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Blunderstained: Ritual of the Scam. https://m.youtube.com/w

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Thread replies: 402
Thread images: 47

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Blunderstained: Ritual of the Scam.

https://m.youtube.com/watch?sns=fb&v=kTVYb6xeUcU
>>
>>381381240
Looks like one of those cheap Xbox Live Arcade games people shit out.
>>
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I haven't added a game to Meh Tier in a while so that will be something I guess.
>>
Heh I'm actually impressed they managed to make classic 'vania seem lame.
>>
Looks like a 7/10 PSP game from the mid 00s.
>>
it does look bad but it's not a scam, it's everything they promised to the people backing it.
>>
>>381381240
those graphics
my god

is that fixable using some kind of cell shading? fug
>>
>>381381240
Oh boy its this fucking thread again. Dont you have anything better to do op? nobody cares
>>
>>381381240
Looks fine to me, familia.
Have you even played the demo?
>>
>>381381460
>AM2R that high
Shit list
>>
Looks ugly and slow
>6 mirrion dorrars
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>>381381636
It's definitely a tier above Momodora and Rabi Rabi.

Where does Salt & Sanctuary fit in?
>>
Buyer's remorse and 60s/70s metacritic scores are inbound when this boring, slow shitpile releases.

So many fucking queers are gonna be trying desperately to make this game look perfect when it comes out, that shit will be so fucking annoying for like a month straight, nonstop bullshit from the assholes in pure denial.

This game will be forgotten about completely in 3 months, it will only be around for that long because of the inevitable porn.

The actual game itself will only be mentioned for maybe 2 weeks tops.
>>
That boss fight actually looks pretty good, but man that fucking art style is jarring as fuck.
>>
>>381381795
it's no better than the original Metroid 2 except for the graphics.
>>
>>381381240
>I don't like it so it's a scam
You have to be 18 or older to post here
>>
>>381381460
>No Lecarde Chronicles 2
>>
>>381381240
Iooks nice
>>
>>381381240
why is it so slow and floaty?
>>
>>381381460

Though more combat focused and linera, Order of Ecclessia should count. (btw, the combat in the game was god damn flawless and it was the coolest system out there. Shame Iga didn't go with it).

Metroid 1 should go to Meh tier.
>>
>>381381240
>that polygon rubble from the crashing bell
jesus...
>>
>>381381460
>la mulana 2
>bloodstained
>ever coming out
>>
>>381382108
It's not that different from SOTN, but the transition from 2d to 3d makes it look slower for some people.
>>
>>381381240
Looks good. Don't know what you're on about.
>>
>>381381953
Have you actually played it? It's leagues better.

Feels like a direct continuation of Zero Mission's approach.
>>
>>381382161
>the combat in the game was god damn flawless

Too bad the level design is garbage and the boss fights are extremely hit and miss. Game sucks and it's not a metroidvania.
>>
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>it's another "shitposter has no fucking shred of a clue what the word 'scam' means" episode
>>
>>381381240
Isn't this made on UE4? It is ridiculous how the character models don't even show any emotion, at least so far, seriously the boss fight with the blood woman has a close up on her face as an intro cutscene, she voices out her laugh but her face is completely frozen, something straight out of the lowest budget game possible.

It was the same in that Castlevania Rondo of Blood remake on the PSP, but it was excusable since it was on the fucking PSP.
>>
>>381381240
This is the next tortanic.
>>
The trailer is a bit lame. Look at real gameplay instead.

https://www.youtube.com/watch?v=6H84PU4dzIU
https://www.youtube.com/watch?v=Igb0nuEVH58&t=3s
>>
>>381382207
Her animation needs stronger poses and faster transitions between poses. It would also help a lot, I think, if the overall artstyle had higher contrast, more color saturation in some areas, and more prominent shadows on the characters.
>>
>>381382270

Game fucking rocks and you're a nigger.
>>
>>381382372
There will never be another TORtanic, not even No Man Sky reached the same level of shitstorm. Some Kickstarter game won't be any different, even MN9 has been forgotten.
>>
>it's exactly what people backed
can't wait to try this on humble bundle
>>
>>381382415
That floatyass jump kills my soul
>>
>>381382498
How was TOR as bad as NMS?
I don't remember it being anywhere near as much of a shitstorm.
>>
>>381381240
The combat its slow as fuck.
>>
>>381382498

That game starring Brianna Wu as an archer made by the Borderlands people was the closest really. But that's what 75 million gone?
>>
>>381382568
Did you ever play SotN?
>>
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>>381381240
While I don't think they are the worst thing in existence, those backgrounds really seem lifeless.

One of these days I oughta give Dracula X Chronicles a replay, since it is what bloodstained is drawing heavily upon, and from memory the looks were a bit better there.
>>
>every day until you hate it
>>
>>381382568
Considering it looks exactly like the source material people paid for it to look like, who gives a shit.
>>
>>381382358
Engines hardly matter when it comes to art direction. They play a role in lighting, but that's about it.

Otherwise, just look at Guilty Gear Xrd and Street Fighter 5.
Xrd is on UE3, and SFV is on UE4.
Doesn't take much to determined which one looks better!
>>
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It honestly looks fine.
>>
>>381383015
They will complain. They're more fans of the brands and nostgalia rather than gameplay being right.
>>
>>381381240
It looks like it will play fine, but the lighting is what really kills the Castlevania styled atmosphere. Everything is too lit up, especially the lifeless and uninspired backgrounds.

I'll probably play it, definitely pirate first buy later if good type deal.
>>
>>381381736
>edited tweets about Inafune

this is getting beyond pathetic

did Iga rape your mother or something?
>>
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>>381383017

It matters if they don't know how to use the engine. Read between the lines. They're saying "We have no idea what we're doing and we hope for the best".

https://www.youtube.com/watch?v=m20wmdMC6ck
>>
>>381381460
>Dawn of Sorrow in god tier
Stylus bullshit should force it down 2 tiers at least.
>>
>>381381636

>thinking AM2R doesn't deserve that position

0.05 myNintendo points have been deposited into your account.
>>
>>381383423
That's fair but I choose to ignore it.
>>
http://www.apnewsarchive.com/1987/100-Year-Old-Conquers-Mount-Fuji/id-7bca40602fb4c2b2b9468f2815d530c7

>Aug. 2, 1987 1:43 PM ET

>FUJIYOSHIDA, JAPAN FUJIYOSHIDA, Japan (AP) _ A former lumberjack who has been climbing Mount Fuji every year since age 89 became the first centenarian to conquer Japan's tallest mountain Sunday.

>Teiichi Igarashi, who was wearing heavy socks but no shoes, reached the 12,385-foot summit after a three-day climb that included two overnight stops in mountain huts.

This Igarashi's dad? Same last name, same prefcture, and also a lumberjack like his dad.
>>
It's really ugly. Visually.
But it plays just right. I am not exactly worried.
>>
>>381382415
It doesn't look to bad. Worth a play for sure if you are fans of castlevania. I think there are a lot of CV purists or someshit. Be happy you are even getting a OG castlevania (gameplay wise) rather than the CV lords of shadow we get.
>>
How did they manage to make the Unreal engine look like Unity?
>>
ITS
THE
SAME
SPEED
AS
SOTN
>>
>Konami didn't just fund Order of Ecclessia 2 for the 3DS
>We could have gotten a trilogy on the 3DS of 2D quality games
>>
>>381383797
Yet they dont see that.
>>
>>381383817
The fact that the only Castlevania on the 3DS is fucking Mirror of Fate makes me wish for death.
>>
>>381383717
Most people I know that like Castlevania are actually looking forward to Bloodstained and no one actually backed it up.
People making these kind of threads are just desperate to hate something, and kickstarter projects are an easy target.
>>
>>381383797
>>381383913


>The Japanese are shitting in my mouth for the SECOND time guys! It's just like the first time!
>>
>>381383797
I think they must be thinking of the opening scene where Alucard is running at like fifty miles an hour.

That's not the game though.
>>
>>381381240
So can I get a refund or no because it's shill starter?
>>
>>381383954

I think Igarashi had left by that point. They were convinced of going in a "new direction", so it wouldn't make sense to have a handheld series going with the old canon, and the console series with a reboot.
>>
>>381381240
Graphics: shit. I think we can all agree.
But I don't think the gameplay actually looks too bad.
>>
>>381383993
It's true, I don't back kikestarter either but as long as there are people to throw money away they are giving me good games. People just have too high expectations but this actually looks semi-decent.
>>
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Man, someone really wants to go to the mountains tops and shout Kikestarter.
>>
>>381382854
DXC looked better. https://www.youtube.com/watch?v=jBoSWnJoMRw

>All this money and development time and you can't do something better than a 2007 PSP game you were involved in
Sad!
>>
>>381384046
>EVERY
>DAY
>UNTIL
>YOU
>HATE
>IT
>>
>>381381460
>Turtles 3 meh
0/10
>>
>>381381240
doesn't look awful i guess
also doesnt really make me want to buy it though. i thought this was supposed to be an homage to SoTN? why are the animations all jerky and stuff, where is the smoooooth. and the music better be fucking good
>>
>>381384190
>Graphics: shit. I think we can all agree.

I like the enemies and characters. Miriam is kinda neat, and has her own unique voice. She's not Shanoa 2.0.

The graphics fall apart in the environments. They look lifeless, claylike, like little playdough. Something should change. Not sure what. Lighting? Textures?
>>
Looks fine to me, but then again I've actually played Castlevania games.
>>
>>381384487

>That was some tasty diarrhea Iga-san! Please, give me some more.
>>
>>381384643
Excellent argument.
>>
>>381384046
Wat
>>
>>381384643
why are you trying so hard

is this an elaborate falseflagging attempt or are you genuinely this brain-damaged
>>
>>381384956
No one gives a shit about Mighty No. 9 anymore since it came and went like a wet fart, so he needed new material.
>>
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>All these people already defending this turd

I saw you fags do this with Yooka Laylee with the early screenshots
>>
Visuals look like ass but gameplay looks exactly like SotN, most shitposters on /v/ have never played a game older than Halo 3 so they think it's "too slow and floaty"
>>
>>381381460
>Dust
>Meh tier
elaborate
hard mode: being furryshit is not a flaw
>>
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>>381381240
To be honest, in the first place, I don't know what you nerds expected from this loser

Well, technically, it was before that incident, I mean, caused by inafune, but still you could easily tell these guys ---- who are just holding their name in a high place just because of their past properties and prestige when they were young ---- are already hacks, and without rich resources given by a big company that they had belonged to, they are nothing but the lowest of the low

And you all will ignore and forget the simple fact that these stupid hype itself is caused by "retro-boom" fueled by nerds who don't know nothing about them but pretend to do just because they think knowing old games are cool for them. In a sense, you can say creators themselves are also victims of being set up as a idol for nerds who exploit famous but forgotten creators for their selfish pleasure

Unfortunately, the next victim, butchered by these repeated hype and backlash of nerds, will be Shenmu 3. I will just advise them DO NOT USE CROWDFUNDING ANYMORE.
>>
>>381381240
Looks pretty good except for the whole "anime girls" thing.
>>
>>381386000
Just because a few bomb dint mean they all do.

Stay mad only Doom gets a cult fanbase out of shooters while your call a dooty is vaporware in a decade.
>>
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>yfw you didn't back Bloodstained
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>>381386290
>>
>>381383797
to be fair no one fucking walked as Alucard, you backdashed everywhere because it was like 3x faster.
>>
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>>381386290
I almost fell for it.

Once again laziness saves me, it saved me from lostboy.exe
>>
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>>381386290
>tfw I will also pirate it
>>
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>>381386290
>>
>>381385680
it does looks too slow and floaty. The difference is that in Bloodstained, you can see so much more of the screen than you could in SotN. They didn't make the walk speed faster to make up for it, so it looks slow. An oversight on their part.
>>
360 aiming for the secondary attack is a good mechanic. Seems like there will be decent weapon variety too. I didn't back this but it looks neat. I'd like to play it
>>
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>>381386290
>>
>>381386430

Does Reggie count as black?

Once people become a vague brown, they could be anything.
>>
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>>381386290
>>
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>>381386290
>mfw am capable of having my own opinions
>>
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>>381385332
>stop liking things I don't like!
>>
>>381381460

This list just never stops being garbage, does it?
>>
Graphics are fucking ugly and the music has been disappointing so far.
>>
>lighting comes from behind the camera
why?
if you're hand making the levels you can hand make the lighting too
this is just pure laziness
>>
>>381387108
And they keep posting the garbage.
>>
>>381381460
It must take a special kind of retard to put la mulana in holy trinity, hollow knight in god tier and space station alpha in great tier.
>>
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>>381386290
>>
I'm thinking it's not so much the speed itself as much as the animation that's the issue.

If you compare them side to side, sure, Bloodstained and SotN are similarly paced, but Alucard's animation is a strong walk. Miriam's of a slow run, at the same speed, makes it look like she's running against a strong wind or something.

I don't think it's so much a gameplay issue as much as cognitive dissonance.
>>
>>381381240
Should have been a man hunting vampires basically rebooting castlevania and taking it away from Konami. Instead it needs to sell so they turned into this wifu faggot weeb shit that no one will play.
>>
>>381387662

>Why isn't Iga-san just mindlessly copying a series he didn't create? Why can't he be like Inafune?

Because Iga is not Inafune. He sees the need and desire for this kind of gameplay, but he wants to make a new series, with its own identity, mythos, and characters.
>>
>>381381460
I fucking refuse to believe Hollow Knight is anywhere near the level of the rest of those.
>>
>>381381240
i'll give it a year more
>>
>>381381460
Almost none of those games in meh tier should be there (mostly strider though what the fuck man)
>>
>>381387827

Flash in the pan. Whenever one of these indie shits comes out, there's a cult like following praising it. Then after a few years its' totally forgotten.
>>
>>381381240
This game doesn't have any sort of art style. It just looks like all these assets are stock assets cobbled together. The lighting especially is awful. There looks to be so many animations lacking and the gameplay looks slow as shit.
>>
>>381385740
The only thing I can think of is it's very easy even on the hardest difficulty but it should still be at least a tier higher.
>>
>>381387827
It's pretty good, dude. It doesn't exactly reinvent the genre or innovate too much, but it's a really well executed example of a metroidvania with a good amount of content.

>>381387964
That game is bad.

>>381388007
Maybe you're right, but I doubt it. We'll see in the future.
>>
>>381387827

I don't really care for such lists, but I'd say HK is on par with some of the bests - not on top, but really good.
>>
>>381388192
Im honestly interested in DLC/Hollow knight sequel. Most indie games are creatively bankrupt but HK's atmosphere/story was captivating.
>>
>>381381240

Will Bloodstained complete the trifecta of disappointing nostalgia-bait Kickstarter games?
>>
>>381381240
You mean Shitstained : Ritual of the loo
>>
>>381381240
>expecting anything better from the man who essentially killed Castlevania with uncreative copypasted titles.

I mean it's because of him that Shit-onami had to go to mercury steam for Castlevania. Take that as you will but it's the truth.
>>
>>381388373

To be honest HK *was* pretty derivative - it wears its influence on its sleeve even, but as will often happen in reiterations, it mixed common things in interesting ways.
>>
>>381388373
Well there's a content update next month and then two more, one of which is apparently pretty big. And then there's playable hornet, which will probably be paid DLC. I'd rather the devs do something completely different after that though, no sequel necessary.
>>
>>381388483
well it's not like seemingly everybody on this fucking board is eagerly anticipating that outcome with baited breath

why does /v/ even exist anymore when they're more excited for games to fail than to succeed
>>
>>381381240

Other than questionable art direction it seems fine. We all played the fuckin demo, gameplay's good.
>>
>>381381240
Graphics look pre beta, and gameplay also looks pre beta. I'm guessing this won't be coming out till 2019 by how much more work they need to do?
>>
>>381388718

new demo coming out in August.
>>
>>381388658

Well, it's /v/ - Video Games. Never said it was about loving them.
That said, I do think that when so much of the people who actually used to love games want nothing so much as to see companies crashes and die, it's probably time for the industry people to do some soul-searching
>>
>>381388257
>>381388192
I'm at the point where I refuse to spend another dime on anything that calls itself metroidvania/indie i've been burned so many times.
I'm the kind of guy who has played most of the games on these list and think they're not worth a damn thanks to the developers not understanding the importance of exploration and how it's supposed to reward you with new and interesting mechanics (skills, items, weapons, movement) and lots of different enemy types that vary up and make the most out of adventuring into a cave, castle, forest or whatever repetitive sort of environment a 2D platformer has to offer.
Super Metroid and Igavanias understand that very well and almost no one else does from my experience.

So knowing this should I still give HK a chance or should I pirate it.
>>
>>381388854
Game is coming out in 2 weeks
>>
>>381388625
but muh mushroom teaser
>>
>>381388912

I mean unless they downgraded the combat in some way, I don;t know what people are worried about other than just shitposting about how not great the art direction is. Even then that could get fixed in patches or a sequel.
>>
>>381388928

FFS you're on PC, the game is on GOG. Pirate, and if you think it's worth your money, buy it.
I know some idiots think it's bullshit, but people actually do that.
>>
>>381388979

No, game's not coming out till 2018, they delayed it like back in November
>>
Just because of this thread I upgraded my donation from 28 to 150 dollars.
>>
>>381388979
ARE YOU FUCKING SHITTING ME NO. THIS IS NOT COMING OUT IN TWO FUCKING WEEKS, NO FUCKING WAY. Are they the same people behind the making of Big Rigs?
>>
>>381389061
Game is too slow for a vania in 2017
>>
>>381389224

It moves as fast as SotN, there are videos even comparing the speed.
>>
>>381389198
>Are they the same people behind the making of Big Rigs?
yes
>>
>>381388928
Hollow Knight only has a few ability upgrades and they're spread far apart, but generally I think it does a good job of keeping exploration rewarding. It's entirely up to you though, I've already recommended the game and I can't do any more than that.
>>
>>381389198
see
>>381389168
>>
>>381389289
Video shows that all of Alucard's animations cycle faster than Miriam's. Again this is 2017, SoTN is a 20 year old game.
>>
>>381389224
You say that as if there was a standard to follow.
>>
>>381389498

Didn't AoS DoS, PoR, and OoE move at like nearly the same speed too?
>>
>>381389498

It hadn't occurred to me that, as time went on, games needed to go faster.

That's probably why all FPS go to light speed mode nowadays, what with original DOOM being so fast.
>>
>>381381460
>superfags still put their floaty confusing garbage game over zero mission and am2r
This meme will never die.
>>
>>381389669
>>381389725
I don't think speed is the problem, there just too much spacing between enemies, obstacles,etc.

The maps appear blank or empty.
>>
>>381383797
The rooms are twice as spacious.
>>
>>381383368

UE4 is really not hard to handle in terms of visuals. Their inexperience with the engine has absolutely nothing to do with how shitty this game looks. It's their poor taste. And if you look at previous castlevanias, they're hardly visual marvels. It's just that things look super shit in 3dand it becomes obvious this
>>
The real issue isn't really how fast Miriam is walking, it's what options she is going to get that expand on that.

>>381389921
>The rooms are twice as spacious.

Are they now? Didn't really strike me when playing the old E3 demo.
>>
>>381381240
That boss fight looks interesting with the umbrellas.

What's with all the hate directed at this?
>>
>>381382270
>it's not metroidvania
What then? Shmup?
>>
>>381390415
Mighty no 9 bombed so they must all bomb.
>>
>>381383423
get good fagola
>>
>>381390415
It looks fucking repulsive. Some people like atmosphere in their games and failing that, at least a lack of atmosphere. What you get here is atmosphere alright, but as >>381381396 put it: "Looks like one of those cheap Xbox Live Arcade games people shit out.". It also looks distinctly like the people in question are deviantart users or something. Not only is everything in very poor taste from the get go, but the delivery is terrible as well. Look at the godawful texture work in OP's screenshot for example.

If you think this is acceptable in any way, you have very bad taste. A hole may be a hole, but you wouldn't fuck a grandma on meth, would you?
>>
>>381390415

Kickstarter game + nu/v/ hoping all anticipated games to fail hard especially if there's some sort of obivious flaw they can harp on constantly and blow completely out of proportion. That said, the artstyle is pretty not-great tho, I hope something can be done about it.
>>
>>381390415

YOU SUCK, TITANIC! SINK!!!
>>
>>381390817
So this is what it's all about? The graphics?
>the graphics are ugly so the game is shit and they're scamming you and it's gonna be JUST LIKE MIGHTY NUMBER 9 YOU GUYS I SWEAR ITS THE NEXT TORTANIC
>>
>>381390817
Looks better than ps1. Crying about not muh and scared to get dethroned.
>>
>>381390817
>you wouldn't fuck a grandma on meth, would you?

Depends on how tight, nimble and experienced she happens to be.

Seriously though, if the game plays well, if the overall map and individual levels are well designed, I'm totally willing to forgive a lack of graphical flair. That's perfectly secondary. Appreciated, but secondary.
>>
>>381391014

I never thought castlevanias looked good. I don't even give a shit about the games at all.

>>381391010

That's the thing man. The game looks so shockingly ugly that it would override best gameplay imaginable.
>>
I can't wait till /v/ starts shitting on Blasphemous for any reason they can find.
>>
>>381391181
>The game looks so shockingly ugly that it would override best gameplay imaginable.

No such thing. A game can have pong level graphics, if the gameplay is good, it's good.
>>
>>381391235

Blasphemous is bait and switch.

It hints to being a Tansaku style game, but it's really more prince of Persia. People are going to be MAD once they found out they've been had.
>>
>>381391181
Then why even post then? I always thought shooters have shitty caveman faces.
>>
>>381381240
I lost interest immediately when I saw it had a female MC. Thank goodness for that.
>>
>>381391181
>The game looks so shockingly ugly that it would override best gameplay imaginable.
That is bullshit and you know it. No matter how shit graphics cannot override gameplay.

Gameplay>everything else.
>>
>>381391353

Yeah, no. Pong looks a lot better than this. You talk like it's a graphics thing - there's a difference between graphics and visual direction. Nobody gives a shit how graphically advanced your game is if it looks like crap. And seeing how it was pretty obvious that this is what I'm talking about, I think you simply have terrible taste which is why you don't care. You don't know what ugly means. You probably would go for that grandma.

And fuck this constant gameplay fellatio. You're glorifying glorified hamster wheels. It's perfectly fine to disregard gameplay if the game looks like a particularly untalented 40 year old aunt made it after being commissioned on deviantart.
>>
>>381391359

I like both styles of gameplay so I don't care either way, but source?
>>
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>>381391834
>there's a difference between graphics and visual direction.
>>
>>381391834
So you hate Shovel Knight too I presume?
>>
>>381391997

You're actually fucking retarded enough not to realize this and I've spent more than a single word on you?

I wish genuine retards had a special tag on 4chan so they can be just disregarded entirely. Everybody sounds like a fucking retard here so it's sometimes hard to tell.
>>
>>381391834
Spotted the retard
>>
>>381381240
ZOMG Almost forgot to slacker back this!
Thanks for the heads up!
>>
>>381391235
That's because Blasphemous isn't standing on its own legs right now when it comes to /v/. Have you noticed that it's ONLY ever brought up in Bloodstained threads? The devs have learned that /v/ will shill anything you want for you as long as you can convince them that it looks good in comparison to whichever game is the punching bag of the moment, that being Bloodstained. As soon as it starts getting its own threads, it's going to be subjected to the exact same ruthless scrutiny and impossibly high standards.
>>
It looks sorta ugly and plasticy but then again platformers have always been pixelshit. Being stuck in a castle fucked them, they could've done like Trine and made really pretty backgrounds to help distract you from the plastic foreground layer that the platforming is happening on. Our PC is overdesigned, it's like they looked at Shanoa and said "yeah that's too simple, lets keep adding more and more stuff to the point where her design looks cluttered."

Also, is it in Unity? It has that Unity sort of feel to it.
>>
>>381392141

Shovel Knight is fine. It doesn't look pretty, but it doesn't look offensively ugly either. It looks dignified in its ugliness, like the artists knew what they were doing. This game on the other hand looks entirely phoned in. Like 5 different untalented artists worked on it without a fucking clue what the game is about or if the project is a video game in the first place.
>>
>>381392296
It's UE4.

But a graphics engine has less to do with how a game looks than you'd think.
>>
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IGA has shit out way more games than /v/.
Who are you going to trust? These faggots here?
>>
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>>381386290
>>
>>381392385
Shovel Knight makes my eyes get shooting pains just looking at it.
>>
>>381392596

Fair enough, but at least you can tell it's intentional.
>>
>>381391834
>It's perfectly fine to disregard gameplay
Not in a fucking GAME.

>You're glorifying glorified hamster wheels.
If you think gameplay is a fucking hamster wheel, adding pretty graphics won't fucking change that. What are you even doing playing video games if you think gameplay is just a "glorified hamster wheel"?
>>
>>381392250

https://www.fangamer.com/a/kindling/bloodstained
>>
>>381392790
It's intentional insofar as it's copying older technological limitations. They couldn't even be original about that.
>>
>>381381460

No Pharaoh Rebirth?
>>
>381391834
>Yeah, no. Pong looks a lot better than this. You talk like it's a graphics thing

Let's not be ridiculous, Pong it two white bars and a white square on a black screen. To say that it looks adequate is fair.To say that it looks good is senseless. There's no artistic direction to Pong. It's pure form-follow function industrial design at best.

>I think you simply have terrible taste

You seem to be a little slow so I'll repeat.

>if the game plays well, if the overall map and individual levels are well designed, I'm totally willing to forgive a lack of graphical flair.
>That's perfectly secondary.
>Appreciated, but secondary.

My tastes don't matter, because, as far as I'm concerned, how the game looks doesn't matter much. I''ve played plenty of games that were ugly but still great games. I've suffered plenty of games that were beautiful, with great artistic direction, but were still very shitty games.
Having both be good is optimal, but not mandatory.
>>
>>381381460
Probably one of the worst tier lists I've ever seen in my life.

HK should be in good or great tier at most. It does nothing that elevates it above ESA, Momodora and Valdis Story (it's actually worse than those in most cases).
Dust Should be in Good Tier.
Zero Mission should be in the holy trinity, especially over Super.
>>
>>381392958
>No Pharaoh Rebirth?

Way too obscure.

I love that game. But no one's heard of it.
>>
>>381392958
Why does this come up so often? It is in no way a metroidvania. It's an alright game though.
>>
>>381393028
>Zero Mission should be in the holy trinity, especially over Super.
Please have yourself euthanized.
>>
>>381393182

I liked Zero Mission more than Super too.
>>
>>381393028
>Zero Mission
isn't that the most linear metroid?
>>
>>381381460
>Portrait of Ruin that high
list is broken
>>
>>381393384

No that's Other M
>>
>>381393028
>Zero Mission should be in the holy trinity, especially over Super.

I really don't get how some people can like ZM so much. I can respect some of the things it did with its map for sequence breaking an re-playability, but it did it at the price of making everything so fucking bland and phoned in.

It's not bad, but certainly not Super Metroid good by any stretch, I would say.
>>
>>381392856

Gameplay (hamster wheel) is part of the equation that makes the game good. If there's a good atmosphere, you forget you're in the hamster wheel and you're able to suspend your disbelief because you're sold on the whole experience.

Imagination can fill in the blanks (and with some games, that's the entire point, like Dwarf Fortress), but if the game went out of it's way to look a certain way and it happens to look like puke, your imagination has to lift double. First to look past the ugly and then to imagine something else in it's place.

And let's not pretend we're talking about fucking Tetris or DDR here. Metroidvanias are all about exploration and if you're exploring what looks like a toy section of a chinese flea market - yeah, there's a problem there.
>>
>>381393483
that's not even a metroid
>>
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>>381381240
the graphics look way too clean, causing the "xbox live" feel.
its a combination a overly simple textures in some areas and bad lighting.

they should redo the lighting and touch up some textures before the release to be honest
>>
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>>381393502

People have explored - some still do actually - Wizardry using graph paper and thoroughly enjoyed it. I'm thinking you're severely overestimating the importance of presentation.
>>
>>381393937

I literally just fucking covered that. Read the post, what else can I say.
>>
>>381381240
needs a filter that makes everything look celshaded because this looks awful.
>>
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>>381381240
I don't get it, what's the problem?
>>
>>381393384
Fuck no. Metroid is fucking Metroid, and Zero Mission is a remake of Metroid with elements of Super and an extra end segment. Fusion, and Other M are games with one order using similar exploration mechanics on a smaller scale while Metroid II is "kill all the Metroids to advance"
>>
>>381394029
>I literally just fucking covered that.

Yes, and I don't agree with the claim and am calling bullshit on your point that primitive graphics could be inherently different in their impact on the appreciation of the gaming experience than bad graphics.
>>
>>381393502
>suspend your disbelief
You don't need to suspend your disbelief for a platformer m8. That's just nonsense. I reiterate that if you think gameplay is just a glorified hamster wheel for you, you should look for a better hobby, one where you don't have to hide the main point behind pretty secenery so you can enjoy it.
>>
>>381381240

It manages to look somewhat worse than the already shallow looking SoTN remake for PSP.
>>
>>381394759

Do you mean the Rondo of Blood remake?
>>
This is what happens when castlevania "fans" support the animu artstyle
>>
>>381381240

The gameplay looks fine (similar to the DS trilogy and SOTN), but those graphics are fucking awful. They should have done whatever Arcsys did with Guilty Gear.
>>
>>381395421
>>
>judging a game that isn't finished on its looks
You people are the fucking faggiest bunch of assholes.
>>
>>381395493
>They should have done whatever Arcsys did with Guilty Gear.

Not as easy as you make it sound. Not to say I wouldn't have liked that.
>>
>>381391010
I think there's a difference between technically ugly graphics (like Deus Ex or Morrowind) and absolute incompetence where the developers have no clue what they're going for visually.
>>
>>381381460
So I have a question for whoever maintains this chart or would have an opinion on additions.

Let's enter fantasy land for a second.

Let's say that Indivisible comes out and as a Metroidvania it is fucking amazing, it is to Metroidvania game and map design what Super Metroid was at the time in terms of quality and creativity, but it still has Valkyrie Profile style battles, which while the combat is excellent (remember, fantasy land) are what they are.

Does it go on the chart? Where?
>>
>>381395645

I would imagine it isn't easy, but they got 6mil+ dollars to do it with.
>>
>>381395564

Colorful doesn't mean animu friend
>>
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>>381395564

>Ryu holding Candy Candy
>>
>>381395493
>The gameplay looks fine (similar to the DS trilogy and SOTN)

Not really. The room layouts are barren and hackneyed.
>>
>>381394152
Babbies wanting another tortanic while sucking AAA games
>>
>>381395728
What does "animu" mean then anon.
>>
>>381395719
>Let's say that Indivisible comes out and as a Metroidvania it is fucking amazing,

Not a metroid vania. It's some dumb rpg.
>>
>>381395757

It's like you didn't play Portrait of Ruin.
>>
>>381395723
Take the Kickstarter funds and add 8 million minimum.

Why does everyone forget the fucking publisher backing they had to begin with?
>>
Inti Creates should seriously just stick to 2D. They make amazing 2D games. I don't get why they would ever do this.
>>
>>381395676

There definitely is, but overall it's a perfectly meaningless distinction when judging whether the game is good.
>>
>>381395810
I guess I should have specified I wasn't looking for retards specifically to answer.
>>
>>381395719

My understanding was that Indivisible was a Valkyrie Profile clone though, different genre even if it is a hybridization of sort.
>>
>>381395871
Because it's on too many consoles for 2D art to look consistently good.
>>
>>381382415
It actually looks pretty decent to be honest. The art style doesnt look as bad in the stream for some reason compared to the trailer.
>>
>>381391997
Is it just me or is that woman really pretty?
>>
>>381393930
Looks better in motion to be honest
>>
>>381381460
How playable is SotN through an emulator on a shit PC? Do 2D PS games require good computers?
>>
anyfing i can do to make u like rabbids and buy my gam3
>>
>>381396063
Valkyrie Profile had the 2D sidescrolling dungeon exploration thing, since MikeZ sucks Super Metroid's cock as hard as he does MvC2 (during the Indivisible campaign he did a stream of Super Metroid where he explained the game design and his first bits of internet fame were when he posted guides on how to do particular Shine Spark glitches) they're taking making it full on Metroid as far as exploration and progression (IE explore and find upgrades, not level up) is handled.
>>
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>>381396156

Yes, she's very cute. Just happens to be giving a goofy expression in that vid.
>>
> Invested in La Mulana 2 instead of this shit

Oh yeah. Nailed it.
>>
>>381396368

Hey i got a hole in my backyard. Wanna throw money into it instead?
>>
>>381396368
>pretending to be proud of backing a game that got a million delays and will never come out

It's okay, anon. We all make mistakes at some point.
>>
>>381395728
Castlevania has been anime since the mid 90s.
>>
>>381381460
>Dawn of Sorrow
>God tier
It's mediocre, at best
>>
>>381396513

>MN9 begins looking like shit
>Shantae backers mock MN9 backers
>Shantae gets delayed and delayed some more, only to be released and be incredibly mediocre
>Wayforward to this fucking day have not released all the promised content

Pretty much any Kickstarter product is garbage. You obviously get rare exceptions, but the norm is for them to be trash.
>>
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Literally Might No. 9stained. It's over. Add another one to the list.
>>
>>381396328

I wonder what it would mean for pacing. VP works in no small part because of how it fragments its levels in small digestible zones.

Super Metroid works because of how it links all its zones into a cohesive whole.

Very different approach to level design, really.

Not saying it's impossible, but I really have a hard time seeing it working given the so called QoL elements the mass market demands of games today.
>>
They should have had Keiji nafune, the creator of Simon Belmont on the project.
>>
>>381383308
Not him, but it's a meme. Lurk more, faggot. I know you kids come every summer but don't be rude to the regulars.
>>
>>381396716

Pretty much any *product* is garbage. Why did you expect Kickstarter to be any different?

The interest in Kickstarter isn't that it guaranties a good product - it never did nor can it, it's that it's giving a chance to some products to even be made in the first place, when they wouldn't otherwise.
>>
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am i the only one that thinks this game looks great and will pick it up when it's out? planning on getting it on my vita
>>
>>381397223
>Pretty much *any* entertainment product

Damn it, I accidentally a word. Sign I need to go to bed I guess.
>>
>>381397271
>Vita fag
>Has shit taste
Pottery.
>>
>>381397223

>it's giving a chance to some products to even be made in the first place, when they wouldn't otherwise

Gee, I wonder why these products couldn't win over investors, shareholders, and loaners.
>>
>>381396929
One of the things Indivisible does is that you are able to kill earlier enemies in the traditional way (i.e. like in Castlevania) and bypass the VP-style combat system if you've already progressed past a certain point. I guess that helps accommodate the backtracking that would be inherent in a metroidvania.
>>
>>381393028
>dust should be in good tier
>zero mission should be in holy trinity instead of super
>>>/trash/ , get out and stay out
>>
>>381397271

Will definitely pick it up if the gameplay lives up to the early demo's potential.

I can't say I find it looks good though.
>>
>THAT FUCKUGLY FONT AND UI DESIGN
It's Valdis Story all over again.
What's with Castlevania clones and their awful UI design?
>>
>>381381564
Yes, they asked people what kind of shading they wanted and gave a few options, and the shittiest option won.

It's not a scam, they gave backers exactly what they wanted, they just have shit taste.
>>
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>>381397471
i like the art style tbqh it kinda reminds me of a tim burton film

>>381397371
>not owning the best weeb handheld since the gba

no it's you who has shit taste anon
>>
>>381397527
>tfw backed for $250 and the shading I voted for lost
I was pissed, but the game can survive
>>
>>381397383

Really? So I guess that means they abandoned the importance of combos for farming items?
Or maybe the need for farming altogether?

Either way would be weird for a VP clone.

And I find giving two commands - one that kill a weak enemy in exploration phase and another to enter combat phase would be kinda awkward.
Still worth the experiment I guess.
>>
>>381397705
kek
>>
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>>381397568
Shanoa is a miracle, but this isn't the time.
>>
>>381397382
>Gee, I wonder why these products couldn't win over investors, shareholders, and loaners.

Because some products are made because some people want them made - just want them to exist - first, and to make money back second?
>>
>>381387034
Stop liking shit that isn't even out yet fag
>>
>>381397705
3DS is the best weeb handheld.
The Vita is trash and has no exclusives that my PC / PS4 cannot already play.

Oh and I own a vita too. :^)
>>
>>381381460
>GBC Shantea
>meh

Shit list desu
>>
>>381395871
I don't think they're working on the game anymore. I wonder if Miriam will still have her Joule palette and GV especial move.
>>
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>>381381240
The gameplay looks very similar to SoTN, but the art is mediocre.
>>
>>381397792
You just use one attack button. Normally, if you hit the enemy then you enter the VP-style combat, with the damage from that hit carrying over into the combat phase (if you let them hit you then you take damage for that). If you're "overleveled" (the game won't have leveling up, but you get the idea) you can attack and combo them as only Ajna and kill them without having to summon the party members and bypass the VP-style combat phase. It's something that's already in the prototype.
>>
Symphony
>knife has normal attack
>also has <-- + --> attack

Blunderstained:
>knife has one attack only

Way to go backwards
>>
>>381388658
Schadenfreude is everything once you're in your late 20s and have depression
>>
>>381397075
Loooool
>>
>>381396716
Shantae was great after they added the hard mode and they're already releasing Risky's Campaign this summer.
>>
>>381381240
Looks like a 2010 korean MMO

The voice actor of that boss was with the slow gameplay was awkward

The destruction FX looked like utter shit

But honestly, it's still better than MN9. It looks good enough.
>>
>The KS backers actually voted for this visual/shader style

It looks fucking ugly. I mean, it looks like someone took a 3DS game and plopped it onto an actual console/PC without touching it up one bit.

The gameplay looks alright, but nothing new really.

I want this game to be good, but with IntiCreates being the ones behind the core development, it's hard to have faith at all.
>>
>>381400376
>The voice actor of that boss was with the slow gameplay was awkward

What did he mean by this?
>>
Didn't they say that we'd get to play the E3 2017 demo at some point? Or are we going to have to just wait for the final thing?
>>
>>381381460
Is the new Momodora actually that good?

I played the first one and it was pretty mediocre, the second one was alright but nothing to write home about
>>
>>381400904

It's coming in August.
>>
>Mighty No 9 flopped hard
>Yooka Laylee was alright, but still flopped hard due to banking on nostalgia
>Bloodstained is looking to be a repeat of Might No. 9 so far

Now we just need Shenmue 3 to be a massive flop (which it probably will given how the KS has been run), and people will hopefully stop giving people shitloads of money in advance for a game that doesn't exist.

I'm willing to say that if neither of the games I listed had a Kickstarter, they might have actually come out to better reception and may have actually been good on their own merits. After all, the devs would actually be making the game more for themselves than some whiny entitled babies with money.
>>
>>381400904
I haven't played any of the demos.
Do they send codes through email?
>>
>>381401081
>>Bloodstained is looking to be a repeat of Might No. 9 so far

How? Its only ugly, it's gameplay is fine.
>>
i dont see the fucking problem except the spam of this kind of useless thread, if you hate the game you are fucked since they got their money already.
the videos they show so far are no mighty number 9 and the game is not going to be no mans sky2. It looks, moves and plays like most people who backed wanted it to.
its gonna be free on pc
i dont see what is the problem
>>
>>381401081
Yooka Laylee was total shit though, just like the games it was based on
>>
>>381401081
you forgot that sjw focused game
indivisible or something

looks like utter shit yet people funded that blunder as well.s
>>
>>381401081

Cept I've played the demo and liked it. it looks like the NDS games in 3D. It plays like them too.
>>
>>381397705
What games do you have on it?
>>
>>381401268
>looks like utter shit
Are you fucking high? Indivisible looks great based on the sprite art alone and having played the demo, its going to play great too.
>>
>>381401143
>it's gameplay is fine

Do you not see how fucking slow the gameplay is compared to SoTN? It puts me to sleep just looking at it.
>>
>>381401354
>looks great
>every screenshot posted from the most recent build looks like trash
>there was a thread recently with /v/ universally kekking at just how awful it looks

spotted the asshurt buyers remorse fag.
>>
>>381401268
>blunder

It's not even out yet?

>looks like utter shit

It looks like Valkyrie Profile with more exploration, artstyle-wise it looked fine?
>>
>>381401371
anyone wanna post the video

i tried searching for it but all i found were guides on how to be a total fucking faggot
>>
>>381401371

It's literally the same speed
>>
>>381401469
I didn't put any money into Indivisible.
Just played the demo.
Haven't seen anything recently.
>>
>>381401268
Nah, Indivisible actually looks like it's having some effort put into it. It could be shit in the end, but it's hard to call that now.

With Bloodstained, given how amateur it looks and how clunky it plays, I can't see how anyone would look at it and go "yep, that's good!"

They really should've gone with 2D sprites, or at the very least, the same approach to rendering that ArcSystemWorks does for Xrd and Dragon Ball FighterZ. Game would look a hell of a lot better and the animations would look a lot more snappy and a lot less clunky.
>>
>>381381240
Looks so bad

They need to do GG Xrd 3d->2d editing.
>>
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>>381401482
>artstyle-wise it looked fine?
umm, no sweetie, it doesn't look fine at all.
>>
>>381401643
> the same approach to rendering that ArcSystemWorks does for Xrd and Dragon Ball FighterZ

They don't have the dev team for that shit tho. Do you know how much fucking time and effort it takes to just do ONE fucking character in that style? It literally couldn't be done in something out of a fighter, or at least not nearly as well.
>>
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I cant fucking wait till this flops.

The devs better stream their mass suicide.
>>
>>381397138
Memes are for /b/. Underage fag.
>>
>>381401753

The character sprites look good, 2.5D never looks right and neither does this. Either way the game looked to PLAY fine, unless Valkyrie Profile suddenly became shit because it has a female protagonist.
>>
>>381401745
see
>>381401783
>>
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>>381401912
female protag is not an issue
the rest of the members are where the issues lie.

take this 'amazing' redesign for example.
imagine them whitewashing a black character, that would never go down.
they killed a good looking character that has character and made some shitty looking generic black guy.
simply epic.
>>
>>381401783
The size of Xrd's dev team was around the same size as Bloodstained's team is now.

It'll take a while, yes, but I'd rather wait so there could be some extra quality than have them cut corners and deliver a sub par product.
>>
>>381381240
>Buloodo storm~

New waifu acquired
>>
>>381402124

You'll be waiting like 5+ years
>>
>>381381460
Hey AM2R Dev!
>>
>>381402121
Holy shit that is beyond bad. In what universe is that actually allowed?
>>
>>381402229
If Zero Mission is in God Tier, AM2R deserves to be as well.
>>
>>381402216
And?
>>
>>381402121

Actually I think the musketeer bayonet revolver thing looks better than generic tough wild west guy.
>>
>>381402121
But that was whitewashing. Unless you think conquistadors were white.
>>
>>381381460
>metroidvania
Castlevania, and metroid sure are both 2D sidescrollers
>>
>let's try to emulate these games of old
>but let's use really ugly, generic 3D models instead of beautiful spritework like those games
Every time
>>
>>381402124
You still gotta pay them for that 7+ years.
Even with a small team that cost adds up, and their kickstarter didn't raise near enough to pay salaries that long.
>>
>>381402124
>The size of Xrd's dev team was around the same size as Bloodstained's team is now.

But they don't even know how to use Unreal.
>>
>>381402440

Then you'll be complaining muh vaporware and complain it's taking too long to come out.
>>
>>381402121

You were just picking an excuse to post this huh?
>>
>>381402121
I actually like this

A musketeer suits the game much better
>>
>>381402491
To be fair, since SotN they re-used sprites from every past game, only making a handful of new ones.
With them breaking off from Castlevania they would need to make a whole shit load of sprites.
And with it needing to be HD they couldn't get away with 16x32 sprites without everyone bitching about poor resolution.
>>
>>381402491

This is why I think Iga should have aimed for a trilogy fo 3DS games first.
>>
>>381402121
they both look meh, but, I'd say "black gunslinger with gunblade" already puts the second one out of the generic category.

but why are derailing a Bloodstained thread with this?
>>
>>381396297
It looks like a good game
>>
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What the fuck is going on? I remember when the demo got released last year it wasn't as panned like these past few weeks. Hell, people were generally happy

Seriously, is it because MN.9 flopped and people are now projecting it's failures into other kickstarters?
>>
>>381402745

Because that anon knows /v/ will go for any chance to post we wuz memes. Same reason we can never have a decen Indivisible thread.
>>
>>381402840
Pretty much.
Doesn't help that inti creates are also helping with Bloodstained, and using the same engine.
>>
>>381402840
Yeah, for the most part people don't like video games here. They want them to suck. if they don't suck or aren't out yet, they make up reasons why they suck.
>>
>>381402840
I thought it looked like shit then, and whats shown has only proven to me i was right all along.IDK why people thought it looked ok then, and are only now calling it shit.
>>
>>381402840

People are just being cautious.
>>
>>381402964
Anyone defending this trash has no taste at all, and is a cock gobling fanboy
>>
>>381402875
>Same reason we can never have a decen Indivisible thread.
Yeah, same reason we can't have a decent Bloodstained thread because of graphicsfags and now people are comparing it to Indivisible, even though they are completely different games
>>
>>381402840

It always looked like crap anon. You just have bad memory
>>
>>381402121
Left
>Detailed artwork
>Interesting personality clearly visible just from his expression

Right
>"We gotta fill our diversity quota, make the white rifle wielding sheriff black and give him a silly gun lol xD"
>No detail what so ever

What went wrong?
>>
>>381403002

The gameplay was fine, I will admit the area in the demo looked better indoors at least than the area in this trailer.
>>
>>381403098

Eh, /v/ will always go for a chance to shit on a game that's in development hoping it bombs and the studio is forced to shut down.
>>
>>381402840
I'm sure you've noticed by now that all of the complaints in this thread involve the phrase "it LOOKS like shit?" It looks like shit, it looks like it's slow as shit, it looks like it plays like shit, all of this despite the fact that there has been a demo for almost a year now

Now why do you think this fact is never brought up?
>>
>>381402531
But they're using UE4, and IntiCreates also used UE3 in the past.

They know how to use Unreal Engine.
>>
>>381403130
>diversity quota
Fully considering 99% of the cast are shit skins. You think they'd leave the white guys in but nah they removed the white knight guy and blacked that character lmao
>>
>>381403082
>literally trying to bully others into agreeing with you
>>
>>381403267
Isn't it set in fucking India though
>>
>>381403250
>They know how to use Unreal Engine.

hahah

HHAHAHA

You know what they did? They used Unreal graphical level building programs for MN9. That's it. Just drag/drop level complexity. It's why the game is so insanely inefficient. They didn't figure anything out. Iga thought the same thing you did, and half way through had to scramble to hire out new devs.

I think Inti-Creates has been downgraded to just making models now.
>>
>/v/ shills the shit out of Indivisible, practically begging people to back it
>Lab Zero changes a character from being white to black
>/v/ suddenly hates Indivisible and shits on it every chance they get

Besides the whole "BUT MUH SJW BOOGEYMAN" excuse, what happened?
>>
>>381403267
There's a good deal of east asians in Indivisible's cast. Are they considered shitskins now?
>>
>>381403273
>stating that anyone who dislikes their sensei's game is a contrarian HATER
>>
>>381403398

Not sure. But cant the fans just demande LZ to change him back to white? It's just a simple palette swap after all. Not to mention this game is being made with the fans' money.
>>
>>381403481
if they're brown then they're shitskins
>>
>>381403546

Tell that to the chinese and japanese characters that make up 1/3rd of the cast then.
>>
>>381381460
>Circle of the Moon
>Good
Holy fuck anon you have bad taste. Fucking castlevania II is better than that one.

Circle of the Moon was only notable because it, a launch title, was so technically impressive compared to GBC games.
>>
>>381403348

It's set in South Asia so no surprise you have a lot of dark skin characters.

At this point people just want something to bitch about.
>>
>>381403206
>it looks like it's slow as shit, it looks like it plays like shit
Where's that fucking video with SotN and Bloodstained are being compared and they are literally the same?
Every fucking thread should start with that video so shitposters don't have an excuse
>>
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>>381403481
>>
>>381403543
>But cant the fans just demande LZ to change him back to white?
What? You want them to change the NOW black character back to white? But anon, that's racist.

No but seriously, if this were the other way around there would be outrage, don't even try to deny it.
>>
>>381403713

>there would be outrage, don't even try to deny it.

Like the one happening now? Whatever they do, some one is going to get pissed.
>>
>>381403543
>Not to mention this game is being made with the fans' money
This is one of the negatives of kickstarter.All these faggots can demand shit of the creator.
>>
>>381403543
I doubt LZ would listen. And even if they did, LZ's fanbase basically approve of every decision they make anyway.

I mean, that's why Skullgirls is so lackluster now. LZ made shitty decisions on balancing, and nobody challenged them because they either loved them too much, or didn't know shit about fighting games but love Skullgirls because of it's amazing spritework.
>>
>>381403608
https://www.youtube.com/watch?v=Kcsxz3awKIQ
>>
>>381403779
Only thing I've seen is some angry people on /v/.
If it were the other way around, the SJW hivemind would rally to send threats of boycotting the game and demanding refunds until it was changed back.
>>
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Was this peak?
>>
>>381403797

Well considering LZ has been fucking over the cast, the fans have the right to demand that they stop changing shit. Look at what they did with the newer redesigns. Bhazhi got reduced from a cool Chinese themed pirate to a generic female pirate with two cannons on her back.
>>
You know what. 2.5d needs to be abolished. It doesn't work. It looks like shit every single time without fail.

Prove me wrong, post some quality looking 2.5d games. I don't believe they exist.
>>
>>381403779
No, it would be totally different.

Here's how it would go.

>LZ changes white character to black
>Gaming journalism sites and sjws give shit tons of praise to LZ
>Small group of people on /v/ lose their shit

>LZ changes black character to white
>Gaming journalism sites and sjws cry out about diversity and write many articles slandering LZ, making them lose support (which they need)
>Small group of people on /v/ either don't care or are laughing at LZ
>>
>>381403868
Thank you. If I see another thread I'll just post this next time some shitposter saying it's slow
>>
>>381403919

Bloody Zombies are my favorite enemies in SotN. Very cool looking with an amazing death.

Also screw the guy in the last thread saying that Castlevania was "cartoony". The Bloody zombie is a perfect example, of perfectly proportioned enemy.
>>
>>381403868
NOOOOOOOOOOOOO DELETE THIS IMMEDIATELY
>>
>>381403868
>>381403608
How the hell do people still claim Castlevania is fast?
The classic series was built on being slow.
Unless you abuse mechanics like back dash or certain souls, your character was only average speed in the Metroidvanias.
>>
>>381404027
What are you talking about with 2.5d?
2D sprites with 3D backgrounds?
or full 3D game just played on a 2D plane?
>>
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>>381404027
There you go.
>>
>>381404081
Some anons have not played any castlevania game and they are just shitposting because they want another MN.9 failure
>>
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>>381403590
You got fukt by the Zombie Dragons, big boi?
>>
>>381404221
That game looks like dog shit.
Dragonball Fighter Z looks good though.
>>
>>381404027

Trine 2
>>
>>381404368
Made by the same devs though.

Their tech has improved a decent amount since Xrd, but maybe moving from UE3 to UE4 helped a lot with that.
>>
>>381404338
That was the twin heads fight? I thought the game was mediocre long before them, and they weren't too bad.
>>
People always talk about the graphics with Bloodstained, yeah they're not great but I can live with it.
Now the music, right now it sounds fucking awful and non-memorable. That's a disgrace to the Castlevania name.
>>
>>381381460
>kirby amazing mirror made the list

thank you, its under appreciated. Kirby lends itself well to a metroidvania and i wish they would do it again.
>>
>>381381240
Game still looks alright to me, but they better work on that fucking music. There's no excuse for it to sound so synthetic and tinny with as much money as they got.
>>
>>381404859
I actually was able to play it with 2 of my buddies.
It's a bit of a clusterfuck, but multiplayer Metroidvania is so rare, I'll cherish those memories forever.
>>
What's tortanic?
>>
>>381405084

The Old Republic
>>
>>381404743
>>381404892
Is Yamane on this? Why does it sound so forgettable?
>>
>>381404743
>fucking awful
We've heard what? 3 songs? The ones used for stages sound good for me, remind me a lot of OoE more than any other Castlevania.
https://www.youtube.com/watch?v=s2gzAUb8ArU
https://www.youtube.com/watch?v=Ok3LKNx_DIk
>>
>>381405275

Yes
>>
>>381404743
>>381405275

Because you can't tap the same well like 6 times. Keep in mind she did most of the NDS games too.

Ask a band to make "the best album ever". They can do it like 2 times tops.
>>
>>381397527
>Yes, they asked people what kind of shading they wanted and gave a few options, and the shittiest option won.

I want to strangle people.
>>
>>381383530
Grandpa, probably.
Iga's university years were spent in the late 80s.
>>
>>381405316
These sound really good to me.

I hope she does some genre mixing like with SOTN. One of my fav themes from her was Wandering Ghosts.
>>
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>>381405773
>Wandering Ghosts
>mfw that spanish guitar arrange
https://www.youtube.com/watch?v=NwuahrUGpSs
>>
>>381402460
They were white though.
>>
>>381406148
Oh hell yes. I used to rock the MIDI version of this when I was a kid.
>>
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>>381406148
>That "Japanese feel" sound in Lost Paintings
>That atmospheric choir with organ playing in "Requiem for the gods"
https://www.youtube.com/watch?v=NjAYc7NShR8
https://www.youtube.com/watch?v=b_4lIXJ4KwQ

Her music in Symphony of the night was her strongest work
>>
>>381396929
>Very different approach to level design, really.
Yeah, I understand that, but it's what they're doing, Super Metroid exploration/progression with VP ATB fighting game combat or whatever.

>given the so called QoL elements the mass market demands of games today.
Thing is the, no matter what else you say about him, Mike really understands how to lower a skill floor while leaving a skill ceiling as high as possible, and honestly I don't know if the man even plays modern games, he's always talking about shit that's at least 15 years old unless it's a fighting game.

And I actually sat through that Super Metroid stream he did where he explained all the game design and level design stuff, he clearly has a complete handle on what made Super Metroid good and since he's trying to emulate that, with said understanding, I am willing to at least try whatever he puts out.

>>381397792
>Or maybe the need for farming altogether?
As I said before, progression is Metroid instead of RPG, in fact if I recall correctly they had said at the time they were hoping to avoid having consumables in general, and saying that farming would get you nowhere.

>Either way would be weird for a VP clone.
Well, they're not trying to just be a clone after all.

>And I find giving two commands - one that kill a weak enemy in exploration phase and another to enter combat phase would be kinda awkward.
There isn't, you can just beat up "lower level" enemies on the main screen, you can't enter combat with them unless they were to hit you,

What's neat about the main screen combat stuff though is if you do hit an enemy that would actually put you into battle mode you start on your turn doing that attack so there is no break to the pace and you can just go in.

>Still worth the experiment I guess.
I agree.
>>
>>381406148

I like the variety of the ost. Spooky tracks, upbeat dance tracks, choirs, etc.
>>
>>381397527
whew
>>
Looks fine to me desu. Castlevania has always been slow as fuck, floaty and heavily rehashed. Hope they do add a few interesting sub weapond though.
>>
Are most of "Team Handheld Castlevania" still working at Konami? Or elsewhere? I would have thought Iga could have brought the old team back together.
>>
>>381403590
>Game where you can turn into a skeleton and throw huge boners at dracula and kill him in one hit
>Bad

Only really bad part about the game was that there was no real sense of where you were supposed to go and the controls were really awkward at first since walking was too slow but dashing required double tapping, other than that I think the developers put a lot of hidden stuff into the game to discover that made it fun to explore and find secrets and things for yourself.
>>
>>381395607
I backed this, and I'm looking forward to it, but I'm not delused enough to believe they're gonna improve the graphics, and sadly, they are terrible. No art direction at all, it's just a massive thrown of assets and let UE4 do the work for them, it's hideous.
I was hopeful they'd change it at first, but now that I played the 2nd demo at E3, I know it won't change beyond this.
>>
So whats the best version of SotN to play these days? All this metroidvania talk is making me want to replay it.
>>
PSP version just barely due to extra content.
But the PS1 version is still fine, just no Maria.
>>
>>381408596
If you're replaying it, then play the Saturn version. Just because.
>>
>>381409567

Saturn shit.
>>
>>381409796
Every SotN fan should play it at least once.
>>
>>381381460
>DoS and AoS over PoR
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