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What games give you post-series depression or make you feel empty

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What games give you post-series depression or make you feel empty after you finish them for the first time?

As much as /v/ hates it I just finished Life is Strange and now I need games to fill the void.
>>
>Life is Strange

Fill the void with some pills and fucking kill yourself
>>
Nier
>>
>>383197028
Persona 3 probaly.
>>
>>383197272
FPBP
>>
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>>383197272
Cry more
>>
>>383197387
only for consoles rip
>>
Just about anything will give you that feeling I imagine, seeing as you have no standards.
>>
world of warcraft after I checked the character I had nursed from TBC Legion with '/played'
>>
>>383199206

fuck anime
>>
>>383199449
That anime is really good though. You'd probably like most anime too, seeing as you have no standards.
>>
Persona 2 Eternal Punishment
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>>383199206
Nice try, weeb. Not falling for it today
>>
>>383197028
>Life is Strange
>game

Eat a dick
>>
>>383199905
>you
>not a fag
Fuck off tardo
>>
every persona game
>>
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>>383197939
>Defending Life is tumblr

You know the deal anon
>>
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>>383199853
I'm not a weeb though I just like good things, no matter where they come from. I don't like bad things, like Life is Strange, however.
>>
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>>383200013
haha mad
>>
>>383199905
It is a game, it's just an abysmal game. I'd go so far as to say it's the worst game of the 2010s, even, excluding shitty indie games that are just big ridden messes that were made in an afternoon, of course.
>>
>>383199629
>i watch anime
>anime is good
>you have no standards
>you should watch anime

silly weeb
>>
>>383200198
Forgetting the terrible dialogue that makes up a good 3% of the game tell me what makes the game so abysmally terrible
>>
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>>383197028
LISA the painful
Put me in a huge funk for a while.
>>
>>383200256
That anime is good. And I'm not saying you should watch anime, I'm just saying you have no standards, so you'd probably like whatever otaku pandering shit they're coming out with at the moment, because you have nos standards.
>>
>>383200068
here's your (you), friend

>>383200341
great great game, too bad I already finished it
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>>383200435
>expresses a verbal disgust for anime
>haha you're an otakut
???
>>
>>383200435

>having your brain rotted this much by radiated tojo cartoons

son are you okay?
>>
>>383200445
>Weeb having the delusion he's won the thread

Yep you are baiting. Have your (((((You))))) anon and have a good night. Hopefully you will use it to think about your own future.
>>
>>383201042
Atleast I've got one, bud. (you)
>>
>>383200068
>uses reddit spacing
>go BACK xd
What did he mean by this?
>>
>>383200293
I will tell you, but I'm quite tired at the minute so I won't be around for long. I would also like to know what about it is that you like because it fascinates me that a sizeable amount of people could tolerate the game, never mind actually enjoy it.

My biggest problem with the game was the gameplay. I'm not against story-driven games, but I still think they need a reason to be a game. LiS had a good idea with it's time rewind mechanic and I thought it would do something like Radiant Historia but a bit more involved, where you would be hopping between timelines and learning about the town, the characters and the mystery of the dead girl who's name I forget in that way. Instead nothing interesting is done with the time travel for the duration of the game, and it takes a backseat to the relationship with Max and Chloe. This wouldn't be so bad, the relationship between the two could be the central premise and it would work just fine, but it still needs some justification for being a game, and the lack of optional content, choices mattering, good puzzles or anything of the sort make it so it feels like it gains nothing for being a game. It doesn't help that the time travel is wasted in the story too by never even being explained.

The story, and more specifically the relationship between Max and Chloe, is my next big issue. The relationship is actually a pretty good idea, I think that the idea of a romance story between two friends who have not seen each other in years and now are two very different people from when last they met has the potential to be really engaging. Where LiS falls flat in this regard is that the basis of the relationship is entirely based on the character's pasts together. (I'll continue this)

>>383200623
I'm saying that because you have no standards, you'll enjoy anything, otkau pandering shit included. lrn2reed
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>>383197272
fpbp

You're honestly a faggot if you liked that game.
>>
witcher 3
>>
>>383201539

>admits it has no standards and anime is shit in one post

good
>>
>>383201539
I think I see where you're getting confused. Have you ever read a visual novel where the 'gameplay' was limited but it had good characters and story, so it's more like an interactive book? (ie the genre name) That's kind of what I consider Life is Strange to be, but more choice-defined. For me the main reason for playing is the characters and story, ie like you said max and chloe's relationship. I guess calling it a 'game' isn't correct wording, but visual novels are also considered 'games'. I'll concede some of the dialog is the worst I've ever heard but even then I think the """""quirky"""" dialog adds character. Also, unless you've only played like the first episode, the time travel is pretty much 90% of the game and is very central to the plot.
>>
>>383201539
Chloe's behavior is selfish and unlikable and while Max may have the basis to let it slide because she's looking at her childhood friend, the player does not, and the result is that you have to tolerate this annoying cunt while she walks all over our doormat of a protagonist and I ended up frustrated with both characters because of this. And before you even think of saying "Well not every character needs to be likable!", Chloe is not likable or engaging. If we had seen the nice girl she used to be for more than a five minute tip through time, maybe we could have gotten attached to her and been able to sympathize with her pain, instead we just get the bitchiness without the justification. If her Dad's death is really going to have such a profound effect on her, then I need to see why, I need to see Chloe and her father together and I need to believe that they're relationship ending would shatter Chloe's life. If I'm going to believe that Max would be willing to put up with all of Chloe's shit, then I need to see why, I need to see two girls with a seemingly unbreakable bond, instead all I see is an unhealthy relationship between one annoying girl and one annoying girl with a bad voice actress. LiS provides none of this, and so the backbone of the story, and the game for that matter, can't hold it all together.

Third is the world. I know they were going for a Twin Peaks vibe, but they could not have missed the mark harder if they tried. If you're going to go for that kind of atmosphere, the most important things are to have a memorable cast of side characters as well as as a small, comfy town that feels alive. Even Deadly Premonition, and while I love it, it is a mess of a game, managed to get this right. Personally, I don't even remember any side characters from LiS. I vaguely recall a guy with a meme shirt and a pregnant girl, but I couldn't tell you anything about either character beyond that. (I'll continue this)
>>
>>383197028
Undertale
>>
>>383202715
I have to go for a bit but I'll respond to this now and maybe later in another thread if this gets 404d. Watch out for it.

Firts thing is your criticisms of Chloe sound like they would make sense... to someone who's only played the first free episode. There is literally an episode where you go back in time and see Chloe with her dad William still alive and she is 100% less of a bitch. Also I'm not sure who you're saying has a bad voice actress, because excluding a few small slip ups I felt like they were all good except for the fat chick Alyssa. And regarding non-exceptional background characters, I guess you just have a bad memory because I loved every one of them...

Also I thought that the atmosphere was fine, but I also loved the soundtrack completely.
>>
>>383202715
The story and characters are awful though see >>383202762 I would love to hear what makes you think they're good, because it is beyond me. Also the time travel is absolutely not a major part of the game, I stopped at episode 4 so I can't speak for the last episode, but up to that point, the only time the time travel was relevant beyond making you use it for some menial task was when you went into another timeline to see cripple Chloe, which turned out to just be completely irrelevant filler in a story that was already going nowhere fast. I haven't played the last episode, but I do know some of what happens in it and I know the time travle is never explained, which the developers admitted was because they intended to explain it but couldn't come up with a good reason so the y just decided not to bother, as if to prove how little though they put into the time travel angle of the game. And on a side note, it's such a waste how the time travel was handled. I do know that the tornado in the end was caused by Max's powers, so what if there was a hidden meter that raised everytime you rewinded time the meter rose and changed the intensity of the tornado in the end? It would be such a simple way to give the game a good reason to be a game while also giving your choices meaning. Use your powers conservatively and get the best end, use the haphazardly and get the bad one where you have to choose whether or not to sacrifice the town. And why did she even get powers that would bring about a tornado? So she could learn NOT to use them? What purpose does that fulfill? Why Max, of all people? Who orchestrated all this? Why is Max's ultimate lesson that she should have not gone back in time to undo her mistakes, which she rectifies by going back in time to undo her mistake? But, anyway back to this >>383202762

And as for the town, you can't even explore it. (I'll continue this, didn't realize I had typed so much.)
>>
>>383197028
LIS had the same effect on me. Don't worry, it'll pass within a week or so.
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>>383202441
>tfw I got the bad ending
I had to go lie down for a bit
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>>383202715
I want to talk more shot but I don't got time, add me
http://steamcommunity.com/id/nowherenothing
>>
Persona 5
>>
>>383204482
I know it'll pass but I want more games that give this effect is good story and characters
>>
>>383197272
This
I got LiS for free on ps plus and it was the most self indulgent shit i have ever seen
>>
>>383197272
fpbp

also Persona
>>
>>383203337
That segment where you go and see Chloe for five minutes isn't nearly enough. It was less than ten minutes, not nearly enough time to show me why Max is so attached to her that she would forgive her heinous behavior, nevermind the fact that it wasn't even a showcase of Chloe's younger personality, it was more focused on her dad, which is unimportant. Chloe's relationship with her dad is what needed expanding on, and to me it just seemed like a normal father-daughter relationship. I knew a guy whose father killed his mother with a dumbbell, and in spite of that both he and his brother grew to be perfectly normal people, so I have a hard time believing that Chloe and her completely unremarkable relationship with her father ending being such a cataclysmic event for her. People grieve over these things, but LiS just drags it out for drama's sake. For the voice acting, I was referring to Max and her voice actress who is incapable of emoting 10% beyond her neutral tone. Not the most engaging narrator I've ever heard. I don't know what to say to you about the side characters, but they were all so forgettable that I can't even criticize them because I don't know anything about them. I would love to hear your defense of them, but I'll be going to bed in a moment so I won't be able to see that thread you mentioned. I'll address the atmosphere and soundtrack back in my main post. So, back to this.

>>383204240
I don't even know what the town is called and I couldn't tell you anything about it beyond it having a college that is more like a highschool for unexplained reasons, it has a junkyard and it has a diner. The town is just not noteworthy in the slightest, and it pales in comparison to the town that inspired it.

Two things I often see complemented by fans of the game are the soundtrack and comfortable atmosphere. (I'll continue this, again)
>>
https://www.youtube.com/watch?v=1Cir3_8YUZY

I don't even like Lacuna Coil, but this ending gives a feel overload.
>>
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life is strange because i could sympathize with a lot of the underlying themes and general feelings max had
>inb4 go back
fuck off. the game doesn't even have that many sjw aspects to it, and they're easily ignored.
and pearl when i went back to finish it 6 years after only getting past the elite four and doing some other things. the nostalgia of various things and going through the towns with that ost really screwed with me.
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>>383205747
The soundtrack was no good in my opinion, it all sounded like generic music that would be heard on an ad for a car or something, but then I really can't speak objectively about music because I know nothing about music, so while I think the music isn't noteworthy, I won't call it bad. The atmosphere might have been good if not for how the waste of a gameplay and awful characters interfered with it. Hard to get invested in the world when you're constantly taking out of it by encountering what an old French man thinks an American university student is like. One other thing about the game that is not widely praise but gets mentioned form time to time are the visuals. Like the music, I know ntohing of visual deisgn so I'm not going to say it's objecitvley bad, but I will say that, while I respect that the developers tried to give it its own artstyle rather than just making it look realistic, which was probably just an attempt to cash in on the Telltale audience now that I think about it, the game looks fucking ugly. They tried something that can make games look timeless, but I cannot view LiS as anything other than ugly today and it will remain ugly ten years from now. Probably would have been better to make it look good today even if it woudl be ugly down the line, but I appreciate their effort nonetheless. And seeing as I know nothing about visual design I won't say it's objectively ugly, but I, personally, do think it looks like someone vomited all over the screen.

I'm not going to reply anymore because I need some sleep, but if somebody could please explain what they see in this dumpster fire of a game I would be thrilled. Never before have I seen something so bad get as much praise and I want to believe it's more than just losers who are desperate to re-live highschool/be a girl and Western waifufags. My hatred of this game is irrational and I want someone to just try and help me understand.
>>
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>>383197028
I'm going to also say Persona here.

On a whim back in May, I decided to emulate Persona 4 after hearing good things about it. I got really heavily invested into the game and spent the entire month playing it through twice. I then watched the anime, which only made me crave more.
Right after finishing the last episode of the anime (now June) I started Persona 3. This game plus The Answer took me one month. I'm now working on watching the four P3 movies.
Now it leaves me with only Persona 5, which I don't have a PS3 or PS4 for. I'm already feeling shitty that it'll be a long time until I can get one or getting a surprise PC port months down the line, plus the fact that it's the last Persona game I'll be playing for a long time (unless I get around to P1 and P2).

On a side note, I'm glad I discovered this series as an adult. These games would have fucked me up pretty good as an impressionable teen, the style is just too good.
>>
>>383197028
Firewatch?
People hated the ending but the story is quite nice
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