One big complaint I have about Breath of the Wild is the lack of enemy variety. So many different monsters they could have filled the world with, including rare ones found only in certain spots and roaming bosses like Gleeok, Manhandla, Gohma, King Dodongo, etc. Even some new ones that aren't dangerous per se, like a neutral community of monster-people that Link can interact with and individuals scattered around the world that would interact with Link in different ways, from friendly to hostile to amorous to indifferent.
>Aonuma's idea of hard mode is the monsters teaming up with Octoroks
You can't make this shit up
>>380690206
It's clever. There's also the Golden monsters. But they should add more new monsters in this DLC.
Hell, bring these guys back with BotW-style designs as super-bosses in the four main areas with special drops.