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So the official release of Half-Life got an update.. why

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Thread replies: 14
Thread images: 3

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So the official release of Half-Life got an update.. why and are you happy?
>>
>>383532390

OP is dumb,

http://steamcommunity.com/games/70/announcements/detail/1439314053820431619
>>
whats the update
>>
>>383532819
Bugfixes. That's it
>>
>>383532813
its fucking nothing
>>
Yeah, this Alfred guy has basically been tasked with keeping all the old Valve titles updated and such.

But the thing is, he doesn't really understand what he's doing. I remember when he patched it so you couldn't use the low-poly original HL1 models and it forced the "HD" Gearbox models and that upset a lot of people.

Thankfully, he's willing to listen to people to change stuff back.
>>
>>383533109
Literally nothing wrong with that
>no misaligned textures
>barney doesn't look like he's about to die
>and also the glitch with his teeth is gone in the HD model
>>
>>383533109
so that's why I could never use the original guns? Can you choose now?
>>
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>>383533109
Actually I thought the HD models were pretty good for the HECU Marines. Everything else was meh at best.

>tfw Adrian Sheperd was the only good thing Gearbox has ever done
>>
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>>383532890
>bugfixing a game 20 years after release

I wanted to applaud them for dedication, but if they're so dedicated then why didn't they fix all the bugs by now?
>>
>>383533240
But you could choose to use that stuff, he just made an update that forced it.

When I play HL1 I wanna see the original Valve models, not Gearbox stuff.
>>
>>383533539
I'm just saying, errors in the models (the Einstein scientist also has a weird mouth) make me not want to use Valve's models.
>>
>update a 20 year old game
>still forces you to open the console to fix the fov in widescreem
>>
>>383534872
If it's a command then you can do it in the shortcut
+fov 110
+default_fov 110
or whatever it was
Thread posts: 14
Thread images: 3


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