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Let's talk about TF2. Here's how TF2's artstyle

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Thread replies: 36
Thread images: 5

File: TF2 Golden Age.gif (2MB, 380x400px) Image search: [Google]
TF2 Golden Age.gif
2MB, 380x400px
Let's talk about TF2.

Here's how TF2's artstyle has skull fucked.
>We submit something good, Valve likes it.
>You submit more, Valve likes it.
>We submit gag items, Valve likes it.
>You submit more gag items, Valve likes it.
>>
Too many words. One word will explain everything: silhouettes.
>>
>>382311965
>silhouettes
they are the reason? that makes less sense than this.
>>382311896
>artstyle has skull fucked.
>>
>>382312064
Yes. You can't distinguish the silhouettes any more. How does "artstyle has skull fucked" make any more sense than that?
>>
>>382311965
Didnt they apply this technique to Disney characters as well?
>>
File: 1498808275081.png (72KB, 1503x2040px) Image search: [Google]
1498808275081.png
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>>382311965
>>382312064
>>382312132
>>
Someone should definitely create a list of cosmetics that don't clash with the original art style.
>>
File: Screenshot_20170629-011838.jpg (166KB, 720x503px) Image search: [Google]
Screenshot_20170629-011838.jpg
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>>382313897
That's probably like 90% of them.

>tfw too much content actually ruins a game
>>
>>382313897
https://wiki.teamfortress.com/wiki/Sniper_vs._Spy_Update#Cosmetics
>>
>>382313852
I didn't realize but now that you point it out, yeah it's hard to figure how who's who.
>>
>>382313982
I think most beards/mustaches are ok.
>>
>>382313897
Anything made by valve prior to polycount contest, I happen to work on the workshop for a living.

What frustrates me about the workshop is item makers don't ref valve textures and models anymore.

Hell people encourage them not to
>>
>>382313852
It legit took me a while to figure this out, damn.
>>
>>382314121
>Hell people encourage them not to
Casual newfag scum.
>>
>>382314132
The only ones I can recognize are ones whose legs aren't fucked. And in the case of the Demoman, because he's the only one who got a pegleg
>>
>>382311896
It's a good thing that items that clash with the artstyle more are typically more rare and expensive and that that outfit can only be equipped during a full moon or when it's halloween
>>
>>382311896
Fuck off with these threads already

Don't wanna see hats? Use this mod http://www.teamfortress.tv/35222/no-hats-mod
>>
>>382314378
How about I want to see cosmetics but only the ones that actually look good in the game's art style
>>
>>382313852
>>382314047
>>382314132
>>382314283
Those silhouettes have almost every cosmetic equipped at once. You only have 3 cosmetic slots per class and to make them look that bad you'd need 50.
>>
>>382314283
soldier's got the conch, pyro still has the flamethrower pointed out, and heavy is fat, but that still leaves the last 3 as literal whos. I forgot demo has a peg leg and thought it was engie. Demoknight is fucking cancer.
>>
>>382314994
Engie has his Wrangler
>>
>>382313852
Sniper-Pyro-Scout
Engie-Heavy-Demo
Spy-Soldier-Medic
Literally the only ones that might've been hard to tell for me were Sniper and Soldier.
>>
File: Capture.png (359KB, 1158x734px) Image search: [Google]
Capture.png
359KB, 1158x734px
>>382313852
>>382314047
>>382314132
>>382314283
>>382314824
I can't be assed to equip every cosmetic, but pic related should give you a good idea of what those silhouette loadouts actually look like. It's a shitposting tool.
>>
>>382315223
>kill me
>>
>>382315223
I can't wait until valve gets off their fucking high horses and hire a company to handle tf2.
>>
>>382315556
What?

They already do hire other companies to do their games, like CS:GO

TF2 is just a cosmetic cash whale simulator, no effort needed for that
>>
>>382315751
>Implying CS:GO isn't even more of a cosmetic cash wale simulator
>>
>>382313852
>it doesn't matter who they are just click on their heads
>>
>>382315908
at least CS:GO has gameplay attached to it.
>>
>>382313852
You can tell easily from their legs
>>
>>382316841

TF2 has way more gameplay attached to it than CS:GO.
>>
>>382314535
You can actually do that, too, or at least you used to. The old version of that mod had a file of every hat model as a 0kb file that would overwrite the ingame model. You could pick and choose what stayed.
>>
>>382317120
not really

it's just a fucking huge smorgasborg of over a hundred weapons that are poorly balanced and ruin class identity with the worst official and unofficial servers I've ever seen attached to a game
>>
When TF2 came out the main appeal to me was the inspired art style and personality in the characters. Seeing it ruined like this is an utter travesty. I can't imagine what someone would think if they're picking up TF2 now.
>>
File: 1498816625033.png (723KB, 1264x2883px) Image search: [Google]
1498816625033.png
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>>382317464
Imagine being one of the original character and concept designers
9 years of your time and effort straight down the drain
>>
>>382311896
why are you autists stuck on "ruining TF2's artstyle" Overwatch and LoL have crazy art styles and references and people love it
Thread posts: 36
Thread images: 5


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