>It's not my nature to complain, but so far today we've had three cutscenes, two QTE segments, and an hour and a half of tutorial time. I just don't feel challenged.
>Of course we could make things more challenging, Anon, but then the stupider gamers would be in here complaining, furrowing their brows in a vain attempt to understand the situation.
This is what videogames feel like today, why are you casuals do damn stupid as to ruin it for everyone? How can you be treated like a complete retard and not feel insulted? Is it because you really are as stupid as devs think you are?
ITT - Casuals are a blight on gaming, how can they be counteracted?
>>381143976
You could just not play casual games instead of faulting others for your own problems and shortcomings
>>381144117
That would require him to go out and look for something new. It sounds much easier to complain to some anons and go back to wallowing in shit you don't like.
>>381144834
>>381144117
Every time you find something new it ends up being casualized in sequels or updates. The only way to prevent that is play very niche titles that never truly succeed.
Almost everything that does succeed eventually ends up that way, trying to appeal to the casual market, which requires them to dumb down the mechanics, lower difficulty and just general childlike treatment of the player.
>>381145402
Who hurt you man? You're over here complaining about these games without giving any examples, not a single name. You're just throwing all of these comments at some dummy with the word "Casualized games" crudely written on it.
>>381143976
easy, just don't play casual games, you fucking casual