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What is the most tedious game you've ever beaten /v/? Not

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What is the most tedious game you've ever beaten /v/?
Not necessarily the most difficult, just.. tedious. Something that you can safely say "yeah that was sort of enjoyable but I am never ever playing that again".
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ghost zombies in this game were so annoying
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>>381441562
the most overrated horror game ever.
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>>381439809
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Aw ye got all the endings
I'm not ever touching this shit again
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The Witcher 3. Had fun with it but I'm never touching it again.
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>>381439809
borderlands. Not sure what exactly was enjoyable about it (numbers crunching, maybe)
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>>381439809
The game was made incredibly tedious on purpose, it's so fucking brilliant.
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>>381442865
>you enjoying the game? te-he now you gotta replay all the levels again with these meme changes
>j-just a prank bro, its fucking brilliant
>totally well implemented escort missions and limited inventory bro
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>>381443004
https://www.youtube.com/watch?v=eaPNuBK4UNM
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Earthbound
Fuck that dinosaur place and their non-prizes in presents
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Clive Barkers' Jericho
If there's any game that the word repetitive describes, it's that one.
The weird thing though is that I actually liked it and wanted to go for a second run but the game wouldn't even boot up and I was just like "yeah screw that game anyway, time to uninstall."
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>>381442057
this

gearbox can rot in hell
>>
Skyward Sword
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>>381439809
The Legend of Zelda: The Wind Waker
And other early 3D zelda games as well.

Why? Well, to give an example, in Wind Waker, you have to go though 4(four) fucking screens in order to change the direction in which the wind is blowing:
First, you need to conduct the melody you need (in this case, the Wind's Requiem);
Then, you have to watch Link himself play that melody;
After that, the game takes you to another screen where you have to choose the direction of the wind;
And finally, the fourth screen - the cutscene that shows how the wind blows.

Just a note: throughout the whole playthrough, a player has to conduct that melody about 200 times. On average, you do so 1-2 times when you're traveling anywhere (unless you are in the late game). All four screens take AT LEAST 15 seconds to go through no matter how good you are. So, it takes about 50 (minimum if you assume you conduct that melody 200 times a playthrough and you do everything perfectly) to about hour and half (if you are an average player who occasionally fucks up the process).

And the game itself is full of such bullshit. I'd argue, out of 30 hours playthrough, about 10 hours is doing something utterly tedious that other games would allow to accomplish more conveniently.
>>
>>381441801
Holy fuck this. At one point I had to sprint across the map because there weren't any designated helicopter landing points. It got to the point where I literally fell asleep holding the sprint button only to wake up and find out I had veered diagonally from my intended destination.
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>>381439809
SMT Nocturne, not bad game, just... tedious.
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>>381441963
Probably this.
100% was pure mind numbing grind.
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Witcher 3.
Had its moments streched thin between dozens of hours of tasteless fluff.
>>
>>381447184
Wait I think it was rather Pillars of Eternity. I found myself forcing through the last 20 hours or so because it was so boring.
>>
>>381439809
Ultima 2.
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>>381439809
The entire Xenosaga trilogy. Jesus Christ.
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>>381447964
Be thankful it was a trilogy and not the crapton of games that were originally planned.
Thread posts: 24
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