why does every indie game have to have and """open world""" and crafting. Will the dogshit memecraft clones ever stop being made?
>>383556460
Those demands of having more open world games from the late 2000s were finally met, I think we're entering some sort of nostalgia exploitation next
Hyperbole isn't the friend of the retarded.
Those aren't indie games. Indie games don't cost more than $20.