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>that moment when you get to Skellige after 40 hours and realize

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Thread replies: 54
Thread images: 13

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>that moment when you get to Skellige after 40 hours and realize that you're not even halfway through the game
>>
That is usually when I get burned out.
>>
>that moment when you realize that the game jumps the shark and isn't fun anymore
>>
>that moment when I get to Skellige and find the quests aren't giving me jack-fucking-shit in terms of money, loot, or exp so I quit playing the game

still haven't finished it
>>
>>381960274
https://www.youtube.com/watch?v=5KDG6oBCqdY
>>
>>381960559

How are you so bad?
>>
I played this game for 15 mins and hated it
>>
I quit after the first few quests in Skellige, the game's combat is just too boring to justify a whole new zone. It doesn't help that Skellige is boring as fuck compared to Novigrad.
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>>381960645
What does that mean? Does the amount of exp quests give you vary?
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>that moment when you take a contract 10+ levels higher than you so have to spend 30 minutes fighting an easy as piss monster because when a monster is sufficiently higher level than you your damage is gimped but you eventually succeed because the game's combat is a fucking joke only to realize your experience was docked for being too low level for the quest and it rewards you with a weapon you won't be able to use for another 40 hours when you hit level 30 which by that point will be worthless and outdated.
>>
>>381961824
>tfw you have the common sense to just wait 10 levels and do the contract later rather than deliberately make the game tedious for yourself
>>
>>381960996
>Does the amount of exp quests give you vary?
Yes, if you are above or below the recommended level it deducts it from your rewards.
>>
>>381961923
>game is mindnumbingly easy
>punishes you for trying something above your level
What did they mean by this?
>>
>>381962182
>why are RPG games RPG games?
what did he mean by this?
>>
>>381962041
Oh, that would explain it.
So it's basically punishing me for having done all the side quests earlier in the game.
Stupid system.
>>
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>>381962302
>Make an open world game
>Effectively make it linear through arbitrary level restrictions and punish players for exploring or doing things out of order
>Game actually acknowledges when things are done out of order and there are entire conversations no one will hear because almost no one finishes Skellige and Novigrad before they see the Baron
Absolutely puzzling it's like the level restrictions were placed in at the last minute because retards were getting lost or something.
>>
>>381960274
I lost interest after velen
>>
>>381960274
How? I beat the game at 45 hours. Are you literally doing every side quest you see?
>>
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Enemy Up-scaling: Yay or Nay?
>>
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so pretty
>>
>>381963269
nay
>>
>>381963269
yes for quests
no for finding them out in the wild
>>
>>381963037
not op but why wouldnt you do just that?
>>
>best looking armor is the starting armor
I'll never forgive them for this.
>>
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>>381963037
The main quest in that game was shit, why weren't you doing the side quests?
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>>381963520
My backlog is huge and with the amount of side quests it's Skyrim all over again
>>
>>381960274
>that moment when you realize the Witcher 3 is boring and just a wide but shallow pond
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>>381963613

Still never got to this quest. Is it in Blood and Wine or something?
>>
>>381963525
Thankfully you can get the Viper set but yeah it's lame. There are several mods for it though.
>>
>>381964060
>wide but shallow pond

It's the opposite of Skyrim a game that immediately comes to mind whenever someone uses this phrase. Skyrim is "wide as an ocean, deep as a puddle." You can be archmage without ever using more than a single spell once and leader of the companions an hour later but the game doesn't really awknowledge your accomplishments. I'm archmage but I don't do archmage stuff and have no idea what I'm supposed to do as part of my job. Thinking about this it occurred to me that the opposite of your statement, "wide but shallow pond," would actually be Witcher. In Witcher you can really only be a Witcher but you have a lot of choices within a clearly defined profession.
>>
>>381964060
>that moment when you realize people that post things that are objectively wrong like this are just trolling
>>
>>381962931
>complain about level scaling
>complain about when level scaling isn't present

I love this board, nobody makes sense.
>>
>>381966821
>that moment when you know he's right but don't want to accept it so you just act retarded
>>
Such a good feeling. Skellige was my fav location.
>>
>>381966108
No. The quests, map and gameplay in this game are too dull to make all the content it may have worth playing. There is not much depth or freedom in the combat as I'm sure you'd like to argue
>>
>>381962931

>>381963616
Wtf is happening here?
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>>381968139
>>
>>381960274
>that moment when you realize that it's full of boring copy-paste content as well and that you're going to waste another 40 hours bored out of your mind
>>
>>381960274
Skellige was beautiful and a nice change of scenery but I got burned out after returning to Novigrad and still haven't finished the game. I definitely want to go back and finish sometime but now I'm swept up in other games.
>>
>>381960274
Really, because Im putting Skellige last on my quest to find ciri. Basically have done everything else. I fucked up a triss is about to get on a boat or something and I need her to do a quest.
>>
>>381968386
>it's bait because I disagree
Ok.
>>
Some day people will realize that what they really want is to play tabletop games with a good group of friends.
>>
>>381963269
Yay
>>
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>>381963037
>Not doing sidequests in an open world game
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>>381960416
What, because you're not the chosen one and a woman is? Get the fuck over yourself.
>>
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>>381962931
>Make an open world game
TW3 isn't an open world/sandbox maymay. The whole game is split into hubs/sections.

>Effectively make it linear through arbitrary level restrictions
I also like when I can get best equipment in first 5 hours of gameplay, or when Griffin and Eredin takes the same amount of time to kill, or when the game doesn't punishes you for neglecting consumables. It makes the whole world believable and consistent.
>>
>realize you're only half way through
>the second half doesn't feel half as long as the first
>>
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>>381960274

>when you play for fifteen minutes and realize that the combat is terrible and will not get better as you progress.

DROPPED
>>
>>381970402
Literally everything you mentioned is flat out untrue. Did you even play the game?
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>>381962803
It's better than how it was when the game released. It would always give full XP, and the regards obviously never playtested their game because there are like 4 different quests for each recommended level and it only takes 1-2 to level up.

On release, if you wanted to do all the side quests, you would end up like 7 levels above the recommended level for the story missions and everything became piss-easy. If you did the story missions at their recommended levels, you would end up seven levels above the side quests that you skipped. At least now you get one level ahead and the side quests for your level just stop giving you xp, so now you can do them all without ruining the main quest
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>>381970445
>playing an rpg for combat
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>>381963613
Is that the DOS verison?
https://u.nya.is/ewjuwu.webm
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>scalpers with Nintendo products
>crypto miners with GPU's

Wish I played Xbox or PS4 games
>>
W3 is one of the few games where I genuinely have fun just moving around their world. Shit's beautiful and the OST is insanely good.

I haven't liked doing that shit since Shadow of the Colossus.
Thread posts: 54
Thread images: 13


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