[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Capcom Partners with Bandai Namco to Improve Online Matchmaking

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 221
Thread images: 32

File: what.png (863KB, 750x811px) Image search: [Google]
what.png
863KB, 750x811px
Is this good or bad?
>>
>>381133819
who cares about SFV?
>>
>>381134186
Yes let's talk about Tekken 3 Remastered: 4th Edition instead.
>>
>>381133819
>Hey Namco, why havnt you held up your end of the deal and made TvsSF
>lul fuck that, SF is shit
>Well, you owe us!!
>hmm, ok, well fix your net on your shitty SF
>O-Ok
>>
>>381133819
Tekken 7's netcode is generally regarded as pretty good isn't it? I don't see how this could be a bad thing.
>>
i want juri to step on my dick
>>
>>381133819
man this is embarrassing for capcom to have to admit they need to do this.
>>
File: 1497269837012.jpg (34KB, 512x512px) Image search: [Google]
1497269837012.jpg
34KB, 512x512px
What is so bad about 5's netcode? Was 4's bad? Can't they build off of code that worked already?

I don't understand how this became an issue in the first place.
>>
>>381135923
Over 1 minute queue times even during peak hours, usually one player is affected by lags much more than the other one, you can trigger lags for your opponent by alt tabbing
>>
Couldn't they partner up with fucking netherrealm instead? Just to remind people, fucking tekken matchmaking on ps4 was busted for at least a week, they released an update to improve matchmaking on all platforms just to roll it back a day later because they fucked it up. Partnering up with tekken to improve your matchmaking sounds like a capcom move.
>>
File: 1497304659258.png (889KB, 663x868px) Image search: [Google]
1497304659258.png
889KB, 663x868px
Tekken 7's netcode is miles away better than SFV's. Although GGPO's is way better than both.

Marvel vs Capcom 2 is the only games from Capcom that has ever used GGPO and the fucking thing plays like you're playing locally with a friend in the same room while Street Fighter II HD Remix is laggy as shit.

Why do these motherfuckers refuse to just use GGPO makes no sense.
>>
I don't have problems with SFV matchmaking at all. Find a match quickly and usually good frames throughout, unless it is vs. you lag switching PC players. Rollback net code pisses me off though. Higher pingers have the advantage, but rollback seems to be industry standard not just in fighting games
>>
File: IMG_1827.png (13KB, 448x287px) Image search: [Google]
IMG_1827.png
13KB, 448x287px
>>381133819

Remember when Capcom and Bandai teamed up to make a MegaMan sequel so shitty that Capcom pretends it doesn't even exist?
>>
>>381133819
It's chaotic good.
>>
>>381133819
>That Ibuki costume
Disgusting, I won't get 5 until they fix her.

>It'll probably be fixed in Super Street Fighter 5 or some shit like that.
>>
>>381138113

Considering the creator, there's probably some kind of image problem involved.
>>
>>381134186
/thread
They also already had two "improvement" betas that did fuck all. Capcom's shit.
>>
>>381138875
Wtf is this?
>>
>>381138875
>Capcom pretends it doesn't even exist
That's a pretty big sign that Bandai must have been commissioned to make the game.
>>
>>381133819
Why doesn't Capcom just move on let SFV die?
>>
>>381133819
Didn't they have like, one guy work on the entire CFN infrastructure? Why'd it take them this long to address it?

SFV is fucking trash.
>>
>>381133819
>it took them over a year to even try to fix an issue this glaring

How did Capcom get this shitty? This is just sad.
>>
>>381133819

I've had shitty online matches but why does kappa want to act like every single match is laggy
>>
>>381140664
>muh e-sports
>muh fgc aids foundation starring mr. wizard
>muh combofiend
>muh pandering to dumb knuckldraggers who play anything with a popular name regardless of quality

they know they have retards by the throat.

There's like 5 better fucking fighters on the market but because they're not made by CAPCOM or called STREET FIGHTER they get ignored.

KOF14
GGXd REV2
BBCF
Tekken7
DOA5LR (hur dur tits means it's a bad game durrrr)

All of these are superior to SFV in every way but Capcom holds a monopoly on the western FGC.
>>
>>381138875
I need more info on this game.
>>
>>381133819
What about improving the game?
>>
>>381133819
So what Tekken character will be added to SFV? What's the next SF character to be added to Tekken?
>>
>>381141047
mega man and bass. It's about what you'd expect.
>>
>"Tekken has one of the best online"
>Tekken PS4 launch was literally unplayable online
>Even SFV was playable at launch
>Tekken PS4 online is still fucked though better than launch at least

Sometimes I wonder if these so called journalists are even part of the community they write about.
>>
Does anyone else find SFV fun? Seems that everyone shits on it because of Capcom's shitty business practices.
>>
>>381141156
Is it the one with Megaman Shadow?
>>
File: 1454900452343.jpg (50KB, 599x442px) Image search: [Google]
1454900452343.jpg
50KB, 599x442px
>>381141201
>Even SFV was playable at launch
>>
>>381141203
It's "alright", for me. Everything about it just feels very linear and stiff to me, no real room for creativity and just boring in general. I had the most fun with Ibuki when she came out initially, but even then it was just waiting for a hit to go into one of the several v-trigger setups. Once Rev2 hit steam I haven't gone back at all.
>>
>>381141203
I like the core gameplay so I keep coming back, but I can't stand the DLC practices and the spotty online.
>>
>>381133819
are they going to do SF6?
since you can't fix the core gameplay, its pointless.
>>
I have had a great experience with the online. It's better than any other fighting game online that I've ever played, if you also take into consideration the speed at which you find opponents.
>>
>>381141201
>Even SFV was playable at launch

anon....
>>
File: nipsu.png (151KB, 511x383px) Image search: [Google]
nipsu.png
151KB, 511x383px
>>381141201
>Playing on PS4 when there's a PC version

>Even SFV was playable at launch
>>
>>381141201
>>"Tekken has one of the best online"
That's wrong though. It's unanimously agreed that Killer Instinct has the best online, which is part of why its local scene is dead.
>>
>>381141610
Sfv dlc isnt even that bad
>>
>>381142519
>make in-game economy so bad and hard to obtain you get forced into paying real money like most freemium scams are built to

nah it's bad.
>>
>>381133819
I've actually had no problems with SFV at all. Tekken, on the other hand, I've given up on the hopes of playing more then three matches in a sitting. Maybe it''s just the shit players, but my experience seems to be
>searching for players
>found player
>player has left
>searching for player
and repeat with about five to six minutes in between players. It's all five bars too, which is weird. And when i do get a match, no one ever wants to rematch. SFV on the other hand. I barely have time to post on the board before there's a game going on. Also just feels like lobby making and structures are better on SFV. Maybe the situation is reversed for PC, but on consoles, SFV seems like it plays a whole lot better.
>>
File: 1496110660511.png (698KB, 925x1920px) Image search: [Google]
1496110660511.png
698KB, 925x1920px
>>381142671
>bought Ibuki
>bought Kolin
>bought Kolin and Cammy's story outfits
>all with FM
>don't feel like buying anything else and don't feel the need to
>can still play with fags who paid for season passes

Why am I suppose to be upset again? I don't wanna be forced to pay $25 to buy Super/Ultra/Omega versions for shit I dont like just to not be left behind when everyone else upgrades.
>>
File: IMG_7648.png (367KB, 620x900px) Image search: [Google]
IMG_7648.png
367KB, 620x900px
Post sniffs
>>
>>381142671
I got every character and 250k fight money
They just aded new trials and tutorials for every character.
>>
>>381143771

Are you implying /v/ is capable of beating the trials and the harder survivals?

Though to be honest, I dont wanna bother with Survival either. That shit's boring.
>>
>>381143938
And especially aggravating when you're on the second to last round and they spike the difficulty up to catch you off guard. Felt like breaking my controller for the first time in a decade over it.
>>
>>381140917
You know SF5 has just begun right

It's getting updates until at least 2020
>>
>>381141203
I like it a lot. 4 had more of a fun party feel to it that I miss though.
>>
>>381133819
It's either one step forward for rollback being standard or one step back.
>>
>>381133819
>Is this good or bad?
it's too little too late. no one cares about sfv anymore
>>
File: 1454551791634.jpg (371KB, 1718x1606px) Image search: [Google]
1454551791634.jpg
371KB, 1718x1606px
>>381145878
>still more viewers than any other game at CEO and Combo Breaker

How long before kappa gives up and admit Tekken failed to take over the FGC, as per usual?
>>
>>381146008
How long until capcbros like you shrivel up and die like you deserve?
>>
>>381146008
Noone likes the new mahvel Justin, go home.
>>
>>381145878
My little T7babby can't be this delusional.
>>
>>381141018
None of those games play like Street Fighter, so whether or not they're "better" doesn't matter.
Call me back when someone makes a straight-up Street Fighter clone that does everything better than the real deal protip: this will never happen because nobody wants to be known as the Street Fighter clone
>>
File: 1437198244153.png (806KB, 1429x1491px) Image search: [Google]
1437198244153.png
806KB, 1429x1491px
I'm going to be buying the new Ibuki and Mika school outfits even though I dont even play either characters.

Dont know why people get upset at customes that cost the same as a cup of coffee and a donut.
>>
>>381133819
Well the tekken netcode is marginally better so maybe
>>
>>381147036
Because they used to be free unlocks.
>>
>>381146561
Did cuck get a new wordfilter?

capcbro
>>
>Tekken or Naruto characters crossover because of this

make it happen
>>
>>381147282
>being this out of the loop
You really are from r/kappa
>>
>>381134474
It's amazing
>>
>>381134474
>>381147570
>tekken shills shilling this hard for a completely botched ps4 launch
>>
File: 1482314052117.png (916KB, 1316x676px)
1482314052117.png
916KB, 1316x676px
>>381143523
>>
>>381141201
>even sfv was playable at launch
Lol https://youtu.be/rJ8FvFxlqEo
>>
kazuya confirmed as a s3 character
>>
File: sonygger after e3.jpg (127KB, 800x727px) Image search: [Google]
sonygger after e3.jpg
127KB, 800x727px
>>381147706
>crapcom continues to shit out crap netcode for all it's games on PC
>bandai delivers the best tekken experience to the superior platform
>b-but muh ps4!
>>
File: 1441250668662.jpg (51KB, 350x349px) Image search: [Google]
1441250668662.jpg
51KB, 350x349px
>>381148130
Jokes aside, do people really expect Tekken PC online to last this time?
>>
>>381143938
it's boring but you can just use a trainer and avoid finishing matches too fast so their shoddy cheat protection doesn't suspect anything
>>
>>381148309
It's good enough that it should have an ok online presence for a while. It was a surprise how good the game turned out, but I'm not getting my hopes up. I like it a lot and I'll keep playing it at least
>>
File: 1483785721324.png (429KB, 451x619px) Image search: [Google]
1483785721324.png
429KB, 451x619px
>>381148309
>first Tekken to ever get released on PC
>this time
>>
>>381138875
Even the SNES version is fucking terrible. let alone the awful GBA port of that where the screen is so small the only way you can play the game is to memorize every level.

that said, OG Megaman was terrible in that era period, 7 and 8 are pure dogshit garbage and shouldn't have been made. Meanwhile X at least got 4 and 5 which were great though not half as good as 1.
>>
>>381147036
I literally just bought Ryu's school boy outfit and I still think you're kinda full of shit. This shit really should've been free and you should know the value of a dollar, son.
>>
>>381148528
>free cosmetics

Those were the Story outfits.

Fremium garbage always cost money.
>>
>>381148685
>Those were the Story outfits.
But even those cost FM. And absurd amount, even.
>>
>>381141047
Quasi-sequel to MM&B. Developed by Capcom but published by Bandai.

>no Dr. Wily
>repackaged Quint
>slowed down gameplay
>only released on WonderSwan so no color and shitty sound

It's not a terrible game, but it's not worthy of being canon.
>>
>>381148892

40k FM isnt bank breaking, though I understand where youre coming from if you're not up to the task of doing the boring survivals.
>>
>>381148502
Technically, the WonderSwan game was supposed to be a sequel to MM&B.

All new robot masters.
>>
File: korean netcode.jpg (387KB, 2338x3210px) Image search: [Google]
korean netcode.jpg
387KB, 2338x3210px
>>
>>381147036

For the same price you got FOUR costumes in SF4.
>>
There are at least 7 better fighting games you could be playing right now. Why do you still give a fuck about SFV?
>>
>>381148892
I bought Juri's Story outfit for 40k, so I could do this

https://youtu.be/MsXUOrE4vBM
>>
>>381149795
see >>381147020
>>
>>381135923
4 didnt have rollback netcode which means when it lagged the game would just slow down on both sides, V has rollback netcode but the way it functions is pants on head retarded and backwards even though rollback netcode already exists that works effectively, such as GGPO.
>>
>>381149916
And what if my 7 games include USFIV and 3S?
>>
>>381150212
Fair enough, but I hated 4 and nobody plays 3S anymore, I only play arcade mode so many times before I get bored to tears.
>>
>>381133819
>>381134425
Tekken has worse stability, smaller lobbies, and no crossplay.
>>
JUST LICENSE GGPO YOU STUPID FUCKS

IT'S CHEAP AND PROVEN

WHAT THE FUCK ARE YOU DOING
>>
>>381150530
>use GGPO

People say this every time there's an online fighter coming out, yet nobody seems to use it.

Why do you think you know more than actual devs?
>>
>>381150340
>nobody plays 3S anymore
This is an actual straight up lie. You could be playing 3S with real people right now with good netcode for free instead of shitposting.
>>
>>381140917
Just look at MvCI. Capcom as a company is nothing like what it was a decade or two ago.
>>
File: 1483167353491.jpg (23KB, 439x290px) Image search: [Google]
1483167353491.jpg
23KB, 439x290px
>>381141201
>>Even SFV was playable at launch
>>
>>381150610
>yet nobody seems to use it.
And yet everything that does use it has a better online experience. How interesting.

>Why do you think you know more than actual devs?
Because I actually paid attention to reality. Are you really going to claim Capcom is some sort of paragon of good decision making? Have you literally looked at how they've handled SFV at all?

Why do you think the devs are magically infallible? Did you tell people it was impossible to play Sim City offline too?
>>
>>381141203
I'm sure someone does, but casuals and pros alike seem to consistently say that SFV isn't bad, but isn't fun or good either. It just isn't an interesting game. I think the absolute best way to describe it is "sterile." It isn't broken and the balancing is actually not too bad, but it just isn't fun at all.
>>
>>381150610
plenty of games use it, only reason jewish developers dont is because they want to keep the money within themselves and other jew devs.
>>
>>381150851

I dont think devs are infallible, I just consider them slightly above random anon niglets like yourself.
>>
File: IMG_7524.png (118KB, 404x404px) Image search: [Google]
IMG_7524.png
118KB, 404x404px
>>381150652
How?
>>
>>381150610
A lot of games use it. If I recall Skullgirls, MKX (after the update that fixed the online), Injustice 2, and a lot of Capcom's PSN/XBLA fighters do.
>>
>>381134425
Supposedly they're STILL working on TvsSF. It's in development hell.
>>
>>381151136
fightcade on pc.
>>
>>381151136
https://www.fightcade.com/
Enjoy.
>>
>>381151073
For all you know I'm Combofiend, but let's be honest, you know very little given you're willing to ignore facts and just eat shit because someone said it tasted good.
>>
>>381138113
Also 3rd Strike Online Edition and MvC Origins use GGPO

http://www.siliconera.com/2012/07/18/marvel-vs-capcom-origins-to-use-ggpo-for-online-play/
>>
>>381149019
Compass man might be my new favorite robot master, he just looks so silly.
>>
>>381151510
>>381151519
Oh baby

Thank you
>>
>>381139342
What?
>>
>>381133819
This can only be good infact Capcom should jst allow themselves to be bought by namco honestly they are doing so much better.
>>
>>381151519
So which Street Fighter II version is the populated one?
>>
>>381152668
Super Turbo. Always Super Turbo.
>>
>>381152668
>playing 2

>>381151728
>For all you know I'm Combofiend

So niglet describes you perfectly then?
>>
>>381151820
Yeah, because Iron Galaxy was the dev behind those and they're not fucking retards.
Killer Instinct (also developed in part by them) has amazing netplay and it's crossplatform.
>>
File: 1496615757671.jpg (218KB, 792x792px) Image search: [Google]
1496615757671.jpg
218KB, 792x792px
>partnering with another company to improve a game that came out almost a year and a half ago
Jesus Christ
>>
>>381150610
>Why do you think you know more than actual devs?
Because other, smarter devs, who have fighting games with better netcode have also said to just license GGPO instead of being retarded.
>>
>>381153165
>supporting games is bad now
Oh, /v/.
>>
>>381153165
That just means it took them a year and a half to realize they weren't going to get away with it.
>>
>>381151519
>used to use Kaillera to play arcade games online with bros/chicks
>heard about Fightcade but this post made me finally download it
Thanks anon. This shit is cash.
>supports a ton of games like AvP arcade and Metal Slug
Expected just various forms of Street Fighter and Mahvel, this is awesome.
>no X-men
>no Simpsons
Fuck. Are they really not supported?
>>
>>381153165
Well it would have been a few months old if it wasn't rushed. I see SF5 as a 2017 game.
>>
>>381153408
Excellent strawman.
>>
>>381146008
why did you post that nintendo wojak ? melee scene doesnt care about CEO anymore and out of the top 5 players only 1 showed up and it was basically clear from the start who would win so ofc viewership isnt as great.

As for Smash 4 I dont know who attended so maybe that is semi valid but Smash is doing pretty good all things considered.
>>
Will they be fixing the game as well?
>>
>>381153889
I've only used it for fighting, Mystara and Metal Slug, I couldn't tell you. I know the X-Men fighters are there, but other than that I have no idea, sorry.
>>
>>381146776
Capbro, pls.
>>
>tekken 7
>good online
except the part where it didn't fucking work for a week and a half, right?
>>
>>381153165
To be honest, this is part of why I actually prefer the "Super" model for fighting games. It lets the devs focus on improving the title all at once. It gives them something to sink their money into that will immediately pay off in sales afterward. The alternative now is to have the same game out for long periods of time and have it keep getting small revisions. It doesn't really keep the fanbase around.

With the fighting game genre, the Super model works so well because it lets fighting games take turns.

>X comes out
>people play X a lot for some months
>the pros stick to X
>Y comes out
>people migrate over to Y
>enjoy it for some months
>Super X comes out
>people migrate over to it
>rinse and repeat

It just works and it helps keep the companies afloat. I would rather they do this and have dedicated teams working on a game than trying to make money with esports and awkward DLC plans, like with SFV.

It is going to take them ages to improve SFV because of the lack of a Super version. They know that anything they do to improve it will yield little to no profits.

I would rather spend forty dollars a year than spend all my time grinding and dealing with inferior products, or spending $5-10 in small chunks on DLC
>>
The only people that complain about V are 09er babbies that don't realize that IV is the black sheep of Street Fighter
>>
>>381153408
Yes, supporting bad games is bad.
>>
>>381154387
>black sheep
>not 3rd parry
>>
>>381154569
Good thing SFV isn't' bad then.
>>
>>381149510
ONE MAN
ONE LAUNCH
ONE OPERATION
THIS SPRING, SUNGSOO IS
ERROR 80001
>>
File: spock.png (658KB, 792x593px) Image search: [Google]
spock.png
658KB, 792x593px
>a company that can't into online teams up with another company that can't into online to improve online
>>
>>381155042
The perfect plan.
>>
>>381154271
Sucks.
Konami made an X-men beat-em-up and a Simpsons beat-em-up for arcades. They were both eventually ported to 360 (and have since been delisted).
Used to play online co-op on PC with MAME and Kaillera before I got the 360 version, was hoping Fightcade would support them.
>>
File: brain damage.jpg (39KB, 480x480px) Image search: [Google]
brain damage.jpg
39KB, 480x480px
>>381154856
>he thinks SFV isn't bad
>>
>>381155658
It isn't, but hey, you being retarded doesn't change anything for me so keep on going.
>>
Bought game at launch. Couldn't barely get a match for two weeks so dropped it.

Picked it up again yesterday. What do I need to know lads? Tips?
>>
>>381138113
Every American dev except NRS that made or ported a fighting game used GGPO and it works perfectly.

>tfw USA did something better then Japan in a fighting game
>>
>>381154372
Capcom saw the KI model and tried to copy it, but they failed and KI did it way better
>>
>>381156075
>tfw USA did something better then Japan in a fighting game
Lab Zero has done a lot better than the Japanese in terms of making a fighting game. Given years of open beta and dialogue with the community, of course, but still, the result is there.
>>
>>381156037
If you dont care about learning then just play.

If you care about learning then make sure you hit the lab after your round of online fights and try to learn from your games.

>>381156309
But KI failed.
>>
>>381156415
>KI failed
No it didn't
>hurr everything has to do as well as Street Fighter or it's a failure
kys
>>
>>381133819
if you want online street fighter pachinko then it's great news
>>
>>381156327
Agreed. Say what you will about the game, but they did so many things right. It helps that Mike Z is a big fighting fan and get inspired from them
>>
>>381150610
>POCKET Rumble the neo Geo pocket inspired indie fighting game uses GGPO
>Street Fighter doesn't

Wew
>>
>>381151180
Does Injustice 2 actually use GGPO? I think it uses something like it
>>
>>381153165
Yet you'd be complaining had they made a Super Street Fighter 5 like all you fags did when 4 for super then arcade edition then ultra.

Everyone of those improved online. Every time a game gets a new upgrade they improve shit and you retards cry about it
>>
>>381156827
Yeah, it really helps that Mike is a tournament level player, you can tell from the UI functionality alone that he understands how little you want to deal with bullshit in a fighting game, there are shortcuts for everything, tap to set for controls, random stage actually cycles the stages, etc.

Not even mentioning how it has undeniably the best training mode in fighting games, and it's not even a contest.
>>
>>381157167
>>381156827
>>381156327
It's too bad the game sucks.
>>
>>381157313
Even if you think that you can't deny what we've said about the UI and training.

And I disagree, I realize it's likely you're just shitposting, but when did you try it even? When released, yeah, the game was shit. Even the first revision sucked, but I'd argue it's a fucking fantastic game now. Then again, a lot of fighting game shitposters use "the game sucks" to describe something that's not in a style they want to play instead of anything to do with quality.
>>
>>381134186
the yakuza, where else will they launder their money? watching mentally retarded women with big tits play overmeme and shower them with money isn't that popular over there
>>
File: 1482343917562.jpg (404KB, 2139x669px) Image search: [Google]
1482343917562.jpg
404KB, 2139x669px
>>381133819
Namco should just buy the SF franchise outright. Capcom is helpless with it.
>>
>>381149054
I've had the game for about a month and a half now and I haven't even bothered to do the survivals. I've been mostly practicing, playing online, the trials, and I did the normal story mode. I've decided I was going to save the survivals for last just because they seemed hardest to do.

I've also got three characters unlocked and I want everybody, so...

>>381149869
Wait, so did you make that mod?
>>
>>381157313
>tfw have always wanted to play Skullgirls but never did because I was a poorfag with no money
Is it still worth it? I suck at Mahvel already as it is.
>>
File: 20170301205937_1.jpg (159KB, 1366x768px) Image search: [Google]
20170301205937_1.jpg
159KB, 1366x768px
can this game get any more marvelous?
>>
>>381159037
They're my favorite part of the story/cutscenes
>>
File: 20170301211640_1.jpg (208KB, 1366x768px) Image search: [Google]
20170301211640_1.jpg
208KB, 1366x768px
>>381159083
SFV is absolutely marvelous. Literally best sjw game
>>
>>381159037
>tfw don't even play Mika or Gief but really like their story costumes
>sort of want to pick them up anyway because I fucking love command grapplers
Fuck me. Guess I'm going to have to grind my ass off online or pay up like the $3 they both cost.
>>
>>381158902
I would say so. It's unfortunate you're posting this today, there was a bundle on bundlestar or whatever it's called that had Skullgirls with all DLC along with Lethal League and like 8 other games for $3 that is now gone.

That said, the game has a dedicated community so it's not dead, and they're really helpful and will help you learn the game if that's what you want. You can find them on Skullheart or the Skullgirls Discord.

If you want it wait for the Steam summer sale, I'm sure that will make it cheap.
>>
>>381159326
grapplers are so good in this game it's unbelievable.

Zangief's critical art has ONE frame of startup. consider this for a second
>>
>>381158902
It's the kind of game at this point that if you aren't sure, you may not want to invest time/money.
>>
that's cool and all but what they need to do is overhaul the actual gameplay
>>
>>381159326
Probably will be a buck each when the steam sale starts
>>
>>381157043
yes
>>
>>381159326

Arent those story outfits, theyre 40K FM or 2 dollars each
>>
>>381159790
They need to make V-Reversal more effective and reliable. V is extremely focused on aggression (compared to IV being super defensive and safe thanks to Focus) and most characters' V-Reversals don't actually push the opponent away to neutral. Hell, most of them just give the opponent an opening to throw you.
>>
File: softread.webm (1MB, 720x480px) Image search: [Google]
softread.webm
1MB, 720x480px
>>381160431
V is probably like that because the game is built from the ground up on defensive thinking. Players don't want to be held back by min-max decision making so they do everything possible to rush down and be aggressive, when in reality, the game at high level is played very defensively--much different from USFIV.
>>
>>381149795
7????? Which ones?
>>
>>381138113

is there an edit of her face with "i am growing stronger" yet
>>
>>381160137
Story costumes are only $2? I hadn't bothered to check, honestly.
>>
>>381133819
I dont think this will produce better results than before because unfortunately they are the same shits and while sf5 is on the cross-play between pc and ps4 but tekken is not, and they are using the same engine, UE4 that is considered as a part of the problems

Capcom and Bandai namco is currently doing efforts to catch up with the updated technology of this generation while building their engine and human resource but it seems like they still need some time to make good results
>>
It's actually interesting looking at numbered Street Fighters.

Zoning was completely and utterly broken in SF II

SF III had parries

SF IV was a sequel to II, but without a lot of the mistakes of II. But was turtle as fuck.

SF V was made to be anti turtle as fuck
>>
>>381161080
>SF V was made to be anti turtle as fuck
yeah definitely

The amount of players who get v-reversal or v-trigger acumen are unreal. The entire match turns around from just one good v-trigger where in other games a super/ultra would give you an advantage but the match would still have to be won based on knowhow.
>>
>>381147036
>same as the price of a coffee
>same as the price of a coffee and a donut
>same as the price of a coffee and a donut and a sandwich
>same as the price of a coffee and a donut and a sandwich and a ...
>>
>>381160712
Ultra Street Fighter IV
Third Strike
King of Fighters XIV
Tekken 7
Guilty Gear Xrd Rev2
Skullgirls
Killer Instinct
>>
Just swap in GGPO, no reason for any game to not use it
>>
>>381147036
I would enjoy that coffee and donut infinitely more than some pixels.
>>
>>381161521
>Ultra Street Fighter IV
Nah.
>>
>>381161618
Licensing fees. They don't want to give up a continuous amount of $$ and have a core part of their game dependent on GGPO
>>
>>381161927
>They don't want to give up a continuous amount of $$
???
>>
>>381162284
licensing fees
GGPO won't license to capcom or whoever for a one time fee
>>
File: crapcom.jpg (58KB, 432x135px) Image search: [Google]
crapcom.jpg
58KB, 432x135px
>>381133819
This doesn't fix the biggest issue: the game being shit.

That said, that this is even happening can only mean that capcom is desperate.
Replace "partners with" to "begging" in the headline and you've got the gist of it.

Reminder that sony had to pay for most of the cost of the game because capcom was too fucking poor to make the game themselves.
Something about killing all of their ips that isn't named street fighter, monster hunter, devil may cry or resident evil and turning them all into over-budgeted AAA tripe.

Yes, I'm still mad about legends 3.
I will never stop being mad about it.
>>
>Tfw nobody at your same level to play with

I used to have a friend and we were literally the exact same skill level and it was simply the best gaming experience I've ever had. We played SF4 from 2008-2013. Nothing beats being on a level playing field with someone.

I can't never be bothered with online getting my ass kicked by real good people or dealing with cheap spammy shitters. I want my friend back ;__;
>>
>>381156327
To be fair, they are japanese, so it is naturally harder for them to communicate westcucks

And I hate the shit trend saying "why don't you developers listen my idea of the greatest fighting game"

Every games must be, regardless of whether they are fighting games or not, built by creative developers, not pretentious and noisy players who have strange confidence to make better game than actual developers even though they are nothing but just mass consumers

I dont play games that "our" community made at all, if you want to make your perfect game, do not exploit others brand or IP, just create your game on your own
>>
>>381161515

What?
>>
>>381163140
I think you replied to the wrong person.
>>
So have we ever actually seen these new schoolgirl outfits for Mika and Ibuki?
>>
>>381162659
Mate, fucking KI could afford it, and it works, I don't know what else you want.
>>
>>381163140
>And I hate the shit trend saying "why don't you developers listen my idea of the greatest fighting game"
>Every games must be, regardless of whether they are fighting games or not, built by creative developers, not pretentious and noisy players who have strange confidence to make better game than actual developers even though they are nothing but just mass consumers
>I dont play games that "our" community made at all, if you want to make your perfect game, do not exploit others brand or IP, just create your game on your own
Pretty sure you misquoted when you clicked on me, but god damn, the irony of this stuff given what you're replying to is pretty amazing. I get the point you're trying to make, but what I posted actually proves that you're not actually right in a universal sense.
>>
File: ramlethalfeet.png (3MB, 2381x1339px) Image search: [Google]
ramlethalfeet.png
3MB, 2381x1339px
play Guilty Gear
>>
>>381133819
can this game flop any more?
>>
>>381151308
>they're STILL working on TvsSF
Why would you come here and lie like that?
>>
>>381165443
yeah, it could be literally any other current fighting game besides injustice 2
>>
>>381133819
Capcom showing they're still utter shit.
>>
>>381165443
Literally every game STILL does worse kappacuck
>>
File: 1497315732372.png (527KB, 984x943px) Image search: [Google]
1497315732372.png
527KB, 984x943px
>>381165443
>flop

It didn't though
>>
>>381140664

Probably because the scene for it still exists no matter how much you complain like a baby.
>>
>>381165443

You do realize Xrd is dead, right. Can you fucks just move onto Xrd. Can you join me in the sun? PLEASE?
>>
>>381166615
it exists because they pay for it to exist, they could do that with a game people actually want to play
>>
>>381166918
I bought it because I wanted to play it

I am playing it
>>
>>381166918

Supporting a scene is bad now?
>>
>>381167179
Supporting a clearly bad game and not having standards is. Might as well play MOBAs instead if popularity is concerned
>>
>>381134186
fpbp, the netcode is ass and needs to be fixed for sure, but nothing will save the shallow as fuck "stand roundhouse into v-trigger into death or more pressure" gameplay except for a complete overhaul. And that'll never happen.
>>
>>381167179
Are you a politician or something? No supporting a scene is not a bad thing, but people shouldn't try to claim a completely manufactured scene as justification for the game being good.
>>
>>381167604

That's dumb. You're dumb. There's nothing wrong with Capcom keeping their game alive regardless of subjective quality. The game is alive. I don't even play it. I play Xrd. The dead game. Why the fuck would I want that to repeat with other fighting games? Fuck you. Fuck this thread.
>>
>>381167707
>there's nothing wrong with Capcom keeping their game alive regardless of quality
There will be if MvC:I actually turns out to be a good game and it doesn't get the support it needs because of SFV life support. Specifically if the gameplay is good but they can't afford to make the game actually look visually appealing enough for people to want to play it.
>>
>>381161080

>Zoning was completely and utterly broken in SF II

Old Sagat being the best doesn't mean zoning is broken.
>>
>>381167707
Theres literally everything wrong with Capcom if they already tried to jew everyone before (SFxT, UMVC3 immediately after MVC3 etc) then think they can get away with something like SFV and MVCI. If you have atleast a semblance of what its like to have Standards, you shouldnt subject yourself to this kind of treatment. I mean for Christ sake, this is the company that has popular IPs and is being held afloat by RE and MH partnered with the richest entertainment figure in Hollywood right now and they give us MVCI? No, fuck you man.
>>
>>381161080
>>381167845
>zoning being an actual threat is what SFVbabbies consider "broken"
O. Sagat is borderline but ST isn't as unbalanced as MvC2 or arguably 3S.
>>
>>381164945
I cant understand the meaning of the irony that you are trying to say here

I think you are a part of the problems in the community
>>
>>381169403
That's because you don't know anything, so it's not a surprise.
>>
Does this game bring the ASS?
>>
>>381133819
Are my eyes fooling me or are Ibuki's nipples visible in that pic?
>>
>>381170365

>>381143523
>>381147882
>>
>>381140664
They can't. They still need to make the other 3 Season pass guys
>>
Fgc are literal retards

Theees a buffet of great food out there and they continue eating shit(sfv)
>>
>>381167845
Fireballs were ridiculously good in ST. In fact aside from Ken, every character with a fireball is in the Top 8 of the game.
>>
>>381164181
>>381166615
>>381166852
>>381167179
>>381167707
Reddit spacing. Every single time.
>>
File: 1466132369697.jpg (294KB, 1920x1080px) Image search: [Google]
1466132369697.jpg
294KB, 1920x1080px
>still gonna buy waifu costumes and give Capcom money

The fact of the matter is Tekken is boring to play and watch. The waifus are second rate and the community is annoying as fuck. Harade also seems like an entitled cunt.

So I'm gonna stay with SFV and fap to DoA on the side like any normal person would.

If you like Tekken good for you. But chances are most of you are just kappa shitters that dont even play fighting games
>>
>>381173252

That's a far cry from zoning being broken.
>>
Sniffing juri's anal fumes
>>
File: Logo-NuevoGGPO.png (294KB, 600x300px) Image search: [Google]
Logo-NuevoGGPO.png
294KB, 600x300px
I really hope they keep rollback around. Fighting games NEED rollback, anything less is unacceptable. Learn from KI/SG.
Thread posts: 221
Thread images: 32


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.