Why are AAA's so afraid to let you actually play them? They maybe have some interesting mechanics but the missions hold your hand so much and are so filled with cutscenes you only get to use them for 30-60 seconds at a time before the fun police arrives.
And why are they always an exercise in fighting the controls rather than the piss-easy enemies? is there some convention signed by all the big publishers that the main character has to control like shit? They say it's streamlined but in reality it's just horrible.