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>tfw no more pile driving a goon into concrete after

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>tfw no more pile driving a goon into concrete after jumping off a skyscraper
>>
>Intihar told me Spider-Man will have contingency animations—such as slinging baddies back onto rooftops, rather than letting them fall—that will keep players from killing anyone, even during unpredictable open-world shenanigans.

Source is a new kotaku interview with the game director
>>
I'll miss it too, but it was jarring to do that because you couldn't explicitly kill anyone in SM2 either.
>>380497612
If that's the case then it's just very good attention to detail and appropriate.
>>
>>380497729
Sure but I don't want the game to play itself and take over when I throw someone off a building only to have it automatically save him
>>
>>380497431
>NEW DLC YOU CAN KILL AS SYMBIOTE SPIDER MAN.
>>
>Car is teetering over edge of bridge
>Walk into it
>Push car off bridge with the slight push of the walk
>Kill 3 people
>>
Stop trying to make an authentic game and start making a FUN game.
>>
>>380498136
Unless cars are scripted to be "part of the environment" and therefore never stray off course.
>>
>>380498074
you mean Venom?
>>
>If you screw up a QTE, you’ll get a “fail state,” rather than a branching path through a scene.
yeah idgaf
do test audience actually really for realsies prefer QTEs? wtf?
>>
>>380497890
Well, I dont think spiderman would carry a goon to the top of a skyscraper, and then pile drive him into the concrete because he stole a purse.
>>
>>380498846
No, he means symbiote spider-man.
>>
Spiderman isn't a mass murderer like Superman
>>
Even the fucking Minority Report video game - a game about a movie about a cop trying to prove he'll never kill anyone, let you kill people for fun.
>>
>>380497431
I guess they want to shy away from Raimi's radical interpretation that had him lynching black criminals.
>>
No shit, it's pretty obvious there's gonna be a lot of scripted gameplay, most fights probably have planned environmental move that triggers during combat like we saw with the crane knocking people over in the demo
>>
I'm pretty sure that all of Beenox's games worked the same way, and maybe even the ones based on the Raimi movies. It's probably something mandated by Marvel, which makes sense. Spider-Man isn't the goddamn Punisher, and in fact develops a sort of Vash the Stampede/Rurouni Kenshin-esque "No one dies when I'm around" imperative at one point.
>>
Has there been any new gameplay videos aside from the scripted one showed at the Sony conference?
>>
hows the swinging? it looks like its the same as web of shadows, so not SM2 good but still ok

combat looks waaay to scripted though
>>
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Everything I hear and see about this game just makes me more and more disappointed.
>>
>>380499257
Players should be allowed to play any way they want to. To limit their play style is a poor design decision, especially for an open world game.
>>
>>380500098
It's physics-based, but with the zip-line mechanics of Beenox's games, so getting momentum probably isn't going to be as tricky (or as rewarding) as Spider-Man 2. I don't mind the compromise myself, but it's worth noting.
>>
>>380499257
+ it discourages experimentation and player creativity. This game will get boring pretty quickly because of this.
>>
>>380499452
So, Venom?
Symbiote Spider-Man is literally Venom
What the fuck else do you mean?
>>
The real question is if you can actually walk around in the streets or just swing from building to building.
>>
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Well I mean, Spidey DOESN'T kill people. He is constantly holding back because in reality, he's actually insanely strong and possibly the physically strongest Avenger behind Hulk and Thor. There was one time in the comics where Doc Ock took control of him and punched Scorpion at full power, and the punch tore his jaw clean off. It was then that Otto realized Peter is always going easy on him.
>>
>>380500297
WHOA HE STOLE THAT GUY'S (You)
>>
>>380500357
Marvel and DC have strict guidelines for how they want characters to be portrayed. A corrupted superhero could kill people but not the original moralfags
>>
>>380500098
>hows the swinging
They're saying its entirely physics based, but what they showed off completely lacked any kind of momentum and looked really floaty. There's a chance that it just looked that way because of it being a heavily scripted E3 demo, but it's not looking good so far.
>>
>>380500357
You're right. Spiderman should be able to literally stick his penis inside of their butts too. I mean, not allowing that is just limiting player's play style!
>>
>>380499257
The other two posts responding to you have it right man. Like every developer to make a Spiderman game after the first 2 they miss what people liked about the games.

You can say whatever you want about them wanting to do their own thing but sales have shown that that's no what customers want. We want a game with the freedom to fuck around as Spidey however we want.
>>
>>380497431
spiderman never kills people
his enemies kill themselves
>>
>>380500519
black suit spidey

You retarded?
>>
>>380500519

This is how you trigger all of /co/
>>
>>380500821
>There's a chance that it just looked that way because of it being a heavily scripted E3 demo
I almost guarantee that's why. It was the last thing shown at the Sony conference and obviously everyone was going to care the most about the web slinging. They wouldn't risk not getting it perfect in my opinion, especially if it is a physics based system that make sit even harder to do what you want.

I'm far more worried about the QTEs.
>>
>>380500821
This, all the webbing looked like it was hand animated.
>>
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Imagine how amazing it would be to be able to play as Venom in this game and go full GTA and snapping people's backs just like in Ultimate spiderman
>>
>helicopter chase
>guy is swinging super slow

They wont allow you to catch the helicopter earlier, not until you get to swing behidn it for some time observing all the super cool damage its causing and then get to parkour through a burning building.
>>
>>380500803
That never stopped the older games. Batman can run over people with his car, but it's a videogame, if the narrative disproves what gaming shenanigans show then the narrative is in the right

This isn't the company trying to preserve their character's image, it's modern western devs that don't want shit like ragdolls get in the way of their movies
>>
>>380501386
it's CINEMATIC anon geez
>>
>>380497431
Since when did did spiderman ever killed anyone in video games holy fuck.
>>
>>380500035
im pretty sure you could knock goons off a roof top in some games. its not game ending shit and people who want to role play can change their direction of attack. Adding an animation outside the players control is about as good as having invisible walls for the the enemies so they dont fall off a building
>>
>>380501619
I used to uppercut people and kick them off of buildings in the old game. not to mention to you could also fucking piledrive them head first from a roof top onto the street below. They ain't comin back from that.
>>
>finally reveal your game
>its not 10mins of free roaming and crime fighting
>its huge set pieces and qte's

fucking e3
>>
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>>380501831
They ain't coming back ever no matter what because it's a damn videogame and they dissolve into thin air
>>
>>380501174
>approaching helicopter too fast
>physics of game slow down and you float in mid air

i pray this is the reason for that floaty shit and not just their shitty physics.
>>
>>380501831
>inbf they forgot to remove that and the dev told you the bad guys have really thick skulls if you complain about it
>>
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Arkham had an m rated game, Spiderman NEEDS one . end of story
>>
>>380501610
Ive had it up to here with free roam games and their cinematic limits. Fucking gta chases rubber banding so i dont catch them before they reach their preordained location. Spiderman having to just hang around out back slowly until helicopter reaches its qte location. what the fuck is the point of this free roam shit if you just end up held back and playing linear shit?
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They could implement an Hitman-like system where you lose points/xp in case you kill someone to drive the point home

But nope, gotta cinematize everything because fuck games
>>
>>380497431
He doesn't kill in the comics
>>
>>380499257
The Doc Ock version of spidey would
>>
>>380500519
Oh you done it now friendo.
>>
>>380502826
>Being this retarded
>>
>it's ok for Batman to kill people in movies
>but not ok for Spider-Man to kill people in video games
Why is allowed? Why the fuck would Peter Parker be against killing bad guys anyway? It's not like he's some autistic hypocritical moralfag like Batman right?
>>
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It does seem kinda odd for Spiderman, a teenager, to actively kill people. Especially when he has powers to prevent it.

Does Spiderman have a no kill policy? I know the other Avengers don't, but they have a military/political background.
>>
>>380497431
Its a shirty Arkham ripoff. Who gives an actual fuck
>>
>>380497612
>final battle with green gobbo
>retard about to slice you with his flying skateboard from the other end of the room
>you jump to save your spidey ass and it slices him in half
>game over
>you must stay still and let your enemies kill you to win
the fuck is this shit
>>
>>380503007
He doesn't, though. Comics aren't real, so he's not really killing anyone.
>>
>>380503070
fuckin exactly, they're all catering towards children and not actual fans of the comics and franchise, I think it had something to do with disney owning the rights .
>>
>can't throw people off a building when I get bored

What's the point of open world games when they don't let you fuck around like an idiot in them?
>>
>knocks a fucker out cold
>dude lands head first into concrete
>"LOL HE'S JUST SLEEPING"

Rubber bullets all over again
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What is it about spiderman that makes it so that it never feels good but always has potential? That bitch is going on his third movie reboot, with the latest one looking to be even worse than Toby somehow.

That being said, tying them up in webs seems like something he'd actually do.
>>
>>380503194
iron man, war machine, hulk, wolvie, thor kill purse snatchers on sight
>>
>>380503070
People only die in Batman movies if they're a supervillain that falls to their doom or something with no way for Batman to bring them in alive. He prefers to take them to Arkham.
>>
>>380500519
No, both he and I mean symbiote Spider-man.
>>
>With great power comes great freedom. Kill 'em all, Peter. No one can stop you. Nature has anointed you judge, jury, and executioner.
Jesus...
>>
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>>380503668
Ahem
>>
>>380503253
It's totally different this time anon!

>>380503520
Nah, just movie developers too insecure to let things slide into "videogamey" logic, just like how he now has a radio sidekick to justify his knowledge of the new objectives, like their own version of Alfred/Oracle
>>
>>380503070
he saved jokers ass from being jumper meat
dunno why he didnt try to save dentboy though
>>
>>380503624
>shoot people repeatedly with tranq darts strong enough to incapacitate them instantly
>they hit the ground hard
>also they make 0 noise at all for good measure
>"Lol they're fine, they're no allergic, no ill effects,"
>>
We need a new Hulk or Superman game to fuck around in the city, spodey is too limited
>>
>>380503908
Yep. TASM2 with a new coat of paint.
>>
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>>380503921
>Shoot a fucker with a tranq dart
>he lands face first into water
>he actually drowns and dies
>>
>>380503668
Burton's Batman openly kills. Nolan's killed in special occasions. Snyder's >>380503887 is an autist that kills faceless goons and other heroes but then only breaks Joker's teeth after he murders Robin
>>
>>380503887
That's a Superman movie guest starring Batman, not a proper Batman movie.

Though in the other anon's defense Batman was a serial killer in Batman Returns.
>>
I swear I read a Spider-Man book once where he killed Sandman in a sewer? or at least allowed him to be killed.
>>
>>380503995
Hulk ultimate destruction was the shit.
>>
>>380503624
>counterattack a goon, break his back, arms, and throw him headfirst into concrete so hard he remains motionless for about an hour
>>"I dont kill people"

Arkham games were fun
>>
>>380500519
YOU'RE REALLY CRUISING FOR A BRUISING NOW ANON
>>
>>380503887
BvS Batman is supposed to be traumatized and changed after that whole Robin incident and years of crimefighting. Batman becoming more violent and going as far as to brand criminals to be lynched in prison is an actual plot point and is what lead to him wanting to kill Superman in the first place
>>
>>380500519
Symbiote Spider-Man is better than that brain eating philistine
>>
>>380503995
i just want an another protoype
>>
>It's a "a video game on a Sony console is once again a literal movie because the only "video games" that exists on Sony consoles are all literal movies" episode
>>
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>>380504203
He does that in SM3 when he's corrupted by the symbiote

In the comics you need to piss off Peter real bad to turn him murderous
>>
>>380499257
But it's how they learn, Anon.
>>
>>380504126
When did Snyder's batman do that?
>>
>>380497431
i'm absolutely fine w/ this - plenty of games provide you the ability to kill
>>
>>380504763
In BvS he kills random henchmen and planned to kill Supes. About Joker it was revealed in interviews for SS, his teeth are as weird as they are because they were fixed street Batman fucked his face up when he and Harley killed Robin
>>
>>380504763
Scene towards end he pummels the absolute fuck out of some goons while saving clarks mom. He's kills the lot of them off
>>
>>380504601
Never forgetti
>>
>>380503908
ASM3 poster is that you? keep spitting the truth friend
>>
hud has too much blue
shit/10
>>
>>380504390
he's also supposed to show it for audience to give a damn, not waste running time on fucking brand building dream sequences
>>
>>380502835
I actually liked this until the last few issues. The art and all that the comic had to fuck up seemed to take a dive but before that it was nice.
>>
>>380503549
because open world is no longer open world. Its linear as fuck. You do linear missions, you can leave the zone, you cant do all generic fun shit you want to. Its on rails as fuck and being sold as open world
>>
>>380505121
That's weird, in BvS it seems that Batman doesn't even know Joker
>>380505121
I asked about him punching Joker
>>
>>380505360
???
>>
>>380501370
We'll be getting a Venom game by Insomniac when the movie comes out.
>>
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>>380499220
This is the same studio who turned Overstrike into Fuse after focus testing it on 12 year old boys. Never trust them to make anything good until the game is actually out.
>>
>>380505524
Well, i explained it

Suicide Squad's director said it like this
>This is sort of my personal thing and maybe less about a larger connection. But Joker killed Robin and Batman basically smashes his teeth out and locks him up in Arkham Asylum. It’s in the asylum where Joker would have done the ‘damaged’ tattoo as a message to Batman saying, ‘You’ve damaged me. I was so beautiful before and now you’ve destroyed my face.’ That’s where the grill comes from.
>>
>>380505571
there was an anon in another thread talking about how this game is ASM3 and triggering fanboys with actual similarities. Only guy who saw the "gameplay" for what it was with its qtes, slow mo and press r1 to parkour (muh web rush) shit
>>
>>380505891
I see. Well, I'm not him, but it's painfully obvious abd frustrating
>>
>>380497431
They never died after being pile driven off that skyscraper though, but not being able to at least knock them off is lame
>>
>>380503070
Isn't is the same for the Arkham games? Batman just put all the bad guys to sleep with his fists the only exception was the dead of the Joker and that was a big deal
>>
>>380500035
Spiderman 3 had no problems against players who want to fling motherfuckers off of rooftops. Can't recall if ASM 1 and 2 allowed it, I only played those for like 2 hours each. It's a shame that it's automatic though. It would've been a great opportunity to include some gameplay elements there. I've a good feeling the game will include some form of morality meter so it could play into that. If a player accidentally flings an opponent off a rooftop or is in danger of dying via explosion or car crash, some slow-mo spider sense moment could trigger that allows you to quickly go and get them out of harm's way.

Shame.
>>
>>380497431
O H N O
>>
Was it just that one game where you could eat people as Venom?
>>
>>380504543
lewd
>>
>>380506058
yet anons are in denial as fuck. I was hype as fuck for the game but the slow mo, predator room knock offs, taking a left turn when your web is to the right, floaty swinging, qte after qte and batman grappling hook icon on screen at all times begging you to parkour everywhere is pretty much confirmation that insomniac looked at ASM2 and said lets use this as a base.

If anyone wants this game to be good its me but fuck if im gonna sit here and listen to anons spout dumb shit like
>qte's are only in missions!
>swinging was floaty only in the demo!
>itll patch right out!
>>
>>380506353
Technically you spit them out afterwards
>>
>>380501927
This. It might as well have been another trailer like last year's.
>>
>>380504543
If he just didn't inhale he'd just shoot all of his webbing into his stomach. Granted if you shot enough it would shut his esophagus regardless but it wouldn't be nearly so easy.
>>
>>380497612
Better than Batman where enemies will just hit an invisible wall if you try to knock them off an edge.
>>
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>>380503357
I told you so.
>>
>>380500519
hahaha wow
>>
>>380497431
What they should have done is after you kill someone the cops chase you until you get arrested or killed.

>>380497612
Someone will break it somehow.
>>
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post some costumes you want in
>>
>>380497431
>>380497612
Nah. You see a guy get thrown off a roof in the trailer at the end of the conference and spidey let him die.
It's definitely not always gonna happen and I doubt they'll game over you for it.
>>
the fact that nathan grayson still gets to write about games after trading sex for coverage is one of the scariest things about the gaming journalist industry.
>>
>>380506247
what we see as a gameplay opportunity devs see as a way to incorporate an automatic "cinematic" action. What could have been a neat way to earn say points by saving falling enemies is now an automatic animation that disrupts your gameplay. What could have been used as an upgrade of sorts (web save etc) is now going to be a qte if we're lucky.

How do they keep seeing shit like this and not turn it into more gameplay opportunities?
>>
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>>380504543
>When you realize he's holding him up by his skin and not his shirt
>>
>>380505727
To be fair, that game was the worst case of executive meddling in years.
>>
>>380506684
>Someone will break it somehow.
https://www.youtube.com/watch?v=tX4oNpDccJ0
>>
>>380506524
it pretty much was a trailer. Look at the way everyone refers to it even. No one says gameplay, its just called trailer #2 at this point because that what it essentially was. On the rails qte shit.
>>
>>380506453

I thought there was one person in the tutorial that you actually eat.
>>
>>380500357
and we should also be allowed to shove our web shooters down thugs throats until fluid erupts from every orifice fucking hack game
>>
OH NO DOCTOR CONNERS CLASS
>>
>>380497431
And?

Spiderman has a strict rule against killing anybody,
>>
>>380500737
>There was one time in the comics where Doc Ock took control of him and punched Scorpion at full power, and the punch tore his jaw clean off. It was then that Otto realized Peter is always going easy on him.
Then you go back through your comic books where Spidey fights Doc Ock and realize how often Peter's holding back endangered the lives of millions of fucking innocent people and swear off children's cartoon books for good.
>>
>>380506991
Beats me, it's been years. The kid with the balloon?
>>
>>380506528
That's why Peter fucked up Fisk before hand. Fisk's body is forcing itself to breathe seeing as he got the ever living shit beaten out of him.
>>
press X to kill gwen stacy
>>
>>380503357
Most retarded comparison i heard
>>
>>380506835
>How do they keep seeing shit like this and not turn it into more gameplay opportunities?
Too much work maybe? It's a damned shame since WoS a lot of scripted events with soldiers or other NPCs about to die, requiring some gameplay interactivity in order to save them and there's still a chance for them to die if you're not quick enough or fucked up your web swing arc.

It's just a shame. This was the game that would push me into getting a PS4 Pro along with Yakuza and RDR2. Now, it just looks too safe of a game that it's starting to become uninteresting but I hope they show off some amazing gameplay soon.
>>
>>380506301
D O C T O R C O N N O R S C L A S S
>>
Spidey shouldn't be allowed to kill people. This isn't some sandbox game where you can act out of character and branch off to the evil path. There's Infamous for that already.
>>
>>380503624
>>380503921
>>380504358
>crash into goons with the batmobile while electrocuting them
>proceed to run them over again and again
>get out and throw a goon chest first into a high voltage fusebox
>smash them face first into a light rig
>all non-lethal
Batman has the best martial arts.
>>
>>380507425
>too much work

fuckers have had more time than any other spiderman dev plus manpower and budget. A crime against humanity if they pull that shit. Its just modern game devs being lazy. The same reason we arent getting proper physics in our swinging, the same reason it looks so floaty. Its pure laziness not incompetence. They just dont want to do it
>>
>>380505890
I like the fan theory more where Jared Leto Joker is a former Robin a la Return of The Joker. The edgy millennial aesthetic make more sense (the Damaged tattoo could even still be to taunt Batman), and it's a great explanation for why such a violent Batman still can't bring himself to kill that Joker. I'm still clinging to the theory that Willem Dafoe's role in Justice League is the real Joker, if only as a brief role in confinement or something.
>>
>>380507556
Okay, but if they let Venom be playable...
>>
>>380507556
So everytime i have a combo that accidentally sends a guy off a building the game should automatically take control away and do an animation to save him? Why not just play it the way you want and not kill? I have no intention of killing either but intorudcing automatic animations or invisible walls is just shit
>>
>>380502715
There's a big clash with the source material in that sense. All these super hero characters are shown to have huge remorse over accidently hurting an innocent, let alone killing anyone, good or bad. Hell, even the Punisher had what amounted to a mental break down when he accidently shot some innocent kid. Spiderman is a prime example because he delebirately pulls his punches when fighting. He could potentially OHKO most of his enemies but chooses not to to minimize damage. A game just letting you casually kill someone would ruin that aspect of the character.
>>
>>380507279
You can hold your breath for a while, even after exertion. Certainly long enough to thwart lung-webbing unless he just went at it for a solid half minute.
>>
>>380507904
Yeah, that's basically what I meant by 'too much work'. It was the diplomatic way of saying it, I guess.

>>380507556
Yeah but it should reworked into being a gameplay element, not an automatic, cinematic response.
>>
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>>380497431
>want force henchman to bungee jump
>want to make giant henchman/web mobile
>want to throw henchman with superstrength and catch him before he hits the ground but after he pisses his pants
>JUST. WANT. TO. EXPERIMENT. WITH. GAME. MECHANICS.
>can't because NoFun-Man autotucks everyone in a soft web with a kiss on the cheek as soon as they even see a ledge

Wow I love games that restrict everything. brb preordering
>>
>>380507904

This has to do with licensing guidelines. Marvel is owned by Disney, the absolute cunts of brand management. Look at this insanity:

http://www.cinemablend.com/news/1583060/why-spider-man-wont-actually-punch-villains-in-homecoming
>>
>>380503070
Parker is just as strong as a moralfag as Batman, he's just not as edgy about it. And if you're talking about BvS:DoJ then no one was fine with Batman killing people. Lots of complaints about it
>>
>>380507849
Maybe Batman just sucks and he tells everyone about his no-kill thing as an excuse
>>
>>380508172
It has never been a problem for a decade. Nobody looks at a ragdolling goon and goes "oh yes, i broke that man's spine and limbs"
>>
>>380508538
(You) don't understand anon. It takes a high degree of precision to break every bone in a person's body but avoid killing him via internal bleeding or shock from the pain. Batman's just *THAT* good.
>>
>>380508278

>Yeah but it should reworked into being a gameplay element, not an automatic, cinematic response.

If it's a gameplay mechanic then people can still fail and let Spiderman act out of character.
>>
>>380508278
worse still is how they pat themselves on back and tweet how their game has webs that stick to buildings. They think that the main complaint of all spidey fans has been webs not sticking and not the actual change in gameplay that results that we clearly saw doesnt apply in their game. Laziness doesnt begin to describe it

>>380508442
>fighting a man with a gun that can split a ship in half
>refuse to just punch him once and have it over with
>>
>>380507989
I have the exact same theory, with the exact same actor for old Joker in my mind, because he'd be spectacular.
But you remember that in ss it says Harley and Joker killed Jason together, right?
So this Joker is Dick? While they already have a Dick movie planned?
Or this Batman started with Tim?
>>
>>380508739
Maybe a gypsy cursed him
>>
>>380508692
this. a ragdoll enemy being flung across the street has never been an issue despite it being probably dead. Making animations to save people mid gameplay is restricting for no good reason. This is def a point where gameplay and freedom should take priority over the character
>>
>>380508831
Failing could lead to gameplay opportunities too. Have a morality system in play and it could affect Spiderman's advancement and character progression which evolves the character. I dunno, I just don't see the point of playing a Spiderman game if it's so safe that it's basically like playing any one of the other Spiderman games out there or just reading the comic for fear of Parker going 'out of character' and locking out a whole slew of gameplay opportunities. I still have hopes that there's more to this game than what they've shown.
>>
>>380498074
That would actually be cool if one of the in game suits is venom and it stops giving a fuck
>>
>>380508920
Non-lethally cursed him.
>>
>>380508831
And in free roam mode will you force us to engage in every random crime? Surely spiderman would never let a crime continue while he can prevent it? it doesnt matter if youre going around doing collectibles, the crime has started and now you have invisible walls around you forcing you to stop the crime.

Being out of character in a free roam game happens. Its not some taboo that should never bloody happen because its a game. If you want him to always be in character you can play it like that. All we're saying is dont cripple the game with jarring animations midfight.

Also did you refuse to play spiderman2 because of this? Hell you cant play arkham knight if your code against going out of character is so strong
>>
>>380509129

This isn't a matter of flinging across the street but letting them fall 40 stories high

This is one of the main issues I have with Gravity Rush. Kat is supposed to be a super hero too but the game never explains why no one cares that you just jettisoned random pedestrians into the abyss in a genocidal rampage
>>
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Spiderman 1994 all over again.
https://comiclists.wordpress.com/2013/06/27/making-the-grade-rules-imposed-on-the-1994-spider-man-cartoon-by-fox-censors/
>>380508442
Fuck
>>380508846
Man I thought insomniac out of all people would know about swinging physics.
>>
>>380509276
amen. It should just be a balancing act of character vs gameplay

>enact invisible walls and cinematic animations to save enemies during a fight
No, gameplay>character

>let spiderman shoot people
No, character>gameplay.

Its a simple balancing act and taking it as far as this anon says is how you get no gameplay and end up watching a movie
>>
>wanting Pete to kill people

Fags
>>
>>380506857
Pete's fucking scary when he gets mad.
>>
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>>380499257
This is why they should've made a game about Kaine.
>>
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>>380510152
>yfw Miles can
>>
>>380510152
>enemy ragdoll accidentally falling off the side of a building while your chaining combos together on 4 other dudes is game breaking

christ
>>
I would say that helicopter chase we saw resulted in the deaths of a few people, and it was all Spider-Man's fault.
>>
>>380509276

There used to Spiderman titles with morality systems. Never made much sense to me, Pete is not some morally gray character. Not every game wants to be a sandbox.
>>
>>380510152
See >>380509276, >>380509963, >>380506247
It's not about letting Pete kill people. It's about it being automatic instead of a gameplay element.
>>
>>380506991
>>380507278
I remember it being a kid with a balloon, damn if he actually eats them that's a pretty brutal thing to include in the game.
>>
>>380510392
>Try to fly by and hit someone and then zip away
>Get interrupted by the PussyFistDetector and get interrupted for several seconds as Spiderman gently massages the feet of nameless, completely bland NPCs who have reused face models.
>>
>>380510380
>there is a GTA style driving system that is exclusive to Miles
>>
>>380510237
>Kaine and Aracely adventures in Texas

Would play.
>>
>>380510569
I thought it did considering he had the black suit eating him up whenever there was a morality system.

>Not every game wants to be a sandbox.
Fair enough though I hope they make that clearer as development goes on. It might be a big turn off for others.
>>
It's just a trick to get turboautists to sink more hours into the game by trying to trick the game into letting Spidey kill people
>>
>>380510584
>R1 to webstrike enemy
>if game detects you are in free fall it gives you the option to throw enemy to the wall and web him there

So now all the righteous heroes can leap off a building to save the goon and return to the fight. All while adding another layer of gameplay to it all. Isnt that so much better than having a cutscene of it play everytime a ragdoll falls over a rail after you broke 4 of their ribs?
>>
>>380499257
Nigga I would, and last I checked I'm the one playing the game.
>>
>>380510237
God damn I love Kaine. They should've made the game about Pete, Ben, and Kaine instead.
>>
>>380511295
It doesnt matter what you want to do anon, we didnt create this free roam game so you can roam around freely. You must play it the way we say so or else face constant game interruptions of cinematic rescues
>>
>>380510584

There is no way to make it a gameplay mechanic while also ensuring that Pete won't absolutely let people die.

This is as dumb as expecting BoTW to let you kill friendly NPCs.

You're playing as Spiderman, not as yourself.
>>
>>380511168

In the comics when he was being affected by the symbiont he did get more violent but never killed anyone. This is not who Pete is.
>>
>>380511563
Then make it so it doenst matter.

If you let people fall you get more and more bad publicity from the bugal. All this changes is city wide banter and reactions to him showing up across civilians and enemies.

Play goody goody and civilians treat you like a true hero with constant praise while villains think your a true wimp. Play it reckless and the npcs will chastise you and blame you for events in the story more while criminals will have banter that makes spidey seem more menacing.

There, now its works in the game and doesnt change any important shit.
>>
>>380504123
Is this something that can actually happen in mgs v?
>>
>>380502835
Now that would be some 10/10 DLC
>>
>>380511278
Definitely a whole lot better. I was always hoping the Bam Ham games would incorporate something like so you could get maybe a prompt to use the batclaw to pull a falling enemy back onto the rooftop or some shit.

>>380511563
>You're playing as Spiderman, not as yourself.
Watching Spiderman, you mean. I would have loved being able to play as a morally just Spiderman who needs to be careful with how he fights so that he won't accidentally kill goons.

>>380511923
I was talking about the morality system anon. None of the goons in WoS actually died despite falling off of buildings and exploding in the streets. The game still allowed you a lot of experimentation and freeform gameplay while handwaiving all of it by saying 'oh it was all nonlethal' which could have been done here too.
>>
>>380512267
Yes. Also, Splinter Cell Pandora Tomorrow and Chaos Theory.
>>
>>380497612
Better than in the Arkham games I guess, where enemies conviniently can't fall off of rooftops at all, enemies can't get run over because "they got shocked first" and you can shoot them with "rubber bullets."
>>
>>380505727
That was almost entirely the work of Activision, not Insomniac.
>>
>>380512129
>
Play goody goody and civilians treat you like a true hero with constant praise while villains think your a true wimp. Play it reckless and the npcs will chastise you and blame you for events in the story more while criminals will have banter that makes spidey seem more menacing.

Not a bad idea really, it would definitely make it feel closer to the comics
>>
There's a set of rules in the contract Sony signed with Marvel for the movie rights. Spider-man doesn't kill, Peter Parker is white etc, makes sense that the vidya Spidey wouldn't either.
>>
>>380511563
which is why punching NPC's wont happen like we said because character>gameplay in that case. We get that we're playing as spiderman otherwise we'd be playing GTA. What youre not realising is that youd be crippling the game with shit just to make the character stuff work. can you imagine an animation playing each time a ragdoll slides somewhere? Each time a combo goes into the air an animation interrupts the fight to bring you back onto the rooftop. Christ.

Listen to >>380512129 and let it become a gameplay aspect rather than the game snatching control from you or locking you in an invisible box to make it work. Solutions to problems like these can give the devs new gameplay opportunities rather than another way to fuck up the gameplay

>>380512358
This anon clearly wants to be in character like you but he proposes it be a new aspect of the game. He doesnt hate gameplay see
>>
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So is it safe to say that this game stinks and I don’t like it?
>>
>>380505662
But this game has nothing to do with the movies?
>>
>>380513110
Only if you watched gameplay and think its awful. The 8 min trailer was hardly real gameplay.

BUT past spiderman has had TONS of qtes, tons of em, they just didnt plaster a giant button on screen so I'm hoping you can turn prompts off.
>>
>>380512358

Fuck morality systems, Parker wouldn't be able to face himself in the mirror anymore if he started killing people. You don't want to play Spiderman, you want a GTA game.
>>
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SpOck suit where you don't kill, but savagely maim bad guys when?
>>
>>380500519
>all these replies calling you stupid

Venom IS the symbiote. Anyone it bonds with thus becomes Venom through the bond, including Spider-man. He is still also Spider-man, at the same time. They occupy the same body.
>>
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>First CoD WW2 makes women playable
>Now Spood can't even accidentally kill in game but will be killed in story mode to be replaced with the black dude and his FUCKING MASK EYES CHANGE SIZE FOR SOME REASON
I want to go back to the 2000's
>>
This is disappointing. Noticed one of the demons getting slung back onto the roof after being knocked off but had assumed that was player-controlled. Thought it was really cool that you could do that & the game would allow you to do a 'no kills' run & may even recognise it

What would be interesting now is if these 'contingency animations' can cause problems for the player - leaving them open to attack, etc. That way at least we get the trope of the hero's morals being their downfall rendered into gameplay rather than just plot
>>
>>380513691
>Parker wouldn't be able to face himself in the mirror anymore if he started killing people.
That sounds pretty neat for a gameplay element, to know that my fuckups in combat is causing Parker to break as a character and needing to redeem myself by playing better. Too bad the devs disagree.
>>
>>380512129
>>There, now its works in the game and doesnt change any important shit.
I want a crowd booing me in the final mission after I fuck up and let a bus full of kids die.

I want low level thugs that just straight up give up when spidey shows up because they don't want to die today.

There are plenty of ways to implement an interesting morality system that isn't black and white garbage. You can be the nicest guy in the world, and the occasional civ might still get angry at you because you didn't arrive somewhere fast enough. You could let a villain live who winds up committing an atrocity because a mook woke up before the cops arrived and cut him loose.
>>
>>380513891
>thinks Miles is a bait-&-switch rather than just an easter egg/teaser
>has never seen Spiderman in any medium where his eyes move to be expressive
Dumb frogposter
>>
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>>380513808
You sound like the kind of person that thinks Agent Venom and Venom are the same thing.
>>
>>380514221
>You could let a villain live who winds up committing an atrocity because a mook woke up before the cops arrived and cut him loose.

I mean this is effectively one of the core elements of the spider-man story, letting the robber get away who goes on to kill uncle ben.
>>
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>smash a two-ton I-bar into someone
>"lol it didn't actually kill them"
okay
>>
>>380514080

No, this sounds like an awful idea. You don't get away with murder by randomly stopping your murder spree.
>>
>>380512129
>>380514221
This is basically what inFamous did. It worked really well for the most part
>>
>>380514387
They're the same in the sense that they're both Venom, yes.

That obviously doesn't make them literally the same character.

I won't stand for this erasure of the Venom symbiote's identity!
>>
>>380514540
>You don't get away with murder by randomly stopping your murder spree.
Agreed anon. They should include a whole new story arc in order for Pete to redeem himself which adds a shitton of content into the game.

Wait no, just make Spidey's responses automatic instead. Why give more to the players?
>>
>>380514080

>Too bad the devs disagree.

This is guaranteed to be something that Disney forced into the licensing to protect Spiderman's image.
>>
>>380514387
That anon is correct though, and your reply doesn't refute that.
>>
>>380502605
I feel the same way. I'm hoping every chase isn't like that but I have a strong feeling it will be

It really kills replayability when they do that
>>
>>380514643
The problem with infamous is that it never went far enough. That level of morality would be fine for something like a spidey game, though.

The promise of agency compared with how little control you actually had was a bit of a detriment.
>>
>>380514975

There is no redemption, you kill people, you go to jail. Unless you live in the GTA universe.
>>
>>380515048
>>380514789
Venom and Agent Venom don't even have the same symbiote
>>
>>380513976
>player choice

not on our watch
>>
>>380514976
Fuck that makes it even worse. I'm all for protecting the character's image and shit but not in a cheap way that neglects gameplay. At that point, I might as well just stick to watching movies.

>>380515253
Pretty sure there are characters who kill but avoid going to jail in Marvel's universe too.
>>
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>Play Web of Shadows
>Beat venom
>Option to spare his life or...
>THROW HIM INTO THE PROPELLER OF THE HELLICARRIER

Edgy Spiderman will always be the best Spiderman
>>
>>380515386

>Pretty sure there are characters who kill but avoid going to jail in Marvel's universe too.

Yeah, the ones who don't give a shit like Logan or the punisher. Maybe ask for a game with them if you want to kill people freely?
>>
>>380515101
there is no replayability because the entire game plays out the same way each time. instead of the devs making different animations based on where you catch the enemy they instead just do one and crippled your speed until you reach that place. Free roam games used to mean a variety of options, different ways to approach whether it be stealth or guns blazing (looks like stealth is semi forced so far). It used to mean chases that went on for as long as it took for you to catch em.

How far we've fallen
>>
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>>380514351
>his eyes move to be expressive
Spidey making funny comments while not making any facial expressions due to having the mask on was the best part.

Debate me.
>>
>>380515871
But he does have facial expressions?
>>
>>380515397
>hmmmmm should I spare Wolverine or..
>RIP HIM IN HALF FUCK YOU LOGAN
Lost my shit there.

>>380515721
Man, I'd love a new Punisher game. That said, I'm not sure where you got the idea of me wanting to kill people freely when all I've done is provide gameplay suggestions that punishes killing people freely. As it stands, since it's an automatic reaction, there will probably be times where the game glitches out and a goon ends up falling off a building anyway, as video games are inclined to glitch out some times. Would Spiderman go to jail then or it somehow doesn't count?
>>
>>380500892
>We want a game with the freedom to fuck around as Spidey however we want.

>as Spidey
>however we want

do you even know who uncle ben is
>>
>>380515721
>kill people freely

I dunno about that but my issue is them intervening constantly in the gameplay when a harmless ragdoll accidentally tumbles over a railing. When fighting 10 goons at once and a combo accidentally knocks one into the other causing him to fall off the rooftop it shouldnt be some forced animation to go save him. Add it as a gameplay element and allow me to dive after him to save his arse or just leave it because its a game and adding controls over combos and fights would be shit.

How do people have that disconnect where they refuse to allow a ragdoll to accidentally fall off a building for gameplays sake but that helicopter chase killing several hundred with rubble is fine for the game
>>
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>>380515871
This anon got it right, moving eyes are retarded.
>>
>>380515179
I guess I enjoyed it more because I considered the morality system to be secondary to the power-unlocking system. inFamous 2 really fucked up when it went full illusion-of-choice by forcing you to only be able to make story decisions according to your current alignment
>>
>>380515301
BOOM
>>
>>380516562
>How do people have that disconnect where they refuse to allow a ragdoll to accidentally fall off a building for gameplays sake but that helicopter chase killing several hundred with rubble is fine for the game
They clearly weren't alright with that anon, that's why the fully furnished office spaces that were destroyed were all completely empty because of reasons.
>>
>>380515871
I wasn't saying it was a good idea (to be honest I couldn't really give a shit either way) - was just pointing out that it's been done plenty before & there's no reason to act so shocked about it
>>
>>380500829
Sarcastic shitposters like you need to be gassed.
>>
>>380516576
I never liked infamous' choices
>save the pregnant lady
or
>kill the puppies

It was dumb as shit but i did like how you got good points for non lethal take downs, bad points for throwing guys off buildings or hitting civilians. Such a thing could work on a smaller scale with spiderman, good points for webbing enemies, bad points when you use the environment to electrocute an enemy etc. Small shit like that

>>380516908
ah yeah the convenient "no one was at work". Somehow theyll buy this but if you tell them the goon who fell off the building landed in a passing by truck full of pillows they wont and the gameplay must have jarring animations mid fight
>>
>Throw enemy off a building
>Web him back and use him to smash into other enemies as part of a combo

I'd be okay with that.
>>
>>380516572
>How can you tell I'm strange-looking?
>>
>>380503357
Theres a difference between dodging out of the way and goblin killing himself and throwing someone off a building in cold blood. Spiffy very rarely kills street thugs.
>>
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>Being surprised by this
Marvel is flat out involved with the development so they have a lot of say in how Spiderman is represented
>>
>>380517873
>Spiffy
What the fuck is wrong with me.
>>
>>380497431
but the video they showed had spider man knock a guy off of a building. No way that guy could have survived. Wasn't even webbed or anything. Before the helicopter part.
>>
>>380517287
>the gameplay must have jarring animations mid fight

But it wasn't jarring at all though, did you even watch it or are you just shitposting? Saving the goons takes like a second and it doesn't happen often, it's very fluid and looks natural. Kill yourself, niggerfart
>>
>>380517287
That might make sense if the game was set in the first few years of Spidey's career,

But they've mentioned several times this is an older, more experienced peter. And if it's taking any influence from the comics, which is obviously is. Spider-Man made an absolute no killing oath, no one was allowed to die when he was around.

I don't get how anyone who calls themselves a Spider-Man fan and think unnecessary violence/ killing/ etc is acceptable.
>>
>>380513891
>and his FUCKING MASK EYES CHANGE SIZE FOR SOME REASON
It's carried over from the MCU. If I remember right the lore is that Tony made it a feature of Peter's high-tech suit because he was young and inexperienced and was having trouble focusing his super senses, the blinders help block out distractions when he wants to focus his attention.
>>
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>>380500519
>he doesn't know who symbiote spider man is
>>
>>380518207
>I don't get how anyone who calls themselves a Spider-Man fan and think unnecessary violence/ killing/ etc is acceptable.
We just think it should be a gameplay element instead of an automatic response/cutscene. I want to PLAY that aspect of Spidey's character, not just watch it. I can do that with the movies.
>>
>>380518207
>B-BUT MY AUTONOMY!! MUH CHOICE! I'M THE PLAYER I SHOULD BE ABLE TO DO WHAT I WANT
>>
>>380507251
I'd love that run if he didn't fuck Peter's girls.
>>
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POST SPIDERMAN THEMES
>>
>>380515301
They actually do though. All of the symbiotes on Earth are descended from the Venom symbiote, through birthing or cloning, that Peter brought to Earth after Secret Wars. The Venom symbiote has had multiple hosts over the years, and the only remaining clone we know about was eaten by it, regurgitated, and given to a teenage girl that now goes by Mania. The original Venom symbiote is with Brock again after it got separated from Flash.
>>
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>>380518132
Are you misremembering?
You know the demo is available on youtube for anyone to watch again
>>
>>380515301
The posts you're replying to have literally, absolutely zero, anything to do with Agent Venom.
>>
>>380518665
>forgot link
goddamnit
https://www.youtube.com/watch?v=FG3-2AYVv_w
>>
>Can't use enemies as shields when someone is shooting at you
>can't experiment and take them to the top of the entire state building and then pile driving them to the ground
>can't throw them to the water to drown
>can't have enemies kill each other while dodging

Suck my spider cock insomniac
Suck my spifer cock marvel

I'm out
>>
>>380518737
This one anyways
>>380515048
>>
>>380518192
How else would it be if a ragdoll falls off behind you mid combo? For that scenario i agree it was fluid as fuck but it occured mid combo while he was fighting just him. If you cant see how this would be annoying to people playing as it happens mid combo with another enemy i dunno what to say

>>380518207
see >>380518591
I agree that they should encourage the player to do it and even adding it as as a gameplay feature is what we're saying not some automatic shit.

>>380518598
Yeah just take control away from the player to do what your latest comic book writer would want and then return it only when you deem it safe. In a free roaming game. Hell why not make it so that all car jackings must be engaged as you swing by towards a mission, its not out of character now is it. I can already picture what your game would be, more qte where the player doesnt do anything other than what the dev allows. Hell why even have a controller why not just play a damn movie
>>
>that qte fast
>even moving is pressy X on the only allowed spot
That game doesn't allow much overall.
>>
>>380517873
>>380518905
>spiffy
>spifer
Is this a spify new meme?
>>
>>380518905
>can't experiment and take them to the top of the entire state building and then pile driving them to the ground

Why do so many of you autists have a fascination with this

Fuck off Spidey doesn't kill
>>
>>380503070
>Why the fuck would Peter Parker be against killing bad guys anyway?
You don't know shit about Spider-Man.
>>
>>380519220
Have you never played Spider-Man 2?
>>
>Spidey is the ultimate moralfag
>He will beat his own friends into submission if they try to kill a bad guy

>People complain you can't kill on his game

Fuck off.
>>
>>380519220
>free roam game allows you do free roam and do shit
>some anon on the other side of the world dicks around
>it doesnt affect your 100% authentic in character spiderman playthrough where you never stop to help with a balloon

REEEEEE THEY SHOULDNT BE ALLOWWWWEEDDDDDD
>>
>>380518540
>It's carried over from the MCU.
Spidey had facial expressions decades before the movies

I remember people knocking the original spider-man movie's costume because of how there was literally no expression in the mask
>>
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>>380506714
I genuinely want both Superior suits. I like the original one because of the protruding lenses, and the second one just looks cool as fuck.
>>
>>380519130
It won't happen mid combo with another enemy because you won't be fighting the prior enemy anymore which means he won't go flying off...unless you expect people meters away from you to levitate themselves off buildings for no reason
>>
>>380519220
>triggered over what players do in a free choice environment with fluid physics
Kill yourselves /co/
>>
>>380519419
>>He will beat his own friends into submission if they try to kill a bad guy
[Citation Needed]
>>
>>380519397
he has and he hated it. All that freedom? just the thought of people fucking around set him off into a rage. how could they disrespect his character like that? spiderman would NEVER web onto a helicopter and fly to the statue of liberty!
>>
Considering Spiderman never tries to kill anyone, this makes sense.
>>
>>380518721
Not the same guy but I noticed it as well.

When he pulls the girder to make it spin it knocks a guy clean off the building.
>>
>>380519614
>Getting mad when a game designed around a very well established character wont let you d oout of character things just because you want to
neck yourself
>>
>>380519564
>what is ragdoll

So either we wont be throwing enemies around with webs so it can never happen which sucks or it can happen and itll be jarring. Its happened in other spiderman games. I dont know why a ragdoll falling off the side of a building is so triggering to you. I would like it if i could jump and and save the dude but its not game ending if the physics of the game has someone fall off occasionally by accident.
>>
>>380519786
>Lame excuses, the post

You know, if none of the enemies die if they gave us the option to throw them off the building and they just get back up; I'd totally love that too. But taking away that option of doing whatever you want is a bummer and a setback
>>
>>380519452
Yeah fuck it the game should let me buy an AK47 and gun down horses of civilians as Spiderman I mean fuck it, it won't affect anyone else's play through right? Actually let's just make an option to replace Peter with Kratos fuck it FUCK IT
>>
>>380519934
>flying into an autistic rage because your comic book character could potentially do things you dont approve of in a free roaming game

eek
>>
>>380519472
I'm just talking about the technological shutters, they're directly borrowed from Civil War/Homecoming. As far as I know, it's the first time anyone's tried to come up with a practical rationalization for Spider-Man's eyes to move like that.
>>
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>>380499257
Sam Raimi Spider-Man would.
>>
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People complaining about not being able to kill as a character who does not kill sound like that faggot that wrote this article.

"A bloo bloo bloo! Just because I'm playing as a straight character doesn't mean I shouldn't be able to fuck dudes! I'm the player, I should be able to control that!"

Compare that with:

"A bloo bloo bloo! Just because I'm playing a character that never kills doesn't mean I shouldn't be able to murder anybody I want! I'm the player, I should be able to control that!"
>>
>>380506857
People tend forget Peter got super strength from that spider too.
>>
>>380518819
https://www.youtube.com/watch?v=aJ-oawfyvn4
>>
>>380519957
I wonder what'll happen if the ragdoll glitches out and is flung at mach 3 off the building. Will the automatic response fuck up too?
>>
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>>380519859
https://youtu.be/K4zm30yeHHE?t=3m10s

No he doesn't
>>
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Why does the West have such a hate boner against heroes who kill?
>>
>>380520142
It's like when organic webbing became a popular thing for Spider-Man after the movies did it. It's just the character evolving
>>
>>380520020
>We'll just set up invisible walls around the fighjting area so no harm can possibly come to anyone. This way the character remains pure and a single npc isnt hurt in the game.

autists like these are the reason we get qte's. because they think allowing air combos and the ability to throw enemies with webs like in previous games is essentially doing >>380520042. These guys probably refused to play spiderman 2 becuase a funny pile driver move is out of character
>>
>>380520142
They showed up in Superior Spider-Man before civil war was even announced.
>>
>>380519637
I'm reading every single Spidey comic ever published because I'm a massive Spiderfag.

PPSS number 80 something he fought Cloak and Dagger to protect Kingpin's life because they can't "carry justice with your own hands". C&D aren't exactly his friends yet at this point in the timeline but they teamed up before.

Also, he totally wanted to fuck Dagger who was still underage. She's hot.
>>
>>380520221

crazy poeple come in all forms
>>
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>>380519786
>never tries to kill
He can be pushed to kill if you piss him off enough, people usually stop him or get the kill first before he goes through with it though. When he stops making jokes and starts maiming people is usually when villains realize he's reaching that point.
>>
>>380519957
>Simple of statement
>If(enemyState == ragdoll), have it set so they stop rolling at the edge of the building

It's super easy, of course that's not how their code will look but you get the picture, it's easy as fuck to prevent that from happening

In fact your entire argument is based off assumptions, the scenario that you're talking about never even happened in the gameplay
>>
>>380520336
>nothing can go wrong the automatic animation will be perfectly smooth always

Or just not have it jesus. If you want to play moral spidey you can save them or you can just keep fighting and not notice. why these kids refuse to have choice and instead want everyones game to play the same i dont know
>>
>>380520493
>Wolverine
>Capt America
>Iron Man
>Hulk
>Thor
>Wonder Woman
>etc

All of them have killed
All of them have their own movies
Stop trying to cherry pick
>>
>>380520724
I know anon, I'm also in the same boat arguing in favor of it being a gameplay element but this shit is unlikely to change so we might as well discuss all the things that can go wrong with it instead of suggesting a better option.
>>
>>380520712
Wait what did he do to her face?
>>
>>380513396
And?
>>
>>380520712
Even in that comic he didn't kill
But he did threaten to kill, but he was obviously bluffing

Also there was the whole thing about the Spyder possessing him or something in that arc
>>
>>380521038
He literally ripped it off
>>
>>380520712
Yeah, Pissed off Pedro Parker is dangerous as fuck.
>>
>>380497431
>DLC where you play as SpOck and disables the saving animation
>>
>Peter
>Strong

He is probably one of the weakest heroes in Marvel, he cant really beat anyone 1 on 1
>>
>>380520720
yeah its based off the assumption that at some point in the game like nearly all spiderman games you will be fighting guys on a rooftop. Me and the other guy are saying that a ragdoll sliding down the rooftop on the other side of the roof while youre fighting will be a jarring animation. Life is just easier to leave it be and let the righteous players like those in this thread always focus upon never hitting enemies near ledges

>>380520997
Shit will just be jarring when youre far away fighting and someone you throw into the distance slips over a railing. We're discussing how this will impact the gameplay and anons think we want to go around gunning enemies down. The sacrifices made for gameplays sake hasnt occured to some
>>
>>380521038
He sticks to walls right? He can stick to people and rip their skin off but he never does it because it is pretty brutal. His clone would do that though because he's edgy.
>>
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>>380497612
can't help but feel that time spent on such animations might be better spent on more "core" parts of the game

and besides, who /didn't/ put as much explosive gel as humanly possible ontop of some poor thug's body in Arkham?

that's half the fun of playing a superhero game; doing stupid shit to the enemies they have no business surviving, but they will because batman
>>
>>380498326
This.
Just handwave it, show thugs groaning in pain no matter how far they fall. If the game doesn't take itself too seriously (and it shouldn't) then this would be fine.
>>
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>>380521343
Congrats you've officially triggered me
>>
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>>380520493
>t. Has never read a comic book
>>
WTF i hateSONY now
>>
So if you cant kill anyone what does that mean for the hundreds killed by that crane and helicopter chase? How can you remove cool and funny piledrivers but people can suspend their disbelief and say no rubble hit anyone during that chase?
>>
>>380502081
>implying game worlds have air
>>
>>380521038
Mark of Kaine.
His powers aren't as strong as Kaine's, so he just ripped off a hand-shaped chunk instead of leaving a hand-shaped burn mark.
>>
>>380521701
Remember that one time when that crane fell in nyc and only one person died?
>>
>>380521364
YOU HAVENT OLAYED THE FUCKING GAME YET

EVERYTHING YOURE SAYING IS BASED IFF OF ASSUMPTIONS

THERE MAY BE OTHER PRECAUTIONS AND FAILSAFES IMPLEMENTED TO OREVENT A HINDERENCE TO GAMEPLAY

SHUT THE FUCK UP
>>
>>380521570
>no anon no fun allowed because you must be in character at all times

fuckers are spending time animating this shit when they couldve been refining their webswinging
>>
>>380521539
>>380521090
Wait so is Spyder a friend of Luuke or maybe Luuuke?
>>
>>>/co/93210145
>>
>>380521090
That's why I said people usually stop him.
>>
Am i the only won thats grown out of childrens superhero games?? Sick of this shit
>>
>>380521887
>Intihar told me Spider-Man will have contingency animations—such as slinging baddies back onto rooftops, rather than letting them fall—that will keep players from killing anyone, even during unpredictable open-world shenanigans.

i wonder what its like to get this angry that people arent happy with being gimped in an open world game
>>
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>>380521343
Being too popular is a double edged sword. He appears too often on other mags because he sells so that means he jobbed to pretty much every hero and also beat every hero once.

Comics are too inconsistent anyway. He'll solo the X-men one day and then lose to a random crook later.
>>
>>380521343
Wrong
>>
>>380521364
I know, it's been tiring to discuss this with the other anons since they seem physically incapable of understanding how having it as a gameplay opportunity would be shittons better than an automatic response. Why even bother playing a Spidey game if all you're getting is the ability to fight as Spidey without actually becoming him? Could just go play Marvel vs Capcom for that.

It'll be hilarious when videos pop up of ragdolls rocketing off rooftops and Spidey similarly glitches out trying to save him, similar to how funny it is when a goon in the Bam Ham games start glitching the fuck out when he slides off a rooftop.

>>380521887
True. They really should have shown more gameplay instead of just an extended cutscene. What a disappointing showing.
>>
>>380520221
/v/ BTFO yet again
>>
>>380521884
well shit youre right. cranes collapsing onto streets are now ok but no piledrivers after you use it once
>>
>>380521935
Spyder is a mystical being that connects all the spider-men and women, etc

Kaine, the clone of Pete, is luuke
>>
>>380521343
I hope you are trolling
>>
>>380522153
Once again I have to state that if not being able to kill people is this much of a deal breaker for you, if it's this big of a deal then just don't buy the game

Never before have I seen autistic man children and together to make such a big deal out of the most insignificant shit.
>>
>>380501174
>everyone was going to care the most about the web slinging
Don't kid yourself. Most people who buy this game won't know or care. SM2 came out in 2004.
>they wouldn't risk not getting it perfect in my opinion
But there have been a bunch of spidey games since SM2 and they all got it *not* perfect. You're saying THIS TIME they're going to get it right?
>>
>>380520871
Does Ghost Rider qualify?
His status as some kind of demon confused me a little when I was younger. I want to know more about Ghost Rider.
Oh, and let's not forget Judge Dredd.
>>
>>380522336
I was just saying it's crazy how only one person died
>>
>>380501516
Are you talking about for Arkham Knight? Because running someone over with your car stuns them and they fly off the street unconscious.
>>
>>380497431
>no Gwen Stacy moments
In other words... There's no sense of danger.
>>
>>380497431
Does Spider-Man kill people? I've only read a couple of the comics so I'm not sure if he does there, but in the movies he seems to try his best to not kill anyone. Don't see why the game would be any different.
>>
>>380522248
Anons want spiderman the movie not game i suppose. The occasional weird shit that happens in a free roam game must be gimped by animations to stop anything ever happening. Its a weird thing to witness. Hopefully it becomes a gameplay feature rather than an automatic animation.

Im off, catch you round mate

>>380522467
>kill
me and the other guy arent trying to actively murder cunts, just saying how its shit how they want animations to stop that shit when they could A: let it become a gameplay thing or B: shrug it off and just have the guy land on the floor and sit there groaning.

>autistic man children
do you want to start screaming again mr mature?
>>
>>380500519
Dude I'm as casual as Spider-Man fans come and even I know that Venom is Venom and symbiote Spider-Man is black suit Spider-Man.
>>
>>380522531
yeah it actually was. Though i think in the trailer most death wouldve come from the shit the helicopter did with its wrecking ball
>>
>>380522467
>if it's this big of a deal then just don't buy the game
That's honestly what I'm gonna do for now. Hopefully the Avengers game turns out to be better.
>>
>>380497431
So, how does it go about not letting you? Will it be like bethesda kids, where they're literally invulnerable to everything, or will it be a shitty "you killed someone, mission failed" system?
>>
>>380522487
Ghost Rider only kills if thats the punishment they deserve.
He's the spirit of vengeance, and the penance stare doesn't do anything to innocents, so he's the only one that can kill without there being any chance of hurting an civi.
>>
>>380522468
this. Be realistic anon, dont think they did all that after 2yrs of development to hide their as of yet incomplete webswinging. Its done and them not showing it is a sign of no confidence. What we caught a glimpse of was floaty and slow with mediocre physics.

Maybe they can fix it but dont stay up
>>
>>380522924
>Its a weird thing to witness.

This. Stop doing this. You keep posting as if the game is out, you've played it, and you've seen janky shit. From what we've seen the saving is non obtrusive and very fluid. Once again, kill yourself.
>>
>>380523213
Automatic animation where Spidey pulls them back. Not sure how it'll work when multiple enemies get flung off buildings or if the ragdoll glitches out.
>>
>>380522850
I don't think he has a Batman level oath, but as far as I know he doesn't generally kill people.
>>
>>380522618
Why cant they just do that with bad guys who fall off rooftops instead of contingency animations
>>
>>380506684
this is Spider-Man, not gta
>>
>>380523276
>doesn't do anything to innocents
Makes you feel all of the pain you've done to others regardless of if you're innocent.
>>
>>380523003
The anon meant the symbiote is called Venom. Even when he's symbiote suit Spidey, it's still the Venom symbiote.
>>
>>380502605
>helicopter computes and takes a different path every time you play the mission
>can fly high above the city so you have to gain speed swinging below to fling yourself high enough to reach it
>might fly low so you have to swing low to the ground, hit the ground and you lose momentum, danger of hitting rotors if you swing into it from above
>more replayability, more fun
Instead we get
>scripted path
>scripted flashy setpieces
>no freedom
>no room to improvise
>you play basically on rails
>nothing but a cutscene with a fail state
Modern AAA development is cancerous to gaming. You see this everywhere, why why why. So fucking cheap and lazy.
>>
>>380523339
I guess experience with playing other video games have just made the rest of us able to predict hypothetical situations where the system can potentially fuck up.
>>
>>380523470
Yea, but if you did that to the average person, they wouldn't die
Chances are all they would get is a bad migraine
>>
>>380523361
sounds like itll ruin the gameplay if you do a big sweeping move and knock off a couple of guys
>>
>>380523708
It'll also happen mid-combo as shown in the gameplay demo.
>>
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>there will never be a prototype 3
>there will never be an openworld deadpool game
>>
>>380503070
The only time Peter has ever come close to killing people is when he gets pissed off, and even then he still holds back. Peter is constantly at odds with the public, who see him as a menace and a danger in many cases, so if he went around killing criminals it would be the end of his hero career, and likely other heroes would go after him.

Thats kind of a big part of Peter, he is a moral compass and tends to steer a lot of characters to do right, there was even a story where he hung out with Wolverine, and Wolverine didn't kill a guy cause he knew Peter believed he was better than that.
>>
>>380500357
>What I can't get fucked by a black man in the new Spider-Man game?
>FUCKING THRASH, HOW AM I SUPPOSED TO IMMERSE INTO VIDEOGAMES IF SPIDEY CAN'T GET BLACKED?
That's what you sound like.
>>
>>380522850
Normally no, but he's not Batman levels of autistic over it and if absolutely,1000 precent necessary he would kill a dude in certain circumstances.
>>
>>380523548
Potentially I can fuck your non-existent bitch and cum in your mouth. Your idle speculation means nothing when we don't know how they work 100% yet, and from what was show they were fine.
>>
>>380523447
Because Spiderman doesn't drive a fucking tank and run into people with it? Both games take appropriate measurse to ensure you don't kill anyone.
>>
>>380503194
I don't think Spidey has a no kill policy, but he very very very much prefers not to kill. I think the only times he outright kills enemies is when he's forced to, or they REALLY piss him off. But I believe he's the kind of person who wouldn't consider killing a non-option, just a last resort.
>>
>>380524071
Yeah but they're trying to sell a game here and it just didn't sell much to me. Your idle confirmation means nothing either considering we've only seen exactly one instance of it happening in a highly scripted mission.
>>
>>380523485
Black Cat actually made Spider-man a black costume that's identical to the symbiote costume so that he wasn't wearing an alien.
>>
>>380523517
Its hold R2 to swing and point it forward and watch cool shit unfold. somehow devs are designing all these great big cities where you actually cant do any more than you could have in a linear game. Whats the point? We might as well play the helicopter chase from the spiderman ps1 game, at least it removed all pretense of a surrounding city unlike this
>>
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>>380524189
>I don't think Spidey has a no kill policy
>>
>>380523819
>>380523819
Yes but what if you knock off a couple of guys? Sounds like it could fuck up. Would just be easier to do the bamham car shit where you say enemies are just knocked out even when they fall from a building instead of doing an animation the player doesnt want mid combo
>>
>>380509741
I like to assume they all get teleported back when they fall too far, just like you.
>>
>>380523361
>Let me clear this rooftop
>I'll lure them here and knock a few off to make it easier
>Knock one off
>You automatically save him and he gets up
>Gotta continue to 1v1 every single damage sponge by spamming square button because it's the only way to stop them

Wow so fun
>>
>>380524250
>considering we've only seen exactly one instance of it happening in a highly scripted mission.

Precisely my point. So what I want to know is why all of you FAGGOTS are crying doomsday when we all know next to nothing. All I'm saying is everyone needs to chill the fuck out and when we see an instance of this mechanic fucking over gameplay, THEN you can grab your pitchforks. But as of right now there is nothing to be angry over except for hypotheticals and assumptions.
>>
>>380497612
The detail is nice but it's still boring.
I want to play a videogame and do stupid shit, not play a movie
>>
>>380497431

>in the e3 trailer he fucking smashed like 4 people with a huge fucking iron framework
>cant kill anyone

??
>>
>>380497431
the best part of the old Spider-Man games were flinging people off of buildings
>>
>>380510235
I liked the time he tore someones face off with his wall-clinging powers. Or the time he tore through New York in a single night beating the shit out of every villain, criminal and petty crook he ran into, all while completely silent, and ended the night tearing a warehouse down and nearly drowning like five of his most dangerous villains, and they couldn't do shit against him.
>>
>>380500829
this but unironically
>>
>>380524691
How do you know he's going to get back up?
Do you know something we dont?
>>
>>380504381
But he's peeved
>>
>>380524078
i know that i meant the just say their stunned instead of giving animations. The equivalent in bamham wouldve been to have all goons perform backflip animations to get out of the batmobiles way. It just makes more sense from a game point of view to allow it and write in some "not dead, just stunned" shit. I imagine the same here too.

Its quite easy to satisfy the no kill criteria when you can just write it in and say theyre not dead, just sleeping and have the game be fluid and fun
>>
>>380523084
To be fair it's rare for any action game or movie to acknowledge that falling glass is fucking lethal
>>
>>380503668
Batman has killed people in every incarnation of the movies. He stuck a pack of dnamite to a street thug and smiled as he blew up for fuck sakes.

>>380505890
That's just his headcanon retard it's not actually true canon.

>Batman broke his teeth as revenge for Robin
>Harley participated in the murder of Robin
>Joker had false teeth before he met Harley

>>380507989
Would have been nice even if it was a theory born of desperation, but sadly it's not true and Dafoe is playing Nuidis Vulko.
>>
>>380524567
>>380524691
Exactly my sentiment. Would have been a much better solution to turn it into a gameplay element.

>>380524742
In all honesty, the thread's been pretty chill and we're just discussing what can potentially happen with the system they've chosen while also suggesting better alternatives. Even I'm not angry about it, just disappointed but still holding out hope that there's plenty more shit in the game to hold my interest other than the combat or more variety in the combat that I can overlook what they've done regarding this automatic response shit.
>>
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>>380524691
>Knock a bunch off
>Save them all then web them to the building roof
>They're done for the remainder of the battle

Congrats, you're retarded
>>
>>380497431
Who gives a shit? Spider-man does not kill people. I bet most of you liked the Arkham games when they came out.
>>
>>380497612
>>380497431
How is this bad? If you want to see Spidey kill people or just be an asshole in general, just rewatch Raimi's trilogy.
>>
>>380525013
Which is why i dont get the people complaining in this thread about an accidental bad guy falling off a building is terrible and needs an animation to stop it happening. 100 people probably died in that chase but theyll all sleep easy because the animation saved that one low level hench.

Seems pointless is all, especially if the hench falls off like in all other spiderman games
>>
>>380524358
Wow, the first person to finally mention it, but it's just black suit Spidey, there is no symbiote at all, so to call it "symbiote suit" when it's not a symbiote, is misleading.
>>
>>380525131
Do we know that it's not a gameplay element?
Because from the demo it looks like a gameplay element
>>
>>380525474
See >>380497612
>>
>>380503070
>it's ok for Batman to kill people in movies

Lol no. Many fans are against it.
>>
>>380525592
I wonder why they bothered to add the prompt in the demo then?
>>
Clearly they just need to add future-sight super assassin Spiderman as DLC
>>
>>380519220
Because
it
was
F U N
U U
N U F
>>
>>380524506
Petes said that a dozen times. I always considered that to be more like "No innocent people are going to die while I'm around" not a "No one dies, period"
>>
>>380525773
not really a contingeny animation if we have the option to ignore it is it? If it is then all good, game did what ive been hoping and turned it into a gameplay thing rather than automatic
>>
>>380525592
There's a fucking button prompt for it. I was under the assumption that you could let that guy fly off but would be penalized in some way for doing so.
>>
>>380526071
FACK
Need to work on my spacing.
>>
>>380526085
I mean literally in the following pages a maniac takes a bank hostage and instead of choosing to let the sniper kill him, pete goes in and subdues him
>>
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>>380497431
>Nathan Grayson
>>
>>380526273
>manic now costs the state several hundred thousand dollars in housing treatment food and care
>could have cost $1 for that bullet

fuckin hell spiderman we're trillions of dollars in debt we cant afford this
>>
>>380525773
>>380526142
In that case, it might have been a move. But we're also taking into account the contingency animations as said in >>380497612. If it's just a misunderstanding between the interviewer and the developer and it isn't all automatic, then I'm all for it. I want to play as a true Spidey and not let goons die as well but I don't want it all to be automatic. Even if it's just a button prompt that can potentially lead to failure on the players' end, it's all good.
>>
So Superior Spidey DLC right?
>>
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>Morales at the end

WELP

It was good while it lasted boys. pack it up, shows over
>>
>>380526273
Oh, well I guess thats that then.

I just feel like I've never seen him be hardcore "ILL NEVER KILL" like Batman acts. Maybe I just mistake it for the fact that he will beat the ever loving shit out of a person without hesitation.
>>
>>380525441
>to call it "symbiote suit" when it's not a symbiote, is misleading.

That's specifically why I brought it up.
>>
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Fucking liberals and SJWs ruining Marvel comics.

Sometimes you need to take LETHAL MEASURES.
>>
>>380497431
the spiderman video looked great.
where's the game?
>>
>>380525430
Okay, here's a way to think of it:

Spiderman won't let himself directly kill anyone because muh moral compass. This morality is so strong that killing nameless goons is simply not an option. You want to kick that guy off a building? Fine, but you'll have to sling him back on after. This draws out the animation, potentially leaving you open to attack from his mates. Spidey can do all this cool dangerous shit to his enemies because he knows that he has the ability to make sure that they'll live after - & toying with them is half the fun - but he has to take that into account whenever he chooses to take such action: killing is non-negotiable. As the player, so will you. If you recklessly kick a guy off the building without first remembering that you WILL have to save him afterwards, you could be punished

Of course this is just speculation - it's possible that the animation won't interfere with combos or that the enemies won't attack during it, in which case it's pointless
>>
>B-but Spidey doesn't kill people like Bats right?
>>
>>380526591
I mean to be fair I think a lot of this is a misunderstabding caused by Kotaku's click bait as fuck title, because nowhere it's stated that it's automatic and even based in what the guy said, that could be interpreted as him saying there are different animations for a wide variety of scenarios that could play out SHOULD the payer choose to utilize them


Also it's Kotaku so I'll always err on the side of "What they are saying is bullshit"
>>
>>380526727
Ah well, everyone else was confusing as hell calling it the symbiote suit.
>>
>>380497612
That's a completely pointless feature that's a waste of time and resources to develop and I hope whoever came up with it and whoever said it was okay are out of a job by the time this game comes out.
>>
>>380526727
He was praising you for doing so.

Reading comprehension, valuable skill
>>
>>380516554
>"With great power comes great web throwing goons off of buildings"
Did you even read the comics, nerd?
>>
>>380497431
Gay.
Punisher 2 when?
>>
>>380504203
is there a spiderman book where he kills shadman in a sewer
>>
>>380527019
>you could be punished
Consider the following:
Instead of animations forcing you to save thugs, when you kill a noteworthy amount of goons, accidentally or otherwise, the game sends the Punisher after you.
>>
>>380527343
>That's a completely pointless feature
It's true to the character, which this game is based entirely around.
>>
>>380526709
>I just mistake it for the fact that he will say a cheesy one-liner and then beat the ever loving shit out of a person without hesitation

Ftfy
>>
>>380497431
You won't kill them you'll just give them permanent brain damage or paralysis
>>
>>380497431
I don't think you could technically kill thugs in 2, they were just KOed
>>
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>>380525773
>>380526105
>>380526142
>>380526591
Fuck, there is a prompt as well

I'd laugh if /v/'s just had 400+ posts of rage over some Shitaku interviewer's misunderstanding
>>
>>380527170
Then that sounds absolutely great. I guess another reason for the misunderstanding, on my part as well, is due to the small amount of gameplay footage we have access to. If it really isn't an automatic response, then I'm all for the game since that's pretty much my only gripe currently. I don't mind how the predator mode and combat is heavily inspired by the Bam Ham games since I enjoyed those and they've already confirmed that it's an open world game, so I'll get plenty of swinging done.

I just don't want some automatic response shit breaking my flow in combat or disallowing experimentation and regular open world shenanigans. It just feels and plays much better to go absolutely crazy in combat while also keeping an eye on the goons to make sure they don't fall off and shit rather than have it all be automatic.

Either way, it's been great discussing it in this thread.
>>
Atleast it's better than in games like Arkham where the amazing ragdoll physics of that game fall flat when you try to knock a guy off a ledge. There's just an invisible wall there completely fucking blueballing you in every game.
>>
>>380497612
Nowhere is it stated that these contingency animations are forced.

You've all been debating over nothing.

Kotaku strikes again.
>>
>>380527343
It's 100% something Spider-man would do, so it's good characterization and helps improves the game.
>>
>>380527907
We've had worse arguments over dumber things desu
>>
>>380503070
Nigga you don't know Spidey. He won't even let people murder insane super powered serial killers in front of him.
>>
>>380510237
We'll never get the Parker Brothers adventure we want anon, stop torturing yourself.
>>
>>380527907
whys the HUD bent inwards like that

looks awful
>>
Not every game needs to include killing.
>>
>beating up goons
>goons fall over the edge
>AUTOMATIC ANIMATION TO WEB HIM IN
>>
>>380528463
>whys the HUD bent inwards like that

They took inspiration from my dick
>>
>>380527984
>You've all been debating over nothing
For over 10 years
>>
>>380527907
Jesus christ what the fuck are those textures god damn.
>>
>>380528623
>Working with the police
>Start murdering people in the streets
>Thinks this shit would fly
>>
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>>380500519
I know is only for (you)
>>
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>>380529061
MOTION
B L U R
>>
>>380527907
I was one of the anons who had been arguing in here and even I'd laugh. I definitely do feel dumb for assuming Shitaku of all places knows what the fuck they're talking about.

>>380529061
Motion blur anon. Graphically, the game looks pretty good.
>>
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>>380497431

Finally a game that replaces the horrid crime of manslaughter with the much less severe crime of rape

>Objective: Rape Kingpin
>>
>>380529061
It's called blur anon
>>
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>>380497431
>>380499257
>>380500737
>>380509129
>>380508692
>>380508172
>>380502715
The only way to have both parties to be at an agreement is to have all enemies be robotic so players can have all the carnage they want without having to worry about casualties.

Unless robot lives matter too.
>>
>>380528587
You realise this isn't a problem because people actually want Peter to kill right? What we want is the goofy ability to knock a guy off a rooftop, or piledrive him into traffic from the top of the empire state building, and have them just be KOd.

And if you have to ask why people want to piledrive goons 102 stories onto the top of a passing bus, then you just hate fun.
>>
>>380500357
>these replies
jesus /v/ you are retarded
>>
>>380527546
No one cares if it's true to his character or not. It interferes with the gameplay, which is the only thing that matters in video games.
>>
If you kill your enemies they win you tard face idiot
>>
>/co/mblr literally happy because disney made their game shittier and talking about big black dicks
never change
>>
>>380527170
in that case it very well could be a gameplay thing. thank god for that. everyone wins
>>
>>380529926
>No one cares if Spider-Man acts like Spider-Man in his games

This is how retarded you sound.
>>
>>380503070
>Peter Parker

its miles. aka dindu nuffin
>>
actually those goons are the embodiment of the villain's mind/spirit/whathaveyou so they're some of the few enemies Spidey can unleash his true strength,but it's obvious that in-game he still doesnt know
>>
>>380497431
>>380520221
Kinda reminds me of the the doctors at the end of The Last of Us where you have no choice but to kill one because Joel wants to save Ellie .

People don't seem to realize in a lot of games, they're not the character incarnate; they're pretty much just along for the ride
>>
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>>380521665
>penance
>>
>>380527907
but wait, how do we know thats the move to bring him back? he continued fighting after wards so it very well could have just been a normal web strike.

It sounds like insomniac are trying to just pass off a normal web strike as being part of some grand save goons from dying thing. Smart
>>
>>380527976
this is what i feared. Forced animation or invisible walls all fuck up the gameplay of free roam games.
>>
>>380529542
>just be KOd.

This. Its an easy way to write off any killing as not killing and keep the fun of goofy actions like piledrivers. Its the same shit bamham pulls when i fly into goons with boost on. Theyre just KO'd is the in game explanation and the fun continues
>>
>>380530336
>Webstrike tied to L1 button
>If enemy is in a state of falling or about to die then a prompt shows up to save them using L1

It's not hard. That specific prompt does not show up at any other point in the gameplay
>>
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>>380501370
>Start up Ultimate Spider Man for the first time
>Play the first Venom mission
>Makes me kill a fucking kid
>>
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>>380500519
You know what. Im not even comics fag and still I know what is symbiote Spider-Man and that he is not a Venom you fucking retarded piece of shit.
>>
Lol. Mr. Negative touches Spidey

He WILL kill people guys.
>>
oh boy, more needless, tedious, and time wasting animations to sit through during "gameplay"
>>
>>380530671
Have them roll around on the floor after you've swung down a street at full momentum, smearing their face along the buildings. Or better yet, have them ragdoll and just have lil "zzz"s or stars spinning above their heads. Just... do the fun thing, video games, it's not that hard.
>>
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>>380530336
The same prompt came up when he kicked a guy earlier on in the demo, then vanished as soon as he hit the mesh cage (ie the game determined that he was safe from falling to his death), so this checks out. Although two instances from a fucking e3 presentation is hardly much to go on at this point
>>
>>380530772
https://youtu.be/BXmUEiz5sNc

at the 2min mark when he fights those guys the L1 button comes up see>>380531010
>>
Start Mission
>0 Kills will give you more reward.
>>
>>380519397
Just because of an oversight in the design that let you piledrive someone off a building doesn't mean they were intentionally letting you kill. They probably just didn't want enemies snapping back to a safe distance on a roof and Spidey falling to the pavement like he was in a Wile E Coyote cartoon.
>>
>>380530959
>turn on spiderman
>car jacking
>chase after car
>qte to land on the car now instead of timing swings and jumps
>qte to fight goons in the car instead of just beating the car until the pull over
>qte throws goon out of speeding car
>automatic saving animation kicks in and you go back to catch him
>get back on car
>dodge dodge counter
>reused ASM car jacking animation ending
>>
>>380531076
I worded that poorly, here

>That specific prompt does not show up at any other point in the gameplay unless an enemy is in mortal danger

Ergo it is not a normal web strike, which is what I was trying to say
>>
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>>380500519
Web of Spider-Man #1
>>
>>380531003
>fun

somehow we forget this word when it comes to vidya. We need to have super duper animations to save people when we could just write them off with Zzz's and continue our fun combos
>>
>Spidey doesn't kill anyone
>instead lets homicidal villains who kill loads of people go free to kill more people
They could actually make a decent internal conflict story about this but it's comic books so it will forever remain juvenile trash
>>
>>380531413
theyre both L1 prompts that do a web of shadows style webstrike? Whats the difference?
>>
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>>380531076
>all of that excitement and enthusiasm in the comments

why are we so jaded /v/?
>>
>>380497431
Challenge accepted
>>
>>380531482
is this double bait?
>>
>>380531559
Is this bait or do you literally not know about Uncle Ben?
>>
>>380531076
L1 also appears in the Big Guy fight. It's a prompt to sling an environment prop into a guy.
>>
>>380531559
You have no idea how many times that exact story has played out. Sure, it usually ends with the hero not killing people but still. Plus occasionally you'll get some rough ass shit, like Peter's brother Kaine lobotomising Carnage rather than killing him..
>>
>>380530182
Might as well prevent the player from failing missions by ignoring them, since Spider man wouldn't.
>>
>>380530182
Wasn't in issue in Spider-Man 2.
>>
>>380531649
Do you have no friends? havent you seen what the normal person is like? They see that video and think fuck me thats so cool. We see it and think oh great more QTE's. They play a QTE and think theyre doing shit, we play a QTE and feel like we're playing guitar hero and not spiderman. We see floaty webswinging and are saddened while they see cool parkour moves across a city. We're jaded but i think in this case it makes perfect sense to be very cautious about this game and keep your hype low.

>>380531779
Seems to be a general web button i guess. either web enemies or environment during fights
>>
>>380530317
>implying Penance
What's your point, besides being my Speedball comrade
>>
>>380531618
Because it's purpose is to save someone who is in danger of fucking dying you moron, that's what this entire thread is about

Those prompts shoe that saving a goon is the players choice. Not automatic. People were autisticslly debating over nothing
>>
>>380531559
t. Never read comics but criticize them anyway.

Spidey beats the shit out of people and leave them to the cops aka people who have no chance of stopping super powered people.

Why won't the government kill the bad guys? Why does the vigilante need to kill them i their place?
>>
>>380530182
You're pretty dumb if you think player actions in an open world game must be confined to what's canon for the character
>>
would've been more interesting if you could kill people but doing so failed/reset the current mission.

if someone falls or is thrown from a roof the panic to grab them before they hit the ground would be exciting and provides gameplay. automatic retrieval is kinda boring and probably removes control from the player while the animations play out.

a game where you play as a superhero whose powers can kill at the drop of a hat but requires the player to use them in a strictly non-lethal way sounds kinda fun, desu.
>>
>>380532029
>travelling to mission
>car jacking
>need to stop to prevent it
>end up on the other side of the city
>making my way again to mission
>MY BALLOON
>spend 10min jumping side to side to catch it
>finally reach mission
>before i can start a robbery happens

Compromise between the character and the game needs to be made. Its why we allow cool web moves and not really caring if bad guys fall off the side of a building in previous games; because it was a game first and foremost.
>>
>>380518665
https://www.youtube.com/watch?v=czTksCF6X8Y
best theme
>>
>>380530853
You're a god damn moron
>>
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>>380500519
Spider-Man is enough of a twat that when he gets angry or depressed he has a spare black suit that's not a symbiote. He grabs it when he wants to be edgy and sanctimonious about killing.
>>
>>380531649
Literally anyone who is deeply into any hobby is "jaded".
>>
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>>380503357
>>380497431
>>380497612
>>
>>380531649
Because we have standards. And most of us are old enough to remember when video games were fun.
>>
>>380532091
calm your tits your sperg i get ya but what im sayin is that its player controlled thing because it looks just like a normal webstrike. It sounds like insomniac devs just said "yeah yeah you can totally save goons from dyin" and meant that you just webstrike them and punch them back onto the roof lol
>>
>>380531649
Ignorance is bliss.
>>
>>380532106
There are hundreds of open world games out there. Several them featuring super powered people who can jump around like Spider-Man that have no problems killing people.

What do you want next, Peter picking guns and shooting people, stealing and driving vehicles just because it's open world and you technically can if not for the character's morals? You're not playing a blank slate character so yes, it's okay to be confined by the canon.
>>
>>380532106
And yet when the fucking teaser trailer dropped last year, everyone was complaining about how brutal Spider-man was seemingly being by ripping a goddamn powerbox off a wall and smashing into someone.

Besides, no one thought the goons in SM2 were actually dead from being dropped off buildings.
>>
>>380532106
>play gta
>cant steal car because michael wouldnt steal one because hes rich

/co/ needs to realise that you can just discount all that happens in free roam as non canon
>>
>>380527546
>>380528102
Getting hit by common thugs who telegraph attacks is out of character for Spider-Man but if you just stand there and do nothing then they can hit him. Should the ability to get hit by them not be in the game as well?
>>
>>380529475
Fuck off, Germany.
>>
>>380532597
Yep that's what it looks like but I'm assuming there's some incentive to going out of your way to save people, maybe more upgrade points or currency or whatever
>>
>>380532102
>With great power comes great responsibility
>I better use my great power to leave these super powered psychos alive to continue killing people because killing is wrong
>>
>Immersion features are a "waste of time"
So this ... is the power ... of neo-/v/, woah
>>
>>380500821
>floaty
well I'm not going to say it isn't, but its possible their calculation is correct.
in spiderman 2 it takes 6 seconds and change to fall from the top of the empire state building to the street, but at terminal velocity for a human that fall should take approximately 9 seconds, so it's almost 1/3 faster than it should be

so this game having more hang time isn't necessarily wrong
>>
>>380530843
>rated 12+
>>
>>380532887
like an anon said earlier it would be nice to fly off a building in an attempt to save the goon from snapping his neck because you dont want to lose good boy points. Or you dont and get closer to unlocking black suit spidey
>>
>>380532687
It humors me that you're comparing the ability of an enemy to fall off a roof because there's nothing in place to stop it (and it would serve no real function either) with having guns and intentionally killing people as the main objective. You should really read back what you type before you post.
>>
>>380532778
>thats fine because its for gameplay!
>the other isnt fine because its for gameplay!
>>
>>380525281
>Have to stop mid combo to do flashy animations
>This is good

Congrats you're retarded
>>
>>380532778
But Spiderman has gotten hit by common thugs though, it's happened. He even got his ass beat by one in one of the older comics

Spider man has never (canonically) went on a murdering spree piledriving low threat criminals from the Empire State Building onto a moving bus
>>
>>380532778
Being inconsistent with his powers and getting hit by thugs every once in a while is in character because comics have shitty quality control, so it makes sense getting hit ingame.

Spider-Man once tanked a truck thrown at him by Venom with his shoulder and once passed out by not noticing a guy coming from behind and not dodging fast enough even with the spider sense.
>>
>>380529926
How? They've had spider sense in other games with something roughly the same. It's not like the game is slowing down time to a painful crawl.
>>
>>380532742
Why would he not steal a car when he robs banks?
>>
>>380533209
Funny thing is, the other isn't even for gameplay at all.
>>
>>380532960
Literallly shut the fuck up.
>>
>>380532905
Killing people left and right is irresponsible
>>
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>>380533227
>>380533239
So you're saying it's in-character for Spider-Man to just stand there and do nothing while being hit by common thugs and let them do whatever they want?
>>
>allow people to save bad guys from fallijg off buildings

Now /co/ babbies can live out their spiderman fantasy and /v/ babbies can continue to rack up big combos and not care if some ragdoll falls off screen
>>
>>380532329
You just described the Amazing Spider-Man 2 game.
>>
>>380533402
be nice
>>
>>380533223
You don't have to though, it's a button prompt (read: optional)

Congrats, you're even more retarded than you previously were
>>
You shouldn't be allowed to get a game over in Batman games. It's out of character for Batman to lose.
>>
>>380533510
Leaving super powered psychos alive to kill people left and right is responsible.
>>
>>380497431
It would be a problem if this was a Venom game or a Punisher game. I don't get a spiderman game to kill people but wouldn't be against it if you could.
>>
>>380533520
This argument is so dumb and completely unrelated
>>
>>380533738
But what if the Arkham games were actually VR training sessions for Robin
>>
>>380505121
How did they not show that in BvS? What the hell
>>
Oh sure, because the other games had you actually killing guys.
>>
>>380533763
Doing justice with you own hand is irresponsible. You're setting a bad example.

Being a vigilante is an exception because the one time he did nothing something terrible happened.
>>
>>380533738
>Out of character for Batman to lose
>Batman has canonically lost
>Multiple times

What did he meme by this
>>
Just make it like in the simpsons where you can punch the shit outta people but they just get up
but i guess this isnt cinematic enough
>>
>>380525824
Just let him be the good person he's both trying to be, and his autistic mexican morality compass is encouraging him to be.
>>
>>380534330
What does him not killing have to do with the cinematic meme?
>>
>>380534239
>Doing justice with you own hand is irresponsible. You're setting a bad example.
Letting super powered psychos stay alive to kill more people is responsible. You're setting a good example. If you kill your enemies, they win. Super powered psycho terror attacks are just part and parcel to living in a city.
>>
>>380515871
Didn't the old spiderman cartoon have his eyes be expressive
>>
>>380534578
why cant they just get ''knocked out'', tons of games do that but noo gotta have a qte for the kiddies to feel BADASS
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