This "low poly" look is the new pixel graphics.
https://www.youtube.com/watch?v=gMmosiR8Suk
Good.
>Low poly
>Still rendered in HD with HD textures and effects
Le retro graphics hit again. I just want wonky PS1 graphics.
Well i would agree, but then you have games like The Last Night, and Final Fantasy Octopath Traveler, i think those are the true "new" pixel; graphics. Pic related
>>380082054
This desu. Nothing worse than a chunky """retro""" game that has the bog standard UE godrays and lens flares.
works great, and while it isnt as demanding as a full fledged character its still demanding as fuck from a design point of you. You probably dont know shit and never modeled or created anything in your life if your problem with it is "effort".
Because it actually looks good visually
>>380082186
better picture of the new depth these games use
>>380082186
Yeah, it looks like now that actual retro pixel graphics are being developed the lazy developers are moving onto "retro" poly graphics.
>>380081701
This. We have low poly threads from time to time, its the next thing
>>380082382
>Don't bother to model a face
>Demanding
?
>>380082382
No, it looks lazy. It looks like they did 3/4 of the job. It does not matter if it took them 1000 hours in MSPaint to design that if it looks like it only took them 20 minutes.
>>380082446
Not even low poly. It's a higher poly count with little detail and too much reliance on filters and shaders to do the work.
>low poly
>basic colours
>terrible animations
>doesnt have a good art style
>everything blends together and has blur or chromatic abbreviation
what went wrong with graphics?