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>2017 >Morrowind still playable >Skyrim still playable

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>2017
>Morrowind still playable
>Skyrim still playable
>Oblivion literally unplayable
>Why did they have 1 guy design all 200 dungeons
>Why did they introduce an item scaling system that makes exploring these boring dungeons utterly pointless
>Why did they introduce a leveling system that actively punishes the player for playing the game normally
>Why did they let game designers write the quests and quest dialogue
>Why does every npc throw their problems at the champion without even trying to create the illusion that they're real people with problems
>Why did they include the radiant AI system if they knew it was fundamentally broken and made they're role playing game look more like a comedy than anything
>Why did they make a do whatever you want role playing game with an urgent main quest line resulting in the player feeling like they're doing something wrong if they pursue either the main quest or literally any other quest in the game
>Why did they turn the toxic melting pot of Cyrodiil into a fairy tale fantasy land
>Why did the mages guild consist entirely of "dive into that cave and fight necromancers"
>Why did they switch from a numbers game combat system to an action based one if it was still going to be reliant on your numbers (in the broken leveling system mentioned before) but the action based combat isn't fun or good in its own right
>Why is the disposition mini game literally ass and you end up bribing anyway
>Why did they make the imperial legion wear the wrong armor
>Why does anyone still defend this game
>>
>>382592990
How bout dem high elves tho
>>
>>382593810
Have you heard about them?
>>
>gets so assblasted in the other Oblivion thread that he creates his own
whatta faggot.
>>
>>382594041
I saw a mudcrab the other day.
>>
>>382594041
I heard about them the other day. Down by the river.
>>
Oblivion has never made sense to me and I don't know why (or even how) people play it.
>>
>>382592990
did you also recently watch that five hour oblivion teardown on youtube? i literally just finished watching it.
>>
Have you seen Armand Christophe?
>>
face it op

oblivion was the shit before skyrim came out and btfo it

>Stop right there criminal scum!
>implying its not kino
>>
>>382592990
>Why did they introduce a leveling system that actively punishes the player for playing the game normally

Get fucking good you idiot.

>he likes Skyrim but hates Oblivion

you are the worst kind of /veddit/ cancer
>>
Oblivion had the best side quests, like dsrk brotherhood ans thieves guild
but the game is literally unplayable now, for some fucking reason i can't make it look good and don't crash at the same time
Morrowind Overhaul 3.0 looks 10x better than modded Oblivion and runs without a single crash and this is 2002 game
>>
Not to mention the main character has like 10 different titles. Hero of Kvatch and this and that.
>>
>>382594305
Yes I did
>>
>>382594305
Holy shit. I stumbled across it in my reccomeded bar like 2 days ago. Its great to fall asleep to.
>>
>>382594717
>hurf durf i need muh graphics in order for a game to be playable
>>
>>382592990
FUCK YOU TODD FUCKING DIE ALREADY
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
>>
>>382594305
>>382594835
>>382594972

>hello fellow redditors, did you, too, get your opinion on ___ from the latest epic youtube video?

Leave this place forever
>>
>>382594450
>"git gud" at a stat based game
>>
>>382594450
>get good
you mean turning the difficulty slider down anon? Because the game requires it past a certain level.
The simplifications that skyrim made were solutions to problems that oblivion created, in order to say you don't like skyrim you're saying you'd rather play a broken game than a functional (if not stupidly simplistic) one. It's equivalent to wanting to use a broken fork instead of a functional spoon, if you don't like spoons that's fine, but preferring a broken fork is actual autism.
>>
>>382594450
>Get fucking good you idiot.

The way to get good is to stop leveling at level 25 i.e. game the shitty leveling system.
>>
>>382595147
Its just strange that it has been appearing in everybodies recc'd on youtube. The channel its from has like 3k subs. Its like youtube knows we browse this shithole. The same thing that happened with that chilled out hip hop playlist thing and important videos.
>>
>>382592990
>>382594205
>>382594305
>>382594835
>>382594972
These threads are always filled with insufferable faggots, it's unreal.
>>
>>382595147
but i was right, wasn't i? nigga u dumb.

and the video was published like a year ago but it seems like it's come up in a bunch of people's recommendeds.
>>
>>382594717
Dark brotherhood was great, moutain lions in my basement was great, i'm trapped in a painting was great. On the whole however there are a few stand out quest amidst a lot of shitty ones instead of a consistent experience. The difference being that when we look at oblivion we say, here's something redeemable about a bad game, actively searching for high points in a low point for the series instead of searching for low points in one of the higher points in the series.
>>
>>382595182
Git gud at learning to level a character properly.

>>382595190
>Because the game requires it past a certain level.

This is a myth propagated by people who circlejerk on /v/ about how much they hate oblivion. In truth an efficiently leveled character with max in all attributes can take even the most heinously scaled mobs with some spell creation, enchants, and pots-- you know, like some pretty basic RPG-esque shit, where the high level mobs are tougher and require more ingenuity.

But I'm sure you drones loved how you could just BTFO everything that crossed your path in max level on Skyrim, even on le legendary difficulty.
>>
>talks about a video
>is from reddit

okay
>>
>>382595508
you know the optimal way to play oblivion is to not level at all right
so "gitting gud" at the levelling system is realizing you have to ignore it
>>
>>382595147
>hur dur these """"redditors"""" watched a mathematical breakdown of how the leveling and scaling systems makes oblivion objectively broken
math isn't an opinion faggot it's a fact
>>
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>Oblivion comes out
>Everyone hates it
>Skyrim comes out
>"At least it's better than Oblivion"
>5 years later
>"Skyrim was so shitty. Remember how great Oblivion was"
>>
>>382595578
Where are you getting reddit from?

The video is being reccomended to people on youtube here.
>>
>>382592990
I bet youre the kind of guy who would buy a new phone just to play skyrim if bethesda said it was coming to mobile
>>
>>382595508
>circlejerk

Don't pretend you're from reddit using words like that I know you're a trolling shitter already.
>>
>>382595508
once again, leveling properly in this game is broken because you can't maximize attributes without playing the game in some absurd fashion. The question isn't, is it possible to level properly in this game? Because the answer is of course yes if you want to not play the game by normal means and just go full min max in a game that can cuck you out of min maxing by doing any of the following.
>Jumping
>Swimming
>Getting hit by enemies
>Talking to NPCs
>>
>>382595817
We're already having nostalgia threads about Skyrim.
It's been too late for /v/ for years.
dumb frogposter
>>
>>382595820
was supposed to tag >>382595147
and that's exactly the point i'm making. if anything i'm from youtube, not reddit.

edit: thanks for the gold kind stranger
>>
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>There are people in this thread who did not play Oblivion during its peak.
>There are people in this thread who've played Skyrim first.
>>
>>382595817
>everyone hates it
Are you 13?
>>
>>382596136
Are you 13? I remember all the threads shitting on it when I came out
>>
>>382595817
Everyone shat on Oblivion because it removed poudrons and added quest markers. Now we're in this post Skyrim world where Oblivion has somehow become cool.
>>
>>382595914
I played Skyrim once in 2011 and never again so nah, I just prefer playing games that are complete enough they don't look like a shit stain on my hard drive.
>>
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>>382596110
Skyrim blew my mind when I was 12

It's one of my favorite games along with Battlefield 4, New Vegas, The Witcher 3, Modern Warfare 2 Spec Ops and Mario Kart DS
>>
>>382596136
that anon was old enough to remember oblivion at launch, the only people who don't remember it being hated are the babies too young to remember
>>
>>382596095
>>382595606
>>382596095

>i-it actually takes dedication and research to create a perfect character! this game is so broken!

I have zero sympathy for you faggots. Don't even act like you have any interest in playing RPGs seriously if you are going to get hung up on shit like this.

Next you're gonna say "hurr I have to spend more time downloading mods than actually playing the game" or "durr oblivion has teh potato faces and voice actors, lol"

>>382595947
might want to work on that reading comprehension there champ
>>
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It's a very flawed game.

That being said, it somehow manages to be very memorable. The Dark Brotherhood line of quests is done very well... one of the best in any game, actually.
>>
>>382596294
>>382596467
You kids should go back and read about the Oblivion launch, and launch reviews of the game. Check the sales figures as well if you'd like.

Fucking feel like a teacher in the retard class in here, swear to god.
>>
>>382594305
Can't believe I sat through the whole thing.
>>
>>382596467
You weren't old enough, I can already tell. Go be an uniformed 17 year old somewhere else.

>>382596294
Ah, so when you say "everyone" you mean "all the faggots on 4chan", should probably clarify that.

The real world is different from this fucking place.
>>
>>382595817

TES series has been getting dumbed down progressively. Of course people would say "Y game sucks, X game was better" and then "Z game sucks, Y game was better".
>>
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>>382595817
I like both and I see morrowind like the cooler dad, and daggerfall/arena as the grampas.
>>
>>382596110
>remember reading previews of oblivion in the official xbox 360 magazine
>they stated that the game "goes on forever and has infinite quests"
>got me really fucking hype
>read the review in the xbox 360 magazine when the game was released
>game got 10/10
>one of the first games to get 10/10 in the official xbox 360 magazine
>got mum to buy it for me on 360 for my birthday
>played it all spring and summer
>literally must have sank 200-300 hours in
>i would regularly play it from when i woke up until 6-7am every morning on school holidays.
>would buy/steal misc items and try and manually place them in my houses and furnish them with the fiddly as fuck grab button.
>completed almost everything and even bought the bullshit dlc with micrsoft points before you could pay for dlc with money on 360.
>remember downloading a mission called manhuns razor or someshit where the reward was supposed to be the most powerful weapon in the game.
>when i completed it i was so overleveled that the weapon was completely useless due to the fucked scaling.

good times. Makes me kind of depressed/nostalgic thinking about them desu
>>
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>>382592990
You should buy the special editions and keep playing them.
>>
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>all the skyrim threads that have been popping up lately

Not even porn mod threads, actual discussion. A couple of years ago you could have laughed at the idea.
>>
>>382597207
hmmm
>>
>>382594305
>five hour oblivion teardown
link?
>>
>>382597397
I found it, it is the exact source of where so many people on here are getting retarded opinions of the game on here, particularly regarding efficient leveling and scaling.

https://www.youtube.com/watch?v=Vp4-9G47uF0
>>
>>382596421
>>382596421
>there are people on this website who were 12 in 2011

Fucking hell this is depressing me.

im 23 and you're making me feel old
>>
>>382597543
>ummm listen this +5 rested thing is bullshit
>guys look here is me killing an ogre without using any spells or buffs, yeah i can still kill it but uhhh it's taking so long
>the only way this game is playable is by turning down the difficulty slider

How embarrassing
>>
>>382597207
The midget went missing about ten years ago but just recently he reappeared and started selling video games. It's a bit of a mystery but the Bethesda seems pleased.
>>
>>382596536
My daughter has been playing RPGs longer than you pal. Oblivion is as flawed as they come and it's an error in the design clashing with the philosophy of a game that encourage go anywhere and do anything, because if you do go anywhere and do anything you will literally make your game unbeatable without messing with the difficulty slider.
>>
>>382597749
It's good that you're already starting to feel old at a young age, now you can actually appreciate your time and achieve your goals instead of wiping out in your thirties
>>
>>382594176
GHASTLY creatures.
>>
>>382598054
>if you do go anywhere and do anything you will literally make your game unbeatable without messing with the difficulty slider.
What the fuck am I reading.

First off, if you leave it at default difficulty the game is easy as shit to beat with whatever you find unless your daughter has brain damage. And being able to go anywhere and do anything doesn't stop you from doing things that will help you.

You're the reason they put the shitty level scaling system and I'd rather they didn't.
>>
>>382598054
>it's an error in the design clashing with the philosophy of a game that encourage go anywhere and do anything, because if you do go anywhere and do anything you will literally make your game unbeatable without messing with the difficulty slider.

Seems like a pretty subjective criterion for why the game sucks.

How about you level one character when you're a noob, realize the mistakes you made, then level another character better, then realize the mistakes you made, then do a couple of google searches and efficiently level a character. Because that's what most people probably did.

Also
>implying the typical noob oblivion player would even bring their first character to high levels
>implying the typical noob oblivion player wouldn't realize leveling exploits like sneak-running into a wall in the cave, only to realize that such a technique results in an improperly leveled character who can't even kill a mob due to lack of offensive skill level
>>
>>382598413
>I made an argument against a scaled leveling system
>you try to counter it while simultaneously saying those that argue against scaled leveling are the reason they put it in, what are you on pal?
>>
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>>382597749
I'm about the same age as him and it embarrasses me that he has such shit taste in vidya.
>tfw I'm 19.
>>
>>382598741
you're ignoring the fact that it's a video game and it's meant to be played. The point, for the third time, is that it's not impossible to play the game "correctly" it's just that every single other RPG I have ever played ever are still fun and exciting when played efficiently, oblivion is fucked enough that it isn't.
>>
>>382597543
His points about the intro are pretty good. Definitely puts a good point on what made Morrowind's main story great (for that kind of game), and oblivion's kinda dumb.
>>
Every single elder scrolls game was fun the first time I played it, but they are all unplayable now to me.

It's just that the games are about exploration and finding new quests, enemies and enviroments. Once you beat the game there is nothing new, all the quests are the same and the gameplay is shitty.
>>
>>382598921
You made an argument FOR level scaling actually.

>if you go anywhere and do anything you will literally make your game unbeatable without messing with the difficulty slider.
>meaning you will encoutner enemies that you can't beat because you're weak

That's what they tried to "fix" by adding level-scaling, but they failed. If you recognize that it failed that purpose fine, but your post reads like you actually wanted to be able to go anywhere and do anything without having to encount tough enemies.
>>
>>382599150
So you're saying that you don't mind grinding/efficient leveling in other RPGs but that you have an irrational hatred for grinding/efficient leveling in Oblivion. Got it.
>>
The voice acting and the quests are top notch in Oblivion thats more than I can say for Skyrim
>>
>>382598741
your argument is literally
>nuh uh this game is still playable
cool man, your game passes the basic criteria for video games, probably like a 4 out 10 but if playable is all you care about sure.
>PLAYABLE HAHAHA
>>
>>382596536
>>i-it actually takes dedication and research to create a perfect character! this game is so broken!
it doesn't take long to uninstall at all actually
>>
>>382599468
No, my argument is that you absolute mongoloids are claiming that you care about how the leveling and scaling are "fucked" in Oblivion when a slight amount of research
>>
>>382599265
can't you say this for all games?
>>
>>382599367
No I was speaking to the philosophy of elder scrolls games being a go anywhere do anything kind of game and level scaling acts against this interest because the game is scaled around a broken system, if it wasn't a scaled game you could grind up and out perform the enemies but in oblivion, you can't.
>>
https://www.youtube.com/watch?v=Vp4-9G47uF0&t=7402s
>>
>>382599752
... or even intuition could have you creating characters that get past these purported problems. But you are too simple, or too bandwagoning, so you say "HURR THE GAME IS BROKEN IT'S UNPLAYABLE IT'S SHIT", presumably so you can fit in with the cool kids on /v/. Fucking idiots
>>
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>>382599452
>voice acting was top notch
I mean Skyrim's VA work was awful too but holy shit in what fucking reality could Oblivion's voice acting possibly be considered "top notch"
>>
>>382599953
top notch entertaining not top notch good
>>
>>382599387
right because in other games grinding isn't broken, it rewards the player for putting time and effort into character building, oblivion punishes the character every time they level up unless they forgo giant parts of the game because you risk falling into the broken leveling scaling system by doing things you're meant to do in the game, like literally talking to npcs and upping your speech can make an entire level worthless for you. In a game with scaled difficulty + a leveling system that can't be maximized without literally not participating in part of the game. Yes I don't enjoying grinding towards a worse experience with every single level because the game is at its core, broken.
>>
>>382599953
the only good thing about oblivion was the voice acting because it was fucking hilarious
>>
>>382592990
Half your complaints at least apply to Skyrim too, plus many more problems on top of that yet you can enjoy Skyrim?
How the fuck?
>>
>>382599953
I actually thought it was fine and quite charming at times.
>>
>>382595652
cant mods fix that pretty easily then? tweaking some numbers cant be too hard
>>
>>382599953
STOP

You've violated the law
>>
>>382599847
Other games have fun gameplay, multiplayer or challenges, TES is all about that first experience anything after that is shit.
>>
>>382600092
If you're talking purely theoretically about the perfect character, yeah, you would not be questing as you efficiently level, you would be leveling specific abilities, taking note of how many levels you got in each, paying attention to things like athletics or speechcraft increases. Sure.

If you're talking about making a "good enough to party" type of character, you could still do quests and such as you level, you would just proceed with knowledge of, you know, how the game's leveling system works. "Huh, when I rest, I can get +5 bonus to the attribute that governs the skill I leveled a lot". It's not exactly rocket science, nor is creating a character with 100 restoration and destruction who can also swing a weapon. Then you make spells and rape everything in sight.

The problems with Oblivion's leveling are grossly overstated by people on here to create some slingshot argument where they can smugly declare "OBLIVION IS SHIT".
>>
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>copy-pasted world with nothing to find/explore beyond dungeons and pointless buff shrines
>every dungeon is one of four types copy-pasted with no unique items or stories or npc's to find
>random chests strewn around because designer (yes just one) had literally no clue what he was doing
>five voice actors
>every single one of them dogshit, sometimes switching between voices because fuck quality we have a game to rush out the door
>level scaling out the ass
>to the point where quest rewards are completely pointless and leveling ruins your character

how people defend this game is beyond me, for every slight positive it holds over skyrim (spell variety, spell casting button), there's multiple glaring problems that completely ruin any kind of interesting experience

it's hilarious the lengths people will go to defend the game they played in middle school
>>
>>382599854
You can still outperform them by playing smart though, so the go anywhere do anything isn't entirely invalidated. But yeah level scaling is bad.
>>
>>382598054
>unbeatable without messing with the difficulty slider

m8 I think your daughter might be retarded, oblivion is piss easy no matter how you level
>>
>>382600137
Skyrim makes dungeon crawling worthwhile because they had 8 times as many people working on them to create a more varied and entertaining experiences (I will say they were wayyy too linear tho) but anyway skyrim doesn't have scaled loot so you can actually get a reward for exploring and questing instead of getting gear that's scaled to your level while all the enemies scale exponentially higher than you.
Partial scaling in skyrim helps the baby's first rpg players get around while still offering a challenge to more seasoned players as they can be sought out.
The leveling system was flipped around from oblivion so that upping skills increased a players level instead of leveling increasing the players skills.
The npc don't throw their problems at the player without a word, you have to ask and prod because you WANT to help them not because they tell every single stranger they meet their problems.
A lot of the problems I mentioned do still apply to skyrim. But the ones that break the game belong to oblivion, the rest are just like, oh man going into caves with drauger suck and so does going into a cave with necromancers but at least when I level up in skyrim I'm not actively falling behind the rest of the world.
>>
>>382600716
>copy-pasted world with nothing to find/explore beyond dungeons and pointless buff shrines
>every dungeon is one of four types copy-pasted with no unique items or stories or npc's to find
>random chests strewn around because designer (yes just one) had literally no clue what he was doing
That's horse shit.
>>
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>>382596110
hi
>>
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vanilla oblivion >>> shit >>> vanilla skyrim
>>
>>382600325
probably yeah, but I'm just hear to ask people to take the rose tinted glasses off for the base game.
>>
>98 posts
>40 ips
anti oblivionfags samefagging hard
>>
>>382594450
>>382595508
>get good
are you seriously defending oblivion's leveling system? kill yourself my man. there's nothing good about a system that punishes you for picking major skills that you actually plan on using
>>
>>382599953
Savlian's voice when liberating Kvatch. It was fucking great.
And female dark elves had literally the same voice actress as in Morrowind. I don't quite like her though.
Khajiit, Nords, Imperials and Argonians had good VA
>>
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>>382596421
No shit, children are easy to please.
>>
>>382601049
refute the points then nigga, you know I'm right

even if you were to find examples these are problems you cannot deny skyrim improved upon tenfold
>>
>>382600716
>copy-pasted world with nothing to find/explore beyond dungeons and pointless buff shrines

Numerous one-off quests and items in these dungeons and towns, daedric shrine-quests, etc.

>every dungeon is one of four types copy-pasted with no unique items or stories or npc's to find

See above

>random chests strewn around because designer (yes just one) had literally no clue what he was doing

Not exactly

>five voice actors

Congrats on your first valid criticism

>every single one of them dogshit, sometimes switching between voices because fuck quality we have a game to rush out the door

Subjective

>level scaling out the ass

Read the thread

>to the point where quest rewards are completely pointless and leveling ruins your character

Wrong

>it's hilarious the lengths people will go to defend the game they played in middle school

Wow, way too put the cherry on top to your factually incorrect /v/-core hot opinion shitpost by calling anybody who likes the game a nostalgiafag.
>>
>>382601337
that's why we all liked oblivion
>>
>>382601036
>Skyrim makes dungeon crawling worthwhile
Admit it, it's not worthwile it's boring. You don't go to a dungeon because you want adventure, you just go there to get your prized shitty loot at the end.

>skyrim doesn't have scaled loot
But it does.

>leveling system
is streamlined and shit in skyrim, but I liked the idea of perks

>you have to ask and prod
aka you have to hit one more button to get a quest

The whole point of this thread is people are criticizing the world of oblivion and the quests and saying they are better in skyrim. If you don't think that then it's fine I agree with the other criticism of oblivion.

>>382601374
Okay.
>copy-pasted world with nothing to find/explore beyond dungeons and pointless buff shrines
There's more to find and explore than dungeons and pointless buff shrines.
>every dungeon is one of four types copy-pasted with no unique items or stories or npc's to find
The dungeons aren't copy-pasted and there are unique items, stories and npcs to find in them.
>random chests strewn around because designer (yes just one) had literally no clue what he was doing
The chests don't feel out of place.

Is that all you wanted?
>>
>>382594305
>Starting out as a prisoner made it impossible to play as a good character

That video was fucking retarded
>>
>>382601405
sorry m8 don't have time to reply a bunch of none arguments

everything you're attempting to argue was already improved upon in skyrim, so retorting is a waste of time

prove me wrong, and bring some evidence next time
>>
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>>382601419
Pretty much.
>>
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>>382601290
If you would just realize for just a fucking second that-- gasp-- the skills you use are GOVERNED BY ATTRIBUTES that potentially get a BONUS WHEN YOU LEVEL YOUR CHARACTER, then you might simply pick a more diverse range of skills so your CHARACTER CAN DO MORE and DEFEAT MORE DIFFICULT ENEMIES.
>>
>>382601405
>Items in those dungeons scale to your level so every item in the game is nothing special or worthwhile because as soon as you level up every item in the game gets better.
>Every dungeon was copy and pasted go watch the documentary it was one guy using lego blocks to make dungeons. Again the unique items are pointless and I can't remember a single unique quest in a dungeon.
>13 voice actors but 3 were single characters
>The switching between voices isn't really subjective it's jarring in an rpg to hear a character switch voice actors mid conversation.
>He has been reading the thread that's why he knows the level scaling is dog ass
>Leveling does ruin your character and so does enemy and item scaling (read the thread)
>>
>>382601798
How about we start with your very two first points

>copy-pasted world with nothing to find/explore beyond dungeons and pointless buff shrines
>every dungeon is one of four types copy-pasted with no unique items or stories or npc's to find

and how I gave counterexamples, proving that your points were just downright false?
>>
Mount and Blade is objectively better than Elder Scrolls.

Why?

Because the world is dynamic.

Though it's still got the scaling problems of skyrim and other games (100 man looter armies can fuck your shit up, though if you're playing rhodoks and are able to use the commands, you can get a sweet reward from selling captured looters as slaves)
>>
>>382601957
so then give some examples of the shit you can find organically in the world without going through a loading screen

and every dungeon in oblivion was made by a single fucking guy this is a known fact

skyrim had a much bigger budget, a much clearer design goal, and a much more unique and varied world these are indisputable facts
>>
>>382601912
>He has been reading the thread that's why he knows the level scaling is dog ass
>Leveling does ruin your character and so does enemy and item scaling (read the thread)

Yeah, he read the part of this thread and hundreds of other threads where incredible vedditor retards parroting the exact same opinion of the game's leveling system, using phrases like "it punishes you", "it's broken", "it's unplayable", "it's better to not even level a character" and whatever other dogshit.

It saddens me to think that people unironically get their opinions of games solely based on what the status quo is on /v/, but here we are.
>>
>>382602041
mount and blade is superior even if the only thing it had going for it was its combat
that combat system is perfect
and we'll never get an elder scrolls with combat half as good
or spears
>>
>>382601689
Right but the dungeons sucked in oblivion and the loot was pointless. Skyrim made the loot worthwhile and the dungeons more varied.
The stream lined leveling system is shit but a streamlined system that works is better than one doesn't.
Asking and prodding for quest is better in a game about role playing yes, the designers are supposed to disguise the fact that you're playing a video game.
>>
Why do Skyrim man and Grey Fox have the same style of helment?
>>
>>382602220
Woah, is Skyrim a part of the Metal Gear Universe?
>>
>>382601857
this is the exact opposite of what you want to do, you end up getting smaller bonuses when you level while the rest of the world gets perfect bonuses putting you behind every single level unless you level flawlessly.
>>
>>382592990
Mods literally fix all of those issues.

Must be console scum.
>>
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>>382602152
>so then give some examples of the shit you can find organically in the world without going through a loading screen

Daedric shrines. Quest towns.

>skyrim had a much bigger budget, a much clearer design goal, and a much more unique and varied world these are indisputable facts

Wait, I need to understand fully what you're getting at here. Do you actually think that Skyrim is a better game than Oblivion?
>>
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>>382594717
So you essentially are saying, that due to the game's graphics it's
>literally unplayable
So it must be a well-done piece of trash if that's all it took.
>>
>>382602349
>mods fix all of those issues
>fix
>as in it's broken and needs fixing
that's the point the game is broken and needs fixing
>>
>>382602331
I posted a pic of the "perfection" prompt, of course I was referring to leveling flawlessly.
>>
Skyblivion is coming nicely since TES VI will take another decade to come oit.
>>
>>382602390
I wasn't talking about quests you dumb faggot, I'm talking about unique content that you find just roaming the world

not in copy-paste dungeons. not in copy-paste towns, not at gimmicky statues (which have no real place or reason to be in the world in the first place)

I also noticed how you've conveniently forgotten to refute most of my points, but arguing with an oblivionfag, I guess it's to be expected now
>>
>>382601912
>Items in those dungeons scale to your level so every item in the game is nothing special or worthwhile because as soon as you level up every item in the game gets better.
And yet they were more interesting finds than the shit you found in skyrim. Name one thing that isn't a dragonpriest mask that actually matters.

>Every dungeon was copy and pasted go watch the documentary it was one guy using lego blocks to make dungeons. Again the unique items are pointless and I can't remember a single unique quest in a dungeon.
Still MUCH MUCH better than skyrim dungeons. I wonder how he did it?

>13 voice actors but 3 were single characters
>The switching between voices isn't really subjective it's jarring in an rpg to hear a character switch voice actors mid conversation.
Things are overlooked in games this big. The voice actors did a very decent job with what they had and I can still enjoy the game.

>He has been reading the thread that's why he knows the level scaling is dog ass
Level scaling is dog ass.

>Leveling does ruin your character and so does enemy and item scaling (read the thread)
if you don't play right.

>>382602212
>Right but the dungeons sucked in oblivion
no they didn't!

>Skyrim made the loot worthwhile
Like how? By giving you a shitty enchanted axe you can sell for more gold or disenchant to make enchantment like 100% less magicka use for x spell?

>and the dungeons more varied.
There are MORE dungeon themes. However within those themes the dungeons are all the same. That wasn't the case in oblivion, in the themes the dungeon could be very different from each other.

>Asking and prodding for quest is better in a game about role playing yes
It's not better in skyrim, I'd say it wasn't improved upon at all and remained the same. also speech is bad.

>a streamlined system that works is better than one doesn't.
but leveling in oblivion does work. annoying when you don't level something that helps, but nice when you play along with it.
>>
>>382595190
>Because the game requires it past a certain level.

Or maybe you're just bad at video games. I finished my first run of the game with a retarded jack of all trades character (except blunt, merchant and speech-craft; Didn't touch the diff slider once and reached level 35 or 40ish. Subsequent runs were piss easy on default slider.

Pro-tip: You can dodge shit and potions/heal magic and a summon to distract + invisibility make it impossible for you to die unless you get reckless
>>
>>382596294

Fucking autist really?
the game was a piece of trash. But it was still a successful piece of trash, it had amazing launch reviews, and people praised it for being "infinite". I think even we can realise that the world doesn't revolve around 4chan.
>>
>>382603017
woah dude, chill haha. i haven't actually played the game i just like talking shit about it
>>
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>argue with an oblivionfag
>present evidence and reason why their game is shit
>they stop replying

every fucking time
>>
>>382603176
This.
>>
>>382603176
>present evidence and reason why their game is shit
Mods fix it. All of it.
>>
>>382603232
so skyrim is just as good as oblivion. got it.
>>
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>mfw people actually have the balls to complain about Oblivion difficulty
>>
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>>382603176
sounds about right
>>
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>>382594305
>>
>>382603176
No, I stopped replying to you because I thought this guy >>382602875 did a pretty damn good job. Maybe you can reply to him, as you conveniently ignored the arguments I made against you initially and I don't really care anyway
>>
>>382603402
>regurgitate_this_retarded_opinion_for_cool_kid_points.jpg

You messed up the filename. You had one job! xD
>>
>>382603326
modded oblivion is better than modded skyrim.
>>
>>382599072
I feel you anon.
>>
>>382595817
You know /v/ isn't some collective hivemind, right?

There were always people that liked Oblivion; and in fact I remember that back when Skyrim had recently gone out that plenty here preferred Oblivion
>>
>>382603326
You can't fix Skyrim's combat, there are no mods that fix Skyrim's dungeons, no fixing for Skyrim's shitty quests, same for Skyrim's shitty voice acting, stealth, guilds and overall uniqueness.

Skyrim can be turned into a good game, but modded Oblivion is superior.
>>
>>382599953
You better not be shitting my main man Terence Stamp
https://www.youtube.com/watch?v=9EyhU9kdodY
>>
>>382603434
"well I liked it!" isn't an argument anon

I say once again, provide evidence to back up your opinions then maybe I'll spend my time greentexting for you, but until then it's like arguing with a fucking wall
>>
>>382603176
This holier-than-thou autism is astonishing.

People who don't like Oblivion are very similar to Sonic fans in their methods of ""discussion""
>>
>>382592990
>>Why does anyone still defend this game
Because you can mod most of the problems away and if you play Bethesda games on console you're a fucking retard.
>>
>>382603861
>first line of your original post
>"there's nothing interesting you encounter out in the world"
>I give the example of daedric shrines
>ummm give me evidence, I need the evidence

I don't even know what you really want to argue with me about.
>>
>>382592990
>Why did they let game designers write the quests and quest dialogue

Funny because Oblivion's side quests and guild quests are the best in the series. Hell it had some of the best vendors.

WELCOME TO SLASH AND SMASH.
>>
>>
>>382594717
>MGSO
What a fucking homo
Dark brotherhood is garbage people defend because the stealth mechanics are actually good compared to Morrowind, otherwise it's basically Morag Tong 2.0 but with a half-ass narrative and neat rewards.
>>
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>>382602875
>>382602795
>>382602152
>>382601912
>>382601798
>>382601374
>>382592990

Just shut the fuck up, Skyrim and Oblivion were both unpleasant pieces of trash.
>>
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>>382604093
see>>382604185
and compare nigger
>>
>>382604185
I don't get it
>>
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it just keeps going and going and going...

so i ask again, got anything to back up your claims?
>>
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>>382603176
Here, I can do one

>argue with anti-oblivion vedditors
>explain to them how you can efficiently level characters so there's no real issue with skills or scaling, that the game actually had a lot of interesting and unique content that was missing from Skyrim such as spell creation, and that they probably are just bandwagoning on the veddit hate train
>they resort to some stupid argument like "hehe I was in middle school when this game was released, so were you" or "I heard this game only had a few voice actors" or "man did u see that youtube video where a guy totally destroys the game haha fucking oblivitards btfo" or "lmao check out this jpeg where some anon photoshopped his trite opinions of the game into a book in the game, oblivioniggers on suicide watch"
>>
>>382604360
>>382604481
>doesn't use UESP
Skyrimfags.
>>
>>382604481
>>382604360
Oh man, all those bandit camps filled with the same three NPCs, so fucking amazing.
>>
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>>382604328
I liked both though.

>>382604481
There are way more unmarked regions than those 5 though, but I think most landmarks even if unimportant are marked. Like camps etc. That's preferential, but the fact is they're still there.
>>
>>382597543
I don't like Oblivion but in the first 15 seconds of this video I concluded that the guy is a retarded Skyrimfag.
>hurr durr I don't miss speed because it's not realistic
>>
>>382604481
>>382604360

You were the one who claimed that there is nothing interesting in the world in Oblivion, which is factually incorrect. The fact that Skyrim has so many more of these "unmarked locations" that you arbitrarily value so much doesn't mean that you were right in the first place.
>>
>ITT people are bashing one Elder Scrolls and yet like another.
Fucking fags. All of the games have had there fair share of flaws caused by Bethesda's incompetence, and liking one but hating another is retarded. I can understand having a preference, but all the games have been the same shlop with a different coating.
>>
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>>382604360
>>382604481
>Band Camps
>Dragon Mounds
>Hunter's Camps
Are you fucking serious?
>>
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>>382604583
>oblivionfags still can't refute the book JPEG because they can't argue for shit

you don't wanna end up like >>382604364

do you?
>>
>>382594717
>MGSO
Imagine being this retarded. Morrowind doesn't need grafix shit to remain he best game in the series
>>
>>382604771
The thread is literally the designated shitting street on Oblivion, though. People who are defending Oblivion aren't necessarily saying that they hate Skyrim or Morrowind or something
>>
>>382604771
with oblivion is sooooo easy though

>>382604583
>>382604639
>>382604680
>>382604756
>>382604787
look how triggered they get

and not a solid argument in sight
>>
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Are you fucking losers really parroting that one guy's video point for point? I mean I watched the video too and I agree on some points, but I had formed my own opinions of the game way before this came out.

You would think you fuckers would at least have something to say about a video game when you actually got around to discuss it; I could find better discussion on the comments section of the same video. I'm disappointed in you guys.
>>
>>382604852
The book cherrypicks and misconstrues points about the leveling and scaling. Also, who cares that the quest rewards scale with level, they top out at 25 or something, just do item-reward quests at that level. I can go through and systematically refute his points but I tend to stop when the first one or two is factually incorrect, just like I did with you earlier.

>>382605030
There are plenty of solid arguments ITT, you are just choosing to ignore them and devolve the thread into full-blown shit-flinging, which is usually what happens at around 150 posts eh
>>
>>382605030
>not a solid argument in sight
>"I can't read"
ehl oh l
>>
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>>382604725
the possibility of being soul trapped is probably the biggest reason why I'd never want to live in the TES universe, that's come scary shit
>>
>>382605136
you have the wrong way around you b8ing negro

whoever made that trash video probably lurked these threads for months before he made it, oblivion's been systemically shit on since the beginning
>>
>>382602875
>Items:
blade of sacrifice, mehrunes razor, red eagle's fury, bloodthorn, that ebony armor you get that poisons people (dunno name), Eye of melka. I'm sure I could use a wiki to find more but I'm not sure what you mean by "actually matters"
>Dungeons were better in oblivion:
They really really weren't m8, I can't stand a single alyeid ruin anymore they're all the same, same traps and layouts just jumbled. I can go into a skyrim dungeon and find excellently crafted encounters like the end of that one dungeon with the stack of torn apart ships turned into a house.
>Voice acting:
personally I really don't care about voice acting both games had issues and I definitely still enjoy oblivion's voice acting.
>Leveling:
Playing right means not playing the game advertised by bethesda.
>skyrim loot:
It is worthwhile because in oblivion if you go into a dungeon you already know you're not getting something better than what you have or what you could find on literally any enemy in the game. Again the unique items are cucked by scaling like getting umbra at level 1 means umbra is bad now. In skyrim you have the chance of stumbling on something really cool like a unique staff with properties you can't find on any other staff or yes, an enchanted axe but possibly one higher than your level. There's nothing satisfying about finding a daedric piece of armor in oblivion because every has it after a certain point, and it's impossible to find it before that point. In skyrim you might stumble on a glass cuirias and suddenly you're surprised and rewarded for your exploration and spelunking.
>Asking for quests:
It was better in skyrim, often times npcs would be evasive or express guilt at asking the player for help with their personal issues, at times you even had to convince them to let you help. This isn't true for 100% of cases but it's a big step in the right direction.
>Leveling:
it's not annoying when you don't level properly in oblivion it's game breaking
>>
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>>382592990
>Morrowind still playable
The graphics can be excused, and the interface is a little clunky but that combat system was fucked in 2002 and it aged like shit. Soundtrack is still magnificent tho
>>
>>382592990
>morrowind is still playable
nice bait
>>
>>382605302
The combat is objectively better than Oblivion's still. the only issue is animations

>>382605379
you've never even played it anyways so how would you know
>>
>>382605164
>>382605226
once again if you read the fucking thread every "argument" brought up by someone defending oblivion is either

>it wasn't that bad just /blank/ to get around it!

or

>but oblivion did it better

there's no evidence or points to refute just opinionated nothings
>>
>>382602158
Explain to me why Oblivion's leveling system is not broken please.
>>
>>382605523
>objectively better than Oblivion's
>>382605535
>evidence or points to refute just opinionated nothings

You have to wonder if these faggots understand what is going on at all.
>>
Oblivion may be unplayable, but I've certainly had far more fun with it then any of their other games.
>>
>>382605164
>book cherry picks
not really, pretty fucking broad to be honest
>who cares that rewards scale
people who care about fucking game design and the world feeling like a fucking world not a theme park
>>
>>382605302
The problem is that oblivion uses action combat as an illusion for a numbers game and morrowind uses numbers combat as an illusion for a numbers game. It works in both but ultimately you are still just mashing and holding left click and neither ends up being better than the other. Anyone that plays morrowind and oblivion and thinks oblivion has "better combat" is a dumb ass because both are pretty shitty but oblivion decided to switch to action combat without actually changing anything. We both stand there and slash at each other until I pause and drink 30 health potions. Both are garbage.
>>
Skyrim was my first Elder Scrolls game. I liked it enough that I went back and played Morrowind, then Oblivion. Playing Morrowind and Oblivion made me like Skyrim less.
>>
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>Some fagmo youtuber made a 5 hour autism video filled with opinions on why he loves to suck Skyrim's dick and now all future comfy Oblivion threads are jeopardized by legions of cocksucking drones that will invade the thread and parrot his shitty opinions pretending they're untouchable
nice
>>
>>382605678
>hitting something 500 times flailing your sword around weightlessly is better than hitting something 6 times and missing once due to dice rolls
Morrowind's combat IS better than Oblivion's. Dice rolls don't make it bad because they become irrelevant very quickly. Does that mean Morrowind has good combat? Of course not, just better than Oblivion
>>
>>382605923
It's the same shit, but Morrowind is filled with far less damage sponges and is slightly better because of it.
>>
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>>382592990
quit talkin shit about my favorite game anon
>>
>>382605282
>Leveling: it's not annoying when you don't level properly in oblivion it's game breaking

Not him but the fact that people can't seem to stop talking about this is a cause for concern to me. Why is it wrong that you can fuck up a character in Oblivion? You do know that you can fuck up characters in most RPGs, right? Sure, in many it's just something like needing to respec, but also in many you would just need to restart with a fresh character.

>>382605535
>it wasn't that bad just /blank/ to get around it!

Just fucking level a character properly and make some spells. This is really not that difficult.

>>382605645
You only create a broken character if you fail to acquire the attribute bonuses upon resting. Even still, you can play a broken character through decently high levels (30s, maybe some 40s) if you level skills commensurate to fighting well. You do need some pretty big boy spells to kill the high level-scaled mobs.

If you level a character properly, then you can create a character who is literally god.

If the kids ITT are too ADD to figure out how Oblivion's leveling works, then yeah, they probably should stick to Skyrim where you are spoonfed a god character who one shots dragons and shit. Oh yeah, you can't even fucking make spells or play with attributes either, you just get a WoW-tier skill tree. Nice and simple, no thought required.
>>
>>382606115
more like
>some fag made a video ripping off a bunch of /v/ threads to get that youtube jew gold
>>
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>tfw Skyrimbabbies and Oblivionplebs fighting amongst each other when the best game will always be Morrowind
>>
>>382606239
Go to bed, gramps.
>>
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>>382606239
>Morrowindfags still think this when Daggerfall exists.
>>
>>382606234
That is also likely the case, yes.
>>
>>382605282
>Again the unique items are cucked by scaling like getting umbra at level 1 means umbra is bad now

You're right except you pretty much picked the one unique weapon that doesn't scale
>>
>>382606209
you realize you can get legendary weapons and have them be weak pieces of shit because you obtained them to early right?

do you not understand how criminally asinine this kind of decision is?

it ruins any kind of comparative strength or character to items, it's basically a big fuck you to the world so that the console babbies won't feel excluded from quests
>>
>>382606209
>You only create a broken character if you fail to acquire the attribute bonuses upon resting.
This isn't excusable.
The game forces you to pick a class before you first level up. You must pick the skills that'll determine how efficient you can level up before knowing that you'll have to level up efficiently.
>>
>>382606239
>he thinks I'm a skyrimfag

morrowind's my favourite, I just like calling out fags who claims oblivion is better because oblivion is the retarded son of the ES series
>>
>>382606297
>old equals bad
hello nu/v/eddit

>>382606347
Daggerfall and even Arena are great as well, but the refinement Morrowind made were actually good ones for the most part. I still enjoy replaying the first two, and Daggerfall Unity looks pretty cool so far
>>
>>382604739
underage leave
>>
>>382605523
>The combat is objectively better than Oblivion's still. the only issue is animations

reactionimage.jpg

It's fucking boring, archaic DnD mechanics don't belong in this series.
>>
>>382606347
Oh boy I can't wait to play in 650 sqm of absolutely fucking nothing.
>>
>>382606239
>game
nigga i aint playing no visual novel
>>
You can actually dodge and maneuver in Oblivion.
>>
>>382606726
look at morrowind's weapon skills

compare to oblivions weapon skills

then kill urself
>>
>>382606726
Oblivion is literally the same, only with fights that last two minutes longer and that you can fool yourself into thinking it isn't.
Missing and doing minimal, negligible damage is functionally the same.
>>
>>382606726
>>382606924
can you be a levitating archer in oblivion?

didn't fucking think so
>>
>>382606726
Then you don't belong playing RPGs. How is Oblivion's combat any better? I'd genuinely like to hear your thoughts. Talking exclusively melee combat

>>382606924
You can in Morrowind too and it's just as effective
>>
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buy oblivion
>>
>>382606506
>>382606520

My personal opinion is that it is asinine for a player to be able to knock it out of the park with their first character in an RPG. You're gonna get some stuff wrong while you learn the game and play through it the first time, and that's OK. You reroll and play through it again.

If anything, it would seem to be the mark of a shit RPG that it would be so simple you would only ever need/want to play through it once.

May I remind you that google existed at the time that this game was released. Even a kid could type "how do i make ultimate oblivion character" and learn about the inner-workings of the game.

Yeah you can fuck up a character by choosing the wrong skills or by leveling inefficiently or by getting the wrong items too early. But you can also learn from your mistake and just do it right the next time.

Anyway, it's clear that Oblivion is an either you love it or hate it type of game.
>>
>>382605282
>red eagle's fury
It's not even good, it's an ancient nord sword with an enchantment. I fucking loathe ancient nord swords.

>that ebony armor you get that poisons people
ebony mail I think

>Eye of melka
It's a fire staff with a fancy name.

I didn't mean anything really, it was just to get a rise out of you. Look at http://en.uesp.net/wiki/Oblivion:Artifacts and tell me it's not way more interesting.

>dungeons
There were some cool moments like that in both games man. I liked the less obvious details in the dungeons though. Example the grey prince's father's dungeon. It looks similar to other forts, but it's put in such a way that it feels special, being the lair of locked vampire. Also the layouts did have some sense in them.

I've also been in that ship dungeon more times than I can counter because there's always a fetch quest or bounty quest there.

>Playing right means not playing the game advertised by bethesda.
I'm just saying it's playable.

>skyrim loot
I find that in vanilla everything I loot I either disenchant or sell for gold or what I find doesn't change much at all. With mods it's better though.

> In skyrim you have the chance of stumbling on something really cool like a unique staff with properties you can't find on any other staff or yes
No way. Staffs are awful and don't have anything special in them in skyrim. Even the dragonpriest ones are dull.
>everyone has x in oblivion at a point
I agree, that's shitty.

>Asking for quests:
I don't think it's a step in the right direction when the actual quest ends up being about fetching a heirloom or something in a dungeon. There should be a better connection between the quest giver and the quest location. I did find interesting dungeons involving npcs in skyrim, but those are also in oblivion.

>leveling breaks game
it's not that bad. You can get out of the holes you dig yourself into by the fact that if you HAVE to hit something a lot, you level way more too. that's why annoying.
>>
>>382597749
Be glad that there's an 18 year old in this thread. Most people on this website nowadays are around 14-16 and only come hear to act like retarded chimps.
>>
>>382594184
I LIVE IN A WAGON

DOWN BY THE RIVER
>>
>>382606209
While the scaling mechanic isn't "game breaking" like some faggots here think, it is definitely a piece of shit and the game would be much better if better implemented or not implemented at all and just had shit at a fixed level.
>>
>>382601696
That's funny because you literally start out a prisoner in most TES games
>>
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>>382607214
>you're gonna get some stuff wrong while you learn the game

you really think having to deliberately hinder your progression through the game is in any way acceptable game design?

>Yeah you can fuck up a character by choosing the wrong skills or by leveling inefficiently or by getting the wrong items too early

look at how many examples you yourself listed of ways you can fuck up a play-through, don;t you think this is indicative of the quality of the game?
>>
>>382592990

those eyes look so retarded
>>
>>382592990
I'm not going to claim Oblivion is without flaws, but most of those things can be fixed with mods
Skyrim is so shit that modding it is like polishing a turd
>>
>>382607240
>I didn't mean anything really, it was just to get a rise out of you. Look at http://en.uesp.net/wiki/Oblivion:Artifacts and tell me it's not way more interesting.
>ctrl+f Leveled Artifact
>1 of 16 matches
>>
>Instanced Towns and Cities
>No native levitate

PUT IT IN THE TRASH
>>
>>382607214
It's one thing to fuck your character in an intuitive way.
If someone plays a D&D and makes a Wizard character but doesn't put any point to INT at the character creation, then he deserves to get fucked because the stat explanation already gives it away that it's vital for wizards.
Hell, games like NWN have a "Recommended" option to put an optimal stat setup for complete beginners.
Being capable of fucking over your character because you don't understand a system that hasn't been explained to you is not acceptable game design, you're not being "hardcore" for liking it, you're eating shit and defending it because now that you know its ins and outs you can play with it.
>>
>>382607667
read the thread nigga

oblivion has already gotten BTFO by skyrim
>>
>>382607214
>Yeah you can fuck up a character by choosing the wrong skills or by leveling inefficiently
I just realized that this isn't much of an issue if you just chose the class Baurus tells you to use.
>>
>>382607916
In what way?
Only retards think Skyrim is better than Oblivion.
>>
>>382607983
why the fuck would they make the system flexible enough to break itself then?

they either should have made the classes more concrete and defined, or fixed their broken ass leveling system
>>
>>382606438
kek
>>
>>382607681
Am I supposed to care about that?
>>
>>382608193
This thread is quite long and convoluted

care to present some reason why you feel that way?
>>
>>382597252
if you want porn mod threads you just need to go to /vg/
>>
>>382606924
assuming you don't mean being an archer or mage and putting yourself on a rock where enemies can't get you, then dodging and maneuvering in oblivion don't constitute much, you're not actually at an advantage flailing around like a moron because you have to enter back into an enemies range to do damage so the result is you CAN flail around and the enemy will miss from time to time but you ultimately it's still a numbers and potions games where the two of you cock slap each other until one falls. Trying to maneuver in oblivion isn't designed well either they really only took into account blocking and slashing for combat encounters.
>>
>>382607090
>How is Oblivion's combat any better? I'd genuinely like to hear your thoughts. Talking exclusively melee combat

Simple, I'd rather be directly involved in whether an attack hits or misses or whether I dodge an attack, block or counter-attack an opponent I outrange. The feel is different and on many situations some minor strategy can be implemented where in morrowind you don't like when you fight a daedroth that backs away when he backslaps you. You can back away and slash to hit it without getting hit back.

Even if many fights end up taking roughly the same amount of time, the involvement makes the difference.
>>
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>>382608307
>more RPG elements
>spell making
>quests are interesting instead of "go clear this draugr dungeon
>cities actually feel alive and have more than 3 houses
>main quest attempts to be something more than "you're the chosen mary sue"
>>
>>382609529
>main quest attempts to be something more than "you're the chosen mary sue"
>"you... i've seen you in my dreams..."
>>
>>382608608
If you were good or actually played the game; you'd know there are plenty of attacks you CAN dodge, like in melee combat dodge, crazy right, just have necessary points in speed and athletics. Also if you don't know you can dodge every magic spell and arrow thrown at you I don't know what to tell you.
>>
>>382609772
The hero of kvatch only helps Martin stop the Oblivion crisis, he's not the main character
>>
>>382610083

u can beat mehrunes dagon spam clicking with the starter gear lmao
>>
>>382610083
>only helps
The hero of Kvatch does absolutely, literally everything.
He's the champion of the gods, that appeared on the visions of the Emperor, visions that are granted by Akatosh himself.
Martin is only a glorified sacrifice.
>>
>>382610446

still a million times better than climb these steps and learn shout then go and kill dargon 20x until u go to kill king dargon then go afk cause the game is over
>>
>>382610446
Hum no, sweetie
Martin is part of the Dragonblood and the only one who could serve as vessel for Akatosh's avatar
>>
>>382609529
>you're the chosen mary sue
What's with shit anyway? They refuse to shut up about this.
>help me, dragonborn
>you've done well but the god demand more
Every fucking quest.
>>
>>382609529
>more rpg elements
and yet still no skill checks in quests which kinda defeats the purpose
>spell making
alright, completely gimped, but alright
>quests are interesting
quests are entirely the same, no skill checks, just an extra needless step added inbetween (i.e talk to so-and-so about /blank/, return /blank/ from cave)
>cities feel alive and have more than 3 houses
literal bait images m8, each city in skyrim is wildly different and distinct, and not copy-pasted chapels/guilds
>main quest attempts something more than mary sue
other anon already shot it down, but come on, it does nothing interesting to replace that archetype and you're just a cuck errand boy the entire game
>>
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Downloading Morrowind now
What am I in for?
>>
>>382610661
And you're the only one that could shut down the jaws of Oblivion and save the world.
>sweetie
Why are you talking like a fag?
>>
To me, it's very obviously the best of all elder scrolls games. People bitching about how hard it is to build a character without min maxing it are the reason games are so easy today.
>>
@382610756
>hurr skill checks
Nice shitpost. Not even going to bother replying to you
>>
>>382610803
boredom mostly. It was impressive at it's release but it's a completely dull game by todays standards.
>>
>>382610803
The best WRPG ever made.
>>
>>382610891
>Muh minmaxing
Still doesnt give you the edge you need to get past level scaling. Only real way to avoid this design is lowering the difficulty
>>
>>382610891
I don't hate Oblivion but how is it better than both Morrowind and Skyrim for you?
>>
>>382610820
No, retard, Martin was the one that defeated Dagon and closed the gates. Did you even play the game?
>>
>>382611006
>Only real way to avoid this design is doing this totally easy thing that you can do once and then forget about as you then proceed to enjoy the game
>>
>>382611118
For me, the storyline is better than skyrim and the gameplay is better than morrowind. Just my opinion though.
>>
>>382611124
>Did you even play the game?
Did you you fucking idiot?
That's literally what the Emperor says to you before dying, you appear to him in his dreams, his prophetic dreams.
>>
>>382611223
>you have to lower the difficulty to make the game enjoyable
ok kiddo
>>
>>382611496
It's not a thing I would normally do but if it'll compensate for an imbalance like this, does it really bruise your ego that much to do it?
>>
>>382611410
Except the emperor didn't say that you fucking retard. And it's pretty clear that Martin is the only that can use the amulet.
>>
>>382611619
maybe you should accept that you are bad at video games. stick to kirby champ
>>
>>382611619
Its not a matter of ego its a point on how broken level scaling is, leveling up should make the game easier. Not lowering the difficulty
>>
>>382611803
>Going up a level in a game should make it easier
>Turning down the difficulty shouldn't lower the difficulty

I'm not the other guy, the level scaling is utter shit, but how drunk are you
>>
>>382611803
>leveling up should make the game easier
No, leveling up should mean you can fight tougher enemies. That's exactly what happens, just in a shitty way.

Not him btw. Also in higher difficulty since it takes you more hits to kill something you can level up faster. Just a thing to keep in mind.
>>
>>382611692
Play the game again you dumb fuck.
>>
>>382612105
Yeah I realized after I posted, but you get my meaning.
>>382612145
But why not just do what Morrowind did and have some areas with tougher enemies and some weaker? That was leveling isnt useless because enemies from the start will be as tough as enemies at the end of the game.
>>
>>382612179
Provide proof of what you're saying or shut the fuck up you retarded shit stain.
>>
>>382612457
>provide proof of the first fucking line of dialogue someone says to you in the entire game
Play the damn game.
>>
>>382610803

remember to use weapons/spells that you are actually skilled in
>>
>>382612267
I agree I think that would be better too.

I think Oscuro's Oblivion Overhaul does that but I'm not sure.
>>
>>382612145

>No, leveling up should mean you can fight tougher enemies.

it should mean you have new ways of cheesing enemies that are conventionally too powerful for you

best part of morrowind is breaking it
>>
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>Be dark elf in Morrowind
>Everyone still calls me outlander
>>
>>382612618
I played the game and I know damn well what the emperor says, you're wrong and a stupid faggot.
>>
>>382612923
Cheesing or not, fighting tougher enemies is what leveling is about.

You can break oblivion too which was good. You can also break skyrim but in a more boring way.
>>
>>382610803
stamina impacts EVERYTHING you, this isn't babbies first console rpg, don't go running into fights because you'll tire yourself out and perform like shit
>>
>>382613070
>you appear on the emperor's prophetic dreams, and that's the literal first thing the game says to you
>a-at least in Oblivion you weren't a chosen one of the gods
Go fuck yourself kid.
>>
>>382613085
also you can climb on rocks and melee plebs cant find a path to you but be careful about mages their projectiles can prove fatal
>>
>>382613167
Where does he say you're the chosen one of gods? Making up shit doesn't make you any less of a retarded faggot.
>>
>>382613064
it's your accent mayne

you sound like a nigger
>>
>>382613361
>Perhaps the Gods have placed you here so that we may meet
>t. Uriel
Not the guy you have been arguing for ages but its heavily implied you are a chosen one of sorts.
>>
>>382613280
>being a melee who also runs

nigga you better not be rolling a nord with this playstyle
>>
>>382613981
That's just a figure of speech. Martin IS the chosen one, it's outright shown in the fucking game.
>>
>>382614306
Yet you're the one that appears in the emperor's dreams.
>he thinks the MC of a TES game isn't the chosen one
lmao
>>
>>382614465
>Yet you're the one that appears in the emperor's dreams.
So what? Are you the one that stops the Oblivion crisis by turning into Akatosh?
>>
>>382592990
See, you aren't wrong. Yet it remains that I can still play Oblivion and have fun, but I get tired of Skyrim before hitting level 15. Lucky if I get that far.

As dumbshit retarded as Oblivion is, it's still a fundamentally better game than Skyrim. Something about Skyrim is just intrinsically boring. As though, no matter what I'm doing, I'm just going through the motions. I've seen Oblivion so many fucking times that I should be sick of it, yet I can still play the fuck out of it.

Both are inferior to Morrowind. Of course, Morrowind is a huge eyesore and the combat is cancer, yet it still manages to be a much, much better game than its sequels.
>>
>>382592990
How was cyrodil supposed to be? I mean visually and politically?

Also why TES IV oblivion and not TES IV cyrodiil?
>>
>>382614885
>why tes oblivion not cyrodiil

because casuals anon

and also money
>>
>>382614783
No, you're the one that stops the Oblivion crisis by
>saving Martin from Daedra
>finding the Mysterium Xarxes
>defending Bruma
>recovering all relics to enter the realm of Camoran
>killing Mankar Camoran and recovering the Amulet of Kings

But nah, you're just some dumbfuck that just happened to be around.
>>
>>382611006
If you play past the level scaling without an optimal character with no need to change the dificulty. God why do I feel like the only person that actually played this game here?
>>
>>382614885
Cyrodiil was supposed to be a jungle according to the lore from earlier games. Not sure about politically.
>>
>>382595508
>>382596095
>min/maxing in a purely single player game

Oblivion's leveling system is god-awful, but you people still make me sad.

I always play a straight-up fighter type or mix some stealth into it, but I've never leveled any magic skill in Oblivion because I fucking hate the way it works, yet I still play the game fine. There's no point at which I have to give up...in fact it still gets retardadly easy just going pure melee with a weapon that isn't even fucking enchanted.
>>
>>382592990
>skyrim kiddies: the thread
>>
>>382615117
No, you helped Martin. You aren't the "chosen one", in the end he's the one that stops it. That literally what fucking happens.
>>
>>382594139
Really?
How EMBARRASSING!
>>
>>382615164
I've read something about the imperials being divided into two castes.
>>
>>382595347
>Its like youtube knows we browse this shithole

If you use Chrome they probably actually do
>>
>>382596421
This makes me sad. Not because you're young; I can't fault you your youth. It's just that if you love Skyrim and New Vegas, then you certainly don't understand what even makes New Vegas good. I can't comprehend loving one without at least being neutral on the other.

New Vegas is an RPG. Skyrim is just...luke warm adventure garbage. I tried to like it. Fuck, I actually did like it the first time through. But there's just nothing there.
>>
>>382615530
I like both too!
>>
>>382615406
>That literally what fucking happens.
What happens is that you appear semingly out of nowhere ("why is that prisoner on that cell" "i don't know") on the only cell in the whole Imperial Prison that has a secret passage to the exit.
The emperor sees you, says that you've been in your dreams, saves your life from his guards and immediately entrusts you with the single most important artifact in the world by saying that it must be fate.
Afterwards, you end up doing absolutely everything while the "chosen one" sits and mopes on the weaaboo cloud temple, at which point he sacrifices himself to become an avatar of Akatosh.
And here's the kicker: he's not a special for shit, he's just a dragonblood, any one with the blood of the dragon could've become an avatar of Akatosh under the same circumstances, he just happened to be the nearest one, if any of the other three heirs of the Emperor survived they could've become one too (althought probably not since being Dragonborn is not hereditary but whatever).
>>
>>382597543
my god this guy's voice
He has the inflection of a white Perd Hapley
>>
>>382614306
Martin is the chosen one.
But you're his champion, and you were fated to be that. There's so many quests where you are chosen and shit, like being the champion of all the daedric shrines.

And the emporer saw you in your dreams.
>>
>>382615754
he also pronounces some pretty basic words like "infuriating" wrong
he made a few retarded points (like that whole bit about morrowind and skyrim having neutral moods), but overall I'd say he was mostly right. his biggest follies came from the times when he pointed to skyrim doing things better than oblivion. on paper they may have been improvements, but in practice a lot of skyrim felt worse than oblivion. almost tuned out when he said quests were better in skyrim than in oblivion
>>
>>382595056
I don't get it
>>
>ganme has flaws
>it is suddenly the worst game ever made
Like clockwork. Why do most of you rate games on a scale of 0 to 1?
>>
>>382616675
Because autism.
>>
>>382616675
Those are not small flaws that doesn't disrupt the experience. Those are flaws that go against of what a good rpg should be.
>>
>>382617283
wrong
>>
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>>382616675
It's just the last few days some dumb kids discovered the game and now shitting on it non stop, parroting opinions heard on the internet. Maybe it's the Steam summer sale which made them spend money on it and get mad that it's not Skyrim 2.0?
>>
>>382617690
Why do you people screencap abhorrent bullshit like that? I could come up with better stuff out of my ass in 5 seconds.
>>
>>382617845
Go on, if it will be good people will screencap it.
>>
>>382592990

All these buttblasted faggots. Oblivion was my first TES game. It's great, actually. But without the solid writing and DLC it's honestly a fucking mess. Pretty horribly designed. I still prefer it to Skyrim however.
>>
>>382618209
Hopefully you played Morrowind?
>>
Should I try Morrowind?
>>
>>382618396
Yes it's GOAT.
>>
>>382618396
> enter a fanclub
> should i try what you people here love the most?

The most idiotic question i keep seeing everywhere on the internet throughout the years.
>>
>>382597543
The efficient leveling and scaling WAS a problem though. But that was really some of the few problems I had with the game.
>>
>>382618392

Of all of the ones I've played (Daggerfall, Morrowind, Oblivion, Skyrim) it's my personal favorite and most played. It's flawed, no doubt about it. The combat, while it isn't as MISSMISSMISS as the memes will say isn't quite suited to the kind of game it is, and the NPCs, yes, are kind of unmemorable walking encyclopedias. But it has the best world, the best main quest, and solid writing. It has a charm its successors didn't have. Morrowind managed to be comfy but also alien. Oblivion and Skyrim were comfy because they were familiar and relaxing. Morrowind was harsh, yes, but was similarly relaxing.
>>
>play oblivion for the first time a few weeks ago
>still have fun despite the potatoes and leveling bullshit
Quests were fun and I loved the shivering isles.

>>382618392
I have, the difference in quality between oblivion and Morrowind is pretty big.

>>382618396
Yes, it is excellent.

>>382618637
Not going to lie, my main problem with it was the daedra quest were fucking shit.
One of the few things Skyrim did better
>>
>>382618153
>Graphics
potato faces, everything looks like shit smeared in glowy vaseline
>Soundtrack
Generic orchestral LOTR shit
>Quests
"welcome to the mages guild, now go to this dungeon and kill necromancers"
"welcome to the fighters guild, now go to this mine and kill goblins"
"my husband is in a painting, enter it and kill four trolls"
>cities
There's no Nibenese architecture, there's no Colovian architecture, for God knows what reason every city has its own special snowflake buildings
>RPG elements
that you're forced to min-max like an autistic munchkin to not get fucked by autoleveling
>level design
lego blocks put together, shitty dungeons, it started the trend of "secret passage leading back to entrance"
>combat
"attack this guy for 5 minutes and drink potions if needed"
>art style
bloom generic middle earth
>plot
stop notSauron from destroying notGondor
>optimization
Oblivion is the most difficult game to mod to this date, unstability is almost unavoidable

1 minute and 53 seconds
>>
>>382618830
I liked having to do offerings
>>
>>382618396
you're probably a numale /v/edditor so no, don't bother
>>
>>382618830
The Daedra quests were better because they were more like proper quests instead of a single task. The Black star quest in Skyrim was excellent.
>>
>>382617283
Skyrim has even more of those flaws, why don't I see videos that tear Skyrim apart on youtube with the same amount of views that are recommended to me? It has even less things to do and those things that you can do are of even worse quality than those in Oblivion.
>>
>>382619031
That part was cool but there should be more to getting a daedric artifact than walking a minute and dropping a mace or killing 5 vampires in a dungeon.

>>382619112
That is correct.
>>
>>382619176

Because you don't look deep enough. And I'm gonna play Devil's Advocate for a sec. For all the streamlining shittery Skyrim did, the game was designed. Everything was done with intent. The tutorial is how it is because of how the game was made classless.
>>
>>382618921
you think youre smart dont you well some of your points are right but most of them are misinfo or exaggeration or plain subjective taste that doesnt mean anything

end of story
>>
>>382618921
I know it's an intentional shitpost, but Morrowind had dungeons/caves that looped back to the entrance too
>>
>>382619704
Morrowind did something worse, the only thing worth a damn in a dungeon was in the first three rooms.
>>
>>382618921
No punctuation, terrible orthography, and most importantly, it's not an opinion or review, but a wall of turds quoting the picture. Your mouth reeks of da poo-poo, nobody is gonna screencap that.
>>
>>382619704
But they did that because the caves had multiple corridors to begin with.
They didn't try to fool the viewer with a secret corridor that conveniently placed you back at the entrance without you noticing at the beginning.
It would be impossible to do because they didn't know how to do triggered events like that and any elevated passage (like in most Ayleid ruins) could be just cheated with levitation.
>>
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>>382619272
>tutorial

Who the fuck cares about the tutorial? I am talking about being able to equip even less equipment types, about the elimination of the stat system that meant no matter how high level you are, you can never jump higher or run faster than the default, the absolutely fucking idiotic SPRINT BUTTON, the animations that are just as bad as the ones in Oblivion, you're trying to tell me all that was done intentionally? If that is the case, then these people are absolutely fucking incompetent. You really are not making a good case here.
>>
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>>382620186

I see nothing wrong with the sprint button. It's there to compensate for the fact that they removed all attributes, meaning speed was kept static. And yeah, removing equipment types was pretty fucking dumb. I feel like it doesn't matter though because TES combat is same-y as fuck. It isn't Dark Messiah where the combat is actually good, or to use another RPG Gothic. I do miss being able to mix and match armor pieces like an autist though. Glass left pauldron with a daedric left gauntlet.
>>
>Nerevarine
The chosen one.
>The last Dragonborn
The chosen one
>Hero of Kvatch
Some fag who made a name for himself

Which one is the best to play as?
>>
>>382620972
some fag who makes a name for himself after the emperor realizes you're the chosen one
>>
>>382620972
>>Nerevarine
>The chosen one.
>missing the point
>>
He bros, I just started bloodmoon, does it get better?
>>
>>382620972

Nerevarine is similarly fag who made a name for himself. He mantled the Nerevarine. Also, depends. Gameplay wise, Nerevarine because Morrowind gets cheese after about level 20. Lore wise, HoK because he ostensibly becomes Sheogorath.
>>
Will Jyggalag get his own shrine and quest in TES6? I want to be a Priest of Order and slaughter people who have fun.
>>
>>382621098
>the chosen one
>some guy the prophetic emperor saw in his visions
One of these things is not like the other.
>>
>>382621821
>the emperor has visions about random guys on the street
>he goes around entrusting the most important relic of the Empire to any random guy he dreams about
>>
>>382621605
I don't think he cares about the mortal realm.

>>382621215
I am playing Morrowind for the first time.

I found a Daedric weapon at level 2 and I have been pumping Alchemy so now the entire game feels like a chore instead of an uphill battle. Plus I can't stop making money.
>>
>>382621957
>man who carries an important artifact to the chosen one
>the chosen one
One of these things is not like the other.
>>
>>382622107
>the chosen one
More like
>the only heir (out of four) that survived due to being a bastard
>>
>>382622093

Your fault. I didn't master the meta until about 100 hours in. Stop now. Make a new game. You will ruin the game for yourself. I now cannot make a character without meta-ing hard.
>>
I like how Oblivion was so bad that after all this time pointing it out creates massive amounts of butt hurt.
>>
>>382621957
>implying I didn't just march straight to the Waterfront/Anvil/Bravil and forget all about the emperor in all but one of my playthroughs
He didn't choose wisely.

>>382622107
>>382621821
Martin is the chosen one. At least that is what I think. The Hero of Kvatch was an errand boy.
>>
>>382592990
Just cheat through the combat and enjoy the quests. They're a few cuts above the ones from Xenoblade Chronicles
>>
>>382592990
>>Morrowind still playable

You are sadly mistaken.
>>
>>382622093
Become a vampire
>>
>>382622307
I wasn't even meta gaming. I just like Alchemy and found a good sword early. Plus the vendors give me way too much gold for the bullshit I find.

So my next character should be a thief.
>>
>>382622378
Yeah but you still have the Amulet that you can't sell or drop in your inventory, reminding you of your special snowflake status.
In Morrowind you can just drop the Caius Cosades package and forget everything.
>>
>>382622617

>Found a good sword early

Nigga, the only way to get a daedric weapon that early is from bound items or the Vassir-Didanat mine, because everywhere else with Daedric weapons is pretty deadly to traverse in or is kind of out of the way. And even for the mine quest you had to go to a specific NPC in a specific location, and he was hidden.
>>
>>382622634
Fuck that shit. I dumped all my stuff on my first playthrough and never got to start the main quest because I dumped it in some barrel or something only god knows where.
>>
>not being able to appreciate Oblivion
The glitches and weird shit make it pure kino. I put hundreds of hours into console Oblivion.
>>
>>382622582
My girlfriend just finished Morrowind for the first time and it's her favorite TES game.

Try again.
>>
>>382622634
>In Morrowind you can just drop the Caius Cosades package and forget everything.
That is what makes it great.

>Yeah but you still have the Amulet
That was the biggest bullshit role playing part in all of Oblivion. I wish I could have sold it, left it in Oblivion, or drop it.
>>
>>382622914
I'm sorry, but she's your girlfriend. What's she going to do, say she prefers Flappy Bird?
>>
>>382622774
I found it in Vivec city. Somewhere underground. Took me a million tries to kill the Dunmer that was wielding it.
>>
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>>382592990
>2017
>Decide to play Morrowind
>Expect it to be awesome due to all the shilling
>Expect unique dungeons
>Expect fun combat
>Expect deep RPG mechanics
>Boot it up
>mfw all the dungeons are literally the same, most even less stuff to explore around in then in Oblivion
>mfw *miss*miss*miss*
>mfw all NPC's are on the spectrum with the way they recite encyclopedia enties for you just by you saying hello to them
>mfw I actually fell for the Morroshit lie
>>
>>382623220

Okay, that sounds like somewhere it'd be. The sewers/puzzle canal are out of the way despite being in, you know, Vivec.
>>
>>382623281
dumb frogposter
>>
>>382595347
I clicked on one of the skyblivion dev videos and my rec was slammed with bethesda stuff for almost a month straight. A coincidence I'm sure.
>>
>>382623210
If you can't handle Morrowind then you're just simply retarded. The game is old, sure. But it quite literally is perfectly playable and accessible to anyone that has played a video game before

>>382623281
le epic false flag
why is it always frogposters?
>>
>>382623281
the fact is this is all true
>>
>>382623312
I thought the underground was like goblin and rat bashing for easy items like in Oblivion. But yeah, it is a shit house down there.

I left Vivec City for Sadrith Mora, I gave up the main quest and I am just dicking around.
>>
>>382623353
>>382623457
I like how you morrowfags have literally nothing to respond back with. Stop shilling your dead shit game that is literally no different then Oblivion other then far far worse graphics for it's release date and dice rolling combat.
>>
>>382623210
I didn't tell her to play it, homie. I didn't even tell her it was a good game.
>>
>>382623828
Keep trying kiddo
>>
>>382623828
>initiate conversation with random npc on the street
>they assume you're looking for something and offer directions to nearby services
>why do all npcs recite encyclopedia entries when you say hello to them?

Dungeons are a perfectly valid point though. Just caves, tombs, dwemer ruins, and daedric ruins.
>>
>>382623750

It's mostly rats, canals, and Daedric cultists. You should get to the main quest. It's the best part of the game, or at least one of them.
>>
>>382624350
There is a special feeling when an NPC offers something you haven't read before because it usually leads to a quest.

>>382624539
Maybe on another character. I am thinking of killing Caius Cosades and living in his house once I was done exploring the eastern part of Vvardenfell. The fag told me to get stronger as if I don't mow down 90% of the game.
>>
>>382602212
>Skyrim made the loot worthwhile and the dungeons more varied.

I'm sorry, did we play the same game? No, fuck that. Skyrim was literally copy-pasted same dungeon shit, killing the same five Draugr over and over.
>>
>>382623828
>nothing to respond back it
The dungeons are unique, the combat is fun and the RPG mechanics are as deep as they've ever been in a TES game.
You just booted it and expected everyone to tell you how awesome you are from the minute 0 because you're a shitter.
In Morrowind you have to actually git gud before you become a god.
>>
>>382624853
Skyrim had way better dungeons than Oblivion.
They were more varied aesthetically (even between the same palette), and most of them had a spin on them that made them unique, even if slightly.
And dwemer dungeons are always cool as fuck.
>>
>>382592990

Skyrim has no replay value unmodded.
>>
>>382624821
>The fag told me to get stronger as if I don't mow down 90% of the game.

wow lol i wonder why
>>
Why are the faction/guild quests in Morrowind so boring until the final 2-3 quests?
Literally nothing happens in them but you fetching shit and doing odd jobs.
>>
>>382625759
>In Morrowind you have to actually git gud before you become a god.
Judging by this thread you can just walk around and get game breaking equipment.
>>
>>382595817
or maybe the overarching flaws of skyrim only really become apparent after many hours of play
>>
>>382626186
You literally can, but unless you've read how somewhere it's extremely unlikely.
>>
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>>382592990
>Why did they make the imperial legion wear the wrong armor
I'm guessing the Roman style shit is for out of Cyrodiil legions and the more royal shit is saved for the troops at home.
>>
>>382626186
Hey, it took me forever to kill the fucker who had it.

>>382626032
Fair point. I will finish up the main quest since people seem to like it. The oblivion crisis and the return of the dragons were kinda lame so I thought Morrowind's would be lame too.
>>
>>382597543

Okay so I'm about a minute in
Holy shit does this guy sound like he's trying to do Matthewmatosis

I don't mean the opinions/arguments or anything like that, just the flow of his speech, the intonation, the way he introduces the game, it honestly feels like someone trying to poke fun at Matthewmatosis via impression.
>>
>>382592990
Oblivion was a good game in my opinion, I did have a lot of fun with it.

But it was a bad successor to Morrowind. In hindsight, it killed the exoticism that Morrowind established and now I'm not sure we're ever going to get it back. From now on, I'm 100% sure that Bethesda doesn't have the balls to try anything new ever again. We're just going to get different civilizations based on generic shit over and over.

Hell, I'm 100% sure the next game is going to take place at least partly in Valenwood just because the lore in Skyrim explicitly mentioned their walking cities have stopped moving. Bethesda knew preemptively they weren't going to want to animate that shit, and that they'd prefer something far more generic. Which is actually better than changing Cyrodiils entire fucking biome with only a background handwave as an explanation.
>>
>>382625890
>And dwemer dungeons are always cool as fuck.
That is the only thing I agree with. Every dungeon was a loop that ended with a switch or chain to move a boulder/drop a bridge to the entrance.
>>
>>382626975
If they do Valenwood or Elsweyr it could be special. Of they can do Hammerfell and make it generic south europe land.
>>
>tfw haven't played oblivion because of it's abysmal art direction
no mods can fix it
>>
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>>382594450
?
Turn off level scaling?
>>
>>382627026
>Every dungeon was a loop that ended with a switch or chain to move a boulder/drop a bridge to the entrance.
But that is also almost all ayleids dungeons and some forts in Oblivion, only that instead of a linear dungeon the dungeons were somewhat mazes with a slightly worse loot.
Simply put, I just can't find a single redeeming quality about Oblivion dungeons, they're ugly, they're repetitive, and you know the loot will always be thrash unless you get into something unique.
I can still recall some pretty great experiences with some dungeons in Skyrim, yeah, they were unique experiences like discovering that lighthouse with the chaurus and entering Blackreach accidentally for the first time, but that's already more than what I got from several long playthroughs in Oblivion with extensive random dungeon crawling.

I just don't find any point in doing anything in Oblivion that's not part of a quest.
>>
>>382627152
Isn't Hammerfell basically the middle east or am I thinking of something else?
>>
>>382627247
http://www.nexusmods.com/oblivion/

:^)
>>
>>382627286
yeah it's more middle east/north africa/germany than southern europe
>>
>>382627286
That anon probably thinks Spain is a desert full of muslims with curved swords.
>>
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>Play Skyrim
>Cool mountains I can climb, cool monsters I can't defeat and a very atmospheric game.
>Play Oblivion
>Green hills, long dungeons, even though they use the same models and sometimes the same rooms, but that's okay, also the conversation mechanic and the arena

I don't know, man, I like both, but I often use some kind of mod to stop level scaling in Skyrim and you could just not level up in oblivion, it's not hard, but you stay weak and other stuff.

I suppose you're meant to take your time and brew some potions.
>>
>>382627385
My bad, peep, my post was meant towards OP, sorry.
>>
>>382627402
>>382627413
I am saying they will retcon shit into something that won't offend people and be easy to design.
>>
>>382627680
What's easier to design than a desert?
Just run a random elevation pattern generator and put a sand texture on it and start adding dungeons and there you have it
>>
>>382627752
It won't be Skyrim 2 though. In fact Skyrim 2 is the most likely, with even smaller cities.
>>
>>382592990
if you think Skyrim's dungeon designs are any better than Oblivion, i don't think you have any grounds to criticize any of the game's level design.
>>
>>382597543
Now I want to see a 5 hour video shitting on skyrim because it has the same amount of objective flaws if not more, hell, I could probably make a 10 hour video just referencing the fact it doesn't have the shivering isles.
>>
>>382627851
As someone who played both for the first time recently I have to say I prefer Oblivion's only because you don't do much dungeon diving and avoiding the problem altogether.
>>
>>382594305
I shut that shit off when I realized most of it wasn't even about oblivion, just sucking off morrowind instead and calling oblivion shit for not fitting with his preferences
>>
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>>382615530
I like New Vegas for the historical themes and the quests, and I like Skyrim for the mythology and exploration. It's possible to like different games of the same genre for different reasons.
>>
>>382628046
Dragonborne>Skyrim

Dawngaurd>Knights of Nine

Shivering Isles>>>>Bloodmoon>>>>>>>>Tribunal
>>
>>382628365
Is for >>382628023
>>
>>382628365
SI is shit.
>>
>>382628673
fuckin Slay yourself n'wah
>>
>>382628023
It really doesn't. Skyrim's problems really boil down to sub-par quest design (especially the guild quests) and poor dungeon design (dwemer ruins still a step above Oblivion's nonsense). Its a functional if shallow experience.

Oblivion is literal garbage without Oscuro's and OblivionXP. Thank fucking god both of those exist, but in its base state the game sucks massive penis.
>>
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>>382628673
>>
>>382616591
JUNGLES, ANON
>>
>>382627848

This is exactly what they marketed ESO as, though
>>
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>>382592990
Fucking this

I bought it with really high expectations because everyone on the internet kept jerking this game off calling it "The Best RPG ever made"

I found a huge flaw right in the character creator

Not

One

Fucking

Beard

Literally the closest thing I had looked like Kenny Hotz after taking really bad drugs at a blink 195 concert
>>
>>382629630
not really. and ESO is actually pretty decent for expanding on the lore and world building, lots of interesting stuff to see in it. combat is still pretty bad and it suffers from problems most MMOs do, but its alright
>>
>>382592990
I still remember what happened in Oblivion and I don't in Skyrim. So that's says alot desu.
>>
>>382592990
>2017
>fags STILL don't get what TES is all about

it's about having fun you niggers. it's about exploring and seeing what sorts of things/npcs/quests you find, what little stories and pieces of lore are hidden in that random cave you decided to wander into. it's about entering a city and not knowing if some guy is gonna come running and make you help him close a gate to a daedric plane, or if you're gonna end in prison due to some plot, or buying a house and have it be haunted and so on.


it's also about what you can become. from master thief to archmage to crusade and so on.

people complain too much about trite shit like VA when the things that really need improvements are the interactions and the diversity. the interactions between factions and joining multiple at a time, the interactions between different enemies in the world and in dungeons, and also between npcs, and the leaders/lords/counts/etc. we need more things like Blackreach, where you start off exploring some Dwarven ruins and end up in this massive underground dungeon. or more stuff like the lighthouse quest. ideally every dungeon should have some sort of unique quest attached to it, even if it's unmarked and the puzzles need to be more diverse and complex.

make combat more varied (for instance having proper combos that vary based on weapon type with different speed, reach and so on), bring back spell crafting (can even serve as a money sink to keep players from having so much money they never run out), add proper dodging mechanics. that's pretty much it for combat.

these changes are actually smaller than they look and the tools are alerady there, all they need is the will and competence to ddo it. sadly those two things seem to be lacking in the gaming industry nowadays.
>>
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>>382629709
>Sheogorath's character model was a new race just so he could have a beard
>>
Alright faggots time for some fucking real talk.

Oblivion Has it's flaws, this is 100% undeniable fact, But it also has good things about it that no one ever seems to bring up.

1. quests. the quests in oblivion to my knowledge were fun and inventive, at the very least the faction quest like dark brotherhood, and the arena quests. The feeling when you go assassinate bitches for the dark brotherhood for the first time is just pure fucking goodness, you feel like a legit assassin, using stealth trickery and maybe poison to complete your objectives.And the arena all in all was a fun side area, talking with best orc bro after matches building up a good friendship with him, before finally having to kill him was some good shit, and as annoying as the faggot was, when that fucking midget shows up saying he's your biggest fan for the first time, is pretty heartwarming

2 Lockpicking. Lockpicking in oblivion has a special place in my heart, something about it is just so god damn good. Unlike in modern bethesda games the lockpicking minigame is literal lockpicking, without bullshit skill requirements saying what you can and can not pick, if you're good at it, even at level one you can go do whatever the fuck you want.

3. leveling & scaling. this has and in some ways is undeniably a flaw. In my opinion scaling in general does not belong in elderscrolls/fallout. it's just plain fucking bad. With that out of the way we get to leveling, which yeah has some weird hickups and minmaxing oddness, but the leveling system, for me at least, IS elderscrolls. It's been around from the very beginning and they've stuck to it, even in the massively dumbed down and cut apart skyrim, the basic part of it is still there. It is without a doubt something unique that I have never seen in another game before elder scrolls got popular.
>>
>>382596678
>reviews
so fucking what? fucking reddit shill

/v/ and pretty much anybody who actually likes rpg has been hating Oblivion for over a decade now
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