Kenji Inafune is ground zero for how easily "gamers" are mislead. You know why we know about him and how he got this huge rep? Because he specifically attempted to go out there and promote himself. That's it. There's other producers just as important or more so than him at Capcom, but you never heard about them.
Inafune knew how to say the right things, self-promote, exaggerate his past accomplishments without outright lying, and ride on other people's hard work. He'd act as a producer for a series, then take all the credit if it's any good. If it failed, well, we never hear from that again.
Then he cashed out in the Mighty Number 9 kickstarter.
MN9 was literally a perfectly fine game though. Outdated maybe, but if it came out on handhelds just 5 years ago everyone would have thought it was a normal game.
>>383741307
You're exaggerating yourself, but this is why you READ THE CREDITS in games, so you know who follow as a fan.
>>383741307
>misled
They don't even need to be misled. Most people don't know jack shit about how games are made to begin with.
Just stop and think about how often you see retards around here who still don't even know the difference between devs and publishers and credit games to the publishers instead of the devs.
>>383741826
In fairness, a lot of pubs intentionally obfuscate this for their benefit. I mean, in the 80s and 90s they even forced devs to use pseudonyms, though this was more talent retention related.
>>383741307
He underestimated what he needed.
Previously he had Capcom money.
He's been proven a retard because of all this.
>>383742371
Iga's said it's way harder with a new company and a small team because before, there was always experts on everything on hand if you needed it. But now, alone, you don't have that support.
>>383741634
It's more of the hype behind it. If MN9 didn't have such hype surrounding it the game would probably be shovelware with a cult fandom.
Probably not a real difference. But whatever, MN( was shit