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Thread replies: 170
Thread images: 22

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>>
>>380363457
What the fuck is this. Didn't the other xenoblades have better combat?
>>
Please let Nintendo know you want dual audio for the game.
After seeing the trailer I have no intentions to pick this up with that dub, and neither should you.
>>
>>380363789
They all have bad combat
>>
>>380363789
Haha no, it's always been trash. Doesn't matter anyway, as we get MHW on PS4 now.
>>
>>
>>380363958
>Haha no, it's always been trash. Doesn't matter anyway
the way you worded this makes it sound like you're envious of XC2...
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>>380363823
No. Nintendo is finally using non-burger actors, and even the worst English actors don't sound as bad as burger actors.
>>
wow...this looks boring as fuck
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>>380363457
>boring ass MMO gameplay again

I expected it but deep down was hoping they would go full action.
>>
I feel like the only one that actually like xenoblade's combat style
>>
>>380364417
That trailer had considerably worse voicework than X ever did and X had some pretty terrible voices. It sounds laughably cheesy, like moreso than your average cartoon does and those are MEANT to sound cheesy.
>>
>>380363823
Treehouse demo had Japanese VO. Probably doesn't mean much, but maybe.
>>
>>380363457
>>380364185
The art style for these characters is horrendous. Why did they fuck it so hard? At least the one before it was decent. Even the Wii looked better.

God damn it man.
>>
>>
>>380364758
I like it a lot myself, it's really fun toppling something and getting behind it to burst it down, etc, but you have to admit he's doing ridiculously little damage compared to past games here on some the earliest available enemies. I really hope they tweak the damage/health numbers on everything, combat itself looks fine. If there's one thing I have zero fear for, it's the fucking soundtrack though. My fucking god they've recaptured the magic they had with Chronicles after the snoozefest that was X.

https://www.youtube.com/watch?v=G_imtJGlw94
>>
>>380365124
>At least the one before it was decent.
eh not really, do you not remember the potato facs in X?
>>
Xenoblade never really had good combat, but I still loved it anyway. The trailer looked like shit though. The main character looks twelve and the voice acting was awful. I hope we get dual audio.
>>
XXX
YY
XX
YYY
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>>380365389
I hope they have an option to turn off voices so I can finally listen to the dope soundtrack during combat.
>>
They can go full HD now yet they still make the ui a cluttered mess.
Cmon
>>
>>380365069
They specifically went out of their way at the end to bring it up and say it's because it's an early build of our version though, as if hearing any Japanese at all was a fucking flaw. I'm pretty worried based on how they worded it.
>>
>>380364893

It sounds better in English Dub IMO. Australian voice FTW
>>
>auto attack
>running simulator

Why doesn't this have online again? It's WoW
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wasn't this how monster hunter got popular, I'm pretty damn sure Monster hunter in 2010 was literally the same thing
>>
>>380365734

Gotta make sure people can see it when they're playing on the small portable screen.
>>
>>380365986
WoW it's a great game, but it's obvious that Sonybabies know nothing of PC gaming.
>>
>>380363457
>we want to make a video game that brings back the feeling you had when watching a file download on a 56k modem
>>
Did they reveal if you can fight the huge monster in the background?
I turned off the stream since the static noise was driving me insane.
>>
Great AI
>>
>>380365792
Didn't finish the stream since I was at work. I assumed when he mentioned it at the beginning it was due to the blatant stuttering. But agreed, worrying.
>>
>>380366543
wtf is the story? the 機神 is pretty much dead
>>
>>380366071
That's from the start of the game, in XCX you started the game with 2 arts instead of 3, but still 30 hours in the game had more systems than most RPGs.
>>
Holy fuck a lot of people in this thread have no fucking idea what Xenoblade even is.

>>380365389
I hope they bring back chaining especially in the way it worked with XBC. I honestly think this is one of the few examples of a streamlined UI working better even if it dumbs down the combat a bit. I hated the combat bar in XB and especially in X where it got way too out of hand.
Distributing all the commands over different blades and allowing you to switch on the fly removes all the clutter while keeping your options the way they were.
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>>380366543
>well drawn wanted posters
Wierds me out
>>
So it's boring MMO combat tier combat again

Thanks for nothing
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>>380364758
I liked it too, but it didn't really start for me until seven joined the party and you unlocked the 'double hits are crits' for building party gauge so fast the mob never got up from a topple
topple locking was goat
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>>380366543
I hate companions that are right up your ass all the time.
>>
>>380363457
I will never understand xenoblade's ""combat"""
>>
>>380366643
>>380365792
All versions of the game in all the territories will probably be the same, it's been like that for the previous Switch games, so it's likely we will get the option to select the dub we want, otherwise just change the region of your console and you're set.
>>
>>380367005

>they didn't use a joke that's been done a thousand times before

good, it's a tired and lazy joke at this point.
>>
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I'd rather buy WoW and shill an extra 15/mo than play this shit
>>
>>
>>380367265
It's mmo hotkey with some qtes sprinkled for extra damage or effects.
Not rocket science
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>>380367000
>Holy fuck a lot of people in this thread have no fucking idea what Xenoblade even is.
They are console shitters that never bought a wii or emulated XB on dolphin
>>
>>380367265
The combat gets introduced gradually, just keep an eye in the tutorials and you should get it, it's not overly complex in the first game, just a bit above average probably.
>>
>>380367265
it's a lot like turn-based combat functionally but slightly more action-oriented
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>>380363823
or maybe you could stop bein a fuckin weeaboo piece of shit and play it in your language
>>
>>380367518
fuck yea I get to fuck bunnits up again
cheeky little cunts
>>
>>380367265
it's pretty complicated, not surprised /v/irgins have a hard time with it

Just FYI, the game is a team-based real time RPG. What the video is showing is the ABSOLUTE basic with a single character fighting and not using any arts, only the auto attack. I'm sure all you shitposters knew that though /s
>>
>>380367518

>25 seconds of three people beating the ever loving shit out of a rabbit
>It's not even dead by the end

Jesus fuck the game is so fucking slow. Are bosses going to take 45 minutes at proper levels?
>>
>>380367518
Thats the tiniest draw distance i've seen in a while
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>>380363789
It's just someone refusing to use his skill to build up resources something that will overkill the monster for teh sake of the demo
>>
Battles at the start of the game typically are slow in Xenoblade games. First encounter in Xenoblade Chronicles was incredibly slow due to the small amount of arts you start out with. The game picks up after you acquire more.
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>>380367758

>these games are a boring slog until you learn how to break it, of course you wouldn't like it

xcx was so easy to break it was pointless. I expect xc2 to continue the "great" combat the series is known for
>>
>>380367453
WoW is better than 99% of console games though, I really doubt XC2 can surpass it. It's looking nice but Japanese games don't have the budget to get in the level of the good PC MMORPGs. Ironically the latest version of FFIV is great, and that's the one good Japanese MMORPG.
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>>380365408
I guess it didn't bother me much and I mostly saw h overall picture and not them up close.

The overall picture sucks in this rendition. I don't know if it looks better up close.
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Someone's already making a petition for nintendo to add dual audio to this shit right?
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>>380368204
how did you break it, exactly?
>>
>>380367751
>or maybe you could stop bein a fuckin weeaboo
Then you wouldn't play this shit to begin with.
>>
>>380365124
>Why did they fuck it so hard?
Nomura
>>
>>380368460

Overdrive abuse. As soon as you learn how to get infinite Overdrive everything dies within a minute. My skell ended up being a liability in most cases.
>>
>>380365389
senpai you DONT remember the XenoX demo's on E3
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>>380367859
>Thats the tiniest draw distance i've seen in a while
It's the opposite actually, you can see the other Titans from many points, and they seem to be farther away than the continents of Xenoblade X, which has one of the biggest maps in console games.
>>
Why dont they just make it an MMO?
>>
>>380367859
xcx was worse you would walk into invisble objects because they havent loaded
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>>380368656
because, contrary to the shitposts, it wouldn't work as an MMO at all. It's heavily story-driven.
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>>380365124
Probably tried to take another lunge at weeaboos after FE finally struck an audience.
>>
>>380368783

Guild Wars was pretty heavily story driven and it worked out fine. The game could very easily be made multiplayer with almost no changes to anything. It's not like the story ever has any significant effect on the world map.
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>>380368204
The broken shit like Blossom Dance is almost a requirement to take care of the end game monsters without headaches.
Of course it completely trivializes the rest of the game tho.
>>
>>380369038
I don't think you understand, perhaps you just haven't played XC before - the story has a permanent impact on large sections of the world, as well as changes to the characters, none of this would adapt into an MMO.
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>>380368612
You can see the grass just growing out of nowhere as the characters walk, at that point why even have it.
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People were seriously comparing this to FF15.

I mean, FF15 isnt great by any standard.

But this...?
>>
>>380368607
I actually don't you wanna refresh me?
>>
>>380363457
The combat looks so much worse than X, I'm really disappointed.
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>>380368591
oh right, that thing that becomes doable like 100 hours into the game after you finished it, gotcha
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>>380363457
holy shit this is like downgrade from XCX

what were they thinking
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>>380363457

All I really want to know is if you can change all the parts of their outfit because that was one of my favorite things about the first game.
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>>380369340

GW did that too. It just needs to be separated into different instances. You could even travel between the different world spaces.

>>380369641

It's okay if you don't know how to do it, but don't think that it isn't possible within 20 hours.
>>
>>380367842
Go watch the direct, they were intentionally not using arts to fill the combo thing.

They also fought a boss at the end.
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>>380369381
Xenoblade and Xenoblade X might have had MMO-tier combat but it was still miles ahead of FF15's blunderous """"action"""" combat.
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>>380369665
He was auto attack the mob. With skills and other party members it will be faster.
>>
>Combat is a big part of the game
>It's shit
Why do the devs put no effort into it?
>>
>>380366342

This is a switch game retard.
>>
it's literally the exact same combat from the previous nintendo xenos
i'm not sure why you just hate it now
>>
>XC2 threads are going to be ruined by dual audio fags.
ugh
>>
>>380369767
I just hope they bring back fashion slots from X so I don't have to look like a retard wearing a mix-match of ridiculous armor that just happen to have the best stats.
>>
>>380369340
Walking into this convo blind.

Do what WoW did and have cross zones? Theramore for example for a low level person is a bustling little port with powerful Mages. For high level people it's a crater after it was magic-nuked to the stone age.

Zones change/open up depending on what quest is completed, or if they're high enough level to have the event happen without them.

Never played Xenoblade anything, but MMO's instancing multiple versions of an area is quite doable.
>>
>>380369981
Because people will still buy it.
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>>380369802
I haven't played GW but I'm struggling to see how this would work in a hypothetical XC MMO.
>>
>>380369381
ff15 is actually garbage though, as much as it pains me to say
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>>380370121
That would butcher the story entirely though.
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>>380369362
That Level of Detail/LoD, in most scenes you get more grass, but it scales dynamically according to the performance of the game. It was the same way in XCX and they're using the same engine.
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>>380370129

Really?

>finish story mission
>get ported into the world instance where the changes you made are part of the map
>can choose to port back to the premap change.

Instance might not be the best word, but it could work very easily, and GW already demonstrated how it's done.
>>
>>380370057
It doesn't look like you can change armour, stats seem to come from the blades you use and from levelling up
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>>380364185
I'm getting DA:I vibes here.
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>>380370019
WoW is a PC game, and it's obvious that Sonybabies would now know it being actually a good game and use it in a derogatory way to insult games from other consolebabies.
>>
>>380370462
I mean because there's always a main character that is treated as a single person within the story. Unless every single part of the MMO has you split into a solo instance to make the story work (and at that point, why even make it an MMO?), I can't see the plot working at all without scrapping most aspects of it.
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>>380370739

You're thinking too much into WoW style MMO. Again, GW broke up it's missions into separate instances, and you can play the entire game solo with bots. Exactly like xc. It was an MMO because it was a massive multiplayer online game. Just because a game doesn't play like WoW doesn't make it not an MMO.
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>>380371018
then what would the MMO aspect involve?
would it just be what XCX did?
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>>380369981
Combat in the first too games was great and fun, and so far we have gotten 2 new combat mechanics at the start of XC2, although one appears to be the replacement of Chain Attacks/OverDrive, but it's just the start of the game and parts of the menu are still blocked so perhaps we can also get Chain Attacks on top of everything else.
>>
>>380363457
Tfw you was proved right, this game is a blunder. The ironic thing is that a delay could have made it less of a blunder
Blundertendo strikes again, Sony always win!!!
>>
>Le XCX has same combat as XC because le auto attacks
>>
>>380371112

Nope, you can meet players in central hubs to group up and adventure with. When you step out of the town you get sent to a separate instance of the world map where you won't get disturbed by other players. That way, you can find all the super bosses and challenge them without it involving thousands of other players. It would maintain the balance of the game and still allow you to play with others.
>>
>>380371227
>pokemon
>botw
>blunders
>>
>>380370024
It's just the normal shitposting, people who actually played the previous games understand the the new combat.
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>3 roles
>tank, damage, healer
>>
>Everyone has their own cheerleader so even though there's only 3 party members at a time there's always 6 people in battle
That's hella dumb. Do enemies just ignore them or will managing aggro for your cheersquad be a game mechanic?
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>>380370121
I think he was talking about the Titans, the giants where is the land you walk on, move and land marks can get destroyed or change through the story, aside of the usual character development from single player RPGs.
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>>380371421
that's kinda what XCX does anon
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>>380363457
what in the actual fuck is this gameplay
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>>380364893
It's all out of context
>>
>>380372441

So it's basically an MMO already. These games could very easily work as MMOs, the only thing separating them from the label is that the story is single player only.
>>
>>380371394
>>Le XCX has same combat as XC because le auto attacks
XCX was an improvement upon XC's combat which was already good, and from what we have seen at the moment it looks like XC2 is changing some mechanics and adding others. Looks promising so far.
>>
I fucking hope gathering quests now mark what you need to seek on the map.
XCX was goddamn awful in that.
>>
>>380371934
Not sure, they didn't really explain the mechanics regarding the Blades other than joining for the combo attacks, and dying if the Driver dies. But it's very likely they have more mechanics tied into them otherwise it would have been easier to just make them transform into the weapons for the combats.
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>NoA in charge of voice acting
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>>380372684
you say this like it's a bad thing, but it's kinda the appeal
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>>380373251
They fucked up during the stream and had Japanese voices play. Hopefully that's a sign.
>>
>>380372486
OP just cherrypicked webms from the Treehouse stream when the player was not using Arts on purpose, the gameplay is similar to the previous 2 games with a couple of changes and stuff we don't know about yet.
>>
>>380373390

So why not just open up the whole story to the MMO aspect? They're 99% there already
>>
>ITT: people that didn't watch the actual stream and don't realize that these webms are not real
the HP bars move much faster than that on all but the named mob.

Look, I wanted sony to win as much as the next guy, and I didn't want nintendo to win because I don't have the money to buy 2 consoles, but you are gonna have to deal with it, nintendo's 25 minutes beat all of the other conferences combined.
>>
>>380373251
>Haha hey look we have a british voice just like the original! Now our dub can't be criticized.
>>
>>380365409
I'd rather pray for some decent localization, and knowing Nintendo the chances of that are slim to none
>>
>>380373574
because then you'd gimp the story, which is a large part of these games. Are you reading my fucking posts at all here?
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>>380370737
Neither would Xcucks
>>
remember guys, a game is difficult and challenging when it takes 9 hours to kill a single easy enemy that would take half that time to kill you if you afk - i fucking hate this shit about japanese action rpg's, and it's been this way for the past ~10 years
>>
>>380373951

Are you reading mine? GW had a story broken up into instanced missions, there is no reason at all XC can't do the same. And as people have already pointed out, the map changes can happen too, because map changes happen in existing MMOs already.

The story can remain exactly as it is, it would only mean that literally everybody you meet is the "chosen one" which already happens in every MMO.
>>
>>380374204
if XC didn't have a strong story focus then it arguably wouldn't be XC. You haven't even played the games so I don't even know why I'm wasting my time replying to you anyway.
>>
What does it being an MMO even improve?
>>
>>380374204
and just to be clear, XC's story would not at all work in an MMO, play the damn game and you'd see why.
>>380374518
nothing at all, it's just shitposters being retarded
>>
>>380374414

Are you just really dumb or not paying attention. The story can remain completely the same. All the focus can remain on the story. Nothing would change except that instead of playing with bots you can play with other players.

>>380374518

Playing with other people.
>>
>>380374595

XCX could very easily work as an MMO.
>>
>>380374057
I'm an idort, but I know a lot of people that plays almost exclusively on PC and happens to have the current Nintendo console just because most games on the other consoles are also released on PC. So your assumption is not correct in many cases.
>>
>>380374119
The previous 2 Xenoblade games had similar combat and good pacing, go watch the direct and compare if you want to see, the cherrypicked webms are not indicative of the actual gameplay.
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>>380363457
what's the point of party-based rpgs where you only control one member of the party and the rest is ai? That one unit you do get should at least be complicated enough to perform tactically demanding strategies by themselves.
>>
>>380374794
XCX probably yeah, but I was talking about XC.
>>380374658
>The story can remain completely the same.
how the fuck would that work? It'd require a complete overhaul of the structure of the game, it wouldn't make any sense as an MMO. XCX could work (see above), but not XC or XC2 from what we know (since the developers confirmed a stronger narrative for XC2, like XC)
>>
>>380369873
It looks miles worse than all three combat-wise.
>>
>>380370140
Still better than the dumpster fire that was XCX.
>>
>>380375863
how?
>>
>>380365408
potato faces is a meme, chara design was good, armor design was good, weapon design was good and everything was well proportioned, this shit looks like the kind of garbage children draw after watching their first japanese cartoon
>>
>>380375313
In the previous two games you could interact with them and give them general orders, probably this game is similar. Also you can switch your control to another party member, not sure if you can do it while in combat in this game though.

>>380375863
How? XCX had the better combat and this game is only adding mechanics over it.
>>
>>380376282
That's just your personal opinion, with what we saw today I like both XCX and XC2 the same. XC was good too but I think it didn't turn out so good in 3D.
>>
>>380376431
>this game is only adding mechanics over it.
Combat is already confirmed to be slower. Even auto attacks were glacial.
>>
>>380363457
>Nintendo

Seems about right. Nothing of quality here.
>>
I'm a huge nintenbro, and this game looks pretty bad and unfinished. I know they said they still have polishing to do, but the number one horrible thing is the English voice acting. I couldn't stand it in the trailer.

Also, the developers even straight up said they developed this on the same engine as XCX to save time, so this game is just rushed. I don't think anyone would object to them delaying it to 2018 to possibly salvage it.

https://mynintendonews.com/2017/06/13/xenoblade-chronicles-2-treehouse-gameplay-details-plenty-of-new-features/

And honestly I have the same problem with the voice acting in Fire Emblem Warriors. That's a game I wasn't very interested in to begin with but now turned off from because of how cringy it is. Nintendo is horrible at casting English voices EXCEPT DAT NEW MARIO SONG, DAYUM
>>
>>380376780
>Combat is already confirmed to be slower.
We don't know that, we have only seen the start of the game, and at this point you already had access to 3 Blades and 9 Arts in total plus your combo with each Blade.

>Even auto attacks were glacial.
What you should be looking at is your party's DPS compared to the enemy's HP, and Rex auto attacks were probably faster than the auto attacks from most melee weapons from XCX anyways.
>>
>>380369802
I know how to do it, it requires a very high level and the highest level arts

Sure you can speedrun to it in 20 hours but you won't normally. The combat hold up fine the whole game.

You tried
>>
>>380363457
>this is JRPGfags call good

Just stick to Souls clones
>>
>can't attack while moving
>said on stream "you can't control other characters" then immediately proceeds to control another character
>combat in general just looks slow as fuck even compared to 1
>completely abandon all gameplay improvements made in X
What the fuck is going on?
>>
Not liking their design decisions on the combat. XCX has great combat where you need to stay active. This system rewards standing still for slow-charging skills.
>>
>>380377242
The XCX's engine was great, it was obvious it would not go to waste and they actually improved it with terrain that projects dynamic shadows this time and better lighting and environmental effects.

Hopefully you will be allowed to change the audio to Japanese so people can enjoy the better dub, I'm not a native English speaker so I can't see what is so bad about the English dub, I think I will just play it in English since I can understand it.
>>
>>380368221
WoW might be better than most JRPGs, but even a simple racing game is far more engaging than WoW's macro mash and skate around with zero impact with your surroundings. WoW and FFXIV play like a community college project with good presentation.
>>
>>380377580
The webms are just cherrypicked and slowed down, go watch the direct or a video of the previous Xenoblade games that had a similar combat system.
>>
>>380364758
I like it too, but I also like FFXII's combat so I think I'm just a cuck for single player MMOs.
>>
Is the game running below 720p? It looked really rough in the E3 spotlight video, like an upscaled 3DS game.
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>>380377936
The XCX engine is being wasted on animu garbage. Where is my Sci-fi Mecha open air game takahashi?
>>
>>380377773
well he seemed to mean that you can't change characters in combat, only in the menu when not in battle
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>>380378265
ebin falseflag
>>
>>380378585
how am i falseflagging
i legitimately do like the combat of both games
>>
>>380363958
And xbox....and pc
>>
>>380378307
>Is the game running below 720p?
Very unlikely, it probably was your stream, go check the trailer.
>>
>>380365354
>enemy's tail pushing Rex
So now the enemies have proper collision boxes?
>>
>>380363823
It's got britbong voices again though!
>>
>>380378307
They mentioned several times they were going to be doing a LOT of polishing before release.
>>
>>380377242
>FE Echoes voiceacting is fantastic
>it was a low cost remake

hmm..
>>
>>380363457
But look at those tits! It will be good I swear!!
>>
>>380366342
PC nugget here, played WoW from BC to mid-WoD and playing Vanilla right now. Wow's combat and gameplay is fundamentally pretty fucking shit. The fun part of the game comes from the roleplaying (not text RPing, I mean the RPG aspect of the game) and, most importantly, the fact that you're meeting and adventuring with actual people you'd normally never meet along the way.
>>
>>380377936
>XCX engine was great
THANK YOU
SOMEONE WITH FUCKING SENSE

Please post that beautiful Miran sunset while in a skell.

Thanks.
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