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>its a "person who has never modded anything complaining

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>its a "person who has never modded anything complaining about modders actually getting paid for their work" episode
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>>380978669
They already got paid. There's a donate pop-up on Nexus.
>>
Kill yourself, you cocksucking faggot.
>>
>>380978794
lmao

many big modders came out and openly said that they have barely gotten any donations whatsoever, even the creators of the most used mods on nexus got almost no donations
>>
>>380978867
Same thing will happen with the paid mods over time. A bell curve will develop where 5% of the top mods (SORRY, DLC) get all of the money because they're competing with 100 others.
>>
>>380978669
Its funny how most of /v/ has this reddit-tier way of thinking when it comes to this whole paid mod thing. Socialism is bad unless it benefits you and your vidya huh? This is just Todd and Bethesda being smart and using the opportunity to make them money and in the process the modders make money. Everyone can fuck off with their "muh modders should do it free". Either one of you in his shoes shoes would do the exact same thing.
>>
t. John Smith
>>
>>380978867
>>380979691
>Play a lot of video games when you're 11-15, have a lot of fun and make a lot of good memories
>Turning 17, 18, 19 - you start to get older and the bitter edge of reality starts to creep in
>You won't have that much time for vidya anymore
>But you now have the talents to use the game's modding tools to create something more
>Start to create mods, whether they be as small as a fucking Doomhammer .obj or an entire dungeon with questlines and voice acting

>Thinking it's acceptable to beg for donations when you're completely relying on someone else to keep you relevant
These "mod developers" should just start a Patreon and paywall their incredible mods.
>>
>>380979691
If this leads to an increase of the quality of mods, then I'm all for this system.

And yet, both you and I know the truth that it absolutely will not increase the quality of mods. Why fight it? The retards that are still playing Skyrim on consoles 6 years after the fact (and the retards that liked FO4) will eat up anything.
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>>380978669
Fuck off Gabe
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>>380978669
>its a Todd says,claims and confirms its not paid mods episode
>it is paid mods is the tittle of the episode
>>
anyone who advocates paid mods is underage and thus opinion has no value
>>
>>380978669
I don't get what's the problem, why would the pirates here care if there are paid mods? They will just pirate them.
This is the same people that would rather donate to cracking teams instead of just buying a game.
>>
>>380979564
and is that bad how?

The bad mods or small mods obviously will still have to remain free, while bigger, more substantial mods that have ever existed before will be able to be developed since the guys doing it can make a living creating mods
>>
>>380979691
no u would assumably use your skills to find a market which you are appreciated. if you think any modder went into modding because they thought SKYRIM MODS would make them their living and their family then well... no ohope for u
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>>380980339
>le underage

nice argument
>>
>>380980395
now entry is harder than before because purchases and not reviews decree availability. so now its either make the best mod ever or waste your time because you took all ur spare time thinking you would make money. its all about prerogatives

as a whole we would have less intrigue and it would be harder to realise underdog mods. its all fine for you retards who wish to pay double for your games, yes let the victim be the customer. again
>>
>>380980475
Where did I imply this?

No one in their right fucking mind should think that making retarded anime mods in Skyrim would make them a living. And if they do then they need pills. At best it would give them a little pocket money which is some incentive to make the mods.
>>
>>380980728
>nice arguement

nice arguement
>>
>>380980885
nice peenus anon ;)
>>
>>380981364
my peenus is not related to the subject
>>
Think about the consequences of this, it'll either create a new boom in the modding community, or actually completely kill it off, at least kill modding as we know it right now.
If it works out it might means more developers are willing to allow modding (since they can think about monitizing it for themselves), which opens them up more to the idea, and now games that previously would not be moddable, have dedicated dev kits being released and such.
On the other hand, it could kill modding because it's not done on a honour system anymore, people only create mods for the sake of making money, and of course only the top cream of the crop will actually make money from it, meaning there are hundreds of mods that might as well be free, but aren't and no one will want to buy them.

It also means that you're basically now paying for no quality control and unoffocial DLC content for you games, yet another cost to stack on top of initial purchases and DLC, woowie I get to spend even more damn money on my videogames, when I used to be able to get this shit for free.

I duno about you guys, but I don't really like all the community created content for TF2, I like when valve makes their own shit for it, in a way, TF2 has had paid mods for a long time.
>>
>>380980885
>thread is filled with arguments
>reply without argument
>ignores the rest of thread

>>380980753
you are talking like modders are forced to charge for their mods, they are not. And how is that different than any other business?
>>
I have modified lots of software and release my own under a free (as in freedom) license. These kids have no right to demand payment for clicking around for a few hours and tweaking a few sliders.
>>
>>380981510
>implying you didn't "mod" your peenus
>implying you don't "mod" other guys' peenuses
Now imagine that those guys didn't want to pay after you "modded" so hard, it would suck, wouldn't it?
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>>380981636
Considering that most games arent even moddable, if this was big it would give developers incentives to make fantastic mod tools
>>
>modders
>work

I wish I could beat the stupid out of you.
>>
>make mods for fun
>receive payment in the form of gratitude from players using my mods
>still have a full time job that pays well
All of these NEET autist modders that want to get paid need to get a real job.
>>
>>380978867

Care to have some sources for that claim?
>>
>>380981925
How dumb do you have to be to get this conclusion? Why would someone pay for something just dicked around in a few hours? You are not forced to buy things..

How is it not apparent that shit things would not sell and just sit there at the store with 0 sales, forcing htem to quit?
>>
>>380982003
>if this was big it would give developers incentives to make fantastic mod tools
You know, I'd like that even it that means paid mod shit.
>>
>>380978669
>Do work in area you know people do not get paid in
>wtf where's my money
I'm fine with people getting paid for doing stuff, but they by no means deserve to
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>>380978669
I made a very popular addon in a MMORPG. I never got a cent out of it and never expected a donation or a monetary compensation.
2 friends of mine created and still maintain a space engineers mod and they got 10$ from 1 guy and I doubt they ever expected any money.
It's a hobby, and who expects to be paid for their hobbies? I know I don't.
>>
>>380978669
People hate the concept because it's worse than paid DLC. It's paying for fanmade content they didn't even help much to create. Also you can expect those to be shitty quality mods like Link Armor shown in Skyrim Switch trailer.
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>>380982463
Todd's retarded audience will buy anything.
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>>380982956
Not everyone is a cuck or an open source freak from /g/
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>>380982956
It is a hobby, but this could turn it into something more.
>>
>>380978669
the only good mods are porn mods anyway and i dont see shithesda supporting porn mods
>>
>>380983142
>be anon
>be 12
>smell of piss
>change a texture in game
>hehe load up for 99 dollars
>XD sit back and watch moneyh roll in

this is the average /v/ users view on paid mods
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>>380983271
>Hello I'm Anon and I'm a professional modder
>>
>working donation system for players/users who wanted to reward mods
>bethesda and fuckface liar todd make a system that puts themselves between the mods and the users
>takes 50% of the take

fuck off rat faced motherfucker go play chess
>>
>>380983514
>puts themselves between mods and users

nobody is forced to charge, if anything direct your ire towards the modders
>>
>>380983514
>>takes 50% of the take
If they really take 50% at least it's not 87.5% like Valve does on dota and tf2
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>>380983514
The Todd knows what he's doing, everything will be fine.
>>
>>380983514
>working donation system
>says people that have never donated even 1 cent to modders
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>>380983761
prove it
>>
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>>380978669
>paying for mods
fucking idiots
>>
>has been free for over a decade
>suddenly expect to be paid for it because you can't be bothered keeping a real job and modding at the same time

Millennials, everyone.
>>
>>380984020
>everything is fine as it has always been and no way can things change
>>
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You do support paid modding right?
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>>380983625
>nobody is forced to charge, if anything direct your ire towards the modders

wait bethesda will host the files and not charge a fee btw i love bethesda now
>>
>>380983153
>>380983271
Where are your mods?
>>
>>380978669
It's the other way around, the more you're into modding, or preferably a modder yourself, the more you understand the value of open and free modding, it's what had gotten modding to the point where it is today.
>>
>>380978669
Here's the thing, how many modders getting paid actually created the mod content? A lot of people take assets from existing mods and slap it on their own.
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>>380984131
you can still make mods and put them out for free, how have you missed that?
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>>380984092
I would unironically support some good overhaul mods like the one witcher 3 got, forgot the name but shit made the gameplay more enjoyable.
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>>380984226
And it's also what's kept the big mods from never getting fully developed, which honestly is a good thing for the original games, as they don't get taken over because timmy the autistic spent a year revamping it
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>>380978669
DID EVERYONE forgot that VALVE tried this and it backfired?
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>>380984226
>no modder would like to work full time on their passion project, fact
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>future unofficial patches for bethesda games that are made by bethesda fans will now be on the bethesda store page where bethesda makes money off bethesda fans for fixing content bethesda themselves released in a bethesda state
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>>380978867
I can't speak for other people, however, I have a couple of mods on nexus, they have got me good donations considering the attach rate. If it is linear depending on the downloads numbers, they will be doing very well.
>>
>>380984415
see
>>380983668
>>
>>380983271
>but this could turn it into something more
Kind of like how people went from making cool flash games for free on sites like Newgrounds to flooding Steam Greenlight with absolute garbage shovel ware?

Yeah, no. Passion will always push the medium forward far greater than monetary incentive. I used to be a massive moralfag about pirating shit, but if paid mods become a thing I'm completely for spreading them around for free. Skyrim already showed more than enough proof why it's a terrible idea for the modding community.
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>>380984020
Yes, people expect pay once they have mastered a skill. Two decades ago, most modders were amateur and just arriving onto the scene. Now this is an industry. I think they deserve pay for their work if others are using their creation.
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>>380984415
Valve has this in full effect for years and years now.

Most content created for TF2/Dota 2 is entirely made by the community and sold.
>>
but only the mods in the creation club are going to be "paid mods"
all the others are just business as usual
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>>380984561
>you can't work passionately on something if you get paid for it

Why do you take the shit as example and not the fantastic games that have come out of it?
>>
>>380979691
the problem i had with paid mods were:
a) in early stages people were downloading mods and put them in the store as theirs
b) no QA. inexperienced modders may end up buying mods that they cannot install, that cause constant crashes to their game, mods that exclude each other etc. it may cause shrinking in future modding community - which can happen by the very fact of putiing pricetag on mods
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>>380978669
*bethesda and valve being paid for modders work
ftfy
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>>380984439
They already do, we don't need steam nor bethesda to enable them
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>play cry of fear co-op
>ammo is scarce, we mostly just kill monsters with knives and sticks
>find some MP5 laying around
>"Sorry, this gun is only for donators :^)"
>>
>>380984561
Doesn't matter how much passion you have, if you have to work on a real job just to put food on the table. Economically speaking, you're just going to get more well polished work produced if you can derive some revenue off of it. You're living in a delusion if you don't realize this.
>>
>>380984735
No they don't, there are extremely few modders that can work full time on their mods, most cannot even close to do it.
>>
>>380984735
What do you even mean?
>>
no one is asking them to make mods

they do it voluntarily
>>
>/v/ is literally defending paid mods
>only half-ironically
the ironic shitposting must stop
>>
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>>380984303
You don't get to support a few only

You support them all anon!
>>
>bethesda drones already have the shill firmware update installed
>consumers in 2017 are actively shilling for the corporations

you faggots ruined gaming
>>
>>380984901
No one is saying that they are slaves. We're just saying that they're going to make half as works if they can't get any money off of it. It's not because they don't have drive, or passion, or dedication. It's because at the end of the day, you only have so much time and energy to put forward towards your hobbies versus towards building your life.
>>
>>380985038
>actively shilling corporation by allowing modders to work more on their mods
>>
>>380985084
>wanting Bethesda/Valve to get more money
>>
>>380985084
and 90% of the revenue going to bethesda?
>>
>>380985001
It would be extremely expensive. For me.
>>
Remember when people modded games because they enjoyed the games and were using it as a stepping stone to enter the industry?

If you want to get paid, join a studio.
>>
>>380985169
>ignoring the aspect where modders ALSO get money

of course bethesda takes a chunk, its their game are you delusional

you are a poorfag anyway so just keep pirating shit
>>
>>380985084
>putting money into the pockets of the corporation is OK cause my intention is for the consumer
If anything Bethesda should've paid the modders from their pockets instead of putting the burden on the customer.

This shit is no different than US's "Tipping" system.
>>
>>380985169
fuck off commie
they are the ones that pay for innovation, without Bethesda there wouldn't even be a game to mod
>>
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Is there really no way of monetizing mods without having to make them paid?
You've got thousands of people on Patreon creating free content and getting paid for it, why can't Modders do the same, or why can't these mod sites actually advertise properly these forms of payment?
I honestly think it can work out, modding can be a huge platform of entertainment if you give people a reason to do it beyond a couple comments, and adding money means people will be more invested into actually doing a good job, while still having mods be free. It's just been so shoddily done and trying for this "paid mods" approach over and over again isn't helping at all.
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>>380985203
You don't get to bring other options on my board
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>>380985228
If you make money off something, you can't enjoy it?
>>
>>380985238
>of course bethesda takes a chunk, its their game are you delusional
bethesda drones already have the shill firmware update installed
>>
>/v/ is now in full communist propaganda because of paid mods
>>
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>>380985238
>>380985274
Look at these madness bethesdrones and laugh everybody.
>>
>>380985201
And? If the modder is ok with that why do you care?

>I a-a-m fighting for his rights! it's not just because I need a reason to complain!
>>
>>380985284
Honestly, that would be the better solution. But, if you make a patreon for your mod, then Bethesda is going to sue the everlasting shit out of you.
>>
>>380984862
>>380984893
There already are donation options for mods, besides that, if modders choose that they want to charge for their mods they are free to do at their own discretion, as they always were able to. The point is that we should not allow companies to become middlemen in any of this, they are not doing it for the modders, not for the people using the mods, not for the games themselves, they can and will throw everything and everyone under the bus for their own profits.
Still, modders who require or demand money for their work are a vast, vast minority compared to the rest, as I've said, most people that know why, how, by who and for whom modding gets done know the massive value of open and free modding.
The only reason big companies are suddenly turning their attention to modding is because it has gotten big enough to start milking money off of it, but guess what: modding has gotten big because of the community and modders passion, not money nor middleman companies trying to get their greedy paws on it.
>>
No. Fuck off.
Modding is a free passion project.
And the nexus modders even the big one are a bunch of fucking pretentious children. Fuck off DDProduction and Elianora your mods are shit and don't contribute anything to fallout.
>>
>>380985357
>>380985406
Let's be honest, the percentage that Bethesda wants is ridiculous. I think more people would totally be cool with this, if Bethesda was only taking a third or a quarter of the revenue. But the majority? Unfortunately, it's not like the modders have any means of arguing against this. It's this or you don't get paid at all.
>>
>people actually defending paid mods
I know you're there Todd
>>
i think it's largely fine that modders get paid for their work. you could argue that mods should be a labor of love but whatever, no reason you can't ask money for your work

it's less fine that bethesda is just using modders as dirt cheap labor to make more money, while the modders themselves see almost none of the money. it's just bethesda taking money for nothing. they aren't providing a real service of any kind for that money
>>
>>380978669
>hurr durr free mods are socialism xD

This proves that everyone on /v/ is a high schooler who just learned about marxism

Fuck off kids, this is why I stopped playing videogames.
>>
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>>380978669
>it's a pirate todd's games episode
>>
Reminder that people defending paid mods are shills, if they truly supported paid mods they would just donate to them since they would get the most money that way and not just 10fucking%.
>>
>>380983348
Most of the paid mods for skyrim SE and fallout 4 are just gonna be small things like weapons and skins. Nothing big.
>>
>>380985574
Well here's the thing: asking for donations towards the element of a material in copyright is copyright infringement. That's why you can't logistically have a patreon account for your modded content. Ideally that would be better, but copyright law has it where the Bethesda gets to lay out any rules they want or you don't get paid mods.
>>
>>380985653
you stopped playing video games because there are retarded children talking about them on one of the most retarded places on the internet??

sounds like you're the real child here lmfao
>>
>>380985725
I don't donate because I don't want people that had nothing to do with the game to have money, like Patreon stealing a cut from every pledge.
In this way Bethesda and the modders are the one getting all the money.
>>
>>380985725
Realistically, if too many people donate towards a mod, someone's getting sued.
>>
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Does no one really see the gain in having modders actually earn some goddamn money? I agree having mods be paid is bullshit, but saying "modders should do this shit for free" or "it's for the love of it" is even more retarded, if there's something to gain, there's more incentive in them actually putting up something people will want. The mod community would grow massively, instead of dying out like it is right now.
>>
>>380985850
This really activates my almonds
>>
>>380978669

Back in the day we'd make levels, mod things, etc because we loved the game. It was never about being paid.
>>
Reminder that paid mods would kill cross franchise mods, so no more star wars mods or legend of zelda mods in your elder scrolls.
>>
>>380985794
Yeah, there's an entire discusion to be had on just how hard or impossible it is to monetize mods simply because of copyright infringement
problems and mods-that-require-other-mods making things much much more complicated.
>>
>I would be Ok with mods if the modders got 100% of hte money

this is most of /v/ now
>>
>>380978669
>modders actually getting paid for their work

That's not the point of this. The point of this is for Bethesda to get paid for the work of modders. All they care about is the cut of free money they'll get from every mod sale.

It's the same scummy bullshit as Valve. Honestly Valve and Bethesda must be in constant contact because both of them have been following the exact same path of cancer for a decade now.
>>
>>380985967
Yeah, and they sucked. You dicked around on a level editor for 2 hours a week, and you shout out a shitty mod. Why? Because you had better things to do than make shit for free.
>>
>content just magically drops into a bethesda game with absolutely no conflicts with their assets or mods you've installed

bullshit
>>
>>380980339
>giving a fuck what happens in Bethesda games on consoles
Found the underage
>>
Reminder that paid mods would only allow mods to use in game assets to avoid any legal trouble.
>>
>Let's monetize a decade old culture of honor system and free modification to games
>Let's completely destroy games reputation for longevity because I'm a misguided fool who think people getting paid for everything they do is good.

You have no idea how modding culture work and why people do it in the first place; the core aspect of modding is a desire to improve the game and to do it for free for all your peers. There's already PLENTY of drama in modding circles, money will honestly slaughter Bethesda modding scene for about 4 and Skyrim, people will just drop them entirely or go back to Morrowind.

Look at Mount&Blade and Total Wars, those devs genuinely see modding as a badge of honor. Warhammer actually endorsed modification of their games when it released, if you didn't like a certain aspect (like races being limited to a certain type of settlement) you could modify that right when the game came out. But no, greedy fuckface Todd think they are doing modders a service by corrupting them.
>>
>>380981636
>it'll either create a new boom in the modding community, or actually completely kill it off,

Let me point you towards the Starcraft 2 custom maps scene vs the Warcraft 3 one as the answer.
>>
As someone who has been making mods since he was 10, paid mods is the worst thing that could happen to the community.
>>
>>380986074
Do you think you have food on your table right now because the farmer in Iowa loves you?
>>
>>380985938
>The mod community would grow massively, instead of dying out like it is right now.
wut
>>
>>380986067
Just pirate.
>>
>>380986230

I have food on my table because I pay farmers for their work. If the government decides to shove it's fat, useless, greedy face in between me and the farmers, both of us come out of it poorer.
>>
>>380986074
>evil corporate is taken all the credit

its voluntary, its their game, their rules.
>>
>>380978669
The problem with paid mods is that money puts some kind of value on the work. Where there are two competing mods now, the community will eventually gravitate toward the one that is superior. Whereas with the paid mods, one might be sold and the other not, giving more validation to one mod even if it's not the one that is technically superior.

The other problem with paid mods is that with Bethesda curation now in effect, things like the Thomas the tank engine mod (which they had the gall to reference in their E3 presentation) cant become a paid mod. Nor can the randy savage dragon mod. Nor can armor conversion mods from other games. Nor can things like body mesh replacements (unp/cbbe). It's really is just to sell things like Horse and Mudcrab armor.
>>
>>380986236
Don't bother trying to understand, it's literally a shill.

>Hello fellow gamers, aren't paid mods just grand? We will get even more money! I... I mean the modder will get more money.
>>
>>380986156
I'd rather have fully developed and functional paid mods vs half-assed broken shit funded by much honor system.
>>
>>380986156
Pretty much this, people supporting paid mods thinking it will improve them usually dont know much about modding, theres a good reason most modders were the first ones to speak against paid mods.
>>
>>380986127
>buy content from Shilling Creation Marketplace
>it conflicts with the Unofficial Community Patch
>Bethesda: Do you want to use the content you paid for and play a broken game or do you want to use the content you paid for and play a broken game?
>>
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>>380986067
seriously whats wrong with people getting money?
>>
>>380986067
Yeah, the board that promotes piracy and doesn't think devs or companies that spend millions making games deserve money suddenly cares about modders being paid.
Truly the most hypocritical board on the site.
>>
>>380986018
>make an essential mod tool necessary for more complex mods
>copyright it
>charge paid modders an initial fee of 500$ and then 50% of all profit. If they fail to comply, sue them.
>>
Hi, I'm the OP, Mr. Faggot. I think modders should be paid for their work. Should I:
>donate directly to the modder and encourage others to do so too?
Or
>give 75% of the take to papa Bethesda for absolutely no reason so they can decide the modder deserves to be paid a miniscule portion if a certain milestone is achieved?
>>
>>380985938
if there's some actual quality control and they make sure it's not some russian shits putting in mods other people made I probably wouldn't be so against it
>>
I made a few starbound mods does that count?
>>
>>380985938
ok everything you said in your post, without exception, was wrong

modders getting money is fine, but bethesda's suggested model of them taking about 95% of the money is NOT fine. bethesda should come out with a more ethical model, and you shouldn't defend this current model on the basis that the modders need to get paid because they aren't really getting paid for their work.

modding community has been fine in the past without money being involved. in fact, bringing money into it would be detrimental, because now modders have an incentive to fuck each other over. no more modders collaborating each other with ease, everyone now needs to get paid. then there's the whole logistical fuckfest of having to coordinate 10 billion paid mods so that they all work with the game with constant updates, otherwise you're charging money for something that doesn't work

also modding communities are only dying exactly because of meddling on the part of game companies. guess why BF3/4 didn't get modded like BF2? no, it wasn't because the modders weren't getting paid, it was because Dice/EA made sure no one could mod the game so that they could sell more DLC. that should point out how bad things can turn out when you start bringing money into equation.
>>
>>380985938
While I'm no seasoned modder by any means just having a few people say "man this looks really nice, good job" is enough for me and made it worth it. It's nice to just be appreciated and know someone out there is enjoying your content.

If I want money I would make a game from scratch, is easy as fuck these days. If I want to give something back to a community who has given me so much over the years I make mods.
>>
>>380980395
>make big mod
>sell it through Bethesda
>oh wait you can't because it requires a script extender

>make 2k texture mod
>can't sell that either because consoles can't handle it

You consoles are going to get horse armor x1000.
>>
>>380986506
No.
>>
>>380986484
So basically what Bethesda is doing now?
>>
>>380986369
Well guess what, you can't realistically pay the modders for their content atm. So instead of getting a nice cut of USDA prime beef, you're getting the leftover rotting meat of a cow somebody stopped feeding when the owner got bored/busy.
>>
>>380986405
You won't have any of that, your fully developed and functional paid mod will be half-assed bullshit. If you honestly believe paid mods will lead to Falskaar or Endral level of mods your are deluded. What makes half-assed broken shit modification to gameplay work is the fact you can combine several mods together into a greater whole.
>>
>>380986581
>script extender
forgot about this
lel this system is beyond fucked
>>
Remember when you could just download a mod off of file front without a care in the world?

That all changed thanks to valve. Now companies see a way to Nickel and Dime the consumer even more.
>>
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>>380986553
that's very insightful
>>
>>380986380
>its voluntary, its their game, their rules.

All they're doing is shooting themselves in the foot. Their shitty fucking games exist exclusively because of modders fixing them for free. Taking that away just means no one will play their shitty fucking games.

Of course the next one they release will sell the most of any game, purely because people will still expect to be able to mod it. But when they get burned like that once, they'll never try again.
>>
>another instance of Bethesda shoving it's fucking launcher down PC's throat
>>
>>380986369
>le free market face
You're lucky that people like you aren't the majority.
Otherwise you'd have enough hormones in your food to grow 3 pairs of tits, botulism, prions and gallons of pus.
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.

http://vocaroo.com/i/s0D7Az2LWq1m
>>
>>380985938
Them getting money doesn't help further development much in my opinion. Look at early access. Once people get their big sum of money they usually slow down and stop, even if the money is still coming in.
Once being paid for mods becomes the standard, the focus of mod creation becomes what developers think people will buy instead of what the modder thinks will be fun for themselves.
>>
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They should have announced this alongside Elder Scrolls 6 and worked with some modders before the game comes out to have a library of mods available upon release. When you announce paid mods for Skyrim, you're putting stuff up for sale that people have had free access to for 5+ years, of course people will get rankled about it.
>>
>>380986652
You've honestly never heard of Paypal or Patreon?
>>
>>380986652
>Well guess what, you can't realistically pay the modders for their content atm.

But that's wrong, you faggot. You can pay them directly as much or as little as you want.
>>
I can't believe how naive some people are, or else are actual paid shills from Bethesda marketing to avoid another fiasco.

The idea of paid mods is to benefit the publisher, and that's it. This will not be good for the community, I can guarantee it. Money is not some magic catalyst for higher quality - if anything, it makes people lazy and greedy.
>>
>>380986067
It's the lesser of two evils because there's no way bethesda is going to drop this, they may postpone it because of the backlash but they will find a way to push it down people's throat.
>>
>>380978669
Except I have modded stuff and I don't want to get paid.

Fuck off Todd.
>>
>>380986832
There's already legal ways around that you moron. Have you ever bought chocolate milk? It's the shit that's going sour and tastes bad so they just treat it and flavor the fuck out of it.
>>
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>>380978669
>Bethesda finds a way to have content get created for them for dirt cheap
>Modders jump in it to win a few bucks
>Bethesda doesnt have to hire developers ever again
>its valve's workshop all over again
>>
You are retarded OP, I hhave made many mods but don't expect to be paid for them.
>>
>>380986832
>>le free market face

That's the opposite. All of that happens when you have government intervention and subsidies. Look at the Canadian quota system. None of that intervention, and no hormones, botulism or pus. Because the farmers set a price for their goods where they can keep working and make money, and the consumers find it a fair enough price to pay for it.
>>
>>380986892
>>380986916
How many times do I have to fucking say this? Advertising a donation system or a patreon account that is in any way affiliated with the creation of content in copyright is copyright infringement. You start making more than $2 a year and Bethesda will jump on your ass.
>>
>>380978669
i made a super mario bros rom hack once
i changed mario into a dick
don't see me complaining
>>
>>380986798
LOL
people using mods are a minority
>>
>>380981636
Let me tell you what happens.

Every dev, will go with the Bethesda approach (USERS WILL FIX IT) and have even more excuses to shit out unfinished products.

Mods should enhance an already good game, or breath some life back into an old one.
They shouldn't act as cement dumps in the potholes of incompetent developers.


This will get worse.
And it all culminates in... AAA Early Access Games with paid mods.

Just crash this fucking industry please
>>
>>380987121
maybe if they cared about modders getting paid, they would make it legal to sell mods on your own :^)
>>
>>380987121
Nope, donations are a gift and not profit.
>>
>>380987121

So how much is Bethesda paying you for this shilling?
>>
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>>380978669
But I did.
>>
>>380987121
Funny how Beth hasn't jumped on a single modder's ass then seeing as loads of them have been getting donations for their work. The more plausible explanation is that you're full of shit and there's no way for them to actually start suing people because of fucking donations.
>>
Paid mods is a garbage idea. There's only one way to do it that sounds fair to me. Let anyone who wants to release their mod for free do so, then anyone who wants to release a mod for money puts it under a premium section, which bethesda charges like $1 a month for people to download from. Then 70-80% of the earnings from the $1 goes to the modders and the rest of the revenue goes back to bethesda because they're jews and they wouldnt have it any other way.
>>
>>380978669
I have made mods for games before. Fuck off, you cucked faggot.
>>
>PC autismos cant play games without thomas the engine or my little pony skins
>they trow a tantrum when they remove their autisitic shit, even when they are being fucked in the ass multiple ways
>b-but muh teletubbies mod!
kek
>>
>>380987582
what stops people stealing others' free mods and uploading them for money like last time
>>
>>380985938
>implying the modding community is dying out
>implying what little heamorrhaging of creators isn't due to pubs and devs deliberately trying to kill it off
see: T2's C&D of OpenIV
>>
>>380987031
>bad tasting milk is comparable to prions and botulism
>>380987095
>None of that intervention, and no hormones, botulism or pus.
You both underrate the amount of intervention and the amount of hormones and pus.
Just because you don't see it doesn't mean it isn't there and it isn't statistically significant.
>>
can't wait to pirate these mods
>>
>>380978669
i mod arma 3, and i am against merchants going down this slippery slope
>>
In what channel are you people watching all these episodes? They sound like fun!
>>
>>380987270
>it's a gift
If you derive revenue via creating a mod (either directly through a charge or indirectly through soliciting donations or patronage), that's copyright infringement. Just because you call it a gift doesn't mean it's not still copyright infringement. It's a shitty system, but that will get knocked down in court and has. There are numerous instances of performers and artists getting knocked for soliciting donations for their creations of works using materials in copyright.

t. IP Lawyer

>>380987543
Because it's not enough, you dingus. No modder gets donations, it's very rare. There are platforms like Patreon that can logistically make this much easier and more consistent, and that's why you don't see these kinds of solicitations on Patreon. It's a legal hassle.
>>
>>380987682
Nothing, but if you're gonna have a shitty service like this, then you have to moderate it religiously. That's the price you pay for enlisting everyone and their sisters to fix your game for you.
>>
>>380987914
can't wait to see the first case of "someone pirated someone else's mod and used their code in the spaghettified mess that is in their own code, and it took someone 3 weeks of sales to realize that, now everything is fucked"
>>
>>380985938
if you want mod community to flourish even more so than now, tell them to release their source codes or the companies dev kits and we'd do use it to build free things all for free
>>
>>380988089
Sources anon. If there were cases, and since legal documents are public records you could easily dig some up.
>>
>>380986484
there was never quality control with modding right now. why do you expect it to happen?
>>
>>380986484

>quality control
>Bethesda
>games who consistently have unofficial mods released to fix their own game's bugs that remain unfixed due to unofficial mods being released
>>
>>380989720
but now you can pay for those unofficial patches :^)
>>
im not really concerned its doomed to fail from the start
>>
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>>380978669
>modding
>work
I hate the fact that some people unironically think this.
Sincerely, a fag who used to make mods for Stalker.
>>
>>380978669
Is it a coincidence that when consoles got mods the hype disappeared?

When it was PC only the "Mods will fix it " meme was in full force.
The mask has been ripped off and nobody will make any money off this.

This is the power of mods.
Wow it's nothing.
>>
>>380990716
Like nobody would have bought skyrim since it was "shit", right?
>>
>>380978669
>>its a "person who has said that he modded for fun but now it seems desperate for money" episode
>>
>>380990716
>mfw almost every time /v/ says so it's a success.
>>
>>380990884
>that pink controller.
Girl or faggot?
>>
I don't think people would allow a "Skyrim bug fix patch" mod before throwing a hiss fit, and rightly so.
>>
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FUCK YOU TODD!
>>
>>380991353
>yuri
It's obviously a faggot, even if a girl.
And I don't mean it as in "gay", but as in "insufferable faggot".
>>
>>380989720
I was under the impression its for "creation" not unofficial patches to the game.
>>
>>380978669
Except Bethesda isn't paying them. They're just taking a huge chunk of the donations they would normally receive.
>>
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>make models, maps, reskins, custom music in fruityloops, and even some game modes for fun on my time off
>people expect to get paid on the merrit that they can live off of their hobby
If you REALLY want to do that, there's already an alternative for that. It's called a Patreon. If you're not good enough to stay relevant with one of those because you can only make a one hit wonder, just let a new generation of kids living in their parent's basement put all their time into modding.

I don't see a problem trying to find a way to cash in on your ideas if it's good enough, but trying to create a new standard for all modifications is ludicrous. I'm sure this will work out well, once they kink out the earlier bugs like "100 russians polluting the market for every 1 person's stolen mod" and "mods not even fucking working with other mod on the store page".
>>
>>380979901
>Thinking it's acceptable to beg for donations when you're completely relying on someone else to keep you relevant

Whoa, it's almost like that's how corporate jobs work.
>>
>>380991775
>Unofficial Elseweyr patch required for gameplay
>breaks the creators club mods
>Bethesda: we only support official mods
what happens then
>>
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>>380991353
>how do I into filenames

>>380991716
>but as in "insufferable faggot"
I'm sorry for your shit taste.
>>
>>380991921
>It's called a Patreon.
Dude, right the thread.
>>
>>380992043
>how do I into filenames
>"1441108106935" can tell me if you are a gay girl or a strange gay dude with a yuri fetish.
Ok, cracked the code, it says "insufferable faggot", so the other anon was right.
>>
>>380992043
There isn't a single yurifag who isn't insufferable.
They're about as degenerate as gentle femdom faggots, except gentle femdom attracts utter cuck man-vaginas, while yuri attracts repulsive creep cucks instead.
>>
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The only mods that eventually deserve donations are big mods that overhaul large parts of the game or add a good amount of new content, and greatly improve the quality of the game.
Greedy modders who make little content for big profit, and provide little to no QA will be the first ones to exploit Toddy's paid mod system.
>>
>>380992140
>advocating patreon

its still cancer. patreon fags milk the shit out of those monthly donations.

>I could pump out this vid this friday.. nah I'll just announce it will be released in the next three weeks.

look at TFS. fucking sham.
>>
>>380985435
That's why you don't directly say "This Patreon is for [Name of mod]." One of the strengths of Patreon over Kickstarter is that it can be vague.
>>
Paid mods are defeated solely on the logic that mods are not official fully optimized content that can break at any time. It will never ever work. Adding compatibility on top of that with other mods and not even being 100% sure it'll work from start to finish of your game would make refunds a nightmare.

Fuck off with paid mods essentially.
>>
>>380984092
Does Todd actually have anything to do with this?
I doubt it.
>>
>>380992631
You haven't done any research on how they're handling and operating this, have you?
>>
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https://www.youtube.com/watch?v=r7AgLSWFz9k
>>
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>>380992806

No its more like I am 100% confident that Todd Howard doesn't deserve any credibility whatsoever in regards to QA. I see you like to get burnt twice and still touch the kettle.
>>
>>380992806
It's Bethesda, everything they release is a broken pile of garbage.
>>
>>380985794
>>380985887
But with Patreon or donations, you're not donating to the *mod*, you're donating to the *creator*. Technically, all you're doing is giving another person money for no direct, specific reason.
>>
>>380991236
for one "it's doomed from start" anon you have a dozen of anons who are freaking out and another dozen who defend this
>>
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>>380978669
>It's impossible to have an informed opinion on something without physically doing it yourself
>>
>>380986230
The farmer in Iowa has food on his table because he's being supported by tax money from blue states.
>>
>>380992942
>you realize what your doing is illegal?
>no officer, I'm only donating to support her her family. I'm not paying for the sex!
>>
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>>380978669
>pay a good couple of buckos on mods
>install them
>play game
>it crashes
Huh.
>>
>>380992897
ok so if you don't know at all what you're talking about and how they're handling the process then feel free to fuck off

>>380992919
But Bethesda isn't releasing any of this, they're simply hosting it for the modders that get into the program and pass their qualification process
>>
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>>380978669
>It's a "How can we milk our customers even more?" episode
>>
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>>380993517

Get the fuck outta this thread, Todd Howard. You literally just said there's no guaranteed QA.
>>
>>380984582

Yeah, some of those mods that came out when they first tried paid mods were really professional.

Fuck off. There's a reason it didn't fly before and it won't fly now.
>>
>>380992403
>Ok, cracked the code
Are you retarded or just pretending?

>>380992508
Oh shit, a newfag projecting his retarded worldview?
>>
>>380984582

Then have the studio hire them and pay them. Mods shouldn't be paid content. Ever.
>>
>>380978669
Who's this bae?
>>
>>380993618
Certainly wouldn't expect an anime poster to use reason or have an IQ above 60. Thanks for being a stereotype.
>>
>>380993689
Let's say that I'm "retarded", what does "1441108106935" have to do with your sex, you insufferable faggot?
>>
>>380978669
We already had a taste of what happens when you have to pay for mods.

Shitty mods for 10 dollars
Mods that break your game you have to pay for
No way to test a mod before you buy
Tons of people will abuse the system now because it gives out a dollar. (remember steam greenlight?)

Money is going to take out all the heart of modding. Sure there will still be a very few who actually do care enough to make good mods. But we are going to yet again have all the trash flood in because it can give them money.
>>
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>>380993786

You've gotten me, Todd Howard! You've slain me! Oh no! That still doesn't make it okay to pretend that hosting a mods without guaranteed QA at a price point a fair business practice!!!
>>
>>380993897
It will be people making what they think will sell instead of what they want to see in the game
>>
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>>380993852
It's a fucking image that was saved from here, the filename is a timestamp of when the picture was posted. Now fuck off back to whatever shithole you came from, you dumb nigger.
>>
>>380984790
>984790â–¶
>>>380984561
steam takes 30% of your 90 cent mod... lol ok
modders would make way more money if they just made a patreon, like they are doing now... if you like someones work you should pay for it there.
>>
>>380993897
>Money is going to take out all the heart of modding

dumbest shit I've ever heard. there is always an incentive to creating anything and its not limited to just one thing like money or heart
>>
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Why would you ever defend anti-consumer products or services ever!
>>
>>380994229
>open mod up
>see patreon, twitter, youtube, facebook, twitch, please donate and subscribe plastered everywhere

oh yeah. I can totally see the value of pateon
>>
>>380994359
>I don't know how markets work
There is no such thing as "pro" consumer products or services.
>>
>>380985938
You have serious brain damage if you think the modding community is dying out right now. Fucking hell even Doom is still being modded to all fuck right now. Look up Hdoomguy as just one example of many. Fucking christ you have no idea of the world around you.
>>
PCfags are just scared Consolefags will steal the last thing PCfags have left. Mods.

We already have 4k and power ( Xbox one X ) at half the cost. All that is left is mods and a community built around that.

Todd will bring that to us. The absolute madman.
>>
>>380994241
Its like you forget when they tried paid mods in the first place. You forget all the blatant trash that came out of it, and not a single good mod was created. Only mods that were good were the ones that were already created before the money gates were opened. We already saw what happens when money is added to the equation. People are just going to abuse this system to make shit for a quick buck. This was also made apparent with steam greenlight, yet you ignore this.
>>
>>380978669
>>its a "person who has never modded anything complaining about modders actually getting paid for their work" episode
I don't care what you think or feel.
i'm not going to buy a game where i have to pay for mods, and i'm not going to pay for any mods
>>
>>380994942
>You forget all the blatant trash that came out of it, and not a single good mod was created.

all 3 days worth to create something. wow. you sure gave it enough chance to show its true potential.
>>
>>380995009
that's fine, but don't try to speak for those that will
>>
>>380995083
ludum dare
>>
>>380993478
You're still misunderstanding. Your example is a direct transaction of a certain amount of money for a specific thing, and you won't get the thing without paying the money. That's not what Patreon and donations are. It's indirect, and you can still use the product even if you didn't financially support it in any way.
>>
>>380994942
again you don't seem to know anything about how they're handling the creation club stuff
>>
>>380995083
Why do you think they removed it? Because it was a shitty fucking idea that they implemented poorly.
>>
>>380993897
So don't buy the trash mods. Problem solved.

No seriously. Everyone has always been able to buy various forms of trash, now for the first time they'll be able to buy trash mods as well. Why is it suddenly a problem?

You don't have to charge money if you make a mod. You don't have to buy any mod you don't want. If you don't want to be a part of it, you don't have to. It doesn't fucking concern you so why do you think your opinion should matter?
>>
>>380994241
this happens every single time money is introduced into a craft. the only explanation for not knowing this is underage
>>
>>380995745
on top of that there will likely be plenty of people uploading the mods they buy elsewhere, so you can even pirate the ones you might want. nobody loses in this situation except kids with the parent's credit card, which is just fine by me
>>
I think what this comes down to is people confusing paid mods for indie development. Getting paid for mods isn't going to automatically mean modders will make better content and turn into these awesome indie devs, it just means the community is going to splinter again along the lines of who took money and who didn't. Everyone's expecting another Garry's Mod or something and all we're going to get is horse armor.
>>
>>380996009
>having to pirate fucking MODS in the first place

GET THE FUCK OUT, mods have been free for so long and now all of the sudden you greedy fucking Jews want to ruin that. Fuck you, and everyone who supports you. Why can't you just leave ONE thing sacred?
>>
>>380996303
>fuck modders trying to make a profit
>but I am trying to earn some cash to pay rent
>g-go do patreon
>will you support me in patreon?
>no you fucking jew :^) I am not spending couple of dollars a month on you. thanks for the free mod
>k-kay...
>>
>>380996676
>so what do you do for a living anon?
>i make mods for video games that i didn't make
>>
I have never pirated a single game in my whole life, but I can assure you, the next Bethesda game will be my first pirated game.
>>
People advocating paid mods are retarded. The modders get jack shit from it. When Steam launched paid mods the modders got 25% of the money rather than the 100% they would've gotten from donations.
It's just a trick for Bethesda to make more money from gullible retards who think they're supporting their favorite modders.
>>
People deserve to be paid for their work. I don't see how modders should be an exception to this.
>>
>>380996676
>this person won't support me on patreon
>but he will if i only sell my mods
?????
>>
>>380997056
Modding is not work and has existed for 25+ years without any money driving it
>>
>>380996676
>hey modder I really want you to get money
>okay than can you donate to me
>no I'm gonna buy you're mod on a store front where you only get 5-10% of the money and the rest goes to the developer
>but I'd make more money if you just dona-
>great glad you agree that the devs should get even more money by profiting off of other people's work
>>
>>380996792
How is that any different from, say, someone who works in a car body shop?

>What do you do for a living?
>I make mods for cars I didn't build

See how stupid you are?
>>
>>380997056
then they should do work that doesn't involve other people's copyrighted assets
>>
>>380996303
Unlike you I actually play video games. And can tell you over the course of my "PC gaming" career that I've been disappointed many times when big mode fall out of development or go on permanent hiatus because the guy or team working on it had to focus on living expenses before they could focus on their projects. This could at least in part remedy that
>>
>>380997153
How is it not work? If modding isn't work, then game development isn't work. Every single level designer or asset creator hasn't actually had a career at all!
>>
>>380997210
putting together a carmod takes real resources that cost money, and lots of time and hard work
video games mods take only time
are you really this stupid?
>>
>>380997210
Changing a .ini file is not in any way comparable to car modification.
>>
>>380997216
There is a whole industry of studios that just make trailers for video games and movies. Every single one of those studios makes a living using other people's copyrighted assets.

Try again.
>>
>>380997393
No, but building a map, using the same tools as the developers, is.
>>
>>380979691
>information
>comparable to material goods
kys
>>
>>380997459
because they are paid to and given a license to use the material by the video game producers

try again
>>
>>380997539
no it isn't
>>
>>380997262
Oh yes hello fellow gamer. I too am disappointed when modders don't get compensated for their hard work, so I'm going buy their mod on a marketplace that will only give them a 5% cut.
>>
>>380997539
No, because one is fake video game computer files and one is actual tangible real life objects that take time and effort to make.
>>
>>380997539
Should people be able to sell their Mario Maker levels?

No?

Then they shouldn't be able to sell their Doom levels.
>>
>>380997582
And why shouldn't modders be able to do the same thing? That's essentially what Bethesda's creator club thing is.
>>
>>380978669
What was the reason behind him allowing a third party company to work on their own Fallout?
Now everyone knows what utter garbage 3, 4 and by extension Oblivion and Skyrim are.
>>
>>380997706
Oh ok you convinced me

>>380997726
So then nothing anyone does for a living involving computer work is real work, right?
>>
>>380997883
If Nintendo wanted to give people an avenue to sell their Mario Maker levels, then of course they could do it. But they aren't doing that. Bethesda is.
>>
>>380997905
Trailers are part of a 200 million dollar marketing budget, "skyrim titty mod" isn't
>>
>>380997712
Better than you've ever done for them, or probably anyone for that matter
>>
>>380995745
>now for the first time they'll be able to buy trash mods as well. Why is it suddenly a problem?

Because people will make mods to make money and not for enjoyment anymore.

You don't have to charge for mods, but given the option to viably charge for a mod, there is absolutely no reason to release a free mod anymore. Why is the freeware indie game scene dead? Why are there no more free browser games? Because Steam lets you sell your browser games now, and there is no longer a reason to release it for free. Buying mods is no longer optional when paid mods are the standard, which they will be, and it does directly concern me because I want to play mods but not pay for them.
>>
>>380998145
All that means is Bethesda pays the studio to make the trailer, exactly like how they will be paying modders with money earned through their mod sales program. It's still another company making a product using assets created by a different company, and being paid for that work.
>>
>>380997905
Safety. Allowing anyone to represent your IP in any shape and form can cause legal and PR problems.
>>
>>380998223
If you wanted modders to actually get money, you'd donate. You don't actually care, you want Bethesda to get more money.
>>
>>380998368
Oh that's no worry goy, we'll just fix that by heavily reviewing each mod to make sure it fits with what we want :^)
>>
>>380984583
Yeah, and they usually release their items as free mods first. The main difference is that those are items in multiplayer games that Valve HAS to implement in order for others to see them on your character. Skyrim and Fallout 4 are single-player games, so everything is already client-side, and Bethesda is trying to profit off of something we can already take full advantage of for free.
>>
>>380998018
good.
i wouldn't want you thinking that having to purchase car parts from a certified retailers was comparable to digital assets generated at a computer for free
>>
I bet if Nexus mods released a storefront where modders got 95% of the revenue, It'd be shutdown in a heartbeat.
>>
>>380978669
>modders have been making FREE mods for a long time now
>jews at bethesda see they can make money from someone else's work
>"OMG DUDE ITS ABOUT MODDERS GETTING PAID"
Why would they continue making mods if they're making no money from it?
>>
>>380978669
I've got a pretty popular fo4 mod on the nexus, and I think the creation club is shit.

Bethesda is spending all their time on shitty vr, skyrim ports, and building systems for paid mods. Meanwhile they're still running the same shitty engine and haven't even started on the next elder scrolls.

This whole thing is just a ploy to peddle microtransaction horse armor bullshit to consolefags.
>>
>>380978867
>>380978669
>make free mods in your free time for a game you love
>do nothing, never try to monetize it beyond donations
>wait two decades until Gabe Newell and Todd Howard decide suddenly you should get paid
Great plan for a career. Are we to believe the modders were sitting there, stewing in rage and poverty the whole time?
>>
>>380999049
of course it would. that would be in violation of Bethesda's intellectual property
>>
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>>380999569
But... I thought Bethesda cared about modders getting paid?
>>
>https://www.youtube.com/watch?v=BoNjAepewz0&t=0s

Is this guy for real?
>>
>>380978669
I stopped playing Skyrim years ago Todd. Stop shilling a 6 year old game at us. Is it really all you have? Fallout 4 sucked and now you are trying to get cash from other people fixing your game for you.

Fuck off Todd, fallout 4 was shit and why the fuck would I still be playing skyrim
>>
>>380999731
only if bethesda is getting paid more
>>
Is there a modders community statement somewhere? Everywhere I look is just pc mastarace bitching about paying, what do actual creators think?
>>
>>380998253
This anon gets it
>release mod with no chance of making money
>release mod with chance of making money
Which one do you think people will choose?
>>
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>>380999931
>>
>>380999941
what do you think they think?
people have been making mods for games they enjoy for decades without seeing a penny
bethesda is shilling this garbage because they want to get money from modders
>>
Why is it so controversial? Why can't people like Enderal team get paid?

It's not like you won't be able to pirated paid mods, duh
>>
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>>380978669
>this is ridiculous, the smallest cut will be going to the modder, fuck you Bethesda and Valve
>"why do you hate modders getting paid"
>>
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>>380978669
>it's a "I'm gonna pay $5 for this mod that was made by a college kid over a weekend and has had absolutely no kind of QA" episode
>>
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>>381000412
>implying they wouldn't disable any unauthorized mods eventually
>"Only mods from the mod store are able to be used with this game"
>They send cease & desist letters to modders who go around the store
>All free mod support is now dead
>No sex mods, no other franchise mods, only horse armor
>>
>>380978669
>its a person thinks a company should profit off off another persons hard work while simultaneously fucking over consumers episode
>>
Hmm let's see.
>form a team of bros
>mod for bethesda and get a paycheck
>make awesome mod
>can now use mod in portfolio and get real job in the industry
I'm not seeing a negative here.
>>
>>380978669
Let me mod this dick in your ass
>>
If there's one thing we've learned from this entire debacle it's that none of these people deserve a penny.
>>
>>381001389
Or you can make a free mod and use it in a portfolio and get a job like people have been doing for the past two decades.

You do know you can make something while not getting paid for it, right?
>>
>>380978669
>implying I haven't modded

yeah it's time consuming but I did it for my own pleasure
>>
>>381001389
5 dollars split between a team of bros isn't exactly a paycheck
>>
>>381001171
1. If youre going to pay 5$ for it then that means you want it, so it doesnt really matter who made it or how long it took.
2.yeah, because people who put their heart and souls into a mod for 6 months dont deserves jack shit
>>
>WAAAAAAH WHY DO PEOPLE WANT TO DECIDE THE PRICE FOR WHAT THEY PROUDCE?
>EVERYTHING SHOULD BE FREE! I WANT FREE SHIT! BERNIE FOR PRESIDENT!
>>
>>380978669
F U C K O F F T O D D
U
C
K

O
F
F

T
O
D
D
>>
>>380978669
How good do you think Todd is at chess
>>
>>381001690
>EVERYTHING SHOULD COST MONEY
>>
>>381001389
>>make awesome mod
No, you will make a mod that returns a profit to pay off Bethesda, and if you fail, you will not make another mod.
>>
>>380985938
the gain is actually in refining the game
>>
>>380978669
That makes no sense. So if my country passes a law about killing everyone who likes coffee and I don't drink coffee, I'm not allowed to comment about how stupid that law is unless I'm going to be killed because I drink coffee?
>>
>>381001690
Modders should have to pay for the privilege of being able to earn money through Bethesda's system.
>>
If you want to support modders, you'd donate instead of buying their mod of a marketplace where they make 5% and Bethesda gets the rest for doing absolutely nothing.

Shills cannot refute this because they'd have outright say don't give Bethesda your money and just donate directly to the modder.
>>
>>380997170
Yeah, for the people in support of paid mods right now, do any actually donate money currently, since they want the modders to make money?
>>
>>381002350
No, they want Bethesda to make money. They don't care about modders.
>>
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>>381002181
Not only that, forcing modders to pay to be able to enter the mod marketplace will ensure only quality mods go onto the mod marketplace.
>>
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>>380978669
>>380978817
>>380978867
>>380979564
>>380979691
>>380979869
>>380979901
>>
>>381002350
modders are scum that have no respect for the artistic vision of the original game
they are the kind of people that are fine with immigrants coming into a country and trying to change it so fuck them
>>
>>381002350
Paid mods should be allowed, but modders are the absolute worst fucking people so who cares about them.
>>
>>380978669
I actually have made a few mods for personal use.
>>
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I agree with OP. Bethesda has come up with a fantastic way to support all the great modders out there! I think we should all tell our friends to buy Skyrim Special Edition and Fallout 4 to support these great practices!
>>
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>People unironically think that paid mods would be be good because Bethesda is curating them
>The same Bethesda that let the PS3 version of Skyrim be released
>The same Bethesda that released Fallout 4
>>
>>380978669
>it's a bethesda modder wants money for what amounts to dragging and dropping
>>
>there are cucks ITT defending paid mods
how sad
>>
>>381005502
if they had more money they could actually pay for quality control
>>
>>380978867
what makes you think many people would be willing to pay for those mods then?
>>
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>>380992843
>that star wars edit
fuck i need a webm of that
>>
>>380978669
Hi Elianora! Looking forward to selling your static home mods and slightly edited ripped off assets from other mods that you call your own?
>>
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>>381006101
>>
>>380985938
>Does no one really see the gain in having modders actually earn some goddamn money?
Paid mod will help the big suits before, have you learned nothing from paid mods on steam ?
> The mod community would grow massively, instead of dying out like it is right now.
Games like Doom I and Doom II which are over 2 decades old still have strong and ongoing communities

shoo shoo filthy jew
>>
>>380978669
If this paid mods thing goes through I'm going to delight in pirating every single one
>>
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>>380978669
>It's another "let's kill the modding community by taking their ideas and selling them as our own because we're too fucking lazy to do this ourselves as a triple A company" episode
>>
The marketplace is going to be flooded with shit mods that are all aimed at getting a quick buck out of you and are likely rip offs or otherwise stolen ideas from other modders. Just look at Steam Greenlight, it's the same shit. If you honestly think that Bethesda's promise of quality assurance on the paid mods means anything, then you've never played a Bethesda game in your life. They have some of the worst quality assurance in the entire industry.
>>
>>381007613
And their quality assurance promises are instantly undone by their own actions when you look at their launch catalog of crab armor and backpack mods. If that's what passes for a bethesda approved quality assured mod then there are no standards.
>>
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>>381006101
Maybe they would if they didn't waste it on shit people don't want.
>>
I have modded though. Specifically FTL.
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