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I don't understand how this game got 97 on metacritic >side

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I don't understand how this game got 97 on metacritic

>side quests are literally only fetch quests, e.g. bring me 3,000 packs of wood, bring me 100 frogs
>shrines are extremely simplified and repetitive
>weapons break when hitting enemies more than 10 times in a row
>combat is shit easy, compared to dark souls it's shit tier
>story is ok "save the princess she can't anything do by herself that stupid female", basically literally 1980 narrative
>have to grind grind grind if you want any of the good stuff
>open world is very nice and actually innovates

I would rate it high low 80s or high 70s but never 97?! What the fuck is wrong with gaming journalism?
>>
>>380964934
I think you forgot your crying wojak anon
>>
>>380964985
Im playing it on emulator.
>>
>>380964985
Well he ain't wrong
>>
>blatant lie
>ok
>liked it, would have been perfect if there wasn't so much inventory management involved
>dark souls elitist
>feminist
>you just have to know where the good stuff is to get it
>ok

By today's standard, if it wasn't zelda it would probably be a 88-92 game
>>
>>380964985
Tell me where I'm wrong please. If not, please go back.
>>
>>380964934
>compared to Dark Souls
Holding your standard to the upper echelon invalidates what's impressive about the game you're basing the comparison on. If combat with the nuance of DS was possible and easy to execute for any game, then there wouldn't be anything noteworthy about it in the first place.
>>
>>380965160
you what mate?

i just was told to bring a stupid bitch 100 frogs. next i bought a house and i have to bring 30 packs of wood, the 10 packs of wood, then 20 packs of wood and finally 50 PACKS of wood. In the other town I had to find 10 lost chicken! How is that not the definition of FETCH QUESTS
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>>380964934
Nintendo fans are the only folks who actually give a shit what gaming journalism has to say, and they're the only folks who produce the types of manchildren that want to become gaming journalists. You don't see many "Sega fan" gaming journalists.
Ergo, gaming journalism is by nintendo fans, for nintendo fans. Nintendo fans also tend to be either A) Weirdo SJWs on tumblr complaining about weirdo neckbeards; or B) Weird neckbeards on /v/ complaining about weird SJWs on tumblr. Thus, gaming journalism gives them a tug of war to fight over to make them feel important.
>>
>>380965246
It literally is quite easy to implement better combat mechanics. Make it impossible to eat while fighting, make it impossible to teleport while fighting, have your stamina break by each hit, etc. Very easy but they made nothing.
>>
How many more of these fucking threads are we going to see?
>>
>>380965246
This. I actually hate how every game's combat is now compared to DS, game in which combat is the sole focus and the only thing you really do besides small parts of exploration.
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>>380965473
$0,20 have been deposited to your MyNintendo account! Thank you!
>>
>>380965382
You're talking about renovating mechanics that were obviously built from the ground up for having their combat utility in mind, but you're crying because winning doesn't stroke your e-peen enough. Why not restrict yourself from doing those things if they hamper your experience that much?
>>
>>380964934
I played it at a friend's house for a bit. It kinda reminded me of Mega Man Legends, but open world and with way more options / things to do
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>>380964934
>>
>why does X game have X score on these website on a game I don't like

Wooow how am I suppose to know that?
>>
>>380965594
Because it doesn't make the combat more interesting. The enemies can't even hit you most of the times. They can't even outrun you or reach you if you walk away without running. And there's almost no enemy variety. Dark Souls/Bloodborne introduce new enemies every level. In BotW it's just Goblins, skeletons, lizards, and those in different elemental variants. It's extremely boring.
>>
>>380965671
>>380965751

You know you are right when Nintenkiddies can't bring the arguments and resort to shitposting and memes instead.
>>
>>380964934

Yeah it should be 98 but the fucking Jim Sterling fucked up the ratings just for fame. Fucking fatfuck
>>
>>380965754
>in these action-centric games that impressed people with how tightly crafted and varied their combat was, they did all these ambitious things with the combat that this problem solving/exploration-focused adventure game doesn't do

and Mario 64 sucks because I can't rocket jump
>>
>>380964934
SAME fucking thread. AGAIN
>>
>>380965842
>You're know you're right when people don't even have to put effort into belittling your opinion

You lost, grow up and get over it man.
>>
>>380965925
In fact, if that 6/10 disappears, the score would be 98.4 meaning it would probably be a 99 on metacritic
>>
>>380964934
>shitting on the 1980's
i bet you think communism is cool
>>
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Face it, Any mainline Mario or Zelda title is almost beyond (meaningful) criticism.
Anyone reviewing these games will always come at them with kid gloves, and even minor issues with these games that would have lowered the score of other games (even just a little) are just brushed aside.

I would say these games almost have an invisible criticism barrier that deflects all minor attacks. Only medium to large flaws in these games could ever hope to damage their mighty meta score.
>>
You didn't play it.
>>
>>380964934
because muh nintendo, also the fact that's the first baby's open world game, of course they would hype it to the roof
>>
>>380966683

This. I've seen shit in these reviews either completely ignored or pointed out and not have points taken off of where the same reviewers would take points off for the same issues with other games.
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>>380964934
>>side quests are literally only fetch quests, e.g. bring me 3,000 packs of wood, bring me 100 frogs
>I did not play the game

There are sidequests that are literally poems referring to organic landmarks
>>
>>380966683
I would completely agree with you 6 months ago. But breath of the wild really is as good as everyone says. The only actual flaws with the game are 3 things.
>Its anti-climatic ending and final boss
>It has too many snow mountains
>The whole Rito arc was rushed as fuck and very poorly made
That's it. I seriously still don't understand and can't believe how nintendo made this game. Honestly it is an exception to everything else. I play mainly on PC, like 99% of the time and i lost all interest in any other game after BotW. I only play Bite sized games after like the recent pc port of vanquish and bayonetta.
You should try and play it somehow via a friends wii u or switch
>>
>>380964934
First sentence already a lie, did not bother with the rest of the post

5/10 for effort
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>>380964934
>>380965842

More like this has all already been discussed a thousand times and there's no point in discussing it further because

A: No one is changing anyone's mind here.
B: The "critics" are just shitposter trying to get (you)s.
>>
>>380966931
Is it really THAT damn good. How would you say it compares to say OOT.
Choose your words carefully....
>>
>>380967286
I feel like your post is a bait.
>>
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>>380967286
>Choose your words carefully....
you just broke my faggot detector
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stupid Sonyequine
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>>380967369
Answer the question anon. It's just a game...
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>>380967372
>Posts TR4SH reaction pic
the irony
>>
>>380965287
nice anecdote, faggot.

I just did as side quest that was about solving a puzzle to get to a shrine entrance :)
>>
>>380965754
Dark Souls and BB are different genres of games you autism
>>
>>380964934
Not only are you wrong with almost every element, you're also clearly lacking both in the will of adventuring and immersion.
>>
>>380967390
What's going on with this picture.
155 is way more than 1.2.
>>
>>380967872
>American education
>>
>>380964934
>Side quests
I wasn't a huge fan of them, but now that I've thought about it more they're not really supposed to be anything like quests in other games. They exist pretty much solely to drag you back into the gameplay loop of exploration.

>Shrines
I wouldn't call the shrines repetitive except for the tests of strength. The rest of them all had fairly distinct challenges, especially the ones where the puzzle was outside the shrine. My shrine complaints would be that most are too short.

>combat
A dark souls comparison seems a bit odd, considering no Zelda game has ever had much depth to combat. BotW certainly has the most combat options of just about any Zelda so far.

>story
No one really praises the game for it's story

>Have to grind for the good stuff
??? There's barely any grinding in the game. What do you grind for?

BotW isn't necessarily a 97, but your criticisms are fairly off base. Besides, when you're questioning a games rating you need to address why other people think the game is good, not just what elements you feel are lacking. Most praise for BotW is for it's world being enticing to explore, and giving the player complete freedom to travel where they want, while also giving the player a large wide variety of ways to interact with the world, much unlike previous Zelda games which feel somewhat scripted by comparison.
>>
>>380967928
Then enlighten me what those numbers mean.
Cause I can get out of that picture that Sony sold 155 millions of ps2 while Nintendo sold 1.2 milions of something.
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>>380964934
I also wonder OP. Not a bad game but a bad Zelda.
>>
>>380968770
that's nice
>>
>>380968964
games should be judged on their own merits imo
>>
>>380964934
It was fun, anon.

You know that feeling you haven't had for years?
>>
Skyward Sword was critically acclaimed too, as was the Last of Us. It's pointless putting any stock in these things.
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>>380964934
We already an identical 600+ post thread an hour or two ago.

We'll have a few more before the day is out.

We'll have several more tomorrow.

It's been like this everyday for almost 4 months.

/v/ will never get over BotW. NEVER.

This makes me happy.
>>
>>380970584
There are still shitposting threads about the Witcher 3, it's going to last a while yet.
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>>380970683
yeh but botw is actually a good game though
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>>380967286
>How would you say it compares to say OOT.

It will be comparable in terms of it's impact.

Some video games are milestones - creating a before and after shift in the way games are designed and developed.

OoT was one of those games.

BotW is another of those games.
>>
>>380970971
Uhh Horizon proves otherwise I think...
>>
>>380964934
If it had "Zelda" in the title, it automatically gets 2 more points than it deserves. You should know it by now.
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>>380971335
*Has
>>
>>380971335
why is that?
>>
>>380965031
How?
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>>380971249
lolwut? Horizon is a perfect example of gaming BEFORE BotW.

If somebody tried to make a game like Horizon now, AFTER BotW, it would get laughed out the door.
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>>380964934
You're right. I think it got very high numbers because
>it's simultaneously conceptually interesting but also very easy to talk about, you don't need to know much about good game design, just go on and on about "freedom" and how it's a "return to the series' roots" (even though it's not)
>it had an insane amount of pre-release hype, it pretty much won E3 single-handedly, and sold a lot of Switch consoles
>it pretends to be difficult and uncompromising but is actually very easy (especially tantalizing in the age of Dark Souls)
>it's a Zelda game (I'm a fan of the series but let's be real, a single review giving Twilight Princess an 8.8 was considered controversial)
>the dynamic physics create a lot of "memorable moments" (at least in the early-game, which is what almost all reviewers focus on)
>it takes advantage of a pre-existing desire on the part of many reviewers and fans to get their own "Ocarina of Time", ie a groundbreaking generation-defining game

For me the game was okay. It had some interesting ideas but was lacking in many ways, especially the Zelda staples.
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>>380964934
>>side quests are literally only fetch quests, e.g. bring me 3,000 packs of wood, bring me 100 frogs
Not all of them, but I have to agree that there's too many of them
>>shrines are extremely simplified and repetitive
They aren't simplified, but yes, they are repetitive
>>weapons break when hitting enemies more than 10 times in a row
Only in the beginning, later you have so many strong weapons and so many slots fot hem it stops being a problem
>>combat is shit easy, compared to dark souls it's shit tier
Well, yes, it's Zelda - when did Zelda have complicated combat? It's good enough as it is, I hope they build up on it with later Zelda games - and I hope it never becomes the same as Dark Souls and its slow combat, I don't have time for that when exploring
>>story is ok "save the princess she can't anything do by herself that stupid female", basically literally 1980 narrative
The Princess is as far away from the 80's narrative as possible, she's one of the better Zelda's we had - she herself keeps Ganon in a standstill for 100 years when everyone else failed, you can't really find a better Zelda - though it also means you can't really flesh her out in the story until it's too late, and this sucks
>>have to grind grind grind if you want any of the good stuff
What good stuff? Armor upgrades? Yeah, I agree it'd be better if armor upgrades were somehow tied to shrines, so you'd get a chest with an item needed to upgrade a certain piece instead of just putting a bunch of stuff you can find anywhere
>>open world is very nice and actually innovates
Yup, it's a great exploration, but the game still has a ton of problems.

This game gets an 8 from me, it's far from perfect, but the first few days were magical and I'm giving it this score because if they build up on BOTW foundations - we'll get something incredible. Just put more enemies and fix the quests/shrines - this shit has so much potential.
>>
>>380971335
I love how salty kiddies have to delude themselves into believing conspiracy theories rather than just accepting reality.

>P-Paid reviews!
>Artificial scarcity!

Pitiful.
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>>380964934
It got a 97 because born different
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>>380968770
Yeah, I don't think that picture makes any sense. Sony sold more than ninty in just about everything.
>>
The best thing about Breath of the Wild is that

>everything is climbable

If that wasn't in the game, I think it would have failed.
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>>380968283
Love how this great post that actually addressed OP's shitposting was totally ignored
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>>380972218
But not everything is climbable.
>>
>>380972246
It's not a great post though.
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>>380972268
Yes it is. Everything in the overworld is climbable.
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>>380965570
You are a fucking idiot
>>
>>380968283
no grinding

>ancient armor costs 6,000 rupees
>your own house costs 3,000 rupees
>the last fairy costs 10,000 rupees
>later armor upgrades need to be grinded, especially the stuff from gerudo

There are only 30 shrines that are actually difficult to think through. there are 30 test of strengths which are insanely boring, 30 really bad and simple shrines and 30 shrines that just have a chest because you solved some easy riddle. so 90 of the 120 shrines are very simple and can be solved in under 2 minutes.
>>
>>380972157
You mean like the majority of /v/ does with Horizon, TLOU, etc? The only thing GG did was prove how dead and how much of a joke gaming journalism is
>>
>>380972268
Everything in the overworld except for some story or shrine necessary setpieces.

And the game fucking lacks enemy variety. Why are there almost no human enemies? Why are there almost no bird enemies? Wildlife apart from bears is tame as fuck. Imagine if one of the horses had rabies and bites you and you have 5 minutes to find the nearest town to go to the doctor. that would be cool. speaking of doctors, there are none.
>>
>>380972473
There's 20 test of strength shrines.

And I agree - the shrines vary in quality, but you're very stupid if you consider the shrines with a chest "simple" - the riddles often aren't that simple. I'm sorry you didn't have as much fun with them as I did.
>>
>>380972473
Rupees are incredibly easy to come by because of how much gems are worth. I never had to farm them. I suppose if you're trying to 4 star all the gear you might have to grind a bit, but I maxed out the ancient armor with only about 30 min of direct guardian farming.
>>
>>380972664
Depends. The ones with a maze attached or test of strength are actually amazing but if it's just: shoot an arrow through this rock formation or wait until the blood moon then I'm a bit dissapointed.
>>
>>380972473
This.

Going into a shrine and seeing a single room with an enemy, a god forsaken blessing shrine, or a piss easy puzzle always disappointed the shit out of me. 30 of them do fulfill the game's promise, but when you're scouring the world for shrines and you get that shit in addition to the fact that the world itself lacks any sort of dungeons or hidden areas that are not entirely in service to the shrine concept, shit gets aggravating.

The game's still good, but it doesn't change the fact that shrines were clumsily implemented and don't really make up for a lack of long dungeons.
>>
>>380965842
>Nintenkiddies
The game is fully playable on CEMU already, if you're not a poorfag at least.
>>
Shittutendo games get a +20% bonus on almost any major review site, that's why. Image this game wasn't called Zelda but something else; I guarantee you that this wouldn't be higher than 79-80%.
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>>380972664
Not him but there's only one shrine I absolutely hate and it's the one in Skull Lake in the Akkala region. I saw it from a distance from up high and paraglided over to it, went in and it was just a chest. Apparently the challenge was that they wanted me to climb the pillar of rock it was sitting on which is fucking stupid because it's literally right next to Gut Check Rock.
>>
>>380964934
>>side quests are literally only fetch quests, e.g. bring me 3,000 packs of wood, bring me 100 frogs
Nonsense. Pic related.
>>shrines are extremely simplified and repetitive
Subjective. Not a fault.
>>weapons break when hitting enemies more than 10 times in a row
You don't understand game design. Not a fault.
>>combat is shit easy, compared to dark souls it's shit tier
Combat works fine. Hardly the main point of the game.
>>story is ok "save the princess she can't anything do by herself that stupid female", basically literally 1980 narrative
Zelda game's have never been about the story. Miyamoto himself stated that the story is always an afterthought. Nintendo just want to make GAMES.
>>have to grind grind grind if you want any of the good stuff
There's NO grinding in BotW. None.
>>open world is very nice and actually innovates
Yes.
>>
>>380972664
The shrines with a chest are retarded since there's nothing satisfying about anything you get. I don't enter shrines because I want a garbage reward I can just beat up lynels to surpass. I enter shrines because I wanna do classic zelda shit. I view the shrine dungeon shit as the reward for doing the mazes and riddles. The freebies in the blessing shrines and the mindlessly simple single enemy rooms can fuck off.
>>
>>380964934
Nintendo games for Nintendo players yield Nintendo scores
>>
>>380972473
All of that is optional. You don't need ANY of that if you don't want it. How the fuck is that grinding?
>>
>>380973043
Stop shilling your five month old game, nintendo. Everyone already has it.
>>
>>380973043
not an argument
>>
>>380973157
The reward for the shrines is spirt orbs which translate to heart pieces or stamina upgrades. The chests in the shrines are just a bonus.

Fuck sake. The desperation to find a fault is ridiculous.
>>
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Almost 4 months of this bullshit and /v/ still can't find a single bonafide fault with the game. Not ONE.

Every thread is "why is this game so highly rated?! Someone explain it to me! I don't want to believe it!"
>>
>>380965031
Prove it. Post gif of you dumping 2 bombs, jumping three times standing still, then exploding the bombs

You wont because youre lying =^)
>>
>>380974114
The combat system and low enemy variety an objective fault that even fans of the game can and have to expect. The game shows you basically most enemy types on the grand plateu and that's it. You don't even fight large numbers of humanoid enemies. I would call this the only real fault.
>>
>>380974365
Really? How is that a 'fault'? Is it broken? Does the combat not work?

At worst you can moan about the enemy variety as a nitpick. It's hardly a fault. In fact Nintendo have openly said the enemy choices are a direct throwback to the NES original. How is it a 'fault'? This is the kind of thing which would hardly even get mentioned against any other game. But for BotW it gets elevated and blown out of proportion because people desperately want to find something - ANYTHING - wrong with the game. You'll be complaining about the voice acting next.
>>
>>380974801
When I actively go out of my way to avoid fighting in this game then it is a fault, not nitpicking. When I can beat the divine beasts just by mashing the R button without blocking once then that's a fault and not nitpicking.
>>
>>380975054
>When I actively go out of my way to avoid fighting in this game then it is a fault.
So because YOU choose to avoid combat that's the game's fault? I have a friend who didn't engage in combat ONCE except for the bosses, she just snuck around everywhere like a ninja or sniped from a distance. There's no wrong way to play the game, do what you want. Not a fault. I'll politely refrain from saying that you missed alot by not experimenting. You're probably one of those people who found the combat uninteresting becuase you like to rush headfirst into battle and mash the attack button. BotW doesn't encourage that type of engagement.

>When I can beat the divine beasts just by mashing the R button without blocking once then that's a fault
What?
>>
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>>380964934
It's definitely not as good as everyone makes it out to be, but it's a step in the right direction. I actually bought a Switch just for BoTW but ended up returning both after a few days of non-stop playing because the hype wore off and I realized that I spent almost $400 just for a "meh" game.

>big, but empty world
>shrines are a terrible replacement for classic dungeons, especially since a good chunk of them are just combat trials
>the 4 actual dungeons aren't even difficult
>weapon breaking mechanic is stupid, as there's no reason for my Legendary Royal Super Mega Guardian Flame Blade to break as easily/quickly as a stick
>fetch quests out the wazoo
>parrying is OP
>the slowmo during combat just feels awkward
>lack of good music and music in general

And as for things that trigger my autism...
>Zelda was somehow fighting Ganon non-stop for 100 years and isn't an old woman
>the Rito and Zora exist at the same time
>the Master Sword is not the most powerful sword
>can't bring Iwata to the stable and that hurts my heart
>don't like the dye options

It's not a bad game, but definitely not worth all the 10/10s and hundos from reviewers. I'd give it a 6.5. I'm definitely gonna be buying a Switch again after it gets a price drop or god bundle, but after 40-something hours in BoTW, I'm done with it.
>>
>>380975781
Kek. You typed all that and nobody cares. All those perfect scores arn't going away.
>>
>>380976043
No need to be salty just because someone doesnt like your precious game, buddy.
>>
>>380976163
I'd give it a 10/10 but I guess I'm in the minority.

Oh wait...
>>
>>380964934
It's another "/v/ can't get over BotW" thread.
>>
>>380964934
>What the fuck is wrong with gaming journalism?

Same thing that's wrong with most film critics. They don't want to lost apparent credibility by going against majority opinion, so they all try to predict what most people will think about it, and then pre-emptively parrot those opinions. Since Zelda games historically score in the high 90s most reviewers won't give them less than a 95% score.
>>
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>>380977763
>Since Zelda games historically score in the high 90s most reviewers won't give them less than a 95% score.

Yes this totally true. It has nothing whatsoever to do with them just being good games, no sir. Also, the moon landings were faked and 9/11 was an inside job.
>>
>>380975781
But the Master Sword is the most powerful sword, when powered up
>>
>>380978120
Why is she so cute
Totally wasted on porn imo
>>
>>380975781
>>Zelda was somehow fighting Ganon non-stop for 100 years and isn't an old woman
Magic - not the first time that's the only explanation you got in a Zelda game. You can be shitting at the game for making Link stay young for 100 years too, because "magic technology"
>>the Rito and Zora exist at the same time
I never understood the timeline babble
>>the Master Sword is not the most powerful sword
It is the most powerful weapon when fighting shit tied to Ganon - it's the blade that destroys darkness, not the blade that shits on any other blade
>>
>>380974239
How do i make a gif?
>>
>>380975781
>this nigga never heard of a stasis spell

lmao @ u
>>
>>380980185
Delete system32
>>
Review scores only matter when they confirm your bias
>>
>>380965842
>>380964934
>>380967156
Also that most of the "flaws" are subjective nitpicks.

Actual, proper, objective flaws would be framerate issues in Korok Forest, etc. Not "muh durability" and 99% of the other complaints.
>>
>>380964934
They need a "remarkable" game for the new shiny console.

That's it.
>>
>>380964934
>side quests are literally only fetch quests, e.g. bring me 3,000 packs of wood, bring me 100 frogs
Same goes for side quests in every single open world game
>shrines are extremely simplified and repetitive
The music and scenery is repetitive and many shrines are simple but there are some good shrines.
>weapons break when hitting enemies more than 10 times in a row
This is annoying but there are a lot of weapons in the games. Switching weapons can break the flow of combat
>combat is shit easy, compared to dark souls it's shit tier
Dark Souls combat is overrated
>story is ok "save the princess she can't anything do by herself that stupid female", basically literally 1980 narrative
Story has always been light in Zelda. It's not a major focus of any Zelda fame and Anouma admit that the story is always developed after the gameplay
>have to grind grind grind if you want any of the good stuff
Same as in any other game
>open world is very nice and actually innovates
Agreed

Overall it's not perfect but it's still a decent game. They've given better scores to far worse games.
>>
Daily reminder that BotW is a bad game because too many people like it.

Every day brings a new, fun and desperate attempt to topple the game.

What will tomorrow bring? I cannot wait.
>>
>>380980774
I just love the "but that other game it's worse!" argument. If you can call that an argument.
>>
>>380967481
>it's a blessing shrine
wew
>>
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>>380981073
>yfw this game made people more butthurt than Bayo 2 and Bloodborne
>>
>>380967286
This better be b8
>>
>>380981474
The kiddies on /v/ will always be ass blasted over BotW and anything to do with Nintendo.
>>
>>380980597
>4 shit dungeons because they focused so much on shrines
>shrines which are essentially holes from the other games
Face it, anon, the game is overrated. It is ok to like overrated things, but convincing yourself it is the best game ever is the reason the industry sucks.
>>
>>380981714
Well it's a good thing I never stated nor implied my own rating of it.
>b-but da industree!1!
>>
>>380981714
>>4 shit dungeons because they focused so much on shrines
What?
>>shrines which are essentially holes from the other games
Actually what?

It's okay not to like everything anon, but living in a salty, shit-posting, bad mood because you have an irrational hated of a video game company is just sad.
>>
Botw is a solid 9/10. But TLOZ botw? Dude almost perfect 97 out of 100
>>
Botw is a great game with a wonderful atmosphere too bad it can't hold the spirit of adventure for more than a couple of days.
Disregard that
OP is a faggot and botw is still best game I played in a long time
>>
>>380973414
Shitty way to force heart containers as the main "progression".
>>
>>380981927
>he didn't play the other 3D zeldas
Explains why you think this pile of shit is good.
>>
>>380967481
nice annecdote faggot, I just did as side quest that was about solving a puzzle to take your mom's panties off her. they were wet :^)
>>
>>380982362
okay
>>
>>380981474
>>yfw this game made people more butthurt than Bayo 2 and Bloodborne
>Bloodborne

hell naw. not denying how mad people are getting over this game, but the way /v/, mostly pcbros, reacted to BB was fucking insane.

>'silky smooth' everyday months before the game was out
>game gets released, is highly praised
>more 'silky smooth' shitposting for months
>>
i dropped the game after 3 beasts and 63 shrines
how do i get back in it?
>>
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>>380982678
So like Zelda, then.
>>
>>380964934
it got 5 more points because of the zelda name
>>
>>380972157
>*convinces media*
It's a shame that internal PowerPoint for the rabbids game came out or else you'd actually Be able to say that.
Also if you don't believe the company famous for artificial scarcity isn't doing artificial scarcity this time then you're a bigger nintendickrider than you realize.
>>
>>380982181
How is it 'forced'? It's all optional. The only shrines you have to do are the 4 on the plateau at the beginning of the game.

Fucking desperation to find a fault.
>>
>>380982267
I've played every Zelda since 86 faggot. You would have probably cried about Majora's Mask if you had been born at the time.
>>
>>380974114
>ignore all criticism
>WHY DO PEOPLE KEEP SAYING THE SCORE IS TOO HIGH?!!

Why don't you make like iwata and fuck off?
>>
>>380983212
Yeah that's why Nintendo are losing money by using air freight to get Switches to stores.

Keep crying you deluded little child, I love it.
>>
>>380983418
Not a fault. Kek.
>>
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Will sonybros ever recover?
>>
>>380967286
>Thought OoT was breddy good in 1998
>Mindblowing but I couldn't really get into it like everyone else
>Really liked BotW in 2017

Anyway here's your you. Go feel smug somewhere else
>>
>>380983578
>artificial scarcity isn't happening this time guys
>just ignore all the times they've done it before
>like each time they've had a console
>>
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>>380983836
No arguments
No debate
No proof

Just seething mad.
>>
>>380983984
>Just seething mad
As a Wii U owner, you're absolutely correct.
>>
>>380983115
>it got 5 more points because of the zelda name

That would imply that there is something unique and special about Zelda games in the first place.

Do you see how broken and deluded this argument is?
>>
>>380970971
What a joke. OoT was one of, if not the first, accurate full 3D overworld. Botw pioneered literally nothing. Physics was done over 10 years ago by HL2, climbing by assassins creed 10 years ago as well.
>>
>>380984385
The phrase it's okay when Nintendo does it isn't meme.
It's okay when Nintendo did Zelda: Ubisoft towers and when they have disc locked content.
>>
>>380984289
As a fellow Wii U owner, I'm not mad at all. The Wii U has a superb library of exclusive titles.

For 3rd part titles, I played my PS4 (and still do).

I bought a BotW on Switch though.
>>
>>380984457
Drones don't play non Nintendo games. This is their first open world.

>>380984590
>buy console 2 years into its lifespan
>gets abandoned the next year
>Fuck you buy our new console
You're right. No reason to be upset.
>>
>>380980307
help im posting this from my moms laptop! i deleted system32 and now my dads computer wont start!!!!

wtf man??
>>
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>>380984457
>Botw pioneered literally nothing.

Keep crying.

http://www.gamesradar.com/were-all-talking-about-zelda-breath-of-the-wild-developers-explain-how-its-shaping-the-future-of-games/

Benjamin Plich was the lead designer on Assassin's Creed: Unity and For Honor, and is currently employed as lead game designer at Montreal's Reflector Entertainment.
>Breath of the Wild showed something most designers already know, but which is hard to achieve... [these games are] evolving from classic open worlds to an open-game model - open progression following each player's intrinsic motivations, adaptive challenge curve and economy, open narrative structures, and so on.
Damien Monnier served as senior designer on The Witcher 3 at CD Projekt RED
>Breath of the Wild has managed to bring classic open world mechanics together while not relying on them to guide the player through its world. You go and explore it because you wonder what's out there, not because a loot icon tells you to.
>Nintendo have raised the bar when it comes to world crafting and this sense of total immersion I get when I play it. While its world includes classic open-world activities, collectibles and loot-filled mobs, it definitely doesn't feel overloaded and allows the focus be on the exploration. You want to explore this land whether or not you are on a quest, or being tasked to collect/gather something. You know, If you were to remove all NPCs, quests and mobs, I would still take pleasure in exploring that beautiful world.

Tommy François, Ubisoft's franchise director.
>For every creatives, it's a lesson. The game [BotW] seems to tell us : put yourself in question. We realize that we are far from excellency.

http://www.lemonde.fr/pixels/article/2017/03/17/pourquoi-the-legend-of-zelda-breath-of-the-wild-fait-progresser-le-jeu-video_5096048_4408996.html
>>
>>380984884
>doesn't have any evidence or even arugments
>but hold on, have a bunch of appeal to authority and fluff piece jerk off articles

Kys nintendcuck.
>>
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>>380984765
> Drones don't play non Nintendo games. This is their first open world
Damn.
I guess playing Dragons Dogma on PS3 doesn't count as playing an open world game, or that shitty Amalur game, or even the Witcher 3 on my PC.

I think it's time you stop posting Mr. Saltyfalseflagging Yuroshit. Anyone who uses that argument is a complete retard, who the fuck in this day and age who isn't a fucking NEET buys only Ninti consoles or doesn't have a PC for multiplats.
Heres a free (You). Keep getting rectally crucified by people enjoying Nintendo games.
>>
>>380983984
>no proof
Mind showing me some proof that nintendo raced these switches out to market in that case?
>>
>>380964934
>I don't understand how this game got 97 on metacritic
Take old and beaten to death ingredients like Ubisoft towers, several hundred pieces of collectibles filling the map, copypasted enemies with very little variety, sprinkle with 'classic' 'ancient evil has awoken again for the 18th time' story and slap a Zelda title on it.
Instant megahit.
>>
>>380984802
PM'd you the fix :)
>>
>>380985371
holy shit this nigger is triggered
>>
>>380985371
weak as fuck cuck
>>
>>380973043

I'm glad you like your 400 dollar grass simulator
>>
>>380986102
>>380986225
Explain the specific mechanics and or graphics that botw pioneered, cumguzzlers.
>>
dark souls exploration rewards you with amazing revelations on lore
amazing weapons\armor amazing places and amazing characters

exploration in zelda rewards you with...
>>
>>380964934
I don't understand why OP is still assblasted about this game 4 months after release.
>>
>>380986550
Golden double shit.
Assuming you're autistic enough to collect 900 pieces of normal shit throughout the world.
>>
>>380986550
>dark souls exploration rewards you with amazing revelations on lore

Have we been playing the same games? Deluded as fuck
>>
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>>380986550
>amazing revelations on lore
>dark souls
>>
>>380986436
What's the point? They're going to list a number of emergent gameplay examples and you're going to deny every one of them.

>What's that? Nintendo designed a world where the weather, the climate and the environment are intricately connected - informing the player's choices and, in turn, influencing the way they interact with the world? I wasn't impressed *sniff*
>>
>>380986550
>dark souls exploration rewards you with amazing revelations on lore


You've gone full retard now
>>
>>380965160
55 rushrooms. 10 light up rocks (forgot the name).
I love the game but how is that not a fetch quest?
>>
>shitposters bait
>nintendtards fall for it and spend hours bending over backwards to defend their beloved game
>I-I-I have 100+ hours into it!

EVERY FUCKING TIME!
>>
>>380986983
>Nintendo designed a world where the weather, the climate and the environment are intricately connected - informing the player's choices and, in turn, influencing the way they interact with the world?

Wow. Red, blue shirt in OoT. You don't want to argue because you have fuck all for points.
>>
>>380970683
>There are still shitposting threads about the Witcher 3, it's going to last a while yet.

people still shitpost by saying that the following games are good/great:
Other M
DmC
Tokyo Mirage Sessions (aka #FE aka SMTxFE)
>>
>>380986859
>>380986962
>>380987150
Not even him but I like how everyone managed to avoid answering the post.
>>
>>380986550
Why do faggots bring Dark Souls into this? Only the first half of the game is good. Then it goes to the fucking shitter with awful designed levels like Lost Izalith and Crystal Caves.
>>
>>380987419
there's no need to bother with ironic shitposting
>>
Being a Nintendo property adds an extra 10 pets to your review score and makes the floor 75 instead of 60.

Still dunno why games reviewing better than person experiences bothers people. I don't care for capeshit movies and most of them get 80+ RT. I spend zero time thinking about it.
>>
>>380987428
demon ruins was also terrible. miyazaki can only design half a game
>>
>>380987309
This desperation. Now I know I'm talking with a child.
>>
>>380987704
>no counterpoint, just ad hominem

Nintentards, everyone.
>>
>>380986983
Boy I sure love it when it starts to rain and I can't climb shit.
>>
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>>380986550
>get to anor londo for the first time
>holy shit it's huge
>i'm going to have so much fun exploring this
>ends up being a linear corridor
>mfw

fuck that game
>>
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>>380987869
Because your points are fucking deluded. You're asking what BotW brings to the table when you unironically have no understanding of game design in the first place.

I refer you to this anon's post >>380984884

Keep crying kiddo, I'm sure you'll stomp your feet anyway.
>>
>>380987998
>what was the boreal valley
>>
>>380986436
BOTW didn't pioneer anything as far as I'm concerned. But it did innovative and improve on open world design choices.
>>
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I just started playing it on CEMU and I really like it. It's not perfect but it's pretty fun and entertaining me despite really just doing the same thing over and over. The exploration is the best I've ever seen in an open world game, and the variety of loot keeps me immensely intrigued.
>>
>>380987984
I know right? It's almost like Nintendo designed a world of consequence.

It's a good job there's a variety of items, armour and abilities to discover which makes climbing in the rain an non-issue. It's almost like Nintendo actively encourage exploration to facilitate player-empowerment. Wew dat game design 101 eh?
>>
>>380988284

It's okay to admit that you didn't play Dark Souls 1, but you shouldn't shitpost about games you haven't played.
>>
>>380987309
comparing two shirts to the myriad ways botw allows you to interact with weather and climate is low-quality shit my nigga.
>>
>>380988260
Of course, of course. You can't make a succinct point yourself, but the articles, read muh articles.
>>
>>380988508
I played Dark Souls 1 what do you want
>>
>>380988284
>discussing dark souls
>brings dark souls 3 into the discussion

faggot
>>
>>380988594
Like I said there's no point conversing with you because you'll never accept it. You just want to hate. Poor you.
>>
>>380988705
>talking about a 15 year old video game
>being buttblasted when someone talks about the most recent installment in the series
>>
>>380988509
Boots too. Masks later. The weather and etc in botw is just more of the same, that's not impressive. You're low quality shit.
>>
>>380988654

Clearly you haven't or you wouldn't have said Anor Londo was explorable in Dark Souls 1.
>>
>>380988707
See: >>380986436
>>
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>>380988784
>dark souls
>15 year old game

You've gone full autist mode now.
>>
>>380988784
what the fuck does that even mean?
>>
>>380988284
The Boreal Valley is an area in Dark Souls 3. Why the fuck would you bring an area from Dark Souls 3 into a discussion of Dark Souls 1 you autistic faggot?
>>
>>380989212
Anor Londo is an area of Dark Souls 3. Why the fuck would you bring an area from Dark Souls 1 into a discussion of Dark Souls 3 you autistic faggot?
>>
>>380964934
It is no tony hawk pro skater 2.
>>
>>380989339
kek okay autist. keep it up
>>
Fuck me, /v/ is really upset about BotW.

It's been like this every day for almost 4 fucking months. So many tears and tatrums because you got BTFO by Nintendo. Holy shit.
>>
>>380989339
Spotted the kid who didn't play Dark Souls 1.
>>
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>>380989339
>>
>>380989582
I have over 1000 hours in Dark Souls 1, 800 in Dark Souls 2, 2000 in Bloodborne and 500 in Dark Souls 3. Fuck yourself and go back
>>
>>380989840
Are lorefags always this autistic?
>>
>>380975781
>It's definitely not as good as everyone makes it out to be, but it's a step in the right direction.
You're going to have to deal with the reality of the situation eventually tough guy.

>Complains about weapon durability
>Complains about music
You couldn't possibly have shittier taste.
>the Master Sword is not the most powerful sword
I'm just gonna go out on a limb and address this directly: THE MASTER SWORD IS FOR SEALING AWAY EVIL. IT IS NOT SPECIAL OR MIGHTY.
>>
>>380990103
Yes. Dark souls lore fags are the most autistic fanbase in this board. They're MLP tier.
>>
>heading up to boss in naboris
>no one in the world is sure what happened to the champions
>urbosa's spirit is talking to me inside naboris
>think that the bosses will be the respective champion being possessed
>beating their possessed form will free their spirit
>get hyped to fight giant brown lady
>lel it's just an unmemorable ganon fight
>all bosses are like this

The bosses were the worst part about Breath of the Wild
>>
>>380990103
Stop projecting kiddo
>>
>>380990287
Kek not a fault.
>>
>>380989339
For your sake I hope you're being ironic.
>>
>>380990482
Bosses are are one of the best parts about Zelda games. How the fuck is that not a fault?
>>
>>380964934

you know why this game has that high score?

I am actually afraid to turn the game on, because every fucking time I do I never leave it until it's 5 AM, because I see something that piques my interest and I go there, then there's something else, and something more and more and more and it never fucking ends, this shit is stupidly addictive for no fucking reason, even more so when you turn PRO mode on and you just take in the sights and don't just follow objectives but wander aimlessly and survive in this weird hand crafted world that seemingly looks real and breathing and flowing without you having really any business in it other than being an asshole to wildlife and grass.

>OH A BUTTERFLY LET'S PICK IT
>OH FUCK MUSHROOMS
>HOLY SHIT ENEMY CAMP
>FUCK THAT'S A KOROK I MISSED
>MOTHERFUCKER 2 LYNELS IN THIS VALLEY FUCK YOU
>GOD DAMN AN ELECTRIC BUG THAT I NEVER DISCOVERED IN 200 HOURS OF GAMEPLAY WHERE THE FUCK WERE YOU


This game hooks you just like Disgaea does, speaking of which I can't stop playing disgaea 5, now literally, because you can bring a switch with you and disgaea is such a good port that the battery lasts for 6 fucking hours, SOMEBODY HELP.
>>
>>380964934
The game had flaws for sure but it gets a lot of things very right. The big focus on the physics system was a great choice on nintendo's part I don't know that I'd say it's the best open world game ever but it's certainly the most fun I've ever had with one.
>>
>>380988874
>n-no u!!!
>>
>>380991350
You should buy a Fidget Spinner. Or get therapy.
>>
>>380964934
It's a case of all style, no substance. The world itself is huge and beautiful, but that's about it. Other than that it's barely even a Zelda game. Overall, I'd give it a 4/10; must suck to have bought a switch for this alone.
>>
>>380992183
But you're wrong
>>
>>380987428
DaS2, 3, and Bloodborne are all objectively better than 1, anyways. I didn't even buy the DLC in 1 because Demon Ruins/Lost Izalith put me off so much.
>>
https://www.youtube.com/watch?v=aVPXKdSEGNQ
https://www.youtube.com/watch?v=qEGWtyJAkO0

Don't you guys remember these? The TECHNOLOGY that's what BoTW had going for it that's why it was so praised. The physics sandbox hyrule was fun to dick around in unlike other open world games where the world is just scenery.
>>
>>380992482
the ranking is:
DeS > Bloodbone > DaS1 > DaS3 >>> DaS2
>>
>>380964934
>story is ok "save the princess she can't anything do by herself that stupid female", basically literally 1980 narrative

Ah yes, the '80s. When we were all less afraid to speak the truth.
>>
>>380992482
>DaS2, 3, and Bloodborne are all objectively better than 1

Literally fuck off with your garbage taste
>>
>>380992869
You can't even move in more than 4 directions in 1 lmao
>>
>>380992482
Dark Souls 2 is legitimately a terrible game.
>>
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>>380992482
>>380992685
>having taste this terrible
>>
>>380991350

Same way I felt when playing, though I kind of blew my load early and went to Ganon around 70 hours or so. I'll do another run at it when both the DLCs come out, but the game is great in that everything looks different. Most open world games are notorious for copy pasting everywhere. I'm sure BOTW did it (obviously for Shrines), but it was a lot less noticeable than other titles.
>>
>>380992976
*when locked on

Try locking off next time autismo.
>>
>>380992334
It's true. Hell, I'll even give you a list:
>No interesting characters except maybe that guy who sells you the house, which is both embarrassing for an open world game and a crime for a zelda game
>As OP said, sidequests are meaningless and net you nothing
>Minimal enemy variety
>Bosses are straight up 0/10 and it shows, dungeons are a straight-shoot with no enemies, shrines are copy+paste crap
>Story is really bland, even by zelda standards
>Weapon breaking is easily the worst part of the entire game; adds nothing and is frustrating as fuck
>Killing most enemies nets you useless materials that you sell for less than the weapon you broke on them cost you
>No recipe book
>Collect-a-thons net you literal golden shit
>Combat is stiff and every hit makes you lost 90% of you health
>Environmental factors are more annoying than realistic, changing gear constantly is not a fun task
>No reason to do anything in game but go straight to the final boss via paraglider, minimizing the play time to around 2 hours max

And I haven't even listed everything. Like I said, the aesthetic is the only thing bringing the score up, otherwise this would be a solid 1-2/10 game.
>>
>>380992976
Even with shitstains like Lost Izalith, the level design in Dark Souls 1 is still way better than the level design in other souls games. Minor tweaks to the core gameplay in the sequels won't change that.
>>
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>>380992869
>>380993018
>>380993123
>>
>>380992682
lmao watch as 'shitposters' ignore this.
/v/ never acknowledges valid arguments
>>
>>380992685
Anon, you have excellent taste.
>>
>>380993407
this only proves the dark souls 1 fags are the less autistic of the bunch
>>
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>>380993305

>A solid 1-2/10 game

Your trolling skills are poor. But I'll give you the (you) you so desire.
>>
>>380964934
cause its COMFY XD
>>
>>380993831
Don't think I didn't notice you mistyped "non dark souls 1 fags" in your first post before deleting it. Nice freudian slip, anon.
>>
>>380993879
Then argue against any of the points I made instead of shitposting.
>>
>>380993534
Yea honestly I think the value of the physics systems in the game, and I don't just mean being able to throw shit I mean all of it including the behavior of fire and electricity, cannot be over stated.

It went a long way towards making hyrule feel like an actual place with natural laws and I've never felt like that with any other open world game. The systems were also remarkably consistent every time I tried to do something it worked the way I expected it to.

It might not be the best open world game since it is a bit of a collect a thon and the quests could have been more interesting but I think it is the best physics based game I've ever played and an example of emergent gameplay done right with the situations it allows you to create.
>>
>>380993407
kek DS2 fags are as deluded hbomber and Bloodborne fags are kino spammers. Those 2 fanbases are the worst in the series.
>>
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>>380964934
its a solid game i like it sorry this is the only picture i have
>>
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>>380964934
the final boss left me so thoroughly unsatisfied that i put the game down and never touched it again. i mean jesus fucking christ. the most important thing in the whole game and THAT'S what they fuck up the hardest. baffling.

and the worst is you just fucking KNOW they made the boss easier after game journos made a big fucking deal out of being able to go straight to the final boss.
>>
>>380993305
>>No interesting characters except maybe that guy who sells you the house, which is both embarrassing for an open world game and a crime for a zelda game
Robbie? Paya? Sidon? Hudson? Riju? Kill yourself faggot you have the shittiest taste.

>>No recipe book
There are recipes plastered all over the game worlds walls and recipes are extremely easy to remember because they're bare bones. Are you stupid nigger? You actually need a recipe book to cook shit in this game?

>>Combat is stiff and every hit makes you lost 90% of you health
So you're bad and blame the game? The combat is fine.

>>Environmental factors are more annoying than realistic, changing gear constantly is not a fun task
What factors, exactly? The only one I can actually think of where it starts raining and Link can't climb anything anymore. Other than that it's just there for QoL purposes. Link can climb things just fine without the hikers gear and he can swim without the zora armor. It's just there to make things faster. But it's not needed.

>>No reason to do anything in game but go straight to the final boss via paraglider, minimizing the play time to around 2 hours max
It's called fun. Something you clearly don't get.

0/10 apply yourself.
>>
>>380993996

Nah, not worth my time.

Hey, I think I'll go play some BOTW
>>
>>380994989
>Paya
>interesting
Not him but you probably mean 'waifu' not interesting because her whole personality is 'I'm shy because I have a birthmark on my ass'.
>>
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>>380993407
fixed
>>
>>380995347
I meant in a memorable manner.
>>
>>380965031
>playing it on emulator
Then you don't have a right to an opinion on the game. Kill yourself, piratefag.
>>
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>>380995391
Well played
>>
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>>380993407

>Demon's Souls had a fun well-adjusted helpful fanbase.

HAHAHAHAHAHAHAHahahaha...........HAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!
>>
>>380995391
kek
>>
>>380995594
Either you paid $250 for a Switch and have tricked yourself into thinking Zelda is good to justify your decision or you bought a WiiU which speaks for itself. The only people who can objectively rate Breath are piratefags.
>>
>>380994989
>Robbie? Paya? Sidon? Hudson? Riju?

I don't even remember who any of these are besides Paya, and that's probably because of what >>380995347 said.
>>
>>380993407
"cultimation"
?
>>
>>380994928
your first zelda game?
there is always a fight with immovable beast ganon, at least this one didn´t have the dead tennis match
>>
>>380980597
the shrines and ""dungeons"" aren't subjective. that one twisting hallway in OOT was more interesting than any of the 4 divine beasts.

>no enemies of any kind
>no wallmasters
>no secrets at all
>rivali's gale breaks half the game and trivializes everything
>the same boss 4 times
>the final boss is only remotely challenging if you DON'T fight any of the dungeon bosses so you can marathon battle all four of them before ganon
>ganon himself is a complete joke if you're even slightly prepared, if you kill all 4 bosses then he just gets annihilated by lasers and takes a handful of minutes of smacking around to kill
>final form can't even fucking HIT you or DO anything except stand in place and wait for zelda to put big glowing targets on his ass
>no explanation of what zelda was doing for 100 years or why
>here's this super cool thing in the mountains that takes several stamina bars to tame, but you can't stable it
>can't tame and ride a lynel
>Lynels are the only challenging enemy in the game and the DLC just adds a Gold variant instead of new enemies
>>
>>380996732
No it was not my first fucking Zelda game. Ganon was literally more challenging in every prior game, christ even handholdy Skyward Sword's final boss felt like a real fight

don't even compare the incredible battle at the end of OOT or TP with this trash. Atmosphere goes a long way and there's so little weight or impact to his second form, it's like "oh yeah he did this in TP, let's do that again but with no fear of failure" since his singular attack has no tracking on Link and moving like 2 feet to the left makes it pass right by
>>
>>380965287
Why don't you just go off and do other things while collecting frogs you dumbass
>>
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>>380997294
> more challenging in every prior game
you said enough
>>
>>380996992
>>can't tame and ride a lynel
Why would link be able to do this? Lynels are Sentient evil monsters that go out of their way to slaughter people. Why would they be tamable? this is like complaining about Link not being able to tame Dark Beast Ganon.
>>
>>380997750
He's just gay, dude, don't be a bigot.
>>
>>380995827
>The only people who can objectively rate Breath are piratefags.

It's still a broken fucking mess on cemu you stupid poorfag nigger.
>>
>>380996992
>>can't tame and ride a lynel

This is the kind of shit /v/ comes up with as a 'flaw'. Holy fuck.
>>
>>380997942
Someone playing a broken mess is a better judge of the game than someone who is a broken mess. You cannot argue with this.
>>
>>380997657
Go fuck yourself. Make a real debate or don't fucking talk to me. DEBATE ME YOU PIECE OF SHIT. EXPLAIN to me how I am wrong.

You said it was better than "tennis" in OOT/TP, how exactly? How is it better that something that required even a minimal amount of timing is worse than a boss that doesn't require any skill or timing whatsoever? if you do the 4 shrines before fighting ganon in BOTW you would literally have to be fucking braindead to lose. and thanks to the shitty-as-fuck damage-calculating system, if you have a singular set of half-decent gear, he does half a heart on most of his attacks or you can just parry his beams if you feel like occasionally pushing one button.

In TP you had the Puppet Zelda battle, the giant Ganon fight, the horse chase, zelda riding with you firing arrows, THEN you fight ganon 1-on-1 in a cool glowing arena and have to use the sword skills you learned over the course of the game to beat him. It's FUN and satisfying.

comparatively in BOTW he fucking sits in a black egg and his spirit occasionally floats around the castle going "rrrgh!", you fly straight up with rivali's gale to the entrance which is devoid of any guards, walk in and he gets blasted in the face with lasers, then you hit him a couple times with the master sword and then out of nowhere zelda starts talking about him "giving up his reincarnation to become all powerful" or something that isn't explained at all. And then his 'powered up' form is just a "large" inflated looking model that does absolutely nothing and politely stands there letting you kill him
>>
>>380998540
Seething.
>>
>>380997750
>>380998414
why are you focusing on that? and what reason is there not to let you ride them when the Mount option is already there? you can ride the fucking skeleton horse don't give me this bullshit
>>
>>380998540
Not him but hyrule castle is heavily guarded, no idea what you talking about
>>
>>380998778
Is this a meme I missed the beginning of or some shit? Have people here just given up on debating?

>>380998889
>run up to front of castle
>stand behind stuff to never get hit by guardians
>just Gale up the short cliff between the entrance and the doorway to ganon fight

why not put something in front of the actual doorway before ganon? there is more than enough room to fight a midboss

you don't ever have to fight those lynels or anything inside the castle itself thanks to rivali.
>>
>>380964934
4 months later and people are still butthurt about 97.

GOTY Awards will provide even more anal devastation to be sure.
>>
>>380998837
>I can't ride Zelda's ass like Seabiscuit! This is a major game breaking flaw!
>>
>>380998837
It wouldn't make contextual sense, Lynels are huge warriors compared to other mounts (including skeleton horses, which aren't even hostile)
>>
>>380999091
>miss out on the hylian shield and late game weaponry
>>
>>380999138
That has nothing to do with what I just said?
>>
>>380998837
Stalhorses are just undead horses, they aren't malevolent jack asses like Lynels. Apply yourself nigger.
>>
>>380964934

>Another "I hate this game why does everybody like it" thread

Your in the minority, deal with it
>>
>>380993305
NONE OF THOSE FUCKING COUNT! STOP CRITICIZING THE GAME!
>>
>>380999175
you don't need them. the fucking speedrun of the game is like half an hour long, ganon doesn't require high level gear to kill. the hardest part in a speedrun is actually the four-boss marathon before ganon for not doing the shrines.
>>
>>380999091
>why not put something in front of the actual doorway before ganon?
But there's at least 2 guardians around there, one that targets you as you walk up to the entrance, and a flying guardian that patrols up and down right in front of it. Are you sure you've played this game?
>>
>>380999260
>majority likes game so the flaws are nonexistent
>even if they aren't it's enough to scream 'deluded', 'not a flaw', 'revolutionary open world' and shit like that
>>
>>380999238
Why in the name of fuck would you be able to tame a Lynel? You might as well complain about everything in the game you can't ride.
>>
>>380965378
Anyone who actually calls them "game journalists" is a manchild, manchild.
>>
>>380999403
guardians are no challenge whatsoever, and the flying one rarely if ever even sees you. the two on either side can be completely ignored. my point was the door to ganon should be closed or locked and require you to do at least one thing first, either fighting a boss or finding a room in the castle with the Big Key and have the boss guard that. Something.
>>
>>380999390
The whole point is that you don't need anything, you can walk straight to Ganon's castle with nothing but your sheikah slate if you want.
You have options.
It's your fault if you decide to cheese it.
>>
>>380998540
you are so full of shit, the easiest final boss in zelda is and will always be majoras mask, you can win the battle literally smashing A with the deity mask
the diference with OOT/TP and BotW is that, while OOTP/TP battles will always be averge in difficulty, you can actually make a chalange choosing the armor and weapons in BotW
>>
>>380999537
Why can't I ride a moose or ostrich anyway?
>>
>>380999537
you can ride a bear and a god spirit and a skeleton but god forbid you could mount a lynel. what the fuck lol.
>>
>>380999451
Nah people that like the game can acknowledge its flaws, it's been out long enough for most people to have seen it all and it's generally agreed upon that the dungeons are too short and around half the shrines are a waste of time. That said, it is still fairly revolutionary as an open world game due to the freedom is genuinely provides (unlike other open world games that didn't deliver their promises); the climbing mechanic, being able to rush straight to the final boss, etc. all go with this idea.
>>
Question time /v/
How much does a games console wars impact effect your enjoyment of it?

I really think coming on here and reading all the butt hurt posts over botw's high scores made me like the game more.
>>
>>380999610
>you can win the battle literally smashing A with the deity mask
>using the hardest mask to acquire that literally necessitates 100%ing the game as a counterpoint of the final boss being easy

no fucking shit, dude. you have to do every single sidequest in MM to get that thing. i highly doubt anyone got it on their first run casually
>>
>>380993305
The weapon durability isn't a problem. I find myself passing up chests because my inventory is full of weapons.
So I mark them on the map and come back if I find myself lacking.
But I rarely need to do that either since there are plenty ways to kill enemies and you can just find weapons fucking everywhere.
>>
>>380999739
>a dumb animal, a non-aggressive skeleton horse, and a benevolent mountain deity
>vs a giant crazy asshole centaur monster with human levels of intelligence
>>
>>380999608
>>380999608
>The whole point is that you don't need anything, you can walk straight to Ganon's castle with nothing but your sheikah slate if you want.
and that is why the boss was made stupidly easy to kill so that all those retard game journos gushing about how revolutionary it is that you can run straight to the end, wouldn't immediately die.
>>
>>380999739
you can go ride a horse but if you try to ride a lion you will get eaten
how hard is this to understand
>>
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>>380999903
>not finishing all the sidequest before fighting the final boss
fucking casual, be gone
>>
>>380999594
>and the flying one rarely if ever even sees you
Nigga what
>the door to ganon should be closed or locked
The entrance into the room ganon is in isn't locked,but there's several doorways before that which are. The entirety of Hyrule Castle is essentially a traditional dungeon to go through. You can cheese it to some degree but I don't think it's possible to land yourself right in front of ganon as you imply here. I'm fairly sure at least of one of lynel gatehouses has to be defeated as well on the way there.
>>
>>380999913
I just use the Master Sword as often as possible.
>>
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>>380965842
>>
>>381000045
the only lynel that seemed to be bothering anyone was the one in zora kingdom who was just practicing his archery.

i never got the sense lynels were even bad or evil at all, just really strong monsters that live in remote places like tall plateaus, snowy desolate plains, etc.
>>
>>381000127
You choose your own difficulty anon.
You can cheese literally every zelda boss with fairies, or you can do a three heart run.
This is an extension of that.
>>
>>381000265
I use the master sword for cutting grass with the skyward strike
>>
>>380999863
Its like an irl mini game. Games are always better when they rustle jimmies
>>
>>381000229
>The entrance into the room ganon is in isn't locked,but there's several doorways before that which are.
rivali's gale

all of that is instantly irrelevant
>>
>>381000495
I don't think you can simply revali's gale all the way there, but I can't say I tried that as I'm not a scrub.
>>
>>380999863
Consolewar bullshit has no effect on my enjoyment of games but it does piss me off when games go exclusive like the Spider-Man game. Oh well I'll just have to see if it's timed exclusive and comes to PC or just get a PS4 when I have a couple hundred to spare.
>>
>waaaaahhh the door should be locked!

Seriously? Just don't go to ganon right away nigga its that easy, what's wrong with you?
>>
>>380964934

spot the sonyroach
>>
>>381000632
yes you can. you don't even need to wait for the three shots to recharge. you can gust yourself right up to ganon effortlessly.

it's not a "scrub" tactic. it's just something they didn't bother to obstruct you from doing (by requiring a key to open the door to ganon or making you fight the lynels via better level design)
>>
>>381000880
Exclusives are the reason there's so much butthurt in vidya.

Anyone who isn't a poorfag just buys the different consoles with the games they want to play.
>>
>>381000328
Read the compendium. Lynels are assholes just like everybody else. They go out of their way to shit on Hylians just like Moblins or Bokoblins. Just because they have """honor""" when fighting link doesn't make them not asshole monsters.
>>
>>381000903
People on /v/ seem to think the final boss is all a game has to offer when there's dozens of hours of other content, you just have to motivate yourself to actually go out of your way.
>>381001223
I don't think that's the case. Even on PC you have Intel/nVidia vs AMD and there's absolutely no games exclusive to either.
>>
>>381001069
>you can gust yourself right up to ganon effortlessly.
Bullshit, the entrance to ganon is far too high to reach in one gust. Also, revali's gale is a completely optional extra, it absolutely is a scrub way to cheese things with.
>>
>>380964934
>Wrong stuff and subjective opinions

(You)
>>
>>381000335
>You can cheese literally every zelda boss with fairies
you couldn't hold 9+ fairies in any of the other games anon. you couldn't upgrade your armor in other games, anon.they give you means of lowering the difficulty from its already minimal challenge, but there is no way to raise the actual difficulty because they just aren't coded to BE challenging, except Lynels who just do a bunch of damage (but once you realize you can stunlock them to death with Stasis that goes out the window too)

and then when they add a fucking hard mode, as PAID DLC no less, it ticks their HP back up way slower than you would be killing them, and floats some goblins on platforms you can instantly disable with one arrow
>>
>>380972440
No, the fucking giant pillars are NOT climable, you bullshit spouting fuckboy.
>>
>>381001069
>(by requiring a key to open the door to ganon or making you fight the lynels via better level design)
Wouldn't that contradict the 'you can go anywhere' design?
I think it's intended to work this way so you can scum your way through quickly if you wanted to
>>
>>381001602
>you couldn't hold 9+ fairies in any of the other games anon
And you can't in BotW. As far as I'm aware the maximum you can hold is 4 in BotW.
>>
>>381001710
Yes you can. If you want proof, at the top them there is a unlit fire waiting for you . So get fucked.
>>
>>380972589
>Imagine if one of the horses had rabies and bites you and you have 5 minutes to find the nearest town to go to the doctor.
Never design any videogames
>>
>>381001602
>literally just complaining about more options
>>
I can't believe there are people that actually dislike this game. Does /v/ just hate everything?
>>
>>381001559
>Bullshit, the entrance to ganon is far too high to reach in one gust
i don't want to assume you are retarded but the Gale has 3 uses before it has to charge, which is absolutely enough to get up to ganon straight from the front gate.

>>381001794
then why have the castle at all? it's like in the KH 3DS game, they give you Balloonra which is far and away the best ability in the game and if you want any challenge you have to deliberately *not* use it, that is bad design, and I can't believe people defend it.

"make your own challenge" how about no, how about aonuma designs his games better?

>an ability you get through the main fucking story is a completely optional extra
>>
>>381001710
Literally everything in the over world is climbable why are you lying? Rain can stop you that's about it
>>
>>381002005
I think he means that in the literal sense you can't grip them to climb, but you caj still get to the top via other means.
>>
>>380972181
Everything except one console generation, all handheld generations and most first party doftware titles.
>>
>>380972589
>speaking of doctors, there are none
There are flowers that magically heal you when you touch them in zelda lore, you don't need doctors in a world like that.
>>
>>381002140
>which is absolutely enough to get up to ganon straight from the front gate.
Post proof
>>
>>381002136
yes
>>
>>381002227
The 5 giant pillars surrounding Hyrule castle are not. Link can't climb the shrines either. Anything made with those kinds of materials are not climbable.
>>
>>381002140
>an ability you get through the main fucking story is a completely optional extra
Yes, you can literally turn it off or just not do the main story at all
>>
Being able to go to Ganon right away is only a problem if you don't actually enjoy games and instead play just because you're an addict.
>>
>>381001924
Nope. You can hold more than 9 of them.
>>
>>381002140
>then why have the castle at all?
For loot, the royal guard gear is among the best in the game and it's only found by exploring hyrule castle. There's also the hylian shield hidden away in there, as well as a shrine.
>>
>>380970823
It isn't though.
>>
>>380981714
>>shrines which are essentially holes from the other games
And they're a lot better than the caves and holes you find in the other games.
>>
>>381002520
Really?
How?
>>
>>381002128
they give you so many options that there is no challenge whatsoever outside of self-imposed restrictions, which is bad design. if you are going to have that many 'options' then don't let them trivialize every scrap of challenge in the game.
>>
>>381002683
This is like choosing very easy in DmC3 then complaining that the game doesn't give any challenge
>>
>>381002140
>then why have the castle at all?
Because the castle is fucking FUN you absolute retard. I went there four times and found new stuff every time.
>>
>>381002651
... By catching them? Usually around fountains?

>>381002863
Actually no it's more like if DMC3 was locked to Very Easy and they sold you a higher difficulty as DLC, that called itself hard Mode but was actually just one step up to Easy.
>>
>>381002683
Choosing to play on Hard on other games is a self imposed restriction, guess games with difficulty selection have poor design
>>
>>381002863
He's just someone who doesn't actually enjoy games. Having fun is not enough incentive for him to play and explore the game so he takes the path of least resistance and blames Nintendo for allowing it even though the real problem is his own autism.
>>
>>381002528
but what do you need any of that to accomplish, in regards to ganon, considering what a joke of a boss he is? if you can skip the entire dungeon preceding the final boss with the story-acquired Gale power, why did they not build the castle dungeon in such a way that you couldn't just fly past everything?
>>
>>380964934
Is there any other game that caused this much butthurt?
>>
>>381003252
Why don't you want to explore the castle?
>>
>>381003252
>if it doesn't help me beat the final boss it's shit!
Christ, faggots like you are why secrets and collectibles don't exist anymore
>>
>>381003379
>>381003152
The castle is one of the best parts of the game. It's just stupid that there is no need to do any of it due to rivali gale. That's all I was saying.
>>
>>381002368
that's what I figured lol
>>
>>381002683
the self imposed restriction meme again
*sigh*
>>
>>381003252
You know you don't need revali's gale either, right? The 'story' is entirely optional.
>>
>>381002863
>implying you can even choose the difficulty

that'll be $19.99 for hard mode
>>
>>381003662
When you think about it, setting a game to hard mode from its default is also a self-imposed restriction
>>
>>381003708
so the only way to make hyrule castle a challenging dungeon without deliberately restricting yourself from using OP abilities, is to rush straight to the end and not do any of the actual game. then you are forced to explore the castle, fight enemies, and defeat all 4 divine bosses before ganon. that should be what you have to do even if you did EVERYTHING in the game beforehand.

>>381003893
no it's not. the entire game on a difficulty setting is coded to BE more challenging. you don't pick Hard and then have to MAKE your own challenge.
>>
>>381003008
>By catching them?
You can't catch that many under normal circumstances. They stop spawning once you've obtained too many, I've tested it out myself before.
>>
>>381003541
Exploring the castle earns you the reward of exploring the castle.

Miyamoto has said before he doesn't believe in baiting the player into doing something, the player should want to do it because its fun.
>>
>>381003995
They must have patched it, cuz I had 6-9 fairies on hand at pretty much any given time, a lot of the time I would find them just cutting grass, too.
>>
>>381003981
>complaining that a game specifically designed to be approached in multiple ways isn't a series of linear progressive challenges
My god you're a moron. Play a different game and move on.
>>
>>381004193
Nah, you're just talking bullshit. Now you're going to slowly backpedal, first by changing "more than 9" to "between 6 and 9", apparently.
>>
>>381004230
>putting words in my mouth

fuck you. it's as fucking simple as making the area around the door to ganon only accessible from an internal area of the fucking dungeon it's not goddamn rocket science, or just put a lock on it like normal zelda games would.
>>
>>381003981
whatever anon, I already know you never did a 3 hearts run in your life, that what you lost
I guess since there aren´t pontless achivents in zelda people rather bitch about how easy it was
>>
>>381004407
Like I said before, that would defeat the aim of allowing the player to rush straight to the final boss if they wanted to. It also requires revali's gale anyway to reach ganon without some kind of obstacle beforehand. Honestly you're really reaching hard by this point.
>>
>>381004387
Okay well I know what I had in my game. I don't know why it was only 3 for others. I'm not even bullshitting, up until you argued this and I looked it up I was not aware there was a cap on them at all. I'd just never gotten more than 9 of them and figured that was the 'max' stack for fairies instead of 99.

genuinely confused now, i need to check my file again.

like the "only 3" thing clearly doesn't apply to everyone cuz

https://www.youtube.com/watch?v=6vCc9jiYreo

this video clearly shows he had at least 4 fairies.
>>
>>381004407
That would run contrary to the basic philosophy of the game though anon.
>>
>>381004734
I didn't say it was only 3, I said 4.
>>
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>>380964934
>Game has several notable flaws
>still manages to be fun as fuck for the vast majority of people
>Small minority of people can't get over other people enjoying the game

It's shit like this that makes me love /v/
>>
>>381005027
Here's what it said when I looked it up;
>Fairies can be acquired at certain areas within the world. Each Great Fairy Fountain has 4 Fairies that respawn each Blood Moon. All four Fairies will spawn at the Fountain if you have less than 2 fairies already in your inventory. Once you have 3 or more Fairies in your inventory, no more Fairies will spawn in your world until you get back down to under 3.

i am really confused. i know for a fact i had a shitload of fairies and they still spawned for me at foundtains, i deliberately stockpiled them and kept it around 6-9 as i said, cuz I often reloaded if something took a fairy off me that wasn't a big fight. idk, not saying you are wrong, maybe it was just glitched for me.
>>
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>>381005196
The game is fine. There are plenty of fun games out there that I still wouldn't put on the astronomically high pedestal that normalfags do for BOTW.

Better games came out this year than BOTW. Games with better music, graphics, voice acting, story, deeper gameplay, more challenge, better boss fights, it was outclassed by some game or another on nearly every front this year alone.

it was a solid 7-8/10. fine for what it is. not game of the year, certainly not even close to one of the best games ever made like some have tried to claim. a single day of majora's mask had more complexity and depth than the entirety of BOTW.
>>
>>380965378
>Nintendo fans are the only folks who actually give a shit what gaming journalism has to say
t.buthurt sony fag that bragged about its scores before zelda came
>>
>>381005540
I ain't calling you a liar, but what you're claiming doesn't line up with the truth. Sorry anon.
>>
>>380995594
Lol butthurt nintendonk
>>
>>381006007
>Better games came out this year than BOTW.
Examples?
>>
>>381006145
What are you 12?
>>
>>381006256
If I list off examples I feel like it's just going to get me spammed with Nintendofags who didn't play any of them and want to find excuses to say Zelda was better.
>>
>>381006007
I'm glad you have that opinion. But it doesn't change the fact that most other people will disagree with you.

They wouldn't be wrong either

That's kind of how opinions work
>>
I feel like they cut content from this game. Like they had designed traditional dungeons for this game with unique enemies but couldn't get them out in time.

It's the only explanation I can think of for the blue balling I feel when I reach a cool landmark I can't go into.
>>
>>381006401
So you don't have any
>>
>>381006553
The fucking game was in development for about 4 years and was delayed plenty of times.

The reason there's no fire temple or water temple or whatever is because Nintendo have openly stated that BotW would be a clean break from convention. There's an entire two hour presentation where the development team openly discuss this. They simply wanted to do something which was different.

https://youtu.be/QyMsF31NdNc
>>
>>380967419
s-source?
>>
>>381007318
Fargo.
>>
>>381006664
alright, alright.

>Nier Automata
Better: Story, Music, Boss Fights, Gameplay (BOTW has better graphics though, at least in terms of color and vistas)
>Persona 5
Better: Graphics, Music (turn based is a matter of preference and it's not particularly deep so BOTW definitely has better combat)
>Ni-Oh
Better: Graphics, Challenge (gameplay is a bit repetitive but much more rewarding of skill and patience)
>Tekken 7
Better: Graphics, Challenge, Gameplay (story is terrible though)
>Gravity Rush 2
Better: Music
>>
>>381005540
I think the most I had at one time was probably about 5-6?
>>
I played it and Horizon back to back.

I think I preferred BOTW overall due to the way it made me feel, the game just ooozed charm. Horizon was kind of run-of-the-mill "post apocalypse" stuff. BOTW is an apocalypse with color.

I actually enjoyed the flaws too. I liked weapons breakage. I hated it in Oblivion but liked it here.

Should add that this is my first Zelda game.
>>
>>381007924
Not him but they're all good games. Very different genres though so it's hard to compare.

I still think BotW will win GOTY though simply because it's more of a milestone in gaming whose impact will be felt for years to come. Just saying.
>>
File: idort.jpg (618KB, 2125x1196px) Image search: [Google]
idort.jpg
618KB, 2125x1196px
>>381007924
With the Exception of Nioh (haven't played that one) I still found BOTW more enjoyable overall personally.

Not discounting them as bad games just not nearly as enjoyable.
>>
>>381008212
BOTW didn't feel apocalyptic to me. i think they made every village way too peaceful. It didn't come off like Ganon's presence was having any negative impact whatsoever beyond nobody being able to enter hyrule castle. the villages all had petty personal problems galore and the land is peaceful enough for you to just start up an entire new village with no monsters attacking or anything.
>>
>>381008212
>Horizon was kind of run-of-the-mill "post apocalypse" stuff.

not to mention plagued with SJW crap
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