Tekken7.
Spent 2 years in Arcade.
All of the characters are literal recycled animations rigs and even models from Tag 2 and 6.
just Tekken 6 Remastered Reeskined.
And still managed to remove some classic characters from the final release.
Will have Cash only DLC characters.
SP: Arcade (5 fights and no ending) , Endless Arcade for item and money grinding, Cinematic Story mode. Training mode and Short character stories.
OMG Look at all this content best fighter ever.
No Arcade release.
Couple of months in beta.
Constantly added new content for free.
Characters can be unlocked for free if you are not a casual.
All characters are completely reworked Animations Models effects everything to make sure you are getting a true NEW SF game and not just a reskined remaster of IV (Which is apparently what most people acualy wanted).
SP: Survival mode for color and money grinding, Cinematic Story mode and Short character stories,, Training mode VS CPU.
At this moment has same amount of SP content as Tekken 7 if not more only thing missing is Arcade mode.
Is this proof that making acualy new games for sequels is a bad idea and companies should just continual resskin games and just upgrade the graphics a bit.
I bet if SFV played exactly the same as IV and had just better visuals people would be calling it GOTY.
>another "/v/ talks about fighting games" thread
I'm sure this will end well