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"Dark Souls and Bloodborne are a rehashed piece of fucking

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"Dark Souls and Bloodborne are a rehashed piece of fucking shit for tasteless dumbass normies" - Matthewmatosis
>>
>e-celeb shit
He's not wrong, though.
Still, go back to where you belong, plebittor.
>>
https://www.youtube.com/watch?v=0UQtBMKCipk
Because Demon souls is soo deep.
>>
>"Bioshock Infinite sucked because they didn't call them the filthy niggers they are."

Jesus, Matt, you need to tone it down.
>>
>>381530865
He was right tho
>>
>game series gets popular
>it's cool to hate it now

nothing to see here
>>
>>381530678
Joseph Anderson and Hbomberguy BTFO in under 25mins
>>
The best part about Matthewmatosis videos is how some people managed to completely miss his point and then make salty threads about it because he criticised a game they liked.

I thought he was pretty much spot on in this video and managed to explain something that's bothered me about the souls games with each iteration.
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>>381530678
wtf i hate Matthewmatosis now.
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Demon's Souls runs at like 15fps and plays like hot garbage. Dark Souls 1 is the masterpiece and is 100% more immerssive and refined Demon's Souls.

Demon's Souls = Revolver

Dark Souls = Sgt. Peppers
>>
Your first Souls game is your favorite one.

This also applies to Matthew.
>>
>liking Dark Souls is too mainstream now. Gonna go deepthroat Demon's Souls' cock until that gets popular too
>>
Demon souls is bad game with good ideas though? unless you look at it through hipster or nostalgia goggles

Like new souls players that play bloodborne first and then massivly overrate it.
>>
it was a good video imo
many good points were made
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Who the fuck cares what some e-celeb thinks. Bloodborne is objectively the best game FROM has made.
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>>381531086
>>
>>381531852
Why are libs so violent
>>
I played DeS first and I like DS1 way more.
Matt is just a nostalgia cuck.

>muh gimmick bosses
>>
This is why Joseph nuked Matt in both sub count and patreon money, he actually makes videos about new things and more than one video per century.
>>
>>381531626
>Demon souls is bad game

Go away.
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>>381531917
It's because he's 29 and played Zelda growing up, so yeah he'd probably prefer some gimmick yawn inducing bosses like Tower Knight instead of actually defeating over coming something with the odds stacked against you using basic game mechanics.
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>>381531683
Too bad he glossed over the fact that DS1 and DS2 had more and better gimmick boss fights simply because the gimmicks were optional instead of being forced down your throat.
>>
>>381531852

GOLEM GET YE GONE
>>
>>381530678
Is he stealing from Plague now?
>>
Name one good boss from Demon's Souls that isn't gimmick shit.
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>>381530678
https://www.youtube.com/watch?v=Np5PdpsfINA


hes 100% right from software need to go back to kings field.
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>>381531367
Demon' Souls - Exmilitary

Dark Soul - Money Store

Bloodborne - Government plates
>>
>>381532024
Demon's isn't a bad game, it's just not even in the same category of game as DS1/2/3 and BB.
Good solid base of a game with tons of failed experimental features.
>>
>>381532203
Demon's Souls have no good bosses just a bunch of average ones and a few terrible, BoC tier shitstains.
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>>381532189
Oh Jesus I forgot that was him, fucking ugly ass troglodyte. Have you seen where he films himself? It looks like some dirty garage.
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>>381532203
Gimmick bosses are good, roll'n'stab is for casual babies, didn't you watch the video
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>>381530678

I haven't seen the new video yet, but I think it will be pretty much god damn impossible to justify this opinion. This is just going to be Matt taking pretentiousness to a whole new level and the sad part is a big chunk of /v/ will probably latch onto this opinion and a few weeks from now you will see people repeating whatever points he makes in Souls threads.

To this day I blame this dude for making people dislike DaS2.
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>e-celeb thread
Nothing to see here, folks.
>>
>tfw the soulsborne series is a masterpiece and will be discussed for many years
>tfw no matter how much effort you put in your bait, new people are still picking up these games and enjoying them
>tfw miyazaki has won
>>
>>381532454
I can't wait for a souls boss that's just a cutscene and the only way to win is to skip it.
Or a boss where you have to blow in the mic to get the boss into a vulnerable state.

Soo epic.
>>
>>381531852
>Sargay of Faggad
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>>381532456

Lol DaS2 deserves it, his opinion was right. He said it's a better game than most others on the market but disappointing compared to the first, which is true imo
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>>381532454
Every souls game is roll and stab, I will agree with Matthew that Dark Souls 3 had way too much "le dodge THIS one next fag!" it felt like it was rinse and repeat.
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>>381532454
DS2 has better gimmick bosses than Demon's Souls.
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>>381532456
I think Souls is shit and didn't need an e-celeb to tell me that it is.
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>>381530678
Every souls game after Demon's souls is a rehash, but in a good way
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Discuss
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>>381532638

Well now it seems as if he has doubled down on his hipster bullshit and thinks Dark Souls 1 is bad too, go figure.
>>
>>381532454
>>381532593

>they actually think there is no way to give bosses interesting mechanics other than gimmicks

U r dumb and boring
>>
>>381532456
>To this day I blame this dude for making people dislike DaS2

or you could blame From for making an objectively terrible game
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>>381531170
I agree. DS1 is what I started with and it's still my favorite but nothing he said was incorrect, and he even admits DS1 is his favorite all things considered.
But the shitposting around the series has reached critical levels and kids that live in a post DS1 popularity world judge everything based on their perspective and didn't actually live through the time when Demon's and DS1 were considered innovative.
>>
>>381532697
Replace DS1 with DeS
>>
>>381530678
more like redditmatosis

stop posting e-celeb shit
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>>381530846
If you actually watched the video you'd know that he says that the Souls series is very shallow as an action game series as a whole, and Demon's Souls does well to not lean too heavily on action. I know it's too much to ask you to watch the video though, you're just here to spread propaganda about videogames. I get it, but that's absolutely pathetic and you should be ashamed of yourself.
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t. PS4 Early adopter lowers his standards enough to make outlandish claims about an objectively 7/10 game due to no gaems.
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>>381531689
He doesn't dislike Bloodborne though, he just dislikes the direction From is going.
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>>381531689
Cool pic but moon presence was shit
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>the only thing the retards on this site took from the video was "das1 is bad"

holy moly
>>
>>381531571
Holy shit this lol
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>>381531367
>Demon's Souls = Revolver
>Dark Souls = Sgt. Peppers
That's surprisingly apt
>>
>>381532454
>haha here's this blob, watch out he's got shields haha isn't this fun?
>haha here's this tall knight, haha watch out there's archers to- oh you won already
>haha here's this fat guy walk right and press r1 lol pretty cool huh?
>haha here's this lady she just kinda...........
>oh watch out there's this one boss who's a meta gaming min maxing faggot haha, oh but dont unplug yourself from the internet haha because you're ruining the experience if you do!

Demon's Souls did a lot of things well but its bosses were not good nor memorable.
>>
>>381532697

I cannot see how someone can prefer DaS2 to the original dark souls, even with the lame second half. So many of the DaS2 levels are super boring enemy corridors with inflated enemy counts and snoozefest bosses at the end. I plowed through DaS2 and was constantly asking myself when it gets interesting, it only momentarily becomes neat during the multi-layered poison mill
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>>381532750
It's a bait to make DaS-friends (especially pc only DaS-friends) angry, if you did that, what would be the point of the image?
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>>381532724
DS1 and DS2 have better and more gimmick bosses than DeS and they're actuall bosses, not just an NPC fight then the boss killing itself like Astreea or a stealth section like Dragon God.
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>>381531367
What makes the difference with Demon's Souls is that it was fresh enough for its time (games do "age" as far as newer ones highlight the shortcomings of old ones), and you also have to be able to really get into the worlds themselves. DS still has some of the most memorable areas I've ever played through, highlights being Tower of Latria and the first stage of the swamp (valley of defilement).

It's aged, but is still a unique world of feeling to experience despite that. For me, I just love that mix of desolation, beauty and excitement, dead worlds with treasure and wild monsters to discover. It's like a really heartbreaking dream of a dead world that is far beyond its own end. Back then, for me, no game felt so damn interesting around environment, monster and item design all at once, and I still think about it to this day.
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>>381532697
>Dark souls 2
>Under rated master piece
Pic fucking related
>Hurdur second half unfinished
Das1 and BB both have a shit second half
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>>381531367

Demon's Souls = In The Court Of The Crimson King
Dark Souls = In The Wake Of Poseidon
Dark Souls 2 = Lizard
Bloodborne = Islands
Dark Souls 3 = Ladies of the Road
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>>381532064
He did bring this up in the video, it's not that he has a problem with bosses that rely solely on the game's mechanics, but the Souls games just don't have interesting enough mechanics to justify five full games of this shit. I would agree because after I finished Dark Souls I've found that I have no interest in the rest of the series no matter how I try to get into them. They just bore the hell out of me.
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>>381532856
What makes you think bosses need to be robust mechanically in order to be good? One of the best bosses in Demon's Souls is absolute shit tier mechanically: Maiden Astraea.
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>>381532856

Holy shit you have horrible taste. The lady boss is supposed to be a huge nothing fight, it's the turning point where you start to realize your character is a souls-hungry husk running on autopilot and the game's world becomes that much more interesting.

All the other boss criticisms are fine but that one always makes me roll my eyes
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I sure do love the "memorable" bosses of Demon's Souls such as Leechmonger and Dirty Colossus, truly unique and not just 2 copy pasted blobs of leeches/bees that flail wildly throw shit at you.
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>>381531367
bait
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>>381532954
BB's second half is what makes it a good game. Everything after the pale blood moon justifies buying a PS4 for one game.
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I just don't get after 6 months of no videos that he felt this was important enough to be a topic for a video. A game review of an indie title was what I was expecting this whole time, he talked it up like it was something worth my time. He's just retreading on familiar ground now.
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>>381533023
b8
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>>381533030

This was the first game in the series, so Matt's critique of the boss mechanics becoming monotonous and stale as the games failed to push their designs forward doesn't really apply
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>>381533058
Not really, second half for me was basically unseen village, amygdala and gherman, the rest wasn't that great.
Old hunters is best dlc though
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>>381533030
I agree, since those two bosses are shit that's proof all the bosses in the game are shit.
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>>381532638
Even that is being far too kind. Dark Souls 2 is fucking terrible.
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>>381533076
This is why his sub count and patreon count is going to shit.

RIP MATT, we'll never get a BOTW vid I guess.
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>>381531852
How does he reconcile his current condescending moralizing with his past as one of the most aggressive and extreme members of metokur?
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>>381533058
Why are you calling it the pale blood moon? That isn't what it's called.
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>>381532707
Great job, you didn't pay attention and drew hasty conclusions because he criticized a sacred cow.
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>>381533205
But it is, what the fuck are you talking about?
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>I'm too lazy to make new content, so here's a video of me deepthroating a DeS dragon dildo for 30 minutes.
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>>381533217

I said I haven't seen the video yet. Which implies should tell you two things.

1. I'm not jumping to conclusions because I said I didn't fucking watch it.

2. I'm going to watch it at some point.

Moron
>>
>>381533030
There's shit bosses in every game though man.
>Das
Ceaseless discharge, bed of chaos, gaping dragon
>Das2
Covetous demon, demon of song
>BB
Micolash, celestial emissary
>Das3
Vordt, deacons of the deep
>>
I enjoyed the video because Dark Souls should be about being immersed in a world, not rolling and r1 spamming to fill a check list.

My only complaint about the video is that it was literally made to just circle jerk Demon's Souls more. We get it Matt, it had some great ideas but it was basically a hail marry for From Soft and Miyazaki, he even said that he just did what he wanted and threw it all in one pot because it didn't matter if it succeeded or not.
>>
>>381532203
Flamelurker, Maneaters, False King, Old Hero if you don't use thief ring and Old King Doran.
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>>381533274
No it isn't. The Moon Presence is called Paleblood or alternatively Flora and it isn't the same thing as the moon---It comes from the moon under certain conditions.
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>>381533019
>what makes you think a boss needs to be good in order to be good?
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>>381533312
He said Micolash was the best boss of BB though.
So you just know he wants zelda meme bosses with a gimmick item you use to defeat them.
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>becoming more shonen anime

D E L E T E T H I S
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>>381533394
Old King Doran isn't a boss, it's a shitty NPC fight against a broken AI.
>>
>>381531086
Are you planning to shill your channel in every thread?
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>>381533419
"Robust mechanically" is not synonymous with "good." Stop trying to twist language to spread your fucking propaganda you lunatic SJW. TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.
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>>381533284
If you haven't even watched the video, why even bother posting you insufferable faggot? What possible value could your post have?
>>
>>381533019
>What makes you think games even need gameplay in order to be good? Gone Home is clearly the best game of all time.
>>
>>381533312
>ds2
>only manages to list 2 bad bosses out of maingame + THREE dlc
Lol
>>
>>381533419

Are you actually retarded? He asked why you think mechanically robust Is the only qualifier for "good", and you literally just restated the point with a reaction image instead of responding to the question.

Bosses can be good without robust mechanics. They can be fun to fight, have a memorable design, or be important to the atmosphere/story/experience of a game.
>>
>>381531367
But Revolver is better than Peppers, stupid frog.
>>
>>381533553
"Gameplay" is not synonymous with "robust mechanics." TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.
>>
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>>381533546
I think we broke it
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>>381533596
Take your Xanax, Matt.
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>>381531852
Lol a youtuber came in and shot b-roll. ROFL!!
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>>381533423
It seems he wants more Zelda in Souls games and less using what natural skills you've developed to defeat bosses. Though I think if Dark Souls 3 had more "gimmick" bosses it'd be a good mix since DS3 can feel like a chore to plow through and roll spam and r1 spam all the bosses.
>>
>>381533596
>>381533546
*lies*
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>>381533553

"I think bosses can be interesting for a reason other than their mechanics" = "the game does not need to have mechanics"?

Holy bait batman
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>>381533596
>Video game's no need to be interactive to be good.
>>
>>381533548

Because I've read what other people have said about the video, which allows me to get a general idea of what he's going to say without hearing the more nuanced points.

Also, is this a youtube video review website? Or is this /v/? Fuck off faggot I can post whatever the fuck I want about Matthew or any of the games he talks about.
>>
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>when DeS is your favorite because you like it's arcadey feel

Fuck 1 big world. Level select or end your life.
>>
>>381533596
tell your girl friend to make a youtube channel matt she has a better voice then you do.
>>
>>381533715
DS2 also has 5 open paths right from the start.
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>>381533423
He's said this before he wants gimmicks, not Zelda bosses which are all functionally the same the only difference between them being which item you use three times on them before they die.

Demon's Souls broke the mold and tried different crazy shit with each boss, While Dark Souls (and the subsequent games after that) just focused on repeating the the most successful aspects rather than trying new crazy shit for themselves.

You can only dodge and punish so many bosses before the whole system gets boring. Hell I dropped out of the series after Dark Souls II turned out to the same shit for the third time. I can't imagine how boring people who stuck around for Bloodborne and Dark Souls III are.
>>
>>381533423
Who said micolash was best boss?
>>381533559
There's a lot more I could have listed but I didn't want to type it all
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>>381533676
*drives to local school and breaks 3 kids neck as response*
EEEEEEEEEE
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I hope he never makes another souls video again if only so that we don't have to see the unbearable retards of the souls fanbase chimp out over people criticizing their precious series.

>>381533697
>thread about a specific topic
>LOL WHY SHOULD I BOTHER KNOWING ANYTHING ABOUT THE TOPIC BEFORE I POST
I'm not surprised you posted, you just disgust me.
>>
Played 4 games now and still don't understand the hype about soulses.
They're great for mindless busywork with ok atmosphere but doesn't seem enough for how crazy some people are about it. Someone explain why it's so appealing to normies
>>
>>381533828
Matt did, he said his favourite BB boss is Micolash.
>>
>>381533842

>Thread about a specific game series
>LOL FUCK THAT GAME SERIES AND FUCK EVERYONE WHO LIKES IT IT SUCKS

Why are you even in here?
>>
>>381533582
Okay so how is Tower Knight good boss if its not robust mechanically
>>
>>381533828
The guy the thread is about? Apply yourself
>>
>>381532246
see
>>381533828

The video that everyone is talking about.
>>
I totally agreed with him on the video.
>>
>>381533860
Well it appeals to normies because it's advertised as 'le hardest game ebur' so playing them makes you not a casual
I like them because I like exploring areas and killing monsters and bosses are fun to kill, especially if you're stuck on one
>>
>>381533841
>Anglo Teutonic
how to tell an image is bull shit 101
>>
>>381533795
DS2 had more and better bosses with better unique mechanics than (gimmicks) than DeS.
>>
>>381533312
>Vordt
Was he really that shit?
Seemed like a pretty par-for-the-course boss for DaS3, nothing particularly standout bad about him
Not like Greatwood, Wolnir, Yhorm and Wyvern

Gaping Dragons is okay too, and Demon of Song is no where near as bad as the worst of DaS2's bosses
>>
>>381533901
>>381533917
>>381533924
I don't know who matt is and I don't care, I'm here because it's a soulsborne thread
>>
He's not wrong though.

Interesting gimmicky bosses is better than by the numbers rolling muh hard dark souls bosses. There should be a mix.
>>
>>381533914
I actually really enjoyed Dark Souls, and Demons Souls was okay but I didn't really care for it. I don't particularly like the rest of the series, but what I truly hate is the community.
>>
Demon's Souls apologists are the worst.
>>
>>381534019
>Interesting gimick bosses
What gimick bosses are actually interestering though
>>
>>381534028

"The community"

What community? Where? Are you talking about some specific online subsection of people in some youtube comments or something?
>>
>>381533915

Holy shit you actually are a retard

Firstly, do you actually think I'm arguing that all bosses that are not mechanically robust are good? Why do you think tower knight is one of the bosses that I think is not mechanically robust but is a good boss?

An example of a boss I would give that is good despite not being mechanically robust is Gwyn from Dark Souls. The fight really isn't that difficult compared to others in the game and his moveset is limited, but the combination of the music, setting, animations, and pomp of the fight make it an exciting climax to the game that is fun to play.
>>
>>381533691
Videogames are by definition interactive, so it's nonsense to say "a thing that needs to be interactive doesn't need to be interactive", but without the issue of definition I agree. Videogames don't need to be interactive to be good, in the same way movies don't need to be interactive to be good, or books don't need to be interactive to be good. Being interactive isn't a necessary component in creating worthwhile media.
>>
>>381532064
>see attack
>roll forward according to attack
>get few hits
>back up
>repeat 40+ each boss, for 30 more bosses

Whoa such unique gameplay, totally stacked against you how can people do it
>>
>>381534108
I'm pretty sure he's referring to the people he has communed with and seen communing about the series, anon.
>>
>>381534203
>pull a lever
>boss dies

EPIC
SIMPLY EPIC
>>
>>381533842
Matt just really likes Demon's Souls and might like it a little too much, the video was simply "insert Dark Souls, 1, 2, 3 or Bloodborne isn't Demon's Souls 2 so its not as good"

It's kind of grating hearing him go through 4 Souls videos basically saying the same stuff. We get it, Demon's Souls is a good game, but it's not the masterpiece that Dark Souls 1 is.
>>
>>381534143

Who is saying that bosses or video games don't need to be interactive? I am honestly questioning if some people in this thread have learning disabilities.
>>
>>381531367
>say shit oppinion
>back up his shitty oppinion with a complete pleb and even shittier opinion/comparision

Jesus christ leave this site anytime dumb frogposter
>>
>>381532807
DaS fans are incredibly defensive and pointing out any perceived flaw or something that was done better in another game triggers them.
>>
>>381534279
The quote I'm posting is acting as though I'm saying "videogames don't need to be interactive to be good." He's a liar, because I didn't say that, but if you get past the issue of how you define a videogame I'd agree. If Taxi Driver was defined as a videogame it would be good, and it's not interactive.
>>
>>381533148
What the fuck is with people wanting Matt to review flavor of the month shit? He'll review it when he's finished reflecting on it.
>>
>>381534130
>but the combination of the music, setting, animations, and pomp of the fight make it an exciting climax to the game that is fun to play.

Not him, but this doesn't reward me for beating the boss at all.

He is the fucking endboss, which should be challenging in terms of gameplay and beating him should feel satisfying and rewarding as an end to your journey.
>>
>>381533996
Not really, nearly every boss in the game fell into the dodge/punish category. Dark Souls II was an absolute slog of old ideas reheated for the third time. What it did change though was almost entirely systematic. Some of those changes sucked (adaptability) while others were quite welcome improvements (power stance) but overall Dark Souls II was easily the jumping off point for the franchise, if you stuck around after that you had to be a moronic fanboy because it was obvious they ran out of original ideas with Dark Souls.
>>
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>>381534203
>walk into boss arena
>its a giant blob
>walk left and stab
>next boss
>kill archers
>win

WOAH SO THIS IS THE PARTICIAN SOULS GAME HUH?
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>>381534264
To be fair, if you watched his streams, people constantly beg him to give his opinions on Dark Souls 3 and Bloodborne so it makes sense for him to do this video. I'm just fucking sick to death of Souls shit. I had enough after Dark Souls 1.
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>>381534247
>examples he gives
>Tower Giant, Armor spider, Maiden Astraea, Micolash

Where do you just pull a lever to kill a boss? Where does that even happen in any of the games?
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>>381531852
Why does he love Sargon so much?
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>>381534310
See this is how you know when someone hits too close to home. I wonder if Matt likes Revolver more than Sgt.Pep
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>>381534368
You mean when he runs out of potato peels and the wife gets pregnant for the 8th time again
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>>381534082
Old monk, storm king, Astraea you thought you were going in for another hard boss fight only to find her kill herself because you already took her only thing she lived for. Dragon God is your one time puzzle game boss where as some games will make every boss that, he's less interesting than the others. And some others.
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>>381534454
Dragon God
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>>381532981
one of these thing is not like the other
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>>381534341

Taxi driver is a good film because it uses the medium of cinema and its primary tool (cinematography/editing) to deliver its story/world

Similarly, the best video games will use the tool of the medium of games (gameplay) to tell their story/put us into their world.

Not every shot of taxi driver needs to want off camera angles or artsy editing, just like not every moment of a video game needs to be mechanically dense in order to be entertaining. A game which uses the medium of gaming and gameplay is going to be a better game though, in my opinion
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>>381534551
He specifically called Dragon god shit
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>>381530678
A man who said no wrong.
Is he, dare I say /ourboi/
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>>381531852
This guy actually has autism, his Dark Souls 2 video was him having some sort of superiority crisis to Matthew.

"Y-YEAH SEE MATT, I-I KNOW WHAT IM TALKING ABOUT....."
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>>381534570
That's green day, retart
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>>381534404
A feeling of reward for beating a boss isn't the only valid thing to induce.
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>>381534404

Remove his context as an endboss and my argument is the same. A boss fight can be fun and interesting without being super complex on the mechanics side.

The original super Mario bros has fewer mechanics going on than prettymuch any boss in the souls series. Do you think the original Mario bros is a bad game? Probably not, because its combination of gameplay with music and level design creates a fun experience.
>>
After watching this video I kinda realized that I'll never be autism levels of critical thinking at least on his level.

I have a critical eye but man I can pick up any Souls game and enjoy the shit out of it.
>>
Since gimmick bosses are good now I hope the next game has a tower of Hanoi boss and a few sliding block puzzles like the ones in RE4.
Breaking molds is the best thing ever, after all.
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>>381533860
Competent Japanese hack and slash ARPG, thats really all it needed to be. It's a genre that was always popular in the west but just kind of faded away after the SNES. Most of the ones made for the PS1 and PS2 were made with a Japanese audience in mind so those series naturally tended towards cartoony aesthetics and ended up heading to handhelds eventually. Souls essentially just tapped into the same market that Secret of Mana and Zelda did, a market almost no one was catering to. If Square were less retarded, they probably could have captured the market with a new Seiken Densetsu game before From could establish themselves, but Square in their infinite incompetence squandered their chance.
>>
I get where he's coming from. A lot of the bosses in DeS have a lot more going on for them than bosses in other games - ie through stage mechanics or what have you. Adjucator, Spider, Old Monk, Phalanx, etc. all have a 'gimmick' without making them a pure gimmick boss like the Bed of Chaos.

Most of the bosses of the other games are really just mostly 'a big guy in a big room that you fight', and most of the interest comes from just doing dodge his moveset and punish song-and-dance, which after a few games does get a bit rote.

Not that I agree with him entirely - mechanical depth still does have its place, and DeS is simply clunkier and less focused than DaS or BB. Also, pure-gimmick bosses like Dragon God and Bed of Chaos can go fuck themselves. At least pure mechanic bosses like Orphan of Kos and Gwyn are fun
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>>381534130
>The fight really isn't that difficult compared to others in the game
Only if you know to parry.
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>>381534776
His autism is just nostalgiafagging for Zelda style bosses, there's barely any critical thinking in this video sadly.
Guess BOTW disappointing him because of how much copy paste there was in that so he went to deepthroat DeS.
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>>381534818

I wonder if you think all the 2D new super Mario games are the best thing ever since they don't rock the boat or come up with new ideas too much

You can make more interesting bosses without them being gimmick bosses, it's not like the only viable design for a boss is "dodge attack pattern then punish boss, repeat till death"
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>>381534915
Why are you picking two bad gimmick bosses and two good mechanically robust bosses to form a point of comparison? That's pretty fucking dishonest you LIAR. TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.TELL THE FUCKING TRUTH. TELL THE FUCKING TRUTH.
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>>381533058
post rom is shit tho
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If gimmick bosses are good then that means all of Breath of the Wild bosses were bad right? Since there werent really any gimmicks in those fights.
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>>381532760
So Matt is saying what I've always thought about this series all along. It's not really very challenging. Turns out he's an alright dude.
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>>381534987
DS1, DS2 and DS3 bosses already have tons of gimmicks, most are just optional where in DeS they are forced and the bosses are just one trick ponies.
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>>381534368
>when he's finished reflecting on it

What a meme answer if I ever heard of one
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>>381535083
He has said it's not that challenging in the past. Only retards say it's le epic hard. People with good taste want it to be interesting before challenging.
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Every Soulsborne game has bosses that defy the "conventional" formula. It just has less because, shockingly, the conventional ones are more fun, engaging and typically a lot more popular with the fans.

Even most conventional bosses have little gimmicks thrown in to make their fight more than just "dodge and attack the enemy" (e.g. Dragonslayer armour has those things that spawn fire attacks into the arena, meaning you have to deal with the boss while also positioning yourself accordingly in the arena to avoid those attacks.) I'd say a good 50% of conventional bosses have a little caveat like that which makes them more interesting than flamelurker.
>>
I understand the point he thinks he's making and I agree with him that the souls 'series' has deep flaws from that PoV however he's undermining himself by choosing DeS as the hill to die on because it's my genuine belief that your first souls game is not always going to be your BEST souls game however it is always going to be your most IMMERSIVE souls game.

I played DaSI first and I would consider it overwhelmingly more immersive than DeS. During my first playthrough the first half of Dark Souls 1 felt bigger and more real than anything I've played before or since. However when I got to DaSII it had lost that magic - and not just because DaSII is complete shit, it's deeper than that. I can no longer be fooled by traps, I don't get scared when there's not a bonfire for awhile, I don't go "wow" when I circle around and open a shortcut back somewhere, I no longer stop to think about how I'm distributing stat points or what weapon I'm upgrading. I know all the tricks of the trade. When I then went back to play DeS this was even more apparent - in terms of the rpg side of things I knew exactly what I was doing at every moment in DeS, the only thing that I had to worry about was the level design which was relatively easy to predict and the enemy encounters which were just more of the same from DaSI. Won't even go into BB or DaSIII.

That said, what saves DeS is that it still does everything better than DaSII and some of the bosses really are genuinely cool experiences even if they lack the mechanical depth of the later entries in the series. Storm King is one of my favourite bosses in the whole series for instance.
>>
>I want to fuck the dancer of boreal valley

What did Matt mean by this?
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>>381535192

Those caveats are what make the fights fun, the ideal boss is a mixture of the classic dark souls mechanics with some little tricks up the boss's sleeve that you have to learn and adapt to.

I will admit in too many bosses of the later games that 'caveat' is just another thing on the floor you have to avoid or something rather than a mechanic you really have to learn and adapt to
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>>381535134
He literally said something to that effect. He won't review DaSIII, MGSV, or any other until time has pass. It wouldn't be fair to the other games in the series if he reviews the newest game as soon as it came out.
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>>381535192
Agreed, that's why I buy Call of Duty every year, because it's super popular so it must be the most fun you can have with videogames.
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>>381535351

His points on DeS make a lot of sense because it was the first game in the series, so it was the most fresh and full of new ideas. Historically, it will be the creative high water mark for the series
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>>381535192
Even DS2 bosses have tons of cool gimmicks to them:

- Balistas in the Pursuer fight that you can use with a friend or by yourself if you're good at parrying him in the right spot.
- The 2 parts of the arena you can raise for Dragonrider if you're having problems with with him as a noob. Or not raise them and trick him into falling if you know the timing.
- The whole Chariot encounter + the fact that you can cheese him with arrows/magic while hiding if you really want alternate gimmick methods and even if you do it regularly, you have to get to a lever to even fight the boss where a DeS version of would have the boss just die when it crashes in the gate.
- Rat Vanguard boss that seems easy that can quickly swarm you and 1 shot you as each hit builds up petrifcation, also you don't know who the real boss is because in the swarm of rats, a mohawk isn't really going to be super obvious unless you get lucky and the boss rat spawns in front of you.
- Flexile Sentry, a boss where the rising water starts to slow your movements quite a bit and where you can choose what side of the boss you want to face, one easy to dodge (clubs) or one easy to block (swords)
- Sinner can be fought in complete darkness and you need to either deal with super short lock on range with a jumpy boss or use a torch and sacrifice the shield
- Najka goes underground and attacks you from below and you need to find a safe place where there isn't sand for the to dig through.
- Mirror Knight occasionally summoning players among NPCs, the only bad part not having a covenant for the people getting summoned.

And this is just the first half of the game, the DLC does tons more shit like this.
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>>381535360
"The way it moves seduces me" -Mathew 'Seamus' McTosis
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>>381535531
WTF I LOVE DS2 NOW
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>>381534967
>His autism is just nostalgiafagging for Zelda style bosses
Why do people keep saying this in the thread? Zelda has nothing to do with it. Is this just a preamble to people trying to pretend that his opinions are invalid because "LOL NINTENDRONE"?

The video just says that the Souls series either needs to either give you more interesting choices in combat like other action games if combat is what they want to focus on, or it needs to go back to trying out unique scenarios and weird boss fights with one-off mechanics. Basically: Souls is in a rut and if the series is to continue (and it will), it needs to change approach drastically if it wants to remain interesting to the people who made the series popular in the first place. In reality it'll probably continue becoming a generic hack and slash because thats all the mass market wants.
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>>381534776
>I'm so happy that I can't think for myself.
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>>381535792
Caring about the truth is actually not a majority interest. What's important to people instead is spreading propaganda and trying to twist reality to be what you want it to be.
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>>381535501
This is true from a historical perspective I suppose but from a critical perspective because what he's critiquing is enjoyment of the game, no?

There's no such thing as "this souls game does immersion better" because whichever souls game you played first is probably going to be the most immersive in some way.

DeS -> Immersive because of the stuff in the vid
DaS -> immersive because of the world and most of the stuff in the vid that applies to DeS

These arguments are equally critically valid, the scale only tips one way or the other based on which you played first so it's unfair to make an absolute value judgement like "DeS was the most immersive" or "DaS was the most immersive" when there are things DeS does that DaS should have carried over and things DaS does that DeS couldn't have done because they didn't have the experience yet.
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>>381535531
>Flexile Sentry rising water
I never noticed that, that's pretty neat. I used to not really like 2 very much but after seeing 3 I kind of started to feel like it's a bit of an underappreciated game
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>>381531086
Don't try to associate yourself with /ourguy/, Hbomberguy.
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>>381535792
Nope, Souls is better than it has ever been and the only action game with proper weight. We don't need another Dynasty warriors or Bayonetta. Souls is about slow and commited actions that you can't cancel.

Making the combat like other action game is the guaranteed way to ruin this style of game and the fact that Nioh, Code Vein is copying Souls soo much is proof of that.
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>>381532310
This guy gets it.
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>>381535531
Not to mention power stance weilding 2 weapons was extremely fun. The pvp was so broken and laggy, yet fun as shit at the same time.
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>>381535941
Doing something first, albeit not best, is still worthy of recognition. Demon's souls may not be the best in any one field but it established all the series conventions, which makes it hard to say another one is better, because it's always going to be leaning on the foundation built by DeS.
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>>381535941

Historical perspective is pretty important in terms of critical perspective

The original super Mario bros is nothing special today because the standard for platformers has risen so much over the years, but it is still considered one of the best games ever because it was a total game changer with tons of new ideas. Demon's Souls, similarly, popularized what has now become its own genre and was brimming with new ideas.

I played demon's souls second after dark souls and would argue it has the best atmosphere of any of the games, maybe next to bloodborne. The music, voice acting (you have a heart of gold...), isolation (tower of latria especially) and sense of pure darkness is a lot more prominent than the other games, in my opinion
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>>381534472
Retards hating on retards to get retard views.
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>>381536143
Power stance was nice but the true strength of 2 was having full movets on the left hand, you could combine a spear and an axe build or a claymore and estoc build and have both power and speed, alternating as needed.
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>>381536239
>The original super Mario bros is nothing special today
Yes it is, it's an extremely elegantly designed game and one of the only Mario games to integrate coins into the experience well. Platformers haven't risen past the standard set by Super Mario Bros in general.
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>>381536094
>Souls is about slow and commited actions that you can't cancel.
I take it you aren't including Bloodborne as part of the series? Anyway Nioh hardly supports your point since it was mainly praised for being far more responsive and less clunky than Souls while scratching a similar itch.
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>>381531852
Hbomberguy is so obnoxious. I know he doesn't like the anti-sjw crowd, but he's always pretending that every little thing they do is the most hilarious thing in the world. He obsesses over these people but still goes on about how little he cares about them.
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>>381530678
>Even though the series starting to stagnate, it hasn't even to manage to carry many refinements from one entry to another

Is this applies to Armored Core aswell? Is From really a one trick pony?
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>>381535989
2 is very unpolished visually but it has it were it counts to be a true sequel that respects the structure, weight and mechanics of 1 unlike 3
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>>381531569
wrong. played das1, then demon's, then 2, then 3

3 is my favorite
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>>381536218
Makes sense.

>>381536239
I think video game critique is still too young honestly, fifty or a hundred years from now which souls game will be ranked best I wonder. Really hard to say probably.
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>>381534637
It was so pathetic when everybody called him out on his shitty DS2 video and then he just backtracked and said that he was joking and that he liked Matthewmatosis.
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>>381536372
I am including BB since it also had slow and commited actions, the fact that some weapons are super fast is irrelevant to that, DS1, DS2 and DS3 also have some very fast weapons that can be spammed and are generally easier to work with for noobs
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>>381531569
I love it when people post this, because I can immediately identify the fact that they're fucking stupid and not worth listening to.
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>>381536428
three is a far better successor than two

two might share some surface level similarities with one but it also lacks many of the deeper, more important similarities that three has.
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>>381536495
Link?
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>>381536516
Baby duck syndrome, it's a real thing that you'll prefer what you were introduced to first over everything else
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>>381536361

The original super Mario bros has an extremely limited selection of power-ups, enemies, gameplay scenarios, mechanics, bosses, and level varieties compared to later 2D marios.

Super Mario 3 and World bring so much more to the table in terms of both gameplay and variety, and the core mechanics are still just as sharp if not sharper.

The original Mario bros still holds up, but it was built upon by its successors. That doesn't make it any less important to a critic, though. Similarly, Demons Souls remains a standout game critically despite it being built upon by its sequels
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>>381536464
>fifty or a hundred years from now which souls game will be ranked best I wonder
I honestly think they'll be mostly forgotten. I don't think the series' relevancy is going to last.
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>>381530745
>HOW FUCKING DARE YOU TALK ABOUT A YOUTUBER ON MY PRECIOUS /V/ he's actually got some solid points tho GET THE FUCK OUT OF HERE WITH THAT REEEEEEEEEEEEEEEEEEEE
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>>381536643
delet this, when I'm a billionaire I'll be telling anyone who asks about them to further their legacy
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>>381536558
What similarities does 3 share with 1 that 2 doesn't? It certainly isn't through the mechanics
Really the only 'similarities' I can think of that 3 has are all the 1-1 ripoff '''callbacks'''.
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>>381536239
>The original super Mario bros is nothing special today

You take that back fucker, that's like saying Tom & Jerry are nothing special today. Super Mario was the backbone for modern gaming and is the earliest example of game design done as an art correctly.
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>>381536558
Matt already said that 50% of the game in souls is the stamina bar, 3 completely shits on that and gives you bucket loads of stamina so 2 is by default a better sequel in to 1

3 is literaly the reason for the "too much rolling" meme
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>>381536643
Yeah people said the same thing about movies in the 30's.
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>>381536703
mechanics :^)

II is closer to skyrim than a souls game in this regard
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>>381531367
Demon's Souls = OK Computer

Dark Souls = Kid A

Bloodborne = A Moon Shaped Pool
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>>381536643

It will for sure, you can tell by the way it created new trends in the industry and influenced the ways developers thought about difficulty and storytelling through gameplay

There were few games with more influence over the last gen than Dark Souls. Maybe Modern warfare for kickstarting the modern multiplayer-based EXP shooter trend
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>>381530678
look, unique doesnt always equal good. i get that matt wants more variety but there's a reason bosses like Gael are so loved, it's because they're well designed and fun to fight. a boss like Micolash here and there is cool, but if they make every fight a gimmick that's, well, a series a gimmicks.
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>>381536605
I know it's a real thing, it just disproportionately impacts people who have no insight into anything, so it's a good way to identify who's worth listening to.
>>381536610
More shit isn't better. Super Mario Bros. is a very disciplined game with a very focused design and a very coherent difficulty curve. Later games like Super Mario Bros. 3 had more novelty but it just threw off the core experience of platforming from level to level and having the game introduce new challenges with continuously rising intensity.
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>>381536704

>you take that back!!
>literally restates the argument I'm making
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am i the only one here that thinks 3 is the best?
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>>381536757
>one game series that has been milked to death in less than a decade is comparable to an entire new medium of entertainment
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>>381536423
goon behaviour
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>>381536929
Probably not and I can see how you might think this.

The only objectively incorrect souls opinion is thinking II is the best, aside from this there's an argument for every other game.
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>>381536929
No, many people don't have a PS4 either
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>>381536792
>infinite rolls
>infinite stagger
>no poise
>anime weapon arts and movesets
>enemies forced to use Tekken combos in order to catch up with how much they made 3 into BB
>still piss easy
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>>381536929
I can kinda see why people might like 3 more but just look at this (>>381536428) and you'll see why a lot of us find it boring as hell on repeat runs.
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>>381536929
I hope so. I don't like 3 at all. It's not even worth finishing.
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>>381536807
The question is whether that influence will last. Faxanadu may have been a hugely influential game on the NES, but it's largely forgotten these days because that influence was fleeting and it was overshadowed by later ARPGs.
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>>381536903
>>381536903

Mario Bros 3 is straight platforming, have you played it?

More shit is better if the "more shit" is expanded, improved gameplay options. You're telling me the same recycled bowser fight at the end of every single world of the original game was not improved upon by more varied bosses that made better use of the core platforming mechanics in later games?
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>>381537030
still better than two, sadly

two really is a shit game, can you believe it folks?
>>
is there a more cancerous phrase to emerge within the souls community than "gimmick boss"?

i think it might be worse than "artificial difficulty", which at least highlighted some legitimate issues with the games and was mostly used ironically
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>>381535479
>i dont enjoy this game for its combat so nobody should

Like it or not, the most engaging thing for most people with these games is its satisfying, fairly punishing combat. Just because people like MM enjoy it primarily for it's exploration and adventuring, doesn't mean it should be the primary focus of the entire series. And even with that in mind, every game except DS2 has still delivered a deep, meaningful world to explore and discover, just with the added bonus of adding exciting and difficult challenges to overcome in the form of conventional bosses.

MM can talk all day about how the games lack mechanical depth, but no other game has combat that feels like it. Just because you can't kneecap every boss, or climb them like a collossi, or string together 45 hit combos, doesn't mean that the combat isn't extremely rewarding, and one of a kind. He says if you want a game thats combat focused, many other games eclipse DS, but I don't agree. Mechanical depth =/= good gameplay. Sometimes having little to work with can make a game more interesting.

With this in mind, I was highly disappointed with DS3 and agree the series is on the decline, but the point is I completely disagree that every boss should put spectacle first and combat second.
>>
You fucking simpletons. Playing Demons Souls right at its cult height with dedicated online forums talking about crazy shit they found and true character building, and also before weaboos and virgin lone wolfs ruined the pvp in later souls/borne games with backstab spam and game breaking weapons, it was truly an original game on console that took bolder risks than most early PS3 games. It was like being at Woodstock or Monterey Pop in the 60s. Unless you were truly there, you wouldn't understand it.
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>>381537002
except i do, so nice try

god forbid bloodborne players don't like the regain mechanic, long ranged parries, or limited equipment per hand. i also don't like the Victorian setting
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>>381537185
DeS and DS1 are the only games with backstab fishing, you clearly are retarded.
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>>381537174
>its just le better
I thought we were talking about similarities to 1, wherein 2 simply mixes a few things up but 3 completely fails to get the point.
And on top of that 3 is fucking shit
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>From please port Bloodborne to PC!
>Okay, here you go
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>>381537179
But it's not a knightly knight or a weird monster with like 4 moves, therefore it's a gimmick boss.
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>>381537310
better in this context is clearly implying proximity to the mechanical design of I since that's the whole topic 2babby
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>>381537329
fine with me, 3 is better than bloodborne
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>>381531852
I disregard the opinion of everyone who is fat and ugly.
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>>381537154
>Mario Bros 3 is straight platforming, have you played it?
No it isn't, there's a world map and little mini-games and item selection and non-linearity and flying and all kinds of shit.

>More shit is better if the "more shit" is expanded, improved gameplay options.
Not really. I'm ignoring the word "improved" here because obviously "better = improved" is correct, but we're discussing whether or not the expansion of options constitutes better, not whether or not better is better.

>You're telling me the same recycled bowser fight at the end of every single world of the original game was not improved upon by more varied bosses that made better use of the core platforming mechanics in later games?
In some ways yeah, it was able to iterate on a simple concept to make it progressively more difficult and emphasize the same style of gameplay you've been getting familiar with for the entire duration of the game. Maybe it's the case that more varied bosses are better, but it's not self-evident that "more varied stuff" constitutes an improvement.
>>
>>381537181

How did you interpret "I want more interesting uses of the combat mechanics present in this game series" as "the game should be more about style than the combat mechanics"?
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>>381537179
I agree, we need bosses that has you put the controller down and not move it for 5 minutes in order to beat him.

BREAKING MOLDS
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>>381530678

N-NO IT'S NOT! SHUT UP!
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>>381537469
DS2 already does that, it's just optional, see >>381535531
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>>381537407
But it's not. 3 is a hodge-podge, poorly designed Namco product (see >>381537030) and vastly inferior to 2 in just about every mechanical sense. 3 fails to recreate just about every single thing 1 and 2 did right.
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>>381537179
>a trick or device intended to attract attention

That's literally what those bosses are though. They're meant to catch you out on your first go, but once you know the trick, they're a cakewalk. Almost every boss in DeS is kinda easy once you know they're gimmick, with the exception of Flamelurker, Allant, Maneaters and the Leech thing.

That would be fine, but even Matthew admits these games are clearly designed to be replayed over and over. What's the appeal of fighting Adjudicator or Fools Idol twice?
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>>381537620
>2
>did right

LOL
>>
>>381537450

I don't think you're thinking this through.

My use of "better" in reference to expanded options was deliberate. Obviously more options don't improve the game alone, but a game with more gameplay options that fundamentally expand what the player can do within the mechanics of the game is obviously better if the additions make the gameplay better. Like how a 3D Mario with the triple flip jump that you can time with skill is going to have better movement mechanics than one without it.

Your last point seems insane. So you think that dark souls would be a better game if every boss was literally the asylum demon with an added ability? The bosses in super Mario 3 all take advantage of the core mechanics of Mario Bros and challenge the player on those mechanics much more than the same bowser fight at the end of each level.

I cannot see how you can argue that the same bowser fight at the end of each level is preferable to more varied bosses that take better advantage of the core mechanics of the game for any reason other than "I don't want to admit I'm wrong on this"
>>
>>381537284
Holy fuck. Have you even played dks2? That was the most infamous. And dks3 they just replaced backstab spamming with parry spamming. Gtfo
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>>381537479
lmaaaoo xp ya den we shuld go slap our mommas azz to beet da boss lmao

you're a fucking idiot dude, I hope you choke to death on your own vomit, you fucking reactionary cretin. I want to beat you up in real life you fucking teenage faggot

is it too difficult for drooling conformity obsessed retards like yourself to not post your shit-tier exaggerations of other people's ideas because whatever isn't Le Comfy Normal Expected Experience Le Le Le scares you?
>>
>>381537779
implying that every single game isn't a parry spam fest, bloodborne being the worst offender
>>
The reason these games stick out is due to the experience, with DeS and DaS (not played BB) it was how everything blended and made exploring the worlds intriguing, Ill take that any day of the week over all the mechanical refinements and pandering in the world of direct sequels.
>>
>>381536094
>the only action game with proper weight
>Souls is about slow and commited actions that you can't cancel.
It's like a word association lesson for children. I bet you think these trash games are "tactical" and a "thinking man's action game." Not like those shitty DMC and NG games. No sir, none of that awful garbage for me.
>>
>>381537864
Nope. Demons souls was definitely more of a balanced pvp duel. Magic also wasn't extremely over powered at the time. Weapons were reasonable too. You didn't have the ultra greatswords and such that have infinite hitbox range, especially if one person is lagging.
>>
>>381537771
>5 paths open from the start, like DS1 (and DeS)
>pvp sin and blue invasions, like DS1
>constant stamina management, like DS1
>not forcing ninja flip iframes on all rolls except fat, like DS1
>poise

Indeed, DS2 is a true sequel to DS1's mechanics and gameplay while DS3 is just a "REMEMBER THAT" sequel with BB mechanics
>>
>>381538037
>Demons souls was definitely more of a balanced pvp duel

is that supposed to be a joke? demon's has the most broken pvp of all of the games
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>>381537776
>My use of "better" in reference to expanded options was deliberate.
I know, but it's not sufficient to define "this thing I'm in support of" as synonymous with "better."

> Obviously more options don't improve the game alone, but a game with more gameplay options that fundamentally expand what the player can do within the mechanics of the game is obviously better if the additions make the gameplay better.
I don't agree expanded options necessarily make gameplay better.
>Like how a 3D Mario with the triple flip jump that you can time with skill is going to have better movement mechanics than one without it.
It depends on how it's implemented into the game.
>Your last point seems insane. So you think that dark souls would be a better game if every boss was literally the asylum demon with an added ability?
I didn't say that.
>The bosses in super Mario 3 all take advantage of the core mechanics of Mario Bros and challenge the player on those mechanics much more than the same bowser fight at the end of each level.
No they don't, SMB3 is less challenging than SMB1 because it's more interested in novelty than the development of its mechanical foundation.
>I cannot see how you can argue that the same bowser fight at the end of each level is preferable to more varied bosses that take better advantage of the core mechanics of the game for any reason other than "I don't want to admit I'm wrong on this"
I didn't say it's preferable, I said in some ways it's preferable and made the case that 'more' isn't a clear path to 'better',
>>
>>381538037
>this entire post
You didn't even play Demon's Souls.
>>
>>381535531
A lot of this doesn't really count.

>Pursuer is still just an armored dude with telegraphed sword swings. Balistas are basically an easter egg.
>Dragonrider arena shaping has more to do with the stage than the fight. Him falling off has less to do with deliberate tactics for the player, and more to do with shit AI.
Chariot is a cool, unique fight.
As is Rat Vanguard.
>Flexile Sentry is just another armored sword boss. The arena filling up with water does not change the boring core of the battle.
Sinner's moveset is boring, but the darkness in the arena is actually a good gimmick. Too bad you can just do away with it.
>Najka is half a ripoff of Quelaag and is otherwise just a standard monster boss.
Mirror Knight's gimmick is amazing. Undermined only by its similarity to Old Monk. Still unique enough I think.

In Dark Souls 2's defense, though, there really are a lot of cool ideas in there. Not just in terms of boss fights, but the overarching mechanics too. I feel like Dark Souls 2 would have been a better game if it was its own spinoff thing like Bloodborne instead of trying to be a sequel to Dark Souls.
>>
>>381538067
>DS3 is just a "REMEMBER THAT" sequel with BB mechanics

that's so wrong and biased. 3 has so much about it that is unique and has aspects that are better than all of the other games
>>
>>381536807
>There were few games with more influence over the last gen than Dark Souls
It's called a marketing trend. Remember hearing about facebook games a while back? Overreaction to these games is as much of a fleating fancy as they were.
>>
>>381538141
Yea huh!!!
>>
>>381537779
No, DS2 backstabs aren't instant and you can escape most.
PvP is all about faking that you're out of stamina and goitting 2 hiys in or trying to out range players

Fishing for backstabs in DS2 like players do in DeS and DS1 just ends up on whiffs and counters.

Try playing these games more than 5 minutes please.
>>
>>381538163
Games are about gameplay, this DS2 is a proper sequel to DS1 and DS3 is not, sorry sweetie.
>>
>>381538179
Demons and dark souls1 also had the best central hubs and npcs overall.
>>
>>381538271
nothing you just said means anything. i'm sorry you're retarded, but 3 is the sequel that 1 deserved, 2 is nearly a different game
>>
>>381538037
>Magic also wasn't extremely over powered at the time
AHAHAHAHAHAHAHAHAHA
>>
>talk shit about souls series not being original
>blames dark souls 2 for doing things differently from ds1

what a hypocritical retard
>>
>>381537469
>interesting uses of combat mechanics
>demon's souls bosses

The bosses he cites as good (Tower Knight, Maiden Astrea, Fool's Idol) are all spectacle, they are not using the combat mechanics in any interesting way.

He really likes boiling down fights to their bare essentials, and all three of those bosses can be boiled down to "dodge and attack at the right time". Astrea literally has an NPC that stands in one spot, the only way to beat him is to cheese him, or dodge his attack and then hit him. Tower Knight is exactly the same, only he has multiple enemies (something MM said was bad in his DS2 video) and falls over ocassionally. You still have to dodge and attack when appropriate. Fool's Idol spawns in doppelgangers which really add nothing to the fight, really only meaning there are more spells you can be hit by at once.

DS1, DS2, BB, DS3, all have bosses that have this kind of shit, the difference is they also require you to actually have a semblance of skill. You can't just work out the gimmick and beat the boss easily, you need to work out the gimmick and then actually beat a boss that would be fairly challenging on its own, making it interesting on repeat playthroughs.

The only boss I agree is really brilliant in DeS is the Old Monk, but even that has been done better in both DS2 and DS3 now.
>>
>>381538439
Here lemme Dks1 wrath of god you a million times. Here lemme cast a million hexes at a million times casting speed in dks2. Here lemme repetively throw chaos bed vistage in dks3.
>>
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are you guys too big of pussies to not post these hot opinions on his comment section?
>>
>>381530678
>Matthewmatosis
>rehashed piece of fucking shit for tasteless dumbass normies

Funny thats what i think about Matthewmatosis
>>
>>381538113

>more isn't a clear path to better

Agreed. This had never been my point.

My point is that, if the additions to the game IMPROVE upon the core mechanics of the game by challenging the player in new ways while still remaining in line with the core mechanics of the game, that is an improvement. I cannot see how you disagree with this.

Have you played the original Mario bros recently? Look up a play through of both it and 3. The original Mario bros is incredibly easy nowadays, you rarely have to deal with more obstacles than a gap or a goomba. It doesn't go anywhere near as far as Mario bros 3 does with the mechanics, it doesn't even dip its toes into moving platforms or jumps over enemies that don't move in a straight line.

I can only assume that you have never played both of these games if you honestly think the original Mario bros is more challenging with its platforming mechanics than Mario bros 3.
>>
>>381538502
hey man, mind telling me why you don't seem to be considering the idea that doing things differently isn't necessarily doing things better? matthewmatosis himself said in his video that being different doesn't necessarily make something good, but it helps to make something more interesting than it would otherwise be, so I'm a little confused about why you'd be struggling to make sense of what's being discussed???????????
>>
World Tendency was also a cool feature in Demons Souls. Just a shame it didn't properly work unless you were offline.
>>
>>381536423
sounds like everyone else on /v/.
>>
I've never beaten demon's souls. Whats a fun weapon for my first play through?
>>
>Demon Souls had more gimmick bosses.
Ok but were the gimmicks only from the boss's side or did most require you to use a gimmick yourself to beat them? Because all I'm gathering from the video is they have something while you have nothing and its just the same hit/roll/run with the added tension of not falling for said gimmick.

Genuinely curious, haven't played Demon Souls.
>>
>>381538631
>My point is that, if the additions to the game IMPROVE upon the core mechanics of the game by challenging the player in new ways while still remaining in line with the core mechanics of the game, that is an improvement. I cannot see how you disagree with this.
Because I don't think the additions improve upon the core mechanics of the game in SMB3 as a whole. I think you might be getting confused because you keep equating the additions of the mechanics to improvements, and then assuming I agree they're improvements, and then getting confused when in your mind I seem to be saying improvements are not necessarily improvements.

>Have you played the original Mario bros recently? Look up a play through of both it and 3. The original Mario bros is incredibly easy nowadays, you rarely have to deal with more obstacles than a gap or a goomba. It doesn't go anywhere near as far as Mario bros 3 does with the mechanics, it doesn't even dip its toes into moving platforms or jumps over enemies that don't move in a straight line.
the original SMB is not incredibly easy at all. I've played it a couple of times this year and I played SMB3 a week ago. It also does all the things you're saying it doesn't do. It does have moving platforms, and it has plenty of platforms that are sensitive to Mario's weight. It also has Hammer Bros which are difficult to avoid and don't move in a straight line, as well as the fish enemies that are thrown at you from the bottom of the screen in an arc pattern, as well as the squid enemies which have erratic movement.
>>
>>381538859
Scraping Spear
>>
>>381538859
Mirdan Hammer or Meat Cleaver. If you want to go really vanilla, the longsword is terrific.
>>
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>>381532246
This is the kind of guy that causes things like monster hunter world to hapoen
>>
>>381538528

All the bosses you just listed are the ones I remember being the most fun and interesting parts of discovering Demons Souls for the first time.

Going around and picking off the archers near tower knight to get the advantage was way more cathartic and enjoyable than dodging and punishing attack pattern #5746 on some dark souls 3 boss. Same goes for realizing what was going on with fool's idol, that was an awesome moment for me.

The more I think about it, the more I realize this series could afford to be both more dense in terms of combat mechanics and more creative and fun to discover. I gotta agree with Matt on this one.
>>
>>381538385
>>5 paths open from the start, like DS1 (and DeS)
>>pvp sin and blue invasions, like DS1
>>constant stamina management, like DS1
>>not forcing ninja flip iframes on all rolls except fat, like DS1
>>poise
>>
Matthew can speak well and put his thoughts across, but he has pretty abysmal taste in games.
>>
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souls games at their best toys with your expectations to make you approach the world in a unique way. that's what demons souls does so well.
he didn't say that any of the other games were bad, cool your jets guys.
>>
>>381538975
Absolutely
>>
Since gimmick bosses are good now does that mean every turret section boss in every game ever is the best boss of that game because it's not regular old gameplay?

Really makes you ponder.
>>
>>381539009
what an informative post!
>>
>>381539030
>he didn't say that any of the other games were bad
Then he's wrong, Visa.
>>
>>381539009
>Says souls games are getting stale in gameplay
>Didn't play nioh

Why the fuck would people take him seriously?
>>
>>381539070
I like mangos, too!
>>
>>381539070
Yours as well!
>>
>>381539107
He didn't say "Souls-like games", he only talks about games from the Souls franchise and Bloodborn in his video
>>
>>381538639
They at least fucking tried, yet he shat all over it and said how disappointed he was they changed things from DaS. Now he's saying hes disappointed they're not changing enough.

He literally attacks DS2 for changing things that would clearly upset fans of the series, yet now he's saying that fan service is bad. He applauds DeS for trying new things without worrying about the consequence, whereas when DS2 tried new things, they're shitting on the legacy of the series.

What does he want? FROM to drastically change the formula up with each entry and keep it unique, or to recycle the winning formula so the series remains on top? My guess is that he simply wanted the series to stop with DS1, which I completely disagree with because the games that followed are all great in their own right, even if they are derivative of the former games.
>>
>>381535531
I don't even like DaS2 and I still have to agree with this.

Also. Matthewmatosis has a point when he says that things need to stand out from their surroundings, but he forgets that the same also applies to DeS. That game had so many gimmick bosses that I found myself hoping the next boss would be just be a perfectly regular boss fight with no weird gimmick shit.
>>
>>381538975
Fair enough. I personally enjoyed those fights too, but for their spectacle, and the feeling you get when fighting them, but I don't believe they used the combat mechanics in any meaningful way. Fighting any of them a second time becomes a chore. But I get where you're coming from, I think we just want different things from the series.
>>
>>381539005
>ignoring the positives of 3

keep being biased
>>
>>381538570
DeS was the worst, you could just spam high level aoe spells that would take a third of a boss's health
>>
>>381531852
Holy shit that's hilarious and autistic. Both of them, that is.
>>
>>381539203
>They at least fucking tried, yet he shat all over it and said how disappointed he was they changed things from DaS. Now he's saying hes disappointed they're not changing enough.
awwww ;'(
>He literally attacks DS2 for changing things that would clearly upset fans of the series
no, he attacks DS2 because it does things he considers inferior, just like how in his new video he attacks Bloodborne and Dark Souls 3 for fixing and breaking things at random
>yet now he's saying that fan service is bad
that isn't what he's saying
>He applauds DeS for trying new things without worrying about the consequence, whereas when DS2 tried new things, they're shitting on the legacy of the series.
in his dark souls 2 video he said they tried to hard to uphold the legacy of the series you fucking moron
>
What does he want? FROM to drastically change the formula up with each entry and keep it unique, or to recycle the winning formula so the series remains on top? My guess is that he simply wanted the series to stop with DS1, which I completely disagree with because the games that followed are all great in their own right, even if they are derivative of the former games.
he wants the games to keep getting better and retain their subversiveness, it's not that complicated
>>
>>381539203
>They at least fucking tried
Better than nothing, right? Fuck off, Inafune. Almost every mechanical change in 2 was for the worse, they had no foresight whatsoever but muh PvP, yet most of them are contradictory even there. At times it felt like a fucking Elder Scrolls game modded to hell and back by how inconsistent and amateur it was.
>>
>>381535531
>Sinner can be fought in complete darkness and you need to either deal with super short lock on range with a jumpy boss or use a torch and sacrifice the shield
this is completely negated by the fact that you can just turn the lights on before starting the fight and you don't have to bother with either of these handicaps.
>>
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>>381530678
King's Field series > Souls series

Did not watch the guys video also

DaS3 4k+60fps > BB > DeS/DaS > DaS2
>>
>>381539287
Mind posting some? All I've seen from you two are DAS2 positives
>>
>>381539303
True but you can easily do that in DS1 and DS2 also. You can't single that out and claim it's the worst because of that one aspect ya cuck.
>>
Why are their monsters in cages they can clearly break out of?
>>
>>381530678
I didn't get that from the review at all. Matthew is on record saying multiple times that Dark Souls 1 is his favourite.
>>
W H O ?
H
O
?
>>
>>381539601
>weapons arts fundamentally changing how pve and pvp are approached, gives players more options
>ashen estus
>not having to upgrade armor
>new poise system makes light weapons relevant
>has the majority of the best bosses in the series
>requires pyromancy to need faith and int as opposed to everyone having it just because they could
>>
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>>381530678
95% of all console games are rehashed pieces of fucking shit for tasteless dumbass normies. It's just that weeb shit tends to attract the same kind of people, but with some sort of elitism in them, pretending like they are consuming a hardcore and deep products, while it's the same utter garbage.

When you think about a typical Reddit hipster, he doesn't talk about Life is Strange or whatever tumblr shit is popular out there. He promotes the cool and hip weaboo grind rolling like an ape simulators.
>>
>>381539601
>best overall gameplay
>best overall performance
>best netcode

this should be the important things if you play video games
>>
>>381539361
Yes, but his central point is that devs should be able to work free from expectations of fans, and do what they want. This is EXACTLY what they did with DS2.

They completely changed everything up, and a lot of it failed, just as it did in DeS.

>>381539508
>they changed things BUT IT WAS WORSE SO IT DOESN'T COUNT

Watch Matthew's video again you fucking imbecile. He's berating the series for being stagnant, but DS2 seemed to try and change everything. Yes, mechanically it's worse, it's clear the devs were not as skilled as the original devs, but the point is they were not trying to rehash DS1, and it backfired immensely due to the fans having expectations for the series, rather than expecting something new.

How the fuck do you expect these devs to try and innovate if you fucking cast them to the flames every time they get something wrong?
>>
>>381533152
With extreme guilt and making up for it by being an extreme push over, when someone called him a rape apologist (which in context he kinda was but not really) he cowered and gave a laughable apology and was then banned from every uber-lefty subreddit there was. From what Jim has said Hbomberguy was never on Metokur for long and was just a friend of Habberman.
>>
Is Demon's honestly any good? I've played I-III on PC, and I played Bloodborne on my PS4, and I did own a PS3, but it got the YLOD back in mid 2015.
>>
>>381539798
>of console games
Ah yes, because PC gaming is so superior, with the 50 billion Minecraft, Day Z and Amnesia ripoffs, with the occasional nostalgia bait
>>
>>381539838
>gameplay
No poise and shortsword r1 spam with cestus parry
>>
>>381531852
Id love to see him and mistermetokur go off on each other. Its like they were destined to argue given they both came from Metokur and came out extremely opposite ends. .
>>
>>381539859
Yes, that's exactly it. Glad you finally understand change is worthless when it's for the worse.
>>
>>381531086
He's obsessed with Sargon.
>>
>>381539936
Straight sword, dumbass
>>
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>>381539936
people still complaining about 3's poise clearly never learned how it works. it's the best form in the series. or do you prefer backstab festivals like 1?
>>
>>381539936
There is enough poise now for shitters like you.
Shortsword r1 got nerfed.
>>
>>381530678
>"Dark Souls and Bloodborne are a rehashed piece of fucking shit for tasteless dumbass normies" - Matthewmatosis
Well he's not wrong, and it's funny that the normans watching the video probably wouldn't even pick that up
>>
>>381539865
Same way as most other goons do. 10 years ago these people were edgier than /b/ and would've probably laugh at the thought of driving someone to suicide. They're still shitty people, but now they like to delude themselves into thinking that their targets deserve it by calling them racist/sexist/homophobic or whatever.
>>
Youtube let's players are like virtual pacifiers for overgrown manbabies. The day they ban these fucking threads the board will improve magically.
>>
>>381539980
How are you supposed to know if it's for the worse or not until you have tried it? You people are exactly the kind of shitters he is complaining about in the video. The only safe way to appease you is to rehash DS1.
>>
>>381534637
"GUYS, LOOK AT HOW DEEP THE LUDO NARRATIVE IS! WHEN YOU FINISH DARK SOULS 2, YOU GET SENT BACK TO MAJULA, THIS PUTS AN EMPHASIS THAT THE WORLD STILL GOES ON WITH OR WITHOUT YOUR DICTATION! DEEP MAN!"

He is the most intellectually inconsistent person I know. He would praise the concept of a game that makes a boss fight easier as you attack it with the enemy getting weaker since the concept blends well with reality and how it provokes some sorrow in what you are doing, but because he needed to make yet another contrarian-tier video he would for this one retrospective vid say he instead will say how it really means nothing and was not all that interesting. The guys gets off on getting shallow jabs at people.
>>
>>381540151
Anyone invested in a game can make educated assumptions from footage. That and these games get online stress tests which double as demos. I'm not giving ecelebs views, so just say what you want to say.
>>
>>381530865
One of the game's biggest flaws is that it's not political enough. It doesn't go far enough in its critique of the society it tries to portray. All it does is appeal to the lowest common denominator.
>>
>>381539901
yea DeS is pretty good.
>>
Watching Youtube personalities do things has made me depressed. Because I'm watching Pat's stream of The Surge. And he's at this point where the game is telegraphing what may well be the reality of the plot as being a digital hallucination. And it's pushing it pretty fucking hard. And the thought doesn't even enter his head.

I'm the sort where at this point I'm desperately hoping the devs were smart enough to gaslight a bit and that it isn't the true ending. Because I pick up on telegraphing easily. But after Afterfall: Insanity, I hold little hope.

I want games that manage to give a fulfilling experience that doesn't just dangle keys in front of the less perceptive.
>>
>>381539901
First time a girl in college let me put it in her butt was when I was playing Demons Souls. I just got the moonlight great sword from those slugs when she let me slide it in. Bless that game.
>>
>>381530678
The entire review boils down to NOVELTY > SOLID MECHANICS. That's just your opinion, man. DS1 and BB have better mechanics than DeS, DeS being novel doesn't make it good, just makes it more memorable. I also remember it getting boring and stupid
>>
>>381540030
But i know perfectly how it works
>enemy got hit? Smack him around for your whole stamina bar
>you got hit by a mob? Tank part of his combo then boy because your armour doesnt mean shit
>someone got hit in pvp? Eat those 4 straight swords cos Havels doesn't mean shit anymore
Exceptions: Inf armour caused by using a big weapon (your actual armour is irrelevant)
>>
>>381540737
>And the thought doesn't even enter his head.

Pat can't hold a thought or opinion on a game unless he reads it on Neogaf first.
>>
>>381530865
>let's make a game about a society of racist white christians going terribly wrong
>but we don't want to show racism
>and we don't want to criticise religion
>let's just slap some ART DIRECTION on this bitch and ship it
>>
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>>381536428
I made a better version of your image.
>>
>>381530678
This guy sounds like a cuck
>>
Can we summon Matthew into this thread?
>>
>>381540334
Plenty of people really like DS2 though, and the changes it made. I agree with you in that it's definitely a step back rather than a step forward, my point is that MM literally says the worst thing that can happen to devs is that they are forced to make something by their fans.

If they want to change something, or add something non-conventional that effects how the whole game is played, they should be able to do that without people criticising them for "changing something that was good in the other game".

DS2 did exactly as DeS did and took risks, which is what he wants games to do, but he gave it no credit for that fact and focused on how he didn't like the changes made.
>>
>>381536089
Yeah, /ourguy/ hbombergay, the feminist smug fuck.
>>
>>381541053
Also weird how he shoehorned BB into his lul no innovation agenda, despite the fact that the game changed quite a lot.
>>
>>381541181
Pretty sure he meant Joseph Anderson was /ourguy/ and accused that poster of being Hbomberguy
>>
>>381536089

>Dark Souls 2 is a secret masterpiece cuck
>anyone but plebbit's guy

Kill yourself, nigger
>>
>>381541053
>says the worst thing that can happen to devs is that they are forced to make something by their fans.
While I agree to an extent, there has to be a healthy middle ground. I feel most studios get sidetracked from overexposure to their own games, so you get those weird sequels with unnatural changes, with either missing or diluted qualities from the originals. 3 kinda fits that.

>DS2 did exactly as DeS did and took risks, which is what he wants games to do, but he gave it no credit for that fact and focused on how he didn't like the changes made.
It's hard to give such a trainwreck credit when it's a prime case of change for the sake of change gone wrong. I imagine he's trying to make a point against that.
>>
Did he actually play Bloodborne? Because it adressed the roll problem, guns in the game aren't for ranged combat, they're for parrying and stopping attacks. It's a new skill based way to evade attacks and it's pretty great. Weird how that flew over his head
>>
>>381532919
To make those who keep DeS as somekind of god game angry? The game seriously ain't that great.
>>
>>381531689
P U R E K I N O
U
R
E
K
I
N
O
>>
>>381534019
which is what ds3 had
>Yhorm, Wolnir, Deacons, Wyvern, Greatwood, Halflight (to an extent)
all gimmick bosses and it also had the best "standard" souls bosses
>>
>>381541750
>it addressed the roll problem
It really didn't, the game still revolves around the quickstep iframes
>guns
He specifically mentions that guns are just rehashed shields but worse
since they offer a parry but not a block, the game had less variety in its defensive options
>>
>>381538570
Here lemme literally never die with second chance and spice.
>>
One thing Souls clearly got wrong is fucking dual bosses. Jesus Christ why do they keep doing them. Camera isn't ever good enough to capture both enemies, you always just fight one guy and randomly roll every two second to maybe possibly avoid a hit from the other guy that you can't see. What is the point of this. It sort of worked with Timon and Pumba because one was big enough to always stay in your view, but two normal sized bosses is retarded
>>
>>381535083
Anyone with half a brain knows that the Souls series isn't especially deep or challenging. It was always the normalfags who bragged about playing and beating Dark Souls, because it was marketed as a super hardcore, cool game for awesome, badass gamers, but everyone who had already played DeS knew that wasn't the case.
Glad more people are realising this, because fucking hell it was hard to be a Soulsfag in 2011.
>>
>>381542625
>rehashed shields but worse
That makes no sense. Shields aren't skill based, you toggle them on. Shooting is skill based, hard to pull it off and the ammo is very limited. Shooting is a clearly better mechanic in every way. And are you really calling parries a rehash of a block? What the fuck kind of argument is that
>>
>>381542750
Shields can parry and block
Guns can only parry
>>
>>381541039
He's already anon posting.
>>
I want to know what are they're working now. Any fromsoft developers here?
>>
>>381542927
moshi moshi
miyazaki desu
>>
>>381542830
Everything can parry, that's not a unique thing. Guns parry differently because they do it at a range. Why am I explaining basic things? Parrying incoming attacks with a shotgun is different from parrying a landing attack with a shield. You still can parry landing attacks with your sword. And blocking is shit.
>>
>>381542927
They just casually mentioned they're making another AC a few months ago. That and they put out a recruiting video about a multiplat title for next year, I believe.
>>
>>381542927
Oh, yes. We're working on narrative based rpg with fixed charismatic main character. Our inspiration is witcher games. Of course you can make your own builds, but you have to chose between different longswords and magic. Open world, lots of cutscenes.
>>
>>381541292
Well looks like I'm retarded then, no big surprise
>>
>>381543000
The only difference between a shield parry and a gun parry is that the latter is easier because it's ranged
and quicksilver bullets aren't actually scarce at all btw
Good night
>>
>>381542750
>Shields aren't skill based, you toggle them on.
Never got why retards think this. If you keep your shield up when the enemy isn't making contact you regenerate stamina really slowly which in turn will mean you run out of stamina both from your attacks and the enemy hitting your shield, which in turn means you're dead or close to dead in most boss fights. It's the reason new people would struggle against bell gargoyles in dark souls 1 and were more or less forced to learn how to roll.


the easiest solution to avoid dying is always just sidestep/roll.
>>
>>381543191
>easier because it's ranged
Easier to do and harder to evade. You're not the only one doing it you know. It's a new and cool mechanic and you're just not hip enough. Good day.
>>
>>381540912
Pretty good, I like it.
>>
>>381543289
Because stamina costs for shields in Souls are laughable.
>>
>>381543289
I was parrying everything in DaS after 10 minutes, in Bloodborne it to took me like 5 hours to get gun parrying down on a few basic enemies, and I still ate shit every time I trued it

The whole charge based thing is also more skill-sensitive
>>
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>>381531852
Lol this fucking faggot took a picture of another faggot at a totally pointless panel where he was taking B-roll

Lol hilarious right?
>>
That's not what he said. He said that the action-oriented style of the games brings out their weaknesses, and that he'd therefore like a return to the Demon's Souls formula, which was more varied and aventure-like. In no way did he say that the later Souls games are bad.
>>
>>381541619
DS2 pionered 90% the features used in DS3, so in essence it's the most innovative Souls game after DeS.

DS1 added only poise, better bosses (no puzzle garbage) and convenants.
>>
>>381536673
What a nasty, butthurt shitpost. Noone is reeeing but you as well, since you're the only one who has said it.
>>
>>381543575
>DS2 pionered 90% the features used in DS3, so in essence it's the most innovative Souls game after DeS.
3 reverted or remade just about everything on 2, so I don't know what you're on about.

>DS1 added only poise, better bosses (no puzzle garbage) and convenants.
And a really fucking good world design.
>>
>>381543523
What's the alternative to action? Tactics? How do you see tactics working in Souls? Or do you just want gimmicks: the game?
>>
>>381536495
It's because Matt completely ignored him. So he just looked like a smug asshole. He was clearly trying to create a controversy for views. He wanted to get into a response war with Matt. Fortunately, Matt isn't an immature prick like most YouTuber so he didn't fall for the bait. Everyone else should learn from his response to the situation.
>>
>>381543984
Nice post Matt!
>>
>>381543746
Estus Shards to upgrade estus uses
Saint bones to upgrade estus potency
Seed of Guants
Blue Sentinels
The UI
The hit confirm animation on backstabs
One roll speed but with different lengths on certain breakpoints
Fatroll at above 70% instead of 50%
Warping
Being able to turn human anywhere with an item
Summoning more than 2 people
Being able to be invaded by more than 2 people

The only things that got lost from 2 were full movesets in the left hand, power stance and poise.
>>
>>381543928
Do you have trouble with reading comprehension? I was repeating what Matthew said.
>>
>>381543523
>Demon's Souls formula, which was more varied and aventure-like
This is just not true. Have you ever played DeS?

Matosis is good at averting facts that are against his agenda, just look at his Dark Souls 2 video.

I agree with the video in general though, but I don't see the problem - bosses are good, levels are interesting. There is variety in the newest games, he just won't notice it.
>>
>>381532064
>he's 29 and played Zelda growing up

Truly /myguy/
>>
>>381544052
And I'm pointing out that it's retarded. So either defend it or stop stating the obvious.
>>
>>381544018
Stay mad Hbomber. You make ashamed to be a leftist.
>>
He's right
>>
He's absolutely correct.
>>
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>>381543474
>Fucking e-celebs! Nobody cares! Stop talking about it!
>400 replies
>>
>>381544486

MM is literally the only one deserving of discussion. Literally every other video game "analyst" is a pedantic faggot trying to imp him but failing miserably.
>>
>>381544097
Wait what? I just corrected the OP.
>>
>>381530678
are people realizing that this guy's a bit of fibber and that they were dumb to copy/paste their opinion of dark souls 2 off his video
>>
>>381531852
I will never understand these Youtube retards and their High-school-tier drama with one another. Fucking e-celebs I swear.
>>
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>>381544535
>Talking smack about my boy Joseph
>>
>>381544538
And I'm trying to have a discussion with you, you nitwit. Go away if you don't want to discuss the game. Jesus
>>
>>381544581
I thought dark souls 2 was shit long before he made his video. I hated since launch day when I played it. All he did was say what everyone was thinking.
>>
>>381544610
>unironically enjoyed Fallout 4 and Dark Souls II

Do I need to say more? Only contrarian faggots keep pushing that hack.
>>
>>381534776
How do you mean? He didn't present anything extraordinary in his video, basically he said that souls/bloodborne started as and was the best as an adventure game, not an action game but making adventure games is too risky and less meme so instead studio went with an action game, even though as an action experience is subpar.
>>
>>381544720
>Clearly states that the games are still flawed and explains the subjective reasons why he enjoyed them despite that
What exactly is wrong with this?
>>
>>381530865
I actually uninstalled that game when I went to throw the ball and the game stopped me.
>>
>>381544668
no all did was be wrong about a bunch off stuff, and people who didn't like the game because they're a bunch of eggplants pretended that the reason they didn't like it was the stuff he said, whereas they really didn't like it because it was a bit harder to roll.
>>
>>381531689
>BBabies defensive force shows up after being btfo
how are they ever going to recover
>>
>>381530678
Who? Whats dorksouls? Is that the roll roll attack simulator?
>>
The combat is actually pretty simplistic. I wish there were better mobbing capabilities with melee; it's often worth avoiding encounters with phat enemies that come in twos or threes or more.

For instance, give those blade enchantments some flair, have them deal some meaningful burst damage or something, rather than just a slight damage boost/reduction depending on elemental effectiveness. The weapon abilities in 3 were a step in the right direction, but only on a conceptual level.
>>
Wow this retard just can't stop making threads about himself.

Nobody gives a fucking shit, fuck off, it's pathetic.
>>
>>381544954
>Anon goes out of his way to tell everyone how little he cares about the thread on page 1 with over 400 replies
Thank you for the input.
>>
>>381530678
they're rehashes you autistic souls cuck. 5 games in 7 years and 4 of those had DLC
>>
>>381544535
>MM is literally the only one deserving of discussion
All of them are cancer. Especially mister entry level over here you faggots are circle-jerking to.
>>
>>381545091
>they're rehashes
Wow STOP THE FUCKING PRESSES.
Do you think he doesn't know that you cunt except demon souls wasn't since it was the first of it's kind. The only autistic cuck here is you.
>>
>>381536929

yes you fucking retard
>>
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>>381545173
>stop liking what I don't like
>>
>>381544486
>Katawa shoujo General #3325
>>
>>381545036
>Fagets reply to it, so it belongs
>>
>>381545215
>souls cuck getting triggered

typical. their small cocks can't handle it.
>>
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>>381545486
>cucks and small dicks in the same post
freudian slip anon?
>>
>>381545486
>this much projection
We get it, you're a grower not a shower.
>>
He is right
That video was spot on
>>
>>381545596
Free tree?!
>>
Back then Demons Souls was the hot shit.
It was unlike anything that came out, which is why I will love it forever.
I don't care about gimmick bosses or rating games posthumously as 'better' or dumb shit like that.
Overanalyzing games is a blight on your enjoyment.
>>
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>>381530865
It should have though. The only real racist moment is that bit at the start where you throw the baseball or not.

Say what you want about Mafia 3, they at least bother to make put stuff like that in. Walking through white neighbourhoods would cause cops to say "what's that nigher doing here?", if a shop had a no blacks or whites only sign the owner would tell you to get out if you went in, or the cops not responding as fast if your causing trouble in the black area.
>>
>>381545829
I'd also say he's correct, and I find it interesting on how later souls games try to bring this magic back by giving bosses a lot of flare and turning it into a rollfest so it'll look like a anime fight and capture the magic of demons souls bosses
Dark 1 is still the best though
>>
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>>381530678
He literallly said on twitter that Dark Souls 1 is still his favorite.
>>
>lost 10K subs in a day

Matt BTFO
>>
>>381531081
He's pointing out flaws in good games, maybe that'll inspire devs to make even better ones... maybe
>>
>>381546245
this thread shows the full extent of the souls community's power to misinterpret stuff so they can be upset on the internet
>>
There is literally nothing wrong with the video, and for souls fan it's a very good analysis. Very well written critique is good for games. He's a fan of souls games himself, by the way.

If you're "offended" by this video, you're just a fucking secondary who jumped on the bandwagon of a popular game. Or a butthurt witcher 3 player who was offended by soulslike fans shitting on their beloved RPG, so you falseflag all over the board.
>>
Demons' souls is the objectively better game, but Dark souls games are more fun
>>
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>>381536929
you and me man. The bosses, the armor/poise system, enemy variety and amazing levels make ds3 the best in the series. Yeah it has quite a bit of fan service but the original shit it brings is fucking amazing. I have probably 600 hours in ds1/2 combined and over 1000 in ds3
>>
>>381546245
never played demon souls because its not on pc so have to agree that ds1 is the best soul game to date.
>>
>>381546694
I have the opposite, 1500+ in DS1/2 and 600 in DS3.
It's simply because of this: >>381540912
>>
>>381545036
Of which 70 are from you.
>>
>>381539901
Just played and finished DeS. It's far easier than DS imo. Some of the bosses are lame (looking at you Dragon God), others were fun a shit (Old King Allant).

Some areas are obnoxious as shit. The sky palace or whatever got old quick; though I did enjoy the bosses. Tower of Latria was fun.

Online appears to be mostly dead, though I was lucky an did manage to fight another player for the Old Monk fight.

I thought DS1/2 were better games, but it was very solid and I found it the most chill of them to play. It was nice to come home after work, plow through some stuff, and then have supper.

If you've beaten other Souls games, this will be a cakewalk, Im sure.
>>
Why are souls faggots so autistic? Did you even watch the video?
>>
>>
>>381546524
>There is literally nothing wrong with the video

ehh. id say the problem is that he thinks shields arent viable in ds1. im pretty sure theyre better in ds1 than des, overall.
>>
>>381548079
Souls fanbase used to be fine, then it was ported to PC and it turned into irredeemable trash.
>>
The circle jerking in this topic and the comment section of the video is amazing.

I do agree with him on very few things. Mostly that I wish bloodborne's NG+ added more to it like das2 which was one of the things i liked about dark souls 2. Most of his points is pretty shitty.
>>
>>381548505
*Souls used to be a niche series with a decent community but then the series became popular and turned into irredeemable trash

You can say that about any series regardless of platform.
>>
DS3 is shit, DS1 first half is amazing with a shit second half (except gwyn fight), DS2 has some shit bosses but was a good souls game and better than 3 or the second half of 1, Bloodborne blows them all out of the water but is not perfect.
>>
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>>381539963
I feel like I've seen this plotline before
>>
>>381548632
>It just became popular!

Every single game that gets ported to Dteam gets much worse threads. Fighting games? "WOOW DUDE Tekken is so awesome haha" like it's 1998
Tales? Berseria, the single most hated game in the series with the most hated female lead overnight became "the best action rpg ever, she is such a waifu I want to waifu her xD"
Nier Automata was similar too, everyone stopped discussing story and gameplay, and comparisons to Nier once it arrived on PC a week later

Dark Souls was exactly the same.
Hell, Demons' Soul was outright hated on /v/ for being a ps3 exclusive, clunky, and needlessly difficult
All the way until Dark Soul was on the 360 and Pc, threads were impossible to browse from all the shitposting
>>
>>381548748
Why is ds3 shit? I still don't get it. I'm playing bloodborne right now and it feels like Ds3 with less varied environments, easier dodging, and a worse healing system. Not that Bloodborne is bad.
>>
>>381548595
>t.angryps4owner
>>
Great.
Another full year of parroting Matthew matosis, and other opinions not allowed.
>>
He's completely right about the combat. I've been saying this shit since forever. I have no idea why people like to play PvP for thousands of hours when it's so fucking shallow.
>>
>>381530865
I can't wait until he reviews the new Spiderman game
>>
>>381549163
Souls games combat is not deep or intricate, it's true. But it's fucking interesting and I want more. More!
>>
>>381531367

Demon's souls = In the court of the crimson king

Dark souls = In the wake of poseidon

Dark souls 2 = Lizard

Bloodborne = Red

Dark souls 3 = The power to believe
>>
>>381549139
I will never understand this mentality. Someone makes an argument, other people listen and realise it makes perfect sense, so the next time they're in a debate, they repeat the argument that convinced them, but suddenly that's not okay because they're just parroting someone.
Isn't this kind of stupid?
>>
>>381549253
Demon's Souls = Purpose

Dark Souls = Under the Mistletoe

Dark Souls 2 = My World 2.0

Bloodborne = Believe

Dark Souls 3 = My Worlds: The Collection
>>
>>381549139
>still butthurt about paying 60$ then 50$ again to play dork soles two
Game was shit
>>
>>381549060
>Berseria, the single most hated game in the series with the most hated female lead
Stopped reading there. You have no idea what you're writing. Embarrassing.

Then again what did I expect from a consolecuck.
>>
>>381549080

Eh, one of the positives people bring up about Bloodborne's environments is honestly that it makes for an aesthetically more cohesive experience.

Dark Souls as a series has had a lot of different areas throughout the series, but besides being able to spot another areas landmarks, they're much more of a hodgepodge, and the only way theyve justified it through DaS3 lore with. "le lands gethering lmao."
Also I actually prefer Bloodborne's healing system to be quite honest. Dark Souls 1 was the most balanced and well thought out when it came to healing.
>>
>>381549163
Explain how the combat is shallow you retard.
>>
>>381549490

Nah, Dark Souls 2 was shit.
>>
>>381530678
>>381530865
wtf i love ecelebs now
>>
>>381549504
The game's director was almost lynched at a con by angry fans, it doesn't sound very popular to me
>>
>>381549537
>Bloodborne's environments is honestly that it makes for an aesthetically more cohesive experience.
you mean boring right? It's be nice if they added in some ducking color too, each game has had less and less vibrant color
>>
>>381549635
That's Zestiria. Sasuga consolecuck again proving he has no idea.
>>
>>381549253

Accurate as fuck.
>>
>>381549060
You're arguing that porting your game to Steam turns your fanbase into garbage,
I can name 10 games off the top of my head available on Steam with a decent fanbase.

>Hell, Demons' Soul was outright hated on /v/ for being a ps3 exclusive, clunky, and needlessly difficult
Nice revision history, /v/ loved Demon's Souls and threads were fun and comfy not because it was a PS3 exclusive but because it was still a niche game with a small fanbase, if Demon's Souls was a multiplat it would still have the same niche audience simply because it was the first game in its series. The Souls games exploding in popularity thanks to From's marketing, a niche series gaining popularity will always turn to shit regardless of platfrom.
>>
>>381549668
Play nintendo games lmao
>>
>>381533020
if you emailed this post to your doctor he would diagnose you with mild retardation: FACT
>>
>>381549774
>dude gray cities lmao
>dude mature gaymers lmao
>>
>>381549402

To be honest, every time Matthew makes a criticism of the series, a lot of people do parrot the crap out what he's saying, despite not understanding what his argument is or why it makes sense.
Only because it "LOL BTFO'ED U'R FAVORITE SERIES LMAOOOOOOO HOW WILL THEY RECOVER".
>>
>>381549668
>wow why does this gothic/cosmic horror game not have vibrant colors!
>>
>>381532697
Unironically this
>>
>>381549681
Also Berseria isn't even done by that director.

Man, /v/ can't even get their shit straight. No wonder they rely on youtubers for their opinions.
>>
>>381549760
DeS threads were full of reddit rage comics
>>
>>381549918
why does yarhnam look boring if there are elderitch monsters around?
>>
>>381549878
>nintendo games are colorful and bright
>modern souls games are dull, because the world is dying
>-dude just play nintendo games if you want color
>-lmao ya think you some hot shut you edgy darkgrim motherfucker?!

Wew
>>
>>381534727
Remove his context as an endboss and the entire discussion falls apart because he's a fucking endboss.
>>
>>381546278
He's the type of guy who can't enjoy a movie if there's even a hint of "hollywood science" in it
>>
>>381550028
>reddit rage comics
You think reddit made those rage comics?
>>
>>381549402
because you've played the game and you should have your own opinion. and if you haven't played the game then you shouldn't be debating people over it.
>>
>>381530678
All e-celebs are cancer. Quarantine board when?
>>
>>381546278
>From Software listening to some westcuck

hopefully not.
>>
>>381550121
>because you've played the game and you should have your own opinion
What if I have the same opinion as him? What if he just put it more eloquently? Do you think everyone needs to have their own personal argument for it to count?
>>
>>381550121
>Your own opinion
But, it is. This is like saying that you shouldn't make an argument for the earth being round, because it's not your own original opinion.
>>
>>381550056
>dude let's wallow in deep grimdark lmao
Previous souls games were also about the envitable end of the world and how nothing mattered but their environments weren't so boring and samey in order to appeal to the mature gaymer crowd i.e. you
>>
>>381533715
my nigga
>>
>>381547783


>DaS2 better than DeS

This is like saying the Hobbit movies were better than the Lotr trilogy, god damn you have shit taste.
>>
>>381549080
Im not a video game critic e-celeb with a degree in bullshit, so ill just say that i find ds3 boring as fuck gameplay and environment wise with a piss filter slapped on, whereas bloodborne is for me a much better version of what From tried in DS1 in its first half
>>
>>381550230
And unless you have been to space to observe the round earth, you shouldn't have an opinion AT ALL.
>>
>>381550275
It is indeed appeals to me, I like BB/DS3 style more. I hope their next action rpg will be in the same style.
>>
>>381549537
i wouldnt have put it as eloquently as that but yeah, i love the lovecraftian vibe and change in gameplay rather than a literal rehash of dark souls environments
>>
>>381550404
And I find it boring, they could at least put in some variety in there but what ever to please the edgelords that play these games
>>
>>381547783

Not as difficult as the rest of the series (not that difficulty was the main focus to begin with).

If I were to give you *my* opinion, it's second best in the series.

But I recommend you just play it and find out for yourself. Definitely worth playing.
>>
>>381550230
"what if i had a vague opinion and he seems to kind of agree with me, but he's more specific and so now i have an opinion that's more insightful then 'nah i don't like that" which i can parrot."

>then you're a parrot
>>
>>381550482
There is a variety in Dark Souls 3 and Bloodborne.
>>
>>381550482
>I want Souls
>but without the edge

You don't want Souls.
>>
>>381550545
Yes but it's outweighed by its numerous cathedrals and victorian towns and dark forests
>>
>>381550531
I mean if you're just gonna assume I'm lying about everything, and put words in my mouth, what's even the point of responding?
>>
>>381532310
>Bloodborne - Government plates
But Bloodborne wasn't absolute shit
>>
>>381550602
I liked the edge but souls was never blood katana teleport behind u anime fight edge
>>
>>381549668

Not-Super Mario tier zone diversity =/= boring.

And please, they've repeated the same five zone types across three different games.
>>
>>381532389

Die.
>>
>>381550779
50% victorian towns and 30% dark forests=boring numbnuts
And so what if they've repeated the swamp five times, there's no reason for it to be so samey
>>
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This is an edgy game, everyone. Its visual aesthetic is boring and uninteresting. The graphics and art styles are worse than in their older games, because there is no Volcano Level, no Ice Level, no other level cliches I'm so fond of.
>>
>>381539030
He actually says that he prefers Dark Souls, his critique is still valid and I think its great when people can criticise things they like.
I prefer Bloodborne and honestly cant stand Demons Souls, but he had a lot of good points.
Also
>That thing, your bark soul
>>
>>381550950
>m-maybe if I disregard everything he said and pretend to act like an even bigger faggot, I'll win the argument and make my game look better
okay
>>
>>381551270
You meant "everything I said"?
>>
>>381550950
this screenshot looked so much like dark souls 3 that I had to do a double take
>>
>>381551470
Clearly, the new art style gives boners to all the FromSoft stuff. It will be in every game now.
>>
>>381551340
Not in your dreams cakeboy
>>
> HURR DURR DS2 IS GOOD

If you think that ds2 is remotely close to being good you dont deserve to breathe air
>>
>>381551864
>HURR DURR DS2 IS BAD
If you don't think that ds2 is remotely close to being perfect you dont deserve to breathe air
>>
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>>381530678
>>
I'm just glad this guy made a case for demon souls so I don't need to blow all my money on a ps4 & bloodbourne
>>
>>381551997
>he doesn't have a PS4
>>
>>381539594
This, and also Eternal Ring and Shadow tower series.
>>
>>381552220
Fromsoft dungeon crawlers are obsolete now that souls games are exist. Though I love king's field 2 (1) and King's Field 4
>>
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Exquisite
>>
>making serious "critiques" on simple and fun action rpg's based on good levels, weapons, fashion, cool bosses and some pvp, basically shitting on them because they perfected their formula over time instead of relying on shitty boss gimmick despite all their games actually having one or two shitty gimmick bossfights that are considered the worst in their respective entries

I thought Matthewmatosis was better than "I liked it before it was popular"
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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