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Come in here ye stinkin' dwarfs! Grabe a barrel of beer

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Thread replies: 25
Thread images: 9

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Come in here ye stinkin' dwarfs!
Grabe a barrel of beer and tell me yer finest tales o' the mountains out there
>>
adventure mode > fort mode

Nothing beats playing as a dwarf necromancer
>>
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this is a tale about finding no coal
>>
>>382893881
>expecting /v/ to give a shit about Dwarf Fortress.

You do know most users are 14-18 year olds right?
>>
2 CATS
>>
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>>382893881
I can't type worth shit so I'll just post this.
>>
>>382893881
I've tried at least 20 times but I just cannot get into this game.
Last time I started to think things are getting good but then one of my carpenters gone crazy because I couldn't get a fucking ingredient for his work of art or whatever, so he's running around hurting people, meanwhile goblins decided it's time to attack my fort, meanwhile the miners dug too deep and molten lava just starts to slowly destroy the whole fort from the bottom, also some monsters are climbing up from he depths of hell, and I'm like what the fuck I had a thing going on, and now EVERYTHING is in ruins 9/10th of the population is dead, how the fuck do I defend myself from the hundreds of dangers that are out there to get us fuuuuuuuuuuuck
>>
>>382896814
that's the point anon. you just do the best you can.
>>
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>>382896814
Losing is fun.
>>
Where do you guys for inspiration for fort design, I typically go with one central stairwell with four hallways branching out from it and then hallways branching out from the first 4 ala a swastica. It works but I want to try something more interesting, any suggestions?
>>
>>382896814
That's the definition of fun.
>>
>>382896814
>tfw you started last week and haven't had anything catastrophic happen and just restart to create a prettier fort
>>
How come nobody created a graphical layer for this game with a proper UI, UX and mouse controls?
With the same underlying game engine and shit. It would blow up for sure.
>>
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>>382896942
Multi level floors with vaulted ceilings. It's a pain in the ass to do though.
>>
>>382897167
Fuck yea, that sounds fun, thanks anon.
>>
I've tried so many times to get into this game, but the ASCII graphics are just too much for me.
What advice would you give for someone new to DF?
>>
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>>382896913
>>382896934
>>382896956
So I actually "won"?
I feel better about the whole thing now, thanks.
>>
>>382897158
They have though.
>>
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>>382897158
toady has stated that the UI isn't as good as he wants it to be and will work on it eventually, however eventually is when the game is feature complete in like 15 years. There's no point to trying to fix the UI and shit since it just get broken every new update.
>>
>>382897254
Tileset?
>>
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>>382893881
How many skyrim threads do you retards need in one day? Go back to /vg/ fucking casuals
>>
Personally I don't find the UI hard to use at all, you get use to the small handful of nested lists you use the most frequently pretty fast. The ASCII also adds to the feeling of wonder and ambiance of the game and forces you to use your imagination a bit.
>>
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Thread posts: 25
Thread images: 9


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