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>tfw Oblivion's main storyline revolved around repeatedly

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>tfw Oblivion's main storyline revolved around repeatedly closing oblivion gates and it sucked balls
>>
Yeah Oblivion sucked major dick compared to Morrowind we all know this
>>
>tfw tried to replay Oblivion on 360
>those caves levels

Jesus fucking christ
>>
On the plus side I have never and will never actually do any main storyline quests.
>>
It's the Daedra.. you see.
>>
>>383518326
>Yeah Oblivion sucked major dick compared to Morrowind we all know this

The only good parts of Morrowind haven't aged well. The only thing I can think of that's still better in Morrowind is the main quest and the environments.
>>
by the time I actually got around to doing the main quest line, I had 100% chameleon spell and just ran past everything in those dumb gates
>>
I just used an Acrobatics spell from a mod and jumped my way up those towers. Shit sucked so damn much.
>>
>>383518129
>repeatedly

Don't you only go into the gates like 2, maybe 3 times during the main quest? It's been a while, I could be dead wrong about that.
>>
>>383520406
Dude, you close gates in just about every city and then you keep going inside the realm of the daedra to defeat Mankor-whateverhislastnamewas.
>>
>Wanted to close every gate
>In the end get tired
>Open console -> toggle collision
Couldn't you never start the main quest which made no oblivion gates spawn? I forget
>>
>>383518883
BY THE NINE DIVINES
>>
>>383518129
who cares. i didn't enter kvatch until 130 hours into my first playthrough. there's a lot more to the game than that.
>>
>>383520406
I think you have to close at least 10 gates.
>>
>>383520949
Yeah, that's right: http://en.uesp.net/wiki/Oblivion:Oblivion_Gates
>>
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>>383520406
>>383520659
>>383520949
the required amount of gates you need to close is 2
>>
>>383521270
Fuck no. You need to close the Kvatch one, the one at Burma and the Great Gate.
>>
I like the oblivion gates. There's a certain appeal to them with that hellish and lava environment. It feels cool going in and closing them.

I guess they are pretty repetitive, though. I think I closed like a maximum of 13 in my longest playthrough.
>>
>>383518129

Have you heard of the High Elves?
>>
>>383522342
They're not well designed, they're repetitive and offer nothing innovative to the player. It's going from point A to point B.
>>
>>383521434
Wow, so 3 whole gates
Thread posts: 21
Thread images: 2


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