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Now that the honeymoon phase is over can we finally agree that

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Now that the honeymoon phase is over can we finally agree that Swamp Souls 3 was an abomination and that the one-trick-pony Hidetaka Miyahacki was to blame?
>>
Swamp Souls 3 was an abomination but Miyazaki wasn't to blame, all 3 games Miyazaki have been in direct control of (DeS, DaS1 and BB) were all excellent games.

Miyazaki was just "put on the team" of Das3 because of the B-team meme from das2 - they figured it'd help calm concerns down if they pretended he had been the lead designer the whole time - but in reality he played a minor supervisory role and even then only from around the halfway point in development.

This was common knowledge even before das3 came out, Miyazaki gave several interviews saying he wasn't very involved in the series anymore.
>>
Dark Souls 2 is the only questionable game in the series. Rest are objectively good. Stop.
>>
>>382443614
3 is good in a vacuum.
The problem is it's an iffy sequel to a fantastic game that both squandered its potential in a few fields and changed the mechanical formula too much.
>>
>>382443614
3 is too linear.
>>
3 was passable. I enjoyed it enough for what it was for one play through but have no interest in playing through it again. DaS1 will never happen again. Never had a chance to play DeS.
>>
>>382443267
3 was my favorite. After playing 3 I literally can't go back to 1. It's just too slow.
>>
>>382443267
No. They were all good in their own way, and I was thoroughly entertained by each installment because I'm not a nitpicky contrarian faggot who hates videogames.
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>>382443887
This didn't really bother me since the areas themselves are pretty complicated and interesting.

Can you do that many different routes in Bloodborne? I'm playing it right now, and although I can see how things leads back to each other and whatnot, it doesn't really matter since you can teleport anywhere anyways. Dark Souls 1 still did it the best, and I wish both Bloodborne and Ds3 were more like it.
>>
>>382443614
2 isn't questionable at all. It's level design is a bit lacking, but everything else makes up for it in spades. Especially the PvP, probably the best PvP in any Soulsbourne game was in DS2, despite soul memory.

It's literally a breath of fresh air compared to 3's wet fart.

3 was trying too hard to be Bloodborne, and was trying to hard to ape off of the nostalgia from the 1st game. As such, it comes off more as a cheap imitation than anything. Instead of being a celebration and a great final send off for the Souls series, it's more like a fangame that screams "HEY, YOU GUIZE REMEMBER THIS PLACE? WHAT DOES THIS BOSS MAKE YOU THINK OF?"

That sort of shit is why I actually applaud DS2. It referenced the past, but still tried to do something new and all its own.
>>
>>382443806
All the souls games are like this though. The more you play them, the less impressive the next one will be. I'm playing Bloodborne right now, and it's not really doing anything for me. I guess that's to blame for Ds3 "stealing" some of it's elements, but there really isn't much here when it comes to variety.
>>
>>382443267
Why do you hate fun?
>>
Dunno if we want to have this thread, but in terms of pvp, for me it's ds3>DS2>bb>dad>Des

In terms of gameplay/story Des=das>bb>ds3>DS2

I don't think any of them are bad outright, just some excel in certain areas over others. Ds3 just has a huge coop/pvp emphasis which kinda fucked over the solo gameplay and story.
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HOOOW CAN I KILL ALDRICH?
FUCK THAT RAIN OF ARROWS
>>
>>382443267
Yes. The majority of the locations are terrible. After DaS2 I didn't think 3 would fall so flat as well. DeS DaS and BB are all that's worthwhile.
>>
>>382443267
The swamps were all different and cool, I don't know what you faggots are smoking when you complain about that.

Dark Souls 3 was cool. I liked how many mini boss tier enemies there were in the game. Far more than DeS, DaS2 or Bloodborne had which made it more interesting than those games to me.
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>>382447664
pvp in das3 is an abomination
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>>382448034
Sprint away, lighting resin, roll away as he dives down, stay on his ass, gg
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>>382448034
Just run
>>382446653
Also, literally NOTHING about DaS3 was fun.
>>
>>382443267
It's clear now more than ever that Japan Studio is the true A team.
>>
>>382443614
3 looks pretty is fun to play has a god-tier ost
But its far from objectively good, easily the worst in the series.
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>>382448452
2 is worse. Less memorable environments, less memorable bosses, less memorable armor designs.
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>>382448320
>>382448303
>>382448034

SL1 Aldrich is pure aids, nameless King and Gael is much fairer and the best fights in the whole series, just saying.
>>
People were counting on the DLC being amazing to prop up DS3, like the DLC did for DS2.

Can't blame anyone who hung their hopes on that; Dark Souls and Bloodborne's dlc were amazing. DS2's dlc was quite good, totally salvaged the game.

However, DS3's dlc was awful, even though they had 2 shots at it. It's worse than the main game design wise, which is something we're not accustomed to from soulsborne DLC. I think it's safe to say DS3 is the worst of the 5 now.
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>>382448897
>Nameless king and Gael
>good fights
>let alone best fights
Hah!
>>
>>382443267
I was fine with the swamp, it made it rewarding to finally get all 3 towers lit up.

I actually hated Irithyll alot more. Felt like they totally phoned it in with the level design. I did like surprise at the top with Anor Londo there. The dungeons were decent, but the pay off (Profaned Capital) was clearly a rush job. Was expecting some amazing vertical level design there - a huge missed opportunity in favor of a 300 foot ladder.
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>>382448034
You're supposed to stand in the middle of the room and quickly get to him when he pops up and hit him so hard he staggers and is unable to shoot arrows.
>>
>>382443267
DaS > BB > DS3 > DeS > DS2

Old Hunters > Iron King > Artorias of the Abyss > Ring City > Ivory King > Ashes of Ariandel > Sunken King

Anything else is a meme opinion
>>
How do I turn off the HDR in Dark souls II?
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>>382443267
I honestly feel bad for anybody who was too autistic to enjoy DS3

Much less if you're still making threads about it
>>
>>382443267
3 was the best imo, the combat and the bosses are the best in the series, and that's what matters at the end of the day. I'm suspecting that this is a DaS2 apologist thread.
>>
>>382443267
3's gameplay is great but fuck me the aesthetics are dull and boring as fuck.

1 = BB > DeS > 3 >>>> 2.
>>
>>382449783
>the combat and the bosses are the best in the series
The environments are also pretty damn good, DaS1's are better but they're still up there.
>>
I don't know why people can't just admit that DS3 fucking sucks.

They always go on some weird unrelated tangent on DS2 every time the subject comes up, as if anyone gives a shit about 2.
>>
>>382449975
>They always go on some weird unrelated tangent on DS2 every time the subject comes up, as if anyone gives a shit about 2.
Have you even looked at this thread? The DaS2fags are the ones who came in here first to exclaim that 3 is shittier than 2, even though nobody mentions or gives a fuck about 2 prior to their posts.
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>>382449576
>sunken king last
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>>382449860
DaS1 is much better in its world design though, and most of the environments are strikingly memorable. DaS3 has a few individually well designed and beautiful levels (boreal valley, Archdragon peak) that rival the best in the series (peak is my personal favorite from all games), but a lot of the others are dull rehashes of previously seen similar levels (catacombs, demon ruins, A LOT of swamps), which takes many points off. Still the best though.
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>>382450272
I still don't see the reason for the swamp complaint. They are more interestingly designed here than they ever were in previous games.
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>>382449783
Yeah, pretty much this.

Gameplay, OST and bosses are why I play Souls games and 3 is the best in those fronts so it's the best game in the series to me.
>>
What's with the DaS 3 swamps meme? I'm at the Grand Archives and the only swamp I can remember is the one before Abyss Watchers. Are there going to be a ton more after the Archives or something?
>>
>>382450179
>terribly designed Zelda puzzles that force you to warp out
>infinite poise soldiers and turtles that are impossible to hit with half the weapons on the game
>copypaste Gank Squad
>copypaste Elenor who literally uses Player spells
>>
>>382450382
>I still don't see the reason for the swamp complaint
it's literally autism
>>
>>382450441
There's a small one in the DLC. But yeah you already passed the 'swamp' they are talking about
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>>382450441
People memeing about DaS3 and claiming Blighttown wasn't dogshit are lying to themselves.
>>
>>382450441
there's like I think 1 in the dlc
that's it, it's just shitposting
>>
>>382450382
It's not like I hate swamps in particular, but there's just a few too many, since they were shooting for that "rotting world" feel. I'm not saying the swamps are badly designed, but the overall world design could really benefit from more diversity, like it did with unique levels such as Archdragon peak. Wasted opportunities, especially in the DLC (2 swamp levels, seriously?), and I'm saying this as someone who loved TRC overall.
>>
I get that people don't like 3, but why are they saying that 2 was great?
Most of the bosses in 2 were just kind of there.
>>
>>382450875
DaS2 falseflagging as oldfags to shift blame away from their shitty game and feel better about their shit taste.

I don't know how can anyone play that trash, knew it was shit by the first three bosses alone.
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>>382451006
It's not unplayably bad, I still put 80 hours in. But it's very clearly the worst Souls game.
>>
>>382451237
What I don't get with DaS 2 crowd is why they say that 3 shamelessly rips off of 1 when 2 basically does the same thing.
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>>382450840
the "swamps" in TRC are tiny and don't poison you or even slow you down. Its literally just a different texture for the ground

How can anybody be this autistic?
>>
DS3 has the best bosses in the series
DS2 has the worst bosses in the series

If you disagree with either of these statements, you are blatantly shitposting
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>>382451738
Fucking this

Its like throwing a fit because you don't like grass, or cobblestones.
>>
>>382451738
First off, the first swamp in the earthern peak in TRC is a proper swamp, slows you down and poisons you. The bigger one in the ringed city is like you said.

Even if we disregard the existence of the earthern peak swamp, the swamp in the ringed city gives the devs an excuse to be lazy with their level design. Try to imagine that instead of the swamp you had cobblestone covering the ground, do you really think they would've implemented that? Swamp ground is very dull and lets them get away without actually putting something interesting in all that space.
>>
>>382451860
You must be joking
Dark Souls 3 has a shitload of bosses that are literal gimmicks
>>
>>382443267
So it's ok for Bloodborne to have 5+ areas that are streets but when it comes to swamps it's bad?
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>>382452346
Greatwood
Deacons
Wolnir
Yhorm
Wyvern

So 5 out of 24 bosses? That's a shitload?
>>
>>382443267
So it's ok for Bloodborne to have 5+ areas that are streets but when it comes to swamps it's bad?

>>382450272
Fuck off retard. The only memorable area Dark Souls 1 has was Ash Lake. Everything else was generic.
>>
>>382452346
>shitposting
hey look, I was right
>>
>>382453278
>Fuck off retard. The only memorable area Dark Souls 1 has was Ash Lake. Everything else was generic.
If this is honestly how you feel, then I'm just sad for you

What do you even play these games for?
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>>382453723
When I played DaS1(which was my first Souls game) none of the areas left me awestruck except ash lake. I can't remember any of the areas unless I look them up.
>>
>>382443267
I like Dark Souls 3 but it's a huge pain to replay due to the linear world structure. Depending on what build I want I might not get the weapon I want until the ass end of the game, where in Dark Souls 1 I could get the shit I wanted reasonably early thanks to the more open and interconnected levels.
>>
>>382454006
Same with Bloodborne. Just way too linear. And the horrible enemy variety doesn't help either.
>>
>>382452346
Demon Souls had most of its bosses as gimmicks
Dark Souls 1 had 3 different bosses that were effectively the same
Dark Souls 2 had a large amount of either bad or uninspired bosses with a few gems here and there
Haven't played Bloodborne so can't comment.
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>>382453985
really nigger?
>>
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DaS3 > BB > DeS > DaS >> DaS2

In terms of gameplay, this is how I feel about it. Level design and combat flow is juicy in the top three, but less so in the last two.
>>
>>382454196
Oh yeah the Reddit meme area that all the fatfuck neckbeards jerk off about. I totally forgot about that one.

Oh and how dare I forget about le ebin firelink shrine.
>>
>>382454096
Yep, also makes it less fun to replay because you can't challenge yourself by going to the areas you find harder earlier. Demon's Souls, while it had linear levels the hub world allowed you to choose what to tackle and when. I wonder why Fromsoft stopped with this kind of design in favor of the more linear approach?
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>>382454554
To appeal to the casual audience. I'm not even kidding. From even admitted it. Bloodborne was literally made with casuals in mind. Why do you think regenerating health and spam r1 combat is in it?

https://www.google.com/amp/s/www.vg247.com/2014/08/13/bloodborne-the-sense-of-punishment-is-much-less-wider-audience-is-the-target/amp/
>>
>>382454801
>regenerating health and spam r1 combat
t. butthurt PCfag who didn't actually play the game
>>
>>382454245
I disagree, DaS3's armor on hit instead of 1's poise and the shields being shitty means that rolling is really the only viable means of defense. I dunno about you, but I liked being a big fatty in 1 with a big old shield that lumbered about and was a fucking wall. In 3 there is no reason AT ALL to ever have fat-rolls, it's just a punishment for wearing heavier stuff without the proper rings/stat placement, made even worse by the fact that equip load is it's own stat in 3.
>>
>>382445726
You. I like you.
>>
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>>382454801
Also, Miyazaki himself said that Bloodborne was limited and that he preferred working on Dark Soul 3 because it had actual variety.

Everyone on this board, however, ignores the fact that it was lacking in replayability/content and that it was casual. I only wonder why they ignore it.

https://www.google.com/amp/www.playstationlifestyle.net/2015/09/13/miyazaki-talks-dark-souls-3-freedom/amp/
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>>382454903
Love this meme.
>>
>>382454801
>>382455183
It's a shame really, but I wonder if time in development is a factor here. I imagine making the vertical world design of 1 was a large undertaking, one that ate up alot of development time. Everyone knows that quality wise Dark Souls 1 takes a dip after Anor Londo, maybe Fromsoft figured it was smarter time wise after working on the Dark Souls 1 DLC to focus on linear design because the quality was more consistent?
>>
>>382454801
>>382454903
I can attest to this though. I used to hate the fuck out of these games. Bloodborne was specifically designed in every last, miniscule aspect to appeal specifically to people who hated Dark Souls.
>>
>>382450382
The problem is more that it's overplayed. There's one swamp in DS1, there's a couple in DS2 (I think, it's been a while since I played it) and at least three in DS3. DS2 and 3 have the same problem with their swamps - there's nothing equivalent to the Iron Ring for the player to trade a ring slot for the benefit of unhindered motion. It teases out and hints at a larger problem 2 and 3 share - DS1 contains a lot of strategic elements, including weapon repair, that require the player to think beyond this or that immediate encounter and drum up a fairly large body of knowledge and use it intelligently while planning long term goals. What 2 and 3 lost in that brought other things - linearity, disposability, incoherence (more 2 than 3, of course) and as that sets in the worst of it all - a loss of conceptual continuity between the first Dark Souls and its sequels. I understand that if one takes an objective view of the series starting with Demon's Souls then Dark Souls 1 is the black sheep. Whether deliberate or not it throws out many standby elements the other games rely on and it's actually because of it.
>>
>>382452589
There's not a single sane person on Earth who likes Swamp levels.
>>
>>382457583
There's only like 2 main ones(1 in Farron swamp and 1 in Dreg heap) that slow you down though. The other ones are really small or simply there for aesthetic purposes. Bloodborne has very poor environment variety.
>>
>>382449576
Old Hunters > Artorias of the Abyss > Iron King > Ivory King > Ashes of Ariandel > Sunken King >>> Ringed City

Fixed that for you lad.
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>>382458193
>BB
>worse environment variety than DaS3

Nope.

>b-but all BB levels are just city environments!!

They still have huge variety between them. Old Yharnam looks nothing like Cathedral Ward nor does it play like it.

I sure hope you like castle ramparts, cathedrals and the colour grey.
>>
>>382454545
I'm sorry that you didn't enjoy the game as much as I did
>>
>>382458481
>MUH SWAMPS

I can't imagine being this autistic
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