>"Bloodborne was my first Souls game!"
>"Ugh, why is Demon/DarkSouls so slow? Bloodborne was much better!"
Casualization of the genre was a mistake. While bloodborne was visually nice to look at, it did nothing but attract casuals with its "mash to win" tactics and where boss battles aren't won by learning and tactful finesse but instead by brute force and aggression. Was Bloodborne a mistake?