How did ground zeroes, a $30 tech demo, end up being better than the full game MGSV?
-Better focus on designing a great setting and set pieces.
-Better gameplay focus: you're constantly on enemy territory, like in past games. Your supplies are limited. And no timer staring & excessive menu surfing.
-Ironically, it was actually FINISHED.
>>380472542
/thread
>>380472542
>never played a metal gear
>groud zeroes was """""free""""" with ps plus
>play it
>it's pretty good
>get hyped for the phantom pain
>get disappointed
The missions in ground zeroes were just designed better than the phantom pain
>>380471638
Tighter focus and less room to fuck up
>>380471638
Less meandering filler.
>>380471638
MGSV:PP played me like a goddamn fiddle.
>>380473714
>never played a metal gear
>start with a demo-prequel showcase game for the FIFTH numbered game in the series
I still don't understand WHY people do this.
>>380474570
it was "free"
>>380471638
Because
Mullet > Ponytail .
>>380474570
>>380474784
MGSV was pretty much stand-alone anyway.
>>380476368
No matter how apologists try to twist it, no it was not.