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Why Dark Souls 3 was so soulless and uninspired compared to every

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Why Dark Souls 3 was so soulless and uninspired compared to every other game in the soulsborne series?
>>
>soulsborne
nice meme :^)
ds3 is indeed shit tho
>>
>>382785701
>soulsborne

kys, subhuman
>>
>devs are tired of making souls
>fans are tired of playing souls
>the world is tired of relighting the campfire
>everything halfasses themselves into an half-assed amalgamation of the whole series

it's symbolic
>>
>>382785701
Because it was a quick and dirty Bloodborne reskin.
>>
>>382785701
At least it's not DS2 vanilla
>>
>>382785701
for all its faults, it's still better than dasii
>>
Because it's just a product full of fan pandering
>>
not a connected world, just a bunch of teleporting and shitty levels
>>
>>382786019
>>382786242
?
DaS2 vanilla was many things, but it's hard to call it uninspired
>Amazing covenants that no other game topped, but I loved bloodborne rune changes your attack pattern style
>Actual variety of spells and armor that had effects
Just this things alone made das2 vanilla better than third game+all dlc could ever be
>>
>>382785701
Very little effort put into things that aren't part of the surface level experience. So you get a decent control experience, there are no obvious graphical glitches and a few of the bosses are pretty impressive.
Everything else is kind of mediocre. The game is laid out in a very constricted fashion, the central hub is disconnected from everything else, the combat is pretty bad and the game never goes far beyond item descriptions when it comes to implementing details.
>>
>>382785926
>devs are tired of making souls
Hell, the devs get pretty fucking meta about this in AoA and in a few item descriptions.
>>
>>382785701
Because it was Dark Souls 2.0

Dark Souls 2 pissed everyone off with its experimentation, but that experimentation was what kept it fresh.

Course Dark Souls is just Demon's Souls 2.0 but not nearly as many people played that so it got off the hook. Novelty is inherent to entertainment.
>>
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>>382786493
Too bad bosses were all shit.
Too bad the game looked like shit.
Too bad covenants weren't actually worth (literal) rat shit.
Too bad anything but Havel's was shit.
Also
DUDE
HEXES
N
INSTAPARRY
N
SHIET
>>
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>>382785701
>Why Dark Souls 3 was so soulless and uninspired
But it wasn't. Say what you will about the interconnectivity, but the individual level design is some of the best the series has ever had.
>undead settlement
>Lothric Castle
>Cathedral of the Deep
>Grand Archives
>Irithyll Dungeon
>Irithyll of the Boreal Valley
All great stuff. Farron is the only dud of the lot.
>>
>>382786493

See >>382787619

Honestly DLC saved the game, the bosses and most of the areas were bland as hell.
>>
>>382787627
Pretty much this.

Interconnectivity was shit but the individual level design was great.

Except for the overreliance on swamps and castles.
>>
>>382787627
Cathedral of the Deep was the only decent one.
>>
>>382787627
>interconnectivity
Correct me if I'm wrong, but DaS 2 didn't have this either did it?
>>
>>382785701
Namco are scummy and From were tired of working with them even before Dark Souls 1 was finished but they had a contract. Development of 2 went shittily because Namco wanted them to rehash 1 as much as possible and forced them to start over 3 times because what they made was too different and not enough like 1 in their eyes, and the final game was made in 6 months from scraps of the older builds stitched together haphazardly. By the time Dark Souls 3 came around they just wanted to be done with Namco and Dark Souls because Namco are cunts and they want to make games that aren't Dark Souls.
>>
>>382787627
>but the individual level design is some of the best the series has ever had.
No
Bloodborne has god tier individual level design, it's so good that I don't mind replay through them like woods and frontier
Fucking even das2 areas don't make me drop game
But replaying through das3 again? Thanks no, zones were too tedious and uninspired it's not even funny
>>
>>382787901
No, it was all pretty much a bunch of straight lines leading to dead ends. More Classicvania gauntlets than Metroidvania breathing worlds.
>>
>>382787901
Dark Souls 2 was so god damn interconnected, you could beat the game without ever resting at a bonfire.
>>
>>382787627
Also, they really did space out the bonfires properly. That long run across the cemetery and rooftops outside the Cathedral of the Deep was GOAT.
>>
>>382788138
>Also, they really did space out the bonfires properly
ahahahahahhahahhahahah
Das3 fags, everyone...
>>
>>382787398
I played Demon's Souls first and Dark Souls felt different and novel enough to me.
Dark Souls 2 felt different and novel as well, but bosses were rehashed and cheap and levels looked uninspired imo. Were it not for the crown packs and I would never touch this game ever again.
>>
>>382788138
For every good spacing of Bonfires in 3 you get terrible ones too, some areas had them withing eyesight of each other and I'm surprised some weren't removed or moved during testing. Like you said, there are great expanses that work well like that one in Cathedral of the Deep but there's just as many areas where you're knee deep in Bonfires too.
>>
>>382787627
Something tells me that the game would feel a lot less linear if you couldn't warp between bonfires and that they went with their original idea of the Ashen one making bonfires from corpses.
>>
>>382788285
Warping was a mistake, and the sequels giving you warping from the get-go was one of their worst mistakes.
Should've had around 10 replaceable teleport points throughout the game, like the teleport wands from King's Field 4.
>>
>>382788573
What they should have done with three was make it so you can only warp between the last bonfire you rested at and the firelink shrine.
>>
>>382787619
Several of the bosses were alright or had interesting gimmicks.
Yeah but in some ways so does DaS3 (Though definitely a lot less obviously so).
The covenants weren't too bad though. Bells and shit were more fun than the equivalent in 3 and more functional than the covenants in 1 were most of the time.
Maybe if you were max leveling.
You could become immune to Hexes.
DaS3 also had an instaparry with the Cestus and as far as I know DeS had this issue as well and Monscim was patched.

>>382787627
A lot of these areas aren't that good and make some pretty big mistakes and they never go beyond Elevators and one-way doors for shortcuts.
Path of sacrifices -> Crucifixion Woods -> Farron Keep are all shit areas in a row and Izalith is also shit.

>>382787901
You never had to warp from a bonfire in DaS2 and the early choice for how to get to Lost Bastille is better than DaS3 ever gets.

>>382788285
It's all a straight line, it would still feel linear. Bonfire warping to every bonfire was a mistake though. Should've used different types of fast travel as well.
>>
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>>382785701
Dumb cunt. DS 3 best of series.
>>
>>382787627
Lothric Castle and Irithyll were massively disappoonting
>>
>>382788091
Let's not go THAT far. You could beat it without resting at bonfires because you can use the 4 boss bonfires to warp back to Majula and it wouldn't count.
>>
Dark Souls 2 and 3 could've both improved by following the first formula with the Lordvessel.

I.E. Can't teleport in Dark Souls 2 until you've gotten the four great souls, or even not until you entered the Drangleic Castle and maybe the ghost dude would allow you to teleport now.

I.E. In Dark Souls 3 not until you've completed the thrones, or visited the Firelink from the Ocerios area.
>>
>>382788924
No, das2 was build around teleporting, just like demon's souls
I still don't know why they added this feature in the das and das3
>>
nowarpfags are the biggest shits ever with their nonsense.
>>
>>382788790
>You never had to warp from a bonfire in DaS2
This isn't what people mean by interconnectivity in 1.
>>
>>382785701
It did have Archdragon peak, which was the best level in the series. It's also the best mechanically, so overall better than all the other games.
>>
>>382786493
>DaS2 vanilla was many things, but it's hard to call it uninspired

The recycled bosses were incredibly uninspired. That gargoyle fight felt like it was put together 5 minutes before the end of the shift on a Friday
>>
>>382788865
>see irithyll across the bridge
>think we're getting some hype city if yharnam type area
>turns out it's just one not even long corridor
>>
>>382785701
It's the fourth souls games in like 5 years. What do you expect
>>
>>382789252
>It's also the best mechanically
>Instant stamina regen
>Armor weight doesn't influence stamina regen
>Couldn''t buff boss weapons which felt very cheap after das2
>>
It wasn't. I'm tired of this meme.
There are too few gimmick bosses for my taste but people will complain either way.
>>
>>382789252
>Archdragon peak
>best level
>It's also the best mechanically
imagine being this wrong
>>
>>382788853
eat shit nigger
>>
>>382789454
>mechanically
meant the combat, not the level tard
>>
For me it is just because I'm bored of the entire series. I fucking loved demons souls and I liked DS1 ok but after that it got old fast.
>>
>>382789252
>teleports you for no reason after beating the boss.
>>
>>382789252
Archdragon Peak isn't that great though and really kind of bad.
Why would you consider it the best level?
>>
Ashen one, hearest thou my voice still?
>>
>>382789564
and then you'd be even more wrong, tard
>>
>>382785701
>soulless and uninspired
Not an argument.
>>
DaS2 apologist thread?
>>
>>382789742
SUCCOR
>>
>>382789742
no, i've forgotten what you sound like because you were so bland
i did hear that stupid fucking hags voice when i read "ashen one" though
>>
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>>382788279
>some areas had them withing eyesight of each other
This is literally one of the least problematic "bad" bonfire placement. There's no enemies or challenges in between them, they don't make the game easier in any way. Actually the bonfire in the archive is probalby one of the bests in the entire series.
Wanna know why it's like this? Two reasons:
One: A bonfire always appear after you kill a boss
Two: Online. There can be no summoning in a boss arena area, therefore the first bonfire would have zero online interactions. The second bonfire is there to allow easier online in the Archives area. You can be invaded while in the bonfire area, and summon sign can be placed around the bonfire for faster co-op.

Now I'm not going to pretend DaS3 has perfect bonfire placement, but this is not one of the bads. A few that actually bother me are:
>The two bonfires in the second part of road of sacrifice. The one with the waifu is the only needed, I have no idea why the other, closer to the ruinned building, even exists.
>The multiple bonfires at Undead Settlement, if only the one one the top of the wall, and the one inside the house were there, the area would be perfect.
There some other areas with bonfires that could be have been changed by shortcuts, like the one before the drakes in Lorthric Castle or the second one in the Catacombs.
But overall I'd say DaS 3 has some excellent bonfire placement, almost as good as 1, and miles ahead of the mess that was 2's bonfires.
>>
>>382790161
>and miles ahead of the mess that was 2's bonfires.
No, just no
>One: A bonfire always appear after you kill a boss
>Two: Online. There can be no summoning in a boss arena area,
Wasn't problem in the bloodborne
Just admit it, das3 bonfire design belongs to the trashbin
No one bothered with it
>>
>>382790576
>No, just no
DaS2 has no area with good bonfire placement at all. DaS3 at least has a few (Cathedral and Archives.)
>>
>>382790974
>Archives
There literally no reason for bonfire after dragonslayer armor boss to exist
Area rely highly on the shortcuts anyway
But of course insane drone like you prefers to ignore facts
>DaS2 has no area with good bonfire placement at all
All das2 bonfire placements were good
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>>382791203
>All das2 bonfire placements were good
>>
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Dark Souls 1 = Best Single Player Experience
Dark Souls 2 = Best Multi Player Experience
Dark Souls 3 = Streamlined Souls Experience on Blast.
>>
>>382791338
Compared to the3?
yes, it was
>>
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>>382791378
>>
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>>382791492
>>382791378
>>
>Want to get the achievements for having all Miracles, Sorceries and Pyromancies
>mfw all those spells locked behind covenant shit.
>>
is the game of the year edition worth getting, if you dont expect much? do the dlcs save the game?
>>
>>382791714
Ashes is good but short.
Ringed City is amazing.
>>
>>382791203
I'll never understand why DS2 fanboys get so defensive over even slight criticism of the game.
>>
>>382791850
Ringed City isn't that great.
It has one good boss in Gael and Demon Prince is a decent boss but the actual level design is meh because they're designed around being pushed through them by angels and there's like 3 swamps.
Midir gets a failing grade for being a dragon in a game with no tail cutting but the audacity to make a tail cutting reference.
>>
>>382791405
Name 3 areas with good bonfires
>>
>>382792184
?
>DaS3 bonfire placement is trash and this is why...

>NNNNO PLEASE DON'T COMPARE GAME TO THE BLOODBORNE THAT HAD SAME LAMP AFTER EACH BOSS MECHANIC OR DES
>PLEASE LLOOOKKK AT THIS ZONE, IT'S OKAY THAT 2 BONFIRES IT 5 STEPS FROM EACH OTHER IT WAS 10/10 GAME DESIGN I SWEAR
>WHY DAS2 FANBOYS SO DEFENSIVE11111
Pathetic
>>
>>382791203
>All das2 bonfire placements were good
the 2 in Black Gulch come to mind

the first 2 in shaded woods
>>
>>382792495
>all this projecting

All I'm saying is that DS2 fanboys get real defensive over anything and everything for some reason.
>>
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>>382785701
honestly? I just feel bad for you if you didn't enjoy DS3 as much as I did.

I was so worried after DS2, but it felt like a complete return to form
>>
>>382792718
Same. Was generally disappointed with 2.
>>
DS3 has the best bossfights in the series
DS2 has the worst bossfights in the series

If you disagree with either of these posts, you are blatantly shitposting.
>>
>>382792820
>DS3 has the best bossfights in the series
Bloodborne exist, you know
>>
>>382792820
1 also has some of the worst in the series though.
2 has some of the best in the series as well.
What you said is mostly true for the overall evaluation though.
>>
>>382792886
Vanilla bb bosses are just ok though, and the shitty performance during some bosses (cleric and vicar) don't help them.
>>
>>382787171
explain
>>
>>382792886
Pontiff, The Champ, Nameless King, Lothric Princes, Gael, Soul of Cinder, Midir, Friede

vs

Gerhman, Logarius, Orphan, Laurence

I'd say DS3 edges it out. Although BB is a close 2nd
>>
>>382791850
TRC was the final insult to the shit pile that was souls 3. I remember really being let down by souls 2, but it didn't make me actively angry like souls 3 did. Souls sequels were a fucking mistake.
>>
>>382793756
Midir is pretty bad though, just an HP sponge that uses easy avoided patterns that need little spatial awareness.
You're not counting Ludwig either who is generally considered pretty decent or Maria who is generally a better Friede.
>>
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>>382793756
>Midir
>Good
>>
>>382785701
>Why Dark Souls 3 was so soulless and uninspired compared to every other game in the soulsborne series?
Because they tried to mix things up in 2 and the only thing they heard from anybody was
>This sucks why isn't this like Dark Souls 1?
So they just made DaS3 "DaS 1: Newer edition".
>>
>>382791714
The DLC areas were supposed to be in the main game but the publisher wanted to scam the fans
>>
>>382794250
Maria is great, but too easy. I personally prefer Friede.
>>
>>382792886
Other than being visually impressive, every bloodborne enemy and boss is boring as hell with the exception of living failures despite being too easy, and orphan.
Half the bosses are borderline the same fight with a different name above the healthbar.

Do people seriously like bloodborne, or is it just fanboying for the ps4?
>>
>>382789252
>Archdragon Peak
>just a single spiral that leads to a zipline your character could have probably climbed up to
>best eva
>>
>>382794364
>"DaS 1: Newer edition

Felt like a remake of Demon's Souls
>>
>>382785701
Because you played the other 2 DS before, maybe even DeS and BB and you were burned of souls games, but objectively is the best of the trilogy, I won't argue about BB or DeS since I havent played them.
>>
>>382785701
10 days
>>
>>382794398
Yharnam was very well put together. Best part of the game. I like DS3 more personally but playing BB second, I thought Yharnam put the bigger Ds3 levels to some shame.
>>
>>382794398
not really none of the DS youtubers talked about
after a month
>>
>>382794112
Shit taste.
>>
Dark souls 3 was close to being a good game but the linearity, shitty story and bloodborne-lite gameplay killed it
Also Ashes of Ariandel and Ringed City were both dogshit and Gael is representative of everything wrong with the game
>>
>>382795270
>Gael is representative of everything wrong with the game

explain
>>
>>382794593
>but objectively is the best of the trilogy
lol, no.
Just the world of 1 makes it the best by far, but it also has the best npcs and story(in the trilogy).
>>
>>382795319
I think the obvious would have to be the DaS1 references and how easy it is to just spam rolls through some of his attacks. Personally I would also say that the arena is garbage, as are most of the arenas in this game, the boss has too little presence before the fight and he is another two phase fight that switches once his health gets low enough.
I don't know what he specifically means though.
>>
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>>382795270
>Gael is representative of everything wrong with the game
>>
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>>382785701
Anyone who says that Dark Souls 3 is bad or that Demon's Souls is not the worst should die a painful death from cancer/aids/ebola/accident. I legit hope your whore mothers get raped to death irl, not even trying to bait or troll, I despise you, I hate you, I would bash your cancerous contrarian faces in irl.

The true objective ranking of the Soulsborne series is as follows:

BB:TOHE > DaS3: TFFE > DaS:PTDE (1080p+ 60fps HD modded on PC) > DaS2:SotFS > DeS

I've have 100% achievemnts of all these games on PC and PS.
>>
>>382793756
>>>382792886
>The Champ, Nameless King, Gael, Soul of Cinder, Friede
vs
>Gerhman, Logarius, Orphan, Laurence, Maria, Ludwig, Queen Yharnam, Pthumerian Descendent, Shadows of Yharnam, Gascoigne

ftfy
>>
>>382795834
>"Remember Artorias?"
>multi-phase boss fight!
>IT"S SOOOO HARD! YOU'LL DIE SOOOO MUCH! LOL XD
>has no bearing on the story, is never mentioned beforehand and is a meaningless encounter
>yet another roll fest
>basically a faggot fest for the worst parts of the series for the worst part of the fanbase

Well, he's not wrong, I guess.
>>
>>382796087
What's wrong with DS2 and Demon's Souls?
>>
>>382796087
well aren't you hot shit. really though, Des is really more in the "nostalgic elder god tier" category.
It's almost redundant to compare it to is successors since it's always gonna come up short.
>>
>>382795319
His story is complete shit and he's neither referenced or introduced in the base game, nor is he ever developed within his own DLCs. His arena is unnecessarily big for 'wow' factors but it doesn't do anything and it's a uselessly empty space - also, it makes no sense as the kingdom of Lothric is visible in the background when we clearly went through the destroyed version in the dreg heap. His attacks can completed mitigated by spamming dodge except in his final phase when every swing gets a hitbox bigger than Smough and it becomes spam dodge backwards. Also dumb shit like the cinematic camera angles during his midair crossbow shots which just look fucking retarded and can't actually hit you, meaning it's just there to look cool instead of being useful or adding to the gameplay. The "feral warrior becoming more sane" was already done with Ludwig and much better in that regard, and to top it off he's a big walking dark souls 1 reference in a game where references overstayed their welcome. TL:DR he's just a shitter version of ludwig and artorias and his questline is the most lazily written shite in the entire series.
>>
>>382796419
He's a mechanic faggot.
>>
>>382796397
this.
>>
>>382796397
Do you have any arguments that aren't memes?
>>
>>382796492
Then he would hate das3 and das
>>
>>382787627
Explain this: if the level design of these areas is so great, then why are they so fucking boring?
>>
>>382796397
>"Remember Artorias?"
Not an argument
>multi-phase boss fight!
Not an argument
>IT"S SOOOO HARD! YOU'LL DIE SOOOO MUCH! LOL XD
Not an argument
>has no bearing on the story, is never mentioned beforehand and is a meaningless encounter
He's a central character in AoA, and his phantom guides you through the Dreg Heap. Also this applies to 90% of the franchise's bosses
>yet another roll fest
Not an argument
>basically a faggot fest for the worst parts of the series for the worst part of the fanbase
Still not an argument.
>>
>>382796574
Dark souls 3 has the best mechanics in the series
>>
>>382796689
LOL
>>
>>382785701
>soulsborne
Please do us all a favor and just kill yourself, you fucking faggot.
>>
>>382796680
>everything I don't like is not an argument
Not an argument.
>>
>>382794948
kys
>>
>>382796739
Nice argument you presented there
>>
>>382796680
>"I can't argue against any of this."
>"The character that was never mentioned by anyone in any game until the DLC, who is basically an errand boy to make a painting which itself is just a reference is a key figure."

Yeah ok faggot. I know sucking cocks through a chain link fence is hard, but you'll get there one day.
>>
>>382796854
you did not present an argument either, you presented a statement

*tips fedora*
*does a twirl*
*engulfs in smoke*
>>
Its much better than 2 at least

Also has the most consistently good bosses in the series along with Bloodborne
>>
>>382787171
>Tired after one game
>>
>>382785747
>>382785871
>implying BB is not just DS but in different setting
stay delusional
>>382785701
Both DS2 and DS3 were riding on the "hurr durr we are hard games not for casuls" meme and it killed most of the depth and soul the first one had.
>>
>>382796985
>Its much better than 2 at least
it isn't
>>
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>>382796397
>>
Dark Souls 3 was the fifth game in the series.

Everyone's favorite souls game will be the first one they played. This is even true for people who began with Dark Souls 2.
>>
>>382796462
Are the DS3 DLC that bad?
>>
>>382797173
It is.

3 is good but not as good as the rest while 2 is just a straight up bad game

The fact that 2fags are still trying to use 3 as a way to make people think their game isnt trash is hilarious and pathetic
>>
>>382797132
well it's a bit more different than just "DS but in a different setting", but you're right that faggots who complain about the term soulsborne are faggots
>>
>>382796462
>when we clearly went through the destroyed version in the dreg heap
that's the future m8
>>
>>382797132
Just call them souls games. "Soulsborne" has a stigma around it. (I don't know why, its just something I've observed.)
>>
I actually think DaS2 and DaS3 are not childs of love unlike Bloodborne. It's like Bandai just comissioned FROM to make another cashgrab sequel so they just went along and didn't try to pour heart into it.

What do you guys think?
>>
>>382796920
>"I can't argue against any of this."
You can't argue against nonarguments.

>"The character that was never mentioned by anyone in any game until the DLC, who is basically an errand boy to make a painting which itself is just a reference is a key figure."
Gael becomes the container of the Dark Soul, which makes him a pretty fucking important figure. he's also a mirror to the player, in that he's a nobody who's become more powerful than gods, and whereas Soul of Cinders is the incarnation of every player character and final boss up to that point, Gael is the incarnation of the very lowest of the low, in that he's a hollow wielding a broken sword.
>>
>>382797370
b8
>>
>>382797367
play it for yourself and find out.
He hated it, I loved it.
>>
>>382797426
Because BB is not actual series just a game funded by Sony to have a nice exclusive on PS4 launch that rided on Dark Souls hype (which was generated mostly on PC as DS1 sold more copies on that platform than consoles).
>>
>>382797367
The first one is terrible. The second is more of a nonsensical mess, but is at least somewhat memorable.
>>
>>382796920
How the fuck is saying that "the boss is difficult, has multiple phases and you can roll during it" arguments that it's bad?

Are you mentally deficient?
>>
>>382797608
this is the most retarded post i've ever read, which was probably your intention so congrats
>>
>>382797480
Bloodborne has a really bizarre lack of polish in some areas. Like that part in Cathedral ward where you can see a missing texture or a model or something.

In fact, the architecture in Cathedral Ward is really poor in some areas.

Has anyone else noticed this? Is the explanation that its just a dream anyway so it doesn't have to make sense?

I'm not trashing bloodborne, I like the game.
>>
>>382797671
If you can't grasp what that all means, you're either not close to the series or are being intentionally foolish because you're ass mad about people having points you don't like.
>>
>>382797487
>Gael is so great because of muh theming, he's a fucking nobody that relentlessly chased down every living being and became super powerful
>He can never catch up to just your normal runspeed with regular stamina regen
Ruined.
>>
>>382797419
If we go into the past to kill dark souls Gael how was he in the future dreg heap to leave messages and his summon sign?
>>
>>382797525
The literal only good thing about Dark Souls 2 is the weapon viability and DLC

Everything else is bad. Looks like shit, bosses are very bad (and theres way too fucking many of them), drinked its own 'SOOO HARD" Koolaid to the point where its level design is just boxes with hordes of enemies ganking you, you literally have to level up ADP to have i-frames, movement is clunky and unresponsive, shit hitboxes, the list goes on
>>
>>382797608
I see your point now, Pajeet.

Thanks for sharing!
>>
>>382785701
They're all uninspired.

All of the games are the exact same slow paced trail and error bullshit. Good atmosphere is all they have going for them.
>>
>>382797852
>If you don't consider these retarded nonarguments valid, then you're obviously not a TRUE FAN

Really convincing me here.
>>
>>382796365
what was wrong with the Pontiff Sully fight?

I'm honestly curious
>>
>>382797965
Gael fight is the future.
>>
>>382798025
I'm not overly concerned with trying to change the opinion of a faggot child on 4chan, bitch.
>>
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DaS > BB > DS3 > DeS > DS2

Old Hunters > Iron King > Artorias of the Abyss > Ivory King > Ring City > Ashes of Ariandel > Sunken King

anything else is a meme opinion
>>
>>382797608
It's literally the same game with side-step other than roll
and no shield.
>>
>>382797821
every souls game has this, there's an entire castle that looks like a literal PS1 background in DaSIII
>>
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>>382798137
But it can't be since the High Wall is visible in the background intact but accessing the ringed city is through the destroyed dreg heap of Lothric
>>
>>382798231
>if you ignore all the things that make it different, then it is L I T E R A L L Y the same game!
>>
>>382797974
>you literally have to level up ADP to have i-frames

I also hated this for a long time but I've since made peace with it.

-Leveling up is cheaper (especially early game) to compensate for this (so you know they were aware it would be an issue for a lot of people)

-Some people honestly like to play Dark Souls as a giant knight who can't be flinched/never rolls/always uses a shield.

Even though I think playing as a poise knight isn't fun, I respect that some people want to do it and I think build variety is good.
>>
>>382798415
das2 and 3 and demon are also not the same series then I guess, cause they have different things in them.
>>
>>382798350
CONVOLUTED TIME
>>
>>382797974
>is just boxes with hordes of enemies ganking you
So you just bad at the games?
There no place where you need to fight with more than 2 enemies at the same time
>The literal only good thing about Dark Souls 2 is the weapon viability and DLC
>Das2 covenants >unbelieveble garbage > das 3 covenants
>EH > das3 fire keeper
>Bonefire placement > das3 bonfire placement
>Amount of viable playstyles > das3 only one playstyle
>DaS2 lore > Das3 lore
>Das2 game mechanics like bonfire ascetic > das3 zero game mechanics
>DaS2 ability to actually equip fun weapons like arrows that destroy armor > das3 only dps arrows allowed shit
>DaS2 ng+ > das 3 find new ring ng+
>DaS2 smelter demon > 80% of das3 bosses
>DaS2 dragon fight > DaS3 midir shitfest
DaS2 was very well made game
Das3 was literally style ove gameplay garbage
>>
I've LITERALLY have Zero fucking doubt there are hundreds of thousands or even millions of dollars, being deposited on so-called "Dark Soul's 3 fan's" PayPal accounts as we speak, from some silly """A-Team"""" subsidiary (if it was named Funtime Inc. it would be too poetic) that is too well hidden to prove anything.

This is how this happens.

This how a giant corporation kills art.

You are fucking seeing it: form opinions on people without giving them a chance to make up their mind. DaS2 is really an amazing accomplishment of PvP, but it has a lot more in common with Demon's Souls than Bloodborne. It is a story about Humanity and not a comedy about hollows who only look human on the outside.

It's a real shame 4chan can't see past Miyazaki's deception. And Good riddance, i don't need you.
>>
>>382797821
>Bloodborne has a really bizarre lack of polish in some areas
and the other Souls games weren't?

Try walking through Shrine of Amana and looking behind you once in a while.
>>
>>382798303
You're right now that I think about it. DAS1 had some bad architecture.

DAS3 has it the worst I think.

I guess I just noticed it in bloodborne because it was the first game where I was really looking for it.

I've been considering making a video to showcase all of the bad architecture but I don't think I should spend my free time on such nitpicky bullshit.
>>
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>>382797974
>The literal only good thing about Dark Souls 2 is the weapon viability and DLC
This

Honestly, the DLC was so good though that it killed a lot of the saltiness I had over vanilla DS2
>>
Notice how das3 fags only defence is always "but muh das2"
>>
>>382798523
you didn't say they were the same series, you said that they were literally the same game

How fucking stupid are you?
>>
>>382798840
Didn't DS2 have a troublesome development? The DLC quest was something they could begin from scratch rather than build off what another director made
>>
>>382797821
>>382798827
What about the GOOD architecture?
>>
>>382798623
defend these bosses:
>Dragon Rider
>Copypaste Dragon Riders
>Copypaste Ornstein
>Copypaste Gargoyles
>Copypaste Sentinels
>Copypaste Smelter Demon
>Copypaste Lud&Zullen
>Skelly Lords
>Covetous Demon
>Prowling Magnus
>Old Iron King
>Rat Vanguard
>Najka
>Defender & Watcher
>Nashandra
>Ancient Dragon
>Vendrick

Defend these stages:
>Heide's Tower
>Harvest Valley
>Balck Gulch
>Shaded Woods
>Drangleic Castle
>Shrine of Amana
>Aldia's Keep
>Cave of the Dead
>Iron Passage
>Memory of the Old Iron King
>>
>>382799067
Not going to bother with anything else because I hate all that shit but Vendrick was a pretty damn great use of anti-climax.
>>
>>382799053
The good architecture outnumbers the bad 99:1 but one bad apple spoils the whole bunch.

I mean, I don't really believe that. I'm just trying to rouse discussion
>>
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>>382799067
>Memory of the Old Iron King
>>
>>382798827
what are other examples of bad design?
>>
>>382799067
When I interviewed Mr Miyazaki about the first Dark Souls he mentioned a number of changes that occurred during development, for example the character Pricilla originally being designed as heroine but ending up as the boss of The Painted World and the original design for the Fire Link Shrine being partially filled with water. But you’re saying that this game had even more?

Satake: This isn’t unique to Dark Souls. From Software’s titles often go thorough such amendments, although i’d call it more of a reconfiguration than an outright change. If some aspect isn’t coming together we’ll take it apart and think about how we can make it work. This can really give the artists a chance to flex their creative muscle. To put it another way it’s like were conducting a jazz session, but one to try and produce a superior experience. If an artist comes to us with an idea then we might suggest some something else before throwing it back. At times the studio almost feels like a live music session.
>>
>>382799067
>Old Iron King
Easy, series need big bosses that attack stage instead of das3 "big guy with a sword" garbage
>Najka
>Defender & Watcher
>Nashandra
What's wrong with them?
>Ancient Dragon
The only dragon fight in the series that actually big, and actually uses his size instead of being brainless target for the charged attacks like midir
>Vendrick
Great giant boss, attacks hurt like hell so you always need to be on your guard
>Memory of the Old Iron King
God tier area
Your taste just shit
>Shrine of Amana
Pretty good and intense area, better than 90% of das3 areas
>Harvest Valley
>Balck Gulch
Nothing wrong with them
>Copypaste Smelter Demon
God tier boss fight
I don't see any problem
>>
>>382799236
Vendrick is a good use of anti-climax but I hate what it does to the general train of events in DaS2. Like I went to Drangleic to find a cure for my hollowing right? And the Emerald Herald told me to find the king for some reason but fuck it, it's the only lead I got. So I do a bunch of stuff and killed a shitload of people. Only to find the king and find out he's hollowed. Well fuck now what do I do? Well if I didn't buy the DLC I guess the only answer is to set myself on fire for some reason.

I think that's why no one knew what the fuck DaS2 was even about when it came out. In 1 everything was a build up to the First Flame and even if you didn't know why you were murdering people at any particular point you knew at the barest minimum that somewhere ahead of you that was your goal. But I STILL hear people debating whether the Throne of Want was actually the Kiln because not only does it not work the same as in 1 but aside for a line dropped by Shanalotte just a few feet from the last 2 bosses no one talks about or seems to care about the First Flame. Now I think the DLC made things interesting but I'm talking about the base game here.
>>
>>382785701
Way to misspell 2 faggot
>>
>>382798179
This anon knows whats up.
>>
>>382799610
This has to be bait or falseflag.
>>
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>>382785926
Speak for yourself I love souls
>>
>>382799067
Now you
Defend these bosses
>Iudex Gundyr
>Vordt of the Boreal Valley
>Curse-Rotted Greatwood
>Crystal Sage
>Abyss Watchers
>Deacons of the Deep
>High Lord Wolnir
>Old Demon King
>Yhorm the Giant
>Aldrich, Devourer of Gods
>Ancient Wyvern
>Copypaste Maria called Sister Friede
>Champion's Gravetender & Gravetender Greatwolf
>Halflight, Spear of the Church
>Darkeater Midir
>Slave Knight Gael
And all das3 areas except cathedral of deep
>>
>>382799887
Doesn't From always recycle ideas from their old games?
>>
>>382799743
True. I think that's my problem with DaS2 compared to 3: At least 3 was completely honest about the fact that it was a sequel to DaS. 2 was both really obscure about what the fuck was going on and how this related to 1 while also shoving in all kinds of bizarre and inexplicable references to it.
>>
Lol, das3 fags being BTFO in this thread so hard
It's actually funny
>>
>>382799610
>Great giant boss, attacks hurt like hell
Yeah, all TWO of them

Either you're caught up in being a contrarian and making excuses for subpar games, or your taste is honestly this bad. I don't know which is worse.

Tell me with a straight fucking face that Nashandra wasn't disappointing as the final boss of the game.
>>
>>382796397
Here's your (You)
>>
>watch a video of Gael
>they straight up reused many of orphans moves
Why is fromsoft so lazy?
>>
>>382798179
I can get behind this although I'd place Iron King significantly lower and Ringed City higher.

Ringed City didn't have anything too obnoxious (other than the angels maybe) while Old Iron King had both the gauntlet leading up to Smelter Demon 2.0 and the fucking awful part leading up to Alonne.
>>
>>382799743
You just retarded who can't into storytelling without being spoonfeeded
EH literally tells you that you need to do because undead have memory lost
It's not surprising that retard like you didn't even noticed that she stopped mentioning cure around time you killed last lord
>I guess the only answer is to set myself on fire for some reason.
It literally doesn't matter what you do, and you don't set yourself on fire anyway
>>
>>382800006
You are defending a game that copypastes its bossfights on multiple occasions.

You are either shitposting, or a legitimate retard.
>>
>>382800176
>Tell me with a straight fucking face that Nashandra wasn't disappointing as the final boss of the game.
Soul of cinder was the only not shit tier fight in the series
Real Allant? Garbage
Gwyn? Easier than bosses before them
Moon presence? Literally one of the worst bosses in the series
But of course fanboy like you prefers to ignore facts and hide away from the truth
>>
>>382799067
>Decent intro boss with the ability to dynamically reconfigure the arena. The introductory bosses in DaS3 are also pretty easy.
>Slightly remixed first boss that gives the player control over the fight dynamic.
>Fighting small Ornstein solo is different from fighting him with Smough.
>Gargoyles keep coming in as you damage them as opposed to just having 2 and the attacks are a bit different.
>Ruin sentinels aren't copypasted. The arena is better than any arena in DaS3 because how you navigate it determines the fight dynamic. Fighting multiples is hard but not too hard
>Smelter Demon timings are slightly mixed up. One of the coop bosses so there's not much effort gone into it.
>Fighting multiples is different. Coop boss. Kind of obviously shit
>Skellies spawn in as you beat them so it's a thing to look out for. It's pretty easy but so are most of the DaS3 intro bosses.
>Interesting gimmicks but like a pushover
>Congregation is a bunch of enemies at different heights and raises the question to the player of how to prioritize them and the water pots in the arena have to be avoided. Unlike the DaS3 equivalent the fight isn't quite trivial
>Fairly simple fight. Not that much to defend
>Garbage
>Unlike Quellag this is a caster boss so the similarity is largely superficial
>Doesn't really work as a dual boss
>Kind of shit, especially once the game lets you become curse immune
>Shit but also not really a forced boss or really a boss at all
>Thematically good but the fight is garbage

>Has an arena where you can raise an lower platforms
>Has neat poison pools
>Has pools you can set on fire
>Head guy
>Garbage
>Uses the torch in an interesting way
>Garbage but has an interesting NPC
>Coop area. Expected to be shit.
>Coop area. Expected to be shit
>Has Allone at the end of it and that makes it worth it

Surprised you didn't mention horsecock valley because that is pretty inexcusable even for the designated coop area of its DLC.
>>
>>382799426
In Irithyll (after Pontiff) in the pit with the giants that wake up, the staircase that leads to anor londo has stairs and a railing that led to nowhere and were cut off abruptly.

I wish I had a screenshot to show you because its hard to explain.

In the Undead Burg you've got a couple of houses that have doors that lead to a mini staircase and then a big drop.

Cathedral Ward also has at least one of these weird doors attached to mini staircases on a building thats kind of out of the way to see it.

Most of these errors you have to be really looking out for and wouldn't notice on a 1st playthrough.
>>
>>382800006
>Iudex Gundyr
>Vordt of the Boreal Valley
>Abyss Watchers
>Old Demon King
>Aldrich, Devourer of Gods
>Sister Friede
>Slave Knight Gael

All of these are fine and I honestly don't see your problem with them.

>Yhorm the Giant
>Ancient Wyvern
Gimick bosses but good gimick bosses.
>>
>>382800287
I never got the autism over the tiny bonus areas in the DS2 dlc

It's there to be a challenge, retard
>>
>>382800069
>2 was both really obscure about what the fuck was going on and how this related to 1 while also shoving in all kinds of bizarre and inexplicable references to it.

2 was designed by the King's Field team, that's why.

Demon's Souls/Dark Souls team went on to work on Bloodborne.
>>
Fucking hell it's easy.
Best atmosphere: DS1
Best pve: DS3
Best pvp: DS2 SOTFS
>>
>>382800563
>It's there to be a challenge, retard

It's not a fun challenge it's just awful.
>>
>>382800521
>Ruin sentinels aren't copypasted
Your post was a decent effort, but now you're just making shit up
>>
>>382800639
true
>>
>>382800272
Because they wanted to scam the fans with their "Final Chapter in the Story" and "End of Souls" advertising.

The DLC for DS2 and DS3 were planned to be in the game from the beginning, too. Gotta sell those season passes, right?
>>
>>382800548
b8
>>
>>382800706
I'm sorry that you didn't enjoy it
>>
>>382785701
bloodborne is litterally the least inspired game in that whole franchise.

It's litterally just a copy paste job with a new setting, except now there are even less viable playstyles since they took out real shields
>>
>>382800516
If we're being pedantic Moon Presence is only the final boss in one of the endings
>>
>>382800718
You don't fight the boss again as an actual bossfight though. You encounter the Sentinels as a regular enemy on their own but that's it. Unless you're saying that it's bad that you have to fight multiple enemies at once.
>>
>>382800639
>Best pve: DS3
ahahahahahha
Yeah, instant stamina regen, instand estust, no penality for stamina regen, lack of interesting spells, weapons that isn't longsword garbage, shit tier upgrade paths
Truly best pve
>>
>>382787619
>shit bosses

Most bosses in 2 are on par with DS1, but if you ask me the bosses are the worst part of the souls franchise.

Though mirror knight is the most creative boss in the whole franchise
>>
>>382800946
they created one enemy, copypasted it twice and called it a bossfight. The setting and pacing of the fight was kind of neat, but the meat of it was just lazy.

Shadows of Yarhnam was the Ruin Sentinels fight done by a team who actually gives a fuck.
>>
>>382801158
Ruin Sentinels is more than just a regular enemy and the arena has to actually be mildly considered to fight it. It's decent.
Shadows of Yharnam is more like Skeleton Lords than Ruin Sentinels.
>>
>>382801131
I love when DS2fags try to drag down the rest of the series to their level.

>Though mirror knight is the most creative boss in the whole franchise
Creative idea, terrible implementation. Whenever LKG summons another player, you can wail on him until he dies. B Team halfassed it, like they did with everything in the game.
>>
>>382800313
No that's not how it works. Because the Emerald Herald assumes you're the next monarch and that she'll stand by you on even the small event that you can live up to the title.

>Are you…the next monarch?
>Or… Merely a pawn of fate?
>Bearer of the curse…
>I will remain by your side. Till this frail hope shatters…

Neither you as a player nor your character even knows what the fuck a monarch even is since you came from wherever the fuck on the word of a bunch of old ladies that the answers to hollowing might be in Drangleic. After that she tells you that you can't find the king with a weak soul and so you need to find stronger souls in order to find him. What she REALLY means is that you can't get past the Shrine of Winter without a fuckton of souls attached to you. So you do it and you meet Nashandra who basically tells you Vendrick wasn't a real man and that you should take the throne yourself. Even though at this point you STILL don't know what that is. So you kill more people and you visit the Ancient Dragon that says some cryptic bullshit that boils down to "look into memory fog for answers." Which leads to the ring that opens the door which leads to the throne. Shanalotte tells you that the Queen wants the first flame and the Ancient Dragon gave her a name. So you kill 2 more people which is basically what Nashandra wanted but you killed her too and then...what? No one mentioned what the Throne is other than it causes events to play out again. It's all so unnecessarily cryptic for no reason.
>>
>>382800639
I'd quantify it more as:

Best atmosphere/story: DaS1
Best PvE layout / world: DaS1
Best PvP: DaS2
Best Control: DaS3
Best General PvE combat: DaS1

I could list best bosses for 3, but honestly I think 3's bosses just embody FromSoft learning the wrong lessons from the series and making everything soulless death counters. 1 was too early to have good mechanics for its bosses, but they were certainly fair. 2 was mediocre in that regard. So I'd say none of the games have particularly great bosses overall, with standouts here and there.
>>
>>382799993
Miyazaki is an auteur, he doesn't wanna keep making Dark Souls.
>>
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>>382801323
>Ruin Sentinels is more than just a regular enemy
Yeah, it's 3 of them

Most of the bossfights in DS2 felt like regular mobs with their HP beefed up. There were regular mobs in DS3 that could have passed for bossfights in DS2.
>>
>>382801434
Didn't they only want to make the one Dark Souls game? Why do DS2 and DS3 exist?
>>
>>382785701
It isn't your a jaded cunt that put too many hours into the series it doesn't matter how good the game is.
>>
DaS 1
Shit pvp and net code, great enemy, world, and combat design (<outside of pvp)

DaS2
Great netcode and pvp, shit enemy, world design and slow combat

DaS3
Decent game. great textures, shit bonfire placement, improves combat from DaS 2, yet makes it retarded with sword arts, and the world's design was no better then 2 outside aesthetics. It tried so hard to ride DaS 1's coat that it ended up crashing and burning worst then 2 did

BB
Great level design, shit combat (hack and slash!)

DeS
Nostalgic at best

This series is still somehow better then anything released on console in the past 10 years...
>>
>>382800625
3 was designed by the same team too. DeS/DaS/BB team have been working on a new project since ToH
>>
>>382801394
>I think 3's bosses just embody FromSoft learning the wrong lessons from the series and making everything soulless death counters

Explain
>>
>>382801383
>Neither you as a player nor your character even knows what the fuck a monarch even is
Sorry, you can't make character with one int to selfinsert properly
Pretty sure any sane person knwos what monarch is
>>
>>382801495
Former president signed off on them before Miyazaki became president.

Hence why he had nothing to do with 2, realized he should have with 3, and has said if they make more of them now, he won't have a thing to do with them.
>>
>>382801338
>how am i trying to bring the rest of the series to DS2?

DS2 base game is on par with DS1, trading the lack of exploration for better combat and mechanics all around

and the DLC for DS2 is the best souls content to date
>>
>>382801658
I'm glad that you enjoyed DS2 so much
>>
>>382801495
Executives saw money. Miyazaki said "i wanna make games im passionate about" and the execs laughed.
>>
Which do you prefer, Dark Souls or Bloodborne?
>>
>>382801818
dark souls 3
>>
>>382801492
Don't a lot of people accuse Crocodogs of being Watchdog of the Old lords copypaste though?
Also doesn't really pass for a bossfight in 2 since the arena is just completely flat nothingness.
>>
>>382801658
>trading the lack of exploration
That's a funny way to say "taking organic, intricate level design of other Souls games and turning it into a bunch of tiny hallways and box-shaped rooms"

Maybe you look for different things in these games though.
>>
My PSU shit the bed yesterday while playing DS3, is that a sign?

Now im stuck without a gaming pc for a couple of months because i don't have money to throw into a new PSU. Fuck you DS3.

I really hope it's just the PSU and not the motherboard too. Give me hope /v/ tell me my motherboard is ok.
>>
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>>382801898
>Also doesn't really pass for a bossfight in 2 since the arena is just completely flat nothingness.
Oh yeah, you never have anything like that in DS2

Fucking retard
>>
>>382801906
I suppose, if i wanted to explore ill play an actual metroidvania game, I prefer actual good combat to good levels. I can definitely see people being the opposite though
>>
>>382801604
A monarch in the context of what Shanalotte and Nashandra mean you pedantic ass. King Vendrick was the literal king of the entire country and yet he was not considered a monarch. So obviously just being king is not enough. So they have give you some kind of idea on what's the difference.

And before you say something about how

>It's Dark Souls, it's always cryptic

The intro cinematics general explain what important bits of information you need to know to implant yourself in the world. 1 mentions that there's a First Flame that's the origin of everything, 5 really important guys you should keep track of, and what the problem is. In this case that the flames are going away and that the end of the world is coming. 2's intro cinematic doesn't tell you shit. You a guy, or a girl who looks alarmingly like a guy until you talk to the old ladies, that's going hollow and that you need to go to Drangleic to find some kind of help. Except by the time you get there your hollowed brain will be so messed up that you won't even know why you're there. And that's it. Except that doesn't go with anything in game, the second you arrive in Majula the goal suddenly changes and you have to rise to the occassion of being a "true monarch." Well what about all that stuff about my hollowing? Are we ever going to address that? Well yes you are but only after you buy the 3 DLCs or Scholar. Which is fucking shitty by the way.
>>
>>382802076
Technically there are pits surrounding that arena.
>>
>>382802091
Dark Souls was the best 3D adaptation of Metroidvania level design that I have ever seen.

Its too bad they got so lazy after that.
But at least you get another thoughtless, generic action game right?
>>
>>382801818
Dark Souls but only because Bloodborne is kind of depressing and nerve wracking. And not in the same way Dark Souls is. At least Dark Souls acknowledges that everything will end. It's basically like accepting the finality of death. But Bloodborne is more like everyone and everything is fucking murder crazy and it's good to be insane because that's how people move forward and everyone is stuck in this atemporal Hell with no discernable relief being possible unless you throw away all of your humanity and become the thing you're supposed to be fighting against.
>>
>>382802076
I've died to the environment in that fight before.
>>
>>382802253
>Dark Souls was the best 3D adaptation of Metroidvania level design that I have ever seen.

How?
>>
>>382802253
Ehh, dark souls was miles behind the metroid prime trilogy when it came to 3d metroidvania, im glad they focused on gameplay rather than trying (and probably failing) to be as good a metroidvania as prime

also
>thoughtless, generic action game
lmao
>>
>>382800006
>Abyss Watchers
>Old Demon King
>Aldrich, Devourer of Gods
>Sister Friede
>Darkeater Midir
>Slave Knight Gael

All of these bosses are better than 95% of 2's garbage
>>
>>382803071
Nope
Dragon rider alone better than any of this bosses, especially maria ripoff
>>
Why does every boss and miniboss in DS3 have to have some bullshit unblockable grab attack that forces you to watch an unskippable cutscene while they one-hit kill you? DS1 and DS2 didn't need this bullshit. If your going to give some BS instakill to everyone at least don't taunt me with some cutscene every time.
>>
>>382803164
b8
>>
>>382803071
Better thought out too. Abyss Watchers is a gank fight except one of the guys can fight for or against you. Aldrich isn't just a dude in armor and is based primarily around his long range abilities. Sister Friede I hate so I won't defend her but at least it mixed it up heavily each phase.
>>
>>382803256
Nope, just a truth
>>
>>382785701
>soulless
Too linear. It has other issues but that's the only one that really makes it feel souless.
>>
>>382802253
Don't be a faggot anon, just accept everybody enjoys games for different reasons instead of bitching.
>>
File: matt.jpg (27KB, 900x900px) Image search: [Google]
matt.jpg
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>>382785701
Because Demon's Souls is the most INNOVATIVE and IMMERSIVE Souls games, and the rest of the series just kept getting more formulaic and the quality of the games was worse than a potato famine and they should have stopped at Dark Souls 1.
>>
>>382803293
Aldrich has kind of jank animations though.
Darklurker is probably better and dudes in armor is generally a meme for criticizing DaS2.
>>
>>382799067
You can experiment with each of those bosses and areas unlike DaS3's.
>>
>>382802983
>Ehh, dark souls was miles behind the metroid prime trilogy when it came to 3d metroidvania
I disagree. Metroid Prime level design was fantastic, but it didn't have anywhere near the interconnectivity of DaS. I mean, the game plays a loading screen every time you step on an elevator to another area. Connectivity between the distinct zones was minimal.
>>
>>382805276
Why can't you experiment with DS3?
>>
>Bonfire Ascetics where the best idea
>Soul Memory was the greatest twink denial invented
>Majula was the ultra comfy hub
>Better NPC quests to follow
>Most weapon variety/selection/usefulness

It's hard to imagine a better game than Dark Souls 2.
>>
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>>382799887
Notice how 1 and 3 everything looks unique and new however in 2 it's either a direct copy paste or trying really hard to imitate ds1
>>
>>382785701
the multi health boss system can go fuck right off
what were they thinking
>>
>>382801131
>mirror knight
Somehow even a shittier take on the old monk concept.
>>
>>382806918
Not particularly.
>>
>>382785701
>Why Dark Souls 3 was so soulless and uninspired
It wasn't.
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