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Rockstar came out with a statement (pic related) about Take-

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Thread replies: 275
Thread images: 32

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Rockstar came out with a statement (pic related) about Take-Two's cease & desist letter to OpenIV, a singleplayer modding tool for GTAV.

The statement is 100% bullshit. Here's OpenIV's response to it:

http://gtaforums.com/topic/889348-take-two-vs-modding/page-61#entry1069656426

Thoughts?
>>
>>380707837
Damage Control.
>>
>>380707837
>We are working to figure out how we can continue to support the creative community without negatively impacting our players."

Translation: paid mods you stupid goy.
>>
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>>380708093
Stupid goyim, will buy them, hahaha!!!
>>
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>>380707837
I thought R* was cool and it was just Take-Two being cunts, but I guess they're all cunts. Glad they're getting bombed on Steam.
>>
>>380708258
did he put that name tag on soros because he didnt manage to make him look like him
>>
>>380707837
>oh no my spider-man mod won't work anymore
Pathetic, GTAV is a near perfect game and doesn't need this trash tainting it. If you want to mod so bad play a game that actually supports mods like a bethesda game.
>>
>>380708659
>+1 shark card has been deposited to your account
>>
>>380708659
*One million shark card dollars have been deposited into your account*
>>
>>380708720
>>380708724
Nice hivemind.
>>
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>>380708659
>GTAV is a near perfect game

Imagine having taste this shit.
>>
>people still play gta5
haha
>>
>>380707837
Synopsis: Autistic third-worlders screech and rage that they can't make dickgirl marriage simulators and sell them on Patreon anymore
>>
>>380707837
>The statement is 100% bullshit.

No it's not, OpenIV literally has been used to hack shit into GTA Online you fucking sperg.
>>
>>380708523
He does look like him, but probably a little younger then in reality.
>>
>>380708659
>>oh no my spider-man mod won't work anymore
>Pathetic,Skyrim is a near perfect game and doesn't need this trash tainting it. If you want to mod so bad play a game that actually supports mods like a " insert Game company here".
>>
>>380708789
Just finish your 500th skyrim play?
>>
>>380708947
No it hasn't you fucking retard, there are a million hack tools that allow you to modify GTAO and OpenIV isn't one of them.
>>
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>>380708947
Open wide
>>
>>380709123
I've never played skyrim.

But saying GTAV is a near perfect game, you have to be fucking baiting with taste that shit. It's not even the best in its own series.
>>
>>380709187

>there are a million hack tools that allow you to modify GTAO and OpenIV isn't one of them.
A fuck ton of them use shit from OpenIV.
Is sending them a cease and desist the right way to go about stopping hackers? Fuck no.
Is there statement 100% correct? Absolutely.
>>
>>380708093
More like

>How can we fuck over those using multiplayer mods, and make them come back to GTA online where they can buy shark cards?
>>
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>>380707837
Earlier today I was talking about how official methods of enjoying a media are nowadays harder than pirating it, and look at that, companies proving they have more money than good sense.
>>
>>380709450
Explain how OpenIV enables malicious GTAO modding. You can't. Just attempting to go Online with OpenIV modifications will bar you from the game.
>>
>>380709450
According to the openIV devs "The statement "Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody", is just wrong and they know it. OpenIV does not allows or supports any kind of GTA Online mods."
It doesn't allow for and it doesn't support online hacks. For fuck sake they never released the source code the the chance of hackers using it for online is even more far fetched. Stop sucking the rockstar knob
>>
>>380708093
This isn't about payed mods, this is about incompetent Lawyers over at Rockstar.
>>
>>380709686
>>>380709450
Just attempting to go Online with OpenIV modifications will bar you from the game.
Sounds like we found out why R* does not like it. Cuts in to time people could be playing GTA:O.
>>
>>380709750

I'm not slurping anyones knob, i've literally used OpenIV based hacks for GTA Online.

They were some of the earliest fucking online hacks available.
>>
>>380708659
Fuck off take two
>>
>>380709906
It cuts into it by being more enjoyable yes, but it should be noted that you can easily go back to GTAO by simply renaming the mods folder, which disables mods completely
>>
You are bigots, the online rape victims are real!!!!! Muhsoggyknee!

https://www.youtube.com/watch?v=neTTQLbmhcA
>>
>>380708353
Wow bad reviews Rockstar is finished guys!
>>
>>380708659
No game is perfect, this is why mods exists.
https://www.youtube.com/watch?v=Ih323XXu_3w
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>>380710780
Not finished but it's a nice hit. Don't be a corporate cocksucker.
>>
>>380710780
A game with that many negative reviews does influence people. I personally would be very wary seeing that.
>>
>>380710862
I don't, but GTA V already sell tons of digital copies.
And Rdr2 will do the same.
>>
>>380711170
It's literally worse than having positive reviews. I sure as fuck wouldn't want to buy a game that's getting bombed with shit user reviews like that.
>>
>>380711170
rdr2 won't sell anything if it came out today, pc gamers control the industry
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>>380711613
Lol
>>
>>380711678
He's right though.
>>
>>380712042
Thanks for the lauf
>>
Instead of whining, do your part and write a negative review aimed towards Take-Two Interactive.
>>
>>380712261
delusional console pleb
>>
>>380707837
but op remember the first mod banwave after release which targeted all the mods anyway?, how is this any different
>>
>>380712903
Give me an r
Give me an eddit
What's that spell? (You)!
>>
I am not surprised at all by this. (((Rockstar))) have always been the no fun police
>>
>>380712903
GTAV sold only 10% on PC dude
>>
>>380714127
Not a launch title dude.
>>
Just because they didn't design and program the SP mod with hacking in mind, DOESN'T mean that it couldn't have been forked and used to hack online components. So Rockstar's ban is valid.
>>
>>380714293
I possess a computer so better ban me because I could be hacking the onlines
>>
>>380714353
This will actually happen one day, you will have to have a computer/internet license. Hopefully I'm dead by than.
>>
>game about theft and being a "badass" criminal
>they block you from using mods
You degenerate gta cucks deserve this
>>
>>380707837
>cease & desist
for their own stupidity they should have released GTA online with some sort of anti cheat and no problem would have arised.

Or they can reduce their greed and let people have fun but no they have to sell those shark cards.
>>
>>380711613
>>380712042
>>380712903
>>380714127
>>380714187
I think its fair to say that different systems have control of different genres/demographics. Obviously PC has complete control over the MMO genre, as an example, while the Playstation has the most pull with weebs. Its more nuanced than one system having control over the market, they each have sets of slices of the market.
>>
>>380708353
>Glad they're getting bombed on Steam.

yeah, that's sure to accomplish a lot
>>
>>380714779
t. console pleb
>>
>Port your game to PC with its Multiplayer module
>Shitters (majority of PC gamers) IMMEDIATELY start (((modding)))
>make GTAO vitally unplayable on PC because of their cheat mods
>a problem known to everyone, and reflected in Steam reviews
>Rockstar, that keeps releasing new content, finally decides to fix this

WOOOWWWWWW UMMMM HELLO WTF ROCKSTAR WHY WON'T YOU LET ME RUIN YOUR GAME THAT YOU SUPPORT FOR EVERYONE
>>
>>380714779
It accomplishes a collective "fuck you" to Rockstar and T2, good enough for me.
>>
>>380713146
Capped. This is /v/ now. Fucking losers. Go play a sport, sport.
https://en.m.wikipedia.org/wiki/Sport
>>
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>release game on ps3
>people buy for 60 bucks
>release game on ps4
>same people buy for 60 bucks
>release on pc
>people buy for 60 bucks exclusively to mod the game
>*bans your mods*
>"We're undermonitizing our customer base, this way we have fixed that mistake. Now go buy our Shark Cards!"

Chapeau, Rockstar, chapeau!
>>
>>380714926
>Rockstar, that keeps releasing new content, finally decides to fix this
1. It was Take2, not Rockstar that actually did something
2. They decided to fix things by not actually fixing things, but by going after a modding script that does fucking nothing for GTAO

Take 2 hasn't done anything other than make asses of themselves
>>
>>380707837

Take-Two has to enforce it's IP or they might lose control of it. Legally it is fucked up situation. To import assets from legally owned GTA4 to legally owned GTA5 one has to reverse engineer GTA4. Recreating GTA4 assets for GTA5 from scratch is simple violation of Rockstar IP. That is before money comes into question.

>>380708353

Rockstar as developer might like mods, their parent company is completely different beast.

>>380708659
>If you want to mod so bad play a game that actually supports mods like a bethesda game.

Bethesda is coming out with paid mods. Soon™.

For once Sony did something nice. They managed to something Valve couldn't do, force Bethesda Softworks hands on by forcing curation, quality assurance and copyrights issues. Last time paid mods were around with Skyrim. The reason why there wasn't curation and modmakers owned IP of their mod was minimize costs for Bethesda Softworks and ensuring that they couldn't be sued for pirated mods. Sony forced their hand with proprietary sound software. They wouldn't licence it for third parties, to allow custom sound assets for PS4 Bethesda has to sub license Sony's sound software to third parties to get third party DLC's aka paid mods for PS4 market.

Bethesda Game Studios and Softworks are different corporate entities, one makes games, other makes money out of those games.
>>
>>380716367
Its still fucked-up, They have lost nil from the modding communities. Its just corporate fucks wanting to squeeze every little dime, even from shit they didn't work on.

They'd charge people from typing the name of their IP in websites if they can.
>>
>>380716367
Pretending like they're going to QA mods is just a tactic to make them seem worth paying for. Thinking Bethesda cares about the quality of mods when they don't even care to properly QA their own bug ridden games. Thanks for the laugh.
>>
>>380707837

I don't get why people are upset at this. They want to stop people from modding in GTA Online. Modders can de-rank you, take away your money, blow you up, they can do just about anything. Rockstar are in the right here.
>>
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>>380707837
>We are working to figure out how we can continue to support the creative community without negatively impacting our players.
gee i can't wait for paid mods to become the industry standard
what's next? pay for more than three saves? pay to play more than an hour at a time? pay every time you die in a game?
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>>380717349
OpenIV is a SINGLE PLAYER modding tool, it doesn't allow you to mod GTAO. Learn to read and then you might get it, you fucking retard.
>>
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>>380717392
>that pic will never happen to you
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>>380716367
>has to enforce it's IP
Get the cock out of your ass.
You're completely full of shit.
>>
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>>380709208
No u
>>
>>380717349
Except the targeted mods have NOTHING to do with multi or GTAO. Stop being so fucking dumb
>>
>>380717438
>>380717549

Calm down.
>>
>>380717573
learn to read then
>>
>>380717438
where did he say anything about online?
>>
>>380717607

Except I'm right and you're not. Boo hoo, you can't mod anymore.
>>
>>380717392
"gaming as a service"
you'll have to start drinking your mountain dew cans to activate the game anon
>>
>>380717624
In the post?
>>
>>380717668
>Except I'm right
you're not tho
>>
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>>380717392
>pay every time you die in a game?
that kinda already exists...
>>
>>380717275
>Pretending like they're going to QA mods is just a tactic to make them seem worth paying for. Thinking Bethesda cares about the quality of mods when they don't even care to properly QA their own bug ridden games. Thanks for the laugh.

They have to do some testing and QA to comply with their licensing deal from Sony. What I know about how well PS versions of Bethesda games have worked... I'm pretty sure anything that doesn't set PS into fire is fine by them. They aren't doing it as charity, just to get access to PS4 as market place for millions of tiny micro transactions made with digital content made by underpaid third party developers.

>>380717438
>OpenIV is a SINGLE PLAYER modding tool
>>380717549
>Except the targeted mods have NOTHING to do with multi or GTAO. Stop being so fucking dumb

Doesn't stop Take2 suits from using that as an excuse. I understand why developer of OpenIV doesn't want to waste few years of his life in courtrooms, endless stress and everything he owns to make legal precedent for fair use, even if he had a legit legal standpoint in court room and chances to win. Some of outraged people might be willing to donate him few bucks for lawsuit in Kickstarter, maybe even few hundred bucks.. and then forget about it. Most of the outraged people aren't willing to do even that. Lawsuit from a big corporation can cost millions.

>>380717462

It is how copyright law works. If you don't enforce your copyright or trademark you might lose it.
>>
>>380717775
It's about time the gaming community stood up for its rights. I am honestly considering starting an online movement for consumer rights in the Video Game industry. One central website, two chapters, west of the atlantic and east of the atlantic. It's time to demand basic consumer rights, among them:

1) Protection of games as a product, not a service
2) Protection of re-sale and second hand rights, INCLUDING FOR DIGITAL COPIES. Market prices of old games must be controlled by the consumer market.
3) Protection of pricing - on disk DLC and its brothers are dying out, but instead we see the rise of microtransactions in premium priced games.
4) Protection of abandonware - with nintendo hitting all rom sites for entire NES and GB libraries, it's time to demand a legal status for abandonware, as in "games no longer commercially availible"

I know some of these demands sound far fetched, but I honestly think that with high public pressure by a high percentage of the gaming community we can bring legal change to the industry. Of course, it can't all be about consumer rights, and to show we care about more than money we must also fight for things like legal protection on par with other artistic expressions (swastikas in games published in germany come to mind).


I am serious, if I, or anybody, puts up a website right now, how many of you will join the public motion? I speak of it as responsibility. Mailing your local democratic representatives, REAL boycotts, even if they release that game you really wanted, boycotts on pre-orders, and so on.
>>
>>380708258
Kek
>>
>i should be allowed to mod a game that currently has an extremely active online that the company makes a large amount of money from waaaaaaaah

fuck of PC faggots its not the same as "i buy a car and i should be allowed to mod it" nah, the car manufacturer sold you the car, end of. however moding an active online game where there is a store and actual money transactions going on is obviously going to get stopped.

fucking pc fags are so entitled

>WAAAAAH WELL I'LL JUST FUCKING PIRATE ALL THIER FUTURE GAMES

like rockstar give a flying fuck, they'll still make literally billions and they don't give a fuck about the cesspit that is pc gaming and i'm glad they are showing it here.
>>
>>380718442
OpenIV is not used to mod gta online, the game refuses to connect if you use a modified .rpf. Hackers use scripthook to add trainers and injectors.
>>
>>380718237
>It is how copyright law works. If you don't enforce your copyright or trademark you might lose it.
And that has nothing to do with modding. If it did then Bethesda would be in trouble.
>>
>>380707837
Didn't FiveM get around 3 of these and is still going?

Nothing's gonna change.
>>
>>380718645
Openiv devs pussied out because you can't fight a multi-billion publisher. And the program is closed-source too.
>>
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>>380718256
I would be very interested in pro-games activism, I'm a lifeless neet who just plays games already, might as well do something useful while I'm on here.
>>
>>380718256
Resale of digital goods is odd, though. They don't wear out, like physical goods do, nor is there any cost involved when transferring them, which means that you can't just apply the same standards to them. There'd be no reason whatsoever to hold onto your copy of the digital thing after being done with the game, since you can always instantly rebuy it if you want to play it again, which means that one bought copy could just circulate between dozens of people, and the company making the game is shit out of luck.
>>
>>380718697
They will wait out and then release the source code if rockstar keeps being so jewish.
>>
>>380718697
theres nothing being a pussy about when you dont want to get reamed in protracted court battles
>>
>>380718817
They will most likely get sued for doing that.
>>
>>380718697
If the devs truly back out then they'll release the source and the community will take over.
It might slow down a bit but nothing's gonna really change.
>>
>>380718857
Yeah sure. You think these guys are stupid? The source is going to end up on p2p somehow without anyone being able to trace where it came from
>>
>>380707837
>caring about GTA 5 still
Honestly, who actually gives a shit?
>>
>>380718791
The the company would have to make a game good enough to interest many simultaneous owners. If I am no longer interested in owning a game but somebody else is, I should be able to transfer it. It allows, nay, forces the lowering of a game's price over time, as opposed to 10 year old releases still going for 40 dollars + DLC. The switch to digital killed re-sale, and allowed scam games that you never want to finish or hold on to. Even physical copies are compromised because they are no longer anything but a digital key and an install you don't have to download. The MARKET must control the price, not the publisher. As demand for the game lowers, so must its price.
>>380718763
I am far from being a neet, and yet I would dedicate some of my time to this. Once I'm done with my Lin. Alg. homework, I think I will right up a pastebin OP, and make a general thread. This needs the attention of /v/ for a start.
>>
>>380718940
And you think Kike-Two is that stupid to realize that the only way the source code could be leaked if the devs actually leaked it? Saying that some hackers got the code won't stop them from suing them.
>>
>>380707837
So glad i stopped playing this shit series

Fuck take two
>>
>>380719041
Thats not how law works retard
>>
>>380707837
You're bullshit. It doesn't take much tweaking to turn OpenIV into a cheating tool. It's so simple, that you can literally just Google any version of "how to go online with OpenIV" and there are guides a child could follow.

Honestly, the OpenIV guys are being faggots hiding behind the fact that they explicitly forbid it, and are completely ignoring the fact a 6 year old could tweak it to cheat.

You people are guillible as shit.
>>
>>380707837
>"How do you want your customer support m8"
>"I wanna feel like someone spat in my face and gave me middle finger"
>"Say no more"
https://www.youtube.com/watch?v=pdPzXRk3tcg&index=19
>>
Can't you autists move on to new games instead of constantly modding and adding dumb shit?
>>
>>380707837
>Take Two's actions were not specifically targeting single player mods
>ban program used to mod the single player
who's ready for paid mods? or even better, re-releasing the MP only DLC for SP this time, so you pay twice for the same shit you stupid goy
>>
>>380718980
It'd just cause publishers to go even harder for day 1 sales and hype, as well as multiplayer content, than it's currently the case. Digital resales and first-hand sales are 100% identical, so there's no reason to buy it at release for full price, instead of just waiting for a second hand sale. Thus the amount of first day sales would be minimal, unless you somehow incite the customers to fall for it, which introduces all kinds of customer-unfriendly practices I don't evenw ant to think about.
>>
>>380719096
Yep, so all that hard work should just be ruined because some corporate cuck had his pants on too tight one day, shoving that stick up his ass a little further than usual.
>>
>>380719096
Thank you. Where would you like your shark cards sent to?
>>
>>380718256
>1) Protection of games as a product, not a service
>2) Protection of re-sale and second hand rights, INCLUDING FOR DIGITAL COPIES. Market prices of old games must be controlled by the consumer market.
>3) Protection of pricing - on disk DLC and its brothers are dying out, but instead we see the rise of microtransactions in premium priced games.
>4) Protection of abandonware - with nintendo hitting all rom sites for entire NES and GB libraries, it's time to demand a legal status for abandonware, as in "games no longer commercially availible"

I fully agree with all of these. Also things like monopolistic business practices in digital market should be dealt with.

>we must also fight for things like legal protection on par with other artistic expressions (swastikas in games published in germany come to mind).

In addition to being art games can be educational material as well. Honestly German swastika ban should be approached from that point of view, force educational material and schoolbooks be cleaned from holocaust references and swastikas as well if games cannot use said assets.

>>380718617
>And that has nothing to do with modding. If it did then Bethesda would be in trouble.

It has everything to do with modding. Bethesda has done a lot to insulate themselves from potential legal backlash. Mods have a lot to do with copyright, trademark and patent laws, especially if modding tools reverse engineer software. To extract, rewrite and repack a game asset some degree reverse engineering has to be done.

Bethesda is different here as they openly licence their software development kit, they have even allowed community develop better versions of their own SDK and toolkits. Modders own the IP of their mods to insulate Bethesda Softworks a ZeniMax Corporation from potential lawsuits of other IP holders.
>>
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>>380707837
rockstar, become valve of the industry, they make what, 2 games in almost 8 years? gta 5 and red dead next year, they don't care anymore about singelplayer, just buy the shark cards goy. im sick of this fucking industry.
>>
>>380719174
modding and adding dumb shit to a average game is better than moving to a shit game
>>
>>380719268
No. All that hard work should be ruined because the OpenIV guys couldn't write well enough to keep literal children from tweaking their program. I have no remorse for you faggots, or them. It's all cheaters getting butthurt they lost a tool, and faggots that fall for every click bait article they read on /v/.
>>
>>380708659
I have to admit: This is a very good bait.
>>
>>380719096
>how to go online with OpenIV
I googled it and got nothing

Can you link one site that supports your claim?
>>
>>380719293
>they have even allowed community develop better versions of their own SDK and toolkits
Sounds like reverse engineering is allowed then, with no repercussions to copyright or trademark laws.

>Modders own the IP of their mods
Wrong. There are tons of mods that use content from other games.

You really don't know what you're talking about. There's no risk whatsoever to your IP when people mod your game, that is such such a load of horseshit.
>>
>>380719572
It's literally the first result that leads to Reddit, which links to a Steam page when you Google those exact words. Stop being a faggot.
>>
>>380719428
>No. All that hard work should be ruined because the OpenIV guys couldn't write well enough to keep literal children from tweaking their program.
Maybe rockstar should've wrote THEIR program well enough so 400lb russian hackers didn't tweak IT. :^)
>>
>>380719253
Yeah, but with resale you can always push a purchase you regret on a more well informed customer. Would you rather NOT have that power, bootlicker?
>>380719293
Problematic DRM could also be an issue, but that is a less important issue than those. I really think we should draw up a "manifesto", a proper stating of intentions and goals. With "product, not service" as the key goal that carries more meaning than substance, several high priority goals, and some less important ones.
>>
>>380719293
>>380718237
>>380716367

Please shut the fuck up. It has nothing to do with protecting their IP "or they might lose it"

Seriously. Shut the fuck up god damn.

If that was the case, Microsoft would have been forced to shut down opensauce for Halo Custom Edition a fucking decade ago, because fans have completely remade the game.

https://www.youtube.com/watch?v=6WQtxTTwTiw

It's literally just Take Two being dipshits. Shut the fuck up.
>>
>>380719727
I would rather not watch games get even shittier, yes
Digital resales are just unrealistic due to the nature of digital products
>>
>>380719590
I dunno blizzard lost "their IP" when dota got made by valve. You might even want to argue that dota "lost their IP" when league got made.
If all you are trying to do is rent seeking those are the paths you need to go down.
When your entire plan is you like gta 5 with the mods so you should pay us for gta 6 but cannot create a superior product you need to remove gta 5 to convince them to pay.
Gotta seek that rent m8.
>>
>>380719760
They will lose their ability to make money from it. That's the exact same thing. Just think of poor blizzard when dota was allowed to do their own thing.
>>
>>380719721
When you have access to the lawyers a multi-million dollar publisher can afford, you don't need to.
>>
>>380719784
They will fluctuate down in quality as a jerk reaction by modern day publishers at first, but when they realize they can no longer catch more than a quick buck on day 1, followed by no income immediately after, quality will go up. Games will become much better to promote more simultaneous owners.
As I said, as a game grows older, becomes less desirable or simply runs out of replayability, the resale value will go down by the simpel drive of supply/demand. If publishers wish to still sell "new" copies old games will get cheaper to compete with resales.

Frankly, until such an option exists, no publisher has any right to complain about piracy.
>>
>>380719721
Cont. Now, ABSOLUTELY ANY PROGRAM can be tweaked because EVERY PROGRAM is built on assembly code.

>>380719904
That's the most Jewish defense I've ever seen.
>>
>>380719706
>https://www.reddit.com/r/GrandTheftAutoV_PC/comments/4t086b/how_to_safely_go_online_after_using_openiv/


Ok but he is talking about going online after he removed the mod

Where are the sites that tell you like a "six year old" with a "guide" on how to explicitly use it for online hacking?
>>
>>380719760
It's Take-2 mitigating hacking. You're either a butthurt cheater, or a stupid fuck that likes to rally behind the little guy without knowing a goddamned thing.
>>
>>380714926
i see you're posting the same dumb shit in another thread, maybe some other asshats will believe you, then you can start a suicide cult and end yourselves you fucking retarded cunts
>>
>>380720004
Please, don't involve my people in the greed of game publishers. EA, Ubisoft, NoA, Rockstar, the rest, this is one industry where my people are not in power as they are in Hollywood. Take some personal responsibility.
>>
>>380719875
>They will lose their ability to make money from it
They already made money from it. People bought the damned game, no resources nor time was taken from them by people making mods.

Fucking blizzard deserved the lost of DoTA. Dota team were willing to cooperate but blizz kept on insisting they wear a bombed collar.
>>
>>380719953
>Games will become much better to promote more simultaneous owners.
But why would there ever be a large number of simultaneous owners? You only need so many people to initially buy the games, and then you can satisfy an incredibly large numbers of second-hand customers with these few copies. You can instantly transfer them over any distance, they don't degrade, they don't expire, there's no reason whatsoever to hold onto your cops or to buy new copies directly from the publisher once the market saturation number has been reached.
>>
>>380720078
no no, you see as a franchise. Not the game itself. The game is done making money. Now were talking about the big IP.
>>
>>380718236
It already existed for decades in arcades.

Reminder that Namco are charging 1$ for one game of Tekken7 in asian arcades.
Reminder that they refused to bring the game over for two fucking years so that they could milk the arcade userbase in asia.

I'm so glad that arcades are dead here.
>>
>>380720056
>take some personal responsibility
So take some mischling responsibility?
>>
It's because they're the next to try to 'monetize UGC', probably starting in RDR2. They're not stupid like Bethesda to let free and paid modding coexist.
>>
>>380720110
Don't you hold onto your old games? Replay them occasionally? 2 decade old games are being sold, DRM free RIGHT NOW, and they make good money. People want to pay for games, people want to give money to strong devs who deliver the goods, and people want to keep access those games.
>>
>>380716367
>For once Sony did something nice. They managed to something Valve couldn't do, force Bethesda Softworks hands on by forcing curation, quality assurance and copyrights issues.
link?
>>
>>380719590
>Sounds like reverse engineering is allowed then, with no repercussions to copyright or trademark laws.

Nope. Bethesda uses a lot of third party and opensource tools that they only licence in their software frame work. Their package handler is based on opensource software. Basically only part of their game they need to expose for modders is script interface. You can do models and textures and repack those with third party software that has legally nothing to do with Bethesdas software and doesn't reverse engineer their software.

>Wrong. There are tons of mods that use content from other games.

Legal implication here is bit different, basically the opposite. Bethesda cannot be sued for mods, modders will get sued if a mod violates a third party IP and has to fight his/her own lawsuits. Bethesda is throwing modders to wolves.
>>
>>380707837
E A T D I C K
A
T
D
I
C
K
>>
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>>380714127
Dear Mr.2 hour post If you divide the number GTA V sold 6 mil on steam and it sold 11 mil on BOTH Xbox 1 and PS4
>inb4 PS3 and 360 numbers
>>
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If those GTA niggers are so concerned with online cheating they should put up proper server with proper anti cheating measures.

Even the most shitty budget MMOs can do it, but somehow the owners of one of the biggest game series ever made cannot.
>>
>>380708353
>Recent reviews mattering at all

WTF, I hate Rockstar now!
>>
>>380720281
But then the hackers that get their consoles banned will have to buy the game again
>>
>>380720217
>Don't you hold onto your old games?
Yes, because they're physical games. Reselling them is much more cumbersome than just selling a ditital code over whatever marketplace will exist in an instant, as is rebuying them when I want to play them again. With digital content it's all done within a few clicks, and there's no erason for me to essentially store my money in this virtual product at negative interest rate when I could just resell it right away and buy it later again for cheaper.

>People want to pay for games
Yes, because they want to have the convenience of digitial ownership, and steam features for newer games. Secondhand digital copies would provide exactly that. Few people think of the devs, they mostly think of their own advantage.
>>
>>380718256
Godspeed anon
>>
>>380720425
>and there's no erason for me to essentially store my money in this virtual product at negative interest rate when I could just resell it right away and buy it later again for cheaper.
Thats literally the business model gamestop uses and its quite effective.
>>
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>>380708523
It actually does look like him, but he's probably thinking that most people don't know what he looks like.
>>
>>380718256
Slow down buddy that sounds like a lot of work.
Lets just steal shit.
>>
>>380720256
>Bethesda cannot be sued for mods
That is the point. Neither can Rockstar. You're implying Rockstar is at risk when people mod their games, when they aren't.
>>
>>380720425
Be it as it may, when you drop 60 dosh for a game nowadays, that 60 dosh is gone, and that is unacceptable. You must have the option to receive money back for the transfer of the product. The transfer of the entire industry to the digital platform gave publishers the excuse to remove that ability. And although you are right that having a digital marketplace makes it "all to ofast and easy", it still demands the existence of a willing buyer and a willing seller. In the grand scheme of things, sales will balance out once all the people who wish to own it permanently own it.

>>380720497
No, not godspeed. Would you be willing to put your name on it?
>>
>>380719706
Not the guy you replied to but
>not knowing that google customizes your search results to show sites you frequent first
>outting yourself as le redditor so easily
>>
>>380716367
>Take-Two has to enforce it's IP or they might lose control of it.
There is already legal precedent that this is untrue. They have the legal right but not the obligation to enforce.
>>
>>380720594
Unfortunately stealing shit does not cut it anymore. The current face of the business side of the industry allows publishers to get away with making second-grade product and still sell it. Soon, piracy won't be worth your bandwidth, and not even your time to type "thep"
>>
>>380720784
Not him, but I get the same result using private browsing on internet explorer, so maybe you're just blind
>>
Thank god there are no more hackers in GTAO, thanks you based TT & Cockstar
https://youtu.be/nZPFz3zDf-M
>>
>>380717392
Is that seangares and Freakazoid? Do they still play together?
>>
>>380718256
Just be careful not to be labelled as gamergate 2
>>
>>380718256
>wanting consumer-first policies
Spotted the gamergater, bet you harass womyn too
>>
>>380721925 >>380722363
I slept through it, what was it about?
>>
>>380707837
>tfw haven't liked TakeTwo's games for years
>tfw ditched R* with GTA 4
Feels like i dodged a bullet.
>>
>>380722513
Something that was good when it first started out but started getting cucky and lame
>>
Is OpenIV open source? I think what might be happening here is that while the tool itself doesn't allow tinkering with online, people take the tool and modify it so it allows cheating. Not sure how cease and desist will help them since the tools are already available online.
>>
>>380720242
>link?

It is my logical conclusion from Bethedsa press release about "creation club" and limitations mods for PS4 had. For PS4 mods have so far had to use vanilla assets like sounds, textures and so on.

https://creationclub.bethesda.net/en

Basically Bethesda has to publish paid mods or third party non-canonical DLC's trough Bethesda. Bethesda will modify custom assets to PS4's proprietary file systems.

>>380720696
>That is the point. Neither can Rockstar. You're implying Rockstar is at risk when people mod their games, when they aren't.

Copyright and software patents are two different things, even if there is some overlap. Due to official SDK's and licence that comes with it, some of the mods for some of the Bethesda games have legally established ownership. That does't apply to mods that exist legal vacuum. Take2 is protecting their own copyright and software patents regarding their games. By curbing down modders they are also protecting their back from lawsuits form third parties like car or weapon manufacturers and other game companies if a modder imports assets violating their IP. Some games actually licence stuff from manufacturers of real goods.
>>
>>380723127
>protecting their back from lawsuits form third parties like car or weapon manufacturers and other game companies
They don't need to. When a modder creates something copyrighted or takes it from another game and puts it in GTA using 3rd party tools, how is Rockstar or Take-Two liable at all? They aren't.
>>
let the backpedaling begin lmao

why do companies always do stuff like this when they know what's going to happen?
>>
>>380723658
For shareholders
>>
>>380723658
Testing the waters
>>
>>380721925
>>380722363
>>380723053
That's why I am aiming for early organization behind not only a label, but a title and an official source. An official webpage and/or twitter, making all the trolls and falseflags ineffective.
>>
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>banning people from distributing software that allows them to run software on their own PC like they want to
>>
>>380723090
That is the point of this whole argument, Almost every Script mod disabled itself when playing online, So you can play online perfectly normal(if you don't modify them to works on online).

The cease and desist part is that if you have OpenIV/ScriptHook installed in your game, you can't play online anymore, Even if you don't even have any mod installed.

And yeah you can still mod and play singleplayer, So Nothing really have changed, But you will have to had only a clean installed game to play online and it is also an act of anti-modding which pissed off a lot of peoples.
>>
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>design your game around buying in-game money with real money
>render grinding money in-game and NOT buying it a chore
>nothing pays well, everything is too expensive, you will play for two weeks to buy 1 car
>filthy unscrupulous hacker goyim break into your game code
>because it was made by lazy drunk scots they find out you can just toggle your ingame money counter
>they hand out free ingame money to everyone they can
>this cannot do, money cannot be given freely
>implement every feature you possibly can to stop it
>but they were still made by lazy drunk scotsmen so the hackers arent deterred
>just make modding your game in any way illegal
>quickly realize the only reason your game lasted so long is because nobody actually played it properly or spent time grinding
>playerbase leaves just as you were about to implement a subscription system
>>
>>380724207
Yeah, how GTAO managed to be a worse KMMO than most KMMO's out there is just appalling and I really fucking abhor the idea of a company "protecting" itself from "theft" just because someone can get something they're selling without paying for it. Rent seeking fucks at Rockstar.
>>
OpenIV got what they deserve for leaving it closed source.
>>
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>>380724041
>rule-following cucks don't develop software to work online
>400 pound hackers never followed the rules to begin with, continue programming for online

This is bottom of the barrel acting on Rockstar's behalf. They may as well have issued this decree with a sobbing lawyer as well.
>>
Does anyone honestly enjoy the gta online experience? It's probably the worst multiplayer I've ever played. It tries way too hard and is too cluttered with shit
>>
>>380724581
>have 2 billion dollars in hacked money
>dont bother with the grind
>just play with my super violent toys all day

This game is almost enjoyable then
>>
>>380724581
Nope, it's boring as fuck, I can honestly say I enjoyed GTAIV multiplayer more
>>
>>380708258
>soros
>laughing with israelis
this is what /pol/ actually believes
>>
>>380725073
Who said they're Israelis?
>>
>>380715472
people buy PC games full price?
>>
>>380725420
You don't? What are you poor?
>>
>>380724378
cuck
>>
>>380725960
No but why pay more when you can pay less? It's not like I'm a console kid desperate for something to play. I'm on PC, I have years worth of backlog.
>>
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That's pretty scummy of them and I've only played the console versions of the game (360 and PS4).
>>
Why does GTA have micro transactions? If you want a car or whatever cant you just steal it?
>>
>>380726539
most cars don't spawn in game
>>
>>380726412
Most people aren't autistic backlog hoarders and buy games when they want to play them rather than when they're on sale
>>
>>380726845
Then just steal it from a player that did pony up?
>>
>>380727150
Stealing vehicles in Grand Theft Auto Online? Don't be silly
>>
>>380727971
You would go to jail. After all, you wouldn't download a car.
>>
>>380707837
pc gamers are pathetic, they should stop releasing their games on pc.
>>
>>380707837
>GTA Online experience

And that's why I stopped playing Western games.
>>
>>380707837
They just want to offer paid mods.
>>
>>380708876
>b-buh bbuh the third wrold
99% of those furry mods come from america.
>>
>>380709906
>Just attempting to go Online with OpenIV modifications
Won't happen, because you can't go online at all with a modified exe. Cool disinfo, my lad.
>>
>>380710504
This is like another hall of cost.
>>
>>380711125
Not when it's the best selling game of all time. It's completely irrelevant, they already have their money.
>>
THEY KEEP DOING THIS AND YOU KEEP CHUGGLING DOWN THEIR SHIT, ONLY YOU CAN VOTE WITH YOUR MONEY.
>>
>>380714293
>DOESN'T mean that it couldn't have been forked
It's not open source, you need to stop posting.
>>
>>380715472
Do you have to be so gay with your keyboard?
>>
>>380719760
>If that was the case, Microsoft would have been forced to shut down opensauce for Halo Custom Edition a fucking decade ago, because fans have completely remade the game.
I agree with you, but I'm pretty sure Gearbox developed that themselves.
>>
>>380718956
*raises paw*
ummm.... I do?
>>
>>380732010
*stabs you in the balls*
Yiff in hell.
>>
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>>380714926

>customers are bad because they bought your product and are now using the way they'd like.
>>
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PC g*mers are hack-abusing cheaters. Damn you losers always ruining honest vidya gaming. I'm glad based Rockstar is finally putting a stop to your shenanigans.
>>
>>380724581
During the first month when I played with my friends it was a blast. Now I'm not even touching it because I know what a fucking grindfest is now.
>>
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>>380732924
Here's why modders are so fucking dumb.
>>
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>steam: no refunds LMAO!!!
>"let's downvote them!!!"

There's really no way to hurt take two or rockstar over this unless you intend to boycott all their future products (you wont)
>>
>>380732924
don't mix modders with cheaters you faggot
>>
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Well said bro.
>>
>>380708353
>I thought R* was cool and it was just Take-Two being cunts

Take Two created Rockstar, dipshit.
>>
>>380733006
>(you wont)
just fucking watch me
>>
>>380733196
No they didn't retard, they bought them.
>>
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>>380733459

nigga you're totally not gonna boycott that shit. Just accept you're weak and keep giving people who fuck you over money.
>>
>>380733571
i hate western games anyway
>>
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>>380732924
>>380733001
>retards are confusing mods with cheats
>>
>>380720520
Must be why they're slowly going out of business.
>>
>>380733529
And Rockstar didn't create Rockstar North, they bought DMA design. And it goes on like that, really.
>>
>>380733529
Take Two acquired BMG in 98 and they were promptly reformed into Rockstar by Take Two. Educate yourself, dipshit.
>>
>>380709208
>>
>>380708093
More like Paid for cheats.

This industry deserves to die and all the retards supporting it as well.
>>
>>380733938
Listen here moron, the Houser brothers are the founders of Rockstar. Take-Two didn't "create" anything, they just bought their studio.

>Following the sale of BMG Interactive to Take-Two in 1998, Houser and his brother moved with the company to New York, where they founded Rockstar Games.
>>
>>380707837
>>380708093
>p-pls buy our shark cards still

nothing is sacred anymore
>>
>>380718256

>>380733858
>>380733858
>>380733858

I did it
>>
>>380708353
How many of these people posting bad reviews will buy RDR2 at full price?
>>
>>380734323
Wrong.

Take-Two was founded in 1993 by Ryan Brant, the son of Peter Brant, newsprint heir and co-owner of Interview. In March 1998, Take-Two acquired BMG Interactive Entertainment, the video game publishing division of BMG Entertainment, from Bertelsmann, for approximately US$14.2 million. Take 2 published a game called Rats! in 1998, developed by Tarantula Studios. Later BMG Interactive was re-formed into Rockstar Games in late 1998.

They have ALWAYS belonged to Take Two. Try educating yourself next time, kiddo.
>>
>>380732862
Read the licence agreement, you havent bought a product, you're paying for a service
>>
>>380707837
They should have made two differents games, GTA V and GTA Online, hope it will be the case for GTA VI.
>>
>>380734765
you're both morons arguing about the non issue
>>
>>380734765
>acquired
Are you retarded? Do you need to google what that word means?

Take-Two:
Acquired Rockstar

Houser brothers:
Founded Rockstar
>>
>big corporation is acting shadily

who could have imagined
>>
>>380714926
(You)
>>
>>380707837
>we are working to figure out how we can continue to support the creative community without negatively impacting our players

what kind of dumbass said that? an intern? nothing productive will be done
>>
>>380735223
corporate double speak so the fan boys have a parroted message to shill for them.
>>
>>380735071
Take Two did not acquire Rockstar, dipshit, it acquired BMG. They LITERALLY created Rockstar with the assets from the BMG takeover.

It's astounding how uneducated american children are. This is why school needs to continue year-round, we cannot have these summerfags polluting this board.
>>
>>380735332
BMG is Rockstar's old name, holy shit you're stupid. Houser brothers founded the company, the name change is just that, a name change. Kill yourself you fucking shit for brains. I'm not even American.
>>
>>380714779
>We can't kill them so let's do fucking nothing wrong instead
Gamefaqs is a site better suited to corporate cocksuckers like you. Don't forget to lube up for Daddy take-two
>>
>>380707837
Nobody cares. No one over the age of 18 plays GTA games.
>>
>>380735617
>third worlder
>mental retardation

No surprise here. What part about parent companies do you not understand?
>>
>thousands of retards who already gave up their money flood the steam review page with negative reviews

What goes on inside of a Facebook-fag's mind when they do this? They already gave these Tea-Nigger cunts their money. Do they think Rockstar gives the slightest fuck what people actually think about their game? Just like every other company on Earth, the only thing that speaks is money and their shit already sold millions and millions.
>>
>>380735332
Yeah, the name makes the company, right?
>>
>>380716367
Quality assurance for mods happens naturally when your game isn't oversatured with a gigantic audience of fucking retards. Take a look at any niche game (Dominions 4 for example) and see a lot of the modding work meets or exceeds the content the devs made themselves, with no two-hour chopwork piece of shit reskins in sight anywhere.
>>
>>380736139
The owners of the company make the company, which was the original point, dipshit. Rockstar were ALWAYS Take Two, to point the finger at Take Two is to point the finger at Rockstar and vice versa.
>>
>>380736112
>everywhere except America is third world
Not helping your facade of "superior education" much.

Parent company doesn't mean they founded it. You appear to be dumber with every post you make.
>>
>>380736527
See >>380736409 dipshit
>>
>>380736409
Except in this case, because Rockstar actually showed support for modding until being asked to stop by T2
>>
>>380736409
>to point the finger at Take Two is to point the finger at Rockstar and vice versa.
Wrong retard, these are 2 different companies with 2 different set of people working for them.
>>
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>omg let's riot
>still pumps 4 hours a day on gta like a retard
>already preordered good goy RDR2 edition

If you're still playing it and gave it a thumbs down just shove a huge cock in your throat
>>
>>380736409
>>380736571
>which was the original point
Your original post said Take-Two CREATED Rockstar which is wrong, the Houser brothers did. You're just trying to move the goalposts now because you realize you're a stupid cunt.
>>
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>>380736131
They are expressing their anger and threatening to not give Rockstar their money anymore.
Is that so hard to understand?
>>
>>380736716
Nothing wrong with playing it as long as you're not giving them any more money. Keep up the riot bros.
>>
>>380736287
>Quality assurance for mods happens naturally when your game isn't oversatured with a gigantic audience of fucking retards. Take a look at any niche game (Dominions 4 for example) and see a lot of the modding work meets or exceeds the content the devs made themselves, with no two-hour chopwork piece of shit reskins in sight anywhere.

That is how it used to be with mods and other community generated content for games like maps. Core players of community test the new map before it gets released. Worst scripting issues get fixed. Balance of map gets tested, some random objects added if one team lacks cover or removed if there is too much.

Same thing with stuff like animations and textures. Testing collision models and shieet. Usually takes few outside opinions find out all texturing issues.

Almost all mainstream games have gigantic audience of retards these days. Niche games almost always have much better communities than mainstream games. Still bar for QA raises when mod turns out into DLC with real money involved.

The thing that went really wrong when Bethesda wanted paid mods was complete lack of testing or curating... leading to fuck load of minimum effort shovelware including shoddy re-skins and outright stealing of assets made by others.
>>
>>380734696
Well Im definitely not. I can make do playing older games/miltiplayer games while I wait for RDR2 to go below 50 dollarydoos. Still astound me how there exist people willing to spend money on ahit like shark cards though. I have a hard time making sense of it.
>>
>>380716367
I love when /v/ LARPS like they're lawyers

Literally noting you said is right
>>
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Honestly this is what we get for hacking the online part of GTA5...

I'm not suprised seeing how I hacked my way to 100mil
>>
>>380738107
Did you do it using OpenIV?
>>
We should get a bunch of dead sharks in a dump truck and unload it in front of their offices.
>>
>>380738872
No, I used a race winning exploit called Sirius
>>
>>380739348
Good thing they targeted OpenIV then
>>
>>380707837
>n-no now i can't mod myself to be a cute anime girl!

kek, PCfats are fucking pathetic. I'm glad T2 is breaking them inside
>>
Biker DLC:
(Bikes, clothes, free roam missions)
*purchase clubhouse to activate biker free roam missions

Law and order DLC
(Police free roam and vehicles)
*Purchase police vehicles to activate free roam police missions

The Luxury Living DLC
(Mansions & Pets)
*Purchase Mansion to *purchase exotic pets (Mansion grounds only)

The Blaine County and Paleto DLC
(Animals in free roam)
Animals online syncing workaround via VIP mission type activation

*Purchase hunting license and equipment to activate hunting objectives
*Purchase New warehouses and properties

North Yankton and Liberty City (Online Map expansion)
$£ Paid DLC 1 2017 sept
*Not Yet Complete

San Fierro and Las ventures
(Online Map expansion)
$£ Paid DLC 2 2018 oct
*Not Yet Complete

Vice City…. Not until GTA VI, some time around 2020 At the VERY earliest!

San Fierro and Las Ventures were built alongside Los santos way back in the early development stages of GTAV, Scrapped on PS3/Xbox for obvious reasons!!
After more then 3 years of re building for PS4/XBO/PC,
Both are still being worked on with a release target of October 2018!

Single player DLC has been replaced with Online Map expansion model!
Mainly due to the unforeseen success of micro transactions and GTA online in general!

Liberty City will be released September 2017..
The DLC will included
>>
>>380719332
yeah video games are dying

i played INSIDE recently though art games like that give me hope again
>>
>>380740042
Sounds legit
>>
>>380719332
I agree it's getting depressing, I expect the industry to become more and more like Hollywood with nothing but hollow trash for mass audiences of retards. Much like every high profile Hollywood movie it'll be the same formulaic shit that sells like hotcakes.
>>
>>380739704
You know you are the next tier of faggotry, right? Here, I'll put it in greentext so you understand.
>b-but I don't want them to have what they want!
>>
>>380716367
>>>/reddit/
>>
>>380734696
I'd preorder it right now if I could.
>>
>>380718256
you guys won't get anywhere the ESEA lobbies millions a year in the government and is headed by big company execs

I was wondering why none of the lootcrate bullshit with valve never got any government intervention but i do now
>>
>>380740042
All the updates they've made to GTA:O have been free. Shark cards are for lazy cunts who don't want to grind the game.
It's shit that they haven't made any SP expansions, and what they're doing to modding tools, but your entire post reeks of shit.
>>
>>380720281
not sure if they patched it with the recent update but the cheating is so rampant right now i'm joining into random sessions right after launching the game and getting money dropped on me. they're exploiting an unpatched bugged in-game objective reward. they're using external tools to trigger it, but they're not even using any external commands.

there's so many tools to cheat in this game and the most amount of money i've ever earned in my whole career was from cheating, though i never asked for any of that shit.

"shutting" any single project "down" for any reason especially to "protect the online community from griefing and cheaters" by this company is a complete joke. it's already ruined.
>>
>>380718697
Why dont they just release the source as soon as they get a C&D letter?

>Woopsie yeah someone else also had the source dunno who though many had it they must have released it when they heard
>>
>>380708947
you wont even get into gta 5 online if you have it installed.
>>
>>380744498
>"shutting" any single project "down" for any reason especially to "protect the online community from griefing and cheaters" by this company is a complete joke

I'm guessing it's just a lie to cover up for the real reason which is probably a Liberty City map expansion (OpenIV team was working on a Liberty City mod)
>>
>>380735332
>uneducated because you don't know the history of a video game company
imagine being this autistic
>>
>>380720803
The case these retards keep referring to was a guy who was selling copyrighted logos on merchandise and was legally allowed to keep doing so without paying royalties. Somehow they worked from this that he owns the logos or something now, because they're retarded.
>>
>>380744687
From what I know, the creators are real snoots about openiv and don't want to share anything.
>>
>>380707837
The C&D was even HORRIBLY copy edited.
Are lawyers even TRYING anymore?
Thread posts: 275
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