[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

>install thrawn's revenge >start new galactic conquest

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 79
Thread images: 16

File: Star-Wars-Empire-at-War-Forces-o.jpg (335KB, 1024x768px) Image search: [Google]
Star-Wars-Empire-at-War-Forces-o.jpg
335KB, 1024x768px
>install thrawn's revenge
>start new galactic conquest map
>from the get go i have a shit ton of planets and money and ships
>including a fucking super star destroyer
>steamroll a few planets around me to check if i'm really as powerful as i seem to be
>get bored and quit playing within 30 minutes

how do i enjoy thrawn's revenge /v/? when does it get more interesting? what are its strengths that i should look out for?
>>
>Hard
>Rebels or Chiss

Enjoy raging.

Or you can install RaW instead and rage even when playing on easy
>>
>>382435198
what's RaW?
in fact i did start with the imperial remnant but i don't remember the map. also not really sure how this progressing an age works. if i kill a faction leader, doesn't that mean i'm close to winning anyway? how would i even experience more than a couple of eras?
>>
>>382434717
>playing empire at war for a challenge

nigga wat u doin
>>
>>382434717
>install thrawn's revenge
Why would you ruin the game like that
>>
>>382434717

I've never played Thrawns Revenge on Galactic Conquest mode. I've just played it on Skirmish and it's fun as fuck.
>>
>>382435916
/v/ convinced me to install it
>>
>>382436092
It's lore breaking shit
>>
>>382435916
>ruin the game

But vanilla is garbage
>>
>>382434717
Yes, I tried one of the mod campaign maps too, and they were huuuuge. I just got bored. Modders often fall into the bloat trap.
>>
>>382436113
but all that lore is not canon anymore so there's nothing to break :)
>>
File: 1497317195559.gif (2MB, 382x369px) Image search: [Google]
1497317195559.gif
2MB, 382x369px
>>382436238
>Corruption whack-a-mole
>>
>>382434717

I'd be enjoying this game if it didn't crash / freeze every 5 fucking minutes
>>
This game, like the Battlefronts, are only "good" because of the STAR WARS™ franchising. They're all mediocre games. I mean, Homeworld came out in 1999, while this came out in 2006...
>>
>>382436627

KYS for having bad taste.
>>
How would you fix galactic conquest ?
>>
>>382436781
me?
>>
All the mods are just "hurf durf more shit build faster" so much squandered potential. The expansion is annoying as dick with the corruption shit anyway
>>
>>382435483
Republic at War, a Clone Wars-era mod
>>
>>382436781
>>382436781
Flip from RTS to TBS. Battles have a set number of turns. If they don't finish in those turns then they are put on hold until the next campaign map turn where you pick them up again
>>
File: imperial fleet.jpg (136KB, 1000x424px) Image search: [Google]
imperial fleet.jpg
136KB, 1000x424px
>>382436719
Do you really think the gunplay is good in the Battlefronts? Do you think EaW has well designed units? Fuck the little corvettes that absolutely nullifiy fighters/bombers, and fuck the missile cruisers that nullify them even further.
I'm also a bit weak towards Star Wars... I love giving broadsides with Star Destroyers and crushing rebel scum, but the game itself is mediocre.
>>
>>382436351
It didn't help that getting rid of corruption sacrificed one of your hero units, only for the planet to be corrupted again in a matter of minutes.

Seriously, what were they thinking making the Zann Consortium overpowered as fuck in nearly all aspects? I'm pretty sure there wasn't a single thing the Rebels did better than Zann.
>>
>>382437425
Their units were better too imo

>those fucking ships that ignore shields
>>
>>382437135

The gameplay in the Battlefronts by Pandemic is fantastic you fucking retard.
>>
>>382437553
There's a deep problem with your gunplay when riflemen are terrible versus infantry in comparison to the at class. You don't remember the "at" mines that you can just lop on infantry? Blasters are useless when you can just OHK with rockets, at mines, and remote detonators.
>>
>>382436781
position the systems and hyperspace lanes in such a way that you don't have 20 border worlds that you need to defend. sins of a solar empire does it better by having a bottleneck system every 3 or 4 planets.

my most intense game ever was between me and an ai that had two border systems on opposite ends of the map and we kept transferring our main fleets from one to the other looking for a chance to attack while the other guy's fleet was away. we did this for like an hour and a half. long range scanners meant we could see when the fleet was moving on from the border system and where it was going.

thanks to those retarded op fortress bases it meant that the only way to win was to attack while the other guy's fleet was away, otherwise the defender who had a fleet + a starbase would 100% win. in the end i won because i left my system open for a bit. and lured him in. being vasari meant i could just watch his fleet movements and when he got within 3 systems from the border hyperspace my whole fleet directly from one end of the map to the other.
>>
>>382437135
wait, how do missile cruisers nullify fighters and bombers?
>>
>>382437765

It would be cool if Battlefront played like Red Orchestra but it doesn't. It's fine as it is though.

You just have shit taste.
>>
>>382437884
They have an AOE attack that oneshots fighters in a relatively large radius. They don't only shoot one rocket, but a salvo of six or something. This makes using fighters and bombers extremely hard versus them, while it is so easy to just dump two or three missile cruisers with an incredible range behind your battleships. The Empire has an easier time, as they have a number of tie fighters that spawn for free each match, so it doesn't hurt to lose them. But as the Rebels you will have a hard time keeping your fighters alive.
>>
File: 1469768891599.jpg (60KB, 476x687px) Image search: [Google]
1469768891599.jpg
60KB, 476x687px
>>382437547
>mass drivers
>viper starfighters
>can blow up your mines, factories, and other land buildings from the galactic conquest map, without going into battle
>have the best way to make money
>no tech levels
>basic land infantry unit shit over everything
>nightsisters
>canderous assault tank
>factories and land turrets had shields
>ig-88 can instantly destroy the death star and its fleet

And that's just all the shit I can remember.
>>
>>382437765
Which is true for many shooters, so what exactly is the problem?
>>
>>382438516
turrets were like 10% of the cost to build too
>>
>>382438243
oh yeah, i forgot the rebels have to build their strike craft. i took one look at that and never ever built fighters or bombers. absolute waste of monies

honestly what you're saying is true but i never used missile cruisers against fighters, just starbases. can you even target fighters with missile cruisers? if you can, that's bullshit.
>>
>>382438869
bombers can do bombing runs on land maps if in orbit its always worth at least 1 you dont have to deploy them in space battles
>>
>>382434717
Should have started with the Thrawn campaign. That's the only one where it is intended that both sides start off with parity.
>>
>tfw no EaW 2 with actual good ground combat ever
>>
File: 1492368400000.jpg (120KB, 740x737px) Image search: [Google]
1492368400000.jpg
120KB, 740x737px
>>382439152
>actually playing the land battles
>not creating a fuckton of units and auto-resolving
>not waiting for the death star to be built and destroying every planet in the galaxy
>>
>Not using Yoden mod for superior clusterfuck
>>
>>382439236
which one is that and where do i find it? is it a galactic conquest map?

also what do you mean it's the only one where parity is intended? are you telling me that i was actually intentionally supposed to be op as imperial remnant? that i get 50 ships while the others get shit?
>>
File: HYAAAAAAAAAAAAAAAAAAAAAAAAAAAAH.jpg (39KB, 480x288px) Image search: [Google]
HYAAAAAAAAAAAAAAAAAAAAAAAAAAAAH.jpg
39KB, 480x288px
>>382438869
I think the AI is basically fire at the first thing that enters range, so of course you can trick them into firing onto your Destroyers while the bombers swing around the sides. But there's always the element of micro. You'll probably send your TIE bombers off in one blob to one of the sides, while you move your fleet to engange, and so ONE rocket from ONE stray cruiser can wreck all 30 of your clustered bombers.

They were supposed to be siege units versus Star Bases, but they are just too powerful. I like the idea of diverse fleets. I like the idea of having light corvettes escorting your capital ships, protecting them from fighter attacks. But the corvettes are just so powerful against fighter craft that fighters become near useless. Especially that Tartan Cruiser with the ALL POWER TO WEAPONS that absolutely destroy out fighter attacks in seconds.

Also Tie fighters are just better than all Rebel strike craft because you can focus on other things after pressing the Hunt and Destroy button.
>>
>>382439652
Which galactic conquest were you playing?

For example, if you start off as Isard with her Super Star Destroyer you are playing as the supreme Empire just after the battle of Endor in the movies, so you've still got all of the Empire's resources and shit, including Super Star Destroyers.

There should be a GC called the Thrawn Campaign or something like that which is set during the events of the Thrawn books a few years after Endor where the New Republic and Empire are evenly matched. If you want an actual challenge, try playing in the later GCs as the Empire.

The version you are playing is very outdated though, so I would download the 2.2 demo and then this submod.

http://www.moddb.com/mods/more-submod-for-thrawns-revenge-icw-demo
>>
>>382439912
yes, that was the one i started with. thanks for the advice

i saw that mod but i was hesitant to try it because it said "demo". why do i need it? and how did you know which version i was playing?
>>
bought it what are some good mods

used to own it when i was like 14 but didnt understand modding
>>
>>382435483
Its been some time since i played, but depending on the map there are limited eras. Iirc the eras depend on the IR leader, so when yours die the era will move on. You are stronger in some, weaker in others, same goes for your enemies
>>
File: thrawn.png (2MB, 1902x1041px) Image search: [Google]
thrawn.png
2MB, 1902x1041px
>>382440176
>how did you know which version i was playing?

The last full release of Thrawn's Revenge was back in like 2013 and that's what people would obviously go for. It has a lot of silly things wrong with it though such as ridiculously over the top laser spam.

This year the devs released a demo of the next build which has a single GC called Hunt for Zsinj showcasing a bunch of new features such as having multiple factions on the map at the same time.

With the submod I linked (get the one that says NEWEST) it adds everything else to the 2.2 demo so you have all the galactic conquests from the previous version plus the submodder added some new stuff.
>>
>>382440349
I enjoyed this one. Basically rebalance and reskin. Same campaign maps I think.

http://www.moddb.com/mods/empire-at-war-re/images/bombing-run1#imagebox
>>
Are there any KotOR-themed mods?
>>
>>382440369
what? so what if my leader never dies? if i want to move up an era i have to intentionally kill off my leader? is dying in battle the only way? i think i remember there were some assassination options too but i'm not sure.
>>
>>382440562
>over the top laser spam.
are you referring to how it looked like when a SSD started firing all guns?
>>
>>382440659
That's a good example of what I mean. The newer versions make it so there will be less laserfire on screen at any one time which stops the game chugging.
>>
>>382440659
he probably is, i instantly noticed it when i fired up the game

>>382440562
alright, i'll look into it, thanks for the advice. i had no idea it was that old
>>
>>382440631
well yeah, and each era you will have new leaders anyway, i would say era 3 is probably the best for the remnant forces because you get palpatine with his eclipse
>>382440723
thats a great idea, i remember fielding two SSD's and it would just be green all over the place
>>
File: tumblr_mbvabkC2Pg1rzig3to1_400.gif (377KB, 400x289px) Image search: [Google]
tumblr_mbvabkC2Pg1rzig3to1_400.gif
377KB, 400x289px
>>382440659
>Being a rebel on the recieving end


Also
>click in the middle of the streetsigns, post boxes, and cars
Are the bots winning the battle against captcha?
>>
>>382440562
Wow I didn't know it got updated. Cool. Gonna try out the new version.
>>
File: starwarsvi.jpg (151KB, 1363x581px) Image search: [Google]
starwarsvi.jpg
151KB, 1363x581px
>>382434717
Just play one of the Star Wars mods for Sins of a Solar Empire instead.

Interregnum is pretty cool.
>>
>>382441149
i love sins>>382437792
but i got tired of the titan/starbase meta and i haven't picked it up in years. how is that mod in that regard?
>>
File: big_galaxy_for_you.png (1MB, 1283x806px) Image search: [Google]
big_galaxy_for_you.png
1MB, 1283x806px
>>382441075
As I said, best way to play the mod now is to...

>download official 2.2 demo from http://www.moddb.com/mods/thrawns-revenge/downloads/patched-imperial-civil-war-22-demo-zsinj-gc
>download More submod from http://www.moddb.com/mods/more-submod-for-thrawns-revenge-icw-demo/downloads/newest-more-submod-22-for-icw-tr-22-demo
>>
>>382441383
what's with no planets on the western and southwestern fringes? is there a lore reason for this?
>>
File: hunting_down_grand_admirals.png (2MB, 1899x990px) Image search: [Google]
hunting_down_grand_admirals.png
2MB, 1899x990px
>>382441539
Well the south-western fringes is because most of the action in the mod is set in the more eastern areas due to that being where most of the fighting between the Imperials, warlords and Rebels takes place. The only people with any real presence near Bespin and Endor etc. are the Eriadu Authority and Rebels.

The western edge is because it's Unknown Regions and the only faction with any presence there is Thrawn's Empire of the Hand. I know for a fact that the mod devs plan on adding more stuff to the region, like the Chiss so I imagine they'd expand the shit out of that area in such an event.
>>
File: Dark_Empire_Autism.png (2MB, 1911x1001px) Image search: [Google]
Dark_Empire_Autism.png
2MB, 1911x1001px
>>382440790
>i would say era 3 is probably the best for the remnant forces because you get palpatine with his eclipse

Disgusting. Worst part of the entire Expanded Universe in my view.
>>
>>382442205
jesus christ look at all those fleets. this was my original problem. how can the ai possibly stand up to this?
>>
>>382442672
>how can the ai possibly stand up to this?

They can't. Dark Empire is autism empire. Though to be fair I think the New Republic has a fair few ships as well. In later GCs they get access to New Fleet ships like the Viscount which is a 20 mile long Mon Calamari cruiser.
>>
>>382441860
>Mon Mothma straight up putting a hit out on the rest of the Imps
Straight up savage (oppress)
>>
File: Preview.jpg (820KB, 1024x768px) Image search: [Google]
Preview.jpg
820KB, 1024x768px
I have never raged so hard at a strategy game before.

Cool units, though.
>>
>>382443083
They did a lot of the work themselves.

>The historian Voren Na'al remarked that had the Grand Admirals banded together immediately after Endor, the New Republic may have been snuffed out in its infancy. Owing to personal ambition, ill-chance, or madness, such an alliance never occurred. Declann had been killed at Endor, while Teshik had been captured after unsuccessfully trying to rally the fleet and fighting on alone. He was later executed by the New Republic for war crimes. Batch went into hiding after the failure of the Phantom TIE project, until his crew murdered him and defected to Warlord Blitzer Harrsk. Makati, Syn, Takel and Tigellinus continued to defend their areas of operations while waiting for guidance from Palpatine's successor: Syn was killed during Admiral Ackbar's liberation of Kashyyyk, while Makati died while trying to keep the Corporate Sector an Imperial possession. Takel and Tigellinus died after throwing their lot in with the Central Committee of Grand Moffs, which ended up doubting their loyalty and executing them. Grunger and Pitta set themselves up as warlords and ended up mutually perishing in a battle over control of the Corellian sector when Grunger rammed his flagship the Aggressor into Pitta's torpedo sphere. Octavian Grant supported Grand Moff Ardus Kaine's breakaway Pentastar Alignment, while Ishin-Il-Raz went mad, attacking worlds in the Outer Rim Territories apparently at random until he died plunging his flagship into the Denarii Nova.
>>
>>382443282
Beautiful
The Imperial squabbling after Endor was always fun, it's makes standouts like Daala and Thrawn really noteworthy. Wonder how Battlefront 2(6) will show the Remnant.
>>
>>382442205
i never read any of it desu, only summaries but it seemed full retard
>>382442672
>>382442783
exactly, they cant, and i think at that point you can also build your own SSD's, you just grow so fucking strong its ridiculous
>>
are there good clone wars mods
>>
>>382443516
>Wonder how Battlefront 2(6) will show the Remnant.

Presumably badly. Say what you want about the autism of the old EU after two decades people managed to retcon and weld the post-Endor Empire into something relatively sane and interesting to read about.
>>
>>382443083

What else were they going to do?

>Oh hey it looks like we just scored a decisive victory in this galaxy-spanning war that's cost millions of lives and been going on for years. The Empire, our hated foe, is reeling in disarray.
>How best should we capitalize on our newfound advantage, Mon Mothma?
>Eh, let's just call it quits now.

Also there'd be no merch to sell if things went this way, so it's doubly unnaceptable.
>>
>>382443173

Link to this mod please.
>>
you don't play EaW for a challenge, you do it to genocide rebels
>>
>>382445427
mod link:http://www.moddb.com/mods/star-wars-battlefront-commander
>>
>>382445568
It isn't genocide if they're not people.
>>
>>382441383
i've installed this now and im in the galactic congquest screen. Are there no eras in this mod? it only lists numbers of planets
>>
>>382446153
>Are there no eras in this mod
Uh there should be.

>it only lists numbers of planets

That doesn't sound right. Perhaps an installation bug?
>>
>>382446265
yeah also are the planets on the map supposed to look like that? as in a complete line on top?
>>
>>382446570
>yeah also are the planets on the map supposed to look like that

That's just an unavoidable glitch due to the way the map has been changed I think. It's supposed to look like that.

Stars Align should be the era one I think,

Empires at War is the one with Zsinj, Pentastar, Empire proper, Maldrood and Eriadu all fighting each other.
>>
>>382445883
eddy_murphy_meme.jpg
Thread posts: 79
Thread images: 16


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.