>the only time he uses inverted controls when controlling an aircraft and not all the time
you have 10 seconds explain yourself for not using inverted controls on default
They're awkward for me most of the time. They make sense on an aircraft.
I played video games with my cousin not too long ago and he uses non-inverted. I was physically repulsed and put the controller down.
Basically I don't use inverted because I'm not retarded.
Only a massive autist would use inverted controls anywhere. You're all fucked in the head.
Inverted only makes sense if there's some sort of physiclal stick. It's fie on controllers/Flight sticks but inverting with a mouse is just plain retarded
Inverted controls are retarded
If it's first person I use standard controls.
If it's third person I usually use inverted controlsEven horizontal inversion
It breaks immersion if you are controlling a character who is supposed to be you. When you move your head you think up or down, the mechanics are subconscious.
>>381910679
>Even horizontal inversion
just reminded a lot of 3d japanese games have that shit. some can't even change it.
>>381910191
i play vertical inverted normal horizontal
i have no fucking idea why
>Playing first person shooters with a controller
Cause I'm not a fuckwit
>>381911132
Stop trying to start shit. Not one person said or even implied shooters.
>>381911261
>>381911261
The stick on the back of the head implies that's where the camera is
>>381911551
>>381911489
>>381911261
>>381911132
will you two faggots get a room already
>>381911551
I'm berating you for trying to start shit with shooters when not one person mentioned it.
Normal/Inverted is a matter of preference and arguing about it is about as retarded as you'd expect from vee
>>381911737
Shut up, philistine.
>>381911132
I can't be the only person who uses inverted with a mouse... r-right?
>>381910191
>man has stick on back of head
>pull stick up, head turns down
>pull stick down, head turns up
>pull stick left, head turns ???
>pull stick right, head turns ???
Explain what happens and show your work. It must be internally consistent to the "stick on back of head" model.
>>381910442They look so soft
>>381910191
because the mouse and mousepad need to mimic the cursor and screen space you fucking faggot
>>381911743
>>381911261
do you need to be told a second time by someone else? or do you really think the OP doesn't refer to first person?
>>381910442I want to sneak up on the left one. Blow gently on the back of her ear so she flickflicks it until she spins around and bites me in the face
>>381910191
I'm not a faggot.
>>381912283
>>381910191
>he's still playing vidya with analog sticks
grow up kid
>>381910191
>A few career pilots can't get used to normal controls
>All games must now contain this useless feature to appease a few idiots
Fuck airplanes
Stop being mad at how others play games.
>>381910191
Fuck off Vinny.
>>381910191
>Want to look down
>Press down
>Want to look up
>Press up
Why would I use inverted?
>>381910191
cause I'm aiming the the reticle you mong.
How does controlling a 3rd person's head movements in a first person perspective make any sense.
>>381910191
Shit's logically inconsistent if you don't also invert horizontal controls.
I used to play inverted vertical but at some point it stopped making sense to me.
>>381910191
you have 10 seconds to explain why you only use inverted for vertical
according to your picture it applies to horizontal too
try pulling the dildo out of your ass before you post
>>381910679
Are you me?
That is exactly what I do.
I always envision it as controlling the movement of the camera around a focal point, so its the only way that makes sense.
In first person the focal point is the camera, so you just move normally.
>>381911132
>>381912226
>>381912434
>weeb forum not being consolecucks
>>381910191
Because when I look at things, I use my eyes, not my head whole, doofus.
>>381910191
With that model it would seem that you invert your X and Y axis. You don't really do that do you anon?
>>381912451
When you pull up in an aircraft your body naturally falls backwards allowing you to pull harder if necessary. Otherwise in order to pull up you would need to have your body fall back AND extend your arms even further to maintain that maneuver which is exceedingly difficult and causes your reactions to slow. Makes your turns dull. Makes you likely to be killed in combat. The control scheme was developed as a natural result of physically piloting aircraft.
>>381912784
>Move eyeball muscles up
>You look down
Inverted controls in a nutshell
>>381910191
Or, and this might seem crazy, maybe the line of thought goes:
>up = up
>down = down
>>381910191
but i do, always have and always will.flying or fps
Does anyone else just not care whether or not camera controls are inverted? I always just go with whatever the game defaults are.
>>381910191
>you have 10 seconds explain yourself for not using inverted controls on default
I don't have to explain SHIT
cunt
Almost every game has non-inverted as standard.
It almost never even occurs to me that it might be desirable at all to have it the other way
>>381911892
>pull stick left, head turns right
>pull stick right, head turns left
I used to play inverted all the time, but then I started playing a bunch of third-person shooters and afterwards it felt awkward to me.I don't invert for vehicles either unless it's first person
>>381910840
Fucking this. I can't even imagine why it's a thing.
>>381913193
but that never happens
>>381910301
>>381910441
>>381910449
>>381910570
>>381911168
>>381911854
>>381912668
>not using it for horizontal also
but like this >>381910515 anon said it only works with physical sticks, dont use inverted with mouse
This is retarded
>You control the cursor or crosshair and not the head
Now quit your bickering you mongering faggots
if you don't invest your'e le lebiit
>>381912784
People are not airplanes. I learned that the hard way.
>>381912568
pretend you are holding the camera to get a shot looking down you bend forward
to get a shot looking up you bend backwards
>>381914546
>you bend forward
in other words, you bend down
whatever the game defaults at, I try to adjust to.
>>381911132
>>381911261
>>381911489
>>381911551
>>381911743
>>381911813
>>381912473
I guess u cud call this slapstick humor
>>381910191
I want to believe I'm controlling myself and not some doll.
>>381910191
But I do use inverted controls as default, anon.
Only when using controllers, though
>>381915114
why would you push down on a controller to look up?
you're not a fucking seesaw, that needs force on one side to lift itself up.
>>381915563
this
>>381915451
>game lets you invert camera controls
>but doesn't also let you invert aiming
The greatest sin.
>>381915750
when taking a picture with a phone/camera do you tilt it forward or backwards when trying to take a picture of something above you?
If you tilt it forward you are point the lense at ground
tilt back and it starts pointing towards sky
>>381916105
hello windwaker
>>381910191
>its a "retarded inverftag makes this stupid argument" episode
>its a "retarded invertfag will dodge the question when asked why he doesnt invert x axis based on his own crippled logic" episode
>>381916580but I do invert both, it makes sense
here's the third person model.
it's all about the blue axis.
when you push the stick down, the camera goes down, wich result in looking up.
>>381916698
I dont know why this is so hard for some people to wrap their head around.
Seemed like the logical conclusion to come to even as a teenager
>>381916219
If you're looking at the top of the control stick as the top of your character's head that makes sense, but then should the control stick not also spin rather than tilt to the sides?
>>381916827
It's not hard, but most people think "I want to look up, so I will push up". How is that any less logical?
>>381916879
back of head/eyes/camera not top
Who /legacysouthpaw/ master race here?
>>381917038
Well, you don't have a fuckin neck on the back or front of your head.
>>381917014
Some people don't consider the sights or reticule at all. Some people perceive it as moving the landscape rather than the thing doing the targeting.
In that case with an inverted scheme, pressing down makes the landscape move down relative to the center of focus.
With a non-inverted scheme pressing down makes the landscape move up relative to the center of focus.
Inverted is set by default in the majority of games. Only autists change it to non-inverted.
>>381917124
>tank controls
>on the wrong stick
>>381910191
It'd make more sense if horizontal movement were inverted as well.
>up and down is inverted
>left and right is not
I'm just trying to move my head, not fly a fucking Boeing airplane here. All the invertfag arguments should also invert looking left and right.
invertfags are insufferable because they are unable to justify not inverting horizontal looking.
>>381917626
I double invert. Feels good man.
>>381917331
What the fuck kind of mental gymnastics is this?
>>381917817
I'm just relaying what people have said to me before when they got ill watching me play video games. Granted their experience controlling video games was null.
>>381916105
>play bully on pc
>can't aim with the mouse in first person
>>381910191
inverted controls are for big inverted faggots like yourself OP
I'm just used to it cause I've been using it for my whole life, no reason to switch it now, you know if it aint broke then dont fix it.
>>381917626
pretty much every >hurdurr you dont invert X has had someone reply to it stating that they invert both and yet people still saying this
>>381910191
Unless you also invert left/right, it's inconsistent.
aircraft always inverted. everything else is normal.
>>381910191
Inverted controls are not by default because it's in the fucking name: They are inverted from the normal controls. The only reasonable way to use inverted control is if you play a plane simulator. The only reason planes have those type of control is because of the need to rise in altitude, fighting gravity while pushing a stick away is a fucking nightmare.
Whatever kind of diagram or insane mental gymnastic you use to explain your point is completely void because progress always goes in the way of simplicity fist and foremost. The simple fact you have to explain your point over the common sense of pressing up to look up is absolutely stupid and done for either the sake of being contrarian or for having a stunted, flawed play style you can't get rid of.
Your opinion is exactly the same thing as
>Not using a ball mouse over a normal mouse
You can be completely functional using one. But why the fuck would you ?
>>381916219
thats because the camera can't move on its own, and you to move it for you. your whole argument is based on this logical idea that because i am interacting with something, i must exert a force on it. so you go to the logical conclusion that if i push down, the camera should move up
but this game isnt real, and i can put no tangible force on it. when i want something to go up, i point the stick up.
>>381912434
Best mouse
>>381918252
well then so are mirrors
how will you ever cope
>>381910191
You have 10 seconds to fuck off from this board. Fucking useless piece of shit faggot.
>>381919790
Mirrors don't reverse left to right, they reverse front to back.
literal brainlet
The controller controls the direction that the face moves, not the back of the head.
>>381919790
Mirrors are not a tool you need to mechanically control. And even then, if they somehow invented digital mirrors that reflected shit correctly, people would use them.
>>381919920
yeah, so how the fuck do they get away with tossing in a third axis to invert without touching the other two? that sounds really fucking inconsistent to me, spergboy
Because if I push the stick UP, I want to look UP.
>>381913764
what is spyro
>>381919790
mirrors aren't real
>>381919790
What an absolutely retarded post
>>381910191
because it doesn't make any sense on a mouse, and it's awkward as fuck on a joystick to begin with.
For aircraft I can see it working better but I still won't use it probably.
>>381920128
>not wanting the authentic airplane feel
then why even play flying games in the first place
>>381910679
Same here, but I don't understand the problem with invertd horizontal. It's the same logic. I think the real devil is standard AND inverted in each axis.
>>381910191
>le stick on head meme
you can only use this argument if you invert both the X and Y axes. I know you dont because that's retarded.
>>381920585
Other then flying games do this in other then flying parts.
>>381910191
>it's logical!
>I turn left it goes left
>I turn right it goes right
>BUT WHEN I TURN UP IT GOES DOWN
>AND WHEN DOWN IT GOES UP
what is with all these mental gymnastics to try to justify inverted controls? I press up, I look up. End of story.
Just fucking pick what works for you you goons
>>381911892
>>381910191
>use muscles on back of head to look up
>use muscles in front of head to look down
>use muscles on right to look right
>use muscles on left to look left
>>381921547
>Just fucking pick what works for you you goons
the problem is when games pick something absolutely retarded like inverted vertical/regular horizontal and fail to let you change it
haha look reddit its the multi-layer-meta-falseflagging thread again xDDDD
>>381921785
.
Up=Up
Down=Down
Do invertfags refer to up and down as "not-down" and "not-up" respectively?
>>381922809
OP BTFO
>>381918252
The problem is there are some games that let you insert up/down but not left and right. I only over up/down now because I kept running into games that didn't give the left/right option
hurr
>>381910840
fucking awful, what the fuck is wrong with japan
every ps2 rpg was fucking ruined by this
>>381923887
Damn, ET's got huge nipples
i don't even think about it anymore because i use a mouse and... yeah.