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>not talking to every npc >not uncovering all lore Literally

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Thread replies: 36
Thread images: 5

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>not talking to every npc

>not uncovering all lore


Literally no excuses.
>>
>>380828949
>not reading all the books and browsing every part of the glossary
>>
>not reading all the pamphlets and watching the tapes
>not getting confused when you mix up the dates
>>
If you're posting this then I assume you're a Trails fan, right?

Personally I don't really give a fuck about NPC dialogue and there's nothing wrong with that.
>>
>>380828949
Why are lorefags such fags?
>>
>>380828949

In a shit game like Final Fantasy or Elder Scrolls, 90% of the NPCs have nothing of value to say. Just hours of 'I hate my friend/husband/neighbor, would you go kill him?'
>>
>talk to NPC
>"Press start to open your menu!"
>talk to another NPC
>"To jump, hit the jump button!"
>never talk to another NPC
>>
>>380828949
Sometimes, when it's a bioware game, you WANT to skip.
>>
>>380828949
Here's my excuse, my time has actual value and I would rather be browsing /v/ or masturbating rather than read fluff text some intern wrote at the localization studio
>>
>>380829482
Sounds like you should play games that actually care about the world it takes place in.
>>
>Not scanning every monster and detail on the environment
>Not reading every log entry
>>
>>380829648
>>380829120
>>380829021
>>380828949

>trying to make others feel bad because they don't have autism

is this some kind of retard justification circle jerk?
>>
>>380828949
>mfw doing this Cold Steel where the NPC dialogue changes constantly during each chapter
>On Final Chapter 110 hours later

A-Almost there...
>>
>>380828949

I've only played a handful of games where talking to NPCs actually mean something. Most of them Dragon Quest or Zelda.
>>
>>380829730
>hurr youre autistic
Not going to apologize for wanting the full bang for my buck
>>
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>>380828949

>playing prey
>mfw i read every journal entry i find
>mfw they often contain passwords for containers/locked doors
>>
>>380829730
Do those posts really make you feel bad?
>>
>>380829482
>talk to NPC
>Welcome to [town]!
>again
>Welcome to [town]!
>talk to a different NPC
>I sell fish!
>never talk to another NPC
>>
>>380829730
Are you sad?
>>
>>380828949
I hate maps that you gotta fill out, because I feel like I gotta 100% uncover every map and that takes up so much time
>>
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>>380829730
>not getting autistic as fuck and fully immersing yourself in the culture of the game-world
pls senpai
>>
>>380828949
>Buy Grandia
>Start game
>talk to everyone in the town
>2 hours later...
>oh right, this is an rpg, I wonder how the battle system is...
>1 and a half hours of gameplay later
>Oh shit, I gotta talk to more people
>2 and a half hours later
>oh, right, this is a game or something
>30 minutes later
>oh shit, I'm on the new continent! I gotta talk to more people next time I play
>never get around to it

... I kind of liked it.
>>
>>380830096
>talk to NPC
>Hi there!
>again
>Hello!
>again
>Nice weather we're having
>again
>Brr, it's cold today huh?
>again
>Jeez, is it just me or is it getting warmer?
>again
>Hahaha!
>again
>Whew.
>again
>Here's 50 bucks, go buy yourself a juicebox
>>
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>>380828949
I only skip on ESO about 70 percent of the time because it can get tedious when grinding quests.
>>
>"talking to npc"
>you walk up so close you could kiss the person
>and then you... do someting?
>you press the button and they start talking
>what are you doing? how do they know to talk or to continue talking?
>what the fuck
>JRPGs still do this
>>
>*what do you want breton trash*
>*snort*
>*saw a mudcrab the other day, tend to stay clear of those*
>*bye*
>*stop talking*

What did they mean by this?
>>
>enter dungeon
>talk to NPC
>doesn't start a conversation
>it starts attacking you instead

WOOOOOOOOOOOOOOOOOOW
>>
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>>380829482
>Talk to every NPC in the tutorial area
>Get tutorial responses.
>Immediately assume the rest of the game is going to be like that.
>Don't talk to any NPC there on out because of autism.
>>
>>380828949
I feel like I will never truly enjoy the elder scrolls games since I don't give a single shit about the lore.
>>
Gay.
>>
>>380828949
if the lore is not that interesting enough to make me want to know more or just not entertaining enough for me to go out of my way to look for it, I'm not going to bother, it's their job to make me want to keep finding more pieces of lore.

also if your npc's are inconsistent where I'm constantly wondering if they have more things to say and I have to break the illusion of a normal conversation because they ran out of things to say and start repeating themselves, then I'm probably not going to bother talking to all of them unless they are important characters.
it should be mandatory that you can't interact with people once all their dialogue is spoken
it should be mandatory that you can't interact with people once all their dialogue is spoken
it should be mandatory that- you get the point.
>>
>Skipping dialog

*closes stream*
>>
Never do this in pillars of eternity
>>
>Game has voice acting
>Most of the NPCs are just sidequest givers who don't have anything interesting to say even though they'll go on and on and on
>Skip most of the dialogue

>Game is text only
>Most of the NPCs are just background dressing with a few concise and efficient lines of dialogue
>Read everything
>>
>>380830003
source?
>>
>>380830003
>black women playing video games
source
Thread posts: 36
Thread images: 5


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