[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

>it's about paying the hard-working mod creators! >why

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 534
Thread images: 49

File: 25percent.jpg (13KB, 338x133px) Image search: [Google]
25percent.jpg
13KB, 338x133px
>it's about paying the hard-working mod creators!
>why wouldn't you support this!?
>you some kind of communist?
>>
>>381193447
itt: people who have never modded a single thing in any game in their entire lives explain why mod creators shouldn't get paid
>>
>>381193447
>be modder
>receive literally 0$ for my hard work
>valve makes it 25%

"F-F-FUCK YOU VAVLE1! STOP GIVING ME MONEY!!!1"
>>
File: 1496807599110.png (134KB, 356x356px) Image search: [Google]
1496807599110.png
134KB, 356x356px
>>381193558
>>381193750
>pretending like you're sticking up for the modders while paying them chump change
>meanwhile you don't have to invest any of your own money

How do you rationalise this as someone who's just a customer? Why do you defend these people?
>>
memes aside, this reminds me of cemu, it's basically the same shit.

people made x thing for free for years and now that everybody can profit on it they become salty because they did it for free.

that's so fucking retarded
>>
How's that TF2 workshop item coming along?
>>
>>381193558
they should get paid.

by developers and publishers ;^)
>>
>>381193860
as a customer, the best thing would be a pay-what-you-want, including for free model for workshop mods. that way you can still get what you want for free, while if you want to support the developer you can easily give the some tip
>>
>>381193558
Check out this retard.
Bet you're a cuck who'd be happy receiving only 1/4th of your salary cause it's your boss that made you working here possible, so it's only fair he gets 3/4th of it.
>>
>>381193970
>1/4th of salary
>instead of working for free

yeah, no fucking way i'd agree to that
>>
>>381193558
>>381193750
>25%.
>25 fucking percent.
I'd rather work for donations, or for free.
>>
>>381193558
If the modders get 60-80% of the profits I'd be fine with that.

But anything less is absolutely shit.
>>
>>381193558
They should get paid for their work. Luckily, there already is a way to donate directly to the creators without needing to reward Beth and Valve for doing absolutely nothing. Why should I pay these 2 multi-billion dollar companies 75% of the profit while the mod author whose work I like gets a mere 25%?
>>
>>381193447
jesus is that legit?
>>
>>381193860
>>381193970
>>381194025
>>381194032
>>381194072
and right on time a bunch of non modding niggers that probably can't even work their way around cheat engine that think their "opinions" matter
>>
>>381193558
>25%
They do get paid. By being given a job.
Valve has literally 300 people working at their company when they should have a minimum of 3,000.
Valve are skimping and cutting corners on costs wherever they can to funnel more money into their own pockets.
>>
>>381194025
>I'd rather work for donations, or for free.
>implying

but anyway you still can do it for free while i get paid my 25%, don't worry
>>
>>381193558
If modder's share was 90%+, I'd be ok with paying for mods. If you think I'm going to pay Bethesda 75% for patches and content that they didn't even produce, you're out of your goddamn mind, buddy.
>>
>valve crated a platform that allows people to make a profit off of their 3d modeling and mods and thus take 75% of the total sale of their work
You know Valve could have just done nothing for modders and modelers right? I'm sure that Patreon money was just flowing for these people before they took this offer right?
>>
>>381194185
How is anything they said bad? Most are arguing that modders should get MORE, not less.
>>
>do all the work
>get 25% of the profits
>big corporation gets 75%
i'd rather make free shit
>>
File: mad man muscle.jpg (77KB, 766x588px) Image search: [Google]
mad man muscle.jpg
77KB, 766x588px
>>381194185
Stop baiting thanks.
>>381194148
Yep. This is what Valve proposed the modders should be paid for their work.

They then tried to defend it as "supporting mod creators" even though that can literally be done by donations and HIRING the mod makers, which is what the industry has been doing for the last 2 decades.

Hiring mod makers is how Valve's three major games became so big. Team Fortress was a mod that they hired people from. Dota was a mod they hired Icefrog from. Counter-Strike was a mod they hired people from.

But instead, now they'd rather not hire mod makers and instead take 65% of the profits from their work, while pretending there's no other options. Fucking hypocrites.
>>
>>381194320
And you're free to choose that. Or you could choose to take the offers these companies give you. There's nothing inherently bad about options.
>>
>>381194185
Says the guy who wants to pay papa Beth and Valve the lion's share for no reason. Why do you not want modders to truly get paid what they deserve anon? Do you hate mods?
>>
>>381194368
this has nothing to do with mods though.

this is for dota 2 workshop items.

>/v/ knowing what they're talking about before pissing their pants
can't have that
>>
>>381194256
3D modelers creating content for VALVE'S GAMES, is a mutually beneficial deal.
It's not like Valve created the platform out of the goodness of their hearts, they're literally making money off of their work.
>>
>>381194368
yeah it's bait because its true

you're all just mad you can't get free shit anymore and complain about it under the pretense that you feel for the hard working modders when you don't have a single clue about modding. In short go fuck yourselves
>>
>>381194223
good goy
>>
>>381194462
Nah. You're just mad because people can see through your bullshit scheme Beth and you can't get the free money you've always wanted this past decade. Go fuck yourself.
>>
>>381194426
Workshop items are technically modifications to the game. They're minor, but they're there and they're made by people unaffiliated with the company that produced the game and you have to pay to access them. You can rationalise this all you want, but this is the bottom line.
>>
>>381194597
yeah I'm super mad

enjoy paying for good mods like you always should have been doing.
Or miss out on modding you know either one
>>
>>381194526
stay poor my salty friend

>>381194597
>caring about how much money beth and volvo makes

literally who the fuck cares
>>
File: 1495870966725.gif (2MB, 411x360px) Image search: [Google]
1495870966725.gif
2MB, 411x360px
So wait I missed E3, paid mods are a thing again now? Why isn't there a huge shitstorm like before?
>>
>>381194738
keep lining my pockets goy
>>
>>381194671
nah son models and skins aren't mods. "Mods" modify game logic.

Here's the bottom line
>people are now getting paid for shit they did for free for 20 years
>>
>>381194769
You should check the like/dislike ratio on the Creation Club video.
>>
>>381194734
It's just Beth games so I'll just give it a pass.

>>381194738
>not calling out scummy business models
>>
>>381194769
because people have realized modders deserve to get paid for their work
>>
>>381194797
here's the bottom line
>corporations are taking 75% of the profits while doing none of the work
you are literally retarded if you let them do that to you
>>
>>381194797
>people are now getting taken advantage of by corporations who pocket most of the money while inputing ZERO

Fixed it for you, honeybunny.
>>
>>381194891
How much profit do the dota models and skins sell for without valve selling them and taking 75%?

just curious how much they're worth on the open market
>>
>>381194769
There have been multiple threads about it but it's going to burn on its own. Beth are already marketing it poorly by insisting it's not paid mods when it clearly is. Even journos are calling them out on it.
>>
>disincentivize collaboration between modders
>make them work within the arbitrary constraints of your platform (see skyrim workshop, .bsas and plugins only)

This will kill modding and actual literal cucks defend it.
>>
I rarely use mods as it is. If they aren't well made, free passion products I won't use them at all and believe others shouldn't. What someone will do for money someone else WILL do for free.
>>
>>381194880
>>381194796

>b-b-but muh justice!!! it's not fair!!!

i literally couldn't care less about it.

personally i've never paid for a mod, but if i found tamriel rebuilt on steam workshop i'd tip something.

anyway, don't like it don't pay for it, more choice is always a good thing
>>
>>381194951
>this will kill modding

says the person who has never modded
>>
>>381194769
Because it's Bethesda's own thing. This time Valve has nothing to do with it.

>>381194884
And ignore faggots like this who are either false flaggers or jews
>>
>>381195006
>says the person who has never modded
>>
>>381195006

Since you keep repeating this, Examples of your mods?
>>
>>381194797
If the thing you're putting in isn't part of the base game then it's a mod. Doesn't matter if its a skin.
Mod is short for modification not 'Modifies game logic'
>>
>>381195039
keep whining about not getting free shit
>>
>>381194994
There's nothing stopping you from donating straight to the mod author. Much better solution than giving Beth money for nothing and there still isn't a sound argument against doing so. Why would I pay Beth anything at all for doing nothing when I can send money straight to the mod authors?
>>
>>381195064
workshop items are added to the base game for 100% of all players, therefore are not mods. They are part of the base game that valve pays for.
>>
>>381193558

go fuck yourself

I'm a modder (modded games and released those mods since 10 years) and I say fuck you, gaben and todd you pieces of shit
>>
>>381195236
>I'm a modder (modded games and released those mods since 10 years)
then stop making mods and continue to not get paid for them nigger

doesn't matter to me, bethesda, valve or anybody that can do anything about it
>>
>be me
>not a redditor, thank Allah
>excited for steam workshop CS:GO skin creation since it doesn't involve modeling
>make like 30 skins
>quickly realize people just steal skins
>Valve doesn't go through and select skins, it's all based on you gets ht most upboats
>skin makers do nothing but shill on your skins "gr8 skin, up voted so pls do the same"
>you can check the traffic stats and see that most of these shit heads don't actually vote
>chosen skins eventually are just the same 3 people every crate
>only getting 25% for working on them and shilling them while Valve gets that 75% for doing nothing

Worst part is maybe that Valve themselves actually took one of my skins, renamed the series, and sold it as one of their official skins. Not sure if I should be flattered or pissed.
>>
>>381194426
Oh, thought we were talking paid mods since 25% is how much Valve offered mod creators then.
>>
File: 1277950233001.jpg (38KB, 468x456px) Image search: [Google]
1277950233001.jpg
38KB, 468x456px
>>381193447
>>you some kind of communist?
>>
File: 1471377132727s.jpg (4KB, 115x125px) Image search: [Google]
1471377132727s.jpg
4KB, 115x125px
what compels people to defend corporations? This is all just bait right?
>>
>>381195640
if the consumers are being unjustified whiny little babbies I don't see anything wrong with it
>>
>>381195640
Some people are just dummies.

But then again people who enjoy and praise Bethesda are either normies or insane.
>>
>>381195159
i know this sounds lame, but it's simply an accessibility issue.

>google TR website
>search the donation page
>click donate
>do all the paypal 2fa login bullshit
>check if have money on card
>download the mod
>10 minutes for reading readme and installation
>1 hour to google and fix incompatibilities
>finally play the game

against

>click buy 2 times on steam store
>>
>>381193447
Patreon takes like 5% off a pledge, why settle for 25% lol.
>>
>>381195752
>10 minutes for reading readme and installation
confirmed for acutally never installing any mods
>>
>>381195834
confirmed for never installing tamriel rebuilt, 10 minutes are optimistic
>>
>>381195640
the funny thing is that if it was some indie studio i liked or something i wouldn't mind supporting them in that way but bethesda is complete garbage, they crank out half finished games so that modders can finish them and now they want to nickel and dime you for that too
>>
>>381195834
confirmed for never installing more than 10 mods
>>
>>381195710
>unhinging your jaw so you can deepthroat corporate cock more efficiently
>>
>>381195752
>find mod you like on Nexus
>download using Nexus Mod Manager
>double click mod to activate
>click donate button on mod page
>login and donate
Not as complicated as you would want to think, honestly. Incompatibility between mods still becomes an issue even if downloaded via the steam workshop so I'm not sure why you omitted that.
>>
>>381193447
That number doesn't seem very fair, a 50% cut would be more appropriate
>>
>>381195961
i'd need to install another 3rd party and still do all the paypal procedure to donate
>>
>>381196027
pffsshh entitled pixel shaper, you should be glad we are allowing you to get this kind of money in the first place
>>
>>381196120
You'll still need to input your card details into steam to purchase things there too.
>I can save my info on steam
Well, guess what? You can save your payment info to paypal too.

You do have to install a 3rd party software though. Thankfully it's free and only necessary when downloading and installing mods.
>>
>>381193447
You're a fucking idiot. Do you even realize what the numbers could be? 25% is going to be a hell of a lot more than the minimum wage that the programmers who worked on the original game made
>>
>>381193447
>modder is okay with it
>third party gets upset for him and complains
>>
>>381196291
entire thread full of disgusting modder justice warriors
>>
>>381196291
>modder is not okay with it
>gets labeled as not a modder so that it fits some Beth shill's narrative
No.
>>
>>381196291
>consumers are now considered third party
Nobody is going to pay for your mod.
>>
>>381196291
>modder is okay with it
Nice revisionist history.
>>
>>381196414
unironically this

t. modder
>>
>>381196414
>>381196435
so once again a third party complaining
>>
>>381196384
and the funny thing is that these are the same people that probably say that the state should stay out of agreements between the employer and the employee and call everything like that communism and state terrorism
>>
>>381193558
Pirating mods is going to be great. I'm going to pirate every mod I can find even if I never plan on using them.
>>
>>381195371
>...maybe that Valve themselves actually took one of my skins, renamed the series, and sold it as one of their official skins.
I'd just reach out to the community and show proof, expose Valve and start a fire. Valve will turn their head towards you due to the outrage from the community and strike you a deal. Such cases very rarely happens though.
>>
>>381196502
Whatever you say my man. One thing's for sure, rep and drama already kills mod groups as it is. Money will just do it quicker and make shit a whole lot worse. Besides which, I'm not letting Beth make a shitload of dosh off of my work when people like me are the ones fixing their goddamned games in the first place.
>>
>>381196241
i simply refill the wallet once a month
>>
>>381196587
yeah have fun with that while modders still continue to get paid
>>
Valve takes around a third of all game sales on Steam.
I'm sure Bethesda wants at least that much as well.
25% isn't the worst deal when selling work based on an IP you don't own and on a platform you don't own.
>>
>>381196291
>>381196502
>>381193558
So tell us about your own mod, shill-anon, since you're obviously one
>>
>>381196507
they preach the same shit they don't want to here, typical children behavior ala this thread which is nothing but children crying about free toys that aren't free anymore
>>
>>381196641
Guess what you can do with paypal too?
>>
>>381194240
T H I S
>>
File: vile jew sorcery.png (574KB, 605x558px) Image search: [Google]
vile jew sorcery.png
574KB, 605x558px
>>381193447
This is just yet another attempt by lazy businessmen to create another revenue stream without actually doing any work. Maximum profits, minimum effort. And they barely even have to do any PR work because there will always be some subset of fans who will support and defend anything the company does, and I mean ANYTHING.
>>
>>381196726
but i have to do it for steam anyway because i buy games and i don't have to do all the 2fa stuff.

anyway, i'm not defending the creation club because it's the same bullshit, another 3rd party bloatware. having everything in one place is way more handy
>>
>>381193447
25% is actually a surprisingly large share considering the modders only have to create the content. You consider any normal company would shave off 60% just for using their client to sell the mod, and then normally would do nothing in terms of quality control or organization. I honestly expected Steam to only let modders have 10% of the revenue.

But clearly no one here understands shit about money since you're all piratefags anyway.
>>
>>381196931
Corporate loyalism is a mental illness worse than SJWs, but lucky for us all SJWs are corporate loyalists for their own self interests so getting rid of one will be two birds with one stone.
>>
Why do people that don't even pay for the actual games act like they would support modders? Also what kind of hypocrite must you be to say that a company that spends millions and gives jobs to thousand to make a game doesn't deserve money but some random faggot in his house making some mod does?
>>
I'm glad modders are getting paid what they deserve instead of working for literally next to nothing, surviving off of a couple donations a week. This will only result in better mods being made, which results in better games for fans.

Everybody wins here to me
>>
>>381195349

are you fucking retarded, did you even read my post?
>>
>>381196027
You are literally insane if you are ready to give 50% to jewthesda.
>>
>>381197081
I pay for my games and I won't pay for mods under any circumstance. Keep your horse armor DLC in the trash you hook nosed kike.
>>
>>381193558
I modded some stuff.
Never sold my stuff tho. Nobody would buy it probably since it's just small mods and levels on par with (or shittier than) other available ones.

The main problem with a paid mods system is that you're gonna need some kind of DRM, and that'll be a trashcan of disaster for many different reasons.

>What mods does the user have active?
>Has the user paid for each of these?
>Y-> Run game, N-> Halt game and output fail
This sounds straightforward, but figuring out what the user has active isn't always simple, especially with mods that change .exe and .dll files, and mods having different versions.

Getting mods to work together is a pain in the arse even without DRM in the way, and I guarantee it'll get three times harder when the system is busy shitting on itself in an attempt to sell diapers.
>>
>>381196964
Fair enough. My beef with paid mods so far is just that I don't like being taken advantage of. Fixing up Beth's game as a passion project is one thing but when they actually make more money out of being lazier fucks than usual is something else entirely.

>>381197081
Because people already paid for the game that the devs worked on. Why should they get paid more for something someone else worked on? Why should they be able to benefit from putting in less work on their base game and making money off of the people who patch their games up and put in additional content?
>>
>>381197121
yeah and I have the same reply for you

keep complaining, stop making mods and don't get paid or keep doing what you've been doing and deal with it like the others
>>
>>381197113
>This will only result in better mods being made
this is objectively not true, and i'm the fag who defended 25% share in this thread
>>
>>381194025
I spent hundreds of hours making mods, one of which was downloaded 50k times and most of the others well over 1-10k

Want me to tell you how much money I made from paypal donations?
>>
>>381197196
I'll honestly just stop making mods. Hopefully others will follow suit and crash the entire initiative.
>>
>>381194947
To be fair, on paper it's an infinitely better system since it has actual curation and functionality testing, but the Bethesda Funbucks (tm) system stinks a bit and the whole paid mods fiasco managed to poison the well beyond salvation.
>>
>>381197113
Or it'll happen exactly how it did last time because we now have historical precedent thanks to Valve
>pretentious shitskid modders suddenly require mods to survive despite paid mods only just recently being a thing
>makes all their mods paid only
>nobody buys it
>modder gets mad and quits, rejected by the open source community for turning their back on it
>piece of the modding community dies by its own hand
>company backtracks to save face

But Bethesda is too fucking stupid to backtrack so this'll probably be the end of them, normalfags don't use mods and nobody else will buy them enough to support them.
>>
>>381197278
some will follow suit, some won't

we'll see what happens
>>
Why do modders need to be "supported" in the first place? It's an open source community built on hobbyism, and there's no evidence that injecting money into the equation improves the quality of the content. If anything there's a mountain of evidence that the OPPOSITE is true (see the original paid mods fiasco). The only argument I've seen in favor of paid mods basically boils down to "money = quality", which is not an objective universal fact that applies to everything regardless of context.
>>
>>381197000
>any normal company would shave off 60% just for using their client to sell the mod
standard for digital sales is more like 30%
>>
>>381197329
The only people who support it are niggergaf retards who barely qualify as humans. Tumblr SJWs are more intelligent than them.
>>
>>381197303
I refuse to believe that Bethesda will curate paid mods when they can barely curate their own content.
>>
Mod users don't donate to creators unless they are asking you to make something for them, even then they don't want to give you much.

This is something people don't understand.

Most people who make mods do so because they want to make cool stuff, however after a while this wanes. At that point, do you want those skilled modders to quit and go do a 9-5?
>>
>>381197329
why should modders have to give out their work for free regardless of mod quality? Especially when the developer of the very game they mod also don't believe this
>>
>Numerous well-thought-out arguments and reasons why paid mods should not be a thing
>Not a single well-thought-out argument or reason for paid mods to exist that can't be completely refuted by one of the aforementioned arguments against them

The modding ecosystem is perfectly fine the way it is. If you want to support mod authors, donate money or your time by helping them with their mods.
>>
>>381197303
>it has actual curation and functionality testing
Beth can hardly QA their own games, I doubt they'd be able to do so for a mountain of third party content.

>>381197456
Bump up the modder's share and we have a deal. Why should Beth get a large majority of the profits for doing nothing?
>>
>>381197456
>why should modders have to give out their work for free regardless of mod quality

Because it's worked fine for decades? Because we've seen how terrible the alternative is? They don't "have to" give out their content, that's just the nature of modding and open source itself. If they don't want to be a modder they don't have to, they can create their own game with their own unique ideas and sell it.
>>
>>381193447
How about:
>mods are free
>however you can choose to donate for a mod you buy if so you wish
>you can choose the percentages valve/dev/modders get
>>
I'd be fine with donating to a modder's patreon or something so long as no money ever went to Bethesda.


In fact I'd pay someone to bankrupt Bethesda.
>>
>>381193558
modding is a hobby and entry level game development
you mod to get good, understand games better and find a job in the industry
>>
Paid modding is a thing that should happen, it's the best for everyone.

However the cut towards the creator should be much higher than it is, talking at least 55%
>>
>>381197620
Should be 100% and -100% from you for being a fag
>>
>>381193447
>Not wanting Gabe Newell to monetise other people's work.
What are you, a reasonable person?
>>
>>381197561
yeah that would work

If you ran a bar I bet you would rely on the good ol' honor system too right? fucking idiot
>>
>>381195006
I have fucking modded and requiring someone to use Arse Rotation and Vectorfarting v0.0.0.13.36 Studio in order to make a mod will just cause them to go elsewhere.
>>
>>381196664
With the Steam Workshop paid mods, Valve took their standard cut, and Bethesda took 45%.

With Creation Club, Bethesda pays mod creators when their proposal is accepted, and when they reach "development milestones". So now, instead of a free market where the best mods make the most money, we have a market where Bethesda gets almost all the money, and every mod creator is paid the same.
>>
What do we need to do to sink this shit again? I stopped buying from Steam since the first time.

What's the next step in our master plan?
>>
Didn't people try stealing other people's mods and selling them as their own content?
>>
>>381197770
Bethesda fixed it don't worry it's happening and there's nothing (zilch) you can do
>>
>>381197509
>>Numerous well-thought-out arguments and reasons why paid mods should not be a thing

Fuck off. There's just a bunch of crap about "being a community" and other ideologically driven shit.

>The modding ecosystem is perfectly fine the way it is.

Ultimately what you really have is "That's the way it's always been". The "works perfectly fine" stuff is just baseless declaration, you have nothing to compare to except your wild speculations. This is just fundamentalist conservatism, not well thought out and reasoned objection.
>>
>>381197860
>Bethesda fixed it don't worry
Typing this immediately makes it Defcon 1, fucktard.

Nobody can fix something essentially wrong, let alone Butchesda.
>>
>>381197620
>creator does 100% of the work
>only doesn't deserve 100% of the pay

Capitalism is a fucking brain disease seriously
>>
>>381194769
There IS a huge shitstorm tho. Unless you count the dislike ratio of 2k likes to 51k dislikes on the official video announcing the project a major win for Bethesda.
https://www.youtube.com/watch?v=XRkrascT_iM
>>
>>381197818
Yes. One of the reasons Valve took down their paid mods policy was because of this.

Stealing mods was a funnier thing on consoles though, despite it not being paid mods. Consoletards stole mods and uploaded them to Beth.net for consoles that ended up not working or breaking their game entirely. Shit was hilarious though it was a headache to deal with constant "pls put on Xbox 1" posts on the Nexus for 4k texture mods, ENB or shit that required the script extender.
>>
>>381197970
denial is only the first step

maybe you'll reach acceptance when modders rightfully start getting paid
>>
>>381197695
Well to be honest any kind of paid mods are absolutely fucking retarded idea in the first place but if something has to be implemented (which seems to be the case cause the devs are greedy assholes) that would be the best I can think of.
>>
>>381193750
>Be modder
>Do thinks for free
>Get angry because you don't get paid
>>
>>381197770
It'll go down on its own, don't worry.

>>381197952
So, explain again why Beth deserves a large portion of the profit for doing absolutely nothing? In fact, why do they deserve anything at all when their game's the one that's broken and lacks content in the first place? People already paid them $60 for it. Why should I and my work be taken advantage of?
>>
>>381193750
> find the person who never made a single proper mod
They should pay me for this, but then again with such posts, it would be way too easy.
>>
>>381197695
There's a bar in my very town that has been there for 39 years relying on the honor system.
>>
>>381198064
>be modder
>get paid
>am now happy

so nobody loses?
>>
>>381194024
Difference is that you create mods but it is not actually a job, it is a hobby.
>>
>>381197984
it is.
70 years of it and we all are brainwashed.
>>
File: lemons lemans.jpg (27KB, 250x250px) Image search: [Google]
lemons lemans.jpg
27KB, 250x250px
>>381193447
I don't even get the entire concept.
In any game, I had to download all the packs, fiddle with them to get it all working, and see if it "works" in game at all.

So how the fuck could I even do this if I have to pay upfront? How do I know if a mod is up to standards in terms of models, animation, sound and everything if I cannot even check?
I have to spend 10,000$ just to SEE if it would work out?

(Can't say I am surprised, the business people who come up with these decisions never played games, let alone modding them.)
>>
>build a house
>some faggot arrives and paints it pink
>he deserves all the money because he "modified" something other people built
>>
>>381198034
>rightfully start getting paid
>rightfully
>25% from something you created.
Ha. Make it 75% and most people will support paid mods, but the fat greedy bastard and the hacks of bethesda want to leech off of people who actually have some passion and ideas.

>>381198034
Is there no organised effort to bring this down?
>>
>>381197984
That's capitalism though you stupid shit.

>person who owns the rights is entitled to pay
>>
>>381198273
But that faggot completes all the work. In this case that would be testing all the mods for conflicts, loading them in order, checking if everything is up to standards.

Having a fucking CRAB ARMOR does not look to meet any standards in my fucking dictionary, son.
>>
>>381197984
>uses tools not made by him
>uses other people source material
>uses infrastructures made by others
OY VEY! I DESERVE ALL THE MONEY! I TOTALLY DID EVERYTHING ON MY ONW!
>>
>>381198145
>So, explain again why Beth deserves a large portion of the profit for doing absolutely nothing?

Building the game people mod and the tools to mod it is not "doing absolutely nothing".

Realistically modders should probably be paying license fees, that's how it works for the rest of the industry. What makes a modder so goddamn special that they get to dodge this?
>>
>>381198364
>Realistically modders should probably be paying license fees, that's how it works for the rest of the industry.
Fuck off this thread. They make unpalatable games like Skyrim playable.
>>
>>381198271
yeah because refunds don't exist

>>381198301
whether its 25% or 75% it's not literally nothing which is what everyone itt is dying for it to go back to so yeah rightfully paid
>>
>>381198273
It is called painter and yes, normally they get all the money.
>>
>>381198415
>B-but it's not 0%!

I am not giving money to Bethesda, faggot. I don't do it when they make '""games""" like fo4, let alone when they do nothing, like in this case.
>>
>>381198412
They could make 100% of those mods useless in a single night because it's their product and not modder's. You fucking autists are as bad as thieving scanlators crying over who owns the right to translate stolen property I fucking swear.
>>
>>381198364
modders create value for a game they mod.
>>
>>381198273
Ok lets run with this retarded metaphor

>company builds a house
>you buy the house
>so far so good

>want the house modified somehow
>ask an independent contractor to do it
>after he's finished you pay 75% of the money to the original house builder and 25% to him
>this is somehow fair and right

another way at looking at it is that you're paying 4 times more than you should for the mod just to line Bethesda's pockets
>>
>>381198412
If I'm not mistaken you can boot up an unmodded Skyrim and play it. I could test it out right now.
>>
>>381198415
You don't see any problem with selling things without any real quality control?
>>
>>381198273
>buy a house
>hire someone to pay the house
>pay him 10% of what you previously agreed upon because "I provided the house for you to paint on"
>>
>>381198364
>Building the game people mod and the tools to mod it is not "doing absolutely nothing".
I forgot Beth's games are all F2P anon, they totally don't cost $60 at all.
>>
>>381198412
Memes, you can play Bethesda games without mods easily.
>>
>>381198517
>hiring someone to mod for you
>>
File: 1496072344805.jpg (32KB, 353x475px) Image search: [Google]
1496072344805.jpg
32KB, 353x475px
>realise a stale buggy game relying on modders to fix it
>charge them 75% tax for the pleasure of doing so
>>
>>381198359
>bought the tools/game for their actual price
>not necessarily
>pays taxes

retard
>>
>>381194769
Well, it's not as much of a trainwreck this time to be fair. This time every paid mod will be curated by Bethesda, it's not gonna be the wild west like last time.
>>
>>381193558
Im an avid modder of the popular game sm4sh. The idea of charging for mods is disgusting
>>
>>381198474
it doesn't matter if YOU won't give Bethesda money, there's people that will pay for mods and as such modders will start getting paid for it. You don't have to do a damn thing
>>
>>381198508
>>381198517
the state still gets some money off every transaction like that

>wahhh taxes are theft!
>>
>>381198613
>curated by the devs who made games so broken, they needed mods in the first place
Sorry anon, I'm just not convinced.
>>
>>381198512
>>381198545
Unpalatable means shit, not unplayable. Skyrim is bland as fuck.
>>
>>381198686
At least people won't steal other people's work to make money, hopefully.
>>
>>381198662
>Comparing sovereign states to bethesda.
Is Bethesda going to pay for my country's healthcare and jet fighters, faglord?
Thought so.
>>
>>381198619
Nintendo doesn't provide any infrastructure, or support of mods in any way on any of their platforms. The most modding you can do in a Nintendo game is change the color of Mario's hat.

Of course you shouldn't get paid for your """"work"""".
>>
>>381198697
For you, there are millions of people that played them without any mod and still enjoyed
>but those people don't count because they are sub-humans xD
Edgy
>>
>>381198697
that's why modders put their hard work and effort into making it not bland so people like you can enjoy the game

and now they will get paid for it, pretty amazing since it was "unplayable" for you before these mods
>>
>>381198524

That payment is to play the game, not a license to create derivative works.

And no, derivative works are not automatically fair use. Almost no mod qualifies as fair use.
>>
>>381198662
but in that case the taxes pay for infrastructure essential in making that sort of work possible in the first place
>>
>>381193558
>>381193750
Can't wait to pirate your mods you beta bitches.
>>
>>381198779
In this scenario Bethesda is the state and the game is his property/national territory. So yes, they have a right on getting paid for everything that happens in it and to deny access to whoever they want.
Modders are basically immigrants that want to pay their due and do things illegally
>>
>>381198364
Get a real job.
>>
Why are americans so cucked?
>>
>>381198415
>yeah because refunds don't exist
No tech company ever did proper refunds. Origin has the "kindest" so far, but it is far from regular online purchases in the EU (14 days, no questions asked.)

Judging from this, we would get simply fucked over.
> refund available for 3 days
> only 3 refunds each year

gg
>>
>>381198906
good you were doing it before, only difference is now there's shekels to be made so thanks for the free promotion
>>
>>381198914
that doesn't line up in the slightest and you know it
>>
>>381193558
I have modded shit. Speak for yourself.
>>
File: 1469660555254.jpg (9KB, 325x227px) Image search: [Google]
1469660555254.jpg
9KB, 325x227px
Good thread my fellow Anonymous!
>>
>>381198980
I didn't realize Bethesda ran Origin
>>
>>381198812
>there are millions of people
People who actually "finished" Skyrim? (e.g.: played through the main story)
I would say a few thousand at most.
>>
>>381199160
Okay, you're just pretending to be retarded, that's good to know.
>>
>>381198914
Stop being a corporate cuck.
Game is a product and falls under product based laws.
When I buy a car and want new third party tires or mirror, I don't need to ask the producer of car jack shit.
The third party does not need to ask jack shit.

Please get some euthanasia for yourself.
>>
>>381193558
Modding is fucking easy. 90% of it is tweaking existing assets and using tools that were created for you, uploading them to a hub without any cost to you. It's honestly a fucking steal that you'd get even 25%; you should be getting 10% at the most.

If you want to get paid, make your own game.
>>
>>381199160
Oh boy.
>>
>>381199220
you're the retard basing Bethesda's unkown future practices for a yet to be released program from a entirely different company's online store

retard
>>
>>381198875
So, what you're telling me is that downloading and using the GECK or Creation Kit is free but creating anything out of it is against the law? Sounds very draconian, how is this 'for the modders' at all?
>>
File: 1472555429347.jpg (10KB, 259x253px) Image search: [Google]
1472555429347.jpg
10KB, 259x253px
>>381199275
This gentleman has it right! We should really be paid for allowing people to fix our broke- I mean customize our experiences.
>>
>>381199046
Could've made some good donations if you had a spine. Instead you want to suck corporate cock for your measly 1/4.

Such a good goy.
>>
>I should be paid for my hobby
Buy the license for the engine and make a game then nigger. Or beg for donations.
Modding community did absolutely fine for 2 decades.
And by fine I mean for every good mod we saw 2 go up flames because of internal drama. Add money in this equation and good bye TCs.
It was that you could buy a 10-20 hour game like Half Life 2, Battlefield 2, C&C Generals and get 100 of hours of content out of them.
Go on ModDB and look what games are mostly used for modding. Other then some newer TW or Warband, most titles are 2007 and older.
Freelancer, High Stakes, Armada 2 lifeblood for a decade was because mods could take solid bases and build of them.
Same with cars. You want a RWD shitbox, then you got to look all the way back to 90's and older models because in 2000's other than the Miata and Beemers they made jack shit
>Like vidya
>Industry goes to shit
>like cars
>Industry goes to shit
Fuck everything
>>
>>381199406
you're bad at toddposting
>>
>>381199257
>le corporation are bad meme!

Fuck off, they deserve more than all these indie fucks around. They actually produce stuff, spend money in research and give people jobs.
>>
>>381199169

Roughly 30% of people who played Skyrim finished the main quest based on achievement rates. That's actually well above the average (only around 10% of people who start a game ever actually beat it) and puts the numbers of people who completed the main story in the millions, not thousands.
>>
>>381199443
You're pretty bad at unironically shilling.
>>
>>381199438
I'll enjoy getting paid you enjoy using or not using mods

fair deal?
>>
>>381199441
IMO best mods were always made by re-using other assets and mods. This would be impossible with the paid shit.
>>
>>381199441
add on to this that good modders often go on to work in the industry anyway or good mods become games i their own right and you realise there was nothing fucking wrong with the modding community before
>>
>>381199457
I did not corporations are bad, they are just always endlessly greedy.
YOU and people like you are bad for enabling their worst practices.
>>
>>381199509
It had free weekends, owner data is ruined.
See: http://steamspy.com/app/72850
>>
>>381199169
According to Steam, 28.4%, or about 3,335,000 people have finished the game.

No clue how many console players have, but I'd wager it'd be less than half of that number divided amongst all the consoles.
>>
>>381194025
No you wont.
>>
>>381199457
This may actually be the most jewy post I have ever seen on this site. Holy fuck you're pathetic.
>>
>>381199631
The only thing 'wrong' that Beth wants to fix is that they weren't getting paid for the mods that other people created.
>>
>>381199457
>They actually produce stuff, spend money in research and give people jobs.

you are so ignorant it is funny and sad.
>>
>>381198846
>and now they will get tipped for it
Fixed that for you
>>
>>381199696
this is what capitalism does to people, sadly
>>
>>381199389

Your ability to do that is conditional, Bethesda retains all rights to anything you create using their tools. Make your own texture, model, sound file, etc. and those are yours but the implementation into the game itself is owned by Bethesda. Try reading the EULA for once.

And yes, EULA are legally binding. The idea that they all get thrown out of court is a myth, they are just contracts like any other contract and as long as they don't do anything particularly egregious or illegal a court will enforce them according to contract law.
>>
Events like this always remind me of how many neet babys there are lurking here. Anything to do with money sets you fuckers off instantly then you have to spout bullshit reasoning just so you can feel entitled to someones hard work.

Pirate scum. I'd love to see your faces when you have to pull up your pants and tackle real world expenses.
>>
>>381198914
What kind of crack are you smoking?
>>
Who let all these dirty jew rats in here? We really need a second Hitler.
>>
>>381199696
t. posted from my expensive computer that only exists because corporations spent billions in research and manufacturing
>>381199729
and you have no argument, like the retard you are
>>
>>381199781
which is still more than they were making before
>>
>>381199868
t.wagecuck
>>
>>381197984
You seem to not understand modding at all.

The game usually has systems in place to facilitate modding.
The devs often make dev kits.
The developers put systems in place to distribute mods.
The publishers (or other) pay for the bandwidth do users can download the mods.
The publishers will pay staff to check for theft.

A mod that sells on steam for instance would sell vastly more than a mod that isn't.
>>
>>381199995
Wagecucks keep the world running you fucking neet faggot. Kys and do it somewhere remote so don't burden the society.
>>
>>381198064
>Be modder
>Do thinks for free
>Get angry because you don't get paid

>game is updated
>mod no longer works
>Users demand you fix the mod
>playing some other game, cba to fix it
>mod users get mad because "you're lazy"
>>
>>381199976
>thinks corporations invent things
Holy fuck you're retarded. I think you let your jew overlord stick is dick too far up in you and it damaged your brain.
>>
Wait is this shit real? They only paid 1/4th of the sale?
>>
>>381199995
>hurr durr I cant wait for my Universal Income.
>im so smrt
>>
>>381193558
I translated EYE Divine Cybermancy to spanish, faggot, and although I'm ok with paying for mods, both this system and Valve's are nothing but a scam.
>>
File: 1497454226970.jpg (50KB, 600x436px) Image search: [Google]
1497454226970.jpg
50KB, 600x436px
>>381198301
I would rather have 25% of 50k sales than 100% of 100 sales.

As an example, companies who publish games on steam are forced to give steam 30% of all sales. Why do you think they put up with that?
>>
>>381199989
>Give modders peanuts while keeping the lion's share.
>Don't complain, cuck! It's more that you were making before.

How much of a lapdog can you be? I refuse to believe you're not a paid shill.

Are the modders going to do QA? Because if people are paying for mods, there better be someone providing some quality control.

But what am I talking, about! It's bethesda. They barely have any of that in their games!
>>
>>381200253
In return for having your file hosted,polished,updated and financial burdens taken care of.

Yeah that's sounds about right. Don't like it? make your own modding platform.
>>
>>381193447

Can you link to that thing? I couldn't find it their faq.
>>
>>381200350
Nice false dichotomy. Mind if I steal it and put it up for sale? I'm getting 25% of the list price.
>>
>>381200075
>The game usually has systems in place to facilitate modding.
>The devs often make dev kits.
Which are both included in the price of the game or dev kit

>The developers put systems in place to distribute mods.
>The publishers (or other) pay for the bandwidth do users can download the mods.
The internet should be a public utility in the first place and I don't remember having trouble downloading mods before

>The publishers will pay staff to check for theft.
See the travesty that was valve's attempt at paid mods

>A mod that sells on steam for instance would sell vastly more than a mod that isn't.
[citation needed]
>>
>>381200230
>corporations don't invest in research!
Embarrassing, learn about the real world
>>
>>381197257
how much
>>
>>381200374
you can complain, bitch and whine as much as you want I'm not trying to stop you from doing that

I was just pointing out the simple fact that thanks to Bethesda modders will start getting paid for their efforts
>>
>>381200420
>financial burdens taken care of.
May I take care of that financial burden of yours?
*steals your wallet*
>>
>>381200524
Research to make more money with less effort you stupid shill.
>>
>>381200487
Again, the point of the company getting 75% is they not only give a platform a mass of people will be able to see your mod on but they can employ people to check for theft and for you to contact.

It's great.
>>
>>381200529
A grand total of 50 dollars and that's all together combined total,
>>
File: 1471797312954.png (288KB, 600x600px) Image search: [Google]
1471797312954.png
288KB, 600x600px
>there are actually people in this thread defending jewish trickery
>lmao modder is ok with it so fuck off

of course he is okay with it because before he didn't even get a cent for his work, still this doesn't justify this shit and if you think it's ok then go fucking kill yourself.
>>
>>381200420
>In return for having your file hosted,polished,updated and financial burdens taken care of.
They only host the files. What the fuck are you talking about?

>Don't like it? make your own modding platform.
>What is nexus?
>>
>>381200691
too bad something like the Creation Club wasn't around back then, you would have gotten paid for all those downloads
>>
File: wallet.jpg (87KB, 1300x956px) Image search: [Google]
wallet.jpg
87KB, 1300x956px
>>381200420
>financial burdens taken care of

Don't mind me, just taking care of this "financial burden"
>>
>>381200537
And thanks to Bethesda, Bethesda will start getting paid for the modders' efforts

What was your point again?

>>381200664
>they can employ people to check for theft and for you to contact.

How delusional can you be?
>>
When you have customers willing to pay and creators willing to sell you can bitch all you want but it's going to be a success.

They will start off slow, the paid modders will start putting out professional looking mods and then the market will explode.

Free modders are part time modders and won't be able to compete with professionally created stuff.

You can bitch, you do what you want but it will be a success and indeed it already is. There are plenty of games with paid modding already and have been for quite a while.

Go look at Warframe and the paid mods there, they are better than the cosmetics made by the actual company.
>>
>>381200847
weak
>>
>>381200420
Let it go, people here never worked or started a business so they don't know anything about those things
>>
>>381200917

Get fucked, shill.
>>
There have always been paid mods, they're called expansion packs you idiots. If devs think modders are good enough that their products are worth selling then they must be good enough to hire
>>
>>381200890
It's already in place though, it's been proven to work.

Go look.

https://steamcommunity.com/workshop/about/?appid=230410
>>
File: 2ec.png (572KB, 600x580px) Image search: [Google]
2ec.png
572KB, 600x580px
>tfw mods are going to be pirated now

lmao get fucked
>>
>>381200890
and thanks to Bethesda, modders will start getting paid for the modders' efforts

we can do this game of circular logic all day just let me know when you want to stop
>>
>>381200961
You will be the one getting fucked kiddo.
>>
>>381199845
Then why pretend this is 'for the modders' when it's all just scummy business practices? Sounds like just more reasons to drop modding entirely.
>>
>>381200904
People capable of creating professional content are already professionals in the industry you idiot
>>
>>381200962

Even some supposed sequels, e.g. Doom 2, are basically glorified paid mods.
>>
>>381201024
not all of them idiot
>>
>>381200984
good

pirating = more downloads = more exposure = more $
>>
>>381200708
fuck off retard
it has to start somewhere, you think workers had all the rights they have today from the get go? get educated meme spouter
>>
>>381201174
Thanks for helping the industry for once you fuckers
>>
>>381201247
it's like idiots going WELL WE'LL JUST PIRATE ALL THE MOD HUH HUH don't realize they would still be directly helping out the mod popularity and indirectly the modder's pockets

lmao
>>
How many shills are Bethesda sending out to patrol for threads like these to try to convince us it's a good thing for Bethesda to make free money off of the labor of others?

The thing with mods is that people get so many mods because they are free. If I have to pay for mods I will not use them.

Imagine if you suddenly had to pay the government money every time you wanted to eat with a knife and a fork. You'd just eat with your hands instead.
>>
File: 1497194294519.png (814KB, 604x717px) Image search: [Google]
1497194294519.png
814KB, 604x717px
>>381201174

>pirating = more downloads = more exposure = more $
>getting cucked=more children=more diversity=more people to take car of me when i'm old $

feels good doing the right thing, doesn't it?
>>
>>381193962
>tip jar
That's basically been the case for ages. (E.g. the Donate button on Nexus.) Many modders counter that they receive very little money from that system.
>>
>>381201457
I don't see what your second greentext has to do with modders getting paid but yeah it does feel good to see people getting paid for their work and for it to be initiated by a major AAA company at that
>>
>>381201537
Sucks for them, but not every hobby can be turned into a well paying job
>>
Unless the modder gets 90%+ of the cut, is there any way to look at it other than another way for Valve to make a bunch of cash by only hosting an online marketplace?
>>
>>381201404
>If I have to pay for mods I will not use them.
this is basically it in a nutshell, I don't buy a game because of its mod potential, so I can definitely live without them. Paid mods will just lead to a lot less exposure for actually decent modders
>>
File: 1492739949762.gif (100KB, 267x221px) Image search: [Google]
1492739949762.gif
100KB, 267x221px
>>381201207
>>381201594

>let's take something that was made by love for the game and turn it into a business
>jews

now everyone wants to create mods, just like everyone wants to be an indie dev.
tho, nevermind i'll help with that "exposure" by pirating your mods brehs.
get a real job faggots or get paid by the company whos game you made the mods for.
>>
>>381193558
Ya I've done eu4 mods, because I wanted that thing in the game not to get paid
>>
HEY YOU KNOW WHAT'S GREAT! MICROTRANSACTIONS!
>>
>be modder
>download mod from nexus and put it on the creation club
>don't get paid
>complain
>be modder
>recolor armor in a free2play program
>put it up on creation club
>throw a fit when people don't buy it

REEEEEE IM A MODDER I DESERVE TO BE PAYED REEEEEE
>>
>MODDERS DO ALL THE WORK THEY DESERVE ALL THE MONEY!
>DEVS DO ALL THE WORK THEY DESERVE ALL THE MONEY FUCK THE PUBLISHERS!
This is fair
>WORKERS DO ALL THE WORK THEY DESERVE ALL THE MONEY
woah stop there you fucking commie!
>>
>>381200990
Not even him but pretending you're right all day isn't convincing anybody and you know it.
>>
>>381201796
>just like everyone wants to be an indie dev

and look at how shit the indie scene is right now

even then the most successful indie games lately have been crowdfunded rather than involving a major publisher
>>
>>381200968
That warframe paid mods system has been running for over a year now.
>>
I make people make dlc, I sell it, I get 75%, I rich.
>>
>>381201796
I have a real job and now me and others could possibly have a manageable side job thanks to finally having a platform to be paid for our time and effort

Thanks Bethesda...
>>
>>381200984
The majority of mods will be on console, if Beth are getting 75% you can bet they will put systems in place to check if mods are legit.
>>
>>381200990
When you realise that the one doing all the work getting peanuts is wrong. So forever, I guess.

>>381200968
Nobody in the link says that they will employ people to check for theft. Wrong link or just wrong opinion?
>>
>>381202117

I think you overestimate the willingness of people to pay for shitty recolors
>>
File: warwhat.jpg (235KB, 976x796px) Image search: [Google]
warwhat.jpg
235KB, 976x796px
>>381193447
>old
This has been running for 18 months with no problems already on other games.
>>
>>381195039
muh joooos
>>
>>381202218
I guess we'll wait and see

>>381202204
you say peanuts, others say 25% where before there was 0 so opinions
>>
File: valve.jpg (92KB, 879x608px) Image search: [Google]
valve.jpg
92KB, 879x608px
>>381193750
>be valve
>do nothing
>make community do all the work
>get 75%
>>
>>381202327

>shit game with a small modding community gets 30% payout for modders
>only wanted to give skyrim modders 25%

What a bunch of fucking retards
>>
>>381202327
who the fuck plays that garbage anyway?
>>
>>381202402
>managing a store = doing nothing
>>
>>381195640
>le ebil companies
If you don't like it don't buy it, simple as that
>>
>>381201985
>all the money

No. Not anywhere near all the money. These are people who create content and never get paid unless the game owner agrees to allow their mod appear on the market to begin with. And they only get paid per sale of mod. They don't get paid a salary. They get paid 25% of each sale when they do essentially all the work. They don't get paid a salary. You could perhaps have half of a case if they got paid a salary, but they don't get paid a salary and they're getting used and abused.
>>
>>381202501

>managing
>stolen mods with stolen assets on big reveal day for sale

Great management Valve
>>
>>381202498
A lot of people.

>>381202485
Point is it works and will be accepted by the majority.
>>
>>381202501
pffffffffffffffffhahaha
I'm IT and I can tell you this shit is pennies to their monthly revenue
>>
>>381193558
I've made mods for a popular game and have a total of over 1 million downloads between them. Paid mods are cancer. Get the fuck outta my house, Todd
>>
>>381202617
I somehow doubt that you are telling the truth
>>
>>381202589
It's curated, not a free for all.

As in to be able to sell your mod it has to be vetted. All you have to do is employ someone that knows the modding scene.
>>
File: 1454691582428.png (109KB, 270x247px) Image search: [Google]
1454691582428.png
109KB, 270x247px
>>381193558
>>381194185
>>381194462
>>381194738
>>381196291
>>381197456
>>381198364

>Bethesda constantly releases games that are broken and buggy
>some of the most popular mods are the ones that fix this
>those mods go paid and Bethesda takes a cut
>in a roundabout way you are now giving Bethesda money to have a random person patch the game for them

You're literally financially incentivizing them to release busted games because they make even more money from having it fixed.

I can't tell if people are braindead enough to actually support this or if it's just for the (you)s.
>>
>>381202659
Beth can't make their own games work properly.
How the fuck they will get all those mods checked and fixed?
>>
>>381202670
Nobody cares, if they did Bethesda would of gone out of business.
>>
File: Capture.png (5KB, 375x184px) Image search: [Google]
Capture.png
5KB, 375x184px
>>381202653
Fuck off Todd, nobody is going to pay for fucking mods. 25%? You fucking jew
>>
>>381202659

Sure worked great for Valve eh?
>>
>>381202758
fantastic proof
>>
>>381202746
That would be the best course of action for most of humanity.
>>
>>381202670
so where's the difference?
if Bethesda did that themselves it would only mean that some programmer with a fixed salary would do the job
this way the guy that gets 25% probably gets more than the guy with a fixed salary
>>
>>381202758

>25 uploads

So you made 25 mods?
>>
File: 1496992131200.jpg (30KB, 399x386px) Image search: [Google]
1496992131200.jpg
30KB, 399x386px
>>381202840
>mad people aren't falling for his jewey tricks
>>
>>381202670
I can get paid now instead of before where I wasn't getting paid

And the only downside is the fact that Bethesda makes more money than they were already making...

shame on me ill stop modding
>>
>>381202769
Fatboy runs what amounts to an online pc gaming store, he didn't want the bad press when other companies are making competing platforms.

These companies don't care about steam pr, they make games that nobody else does and get most of their sales on consoles.

Are any of you going to stop buying Bethesda or Rockstar games over this?
>>
>>381202501
>open a garage market
>takes 75% of all of shop's profit

how does this work
>>
>>381202873
and only gets 25% of what the product i actually being payed for, the problem is that it's bullshit that bethesda are getting money for it at all
>>
>>381194185

> modding
> cheat engine
You clearly trying to pass it off like you understand any aspect of mod development, but don't. You're a big fraud.

t. professional game programmer
>>
>>381200790
>he would have gotten 10k downloads if, instead of being free, Bethesda was charging $10 for the mod
Half the people who downloaded the mod probably didn't even have a legitimate copy of the game.
>>
wow wtf people can choose to get paid for something when they couldn't before WOOOOOOOOOOOOOOOOOOW
>>
>>381203021
and what shitty game company do you work for nigger? I already know it's nothing notable so this will be a good laugh
>>
File: kek.png (57KB, 616x610px) Image search: [Google]
kek.png
57KB, 616x610px
>>381202485
>>381202498

what the fuck are you faggots about? it's one of the most played games on steam for a long time now.
>>
>>381202953

I sure am if next elder scrolls is gonna bu a buggy shit on release and the community patches are being paid mods im pirating the shit out of future bethesda games if i even pirate them at all fucking skyrim with no mods is dogshit
>>
>>381203007
but without Bethesda there would be no game to fix to begin with
>>
File: christ.jpg (3KB, 98x106px) Image search: [Google]
christ.jpg
3KB, 98x106px
>>381193558
But i've been modding stuff for years for Doom and Doom 2, Hexen and Heretic, Fallout, Skyrim, Killing Floor and Killing Floor 2, Sven Coop, TF2 and Garry's Mod for years and I'm absolutely against this shit you fucking oxygen thief.
Free mods is what makes games alive for a long time with constant, new and diverse content and encourages people to mod their own stuff and keeping alive the game. I don't want any money because I dind't create the base game, I didn't create the tools to make that mod, nor the code language to program it. Also I don't want people to spend more money other than the base game, It's fucking ridiculous.
You are straight cutting out the essence of PC gaming.
>>
>>381201628
Depending on the time it takes it should, alot of guys on YouTube make silly videos for money but it still eats up alot of their time.
>>
>>381203001
>make a product that only exists due to building off what someone else made
>the popularity of what you make is based purely on the popularity of that other product
"Why should I give you 75%?!"

>make mod for battleborn
>make mod for Skyrim
Decisions decisions.
>>
>>381203153
it doesn't matter that you don't want money, other modders do otherwise this would have no basis for being created
>>
>>381193558
This is some effective bait.
>>
>>381193447
inb4 gradually increases price of mods and decreases percentage of creator revenue
>>
>>381203134
>implying the devs who work for them e.g. people who have dedicated their lives to making videogames wouldn't be making games anyway

Bethesda are already stealing from their developers as it is
>>
>>381203258
intelligent response right here you really got all my neurons firing up
>>
File: 1497357747876.png (181KB, 396x197px) Image search: [Google]
1497357747876.png
181KB, 396x197px
>>381202394
>I guess we'll wait and see
>do 100% of the work
>get 25% of the money

how pathetic can one man be?
>b b b but i wasn't even getting paid before
and now you're just a cow getting milked still eating grass and shitting on the fields while your owner is living the high life selling your milk.
>my girlfriend fucks jamal from time to time, but hey, at least i have a girlfriend now
man do i like analogies....
>>
>>381203256
they are better off asking money for themselves rather than some random businessman cunt taking most of their money
>>
>>381203160
Just because it is time consuming doesn't mean it is actually valuable. It takes a lot of time filling jam jars with my fermented cum but I'm not expecting people to start paying me for it.
>>
File: productivity-and-real-wages.jpg (295KB, 2400x1536px) Image search: [Google]
productivity-and-real-wages.jpg
295KB, 2400x1536px
>>381203295
That shit has already been happening for the past 40 years anyway
>>
File: 4f8.jpg (25KB, 338x358px) Image search: [Google]
4f8.jpg
25KB, 338x358px
>>381203256

>Team that makes TC of Bethesda games don't want any money
>People who steal assets and make shitty recolors do

Really makes you think doesn't it?
>>
File: 1444679112844.jpg (23KB, 337x367px) Image search: [Google]
1444679112844.jpg
23KB, 337x367px
>>381202746
nobody cares because the shit that fixed the game was previously free

They will care if it's $60 base game + $30 worth of mods to fix everything and restore gutted features

>>381202873
>>381202941

I don't care about fucking modders retards. The issue is that you are incentivizing publishers to release broken games.
It's essentially paid patching except with the loophole that it's random amateurs doing it rather than the developers.

Amazing that modders would set such a destructive precedent so they can get some scraps that will come out at like $1 an hour of work
>>
>>381193447
Isn't this valves dumb mod plan?
If bethesda does it right and actually pays mod makers and lets them choose if they want to charge money or not then what would be the problem?
Other than "I'm to poor and don't want to support people that spend time making stuff for me"
>>
What the fuck is with the shills in this thread defending 25 fucking percent? Holy fuck.
>>
>>381193447
modders deserve a 55% cut, let the dirty dev jews fight over the other 45%
>>
File: 1432495055749.png (142KB, 450x450px) Image search: [Google]
1432495055749.png
142KB, 450x450px
Bethesda should not be getting money for content they didn't make. If they want to argue that they should get a small cut for the effort of screening mods to make sure that shit's okay to use. But 75%? That's giving the double middle fingers to modders, telling them they are seen as potential income cows and nothing more. The fact that they made the base game means FUCKING NOTHING.
>>
>>381203541
modders deserve 100%
>>
>>381203462
Bethesda releases patches on their own tho
You don't need any community patches to play those games vanilla now
>>
>>381203559
*okay to use then that's acceptable
>>
I applaud what you're trying to do but if you can't see the difference between why valve caved and why Bethesda won't you need to look a little more.
>>
>>381203462
>I don't care about fucking modders retards

Exactly. And I don't give a fuck about you. And that's why the Creation Club will be a godsend and it feels good to know you all will be bitching about it for years to come if it's successful

Or you'll just stop buying Bethesda games, both of which are fine with me because I'm getting more money either way
>>
ITT: good goys
>>
>>381203586
That would mean less money though.
>>
>>381203428
Whatever you do with jam jars is neat but it's not like companies won't benefit from community mods, much like YouTube before they started paying good money. it's incentive for people to use more of their time to create more/better videos making the site better overall.
>>
>>381203672

or they'll stop modding then they'll really show Bethesda! fight the system!!
>>
>>381203256
You're an idiot if you think this was created because modders went to Bethesda and begged them to make a way for them to earn money. This was made because Bethesda realized there was a ton of content being made for their products they weren't profiting from. Now they get to half-ass shit like their UI even more and earn a sweet 75% on a mod which makes it usable.
>>
>>381203586
Maybe if they are creating all of their own assets and using their own development tool. Also you distribution will always carry a fee so 55% is better than 25% hands down.
>>
>>381193447
Any modder who agrees to this is fucking stupid.

If you charge $15 for a mod, which is ludicrous as it is, you'd only be taking in $3.75 per purchase.

Whereas if you're a decent or really great modder and ask for donations you will make much more than that as there are some very well off people in the gaming community who will donate hundreds of dollars at a time to support your work.

You would have to be an idiot to not see this for what it is.
>>
>mods deserve 100%!
>this is like it was until now thanks to donations
>modders prefer to switch to a system that only gives them 25% instead of 100%
mmhhhhhh, it's almost like they were getting nothing before and teven 25% is better
really makes you think
>>
Riddle me this.
Bethesda release tes6, its a bug filled mess barely playable that crashes every 30 minutes, the interface is straight ported from the console version and you can't rebind keys.
A modder fixers it and put his mod on the creator club.
You now have to pay for what is basically a patch and an interface fix.
Out of what you pay, bethesda gets a x% cut.
How is it acceptable ? Explain it to me
You know this will happen, it does everytime.
>>
>>381203672
>Creation Club will be a godsend

lmao typical Bethesda fanboy
>>
If you honestly believe creation club will have the same plethora of mods like nexus you guys are fucking delusional
>>
>>381204041
I didn't say it was realistic, but if someone put effort into something they deserve all the credit for it
>>
>>381204140
yeah I'll be looking forward to quality control and not having quite the abundance of absolute shit when we get an official modding site going unlike nexus
>>
>>381204087
>Get 25% now while being rammed up the ass
>Better
Alright, you literal faggot.
>>
>>381204140
what did the nexus have to say after the creation club reveal ?
didnt see shit on the home page
>>
>>381204087
modders who needed money actually asked for donations or money in exchange for mod request
atleast that's better than some random fuck taking 75% for almost no reason
>>
>>381203672
>Creation Club will be a godsend
Get lost Todd
>>
>>381204121
>>381204324
lmao typical neet children
>>
>>381202327
>a f2p game
How's this a similar situation with Beth's games?
>>
>>381204315

it wasn't better because those modders never got paid
>>
>>381203672
>if it's successful
Doubtful, Valve's attempt illuminated a ton of problems with trying to monetize mods outside of the (entirely justified) PR backlash.

A lot of mods use stolen assets or were created with the use of pirated or non-commercial licences for software, this will always be the biggest issue as it is a massive legal minefield waiting to blow your ass up. It never used to be an issue as mods were always free but by charging money for them Beth is inheriting the legal responsibility for these mods and any repercussions that follow. Them and Valve may have big legal teams but so do Adobe and Co.

Secondly many more complex mods require other mods to function, look at the script extenders for Fallout and Skyrim for example and how many mods need these. While a few bucks for a mod might seem like chump change and petty to pitch a fit over it is easier to see why people could get angry when that 2 dollar mod needs a 30 dollar script extender to work. This isn't even counting the shit show of if a mod is found out to use bits of other people's mods credited or not in it's creation. You think the drama storms that frequent Nexus about plagiarism now are bad? Wait until there is financial incentives.

Witch leads onto theft; Mods do not have the same kind of IP protection as full games do. Just like Steam Greenlight had it's asset flippers many people had their mods outright stolen and listed up on the marketplace by somebody else.
>>
>>381204368
Why don't you marry Bethesda if you like it so much?
>>
File: McDobson.jpg (39KB, 338x600px) Image search: [Google]
McDobson.jpg
39KB, 338x600px
>all these corporate shills

the republican party is still holding strong I see
>>
File: 1433236854009.png (520KB, 495x461px) Image search: [Google]
1433236854009.png
520KB, 495x461px
Good modders see this for the idiotic shit it is since they would make far from more donations then a mere 25%.

Bad modders are likely to make a little bit of money from morons who don't know better unless some form of rating system is implemented. What are the odds that happens?
>>
>>381204443
Valve is not Bethesda and Bethesda is not Valve

you're like the guy saying Creation Club was going to fail because Origin has a shitty return policy
>>
>>381204452
Because Bethesda won't commit to it. It just wants to suck off everyone's money.
>>
>>381204189
Well even indie game developers don't get 100% of the money on sales. Software and other licensing along with distribution always takes a cut.

Example:

A Skyrim modder that takes in-game assets while using bethesda's development tool to build a castle does not deserve 100% of the profit for their mod.

If someone that creates their own meshes and textures and then uses the creation tool to make a new dungeon deserves some dosh for their time and effort, but still not 100% because the development tool was still used and the devs deserve a small cut.

Now if someone makes all their own assets and uses their own development tool to implement them, deserves 100% of the profit.
>>
>>381204535
except for the fact that modders readily admit they don't get paid shit from donations on shit like nexus you dumb ignorant faggot
>>
File: 1492557615599.png (15KB, 500x111px) Image search: [Google]
1492557615599.png
15KB, 500x111px
>>381204686
>>
>>381204291

Enjoy your console compatible recolors then
>>
File: 1478574731519.jpg (24KB, 500x384px) Image search: [Google]
1478574731519.jpg
24KB, 500x384px
>>381202659
>It's curated
You do realize this is Beth we are talking about here correct?
During the first time them and valve tried to add quality control Beth threatened to end the whole deal.
This is also the same time that various mods like the fishing mod were stolen and placed up for paid mods content.
This entire scheme smells bad. And your retarded if you think history wont repeat itself.
>>
>>381203672
You can't really call yourself a modder anymore then. You're basically the equivalent of someone working in a sweatshop for Bethesda
>>
>>381204534
>implying corporations have political bias anymore
Every political side has designated "special interest groups" and ((((lobbyists)))) to make sure they are catered to
>>
>>381204686

Those modders should post the mods they worked on and proof then until then i am the creator of the horse vagina mod and i fot over 400k donation just believe me the system works
>>
>>381204867
I actually will continue to call myself a modder while you continue to be able to do nothing about it
>>
>Get paycheck of 2500 USD
>Government comes and takes 75%
>Modmakers think this is fine
Truely they are the cucks of this industry
>>
>>381204947
that's actually fairer than what bethesda are doing
>>
>>381203672

>i am getting more money from mods for a game even if it gets less sales and there are fewer people to buy my mods

?¿?¿?¿?¿
>>
>>381204443
Finally you have the inevitable conclusion to financial incentives muddying the waters; it kills creativity.

When your Mod could be plagiarized and stolen, or require a vast and complex network of other mods to work and the simple fact that anything of real substance needs a lot of time put into it people will simply abandon that for more profitable solutions.

The most profitable solution here will always be to flood the market with a ton of quickly churned out reskins and recolours for pocket change and that will quickly become the only thing available.

>>381204572

Valve is not Bethesda but the problems with paid modding are still the same as when this shit was last attempted. Try addressing that instead.
>>
>>381204947
who paid for the roads you use to get to work? the freedom for you to go to work? the safety and protection given so you could make it to work alive was free?

you're all just children mad you have to pay for things you didn't have to pay for before. none of you actually care about modders which was made evident itt
>>
>>381205103
I wonder what's bethesda's budget for paid shills.
>>
>>381205045
either way I'm making money as to where I wasn't before

sorry hope that clears it up
>>
>>381205103
So you pay 75% of your income to the government? Not something more reasonable such as, say, 25%?
>>
>>381204947
More like

>Be mod maker
>Graduate from school
>Need to find way to eat

old way
>Maybe get hired by game company to make 100k a year
>spend 80hour weeks on content dictated by management
>content you worked on generates 10 million in revenue
>you earned 1% and burned out

new way
>Make new mod and put it up for sale
>Work at your own pace, no managers breathing down your back
>content you worked on generates 10 million in revenue
>earn 25%, 2.5 million dollars, and ready to make more
>>
>>381193447
If modders want to charge money for their mods or throw their shitty mud crab recolor on Bethesda's mod store abomination more power to them, I just won't buy it or play it.

That's the thing if you don't want to pay for mods, don't buy mods. Go find free ones if you want free ones from a place like the nexus and install them.
>>
>>381204925
I could almost understand if you were taking a $1 million payout from Bethesda or something.

It really doesn't make anyone as angry as you think that you're actively damaging the industry for what will likely end up as a total of $20 for you. Its just a little bit sad and confusing.
>>
>>381205103
>who paid for the roads you use to get to work?
Independent construction company who works on the tax payers dime.
>the freedom for you to go to work? the safety and protection given so you could make it to work alive was free?
Some guy in his mid to late 20's in the millitary who gets chump change for a paid check compared to the assholes in Washington who get paid to shill more wars in the fucking desert.
If i was a modder id take my chances begging for donations then have some lazy multi million dollar company steal most of my income at the chance my mod might show up on their front page.
>>
>>381205426
how fucking naive and stupid can one person be?
>>
>>381205103
>who paid for the roads you use to get to work? the freedom for you to go to work? the safety and protection given so you could make it to work alive was free?
What sort of childlike reasoning is this? Those are rights, not privileges. Besides which, you already pay taxes to the government. Much like already paying $60 to Beth for the game. Why do customers/modders have to pay an extra 75% of a mod's price to them?
>>
>>381205441
this might be the first sensible post itt

If you don't want it, don't pay for it. So simple.
>>
>>381205426
>Only get 2.5 million from your 10 million dollar sales
>Not demanding better cuts
Like I said, the cucks of the industry
>>
>>381193447
sage
>>
>>381205487
yeah if you were a modder. But you're not and should stop talking about shit you have no clue about since modders don't make anything from donations

>>381205446
Yeah it's really sad and confusing I can get paid for doing something I used to do for free
>>
File: IMG-20170211-WA0000.jpg (82KB, 750x618px) Image search: [Google]
IMG-20170211-WA0000.jpg
82KB, 750x618px
>>381205426

>mod makes 10 million revenue

Hahahha is this honestly what modders believe?
>>
>>381204189
modding community exists and survived all this time because they don't need to get profit from modding, and modders knew that they won't.
If they wanted it the community would've been dead already.

It was a small nice circle of people sharing their hobbies, people made mods for fun, and they shared it for fun.
People who felt like the owe something to these content creators, paid it back by supporting them through donations or learning, making mods and sharing it to the community.

It worked and it has always been this way.
But then some businessmen comes in and tries to break this peaceful community.
Saying that "We want to support content creators" in front. The community never asked for their "support".
Modding community is not dead, dying, or in need of help.

Sure I would've support this shitty businessman move if the community in a state of needing help, but Its not, not at all.
In fact, moves like this is actually killing the community, we never asked for this, please get out.
>>
>>381205494
>Those are rights, not privileges

L O L
How fucking naive can someone be
>>
File: 1494424026455.jpg (32KB, 411x358px) Image search: [Google]
1494424026455.jpg
32KB, 411x358px
>>381194405
>Multi billion corporation takes majority of profits from something you made
>there's nothing inherently bad about that.
>>
>>381193447
Should be like 95% for the modders
>>
>>381205692

Post some of your mods then if you are so great
>>
>>381205612
Try to negotiate a better contract when your product is wholly dependent on someone else's product.
Does it help you understand how good a deal this is if you think of it as 36% after the credit card handling fees and retailer overhead?
>>
>>381205771
if you agreed to the conditions beforehand then there is nothing wrong, it's clearly what you agreed to. That's how the real world works
>>
>>381194209
>when they should have a minimum of 3,000
lol
producing hats does not take 3,000 people
>>
>>381205739
I agree with you 100%, mods shouldn't be monetised in the first place, because if they were monetised then modders would definitely not get their fair share and lose out on so much that made the modding community good
>>
>>381205692
>I can get paid for doing something I used to do for free

You're not actually going to get paid anything though are you?

But nevermind, it all makes sense once I read this post: >>381205426
>"Make new mod and put it up for sale
>content you worked on generates 10 million in revenue
>earn 25%, 2.5 million dollars, and ready to make more"

Your behavior makes sense in the context that you're all completely deluded in terms of the money you think you will make from it
>>
>>381205882
We're talking about conditions being shit, you cretin.
>>
>>381205965
more money than I was getting paid

Fine with me
>>
>>381205771
If the mod community doesn't want to deal with the realities of licensing on derivative works, perhaps they should follow the example of the Free Software community and start making their own games released under permissive licenses that explicitly allow modifications and redistribution.

Its not exactly like the games they tend to mod only to get screwed over by the company are really all that unique.
>Big empty generic fantasy world
>Big empty modern day city
>>
>>381205965

It's like none of you can realize that 25% is more than 0. It could be 20% and this would still be a great thing
>>
The thing about incentive schemes is that is a never-ending arms race between you trying to incentivize good performance and those you are trying to incentivise looking for loopholes to exploit it.

https://www.youtube.com/watch?v=dgKKPQiRRag

Economists have known this for years.
>>
>>381200524
the american public funded that research for decades through tax money. Corporations only privatized the profit, cucking us like always. You dumb fuck.
>>
Why are paid mods being brought up again?
>>
File: 1445986906051.jpg (65KB, 432x461px) Image search: [Google]
1445986906051.jpg
65KB, 432x461px
>>381206029
>$0 is more than $0
>>
>>381205763
That's the reality my man. You pay taxes and everything is already good. You don't need to give up a majority or your earnings at all just for your 'privileges' as you would like to call them, rights as I would like to. A government can try to charge more but people will call them out on their bullshit. Much like Beth is trying to do now and people are rightly calling them out on their bullshit.
>>
>>381206147
>>381206029
>>381206029
>>381206147
You people are every managers dream. Basically the coding equivalent of slave labour and you fucking cheer about it.

Well, good for you I guess.
>>
>>381206147

Aparantly modders dont realize that 25% of 0 is still zero no one is going to pay for your shitty mod when an alternative is up on nexus for free and dont you even think your disclaimer about not uploading it anywhere means anything
>>
>>381206294
there's just no way you're going to make me feel bad about taking advantage of a service that allows me to get paid when I was doing the same work for nothing. Sorry
>>
>>381205426
>He honestly thinks he's gonna make a mod that will earn him millions
This explains it. Modders who support paid mods are delusional retards who honestly think they'll make millions, and even in this retarded as fuck fantasy they give away 75% of their money for no reason
>>
>>381206284
Rights are a meme. Everything is a privilege in life, even being allowed to be alive at all.
>>
>>381206294
Agreed. I hope I'll stumble upon these cucks sometime, I'd gladly offer them a job at my company and exploit the fuck out of them.
>>
>>381206278

Why make a new game when you can just release the same game over and over and now with paid mods
>>
File: 1375614981637.gif (3MB, 386x247px) Image search: [Google]
1375614981637.gif
3MB, 386x247px
My one issue is the protection of a mod once it becomes paid, at that point any similar mods are essentially banned.

In a world of free mods of the 101 UI mods only the best (or publicly endorsed/shilled) end up being used, with the minority free to pick their unique taste from the other 100.

In a world of paid mods, the first UI mod to enter paid status is the de-facto UI mod regardless of quality and all other UI mods are banned because a very blunt cheap screening system deems them too similar to an existing mod
>>
>>381206381
and if that happens so be it, I know myself and many others will at least try to make some shekels before this thing crashes and burns, if it even does
>>
>>381206459
if you're doing something for just monetary gain anyway you're probably a shitty modder, good modders make mods because they actually want to see those features in the game
>>
>>381206492
Whatever you say, we're talking about the same thing anyway. Semantics aren't the thing that's being argued in this thread.
>>
>>381206249
t. ignorant fool
>>
>>381206459
What was stopping you from just doing your work and putting up a donation link to get 100% of the profits?
>B-but no one would have donated!
If no one would donate then do you honestly think anyone would pay for your shit?
>>
>>381206459
I dont care how you feel.

You are modding games (apparently) to make money.

I think that speaks for itself.
>>
>>381206496
>my company

LMAO
>>
>>381206557

Can't wait to redistribute your mod on file sharing sites
>>
File: 1488382039225.jpg (19KB, 447x495px) Image search: [Google]
1488382039225.jpg
19KB, 447x495px
>>381202746
>if they released a product that wasn't broken, they would have gone out of business

how's that capitalism going for ya
>>
>>381193447
Devs should be paying modders, who make their games enjoyable, not players
>>
>>381205426
More like

>Be mod maker
>Graduate from school
>Need to find way to eat

normal way
>Find a proper job
>Gets enough time and money to settle down
>Creates mods as a little fun in life
>Shares it for fun
>Maybe get hired by game company to make 100k a year, but its just a little hobby in the end. Who cares.

retard's way
>Only few people play the mod because almost no one buys a fucking mod
>Slice of bread for dinner because businessmen takes most of the earnings
>Making mod becomes no-fun now because its the only way to survive
>>
File: who could be behind this post.gif (826B, 120x160px) Image search: [Google]
who could be behind this post.gif
826B, 120x160px
>>381193447
>skimming 75% for doing literally nothing
>>
>>381206459
You're not going to make any money at all though.

This is not some appeal to your emotions, this is just laughing at retards who genuinely seem to think that a mindset of 'what can I make that someone will pay me for' would lead to the creation of anything worth money to anyone
>>
>>381206572
>>381206635
>>381206642
the best part is that if you don't want to buy my shitty for pay mods

You don't even have to. But others can and I might get paid. So I'm definitely going to do that instead of worrying about what people on /v/ that don't give a fuck about modders in the first place think about it
>>
>>381206773
How can I get a job shitposting on behalf of Bethesda? Do I have to let them take 75% of each paycheck I get?
>>
>>381194769
people are beginning to get acclimated to yet another level of jewry
>>
When does this Creation Club go online anyway? Can't wait for the inevitable tears over how people are literally the devil for not supporting mods or that the poor, poor mod makers are somehow entitled to sales simply because they made something. Devs were already whiny fucks, indie devs were even more so. Paid mod makers will probably be the whiniest.
>>
>>381206818
You didn't answer the question. What's stopping you from making mods and just linking a donation button so people who want to pay for them can, AND you get to keep 100% instead of 25% like a retard?
>>
>>381206818
I'll buy your mod m8.
And then reupload it on MEGA and post the link on /vg/.
>>
>>381206896
I can't wait for people to instantly upload already existing mods that they'll steal and try to get money for
>>
File: 1478672615807.gif (2MB, 450x450px) Image search: [Google]
1478672615807.gif
2MB, 450x450px
>>381206896

>modders will think of themselves as gods and meltdown on twitter like phil

I can only hope people like Trainwiz and Chesko commit suicide
>>
Paid modding is absolutely retarded on several levels.

How do you make it so the mod is compatible with everything under the sun with no issues even if it modifies just a single file of a bigger mod? For example, what if I want a skin for my gun that is also glitched so an unofficial patch fixes it. This breaks both the unofficial patch and the gun mod itself.
How do you make it so developers support the mod for more than a year?
It will kill inner-dev support to the point that big mods such as FOOK, NVE, etc would never work with things like WMK and so on unless it was mandated by someone like Bethesda that it must. The only reason we have patches for these things to have inter cooperability without breaking shit is because the community made a separate mod that fixes it. Would I have to pay for the patch that fixes a patch?
Since I am paying money for this product how do you guarantee me perfect compatibility with a chance to refund my money at any time if it breaks even in the future?

We've already seen how messed up things get in the community alone with Sky UI adding ads in-game if you didn't buy it and having all its old versions removed, and how people will outright steal your mods and upload them as their own as we saw with certain gun mods in Fallout 4.
>>
>>381206818
>you don't give a fuck about modders
>Literally arguing with people who are telling you not to be a retard and let yourself essentially get robbed of 75%
Some people are too retarded to talk to
>>
>>381206818
>Retard who thinks that because his shit mod got 1000 downloads while free he would naturally get 1000 downloads for it when it costs $1.
>>
>>381206987
like I said

piracy = more downloads = exposure = $$ so I'll make sure to send you a special thank you
>>
>>381194185
this "bunch of non modding niggers that probably can't even work their way around cheat engine" are the ones that will -if they feel like it- give your mod-making ass money for his work, so I think their opinions do matter :^)
>>
File: 1447906645928.jpg (36KB, 427x313px) Image search: [Google]
1447906645928.jpg
36KB, 427x313px
>modders do all the work, bethesda doesn't have to do anything
>bethesda takes the majority of the money
>modders thank them for it
Tell me this man isn't a fucking genius?
>>
>>381207204
Stop dodging the question retard. Answer this>>381206939
>>
I love this idea!

>Pay us 60 dollars for a game
>Pay us 600 dollars for your load order.

Well I guess I dont have to worry about Fallout 5 being as shit as Fallout 4.

I always thought people mod games for fun. Did I miss a memo somewhere?
>>
>>381206987

This i reuploaded stuff like i need and skyui when they took it down on nexus and put it up on steam for sale
>>
Very few people are going to buy mods for Bethesda games.The only things that are really worth any amount of money are quest mods and big gameplay overhauls. A bunch of skins and model/texture changes aren't going going to be bought in anywhere near the same volume as they would be downloaded if they were free.
>>
>>381207124
>getting robbed of 75%
>75% of $0 is $0

What did he mean by this?

>>381207135
Hopefully it does though. Can only hope
>>
File: 1449600333208.jpg (17KB, 250x245px) Image search: [Google]
1449600333208.jpg
17KB, 250x245px
>modding is only significant or valuable at all because it exists outside of market forces
>allows people to make things there are no demand for just because it's what they want to see in the game
>unemployed NEETs in this thread think Bethesda is giving them some loophole to becoming a millionaire
>they all have to work on shit they think will sell rather than what they're passionate about
>every modder competing with each other to make $2 meme shit to try and sell to underage
>end up working 50 hours on something you don't even like to make about $10

American Dream. Shame it will kill modding completely.
>>
>>381207204
I'm fascinated to hear how you plan to get the $$ retroactively from people who pirated your mod.
>>
>>381207357
Bro what if pewdiepie pirates his mod and streams it telling people to download it and millions of people buy it!

This faggot is so delusional if he thinks he's going to make any money at all
>>
>>381193558
But I do donate to modders who produce a lot of content I love. I just don't want to give valve or beth a 75 percent cut for doing jack shit.
>>
>>381207320
I dont know, console peasants like to pay for everything. I think it makes them feel special.

But you are right in that my Skyrim load order has at least 150 items I dont actually need or really use that much, there are there just for variety and wouldnt be there if they cost me more than the time to download them.
>>
>>381206278
Because Bethesda and Valve want to dip their dicks in honey when all they need to pay for is server upkeep cost, they don't even need to pay for the new content or even screen it for fuck sakes. It's free money off the backs of others for doing absolutely nothing.
>>
>>381207469
too bad

If more people were like you we wouldn't be headed down this paid mod road
>>
File: IMG-20170121-WA0033.jpg (74KB, 539x465px) Image search: [Google]
IMG-20170121-WA0033.jpg
74KB, 539x465px
>>381207357

>modders will write letters to pirates asking for the 2 dollars or threat to sue the pirate
>>
File: 1491112039271.jpg (11KB, 300x188px) Image search: [Google]
1491112039271.jpg
11KB, 300x188px
>464 posts
>you'll get better mods! modders deserve money!
>there's a yellow mudcrab in CC
what a time to be alive
>>
>>381206486
>give away 75% of their money for no reason
Not no reason, you're building off of other people's work which makes your job much easier and then selling your product through a store front that handles credit cards for you.

>>381206505
Or it would work like it has in the Linux community for decades and the moment a popular project changes its terms to something unacceptable to the community somebody forks the last Free version, or creates a API compatible clone and the community rolls on and leaves the person that attempted to lock down control behind.
>>
>>381207569
You're joking right? Tip jars are probably WHY people are trying to force paid mods to become a thing. They want to skim money of somebody else's work and mask it as altruism.
>>
File: 1494365844514.jpg (156KB, 960x960px) Image search: [Google]
1494365844514.jpg
156KB, 960x960px
>>381207334
this
>>
>>381194769
Modders put systems into place last time to stop this from happening again. Virtually nobody in the community would put anything on their storefront and risk being ostracized.

I think this is more beth trying to steal away the dota hat makers, since that's all they'll be able to put on the storefront since they said no skse.
>>
>>381205426
>earn 25%, 2.5 million dollars, and ready to make more
Let's be generous and say your mod is $10 and the greatest thing ever created. It would need to sell 1,000,000 copies without any sort of official seal from Bethesda for quality or advertisement whatsoever to reach that goal. Fuck sakes, http://www.nexusmods.com/newvegas/mods/53635/ is the top mod in all of New Vegas history and it only has 1,200,000 downloads despite being free.

You mean to tell me more than one or two Joe Shmoes from bumfuck nowhere is going to make a Project Nevada-tier mod constantly? Get the fuck out of here. Even things like A Tale of Two Wastelands get barely any downloads and look at Nehrim which is what amounts to a Bethesda-tier quality brand new game barely has 90,000 downloads. Keep in mind this is a 100% brand new content mod that is highly acclaimed and gives you around the same playtime as the base TESIV.
>>
>>381207701
>Modders already making mods on their own for free because they enjoy it
>NOTHING stopping modders from putting a donation link up and asking for donations from people if they liked the mod
>GUYS BETHESDA SAYS THEY'LL LET ME PUT MY MODS UP ON THEIR SITE AND THEY'LL ONLY TAKE AWAY 75% OF THE PROFITS IF IT SELLS!
This is financial cuckoldry at it's finest
>>
>>381207332
Your hope will crash and burn before your very eyes when Ivan, Chang and Pedro undercut you, 90% of third worlders will pirate you and most sane people hate you for damaging the industry

Go on, take money for your gay pony mods.

And when you finally wake up half a yesr later with your 5$ - open google, google the term open-source, and witness the fact thst most of the trch worpd laughs at the idea of trying to make something proprietary in an enviroment where everyone can take your cut of the pie.
>>
>>381207995
one way will net you more money

I wonder which
>>
>>381208017
I guess we'll have to wait and see. This thread honestly makes me anticipate it even more than I already have been
>>
>>381208045
>will
Might. There's still zero proof that paid mods will result in higher financial gain than donations.
>>
>>381207332
>>381206818

If you actually cared about money this much then you would just go and get a job. Something where they are obliged to pay you a wage, rather than you doing hours of work for probably nothing.

I mean you may as well just go down to the race track and put all your money on a horse
>>
>>381207476
Welcome to the wonderful world of intellectual property licensing.

I used to work for a company that made expansions for other companies games back in the 90s. Essentially paid mods. Do you think we made anywhere near 25%?
The cuts publishers, and traditional retailers took was even larger.

Valve is essentially trying to recreate an industry that used to exist, and get people making expansions for existing games again instead of everyone crowding the market making indie games.
>>
>>381208045
The one where you get donations.
>Modder puts up his mod with a donation link
>Download it and check it out, if it's actually quality work I'll drop some cash and a comment let them know it's fun and that they should make more
VS
>Faggot uploads a mod that I need to pay money for
>Don't even bother downloading it because there's plenty of places with free mods that aren't full of greedy cunts flooding the site with a billion recolor skins for $1
>>
>>381208045
>will
>not realizing the only reason people download your shit is because it's free
>>
>>381208165
I'm personally not expecting a livable wage off of this, just side cash

I know you not anybody else wants to read through a 500 post thread but I already have a job and if this nets me some cash on the side everybody wins
>>
>>381208162

Can't wait to hear you complaining on /v/ again
>>
File: 1382306005499.gif (1MB, 422x235px) Image search: [Google]
1382306005499.gif
1MB, 422x235px
>>381207701
>>the moment a popular project changes its terms to something unacceptable to the community somebody forks the last Free version, or creates a API compatible clone and the community rolls on and leaves the person that attempted to lock down control behind.

The problem here is related to new Bethesda games where no free versions would exist at launch, the only version is the initial paid one put on creation club.
The FAQ on the club stated it will not accept any mods that have free versions in the wild to prevent this.
I also expect, to prevent losing their new cash cow, Bethesda will be looking at systems to have thir game reject mods flagged as stolen, perhaps have the official launcher being the only means to launch the game (no 3rd party modloaders)

Only time will tell how succesful they are at this
>>
>>381208341
I haven the complained once I'm pretty pumped about all this

If it crashes and burns oh well I go back to not making money like I was before lmao there's literally no downside for me
>>
File: 1491775595984.jpg (44KB, 502x699px) Image search: [Google]
1491775595984.jpg
44KB, 502x699px
>>381193447
As someone who's been modding for Skyrim for 4 years now, I can tell you that Steam and this new Bethesda bucks system is shit. Why would I sell my mods for a cut of the pay and have to go through a series of reviews when I can just post my mods for free and have people who want to support me donate to my patreon? I make way more via patreon than I ever would by steam or bethesda. Fuck those bastards.
>>
>>381208295
You'll make nothing retard.
>Make a mod and charge $1 for it
>It takes four people buying to even get $1 profits
>No one downloads your mod because it's behind a paywall
You're a fucking retard and literally gagging on corporate cock. Post a single mod you've made and honestly think people would have paid for
>>
>>381208354
>perhaps have the official launcher being the only means to launch the game (no 3rd party modloaders)
Which people will then reverse engineer to allow third party mods.
>>
>>381207995
>NOTHING stopping modders from putting a donation link up and asking for donations from people if they liked the mod
C&D and threat of lawsuit, don't say it won't happen because it literally just did. I don't know if that GTA mod took donations, but mods that did would be painting a target on their backs.

>GUYS BETHESDA SAYS THEY'LL LET ME PUT MY MODS UP ON THEIR SITE AND THEY'LL ONLY TAKE AWAY 75% OF THE PROFITS IF IT SELLS!
It may suck to give up the lion share of the money, but that's the reality of creating derivative works. Do you think the guys who made Rogue One get 25% of the gross revenue from it? in most deals to work with somebody else's property you're only getting an advance and a cut of the profits (which magically never exist).

The video game industry has always had a way for modders to make money, and that's to get hired by a video game company, or become an indie dev. Neither one counts as a win for the community.
>>
>>381208418
>Could put up a donation link and keep 100% of any money
>Would rather give away 75% of any potential profits
If you think no one would donate for your mod, then why on earth do you think anyone would pay for it?
>>
>>381208503
Maybe I and hundreds of other modders will make money off this and maybe we won't

We'll see
>>
>>381208639

Post your fucking mods then and see if people would pay money for it you cunt
>>
>>381208594
>C&D and threat of lawsuit
Top fucking kek. How often do you think mods get threats of a lawsuit?

You're here defending paid mods claiming it's good for the community when it's literal cancer. The market will be flooded in shitty half assed mods in an attempt to get money, and hundreds of stolen mods will be uploaded the second you can do it
>>
>>381208639
>Doesn't post a single mod
Why not? Do you know it's shit and only ever got downloaded because it was free?
>>
>>381208493
I feel like its just sex mods that really get real traction on Patreon though.

I think people overestimate just how many people would download something if they actually have to buy it.

For example I download a weather mod for just about every Bethesda game. Would I buy it for even for 10 cents? Most likely not, its not exactly transformative to my experience. And I suspect that would happen to most of my mods.
>>
File: bong.png (811KB, 1015x783px) Image search: [Google]
bong.png
811KB, 1015x783px
>>381208295
>just side cash

It's not 'side cash' though is it? It's essentially a terrible second job where you spend hours of your free time making shit like pic related for 12 year old console kids who are the only people who will pay for mods.

You people act like you're going to be independent artisans when it's basically more like turning your hobby into the digital version of Bangladeshi sweatshop work.
>>
I can't wait for this shit to launch. This is going to make /v/ more butthurt than denuvo if Bethesda gets this right
>>
>>381208493
>Patreon
Takes the same 30% cut that Valve does because that's the industry standard for credit card processing fees with a bit extra for overhead.

Plus by making money off of somebody else's IP you're risking getting shut down from legal action.
25%, or 36% after you eliminate the transaction fees isn't bad especially not for a pre-negotiated default deal. Want to negotiate something better? You probably could, but then you'd have lawyers who also generally don't work for free.
>>
File: 1395859216182.gif (2MB, 240x202px) Image search: [Google]
1395859216182.gif
2MB, 240x202px
I expect that by the end of this the Creation Club (if it still exists) will be nothing but 10-99p skins, character models or weapons.

Anything more complex with value will be unsupported on console versions (where the larger playerbase desperate for any mods will be), recreated by the community in a free version or abandoned by the author because patches keep breaking it and interoperability is a bitch
>>
>>381208946
I don't have to make mods if I don't want to. I'm not going to be employed by Bethesda or under contract all of a sudden if I don't want to make mods I won't make them

So yes for me this will always be "side"
>>
>>381207320
yeah Bethesda fan boys are very good at talking very loudly but they are very bad at asking their mommy to raise their pocket money
>>
>>381208992
>Lying on the internet
>>
>>381193447
Its Beth hiring people to make content. I actually don't see the problem here. They are right its not paid mods its DLC funded by Beth. Of course that wont be free.
>>
>>381208295
> just side cash

then patron or donations will do, don't give most of your money to some businessmen that doesn't deserve even a dime
>>
>>381208810
>The market will be flooded in shitty half assed mods in an attempt to get money
In much the same way that the market is flooded with shitty indie games now. From the perspective of the game makers they'd rather have small time devs working with their engines and games because that will give them skills that make them more employable than 8bit style games do.

>and hundreds of stolen mods will be uploaded the second you can do it
When's the last time you saw somebody trying to sell GNU/Linux disks? Even without the DMCA and easy free ways to take down infringing content people will route around that kind of shit anyway.

>Top fucking kek. How often do you think mods get threats of a lawsuit?
More often than you'd think, especially for larger mods when money enters into the equation.
>>
>>381208992
Literally not a problem with me pulling in at least $1000 a month which is more than what I'd get through steam or otherwise.

The whole "YOU CAN GET SUED" thing has come and gone. If Bethesda hasn't sued anyone in the past 5 years, what's going to make them start doing it now? Plus, patreons aren't paying me for content, they are donating money to me so I'm not selling any property that belongs to Bethesda. I'm making free mods and people are donating because they want to support me.
>>
>>381209374
Did you forget when steam tried to do paid mods? INSTANTLY people were stealing mods and uploading them as their own. You're a fucking retard if you think this won't happen again
>more often than you think
Hardly ever in terms of how many mods there are. You're just a retard with corporate cock up your asshole
>>381209286
He ignores almost every post about donations and insists paying would make him more. He does this because he knows his mods are so shitty no one would donate as a thank you, but why he thinks anyone would buy them is beyond me
>>
>>381208992
nice lies Todd.
Also with Patron, people have a choice to support the creator.
People will still enjoy your content without forcing them to spend a dollar
without getting cock blocked by a jewish pay wall
>>
>>381209723
donations aren't a sure thing

Even at 75% CC is
>>
>>381209446
If you were making $1000 on Steam a month you'd be getting the same amount of cash that you get from Patreon. The cut to the user is the same though they may be doing things to reduce the visibility of the overhead.

>The whole "YOU CAN GET SUED" thing has come and gone.
One of the biggest mods currently around just got C&Dd and shut down.

>Plus, patreons aren't paying me for content, they are donating money to me so I'm not selling any property that belongs to Bethesda. I'm making free mods and people are donating because they want to support me.
Not an argument that would ever hold up in court or donation supported brothels would be a thing.
>>
>>381193750
Good modders already get supported with donations.

What paid mods will do instead is having a shitload of trash visual modders selling a huge variety of slightly different horse armor for 0,99$ each, which retarded kids with shit parents will think is perfectly okay and Valve will raise a new generation of even more retarded videogame players where lootboxing and this sort of garbage are the norm.
>>
>>381209907
If you have so little faith in your mod that you don't think anyone would donate, why do you think people would pay for it? Donations are a proven sure thing with the good modders. Just admit you're a shit one
>>
>>381209907
Haha, what makes you think that you can make people buy your shit when you can't even money thorough donations.

Only thing thats sure about 75% CC is that no one will buy your shit if you are in a state of "donations aren't a sure thing"
>>
>>381209723
>Did you forget when steam tried to do paid mods? INSTANTLY people were stealing mods and uploading them as their own. You're a fucking retard if you think this won't happen again

Obviously it would happen, but it would be a non-issue in the long run. Nobody is going to pay somebody for something they didn't make and that can be obtained for free. Look at how savagely the Steam community has ravaged GTA with reviews recently, do you think those mods wouldn't get massive negative feedback and the users would be allowed to continue posting mods? That's without getting into legal avenues, if the mod communities want to prevent this kind of thing using licenses that grant free use and modification but prohibit abuse are readily available and have major players who are ready to defend them often with pro-bono legal representation.

The only paid mods that have a chance of being successful are original mods not available through other sources that provide substantial new content or gameplay.
>>
>tfw I will make a bank by selling keyblade mods and other crap like that for 50 cents on literally every game that allows paid mods
>>
>>381209924
Well I'm glad you're such an expert on copyright and intellectual property, Mr. Lawyer. Tell you what, I'll worry about it if I ever get a C&D which won't happen because all my content that I make is free.
>>
>>381210179
>>381210184
to the dummies I point to >>381210312
It'll sell like hot cakes
>>
>>381193558
i made some mods in Gothic 2 for myself, fuck you
>>
>>381210312
That would probably get you a C&D from Disney / SquareEnix pretty quickly.
>>
>>381194240
This is the issue. I don't care how much the modders get but I will not give the Bethesda kikes any money for this scam
>>
>>381210379
>12 cents per sale
You're fucking pathetic for getting excited over this
>>
>>381210356
DMCA C&D notices basically cost rights holders nothing to issue. They go after people who aren't making money all the time, if you are making money you make yourself a larger target.
>>
>>381210289
Dont forget that Bethesda does this shit mainly to make more money on consoles.

And console users are already conditioned to have to pay for everything. On PC a lot of stuff is free and always was. So the mentality on Steam is not necessarily indicative of whats going to happen on consoles.
>>
>>381210289
retarded people will still pay for it, and I'm sure cunts who steals mod don't give a shit about backlash.
They still made money by doing nothing, just like the businessmen who takes the rest of 75%
>>
>>381210556
lol sure thing Mr. Lawyer
>>
>>381210379
Im talking about your shitty quality mod haha
>>
>>381210687
and I'll make money off of it haha
>>
>>381210419
Then I'll just make the unholy blade of darkness and blood or whatever crap makes kids get wet.
>>
>>381210625
Not a counter-argument.

There are companies whose whole business model is just to churn out as many C&D notices as they can every day because they cost nothing to file other than than the overhead to generate them and send them off and they can charge the actual rights holder for each one issued.

Valve and anyone else who sets up a online distribution system for mods or other content would legally have to comply with DMCA notices.
>>
>>381211056
Not an argument
>>
>>381210556
never heard of modding community having trouble with copyright issues.

"b.... but this money scheme will support and help you gaymers, you need help right?????"

no, modding community has no problems, community is and can sustain itself, that's how it has always been, and modding community has been stable all this time.
never asked for your help. Infact, only problems we have is annoying cooperate ya-hoos like you dipping their dick inside the community and recommending their shitty money scamming scheme (which will result in destroying the modding community) to us. So if you really want to help, get your rotten dicks out.
>>
>>381211260
>insists that free content won't get a C&D
>point out that yes free content gets C&Dd all the time due to how easy C&Ds are to issue

You have no counter other than the naive thought of "it won't happen to me"
>>
>>381210795
Haha, this kid's mod is so shit that he isn't sure about people donating money to him, but somehow, somehow sure that people will buy that piece of crap.

Yeah, good luck kid
>>
>>381211428
Really? The GTA modding community has been having some massive problems with it just in the last few weeks.

I've seen a lot of communities who have faced these exact kind of problems before and have come through just fine because they have a good understanding of the law. That's how there's paid software, and Free software that both exist.
>>
>>381211550
>insists on C&D without providing proof of Bethesda issuing it
>points out that yes I get donations for free content and have been doing so for 4 years now

Ball is in your court, friendo. Provide some proof and I'll be happy to at least consider you having a shred of correctness to your statement. Oh, and if you take longer than 5 minutes to reply, I'll assume you had to google an answer to which you were pulling that C&D statistic out of your ass.
Thread posts: 534
Thread images: 49


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.