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>Loot Balance - First Pass - Changelog >Care Package

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Thread replies: 14
Thread images: 2

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>Loot Balance - First Pass - Changelog

>Care Package

>New weapon, the Groza, was added. This weapon may only be acquired in Care Packages.
>VSS will no longer be found in Care Packages. It will remain to be spawned in the map.
>At a low probability, you will be able to acquire AR Silencers and SR Silencers in Care Packages.
>At a low probability, you will be able to acquire 4x Scopes in Care Packages.

>World Spawn

>New weapon, a 9mm pistol with full auto mode, the P18C, was added.
>Spawn rate of SCAR-L was decreased to better fit the weapon's tier.
>Spawn rate of UMP was slightly decreased.
>Spawn rate of UZI was slightly increased.
>Level 1 Helmet was being spawned at a much higher rate than the Level 1 Vest, and the spawn rate was adjusted so that both items will be spawned at a similar rate.
>4.9GB patch

what the FUCK is this shit?
>>
>>382230696
Yeah unreal engine is shit for patches, look at payday 2
>>
>>382230696
There is alot more than that in the patch, I think the majority of it is the new lighting stuff.
>>
>>382230803
It's not shit for patches if you know what you're doing retard.
>>
>>382230803
Payday 2 runs on the diesel engine though
>>
>heres some more weapons
>still havent fixed the gameplay yet

cant wait
>>
To update a game's large files, there are two options

1) simply overwrite the old file with the entire new file, all the gigabytes of it, including the huge amount of unchanged data

2) create a patcher program which selectively edits the file to change only the part that needs changing

#2 requires more dev time and has a chance to create serious issues if you fuck up. For example, EVE Online bricked thousands of computers with their patcher some years ago by accidentally writing over a Windows boot file which shared its name with an EVE Online game file.

https://arstechnica.com/gaming/2007/12/eve-online-trinity-borks-windows-deletes-boot-ini/
>>
Where are the microtransactions already?
>>
>doesn't post the lines of optimization improvements and quality of life changes
>>
>>382230803
>>382232370
Man I read a thing on how Payday 2 has a lengthy ass fucking download time due to a strange process for updating the game to not be such a bother on people with monthly data limits or some shit.
>>
File: question slut.png (14KB, 245x210px) Image search: [Google]
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Realtalk, is this game fun
>>
>>382232637
Actually you don't need to overwrite one large file, the UE4 files can either be shipped as an unpacked version or as a packed version, and each one of these can be made to only change the files where a change occured. These are extremely small and wouldn't take a large amount of time to do. But they do require someone with a brain to use and nothing chinks could perform.
>>
>>382232909
If it wasn't it wouldn't be so popular despite being hard to run and looking like shit
>>
>>382232909
Do you like camping? Then yes, if you don't it's an awful game.
Thread posts: 14
Thread images: 2


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