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http://www.siliconera.com/2017/06/1 4/sony-boss-shuhei-yoshi

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Thread replies: 6
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106KB, 960x540px
http://www.siliconera.com/2017/06/14/sony-boss-shuhei-yoshida-clarifies-shadow-colossus-ps4-remake-not-remaster/

Famitsu: The next question is about Shadow of the Colossus. Is this a remaster version, or is it a remake version?
Shuhei Yoshida: “It is a remake. The game content is the same as the original version, but all the assets are being remade. I figured we could use such tech to make if we’re going to make Shadow of the Colossus in the PS4 era. Bluepoint is the development company behind the PS3 remaster versions of ICO and Shadow of the Colossus. So we know them rather well.”

Famitsu: So the game will have the same content it had in its PS2 version.
Yoshida: “It’s the same, but player preferences for controls and such change over time, so we’re working on implementing a more modernized way to play. And of course you can play with a feel of the original version, but what we’re doing is showing how great the original work is, using today’s technology. Ueda-san (ICO, Shadow of the Colossus, and the Last Guardian lead designer Fumito Ueda) wasn’t that involved much this time.”

>same game
>no new bosses
>art style decimated
>ugly Unreal Engine-esque graphics
>casual friendly controls

Still hyped?
>>
Less so. What a wasted oppurtunity.
>>
>>380665268
What would they even need to change? I can't recall any issues with the standard control layout.
>>
More so. Didnt waste their opportunity for a 1:1 remake of a cult classic
>>
Are they at least hitting 60fps this time?
>>
>>380665814
Fuck no. Did you forget this is the PS4?
Thread posts: 6
Thread images: 1


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