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Sonic Mania thread continuation. Let us never forget the mom

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Sonic Mania thread continuation. Let us never forget the moment that brought us here

https://www.youtube.com/watch?v=VynDxJWZ698
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So who are you motherfuckers gonna do your first playthrough as?
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>>383296896
With the the nods to obscure Sonic/Sega shit, is there a chance these guys show up? They've used AOSTH characters in the comics recently so it's not a rights issue.
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>>383296747
Depending on how major the act 2 alterations end up being I wouldn't mind more remakes/reimaginings of classic levels in a potential sequel. Or maybe a Mania spinoff that's nothing but reimagined classic levels while proper Mania 2 is all-new stuff. I loved playing the remixed classic levels in Generations and Mania seems to be doing them even better.

>>383297094
Sonic of course.
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>>383297094
Sonic with Tails for sure. OTP
>>
>>383297094

Sonic.

I'm debating if I will have Tails or not with me. I usually don't have Tails with me, but still the first time through a Sonic game without sidekick Tails might not seem right.
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I hope if this does well Utopia gets picked up, with better level design this game would be amazing
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>>383297094
Tails. I like exploring the levels as him first to memorize them better, then use sonic to speed through them. And Tails is my favorite Sonic character next to Metal Sonic.
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>>383297494
Don't count on it. Japan is going to keep 3D Sonic in a death grip.
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>>383297494
It does play surprisingly well, especially with a controller, but I don't see Sonic Team allowing a mainline 3D game to be outsourced.
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>>383297252
I want someone to drink paint
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>>383297494
It's too empty and big to really be much fun after a few minutes. Adventure had it right by making it slightly more linear, not like Adventure 2 linear though

Just give me Adventure controls again someday. I'm sick of Boost, and Adventure was really the only time it felt like Classic Sonic in 3D
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>>383297494
I don't give a shit about Utopia until it becomes more than a tech demo. Momentum based gameplay in 3D could potentially be great or terrible, but in its current state it's nothing.
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>>383297094
Sonic then Tails and then Knuckles, like always.
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Shadow is going to KILL Sonic!
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Really makes me think that one demo game made by a small team looks better then an official triple A sonic game

GIVE THE FUCKING FANS THE REIGNS, SEGA. YOU DON'T KNOW SHIT.
>>
>>383297782
>>383297813
Not him, but while the test level does kind of suck its basically just a testing ground for the gameplay. And it does play well, better than any of the actual 3D Sonic games on a mechanical level. But yeah if needs proper levels.
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>>383297782
>Adventure had it right by making it slightly more linear
Not really, Utopia allows you to fly all over the map once you understand the game. Linearity just makes the game less interesting, maybe at best a boost ring will take you to a path at the right that leads right back to the same track in ten seconds.

It just needs stuff there to make it worth exploring but the exploring itself is great
>>
>>383297252
The Sonic 2 remake had a reference to cartoon Grounder:

http://info.sonicretro.org/Game_Secrets:Sonic_the_Hedgehog_2_(2013)
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>>383297273
I think it'd be cool if they did reimaginings of levels from the 3D games as if they were in the classic games
>Aquariam Park
>Adabat
>Grand Metropolis
>Twinkle Park
>Metal Harbour
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>>383298081
All I want to do is recreate the sonic cd intro and this game lets me
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>>383297273
>Depending on how major the act 2
They look pretty fucking major, m8:

https://www.youtube.com/watch?v=AG6z9E6_LA8

And remember that Green Hill has been confirmed to be the tamest remix. Pic related is only act 1 and even then it's not fully finished.
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>>383298174
>not really
Okay, I've been defending Utopia but the test level is trash. There's far too much empty space and obstacles haphazardly thrown together so that there's very little of the actual map that's fun to fuck around in. I don't want linear hallway stages like Adventure 2 but something narrower in scope than the test level, with maybe a few funnel points for brief set piece moments, would work well.
>>
>>383298174
stop calling it that it's not a game
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>>383298263
I'd love that too. Also spinoffs like 3D Blast and handheld games. There's tons of potential there.

>>383298513
Yeah I know GHZ and Chemical Plant look a lot different, but I'm still worried the others won't be as heavily changed. I'm just paranoid because it's a new Sonic game and I'm still waiting for the rug to be pulled out from under us yet again.
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>>383298173
That's not really an accomplishment though. All of the 3D Sonic games have been rushed, unfinished, padded, etc. What they need to do is more than just show off that the mechanics work. Functional mechanics don't matter if they aren't interesting or fun to play with. I don't know that I care about having physics and momentum for 3D Sonic. It's novel, but who cares. I would rather be invested in a fixed up boost game because I can see the potential in that system, I know it can be fun and interesting if it was designed to play to its strengths, which Sonic Team has failed to fully capitalize on. This, I have no idea. I don't really care for exploring in Sonic, I like fast arcadey platforming action, and all Utopia is right now is an exploration sandbox. It could change the level design into something else, but I'm not invested.
>>
Imagine if Sonic Utopia levels are the special stages in mania?
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>>383298647
The only thing I agree on is the empty space, and you still want some of that anyway

>obstacles haphazardly thrown together
No they are placed in paths you will likely take meaning you have to adapt to them

>narrower in scope than the test level
If you make it really narrow that defeats the point, in 3D you need to feel like there is scope to what you are exploring especially cause you are generally going faster than 2D sonic

>t there's very little of the actual map that's fun to fuck around in
There are plenty of different pipes and vertical sections to climb. it sounds like you stuck to the middle and didn't take advantage of slopes well
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>>383297373
Having Tails is worth it only because you can make him carry you around, but without the need of a second controller.
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>>383297094
Sonic, because it's how the games are usually intended to be played, then & Knuckles, then Tails, and if there's a secret character, I'll play as them last.
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>>383299423

But if I wanted to fly places I'd just play as Tails.
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>>383297494
Can't wait for that new demo this year's SAGE.
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>>383299103
Boost potential has been realized already in Generations. It's a shallow formula and one that's worn out its welcome. All the band-aids in the would won't fuck that.
It is very much an accomplishment that Utopia is more enjoyable to play (or at least replay) than anything Sonic Team has made since Adventure 2. The best Sonic games have always had elements of exploration in them and combining Utopia's gameplay with proper level design will give you fast arcadey platforming action, bit with far more flexibility and without the "press button to fast" bullshit that boost introduced.
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Remember.
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>>383299607
Have fun not having the Drop Dash or shield abilities.

https://www.youtube.com/watch?v=ZMDmuevPtYI
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>>383299194
dear god
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>>383299840
I hope it kills Modern Sonic for good.

Okay, that's a bit too edgelord-y. I hope it kills Modern Sonic for good after we get one more Sumo Digital racing title.
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>>383299206
I never said I wanted the stages "really narrow". I said I wanted them narrower than the test level. I get you're dead-set on fanboying that project and ignoring the flaws but more focused level design would definitely help it. I still want exploration, as I just said here >>383299749

>hurr you just stuck to the middle
Nice assumption anon. I combed every fucking inch of that map and a lot of it is messy slapped together. The dev himself even said it was just something he threw together to get a grasp on designing 3D levels and that it needs a lot of work. There are a few well designed sections but for the most part it feels frankensteined together, which it probably was.
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Any chance for any power-up compouter monitors other than the ones already shown?

So far, there are:
>Extra lives.
>10 rings.
>Super rings.
>Normal shields.
>Electric shields.
>Speed boost shoes.
>Bubble shields.
>Fire shields.
>Robotnik
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>>383299840

Which means we're getting Mania 2. There's no way that this game bombs at its price point. I genuinely believed Sega was gonna charge $25 at the absolute minimum for Mania
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>>383299840

>implying that means anything other than more Classic Sonic x Modern Sonic adventures
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>>383299194
I'd rather have them based on Xtreme, since that's closer to classic Sonic and fits perfectly with the "what if we got a proper Saturn Sonic game?" vibe Mania is going for.
>>
Sonic, Chuckles, Tails then Sonic&Tails
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>>383300601
You might be on to something here.
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>>383297252
According to some sources, the Chemical Plant Zone boss is literally Dr. Robotnik's Mean Bean Machine

You never know
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>>383300272
I think that modern Sonic might be discarded for good after forces. Forces has all signs of a grand finale to a saga. Eggman more powerful than ever, all enemies coming together, all old friends uniting in a single struggle etc.
In addition they made a seemingly pointless plothole by making classic Sonic, a Sonic from another dimension instead of past Sonic as established in Generations. I think the reason is that they need an explanation for making a sequels to classic Sonic games that entirely ignore all elements introduced in adventure in beyond.
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>>383297094
Sonic and Tails. I wanna exploit the fuck out of flying and the Drop Dash.
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>>383301043
>making classic Sonic, a Sonic from another dimension instead of past Sonic
So what is Modern Sonic beginnings?
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>>383299840
It'll do well.
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>>383299749
If you think Generations is as far as boost can go, you're a fool. They've barely scratched the surface of what that game could be but don't care to go any further because people don't care for more, they've been the best selling Sonic games in a long time, improving the formula isn't worth it.

Also, to me, no, the best Sonic games do not have elements of exploration, or at least not important exploration. I hate Sonic CD. Sonic 2 is better than Sonic 3. Adventure 2 had like no exploration and even very little in the way of optional paths compared to other 3D Sonic games but I prefer it to most. What you look for in Sonic is not what I look for in Sonic. I don't want to slow down or stop to look around, I want to navigate a level as fast as possible and figure out optimal routes. If Sonic Utopia can give me actual platforming that requires precision then let's see it, because nothing in that demo required much effort. You just shoot around at light speed in a big empty box with toys in it, I don't care about that. That's why I said I don't care about Utopia until it's more than a tech demo. With the current state of the game, I have no idea if precision platforming is possible let alone fun. It could end up being that you have to make all the jumps incredibly generous because needing to have the perfect amount of speed as well as aiming to both cover the distance needed for the jump as well as control to gauge the depth and angle of the landing is too strict, but if it's too generous then that's boring. You can spout off all the bullshit you want about how amazing the mechanics are, but until the rubber hits the road you don't know shit about how enjoyable that formula is.
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>post yfw tails STILL doesn't have a super form
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>>383301043
They need to just do a soft reboot and do it properly this time.
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>>383301238
>I hate Sonic CD. Sonic 2 is better than Sonic 3
And post disregarded.
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>>383301412
Great post faggot.
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>>383301257
It looks like only male hedgehogs get super forms these days, unless your name is Blaze.

Kinda dumb since at least Knuckles should have too, but he seems to have lost his too.
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>>383301238
What the fuck does Boost do that's special?

Most of the time the games are just specialized cutscenes and spectacle with the occasional drift or quickstep. The games control like ass when you're not boosting, and the 2D design has always been lackluster as fuck. It's a shit engine that needs gimmicks to stay afloat
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>>383300340
>>Super rings.
It's the Combi-Ring, you nig nog.
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>>383297494
They could do a racing game with Utopia like a better competition mode on sonic 3, or sonic R.
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>>383301205
>So what is Modern Sonic beginnings?
They can stay the same (or very similar) for all intents and purposes. The crucial point is having a Classic Sonic world without all the edgy and heavy stuff that was introduced in Future Sonic titles. So that Sega can release a funny game for kids that doesn't take place in the universe where military organization murders a little girl, entire species gets wiped out by ancient monster, aliens try to conquer earth and crazy scientist tries to destroy the world using a space station.
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>>383301257
How about this?
http://www.furaffinity.net/view/23740708/
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>>383301412
I'm the anon he's replying to, and while I don't hate CD (I like it quite a bit actually) I do agree that it's worse than the Genesis games. He's dead wrong about 2 > 3 though.
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>>383301029
>tfw can't do big chains consistently
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>>383301238
>fast as possible and figure out optimal routes.
you homing attack to a rail to the high point that takes no skill
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>>383301745
It's not my favorite either but outright hating it is completely uncalled for.
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>>383297094
Sonic & Tails, then Knuckles, then Tails.

Knuckles is my favorite of the trio, but Sonic always comes first.
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>>383301573
In the current state fucking nothing. You're right that it's just cutscenes and gimmicks with bad 2D, because Sonic Team is putting in the least amount of effort possible while making it look really pretty to minimize cost and maximize profit. They should focus on what is good about boost design, which is that for all intents and purposes it's a racing game. Give the drift better control, have longer stretches of road where you're actually in control and not just sidestepping obstacles like a mobile game, that can exist but it should be supplementary to the drifting not a replacement for. Have more long stretches of winding paths that take good drifting to get through, build optional paths vertically and include shortcuts to cut time. Make boost like Advance 2 to reward skilled play and punish mistakes instead of ring energy push B to win. You could do so much more with boost that they won't do because it takes more effort.
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>>383301662

>So that Sega can release a funny game for kids that doesn't take place in the universe where military organization murders a little girl, entire species gets wiped out by ancient monster, aliens try to conquer earth and crazy scientist tries to destroy the world using a space station.

But according to Lore Master Iizuka-san, every other Sonic game takes place in a different continuity, so there can be modern games that conveniently ignore all of that. Also, Sonic games take place between two worlds (Earth and Furville/Sonic's World/Not Mobius) and Sonic just travels between them willy-nilly off screen.
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>>383297252
How about no?
We don't need any references to the comics or cartoons. Keep it within the games and any other SEGA-related IP's.
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>>383301906
Protip I'm not saying boost games are stellar in that regard I'm saying that's what I want from Sonic, you jackass.
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>>383302248
So basically you want boost to play nothing like boost.
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>>383302357
>other Sega-related IPs
Vectorman cameo when?
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>>383302405
How is that nothing like boost? That is literally the boost games when the game isn't playing itself. You know, the sections when you're boosting.
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>>383302248
So you want an endless runner with drift mechanics
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>>383299949

I man, isn't that the point of having different playable characters, to have different abilities? If I want drop dash I'll play as Sonic.
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>>383302248
So you just want a platformer where boosting doesn't help at all because there's too much shit to do and it gets in the way of your boosting

Basically nothing like what we have. Why the fuck do you care at all?
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>>383302320
>But according to Lore Master Iizuka-san, every other Sonic game takes place in a different continuity

This doesn't make any fucking sense. Adventure 1->2->Heroes>Shadow are straight sequels plot-wise and Generations generally proves that events from the Genesis games and Modern games happened in the same continuity. Only Lost world could have taken place in a different continuity since it was released after Generations. Does he have dementia or something?
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>>383302590
You say that like what I'm saying is MORE of an endless runner with drift mechanics than what we currently have.

>>383302661
What? How did you even pull that from what I said at all?
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>>383302397
What you are saying doesn't work in boost games

There is no worry about going fast as possible as boost instantly allows top speed, even systems like advanced made it incredibly easy so there is no skill or thought there.

Boost games don't work on momentum based platforming, the purposefully throttle you for moves and set pieces. So secret paths are just you saw a rail or ring and jumped which they have to telegraph far ahead so it isn't even hard.
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>>383302819
>Don't want an endless runner with nothing in it
>Don't want a game with developed level design that doesn't compliment the concept of Boost at all
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>>383297094
I'll only play as Sonic.
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>>383298173

The testing ground has been around for years. I have no idea why everyone is suddenly masturbating over yet another tech demo that will never be finished.

The only reason I can think of is because Utopia pulled the nostalgia strings. Physics in 3D has been done numerous times before and Utopia hardly does it any better than the other attempts.
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>>383302606
Why settle for less when you can have both?
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>>383302687

It's a convenient explanation for various plotholes throughout the series.

>Super Emeralds? They only exist in the S3K continuity.
>Where's GUN in Forces? They don't exist in this continuity.
>Why does the geography of the planet change in every game? Take a guess.
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http://www.vg247.com/2017/07/07/sonic-forces-is-rough-to-the-point-of-being-comical/
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>>383302502
Shit, don't remind me. SEGA lost the rights to that along with a few other IP's.
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>>383302819
>You say that like what I'm saying is MORE of an endless runner
Cause what you described is. You want long paths where you drift around corners a lot and sometimes you jump to a better path

The only other option is a mediocre racing game where you aren't racing anyone but have to do minor platforming
>>
>>383297094
I'm tempted to do Knuckles, but it'd feel wrong to not do Sonic as my first

>>383297252
Aren't they Badniks in Sonic 2?
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>>383303365
>SEGA lost the rights
What. When did this happen? How? I thought it was entirely their creation?
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>>383303195
>Where's GUN in Forces? They don't exist in this continuity.
That's a pretty fucking stupid explanation. Couldn't they just say that Eggman defeated them?
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>>383302961
You're being ridiculous to say that developed level design doesn't work with boost at all. It works just fine in the current games when the game isn't playing itself. What I want is more Adventure style level design but with the mechanics of the boost games so that you go real fast, take turns by drifting with bad drifting throwing you into a wall, and boosting being gained by running at very high speeds for an extended period of time rather than boost energy and holding down the B button. Stomping to allow fast drops onto platforms would allow fast precision platforming and you could even incorporate things like the drop dash from Mania into it so platforming could be faster. Point being the game should be about earning your speed and then maintaining it with level design to complement that.
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>>383302320
Then how did generations work? It was meant to be their past/future adventures, Modern Sonic even says at the end that classic has great adventures ahead of him like the lying piece of shit he is.

If all those were other dimensions then why does no one act like it and where are those sonics?
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>>383303121

Because I don't want both abilities so it makes playing as Tails better. And having an AI side-kick is easy-mode.
>>
>>383302819
>>383303521
How about something like a third person Mirror's Edge (the first one) but without combat?
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>>383303760

It's a continuity where all those games happen.
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>>383303752
So Sonic Adventure but with a tacked on Boost mechanic that won't work at all

>>383303760
Japanese figurehead retconning

After a few years when the Japanese want to do something new they bullshit a reason and you can't really argue it because they're the ones running the show
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>>383303571
I believe it was a co-ownership with Blue Sky, and then when they went under, they didn't secure the rights and now, they can't use the IP. I'm not entirely sure, but I do know the rights to the IP are muddled. Wouldn't surprise me if nearly all of this list is untouchable not because of finances, but rights issues.
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>>383304057
And it won't work why? Have you seen what the fucking spindash does in Adventure? It might as well already fucking have boost. I'm asking for Adventure with more involved mechanics and better controls.
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>>383304057
Why won't someone just murder this fucks. I seriously hope that IGN retards linked before are right this time and Forces is a clunky piece of shit.
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>>383304385
Like in Adventure I see no reason not to spam the spindash button, you go so fucking fast with it
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>>383303752
>. What I want is more Adventure style level design
But that isn't what adventure is. 1 requires you to go slow and platform at sections especially as time goes you can't just dash to win. Adventure 2 has linear levels cause straight lines of go fast means variety will stop.

>. Stomping to allow fast drops onto platforms would allow fast precision platforming
Fast and precise don't go together, especially with a stomp which will be a suicide button. You have a lot of ideas and have thought through none of them
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>>383303784
Tails himself is easy mode, so you lose either way.
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>>383304756
>Tails himself is easy mode

Only if you let it be.
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>>383304561
Watch any speedrun of Adventure 1 or 2. It's literally how to play the game.

>>383304567
You only have to go slow to platform if you're bad at going fast. Just like with the classic games. You can fly over most gaps as long as you know where to land. That's true for almost every game in the Sonic series, but especially the classic games. Also, fast and precise do go together when precision is timing, which stomp drop is. You can very easily learn to be precise with stomp and boosts during platforming, if you're not shit you do it in Colors literally all the time. It works no problem.
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>>383305046
Adventure Spin Dash has a lot more control than the Boost does, but that's mainly because the controls are fine tuned and aren't slippery bullshit like the Boost gameplay has. It's nowhere near as fast as Boost

>Colors
>Fast platforming
kek
>>
>>383305409
Yeah that's kinda why I've been saying give the player more control over boosting and drifting so that it doesn't suck. I've said it at least twice already. And yes, Colors does have fast platforming, because you're boosting/airdashing and stomping through platforming sections constantly.
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>>383300340

You forgot invincibility.
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>>383305598
yes you've just been saying make it work better without thinking what that even means. No adventure would not work with a load of drifting and it did go slow a points.

> through platforming sections constantly.
Which aren't precise
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>>383306312
I figured it would have been obvious what better meant because the entire reason controlling boost Sonic sucks is that your turning radius is dick and drifting doesn't help much either. The controlling is artificially stiff. If Sonic had roughly the same turning radius while boosting with drifting giving him an increased turning radius to take sharp turns, you know, like drifting is actually for, boost Sonic would work just fine in Adventure levels. Learning the level would just now incorporate knowing when and how to drift, which as is almost never comes in play with boost Sonic outside of glitches because drifting is fucking terrible. Adventure only went slow if you were slow, just like the classic Sonic games. Very rarely was going slow your only option of ever.

Also yes, it was plenty precise, because it was just timing based. If you had poor timing you died, if you had good timing you didn't. Player skill. Crazy thing.
>>
>>383306281
Huh. Neat.
>>
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>>383303097
>Physics in 3D has been done numerous times before and Utopia hardly does it any better than the other attempts.

This is blatantly incorrect. See >>383298081 You could NEVER pull this shit off in a Modern Sonic game without heavy scripting and boost pads. Call the level design shit all you want, but sections like that are what really count because they show that what made the old games great CAN be translated into 3D properly, which is something Sonic Team gave up on after SA1.

You types of faggots need to look at the bigger picture and the implications of such a thing existing at all, rather than focusing on modular things like level design. A level can easily be fixed. A physics engine, or the way the game handles, cannot. Utopia's got it right where it counts. Whatever happens after that is entirely up for debate.
>>
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Want to discuss lore?

OK, so Chaos emeralds can turn Sonic into Super Sonic. And you can use them to power-up the Super emeralds. So the super emeralds must be some kind of magnification device for the chaos emeralds. Now in super sonic state, you use up rings to stay super and you need a number of them to transform to begin with.

Am I getting this right? So rings power the Chaos emeralds, and Chaos emeralds power the super emeralds. What is the master emeralds relation to the others, do the super emeralds in turn power the Master emerald?
>>
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>>383305046
Speedrunning is for autists.
>>
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>>383308019
So is Sonic. Coincidence?
>>
>>383307321
So you want to make the games incredibly easy, you can go super fast with no trade off. This would fuck level design especially adventure, you would need way bigger levels and way more obvious signposting for stuff

>Adventure only went slow if you were slow
At best this is only true when you are trying to break the levels, Windy Valley has sections where you go fast and ones designed that you don't. Levels like that were not designed with you know where to spinball off and fling yourself like crazy, sometimes it works, sometimes not but it is not designed like you are asking for. Plus how spinball and boost work are very different, if you want boost to send you flying like crazy for touching a ledge right the game will be awful.

>plenty precise, because it was just timing based
Again no, the game has big and or wide platforms
>>
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>>383300340
>Including the lame normal shield when they've got the element shields.
>>
>>383308191
Normal Shield is only one of two that works underwater
>>
>>383308079
Nah, plenty of non-autistic folk enjoy Sonic. The ones that obsess over it though? Yeah they're autistic.
>>
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Boost games are worse than 06. At least that game had gameplay and wasn't a glorified screensaver
>>
>>383308342
06 doesn't have gameplay it's baby's first Unity project before Unity was even a thing

Just do what Clement did, say Heroes is better than Colors
>>
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>>383299949
>Have fun not having the Drop Dash or shield abilities.

Is it staying the same? Can Tails and Knuckles use elemental shield abilities this time?
>>
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>>383308475
>they'll never revisit and refine the Heroes formula
>>
>>383308191
>>383308258
It's so you can use the Drop Dash, dingus.
>>
>>383308342
No way. I'm not a fan of the boost games at all (especially when they go sidescrolling) but they are at least functional and Generations is solid all around. 06 plays like shit even when it's working properly.
>>
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>>383308475
>Clement
>>
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How do people feel about Amy with her Advance playstyle?
>>
>>383308957
I'll regurgitate what some Canadian said long before I compare anything favorably to Sonic 06. Only the music is redeemable from that game, everything else is an abomination that probably should have killed Sonic for good

And to think it was over 10 years ago
>>
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>>383308342
>wasn't a glorified screensaver
>>
>>383308095
First it's impossible and won't work and imprecise and now it's easy. Look man, if you don't understand what I'm talking about just say so. I can expand on whatever it is you're having trouble with. It's very simple, when going at high speeds you would need to drift to take turns without running into the wall. That's where the player skill would matter. Turning wouldn't be free, but if you mastered the controls, like it were one of those video games you hear so much about, no, there wouldn't be any "trade off" because the whole point of the game should be reaching top speed and then maintaining it, provided you are a skilled enough player to in fact maintain it. If you're bad at taking turns you would hit walls and lose all speed, you'd just stop. You'd have to then earn your boost again by building your speed up. Simple.

And no, I'm not talking about spindash and boost being mechanically the same, I'm talking about them in terms of speed because they are similar in that regard. Obviously boost wouldn't send you flying, it would keep you grounded. Sonic should be a fairly grounded game focusing on the speed and mobility rather than flying off into space.

The platforms in Colors are wide to allow the fast speed you can traverse them. They seem wide when going slow, which is uninteresting, because they want you to have the ability to jump them quickly, which is interesting. It's accessible for low skill players and challenging without being unfair for high skilled players. I don't see the problem.
>>
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>mfw we got a crash remaster and now sonic mania

I don't want to ever return to the modern era
>>
>>383308995
These ROM hacks are great fun.
>>
>>383300550
Classic Sonic is gonna be shat on horribly in Forces because of how much Mania gets it right. It's either gonna force Sonic Team to actually do it well or drop it entirely.
>>
>>383298081
But Sonic isn't about going fast. It's about complex design and the speed is just a feature.
>>
>>383297094
Sonic without the tails. I wonder if the drop dash is going to make it hard to go back to Knuckles and tails though.
>>
>>383310193
I hope it will make Sega fucking replace everyone in Sonic team, starting with Iizuka.
>>
>>383310369
Not how this works sadly, but if Mania outpaces Forces...which will be hard since Forces is getting a physical and Mania frustratingly isn't, but if Mania does profit more, which is incredibly possible considering how different the budgets between the two games definitely are, and gets the better critical and public reception, which is practically a guarantee, then it'll at least hopefully make them re-examine exactly what they should be doing with Sonic.
>>
>>383310580
I hope that re-examination involves making some heads roll, preferably literally.
>>
>>383310580
Does a physical release really help that much any more? It more seems about the type of release, smaller games get download only while AAA get physical. But even then a steam game can sell 500k-1 mil

3D sonic does manage to sell like crazy somehow even now, I think it is just general autism though
>>
>>383310580
I swear, if Mania gets a physical release down the line like Shantae and the Pirate's Curse and Shovel Knight, I'll buy a second copy for my Switch or something, while having it digital on Steam
>>
>>383308995
Old design is kawaii. Amy sucks in Advance though.
>>
>>383297494
Sure looks big and empty to me.

>b-but they will add in stuff to make it not empty

Sure looks big and crowded to me.
>>
>>383310965

Sonic's main audience is children, so yes.
>>
>>383310965
Sonic has almost always released around the holiday season, and when an older family member is shopping for a son/daughter or niece/nephew, Sonic has brand recognition and you can see it on a shelf. And that does count for something more than you'd think.

I don't necessarily know how much of a factor that'll play into Forces vs Mania, but it's something to think about.
>>
>>383310965
I think it matters more for console releases. PC is mostly digital.
>>
can knuckles jump as high as sonic or tails or it slightly less like in S&K3?
>>
>>383298081
Looks like absolute horseshit yo. Why must everything get ruined by the big empty world meme?
>>
>>383311245
Do kids even know sonic these days? I guess some watched boom but they like skylanders and angry bird

>>383311279
Do we even get digital console sales? Hard to judge
>>
Mania's release date doesn't have that much competition does it?
>>
>>383311294
Knuckles is slightly slower and can't jump as high.
>>
>>383311607

Mario XCOM, I guess.
>>
>>383311607
Not really. Only other platformer I know of releasing around then is Mega Man Legacy Collection 2, and I doubt that'll be much competition.
>>
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>>383311756
>Knuckles is slightly slower
>>
I wonder if it's possible that Forces will be delayed.
>>
>>383311883
I've been thinking that. I haven't seen any proof, but I saw some people saying that there's been some troubled development with Forces, and hands on reception to it has been lukewarm to trepidacious from what I can see, even from people that liked Colors and Generations. It may be in their best interest to delay and tweak some things, but even with Sega not rushing games to market as bad as they used to, I don't see them delaying this one. What other big Holiday release do they have? It was different with Fire and Ice, a low key game, but they've been pushing Forces and Mania both pretty heavily.
>>
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>>383312252
>Development of Mania has been nothing but secrets and genuine hype and looking like one of the most solid 2D games in general, not even just Sonic

>Forces is starting to fall apart and everything they reveal just keeps getting worse and worse, clearly showing nobody working on it has any idea of cohesion or thought
>>
>>383311831
He isn't? I always thought that he was.
>>
>>383297094

Sonic.

Knuckles blows and is too slow and Tails is easy mode.
>>
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>>383312802
Well looks like he isn't the only one
>>
>>383312650
Omega is one of the few nu-characters I like. It's a shame that he doesn't get much use.
>>
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>>383312650
I mean, as someone that had fun with Generations and Colors, albeit fleeting fun with diminishing returns on each revisit, i'm okay with it if Forces is bad. I'm putting all my chips on Mania, and from everything i've seen and heard, and the brief hands on time I got, i'm fucking ready. It could honestly be my GOTY.

>>383312973
I prefer Gamma and Blaze, but yeah, Omega is a good one.
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>>383312973
Omega's one of my favorite characters in general. I don't really see the Adventure era as nu, mostly from Sonic 06 onward where the character design went from radical reimagining of the classic toony Sonic design into straight OC territory with Silver

If he weren't established as hating Eggman he'd make a great robot general or some kind of subordinate. Orbot and Cubot lack his charisma

>>383313109
Blaze needs more love. And yeah, the newer games are starting to get more and more lackluster. Generations straight loses it's appeal when every Sonic game is Classic Fanservice
>>
>>383312650
Fucking this. Elements of this fucking mess don't fucking fit in relation to each other. On one hand they go with the darker tone and Robotnik having conquered most of the world, on the other they bring back super-cute classic Sonic.
Instead of applying what they've learned in Generations and making a polished modern Sonic game they include 3 different gameplay styles.
>>
So, which is the better console version to get?
>>
>>383312252
>>383312650
It hurts me that Forces is looking so sub-par after waiting so long and Sonic Team getting extra dev time.
>>
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>>383313309
I actually like that whole trio despite not really being into the modern games. The problem is they get burdened with being the edgy team

I'd honestly be okay with them being brought into the classic world and given the mega drive comic treatment.
>>
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https://www.youtube.com/watch?v=2Vp5aMPAUYQ&list=PL0B59A49725C84F57&index=2

https://www.youtube.com/watch?v=7qKh-5msybk&index=16&list=PL0B59A49725C84F57

If these two Tee Lopes tracks are not in the game, I'm ending it all
>>
>>383313848

I doubt there'll be any major difference. Just grab it on whatever you use the most.
>>
>>383312854
>Knuckles blows

Take that back.
>>
>>383313848
It's a 2D platformer, what difference does it make
>>
>>383313848
PC. Especially in the off chance we get mods.
>>
>>383313848
just -asking- to start a console war

it's a 2d platformer, they'll all be the same, just buy it on every fucking platform so sega know what the fuck is up.
>>
>>383313885
At this point, i'll just take what I can get with Forces.

>>383313921
A lot of the characters have potential, especially through the classic lens, but the stigma against the Sonic friends is not only strong, but it isn't entirely unearned.

>>383313848
Any of them will be fine, though i've done my part to pre-order it on everything. Overkill? Yeah, probably. Also bought it for a few anons.
>>
>>383314101
I hope someone mods-in all the Archie OC characters. Starting with scourge.
>>
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>>383313921
I find it utterly weird to see Shadow in Classic art style. It doesn't sit well with me, Shadow and Rouge were born in Adventure/Modern and seeing them shrunk down just doesn't work. Same as Metal Sonic, who looked pretty fucked up in Generations

Ironically Shadow was his absolute best in 06. His personality was on point and purpose in the plot was utilized very well rather than the angst in Shadow, or even his dumbfuck presentation in Adventure 2 or Heroes

Rouge is just fanservice, you can portray her as whatever as long as she has tits

>>383314193
Blaze I think can work in Classic Sonic for some reason. It just feels right. She needs more love
>>
>>383314193
Madman.
>>
>>383314193
Take what I can get with Mania is what I meant to type. Wires got crossed.

Forces looks like a genuine dumpster fire, but i'll probably get it anyway as a Christmas gift.

>>383314280
Yeah, I think she'd transition well, but the same goes for most of the characters honestly, aside from the REALLY weird ones like Silver.
>>
>>383297094
Sonic alone, then Knuckles, then Tails, then Sonic again.
>>
>>383307713

Learn to read you fucking moron. I'm clearly referencing all the fan attempts

>yet another tech demo that will never be finished

What the fuck do you think that means?

You type of faggots are so focused on the current flavor of the month that you fail to realize this fucking tech demo has been done before. When these fuckers stop playing around and actually make something of substance, then get hyped about it.
>>
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How would you guys feel about

4th Character Unlocked

It's a completely original character created by Whitehead and team
>>
>>383314714
It'd depend on playstyle and design.
>>
>>383314714

Knowing Whitehead and Stealth, they would never come up with such a stupid idea
>>
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>>383297094
>yfw Sonic & Knuckles is an unlock
>>
>>383314714

Fuck - someone else's name I need to remember? Just pool from the existing characters
>>
>>383314023

Knuckles should have remained a villain or replaced entirely with Metal Sonic.
>>
>>383314714
Just make Amy or Chaotix playable. We have enough characters, especially with Forces introducing Donut the Steal

>>383314973
That's the second stupidest shit I've ever heard
>>
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>>383304069
>look at this list
>try not to cry
>cry a lot
>>
>>383314714

I mean, even Knuckles and Tails were original characters that were added, so I'm not opposed the idea in theory. But I would rather Blaze be added.

A cameo by other characters isn't a bad idea, like if Rouge is just hanging out at some point.
>>
>>383308062
translate pls
>>
>>383314973
Knuckles was never a villain though. He was a dumb island yokel that was tricked.
>>
>>383315435
lol why Blaze? how out of place is that? Not Amy, and even though I would be against it, Shadow?

But fucking blaze? that is some fanficition stuff, wasn't blaze announced in sonic 06 or was it one of the advance games?
>>
>>383315615
Basically Shadow is just saying that Sonic shouldn't sleep in such place or else he'll catch cold.
>>
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>Collect all emeralds as Sonic
>You defeat a revamped Big Arm in the supposed final area of the game
>Eggman and Sonic run off screen
>This boss Shows up as you automatically transform into Super Sonic

Post your reaction when
>>
>YFW You play a villain in Mania for a level. Somehow playing Eggman or somehow playing Metal
>>
>>383315771
Not him but Blaze first showed up in Rush which was her debut game.
>>
>>383315771
Rush. Her gameplay for the most part is a Sonic clone so she'd fit right in place anyway

The problem with Blaze is despite being so popular, she lives in another dimension so Sega has to come up with half-assed excuses to keep bringing her back. Unless they retcon her again like 06 did without a single shit given
>>
>>383315852
no idea why this shit is so hyped, looks boring as fuck, mania deserves something even better, fucking go all out, take this idea and put it on steroids, then we'll see
>>
>>383315771
Blaze was Rush. And as big a fan as I am of her, she'd be kinda random in this, so I agree. I do want her to appear again though.

If I got a 4th character, i'd want Amy with her advance playstyle.
>>
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>>383315964
I like Blaze, I get it, just would as said, be a little out of place, but FUCK IT.

I want to see EVERY sonic character drawn in teese or whatever his name is style, so just go crazy and add every sonic character
>>
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>>383315852
>Revamped Big Arm is two acts in itself
>Each Arm is an act, and Sonic has to run across from side to the other destroying the whole thing, only to hop to the other arm on Tails plane
>as you're on the 2nd big arm, you can see the one you just destroyed falling from the sky in the levels background like a giant ship crashing into the planet

Imagine the fucking tee lopes remix music
>>
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>>383316128
Tyson Hesse is a gift.
>>
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>>383316686
>You have done well my son

Every time
>>
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>>383316686
>Thank you Ken Penders!
>>
>>383315852
>super sonic
>not hyper sonic
>>
>>383311129
>>b-but they will add in stuff to make it not empty
Nope, what they're actually doing is making narrower levels that still have multiple routes.
>>
>>383301043
They're putting an OC creator in the game. They're only just beginning to capitalize on the fanbase. People seem to underestimate how big the Modern Sonic fanbase is.
>>
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https://www.youtube.com/watch?v=aH1XrrPdIl4

Could somebody explain to me what the fuck I am watching, please?

This is what the big triple A game they're working on is...? What the fuck kind of gameplay is this? Is there ANYBODY who genuinely wanted to play there OC in this gamestyle? Who is this appeasing too?
>>
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>>383316686
Holy fuck I've never seen this one.
>>
>>383317616
They confirmed that Super Emeralds are not in the game.
>>
>>383317950
I fucking hate this music. The modern Sonic stage had decent music but the OC stages have all been bad.
>>
>>383317950
>Who is this appeasing too?
Children, YouTube, Deviantart, and Tumblr
>>
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>have always loved sonic
>play them on my HD collection all day when I get home
>bro always calls me autistic and shit
>one day I get home and he calls me to his room
>he showed me sonic mania on the PSN store on his PS4 and said watch the trailer
>got so hyped I didn't even know, this was my first exposure to the game
>laughed and said I'll never have it because it's not on PS3, the only console I have, and he's not letting me download gay autistic shit on his PS4
>today I was playing killing floor 2 on his PS4 because he lets me use it on weekends
>check out PSN store for the sonic mania trailer again
>he has preordered it
>>
>>383317950

I just noticed the Death Egg pyramid thing in the background. Why isn't THAT the level?
>>
>>383318387
Not that it matters now, but don't you have a PC of any sort? Mania runs on almost literal toasters.
>>
>>383318104
Source?
>>
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>>383296896
Shit, watching that again made me glad about pre-ordering.
>>
>>383318115
Agreed, though I think Park Avenue is okay. But even then it's only one part of the song that I really enjoy.
>>
>>383297094
Sonic & Knuckles duo
>>
>>383317950
The more Sonic Team uses these fucking Wisps the more I hate Sonic Colors for getting praise on that shitty gimmick
>>
>>383312854
Knuckles is just as fast as Sonic though
>>
>>383318617
Taxman said it on Sonic Retro.
Didn't screencap it tho but someone should have a image
>>
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>>383309802
Hey, now that I think about it, that coincidence was a blessing. Who know what's next for nostalgiafags who want to enjoy some actually good games.
>>
>>383318806
PleaseletitbeSpyro,pleaseletitbeSpyro,pleaseletitbeSpyro,etc.
>>
>>383296896
Friendly reminder that we're getting Labyrinth:

http://forums.sonicretro.org/index.php?showtopic=35709&view=findpost&p=895639

http://info.sonicretro.org/Game_Secrets:Sonic_the_Hedgehog_(16-bit)#In-game_vs._technical_level_order

https://twitter.com/teelopesmusic/status/850072943791144964

But on the bright side we're likely to get a Sonic 3 multiplayer stage to represent that game, since that was one of the things they wanted to do for the Sonic 3 & Knuckles remake.
>>
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Good lord.
>>
>>383314193
That motherfucking cat has to be the only post-3&K character I liked. So cute and fabulous.
>>
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>>383317950

Is that greenhill zone... Again? How many times is this?
>>
>>383318586

I used to have a laptop that was good at the time but when it broke, I didn't feel like getting a new one because I only really used it to browse the internet. I did emulate a lot of games on it too, but I own most of them so it wasn't a real loss
>>
>>383319061

yes but now it's vaguely desert themed
>>
>billions now dead as sonic mania sweeps the earth

How are you dealing with the carnage, anon?
>>
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>>383319020
I think these kids are pretending to be /v/

>>383319061
Sonic Forces hasn't shown any original levels outside of the park avenue level or whatever it's called

The fact Mania has such a colorful and beautiful Green Hill and Chemical Plant just makes Forces look really bad
>>
>>383318989

Besides the music, I like Labyrinth Zone just for the boss fight. It's the trickiest platforming section of the game if you try and stay ahead of the rising water and not take any damage. However I don't like water levels in Sonic if you can't avoid being underwater, I feel like the water should be a punishment for falling.
>>
>>383319020
>Plus, there was Sonic 4 which already was a re-imagining of past levels and nobody defended that shit just because they didn't like the physics,

And dropped. Not even out of the initial wall of text.
>>
>>383319020
>deviantart
>meme of a type outdated by at least 7 years
stopped reading for my own sanity
>>
>>383319357
>The fact Mania has such a colorful and beautiful Green Hill and Chemical Plant just makes Forces look really bad
>be bummed about the re-used stages.
>see Green Hill Act 2 and Chemical Plant Act 2

It's amazing how excited I am to play through those remixed stages now.
>>
>>383319061
According to the Wiki:
-Original
-8 bit
-Drift
-Blast
-Jam
-Adventure 2 (bonus)
-Battle
-Jump
-Dash
-Sonic Runners Adventure
-Mario&Sonic
-Sega Superstars Tennis
-Dark Brotherhood
-Generations
-Mania
-Forces
>>
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https://www.youtube.com/watch?v=zSdCTS4QTNQ

Green Hull act 2 music and the boss music are currently post poning my suicide. I'll end it all after I've heard the entire OST for this game.
>>
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>>383317950
>"Leave the Chemical Plant to us!"
>Chemical Plant for the third fucking time in a row
>>
>>383298081
I want this but with a hub world that's just a big empty world playground you can explore and mess around with the physics in. Something like the intro areas of Sonic CD, with a similar natural aesthetic.
Actual levels should be big but not as big as this test level, it should with multiple paths and layers but more linear action and more thought out obstacles and enemies.
>>
>>383298337
literally this
>>
So considering this happens every time, how funny will it be when this is a bit shit and not the glorious return to form fans have been declaring it?

It's been like twenty years guys.
>>
>>383318989
>Using another Sonic 1 zone instead of Hydrocity or Ice Cap
>Using a goddamn racing mode stage

TAXMAN YOU HACKFRAUD
>>
>>383319562

Chemical plant was also in Wreck-it-Ralph.
https://www.youtube.com/watch?v=bWLvB4HxTA4
>>
3D sonic games are a cancer that brought us nothing but furries and autists. 2D Sonic is a fucking national treasure. Death to 3D.
>>
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>>383319695
It's done by fans this time, who are more likely to know what fans of the Classic games want than Sonic Team at this point. It's hard to sway opinion away from positive

If you compare the fanservice in Mania to Forces it's night and day. And Forces can't even try to use the "it's original" argument when it uses Classic Sonic, Green Hill and Chemical Plant... All assets lazily reused from Generations
>>
>>383319763
>>Using another Sonic 1 zone
The math says that we'll be getting about two zones per game.
>>Using a goddamn racing mode stage
Nigga, that's fucking cool.
>>
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>Mania sells well
>sequel is announced
>Entirely new game with all new levels
>Title is revealed
>Super Sonic Mania Maker
>entire fucking toolkit for autistic manchildren to make the crazist fucking sonic levels the world has ever seen
>>
>>383319695

Now that Sonic Team and fucking Dimps aren't involved we're gonna get what we've wanted for years from the actual fangame community
>>
>>383318989
>Labyrinth

I like how Labyrinth looks. Its some sort of mysterious underground ruins thingy.

Imagine you wake up and you are in Labyrinth Zone? You'd be freaking out
>>
>>383308297
cute
>>
>>383319552
I really want to see someone actually good at Sonic give these zones a run because nothing I've seen of their original content feels like it has any flow at all.
>>
>>383320063
I'd rather have carefully crafted game, thanks.
>>
>>383318432
Maybe a final level/zone?
>>
>>383315946
>looks
http://info.sonicretro.org/Final_Fever
>>
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>>383311831
>>383312802
He is. At least in Sonic 3 & K and KiS2, he is.
>>
>>383318104
>>383318617
>>383318805
Here: >>383297915
>>
>>383320063
>>383320583
Same. It's not like we don't have a bazillion romhack games anyway.
>>
>>383297094
Casual as fuck answer, but Tails. I fucking love flying around and he's my favorite of the three.
>>
I love these threads but at the same time try to make my self forget about this fucking game, every time I am reminded that we're like 5 weeks ago, fuck.

JUST GIVE ME IT YOU FUCKS!

I just want like 4 weeks to pass without me even thinking of this shit and forgetting and then oh by the way it's out tomo
>>
>>383319020
There's a part 2 to this shit?
>>
>>383298081
This seems like it'd become more of a "Banjo-Kazooie, go fast edition" rather than a Sonic game... What can you even do with level design like this other than generic collectathon shit?
>>
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>>383319020
>I like Sonic 06
>>
>>383307910
>Ojou Knuckles
>Loli Robotnik
Lord have mercy on my penis
>>
>>383321994
it is a concept idea that can be built upon

the fact is, what the fuck can we do with modern sonic if not atleast TRY this with afull team backing it? Just keep shitting out games like Forces..?
>>
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>>383320498
Are you kidding? Mania looks like it has some of the best flow out of any 2D Sonic game:

https://www.youtube.com/watch?v=ZMDmuevPtYI
>>
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>>383319695
>when this is a bit shit
It won't be. All your post showed is that you have no idea what you're talking about.
>>
>>383319695
https://www.youtube.com/watch?v=SYMenKEwpps
>>
>>383322729
>that level layout
I already wet myself
>>
>>383323060
This video is about a fat autistic guy shitting on everything after the classic games and over-praising Mania for following the classic games formula again, not to mention that he's blinded by nostalgia. I mean, yes, Sonic 4 sucked, but he's being way too harsh on it.
>>
>>383322915
So they're engine programmers? That's good and all but that doesn't necessarily mean the game will be fun
>>
>>383322729
Look this isn't me arguing but as far as immediate impressions go I giggled when your showcase for flow opened with Sonic boosting straight into a rock.

Overall, I still don't know. But this is reassuring at least.
>>
>>383323606
>Sonic 4 sucked, but he's being way too harsh on it.
If anything he's being way too lenient on that failed abortion.

>>383323626
They're a full team of programmers, level designers, musicians etc etc. Literally a dream team, couldn't get any better people to make a new classic Sonic game even if you tried.
>>
>>383324124
Who are they?
>>
>>383297094
Sonic and Tails
>>
>>383296896
They literally do the same cheer every time something comes on screen, even the stuff that isn't Sonic Mania. The biggest cheers were for a knuckles icon.

Sonic fans just want sonic stuff. They don't give a fuck what it is.
>>
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>>383324430
Manic Team
>>
>>383324901
They got the biggest cheers for
>Sonic Adventure 1 on screen
>Christian Whitehead/Headcanon
>Studiopolis
>3 playable characters
They didn't cheer so much for Sonic R or Green Hill Zone.
>>
>>383324978
What have they done? The only one I've heard of is Taxman
>>
>>383323060
>realize sonic 4 episodes 1 and 2 are still on my ps3
>was anticipating episode 3 to see if they'd finally fix everything
Why was I so stupid...
>>
>>383325304
Sonic Mania
>>
>>383304069

Skies of Arcadia and Ristar and in All Stars Racing, so Sega probably owns them. If not then they're at least on amicable terms with whoever does.
>>
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>>383296896
I'm just here to post the best sonic character
>>
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>>383321545
I got bored and curious, thus I looked around deviant art by typing in Sonic Mania and seeing what I got. Here's part 1.
>>
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FUCK CLASSIC GAMEPLAY AND THIS IS WHY
>>
I'm so tempted to buy this on Switch
>>
>>383325730
Use the shortcut you dipshit
>>
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>>383325516
It's over, Sonic Mania is finished!
>>
>>383325974
WHAT FUCKING SHORTCUT YOU NIGGER? THIS IS THE WORST FUCKING LEVEL EVER MADE. I WANT THE COCKSUCKER WHO DESIGNED THIS SHIT TO DIE.
>>
>>383325761
The Switch is literally the best system to own this game on. It'll run exactly the same as on steam plus has added portability.

Forces, I would suggest getting on steam or ps4 rather than Switch because of the 60fps. But Mania is better on Switch for sure.
>>
>>383325761
>>383326191
>having a Nintendo Switch before SMO comes out and before a price drop
Stop letting Nintendo cheat you
>>
God it's going to be funny when this flops
>>
>>383326296
>Implying I care for that shit

Wanted it for Disgaea 5 Portable and Xenoblade Chronicles.
>>
>>383326131
>Walk off the lift before it finishes moving so you're on the slope
>Follow the path and don't fucking fall down. Don't fall down or you're dead
>Win
>>
>>383326391
>Disgea faggot throwing his money at cancer
Nothing new here
>>
>>383326296
what the fuck makes you think the Switch will get a price drop any time in the near future? are you living in a parallel universe where it's not selling extremely well?
>>
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I have mixed feelings, I either want this to flop so fucking hard that Sonic Team never ever does 2D again, or I want it to do well so that Sonic Team stays alive long enough to shit out Adventure 3 before I die.
>>
>>383326523
Eh, the thread was better without you. It was chill, hopefully this stops early.
>>
>>383326131
You are literally searching for excuses to hate the game
>>
>>383326523
>thread was actually pretty nice
>Someone mentions switch

>WHY DID YOU BUY THAT HAHAHAHAHA
>OMG YOU BOUGHT CANCER

Fuck off twat.
>>
>There are kids who have started posting on the internet who actually think Sonic 06' wasn't dog shit.
Is this how old school Sonicfags felt when Adventurefags started growing up?
If so, I'm so sorry.
>>
>>383326649
>>383326649
Switchfags are so fragile
>>
>>383326649
>>383326745
This, I hate banter. It makes me angry and uncomfortable.
>>
>>383326616

You should want it to do well so that Sega never lets Sonic Team or Dimps touch 2D Sonic again and then lets Whitehead and co do 2D Sonic for another 10 years
>>
>>383326786
Don't even have a Switch. Try harder.
>>
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>>383297094
I think I somehow missed the news about playable characters but hot damn, I'm definitely gonna play as Tails. Always liked him the most.
>>
>>383326778
It gets worse, we've got Adventurefags and 06fags to contend with now.

In a few years the autistic kids playing Boom now will grow up. Those will be dark times
>>
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So what is everyone doing before Mania comes out?
>>
>>383326616
Would it be possible for the Mania Team to buy Sonic? I know it's nigh impossible because of how clingy Sonic Team would be, but it would be theoretically possible, right?
>>
>>383297094
Knuckles is worth a play if he can still do those crazy glides off item boxes and enemies
>>
>>383327136
Wanking

M8 I only have 10 days before MHXX comes.
>>
>>383327161
are you insane anon

that can never happen, mania team are being FUNDED by sega, sega will go to the grave with the blue hedgehog, it's fucking SONIC, not fucking.. DREAMS or some shit
>>
>>383297094
Probably Knuckles.
Sonic is pretty cool too, maybe we can swap out characters in between levels?
>>
>>383326903
If it does well, then sonic team will keep making 2D garbage like Sonic Unleashed, colors, generations, lost world, and now Forces. I swear to fucking christ the 2.5 gimmick was the worst thing to ever fucking happen.
FUCK SONIC RUSH FOR EVER SUGGESTING 2D+BOOST FORMULA.
>>
>>383327161
Yes Sega are just going to sell their biggest IP to an unproven indie studio. Also I hear Batman is going to be in the new Avengers movie
>>
>>383317950

Why do 3D sonic games consistently become more and more 2D? When the 2D segments can't evne begin to compete with the Genesis games/Mania? Who the fuck makes these decisions?
>>
>>383327136

The day it happens? Chili dogs.
>>
>>383327486
If Rush never existed, do you think boost would even exist?
>>
>>383327910
Of course not, fuck boosting and fuck Sonic Rush. It was the absolute worst cancer to ever happen.
>>
>>383327074
At least the Boom cartoon is good, so Boombabies will have more going for them than 06'locusts.
>>
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>>383315852
yosh
>>
>>383327520
Even that's more likely, considering Marvel and DC have a history of doing crossovers.
>>
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>tfw made fun of classicfags for hating Adventure Sonic's redesign
>tfw Sonic Boom comes out and I understand the pain they went through
Jesus Christ.
>>
>>383328389
>>383326778
Now you know our pain

https://www.google.co.uk/url?sa=t&source=web&rct=j&url=%23&ved=0ahUKEwjE4Oikj_vUAhVHDcAKHQCCD5EQ8TUILDAB&usg=AFQjCNF1sHlk2z9QIx28jtvfnGP_UlkifA
>>
>they will never try Adventure style Sonic again
Why Fuckin' Not

The levels are easier to make than boost levels and reviews for the adventure series were glowing when they came out
>>
>>383328389
I just don't how long Sonic's arms and legs are. They look like fucking noodles. To be fair, Classic Sonic wasn't a swole guy with big burly legs but Adventure's Sonic looks kinda silly.
>>
>>383328687
wHEN WAS the last time you played adventure, anon?

The ammount of people who spew JUST GO BACK TO ADVENTURE and haven't actually played it in years is honestly so fucking bad. It is basically sonic 06, just go back and relive the CLASSIC ADVENTURE DAYS and have the horrific realization that it is basically 06 but with SLIGHTLY better aesthetic.
>>
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>>383328179
Why is eggman so perfect?
>>
>>383328851
>It is basically sonic 06

And there it is, someone who doesn't know what the hell they're talking about
>>
>>383328884

Robotnik is better.
>>
>>383328851

>HAHA IT'S BASICALLY SONIC 06 DUDE

Confirmed for never having played either game, shut your dumb mouth and actually play games rather than parrot e-celeb opinions.
>>
>>383328851
Adventure plays really nicely, it just hasn't aged well due to not great map design and shoddy physics, SA2 improved those problems but didn't fix them.
>>
>>383328987
>ywn get double teamed by Eggman and Robotnik
Why even live?
>>
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>>383328851
This statement has made me lose any and all hope, you are actual aids.
>>
>>383328627
I can't follow this link.
>>
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>>383314832
yfw three player coop is an unlock
>>
>>383328851
I played Adventure recently. It's fine. It's not fantastic and has loads of issues, but it's still a solid 3D platformer.
Plus speedruns for the game are fun to watch and have some interesting tech, so respect in that regard.
>>
>>383329096
>>383328975
>>383329427


Adventurecucks, the true form of denial in video game form. Once again, when was the last time you two played Adventure and 06, have you done what I've done and physically got the same game running at the same time to test it, or are you just going to spew fanboyism terms without backing anything up?

I can't force you to believe anything until you've done what I've done, they play so similar, except 06 has a further away camera. Once again aesthetically you pick adventure over 06 any time, but adventure 3, will NOT be what you think it'll be by modern sega, seeing as every person who made adventure has moved on

Sonic needs to be reinvented in gameplay, not use an old outdated terrible adventure layout, or whatever the fuck forces is doing

now without going full 'babies first sonic game soembody on the 4chans is attacking it defense force' just go test both games, grab your dreamcast, get your 360/ps3 whatever the fuck, play them both, you'll see exactly what I mean.
>>
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>>383328851
You didn't even play SADX didn't you
>>
>>383329752
I'd love to see a feud between you and that one adventurefag.
Where is he when you need him?
>>
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>>383309802
Then you'll love the future
>>
>>383329752

I've played 06, Adventure 1 and Adventure 2 in the last 2 years. You're literally retarded if you think they're as bad as 06. Sorry, anon.
>>
>>383329889
They're probably the same person.
>>
>>383329752
I don't think you actually know what you're talking about anon, 06 only looks like the Adventures series on a surface level.

Adventure1 and 2 have a sense of weight and momentum to them 06 just doesn't have. You can spindash up a slope and gain a ton of air in 06 like you can in SA2. Air dashing doesn't feel stiff as fuck and kill all your momentum in SA1 and 2. And sonic not only actually takes a while to reach topspeed in SA1/2 but he actually feels fast.
>>
>>383330023
Yeah, but a guy can dream, can't he?
>>
>When the music composer for this game remixes his own tunes with Genesis/MegaDrive soundfonts
https://www.youtube.com/watch?v=4z-JhQmoFWQ
This song is fantastic. I'm strongly considering buying the soundtrack when it comes out instead of just pirating it.
>>
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>>383329380
>Ywn give Snively a blumpkin
>>
>>383330480
Man, what if there was an option to change the soundfont to Genesis?
Shit, I gotta stop thinking of ideas that probably wouldn't make it into the game.
>>
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>>383296896
>Shows RE-IMAGINED Green Hill Zone
>Looks exactly like every other re-imagined green hill zone
>"WOAH"
>>
>>383320498
This post makes me doubt you've spent any real time with the originals.
>>
PHYSICAL RELEASE ON SWITCH PLUS OTHER PLATFORMS WHEN? I don't do digital, I'll gladly pay 40 or 50 bucks for it.

Also forces looks really underwhelming. I figured it would be generations, only with an actual budget, more time, and implement user feedback. Seems they've done none of that. Why redo fucking green hill again? Or egg dragoon? And why the oc?

Hell my biggest gripe is that both modern and oc both have 2d sections. That's fucking what classic is for. Just remove boost from modern and do full 3d, I don't care if the stage is only 2 or 3 minutes, I'll replay it a million times if its fun.

>>383297094
Sonic. I want the intended vanilla experience. Then I'll go knuckles and have fun exploring the levels and finding shortcuts.
>>
>>383331379

It's really fucking stupid that Mania doesn't get a budget physical release but nearly every other indie game on the Switch does.
>>
The fact Mania isn't on physical is going to hurt its sales so fucking much and that is so, so disappointing.
>>
>>383328389
>>
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>>383330943
>>
>>383296896

>can't unhear tunak tunak un tunak tunak, un tunak tunak un dadada
>>
>>383331547
has shit heroes is 10 fucking dollars at gamestop

why can that shit get a cart
>>
Imagine the smell of that room.
>>
>>383332217
Chili dogs
>>
>>383332217
I was there, it didn't really smell like anything surprisingly.
>>
So do Tails and Knuckles use the shield special abilities like Sonic or is it just Sonic again?
>>
>>383332217
Totinos?
>>
>>383296896
>Other people tear up watching their children learn to walk
>I tear up watching the live reaction to the Sonic Mania reveal.
Being a normal fag must be so unfulfilling...
>>
>august
nooooooo
>>
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>>383323794
You know rocks existed in the other games right?
>>
>>383331063
Yeah. Even Act 2 looks pretty similar. Act 2 of Chem Plant looks pretty dope though. Can't wait to see the remixes of Flying Battery and Stardust Speedway.
>>
>>383331379
It's probably because Switch cartridges cost more to produce than just regular disks.
>>
>>383327549
it's because sonic team is a shitty incompetent developer who has literally no confidence in itself or the series they work on
>>
>>383329907
Groovy.
>>
>>383331821
He's quoting Tee to clarify that it's just for fun, to avoid saying it directly because NDAs and shit.
>>
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>>383331810
Jesus Christ how horrifying
>>
>>383327136
Crash.
>>
>>383326778
A lot of old school Sonic fans were Adventure fans. The fanbase only started to split with the frequent style shifting of the 3D games. Keep in mind there was only like an 8 year gap between Sonic 1 and Sonic Adventure. Meanwhile it's been over 10 years since Sonic 06 already.
>>
>>383338058
>A lot of old school Sonic fans were Adventure fans.
This, and believe it or not the opposite is true. I'd probably classify first and foremost as a Classicfag, but I got into Sonic through Adventure 2 first and the Mega Collection second outside of occasional exposure to Sonic before that at a friend's or something.

The divide I think was contributed to by the comics and tv shows as well honestly.
>>
>>383327136
Replaying Metroid Prime and Sonic Generations. Also going through Crash trilogy.
>>
>>383338335
Yeah, the multimedia stuff didn't help. I think classicfags and hating on Adventure only became a thing once the 3D Sonics started disappointing (with Heroes) and finally becoming legitimately awful (with 06)and people blamed Adventure because of the "Sonic can't work in 3D meme" being born and Adventure was the start of the 3D era.
>>
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Really what do playable Tails and Knuckles add to classic sonic games? Flying and climbing/glising are just crutches for people who can't use momentum... and the insta-shield and drop dash are much cooler abilities anyway.

Knuckles was useful in that he made 3K slightly more difficult, but his mechanics aren't interesting.
>>
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>>383304069
im pretty sure they still own Virtual On, this is coming out next year.
>>
>>383338753
I'm a classicfag and I was unimpressed with the 3D games, and enjoyed Heroes. After that it all went to shit, imo.
>>
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>>383339593
3&K made use of Knuckles by giving him a unique story and pathways. His campaign is a sequel to Sonic's

Tails though some people just love the little shota fox even though he always gets the short end of the stick
>>
>>383327136
i am dead/killing myself until launch day
>>
>>383339593

Replayability anon

What does the game lose by including them?
>>
>>383333063

Can someone answer this?
>>
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>>383301043
>mfw I'm so sick of Iizuka retconning everything and not giving a fuck about giving the Sonic universe th eone thing it can benefit from if he had an iota of integrity: actual consistency

Seriously. Everytime someone interviews that fucking guy he's always dismissing everything in all the other games because he 'doesn't think too much' about it and doesn't want others to do the same..and while that would be nice for a fucking paint thin series as the core Mario games where the journey is more interesting than the actual reasoning behind why Mario is there in the first place, I don't think it works for Sonic. You know, a world that has speaking characters and LIFE to it.
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>>383328389
to be fair, adventure 1 sonic wasn't really that far off from classic sonic, at least modelwise. he was still pudgy and mostly round. it wasnt till SA2 that he truly stretched out and became "modern" sonic.
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>>383339593
variety, and alternate routes. I do agree that Sonic is the most fun character to play, but Knuckles and Tails are great too, especially if you want to break the level design with Tails and just fly everywhere.
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>>383324901
>Sonic fans just want sonic stuff. They don't give a fuck what it is.

No, they just want to scream and shit because they saw a youtube videos of people screaming at star wars. There was a woman screaming at the top of her lungs the moment it started, wow what a true nerd.

sonic mania is going to fucking kick ass tho
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>>383340426
That seems like a late design choice since the artwork portrays Sonic as a long thinner and in Casinopolis uses Classic designs instead of modern. They were on their way to making Modern Sonic anyway

That said the biggest tell-tale it still feels like Classic in 3D is the jumping animation and sound effect. It's just a ball that uses a frame of a texture that closely resembles Sonic curled up like the classic games
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>>383334908
Oh no shit? Powerful insight bro.
>>
>>383296896
I prefer this version
https://www.youtube.com/watch?v=hTBnJ3wqtZ0
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Just found a video from last e3, prob a few people seen it, or not. Shows some newish paths in a few levels, it just looks so, so fucking fun.

If my child version of me saw this shit it he would literally mindblow self implode all over the fucking wall

https://www.youtube.com/watch?v=_WD7SOseFm8
>>
>>383341159

Agreed. When I was a kid I fantasized about Sonic 4 (little did I know) and drew pencil drawings of levels.
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>>383314706
"flavor of the month" everyones been hyped about utopia since october of last year, idk if month really fits there. Idk though, i kind of agree with the other guy. Lobbing utopia in with other fan games and shoddy attempts at 3d is dangerous and disrespectful. You're a big meanie, pal.
>>
im looking forward to both mania and forces. is there some sort of bitter rivalry between the two? because both look fun.
>>
>>383339593
Tails is for inexperienced and casual players.
Knuckles is a fun alternative to Sonic. His jump isn't as high, he has no insta-shield, and that can make him a little more challenging.
>>
>>383340121
>shota
Please don't bring that cancer here.
Shota isn't just a word for a young male, it has overtly sexual connotations. Tails isn't a shota.
>>
>>383341159
That was interesting, seeing their reasoning for the drop dash. The idea that Tails and Knuckles are already sonic reskins, but with EXTRA abilities, making Sonic himself almost underpowered.

interesting
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>>383301257
Was that Flickies thing from 3K not a legit super transformation
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>>383342446
Shota isn't sexual by itself, it's the male counterpart to the word loli.
>>
>>383343051
Loli is sexual by itself. That's why it's a word.
>>
>>383321005
Doesnt that kind of confirm that when the one guy said mania is longer than any of the classic games, he didnt count s3&k being one single game? Because if mania is going to be as long as s3&k, they would use the hyper emeralds to compensate for the huge amount of levels like s3&k had. Idk if this is making much sense, basically if mania is as big or bigger than s3&k and only has chaos emeralds, I think it would feel really weird at how spaced out the special stage gameplay would be
>>
>>383339593
I play Tails because he's cute, and using momentum to fly far is fun.
>>
>>383342337

Knuckles was also forced to take much harder routes in S3K than Sonic did. I hope they bring that back for Mania.
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>>383343442
>>
>>383343583
They already showed he starts in different areas like in S3&K.

I just hope they actually give Tails a super form.
>>
>>383343715
Google lolita you retarded weeb.
>>
>>383319539
>16
>16 BIT
I want to believe they'll stop here but they won't
>>
>>383319539
Don't forget Smash Bros
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>>383343769
Loli and lolita are different words.
>>
>>383344347
Loli is short for lolita you dope. It's not a Japanese word.
>>
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What would a Sonic and Crash crossover be like?
>>
>>383296896
You guys think sonic heroes xbox will become BC on xbox one? It gets a lot of hate but its still in my top 3 3D sonic games
>>
>>383317950
>Same graphics as generations
>Same sound effects as generations
>Looks like shit can barely even see the assets let alone the characters that arent over exagerated big mechs that barely interact with the stage and most of the times its just there for show
>2D in a fucking "3D" game
>Running QTE segment thats a drag
>QTE glory kill on the boss t make you look extra cool
>Music is trash
>Forced resistance story that belongs in the comics
I wish they just retired Sonic Team already. let other people work with the franchise.
>>
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>>383344507
Loli literally means pedophile in Japanese.
>>
>>383344987
https://www.youtube.com/watch?v=lgLxoqs1Is0
>>
>>383345521
that's "lolicon"

which still comes from loli, which is still just an abbreviation for lolita, which is a book about a middle aged man who has a sexcual relationship with a 12 year old.
>>
>>383345521
You're thinking of the Japanese word lolicon, which is based on the non-Japanese word lolita, which can be shortened to the word loli.
>>
So what's with Sonic and chilidogs, anyways?
>>
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>>383345935
pretty sure it comes from the old AoStHH and Satam cartoons. for whatever reason, he had a fixation with Chillidogs, and for whatever reason, Sega decided to make it canon.

though Im pretty sure they only brought that in with Unleashed, which is pretty weird considering how far removed that is from those old cartoons
>>
>Green Hill and Chemical Plant in Mania are totally okay in Mania
>BUT GRR FUCK SONIC TEAM FOR PUTTING THEM IN FORCES
Why are Maniafags so hypocritical.

Plus, you know Forces was in development before Mania, right? So technically it's Mania doing them for the third time, not Forces. Get fucked Whitehead apologists.
>>
god I can't get enough of this soundtrack
>>
>>383320063
Would be fine if it were just an extra mode tacked onto a game that, on its own, seems completely fleshed out.

At least 7 new, good zones would do it for me.
>>
>>383346653
I don't mind Chemical Plant but more Green Hill is not okay, regardless of developer. That being said the Mania versions look better made than the Forces ones and I prefer the additions Mania is making compared to Forces.
>>
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>>383346653
Nice shitpost but people did complain about both in Mania, especially Chemical Plant.
>>
[spoilers]Forces looks fine[/spoiler]
>>
>>383346465
I'm pretty sure Sonic and the African Knight did it too, then Sonic Generations gives him a chili dog for his birthday.
>>
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>>383346653
It's less bad in Mania since we haven't gotten a good Classic 2D Sonic in fucking forever, and if we're gonna make it a celebration of the Classic 2D Sonics, might as well use the iconic zones from each game. In Forces it blows because it's just Generations 2, which literally just fucking had these two zones in it already. We're not getting anything new out of it that we couldn't have gotten in Generations besides playing as your Original the Character in them, and having worse visuals in Green Hill's case.

Also Mania looks like it just handles remixing them a lot better from what we can see so far.
>>
>>383345604
I think this just redeemed E3 for me
>>
>>383347551
according to the sonic wiki, the japanese strategy guide for Sonic Advance 3 was the first place chilli dogs were mentioned as Sonic's favorite food.
>>
Apparently we turned on Sonic Mania. Shame, I wanted to give it a chance.
>>
>>383348172

What? We are ducking happy as can be with Mania.
>>
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>>383348435
>replying to obvious bait
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>>383348172
>Apparently we turned on Sonic Mania.
I think you got that backwards.
>>
>>383304069
Having Axel in PxZ2 has made me even more thirsty for a new SoR than ever.
https://www.youtube.com/watch?v=SEPfALxJoY4
>>
>>383306281
The rings should be interlinking instead of being held together by nothing.
>>
STANDING HERE ON THE EDGE I AM TGE HE WHO KNOCKS I AM THE HE WHO KNOCKS I AM THE HE WHO KNOCKS YEEEEEEEAH
>>
>>383350782
They're held together with the power of chaos emeralds you retard.
>>
>>383327003

Tails is a more appealing character. He should have his own 3D platformer that plays nothing like a Sonic game.
>>
>>383307837
Think of the master emerald as an on/off switch. If it turns off, so it does the rest of the emeralds
>>
>>383311756
But is he one hell of a guy?
>>
I have the collectors edition preordered. Idgaf what anyone says. Sonic was my early childhood. I hope more than anything ever this is as amazing as it seems.
>>
>>383301670
why boner.
>>
Hydrocity when?
>>
>>383353759
This week, screencap this
>>
>>383346653
You do know SEGA forced them to shill classic shit right? The game was going to be 100% unique otherwise.
>>
>>383355664
>The game was going to be 100% unique otherwise.
Shit. That's the only part about Mania that leaves me a bit disappointed. A fully original game would be fantastic, maybe next time if Mania does good enough to receive a sequel.
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>>383355664
Hold up. I thought it was recently said that the original pitch was a Remaster Collection of the classic games and a few new levels attached as a small extra thing. Then this idea changed into remixing a set of zones from the games and adding more original zones to balance it out?
>>
>>383355664
>>383357054
No, it would have been a bundle of the existing phone remasters, with a few original stages as a bonus. That obviously means fewer original stages, a smaller budget, not nearly as much polish, and less of its own striking style. That's what it was pitched as, SEGA liked how their original level looked and it was their idea to make it a bigger game as their anniversary title, and instead of including the remasters they got to remix some of the other games' levels into new experiences. Maybe in the future they will get to make a fully original game, but this is the absolute best case scenario considering what they pitched, thank SEGA for that.
>>
>>383357672
I didn't know about that, nice. Kudos to Sega.
>>
>>383300313
the proof of concept was designed in a month, to meet the SAGE act II deadline, give it time to grow Jesus.
For an alpha 0.1 this IS impressive.
>>
>>383358273
Anon I had like a dozen other posts defending it and saying how fun it is. The only problem I have with it is the level design, and as I recognized in my earlier posts the dev said it's because it was a test area they used to work out 3D level design principles.
>>
Isn't Mania supposed to have another trailer before the game comes out? I hope that isn't the fucking launch trailer.
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>>383357672

Imagine walking out of that meeting, processing the information that you are about to make the sequel to S3&K.
>>
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>>383296896
>MFW that elation of a curse finally ending.
Thats the feeling of the crowd I got here.
>>
>>383301412
He's right about 2>3 tho. It's not even a contest.
>>
>>383302061
Sonic CD is sorta like Sonic I-2, it's sort of a lame experience after you play 2 and 3.
>>
>>383361118
Pretty sure this is it until release anon, they don't want to spoil anymore. So Nada until release, which'll be a release trailer.
>>
>>383361774
They only said no more new stage reveals. They can show more of Stardust Speedway or Act 2 of Flying Battery.
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>>383358512
i have a family member and a freind on this team, i can tell you what coming, is just simply inspired.
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