>game has skilltrees/leveling system
>90% of it is just passive percent increases
what else would it be?
>>383795806
actually interesting abilities?
>>383795942
What about abilities that you can spend 1 point on to unlock, but put more points into for percent increases?
>>383796230
Better, but it would be even betterer if dumping more points in the ability unlocked new ways to use that same ability
>telekinesis level 1: you can move light objects around
>telekinesis level 2: you can activate objects from afar (open gates, click buttons)
>telekinesis level 3: you can break objects (lightbulbs, vases, supports that hold heavy objects)
isn't that much cooler than
>telekinesis 2: you can now move objects for 0.5 seconds longer
clearly it needs more work, but it makes for a much better game
>>383795806
active skills that you won't use
>each party member has their own skill/stat tree
>members you don't use get 0 points in battle
>the further you go in the game, the less likely you are to start building them
>a boss fight at the end of the game suddenly requires them in your party
>>383795680
Witcher 1 probably has the worst state allocation system in gaming
>>383796681
man that sounds like way too much work, let's just go with the 0.5 seconds longer passive upgrade
>>383795680
Fucking Path of Exile. Every now and then I get the urge to play the game, but then I remember the skill tree.
>put one skillpoint in skill
>40% damage resistance
>put two skillpoints in skill
>41% damage resistance
>put 10 skillpoints in skill
>48.6% damage resistance
>power slash move
>put one skillpoint
28 mana 100 damage 20 second cooldown
>two skillpoints
>38 mana 100 damage 18 second coldown
>five skillpoints
>236 mana 100 damage 10 second cooldown
>10 skillpoints
>1099 mana 100 damage 6.5 second cooldown
>massive skill tree with a billion upgrades and tons of diverse skills with incredible rewards for completion
>advancement is slow
>game isn't long enough to feasibly finish a single skill line
>>383800278
Name one (1) game that does this.
>>383800561
Witcher 2
>Can't respec
>Some trees are useless
>Have to pick just one because there aren't enough points
>If you spread them out, you're gimped
>you can't put more points into this skill line till you've put more points into something else
>>383796681
Torchlight was like this wasn't it? Each skill had 3 tiers with 10 total levels or something
>>383801091
>Skill of super cool fun and usefulness
>Locked till level 18
>If you dare put a point anywhere else before then you're suboptimal all game.
what good games are there with skill trees?
>>383802248
rogue legacy
>>383802248
The thing in Path of Exile is pretty good once you get a hang of it and get confident enough to do something else than dump everything to life and main damage nodes.
>>383802418
>>383802970
thanks lads
>>383796681
What about levelling up in a game with no superpowers and a modern setting? You'd only be able to level up accuracy for X weapons then.
>>383799370
you should become a publisher
>Ability of super fun and enjoyment
>Gets nerfed to the ground
>Game is fucking single player
>LEVEL UP!
>Thanks to your experience in using assault rifles to shoot bad guys, you can now use a rocket launcher and a light machine gun
Wtf
>>383795680
>game has skilltrees/leveling system
>90% of it is situational as fuck garbage you will use literally never ever
This is why Path of Exile isn't gratifying
>>383805648
>skilltree is nerfed in singleplayer because it was unbalanced in the multiplayer
just. fucking. patch. them. separately.
>>383806026
>the other 10% is bonkers shit like reviving from the dead at full health and passive 2x movement speed
>All the fun abilities are locked behind shitty abilities
>>383806174
>takes nearly 5 years for the developer to start balancing PvP and PvE seperatly.
>they still fuck over the PvE version sometimes despite this
pic related
>>383795680
>Play WoW
>Finally get a new active talent
>It's literally the same lazy animation of an older ability
>>383796681
You would love X men legends then
>>383799869
The law of diminishing returns
>make a game
>create a skilltree and make it sound neat and pretty unique
>it's actually fucking shit and does 1/4th damage the other generic trees can do
>you realize this 20 hours in the game
>can't respec
>>383800273
What is Torchlight?