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>finally try Zelda Bretah of the Wild >it's just

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>finally try Zelda Bretah of the Wild
>it's just a worse Witcher 3
???

Am I missing the point of all those 10/10 reviews? It looks and plays worse than a game that came out two years ago

Old Zelda had dungeons and good bosses, this one has neither
>>
>>381878967
>dungeons
Four divine beasts
>Good bosses
Again the four beasts and ganon, lynels are toughies too
>>
At least Zelda has DLC done right, not money-grubbing nonsense, like the Witcher 3
>>
>>381878967
>>it's just a worse Witcher 3
lol no
>>
>>381878967
this is what we call the +20 points MUH NINTENDO special treatment
>>
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>hold the Witcher sense button and follow the footsteps: the game
Yeah no sorry m8
You're wrong
>>
>>381879064
Nice bait bro
>>
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>>381878967
>>
>>381879141
No he's not. Literally just Get to the Question Marker: The Game

also shitty combat mechanics. Snore.
>>
>press dodge
>time slows down to a crawl
>PRESS X TO AWESOME qte pops up
>mash it
>win

That's all combat
>>
>>381878967
>???
Go back ree ect
>>
>>381878967
Yeah i thought the same thing. But ive all ready beaten W3 as much as my dick. This kiddie land easy version is good too. Both are great games but W3 is better.
>>
>>381878967
>witcher 3

honestly, pretty to look at. But fuck what a bore. after giving it 40 hours within a Span of 3 months, I gave up and could not even pretend to like this game.
Now botw. This game isn't as pretty as witcher, but this game was clearly fun as fuck and felt like an actual video game. i haven't felt like this since playing final fantasy 1 for the first time long long long ago. I got lost in the game and didn't care about going to sleep late and feeling like shit the next morning.
>>
>>381879037
Blight Ganons and Calamity/Beast Ganon are awful though.
>>
At least moving link feels great in BOTW

How did they fuck up movement in W3 so bad
>>
>>381878967
first 20 hours are enjoyable, then it just gets boring "oh another shrine identical to the last one" "oh cool, i need to find another 678 korok seeds" "oh same enemies again and again". I absolutely love the art style, but the game is just too boring to me.
>>
>playing the baby version of BOTW and liking it more
Awww would you like the game to have quest markers? Got lost witcherbaby? No red footprints for you to follow?
>>
>>381880179
>identical
WRONG. Only the art style is the same
>>
>>381878967
Did you forget the buggy mess than was W3 on launch, along with its god awful movement? It deserved all the scores it got, maybe even lower. BOTW was considerably more bug free on release
>>
>>381878967
You haven't learned by now that any and all reviews that give a game a 9.5 or higher are paid?
>>
>>381880196
unironically this.
>>
>>381879064
Witcher 3's DLC adds new enemies, new bosses, new weapons, and a new region.
I can't say the same for BOTW's DLC
>>
>>381880196
this, unironically Breath treats the player with far more intelligence than the witcher 3, it actually trusts you to go where you need to with minimal guidance

Ironic really
>>
>>381878967
>Comparing BotW with the witcher 3

The games are not alike at all. It's like comparing forza with mario kart
>>
>>381880248
Around one sixth of the shrines are combat shrines with the same small Guardian robot.
>>
>>381880307
Many people jumped in late. W3 was in a quite poor state on release desu
>>
>>381880009

That's funny, after playing TW3 for over 50 hours I'm still engrossed by the quests, while I got bored with BotW after the first 8 hours.
BotW is quite fun at the start and then just devolves into a monotonous snorefest.
>>
>>381880604
Pretty sure it's less than 20
>>
>>381880745
Funny I feel the opposite for both games, except I dropped witcher 3 much sooner after roach glitched out AGAIN
>>
>>381880604
Technically the guardians are different and some even have more moves than the others
>>
>>381879037
The four divine beasts are hardly dungeons and the bosses are horrendous.
>>
>>381879213
accurate description of the witcher 3
>>
>>381880926
nah
>>
>>381880009
I played over 100 hours of The Witcher 3 and loved every minute of it.

I could hardly stomach 40 hours of Breath of the Wild. I haven't even beaten it, and have no real desire to. It's not fun at all, and everything feels like a chore.
>>
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>>381880926
What constitutes as a dungeon?
>>
>>381881012
Have you played any other Zelda game, ever?

You're fucking delusional if you think the sad excuses for dungeons and bosses in BotW hold up to the standard held by the rest of the series.
>>
>>381878967
>Old Zelda had dungeons and good bosses
>Good bosses
???
Every Zelda comes down to
>Attack the obvious weakpoint with the dungeon item
>>
>>381881139
Nah I like how open the Divine beasts were. The older Dungeons may have been longer, but they were much more linear and BOTW has all the shrines to compensate.
>>
>>381880604
The first combat shrine I wandered into was a major test of strength, and this was only like 20 hours into the game so I had pretty shit equipment. Died like 3 times and broke all of my shit trying to complete it. But that was the only combat shrine I ever struggled with. Every other one including the other major ones were piss easy once you get half decent equipment and learn their like 3 attack patterns. Then you can abuse le epic bullet time mash A to win meme.
>>
>>381881107
Something that has unique enemies and puzzles, takes more than 15 minutes to complete, has a unique art design, has some kind of unique item that is required to progress throughout the dungeon, and a unique boss that you use the item you acquired to defeat.

Every divine beast has the same art design, the same incredibly tiny handful of enemies, the same fucking boss but in a slightly different arena, and the same dumb gimmick of shifting part of the divine beast's body to progress by unlocking 5 terminals. It's fucking terrible, and it's astounding to me that people are willing to defend this shit.
>>
>>381881191
>has all the shrines to compensate
Yes, all the shrines with all their wonderful variety.
>>
>>381881486
every shrine is different, dude. You're crying over a texture pack?
>>
>>381881191
>BOTW has all the shrines to compensate.
Not the same anon, but coming from somebody who loves Zelda dungeons, they do not compensate for me at all. In fact, they're immensely disappointing and probably the worst aspect of BotW in my opinion.
Also, God forbid they have a bit of linearity in a massive open world game.
>>
>>381881638
sure
>>
>>381881591
A giant chunk of them are literally empty or the same exact fight against the same enemy

>texture pack
85-90% of development time is spent on art assets, the fact that they thought having the exact same artstyle and music for every shrine was acceptable is mindblowing to me
>>
>>381881723
>the fact that they thought having the exact same artstyle and music for every shrine was acceptable is mindblowing to me

Why not? How does that affect the gameplay?
>>
>>381880196
>>381880527
This is actually a total lie. It's just well hidden. Map is designed in such a way that no matter where you go or how retarded you are, you are supposed to find at least something but then the whole feel of discovery and adventure is gone the more you play and actually explore, because it's the same shit over and over again.
>>
>>381881723
Good thing the combat mechanics are fun too :)
>>
>>381881776
>Witcher 3 is repetetive REEEEEEE
>how does repetetive content in BotW affect the gameplay?
Literally "It's ok when Nintendo does it."(TM)
>>
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>>381881707
I don't get BotW fan's need to just brush off any kind of criticism with smug replies.
>>
>>381881982
no see because the combat in BOTW is actually good.

W3 is just press X to witcher and downgraded W2 mechanics
>>
>worst Witcher 3
??????
>>
>>381882016
I mean, that's his opinion I suppose.
>>
>>381882040
>BOTW combat
>good
Pick one.
>>
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>>381882040
Yeah, BotW's combat is so good that it made me actively want to avoid doing it because I'm usually wasting my time and resources.
Fuck me, I'd rather play Dark Souls and I fucking hate Dark Souls.
>>
>>381882341
get good lol
>>
>>381879064
witcher 3's DLCs are considered an example of how DLCs should be like even by the worst haters of W3
>>
>>381879064
>Zelda DLC: Literally a Hard Mode that should be included in vanilla game/given for free
>Witcher 3 DLC: HoS is an at least 10-20 hours of content with probably the best story in RPG i've ever seen, BaW could be a fucking separate game
Even if you don't like W3, hating on their DLC policy is fucking retarded.
>>
>>381879064
>shitty t-shirts and a hard mode
>fucking selling the hard mode apart from the base game at all
no, fuck you
>>
Nintenbros will hype everything Ninty crap out as if it was the second coming. Nothing new here.
>>
gonna say that the north-west and north east area of Botw's hyrule are better than the central part, for some reason it felt like how i experience the original zelda, at least in terms of atmosphere
>>
>>381880076
Use the alternate movement option. Problem solved.
>>
>>381878967
If you fail to see what the game brings to the table, you probably don't play games all that much.
>>
Z
spaghetti
>>
>>381884078
It's still fucking bad
>>
>>381881413
>Something that has unique enemies and puzzles, takes more than 15 minutes to complete, has a unique art design, has some kind of unique item that is required to progress throughout the dungeon, and a unique boss that you use the item you acquired to defeat.

Zelda 1 and 2 confirmed for not having dungeons.
>>
>>381883685
>>381882720
Hard mode is not the only part of the DLC sold tho
>>
>>381879146
Stealing this pic

The game came out almost four (4) months ago and /v/ is still assblasted by it daily
>>
>>381878967

its the only game where you can be a trap and beat the shit out of monsters
>>
>>381879146
This is the only sensible response to these desperate BotW shit post threads.

There's no point in trying to reason. There's no point in trying convey how BotW is an absolute milestone in gaming. There's no point in trying to argue against the desperate attempts from haters as they try to elevate minor nitpicks the game has and pretend they're MAJOR GAME BREAKING FAULTS. There's no point in quoting the endless praise from journalists and rival developers (people who actually understand game design unlike the kiddies of /v/).

They don't want to hear it. They will stomp their feet in denial. Even though all the tears in the world won't make the slightest but if difference.
>>
>>381878967
Breath of the Wild had an actual open world while Witcher 3 is just copypaste swamps. Also Zelda had interesting questlines while Witcher is just "activate your witcher senses and follow the footsteps". The worst thing about Witcher 3 is how the map is littered with question marks, don't have that in Zelda either.
>>
>>381888673
You sound like a Nazi who's rambling about HOW GOOD HITLER is but that NOONE realizes it.
>>
>>381887421
Still you can buy whole Expansion pass for 20-25$ on GOG. And both of them have more content than whole BotW.
>>
>>381888673
>absolute milestone

no enemy variety
heavy framerate problems (korok forest)
literally hack and slash combat spam X to win
mediocre storyline from 1995
>>
>>381888758
That's it, vent your hatred. You'll feel better.
>>
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>>381888850
Don't argue with Nintenfags.
They think Zelda and Mario are still relevant.
>>
>>381888850
Yes it is a milestone.

Gaming history has now been split into BEFORE BotW and AFTER BotW. Tell me I'm wrong.
>>
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>>381888936
Keep crying. Your salty tears sustain me.
>>
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>>381888983
Tell me one, just ONE revolutionary thing BotW does in your opinion.
>>
>>381880756
What's 20/120?

We'll wait.
>>
>>381888936
>And then anon went to go on to post about the new Crash Bandicoot
>>
>>381889061
I wonder what 3D RTS, MOBA, FPS, Fighting Games, Flying Simulators have borrowed from Zelda and Mario.
I thought R* were cool, not a fucking retards.
>>
>>381880881
They aren't different. The only different movesets they will have derides from what weapon they attack with.

Too bad the game also has an extremely limited amount of weapons so at MOST they cycle between 3 different attacks. Everything else is the same.

The environment changes barely but not in a way that makes fights more challenging. It has the opposite effect actually
>>
>>381889082
I could name a few.

Having a completely unrestricted open world without barriera or tunnelled gameplay, where you can climb anything, is one.
>>
>>381887336
Sounds like you never played those games before. Anything on that list that you think doesn't fit with Zelda 1 and 2 dungeons is due to the limitations on the NES.

Compare this with a game that came out over 30 years later
>>
>>381889239
>Having a completely unrestricted open world without barriera or tunnelled gameplay
Just Cause
>where you can climb anything, is one
Just Cause again and Shadow of the Colossus
And those are not even the only examples.

Try again.
>>
>>381878967
>Try game
>Don't like game
>move on
That fucking easy nigger we get 20 of these threads daily go shit up another board.
>>
>>381878967
>Old Zelda had dungeons and good bosses, this one has neither
>>
>>381889239
What is: Minecraft

Take two. Go
>>
>>381878967
>it's just a worse Witcher 3
how can be worse than film? At least Zelda BOTW is a videogame
>>
>>381889239
>climbing everything
shadow of the colossus
>unrestricted open world
just cause
>>
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>>381889325
Top kek kiddie, YOU try again.

None of those games are comparable to the player agency which BotW provides. I know it. You know it. And every fucking person on this planet knows it. BotW doesn't have rival developers fawning over it for no reason.
>>
>>381889516
Just because your favorite e-celebs jerks it to Zelda doesn't mean that Zelda did it first.
>>
>>381881591
>>381881776
You Zeldadrones are ridiculous
>DUDE LOOK AT ALL THESE SCREENSHOTS OF HOW BEAUTIFUL AND DETAILED AND VARIED THE WORLD IS, WOW AMAZING, BEST GAME EVER
>LMAO WHO CARES THAT ALL THE SHRINES ARE BLAND AS FUCK AND LOOK EXACTLY THE SAME IT'S NOT LIKE IT AFFECTS THE GAME
The cognitive dissonance is astounding.

And yes, it does affect the game. Video games are a visual medium, not a kinetic one, no matter how much morons like you pretend otherwise. Presentation is everything. Even the best gameplay in the world will fall flat if the game is visually boring and unstimulating.
>>
>>381889396
A repetitive videogame that loses it's charm in the first 10 hours at the most.

X to win my boi
>>
>>381889391
Minecraft. Holy shit.

Next you'll be bringing up Cooking Mama because it has better cooking than BotW.

The fucking desperation to renounce reality is hilarious.
>>
>>381889516
They are actually just as fun or even more than BotW that is good for first few hours and then shows repetitive and shitty gameplay.
>>
>>381889652
are you talking about TW3?
>>
>>381887336
Zelda is dated as fuck, and The Adventure of Link is widely regarded as the red-headed step child of the series.
>>
>>381888983
You're wrong.
>>
>>381889660
Your shit argument was that BotW was revolutionary in the fact that you said it is "a completely unrestricted open world without barriera or tunnelled gameplay, where you can climb anything"

Minecraft has literally already done this. The game is gay as fuck but that doesn't change the fact that BotW is not the first one

Try again. Have an actual counterpoint next time instead of complaining that your point sucked ass
>>
>>381889723
Is TW3 a game that half of it is finding dungeons to get health/stamina increase that are pretty much 6 different types?

The one where you find obscure little assholes to upgrade your inventory?

The one where you just dodge and get your QTE flurry rush?

I haven't played it, but I have played Zelda.
>>
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>yfw nintendo will listen to feedback and Zelda 2020 will have a BOTW-tier outworld and actual dungeons instead of shrines
>>
>Finally try BotW
>It's the greatest game ever made
>>
>>381889652
>X to win
Did you play the game??
>>
>>381889061
Ocarina of Time was legitimately revolutionary and deserves its praise.

Breath of the Wild isn't even a good game.
>>
>>381889516
"BotW does this thing that is unique and original and new!!"

"No, here are a few games that did it first"

"Th-those aren't comparable! That d-doesn't count! Ha! I win!"
>>
>>381889932
Feed me more tears OOT baby
>>
>>381889872
>Only game I've ever played
>>
>>381878967
>Witcher emphasizes story-based sidequest
>BotW emphasizes open ended exploration and interactivity with the world
?????
>>
>>381889516
>BotWfag is a BLACKED poster
Shocker.
>>
>>381889908
>What is flurry rush?
Hell, bomb arrows have a similar use.


Bu I'm glad that /v/ can never shut the fuck up and let people enjoy what they want without fucking attacking each other.
>>
>>381889862
>flurry rush is QTE
My favourite shitpost, bet you think witch time is QTE too kek
>>
>>381889981
What tears? Ocarina of Time will be remembered forever. Breath of the Wild will be forgotten this time next year.

I bet it won't even win GOTY if RDR2 actually comes out this year.
>>
>>381890058
Which one literally tells you to mash X?

I mean in Bayonetta her punishment attacks (I think that's what they're called) are also the same.
>>
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>>381889856
>Minecraft
>>
>>381890058
Witch time allows you to fully control Bayonetta, just slowing down enemies. Flurry rush is a scripted animation.
>>
>>381889862
Oh W3 is worse, way worse
Instead of finding something that will help you you often get useless as fuck items

And instead of inventory slots you are burdened with a far more annoying limitation, which is weight, which you must grind money to purchase

And instead of mash x to win it's spam potions and become invincible where nothing can even dent you
>>
>>381890058
But nobody claims Bayonetta to be best game in existence and some revolutionary shit.
>>
is this the australian version of the comfy BoTW thread from yesterday afternoon?
>>
>>381890009
It's the only game you need to play.
>>
>>381889776
People constantly shill BOTW just because it uses "THE ZELDA 1 FORMULA" back to the roots yey
>>
>>381890150
>forgotten next year
Not with butthurt people like you spaying threads LOL
>>
>>381889312
>all dungeons are short and quick, full of action and no puzzles
>all dungeons are the same but different colored
>only one dungeon item in each game is required to get through the dungeon you find it in
>only one dungeon item in the first game is required to use on the boss of the dungeon you found it in

By your definition, the first two Zelda games and thus the very foundation of the series does not have dungeons.
>>
>>381890378
Yeah because only OG Zelda had the best formula and future 3D games squandered it

BotW is the only good 3D Zelda
>>
>>381889061
Unfortunately your diminishing hardware sales can't sustain Nintendo.
>>
>>381890310
They're only considered useless because they aren't shoved in your face all the time like Zelda.

Grinding money isn't as bad as looking for koroks imo.

Yeah, the last point is still stupid.

I'm not arguing for TW3, but if it's a movie, Zelda is just a sandbox game.
>>
>>381890315
Literally everything bayonetta does is found in one singular game. You can't find the same game with Breath though
>>
>>381890479
Play more video games
This is coming from a guy that played BOTW first and then OOT and MM on a 3DS emulator.
>>
>>381878967
>looks worse than a game that came out two years ago
What game are you comparing it to, crysis? It looks fantastic
>>
>>381879037
Liked the game, but I have to agree that the game had zero memorable/fun/good bosses. Lynels aren't even bosses and they're the most entertaining or challenging ones.
>>
>>381890556
But that's not what anyone said?
>>
>>381890590
>playing the 3DS versions of OoT and MM

I'm so sorry.
>>
>>381878967
You mean it's a worse movie?
Yeah I suppose, it's a game after all
>>
>>381890606
It gets me everytime that you nintendo fans are so beaten and submissive that anything under 720p seems pretty good to you.
>>
>>381890537
>only useless because they aren't shoved in your face
Are you kidding me? They are useless because their fucking stats suck most of the time, and never do you ever need to use them

>worse than koroks
The thing is you find koroks naturally as you go around unless you are blind. You never feel the need to constantly search for them as you don't need much slots anyway. The rugged saddlebags in W3 are almost mandatory

>last point is still stupid
It's still correct
>>
There are only four dungeons, each can be completed in 20 minutes, but it will probably take a bit longer while you try to figure things out. For me, they took me 35 minutes each. Compare to past Zelda games, where the Great Deku Tree, a tutorial dungeon, is the same length. The Dungeons have no unique design, they all use the same textures, much like the Shrines do. Nor do the Dungeons have unique enemies, they only contain three enemy types: Mini guardians, infinitely spawning Bubbles (floating skulls), and an immobile dark eye that you need to find and destroy to stop the bubbles. There are no mini bosses like in past Zelda games, and all of the dungeon bosses have a similar design. As for the dungeons themselves, they consist of a few rooms haphazardly stuck together, and dont at all feel like a dungeon in the traditional Zelda sense. All dungeons have the same gimmick, movement of the dungeon to activate five nodes to unlock the boss. Three out of four dungeons focus on rotating the dungeon to access these nodes, a fourth is less complex and focuses on moving one part of the dungeon. At the start of the game you receive four tools that you will be using to solve the various Shrine puzzles. Having only four ways to solve puzzles, you come to understand how to solve most shrines after doing a few, most use very similar puzzles. There are a few exceptions to this, but they are an exception not the norm.
>>
>>381890679
>expecting BotWfag to participate in dicussion instead of spilling random arguments
Come on anon. You're better than that.
>>
>>381890590
I played all 3D zeldas, but only finished MM. BotW is still the best, kill your self puzzlefag
>>
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4 months later and /v/ is still devestated by BotW.

How could this have happened?
How could you have been so wrong /v/?
How did a company with a track record of producing genre-defining software possibly make another good game?
There must be some mistake surely. Dig deep, there must be something -ANYTHING - wrong with the game which can you use as angle of attack.

Have you consider bringing up the voice acting yet? Or what about trying to pretend Okami is better? Something is bound to work. I have faith in you.
>>
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>>381889335
These faggots know exactly what they're doing, they just enjoy shitposting because they have nothing better to do with their worthless lives
>>
>>381890484
What? How old are you?
>>
>>381889856
Minecraft is a generic sandbox game with no objectives, plot, or goals.

BotW has a story, objectives, and an ultimate goal that you are pursuing however it lets you accomplish them however you like with utmost freedom. For example you can go fight the final boss of the game right from the beginning and win. No other game does that.
>>
>>381890774
Bitch I gave a reason why BotW is consideee revolutionary while Bayonetta is not, it's totally valid

You can't find what BotW does all in a single game
>physics and environmental interaction to that extend
>full explorable open world, you can go right to the boss after tutorial
>free climbing

You literally cannot
>>
>>381890684
I'm sorry you're blinded by nostalgia
>>
>>381890537
>They're only considered useless because they aren't shoved in your face
lmao what? Have you even played the game? They're fucking shit stats/utility that you never need to use.
>>
>>381890715
>Are you kidding me? They are useless because their fucking stats suck most of the time, and never do you ever need to use them
That's only because weapons in BotW break like they're made of glass. If all the shit in your inventory is gone, nothing is considered useless. You wouldn't say the same if you had a shit ton of the royal gear instead.

>The thing is you find koroks naturally as you go around unless you are blind. You never feel the need to constantly search for them as you don't need much slots anyway. The rugged saddlebags in W3 are almost mandatory
Each to their own on this part, but imo it's annoying considering how weapons break, and due to that you need tons of items to fight shit like the silver enemies.
>>
>>381890278
>Thinking a comparison between the two games is somehow an insult to me

I wasn't the one to claim BotW was the first game to allow you to climb anything
>>
>>381890798
Meanwhile 120 semi repeating puzzles
900 korok seeds

>kill your self puzzlefag
>>
>>381890353
Imagine thinking this
>>
>>381890932
But we were just talking about QTE's.

Don't move the goalpost.
>>
>>381889127
this
>>
>>381879141
post the 31st frame of the game
>>
>>381889597
t. autist
>>
>>381890884
Literally Minecraft does this. There is a story, objectives, and an ultimate goal. Are you being stupid on purpose?
>>
>>381890997
>you need tons of items
No you fucking don't? One mediocre weapon is more than enough to fight a up to 3 silver enemies. Silvers also drop their very good weapons after a few hits. You don't even fucking need that many slots, or have a stock of weapons at any point in the game

>it's not useless in BotW because of the weapon system
Isn't that a good thing then, witchercuck? It's better than having rewards you never even use
>>
>3 months later
>/v/ is STILL anally devastated by BotW

The game that keeps on giving. I only hope MHXX/World will be the same.
>>
>>381891001
They're not even the same type of game. Which is why I brought up Cooking Mama. You might as well argue Spiderman on PSX lets you climb anything.
>>
>>381890932
Just Cause does as much.
>>
>>381891165
Not even remotely passable bait. Apply yourself.
>>
>>381891091
Not him, I interjected when you started talking about how people think bayo was revolutionary

>>381891001
All optional. As said before, kill yourself puzzlefag, your kind ruined 3D Zelda for the longest time
>>
>>381891098
Post the 901th pixel of botw
>>
>>381891165
Stop being so desperate anon. Nobody is falling for your mental gymnastics.
>>
>>381890984
And shit in BotW is considered worthwhile because your inventory will break in several fights.

>>381891170
>witchercuck
Imagine thinking that anyone who disagrees with you is a shill for another mediocre game.

Hell did either of you read my original post?
>>381889862
>I haven't played it, but I have played Zelda.
>>
>>381890798
> only finished MM
> BotW is still the best

Finish BotW, it has a shit ending compared to other Zelda Games.
>>
>>381891247
Nope. Just cause does not have free climbing, nor can you go to the final mission at the start. Try again
>>
>>381880926
Vah Naboris and Thunderblight are both amazing.
The others aren't too hot though.
Hyrule Castle is absolutely incredible though.
>>
>>381891329
Nothing can be a worse ending than Wind Waker.

>destroy Hyrule
>>
>>381891329
I finished it already, it was okay, I don't care about story much anyway. MM had a good atmosphere which I liked

>>381891325
>no argument found
Okay witchercuck, sorry I hit too close to home
>>
im just here for thicc zelda ass
>>
>>381891384
While I do agree, the end fight and dungeon were better even.
>>
>>381891467
No way, hyrule castle is much better than Ganon' and tower. Spider Ganon is also a better fight imo
>>
>>381891423
So is BotW still the best like you said? While I was a huge fan in the beginning, I still wouldn't say it is.
>>
>>381890464
It was never my definition. I wasn't the guy you were originally responding to. And you are completely wrong on your first two points.

There are puzzles, albeit minimal. Does not mean they don't exist

Dungeons are not the same but with different color. Each one has it's own shape and layout with it's own secrets, challenges, and enemy types.

The last two points can be discredited because it was literally the first Zelda game on a console with very limited power. Why do you think these points were expanded on in later games?

The "foundation of the series" is a perfect description. Couldn't have said it better myself. But it seems like you don't know what that statement entails if you think they had to nail it the first time and just rinse and repeat for 30 years with no improvements.
>>
>>381891467
Nostalgia's a powerful drug.
>>
>>381891535
Find me a puzzle in an NES Zelda game's dungeon. You literally can't.
>>
>>381891342
BotW map is basically just a big training ground for Link. There is no feel of adventure at all.
>>
>>381891602
B T F O
T
F
O
>>
>>381891532
Yes it is, I couldn't make past the second dungeon in all other Zeldas save for Majora, and Majora is still lacking in its exploration aspect

2D zeldas are cool tho
>>
>>381891256
Story: Some bullshit no one cares about, but it's there.

Objectives: Literally an achievement catalogue of things to do.

Ultimate goal: Do I even need to point this one out? Every game's ultimate goal is to beat it.

I'm not even trying to convince you this is a good game you fucking tard, I'm just literally describing the basic ingredients to practically any video game. You can still not care for the game and recognize these facts you dipshit
>>
>>381878967

Molduga are good bosses.
>>
>>381891530
I kinda count the phases including Spider Ganon as part of the last fight. You just climb up there to finish the job later. I liked "both" WW fights.

First phase of Ganon in BotW was okay, but the second one couldn't hit me if I tried walking away slowly. I thought there was a third phase, because I always saw the "snake" form (?) looming in the distance.

I kinda wanted to fight that, to be honest. Would have been fitting as a third phase and made good use of the flying/gliding mechanic, like with the dragons, I suppose...
>>
>>381891423
>No argument found.
Well, you can say literally every weapon is worthwhile when literally everything including the Master Sword can break in a random encounter leaving you in a really shitty spot.

Even wooden weapons are better then nothing, and that's only because of the shitty durability system.

And imagine calling some else an insult for having a different opinion.
>>
>>381891665
And? How is that relevant to my point? Still waiting for your game, anon. Can't find one? Too bad, seems BOTW is revolutionary
>>
>>381878967

Don't even bother, anon. The nintenbros will defend this shit feast forever. It literally does everything that people shit on western games for doing, but it's 100% okay when nintendo does it apparently.
>>
>>381891602
Blowing up walls, moving blocks to uncover secret passages, using the raft to cross water gaps

Again, not complex mind boggling puzzles. Never claimed them to be. It is, by definition, a puzzle. I already went over how basic they are and why they are this way
>>
>>381891746
The durability system is great specially because it makes the weakest weapon worthwhile
>>
>>381891361
Ruta is also a great boss if you count the beasts as bosses. In fact I'd rate it as one of the better bosses in the 3D games imo
>>
>>381891323
>Thinking the 3 basic ingredients for a basic game does not apply to most video games

Imagine being so retarded
>>
>>381891845
SEETHING
>>
>>381891706
>Story: Some bullshit no one cares about, but it's there.
Describe the story then.

>Objectives
Achievements are not in-game objectives. I was referring to progression ie. killing the divine beasts.

>Ultimate goal
How do you beat Minecraft? Please, do explain~
>>
>>381891862
>exploration is a puzzle
>exploration
>is a puzzle
>doing anything at all is a puzzle
>>
>>381891845
(You)
>>
>>381891863
Each to their own.
>>
>>381891863
This isn't true. You don't go out of your way to hold onto weaker weapons later in the game

Why waste backpack space to hold onto junk which won't even do a dent to the later enemies with bigger health bars you find later?
>>
>>381891540
I literally climbed through entire Hyrule Castle to just find /more/. WW is not one of my favourites, but if I had to replay both, I would just end up running straight to Ganon in BotW.

I liked WW Ganon better because of the phases before the last fight. BotW literally had a reflect phase and then another phase in which he wouldn't even damage you. It was a nice and epic feeling and much better in terms of atmosphere, but in terms of gameplay, I just liked the WW boss fight more.
>>
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>>381878967
>Am I missing the point of all those 10/10 reviews
Yes. It's called "New Zelda Hype." It always exists and always will continue to exist.
>>
>>381891991
life is a puzzle man
>>
>>381891862
None of those are puzzles.

You're like the nintenkiddy gushing over how climbing a barbed tower was a "puzzle".
>>
>>381891706
You are desperate tbqh
>>
>>381892060
You don't hold onto it of course, you throw it right back at the enemies' face and watch it break

I usually keep one slot for weak weapons that I cycle through for throwing
>>
>>381891991
Weapons are a puzzle. You have to figure out how to get as many of the good ones as you can before they all break.
>>
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>>381878967
Try Horizon, it's the game Zelda hopes to be.
>>
>>381878967

Maybe you'll get a good game one that that beats a 97 sonyCuck
>>
>>381891681
You're right when it comes to exploration. The overall progression is what I like more in other games. To each their own though, I just wanted to hear why you have that opinion.
>>
>>381892179
>playing SJW trash
>>
>>381891981
Implying I care to look into the lore behind Minecraft's story. If you beat the game, you get the hint at a story after you fight the boss. Go look it up yourself if you want to know so bad.

To beat the game, you get to the final area and fight the final boss easy.

There are certain objectives you need in order to even get to this final area. You need to find the portal and build all the keys to unlock it. These are just the final objectives.

It sounds like you've never even played this game. Not surprised you haven't it's not good, but you sure seem to pretend you know a lot about it when you need to ask so many questions
>>
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>>381892174
Buying items from the shop is a puzzle. You need to figure out the correct amount of money to have to acquire the item you need.
>>
I never got the appeal of Zelda in the first place
>Go to this dungeon
>Grab the new item after solving a puzzle or defeating a wave of enemies
>Use it
>Use it again on the boss
>Repeat
I don't know, I never understood the appeal. I'm not saying they're bad games FYI, I'm sure they're great. I just don't understand it. Someone explain it to me, please.
>>
>>381891991
Puzzle definition: a game, toy, or problem designed to test ingenuity or knowledge.

Yes. Finding where you need to blow open a hole in a wall or what block to push constitutes as a puzzle
>>
>>381892263
I haven't played it but if it has at least a decent story and doesn't get boring in 10 hours it's probably better then BotW to some people.
>>
>>381892375
>Puzzle Definition
>a game
That type of logic is low-tier bullshit.
It's like saying that Duke Nukem is an RPG because you are playing the role of Duke Nukem.
>>
>>381892275
Anon, here's a tip for your future efforts: trolling is all about putting in the least effort for the most replies.

Here's your final (You). Cherish it.
>>
>>381892141
Good counterpoint. You really proved all my facts wrong

>Claim no other game has an open map where you can climb anything
>Literally Minecraft
>Claim that Minecraft doesn't have basic features that 99% of games have, thus making Zelda special somehow
>Literally prove otherwise
>"Desperate much?"
>>
>>381892375
So you're saying every single video game is a puzzle?
>>
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BOTW and Bloodborne
>>
>>381892529
It literally doesn't matter. Everyone plays games differently. Every person I've met who plays Nelda does it differently. Some just try to beat it, some care about the story, some try to get all bottles/heart containers/etc. Ultimately it doesn't matter. Nothing matters. Life is a waste, and at the very least we can have fun playing some dumb video game some nip cuck made for money however way each retard wants
>>
>>381892343
BotW is different from this which is why I like it
>>
>>381892375
Everything is a puzzle?

wtf I hate everything now.
>>
>>381892494
Duke Nukem is also a puzzle game.
>>
>>381890649
agreed. The bosses were okay to fight I guess, but they all looked the same and had no real memorable moments.
>>
>>381879146

how a bout a "minutes since /v/ last came buckets over breath of the wild"? For every one of these threads theres another 'comfy' botw thread of nintenbros lapping this shit up.

I didn't enjoy the game. I'm a long time zelda fan and I was very disappointed. I have a lot of issues with the gameplay and design that are more than just 'nitpicks'. My criticisms are valid and the only reason this game gets a universal 10/10 review across the web is because of the franchise it represents. If this was a new IP I would've liked it more - I wouldn't feel disappointed that the zelda title I've been waiting years for had a shallow open world and four miniature dungeons. In fact, I would be thrilled to see nintendo trying something new without relying on an established franchise - even though it would still be a game that fell for the open world meme and provided content volume over content depth. People aren't going to look back on this game like they do OoT.
>>
>>381892494
An RPG Video Game differs from role playing so no, these aren't comparable. I never claimed Zelda 1 was a puzzle game. I'm just saying the idea that it's dungeons have no puzzles is wrong
>>
>>381892552
Wew look at this desperation he's unironically comparing BotW with minecraft
I love how Zelda breaks shitposters, it turns them into a desperate mess.
>>
>>381892375
Call of Duty is a puzzle game because your ingenuity is tested in how to navigate the firefights properly and advance.

Quake Live is a puzzle game because your knowledge on item pickups on each map is tested to overcome the problem of killing the opponent before they kill you.
>>
>>381892609
I'd say 99% of video games have puzzles in them, but not all video games with puzzles are automatically puzzle games
>>
Daily reminder that BotW is a milestone in gaming.

http://www.gamesradar.com/were-all-talking-about-zelda-breath-of-the-wild-developers-explain-how-its-shaping-the-future-of-games/

Benjamin Plich was the lead designer on Assassin's Creed: Unity and For Honor, and is currently employed as lead game designer at Montreal's Reflector Entertainment.
>Breath of the Wild showed something most designers already know, but which is hard to achieve... [these games are] evolving from classic open worlds to an open-game model - open progression following each player's intrinsic motivations, adaptive challenge curve and economy, open narrative structures, and so on.
Damien Monnier served as senior designer on The Witcher 3 at CD Projekt RED
>Breath of the Wild has managed to bring classic open world mechanics together while not relying on them to guide the player through its world. You go and explore it because you wonder what's out there, not because a loot icon tells you to.
>Nintendo have raised the bar when it comes to world crafting and this sense of total immersion I get when I play it. While its world includes classic open-world activities, collectibles and loot-filled mobs, it definitely doesn't feel overloaded and allows the focus be on the exploration. You want to explore this land whether or not you are on a quest, or being tasked to collect/gather something. You know, If you were to remove all NPCs, quests and mobs, I would still take pleasure in exploring that beautiful world.

Tommy François, Ubisoft's franchise director.
>For every creatives, it's a lesson. The game [BotW] seems to tell us : put yourself in question. We realize that we are far from excellency.

http://www.lemonde.fr/pixels/article/2017/03/17/pourquoi-the-legend-of-zelda-breath-of-the-wild-fait-progresser-le-jeu-video_5096048_4408996.html

/v/ will deny all of this just like they deny the rest of gaming history when it involves Nintendo.
>>
>>381892860
>my nitpicks are valid criticisms
Whatever you say pal, they are, Zelda is shit, nintendo are abunch of hacks
>>
>>381892778
Implying you didn't before.
>>
>>381879064
Witcher 3 dlc were basically new games that gave you another 20+ hours. Witcher dlc is what dlc should be.
>>
>>381892898
Lack of a counter point for 3 replies in a row. How long will it take you to have a good argument instead of just saying "get a load of THIS guy!"
>>
>>381892973
>I'd say 99% of video games have puzzles in them
Figuring out which button to press on a start screen is always the hardest puzzle.
>>
>>381893038
shit u rite
>>
>>381892343
Same here, maybe it's because I'm a pleb who didn't grow up playing it.
>>
>>381878967
>game is fun
>shitpost on /v/
>??????
>(you)s
>>
>>381893065
I just want to get a load of this guy, not actually argue with someone so desperate as to compare Zelda with cooking mama AND minecraft as if it was this incredible comparison that stopped Zelda from being a revolutionary game critics and devs alike are fawning over.
Stop being a dumb shitposter and troll.
>>
>>381892973
Yes, Call of Duty's levels are all puzzles because you have to figure out how to navigate the terrain and ensuing firefights.
>>
>>381893065
Because it's as desperate and deluded as most of the shit posting towards BotW.
>>
>>381893228
It was literally you who tried saying that I somehow would compare cooking mama to this you inept fuck up.

If you have any actual counter points to the fact that Minecraft literally lets you climb anywhere, has objectives, and has an end goal, go right ahead.

Actually no, go ahead and keep saying "look how desperate you are, stating facts. I don't even need to counter them because I already know I'm right!"

Pathetic. Next
>>
>>381893317
Which part was deluded?

The part where someone claimed BotW was the first game to let you climb anything and explore anywhere, or someone saying that it's not?

The part where they claimed Zelda had a story, objectives, and end goal thus making BotW special, or the one saying that these three things are literally in most games that exist, including my original example?

You can just admit you have no idea what you are talking about. I'm not the retard who claimed BotW "broke gaming history" and then followed it up by giving an easily debunkable point.
>>
>>381893519
>He's still going
O B S E S S E D
>>
>>381893519
>it was you
No it wasn't
>counter points to a dumb comparison born from desperation and an utter lack of understanding of engines
Lol there is no need for a counterpoint, there's more work in a single leaf in Zelda than in miles of Minecraft, it can be pushed with your body, cut, burned, get wet and be moved by wind, the fact that you keep pushing the Minecraft comparison proves you haven't fucking touched the game and are shitposting for (you)s
>>
>>381893754
>He's still not countering any points

Are you just playing the game of "If I get the last word in, I win"?
>>
>>381893519
So by your logic, Spiderman on PSX is comparable to BotW too? Since you can climb anything in that too?

Stop being so desperate.
>>
>>381893925
Stop trying to rewrite history shitposting, you won't make Zelda a bad game.
>>
>>381893890
>Implying the engine literally has anything to do with the fact that you can climb anything in both games, both games have objectives, and both games have an end goal

Where is your point exactly? That they are different game, therefore you CAN'T compare them? What a fucking retard you must be
>>
>>381893925
No, you can have the last word. I see no reason to respond seriously to someone comparing BotW to cooking mama, sorry.

OBSESSED
>>
>>381893945
It is not comparable to the game as a whole (WHICH WAS NEVER MY POINT YOU DUMB FUCK) but it does throw away the claim that BotW is the first game to let you climb anything which is what I was countering to begin with. retard
>>
>>381894039
>he's still pushing the minecraft comparison even after getting told
Hahahahahahahahhahahaha
>>
>>381893997
Not my intention. But claiming BotW is the first game to let you climb anything is extremely disprovable. How are you still not getting this?
>>
>>381894048
Decent bait. Made me get the last word in
>>
>>381894226
Nobody ever claimed that it was the first, you try to push this same revolutionary equals pure invention bullshit every thread, I bet that you're the same retard that said Mario64 wasn't influential because it wasn't the very first 3D platformer.
>>
>>381894174
You can climb anything in Zelda

You can climb anything in Minecraft

Prove me wrong. Never said one was better than the other, dipshit. I just said that the statement that BotW is the first game to let you climb anything is wrong as shit
>>
>>381894350
Never talked about Mario 64 here because I never bothered to play it. Nice try though. You only had a 1 in a few thousand or more shot in being correct

And yes, the original dumb fuck was asked what about BotW was so revolutionary. They said you could climb anything. This implies no other game has attempted this which is flat out wrong
>>
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Daily reminder.
>>
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Idort here
Played Bloodborne, BotW and Witcher 3

Guess which one I dropped out of sheer boredom
>>
>>381894481
>revolutionary means the first to ever do things
That's pioneering, spearheading or the avant-garde you fucking retard, things can be revolutionary for way more reasons than becausd they're new, and you can't climb every surface in Minecraft, just wood.
>>
I think the appeal comes from being able to take your own path at your own pace.
>>
>>381894481
Not him, but the implication is in the context of an open world adventure game. I can't think of any game which gives the same freedom of exploration and allowance of multiple methods of navigating the environment as BotW does. It honestly feels like next-level gameplay so I can understand the praise. Just saying.
>>
>>381894531
your balls
>>
>>381894647
Put a ladder on any surface and you can climb it. Just jump and put blocks underneath you x infinite and you can climb any mountain. Nice try though

Revolutionary means creating a dramatic change. What dramatic change was caused by BotW's climbing when it is not even an original concept? My argument still stands. Easy
>>
>>381894807
I never claimed it was bad gameplay. That's what Zeldatards can't understand. My whole point was that it is not a unique or "groundbreaking" concept like they were claiming it was

Just cause gives you a similar amount of fun freedom to explore with a glider and grapple hook
>>
>>381892070
This pic should get spammed more often anon.
>>
>>381894857
>my argument still stands
It really doesn't, the ladder is a climbable texture you carry around, and putting blocks beneath you is not climbing, there are also no climbing animations, minecraft's "climbing" is to Zelda's climbing what Minecraft's elemental properties are to Zelda's elemental properties.
>>
>>381894531
Witcher 3 obviously
>>
>>381892343
These kind of games set some expectations on the part of the player. You may have played A castlevania post SotN before and adverted some door or item that you are unable to obtain. From that moment, you wonder what could you do to get it.

With zelda, obtaining new items open new doors. You can explore almost the whole region but only wonder how to extract it secrets until you discover the necessary items.
>>
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So now that it's confirmed that Zelda is good but not AS good as the Citizens Kane of gaming, Last of Us.

What's next for the franchise and how can they keep up with Last of Us?
>>
>>381892375
For what is worth, i enjoy more this kind of 'puzzles' in which you must discover how to proceed than the more literal puzzles, because they usually interact better with your items/game world knowledge.
>>
>>381895332
Kill yourself flickboy
>>
BOTW is a broken game simply because you can carry infinite full heals and use them in a menu with zero limitations.

It is a 7/10 game at best.
>>
>>381895689
But you can't carry infinite full heals, why lie on the internet about a game you haven't played?
>>
>>381894531
BOTW stop having new or unique content after 2 divine beasts, so I'm gonna go with BOTW.
>>
>>381895774
There are no inventory limitations on cooked food.
>>
>You can go anywhere!

So it's like No man's Sky?
>>
>>381895918
There is a 4 slot inventory limitation on cooked food unless you mean stacking things like meat and that's hardly a full meal.
>>
>>381895689
You need to collect ingredients for meals. You need to experiments to find different effects from meals.

>The - the game is a broken piece of shit because it rewards player who take the time to learn the nuances of it's cooking system.

Have fun spamming x50 apples you retard.
>>
>>381895332
>Goty awards
>mattering at all

Overwatch got all the goty awards last year, which is lol
>>
>>381892979
>You go and explore it because you wonder what's out there, not because a loot icon tells you to.
i hate that these asshats had to learn this in the first place, but i'm really glad they are finally getting it.
>>
Dark souls is better than the witcher 3 and BotW. The combat is great, there is one set difficulty that is actually challenging and most bosses are well done and hard to defeat. Suck my balls.
>>
>>381890150
>Acting as if BOTW isn't the new OOT.
>People never talk about OOT anymore because it's shit compared to BOTW.
>>
>>381896029
And there's no ingredient menu limitation as well.
Plus any hearthy ingredient + anything even 1 apple = full heal.
You can find and buy tons of hearthy ingredients and the Skyrim menu healing just takes any challenge from this game.

Armor upgrades can negate everything that isn't a silver enemy to half a heart.
Flurrys activate even if you hug an enemy, strafe and "dodge" attacks that weren't even gonna hit you in the first place.

BOTW combat is simply broken once you realize these things and the lack of content and copy pasted shit kills the exploration aspect after 15-20 hours as well, it's just becomes a game about lost potential.
>>
I haven't played too much of the game yet, and while I really enjoy it, it would have been nice to see some kind of system that lets you preserve nice weapons indefinitely, at a high cost, of course.
It could be some kind of blacksmith or weapon durability kit that restores durability and increases it slightly (is that even in the game?). Or maybe like a one time payment thing that renders a weapon indestructible (unless thrown), but it still degrades normally and you have to repair it when it's no longer useful.

I get that the game encourages experimentation, but sometimes you just wanna face enemies head-on the old school way when unconvential methods start getting tiresome, and oftentimes you get stuck with a bunch of crappy weapons.
>>
>>381896620
BOTW isn't even as good as Skyrim, don't compare it to OOT.
>>
>>381896029
You say it to insult him but the animations make it kind of entertaining to watch Link chug apples or acorns.
>>
>>381896416
>because you wonder what's out there,
Yeah, a korok seed and a shitty shrine

Try the same thing without the Nintendo Charmâ„¢ and see if people still have fun

If anything it applies to Witcher 3 more, you can discover quests, monsters and caves, and there is often unique voiced dialog for them. Like the entire Ice Giant island you can just stumble upon by accident for instance

Quest markers are necessary because how huge videogame maps have become. Finding every hole in Ocarina of time was a pain in the ass, and even that field is tiny compared too any modern sandbox game. And people who praise how fun exploration is never go for 100% completion
>>
>>381896747
BotW shits on every other Zelda and open world game ever made
>>
>>381896653
There's no real experimentation, all weapon classes have identical moves, the only differences are the damage number and maybe a fire/ice/electic effect.

Vanilla bloodborne has nearly 10 times more weapons move sets and that game has 20 weapons.
>>
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>>381888850
>no enemy variety
>heavy framerate problems (korok forest)
>literally hack and slash combat spam X to win
>mediocre storyline from 1995

Gee It's almost if all these things were accesory aspects of the game that don't have much to do with what the game attempts to do and succeeds at.
>>
>>381878967
>this one has neither
>worse Witcher 3
You probably pirated the game too. Consider eating dog shit, it may appeal to your tastes.
>>
>>381897024
Nope, as an exploration game it's full of the same copy pasted shrines and camps with 4 recolored enemies so it fails badly.

And as a combat game it's broken by the infinite healing system and reliance on weapon numbers rather than skill.
>>
>>381892860
You're legitimately autistic. There's a difference between talking about a game you enjoy and shitposting like a retarded 12 year old. If seeing people happy about a video game bothers you in any way and fills you with the need to shit on it out of spite or anything of the sort you've straight up got mental problems and need to seek help. Take a step back, rethink your life. Because you put too much stake in this. You'd have much more fun playing and discussing games you enjoy than shitposting ones you supposedly dislike.
>>
>>381897329
>copy pasted shrines
>shrines
>copy pasted
>>
>>381897329
Nope, as an exploration game it's filled with landmarks that render the map useless, different very recognizable regions and weather conditions that have an impact in the player or objects.

And as a combat game it's filled of different possibilities like throwing blunt objects at them, decimate them using heavy metal objects, burn them, freeze them, shock them, shoot a fire arrow at their powder or even plant the powder using a leaf and the barrel with a balloon attached, to mention a few things you can try other than the numbers game, you can see combat as something other than pressing the jump or the attack button.
>>
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BOTW has ruined all open world games like Witcher 3 and HZD for me.
Bought Horizon Zero Dawn during the E3 sale last week, and I've put maybe 15-20 hours into it. I finished BOTW then went back to HZD. I cant take it seriously after BOTW.
I am constantly jumping against random walls to try and climb them
I am constantly venturing into strange and difficult-to-access parts of the map and being disappointed when there's nothing there, not even a Korok Seed OR something to discover
I am also constantly marveling at how good the weather animation is in HZD, but keep expecting to be struck by lightning during every storm. I feel no fear or nothing wherever I am.
And when I go back to MGSV to try and finish it, or Blood and Wine, or Xenoblade Chronicles X... it's the same damned thing.
Breath of the Wild has really ruined open world games for me. Nintendo has set a brand new standard, and it is just too, too high.
Nintendo has literally set a new fuckin standard. Open world skyrim clones literally don't feel the same after this game, this game will be remembered 10 years down the line. Honestly, I'm left unsatisfied by how empty other games are. The focus on hyperinteractivity in the environment has changed open world forever.
Anyone else know this feel?
>>
>>381895918
>no inventory limitations on cooked food
But there is.
>>
>>381898371
Most of the people who shitpost in BotW threads haven't even played the game.
>>
>>381878967
Yes, you are.
>>
Witcherfags are the Jojofags of videogames.
>>
>>381897984
>20 identical combat shrines
>not even different enemies
>10 identical 1 room quest shrines
>not copy pasted
>>
>>381878967
i love the game but it's definitely not a 10/10
it does a lot of things right but does plenty of things wrong too
this is a good base to improve from though
i'd give it a 9 maybe
>>
>>381879096
true, it doesn't resemble the Witcher 3 or any decent open world rpg. There's no reason it should have been open world at all, the exploration is a joke and the graphics hardly allow decent atmosphere.
>>
>>381898371
What is it? 50? 100?

Being able to carry more than 5 full heals is already too much and cooked foods should be as limited as weapons and shields are.
>>
>>381889516

God, you can't even acknowledge your own bullshit let alone do it begrudgingly. What are you, twelve?
>>
>>381900562
if BOTW is a 9 then every souls game is a 20+
>>
>>381878967
Witcher>Zelda

Get fucked you millenial faggots.
>>
>>381890884
>BotW has a story, objectives, and an ultimate goal

Are you inadvertently trying to argue that BotW was the first game to have these things? Suck it up, your point was bad and the other dude has a point: other games have done open world exploration before. Why you think this is somehow revolutionary is baffling, as it's not even new to this generation of consoles, let alone the last.
>>
>>381900640
No.
>>
>>381900947
>revolutionary = first to ever do something
Fuck off retard
>>
>>381892096

The context that they're used in makes them a puzzle, you moron. "How do I get through this section? What do I need to use? Where do I find it?" is basically every Zelda game in existence. Christ, even finding some of the dungeons in the first game requires you to solve riddles if you don't already know where they are.
>>
>>381901252
Yes, they has an limited inventory system in place but didn't use it for foods so bad players can just grind dozens of full heals and just win by attrition.
Food doesn't go bad, there isn't a fullness bar or something to limit you from just eating 99 of each ingredient so even players who are too lazy to cook can mash through.

Just this fault takes BOTW from a 9/10 to a 7/10 in my eyes.
>>
>>381901853
But the inventory for food is limited, and you're expected to also bring foods with different effects other than full meals, you're overexaggerating a nitpick, and you think that if you do this long enough everyone that had fun with the game will get tired of you and you will rewrite history unchallenged, you're the one trying to win by attrition, it's desperate and sad, Zelda's legacy will remain intact despite your ridiculous 7.
>>
>>381882040
>the combat in BOTW is actually good

I wish Link had more phisical moves, I don't understand why they removed TP moves, they could've been integrated in this game perfectly, how about bokoblins that wore armor and you had to strip them off like iron knuckles or do rolling into backslash moves or shield bash their face and then hop over them while slashing their head, fuck that was cool, you can't even do directional attacks like in OOT, granted they didn't change much when you did them but variety is never a bad thing.
>>
>>381889082

desu it does everything todd promised oblivion would have, especially the "living breathing world" part
>>
>>381889868

I expect them to do a majora's mask tier sequel where the link is the same but he is thrown in another world with new rules and physics, it would hype as fuck desu
>>
4 months on, and /v/ is still assblasted.

Nintendo mic dropped the entire industry and schooled every developer on the planet on how to make a 3D open world game on their very first attempt .

/v/, in all it's deluded, irrational hatred of Nintendo, will never get over it. I don't think I'll ever get tired of watching this board desperately trying to convince themselves otherwise.
>>
>>381902268
>not having to care about your HP and and the amount of damage you receive because you can always chug full heal meals and ingredients is a nitpick

Why have health points in the first place honestly?
>>
>>381902783
The combat is worse than Skyrim though.
>>
Dear Lord, show your wrath upon Nintendofags, please. They deserve it.
>>
>>381892375

this

in BOTW simply figuring out how to reach certain places is a puzzle, sometimes it is even a dynamic puzzle because it starts raining or you run out of potions or you must equip certain things to survive in an environment or fuck, you start wandering around because some shiny shit piques your interest and you forget where you were going and start exploring randomly finding shit around that sidetracks you

>see 3 trees in a distance, must be a korok trial
>start walking there, fuck it let's take a horse
>fucking shit horse won't go down this mountain not even with the funky dance, fuck you horse
>hop down and shield glide down like a mofo
>oh shit some fire butterflies gotta pick them
>start getting sidetracked for 2 hours
>finally get to the place I wanted to be in
>meanwhile I completed 3 shrines, found 5 more koroks, killed 3 yiga fucks, 2 lynels, raided 4 boko camps and triggered a blood moon
>another day in wild hyrule

this is the magic of this game
>>
>>381878967
>Its another "Anti Nintendo person tries out Nintendo game and hates it" episode
>>
>>381900846
You're literally a millenial
>>
>>381903096
OBSESSED
>>
>>381895332

>new IP
>zambies
>le doom le humanity because le daughter ecksdee


yawn
>>
>>381902783
>Ubisoft Towers
>copy pasted enemies
>paper weapons that limit what you can kill, not skill
>healing inside menus without consequence instead of realtime like every other action RPG in the last 3 years
>80% of the shrines are terrible

The only good aspects of BOTW is the climbing system, the grass tech and the huge map.
Everything else needs to be redone from the ground up.
>>
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BOTW suffers because of its focus on "you can do anything at any time in any order". it's a two-edged sword. it means that you never get any new items (e.g. lens of truth, hookshot) that enable new avenues of exploration or see use against new bosses. instead, they dump the runes on you at the start and you quickly figure out the extent of their utility. the fact that all four main areas have the exact same difficulty curve is also pretty trash. the first area you do is hard, the second one is easy, the third is really easy, the fourth is trivial, and ganon's fucking cake, and all of this is because of the big fucking stockpile of one-ingredient-full-heals and 100-damage-weapons you amass. the difficulty curve snaps like a twig once you beat your first medium/major test of strength, and it never recovers. and yes, the divine beasts and blights are lame and underwhelming. i wanted more ways of actually making progress besides my HP/damage numbers getting bigger.
>>
>>381903573
>I can shitpost BotW into being bad if I try hard and long enough
Hahaahahaahahahaha
Kys
>>
>>381903573
Climbing is just an excuse for not having level design.
>>
>>381904016
What retardation is this
>>
>>381904115
>should there be a path involving puzzles?
>nah, just have a vertical wall to climb

I bet the developers of the first Assassin's Creed felt foolish wasting so much time on limb based climbing animation, when Nintendo released Breath of the Wild
>>
>>381903741
It's not bad, a lot of parts are just mediocre.
Shame about the good ones.

Maybe next time they'll rip off Fromsoft instead of Ubisoft.
>>
>>381892375
By this logic, you could argue that the entire overworld is one giant dungeon.

But I'm sure you won't want to agree with that.
>>
>>381889516
>BLACKEDposter is a complete and utter retard
sasuga
>>
>>381904346
So chronic retardation then, good to know.
>>
>>381878967
The biggest complaint I have about Witcher 3 that I don't see other people make is that it's basically a single player MMO. Having played WoW for years it's hard for me to get down with playing with pretty much the same RPG mechanics WoW has but offline. Zelda is nothing like this. Fun physics puzzles, climbing and flying exploration, and a simplified light-RPG system that works and doesn't need to borrow from so many other things to make the game feel truly unique and not contrived.

>In B4 shill

Full fledged idort here.
>>
>>381903581
Basically you're saying the game is too easy but hey it's a Nintendo game. What'd you expect?
>>
>>381881796
Good point, I would much rather have an arrow tell me where to go the whole game instead of the map being designed such that I organically discover the content at my own pace
So this....... is.......... game design
>>
>>381901407
>Trial and error is now a puzzle

Donkey Kong Country confirmed for puzzle game
>>
>>381892070
Skyward Sword wasn't the best Zelda game, but it's still better than 95% of the other shit out there.

I'm about ready for another playthrough, sheidless three hearts is fun as fuck.
>>
>>381903112
Some of us don't have ADHD and the game actually plays like:
>see 3 trees in the distance
>not related to my current quest so I ignore them
>>
>>381892179
Every time I see someone post this game, it's not of gameplay, just nice looking shots.

Is it like playing Pokemon Snap? That game was pretty decent.
>>
>>381906315
You want to see some webms?
>>
>>381906439
The same webms you post every time or those based webms comparing Horizon to Zelda?
Horizon is a joke
>>
>>381906439
Oh yeah, the one just running up a hill and then the one just looking at a robot are great.
>>
>>381879283
You are playing it wrong
>>
I can't believe /v/ is still bitching about this game.
>>
Why are there never any threads where people complain about ALttP? Or OoT? Or any other Zelda really? What is it about BotW that makes people so mad? Surely it's not "muh butthurt /v/ hates Zelda/Nintendo"; it it were you'd see them complaining about other Zeldas. If it were really that small a population of trolls we wouldn't be having these threads round the clock, every day, for months. No, BotW draws this criticism for a reason. It's not trolls, it's the fact the game isn't that great. It's good. It's worth a play through, but it's not God's gift to gaming like the paid reviewers will have you believe. If BotW were actually as good as the paid reviewers said it was then you wouldn't see this many people complaining about it.
>>
>>381878967
neofag crying again lol
>>
>>381879283
>>press dodge

if only it was that easy :)
>>
>>381908186
Because they can't apply the standard 'rehash' dismissal, so denying reality takes extra effort.
>>
Zelda is at least a game, Witcher might as well be a movie or a book.
>>
>>381911140
They don't call them moviegames for no reason
>>
>/v/ thought no one would care about BOTW in a week
>4 months later and theyre still shitplundered by it
christ its a game bros, get over it, it wont even be GOTY (mario will, and you won't be able to get over that game either LMFAO)
>>
>>381908186
Just because the game isn't perfect and can be improved upon. It doesn't mean the game can't be that good.

It basically beat the competition already. But at the same time it also raised the ceiling. And people have complaints about how it didn't go even further.
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