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https://creationclub.bethesda.net/e n It is not paid mods, you idiots.

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 155
Thread images: 22

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https://creationclub.bethesda.net/en

It is not paid mods, you idiots.
>>
>>379981794
So what's with the credits?
>>
>>379981794
PHEW
They still lost, though.
>>
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>>379981794
?????????
>>
>>379982013

Its probably earned some other way.
>>
>Credits
>literally has a purchase tab in the video
SHILL ALL YOU WANT BETHESDA, IT'S FUCKING PAID MODS
>>
These are mods that are more like DLC that are built INTERNALLY with other studios or groups of modders.

It goes through quality assurance. This is probably to help with mods on consoles.

Everyone chill the fuck out. It's no different than DLC shit.
>>
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>mods
>need to pay to use them

>not paid mods
>>
>>379981794
>I-I-IT'S N-NOT PAID MODS
>>379982424
Turns out is is paid mods.
>>
>>379982013
You buy them with real money
It literally is paid mods
>>
>>379982473
Yeah, though buying with your credit card.
>>
>>379981794

Wow so now they're blatantly lying about it too.
You pay for credits that you use to buy mods. It's fucking paid mods.
>>
>IT'S PAID MODS BUT IT'S NOT PAID MODS

What is wrong with them
>>
>>379982013
>>379982424
>>379982473

You pay money to buy them. But unlike normal mods, you can't just charge for your mod. These are projects worked on with Bethesda in studio.

No different than the paid for content they already release.
>>
>>379982473
>>379982424
Confirmed paid mods
>>
It is paid mods
They are just not stupid enough to remove the old free ones, but eventually people will only make mods for this paid service since it gives them money and one day free mods wil be gone
>>
>>379982645
This.

It's being built with the company for compatibility, they'll work together to make the content actually decent.

The shit thing is the payment model, it should be done in packages.
>>
>Battleborn isn't Free to Play, it's a free trial that lasts forever and you get access to all of the content regardless
>Creationclub isn't paid mods, it's mods you buy with credits, and credits that you can buy with money
>>
>>379981794
WTF?
This isn't marketing spin, it's false advertising.
>>
I can't wait to buy my mods with Bethesda bux
>>
>>379983037
It's literally paid mods, but they pretend they're something else.

Kill yourself
>>
>>379981794
You donĀ“t understand. No one is going to mod for the game for free if they "could" make money with it.

All the good shit will be behind a paywall and the free stuff will be less and shittier.
>>
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YFW when working for Bethesda and people buy Credits.
>>
ITS NOT PAID MODS ITS """""""""""""ETHICAL MICROTRANSACTIONS""""""""""""""""""""
>>
>>379983368
wrong
>>
>>379983037
>>379983289
regardless, there is no way in hell that paying for these shit mods will be justified
>>
>>379983289
>It's literally paid mods, but they pretend they're something else.
>Kill yourself

It's literally not. Mods aren't made at fucking Bethesda studios. You cannot charge money for your mod. Read the entire page.
>>
>>379981794
>>379982424

I am honestly really confused. I guess they want you to pay for stuff, but what is free exactly?
>>
This isn't going to be like Nexus except you have to pay for it. That doesn't make it not shit though, just less shitty.
>>
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>>379981794
>>379982424
>I-It's not paid, I-I swear g-guys
>>
>>379983578
>but what is free exactly?
Nothing.

It's not mods. It's made at Bethesda. It's DLC.
>>
>>379983037
>These are projects worked on with Bethesda in studio.

The damage control is out in full force
>>
>>379981794
so its just micro dlc.
>>
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>>379982645
>>379983129
Fuck you shills.
HERP BIG MODS WILL NOW BE SOLD AS DLC NOT BECOUSE WE ARE GREEDY FUCKS BUT BECOUSE ITS BETTER FOR YOU DERP.
FUCK YOU!
>>
>>379981794
>>379982013

Think of it as basically outsourced DLC at about the same scale as horse armor and workshop DLC.
>>
>>379981794
It is paid mods, you fucking shill.
>>
>>379983837
>The damage control is out in full force
It literally says so on their fucking page.

Make an argument.
>>
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ITS NOT PAID MODS!!! YOU DONT PAY FOR MODS!!! YOU PAY FOR CREDITS!!!
>>
>>379983913
So, don't buy them, pirate them, download mods that are free on the nexus.

It's literally just a system for console fags to have everything working nicely and smoothly.
>>
>>379981794
it's paid mods but they are either made by bethesda themselves or curated by them
either way it's still a complete joke
>>
>>379984375
Probably just a way for them to get around Sony's "NO MODS ARROWED" shit with the PS4.
>>
>>379984252
>Creation Club is available via in-game digital marketplaces in both Fallout 4 and Skyrim Special Edition and purchased with Credits. Credits are available for purchase on PSN, Xbox Live, and Steam. Your Credits are transferable and can be used in both games on the same platform.
>>
>>379984252

Oh I don't know, the fact that they LITERALLY had paid mods on Steam LAST YEAR and even said that was not the end of paid mods after taking it down.

I swear, you Bethesda shills need to learn your fucking company's history.
>>
>>379983093
this basically, if you want your mod free, don't use CC, but if you ARE a jew, talk to bethesda
>>
Look at it this way faggots, you'll be able to play mods that are better than the junk you currently get AND steal from Bethesda at the same time.
>>
>>379981794
WHITE BOIS must pay
>>
>>379981794
it will be a subscription service
screencap this
DO IT FAGGOT
>>
Is this available on the switch as well?
>>
>>379983527
You have to buy credits to pay for the fucking mods. They are paid mods you idiot. Just because the content creators don't be the money doesn't mean they aren't paid. You're just paying Bethesda's ransom
>>
>>379983798
Who is this
She's cute
>>
>>379985416
>Nintendo
>allowing anyone to mod things on their consoles
O I am laffin.
>>
>>379984583
>>379984690

And here we go full circle where everyone completely ignores my post >>379983037

It's literally just fucking DLC made at Bethesda with other studios and community groups. Not paid mods. You cannot charge for your fucking mod. You can only make an original project with Bethesda.
>>
>>379985834
Stop posting facts in a chimpout thread.
>>
>>379984375
>>379984571
you guys are defending them charging more money for shit that was free.

You are retarted or working for them.
>>
>>379985834
You know full well people are just asking if they will have to pay money for this shit, and the answer is yes.
>>
>>379985834
Mods are DLC you fucking moron. Do you even know what DLC means?

>community groups
Literally just random people, not Bethesda.

PAID MODS
>>
>>379985834
This but most of /v/ just chimped out before even going to the site and reading the information posted. It's literally microtransactions with a new name.
>>
ok. so we should just accept it?

some of you have no fucking idea what a "slippery slope" is. this is why people don't like certain things and you may not realize why.
>>
>>379985834

Holy semantics.
>>
>>379985834
But you still have to pay for them you ding dong
>>
>>379985834

That's a bold assertation to make, considering that Bethesda has been creeping microtransactions into their game for the last few decades.

I have huge doubts they'll have one-on-one contact with devs. At best, it's going to be a video or article on their website about "best practices" or some bullshit.

This is a greedy money grab and nothing more. The only people who aren't annoyed at this are either shills or Bethesda fanboys who think they can do no wrong.
>>
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>Curated mods involves paying money to get it
>Somehow it's not paid mods

So Technically Workshop mods from Valve
>>
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>Paid mods are bad because they aren't curated!
Bethesda makes all content go through a full dev pipeline
>Paid mods are bad because people will remove their free mods and sell them!
All content has to be new
>Paid mods are bad because it might crash the game or stop working after a patch!
All paid mods go through QA testing
>Paid mods are bad because people will overcharge
All prices are set by the company
>Bbbbut... I just want my free content!
Then use the free ones? This pipeline will probably end up preventing most types of super complex mods from even being sell able anyways
>>
>>379986727
And you're okay with this why?

And no this is not the worst /v/ has chimped out, keep enjoying summer newfag
>>
>>379987917
We already know that the company will overcharge.
Remember horse armor and those workshop DLCs for Fallout 4?
>>
>>379986473
>you guys are defending them charging more money for shit that was free.

They are not charging money for shit that was free, it specifically states you cannot charge money for your fucking mods.

>>379986684
>Mods are DLC you fucking moron. Do you even know what DLC means?

Downloadable content, made by or in conjunction with the studio. In todays industry you pay for it, it's taken the place of expansions.

Mods are free software made by users.

You can split hairs all day but if you argue this you are being intentionally dense.

You are not paying for mods. You are paying for DLC made at Bethesda studios with other studios and groups. You cannot charge for your shitty ass mod you made at home.

>>379987458
I didn't say you don't pay for them. I didn't even argue if I like the idea or not. I said they are not mods and that you cannot charge for your mods you've made.

>>379987479
Finally an argument that isn't brain dead. I can understand anyone being skeptical of this, I am. But all I can really do is take what has been stated at face value so far. I'm not going to judge them on it until I know more.
>>
>>379987917
>Bethesda makes all content go through a full dev pipeline

You're making that up. They said there would be a "partnership," not "full dev pipeline."

>All content has to be new

Like all the "new" content on the old paid mod system eh?

>All paid mods go through QA testing
[citation-needed]

>All prices are set by the company
[citation-needed]

>Then use the free ones? This pipeline will probably end up preventing most types of super complex mods from even being sell able anyways
[citation-needed]
>>
>>379988302
Hint: He's not, he's just being paid to voice this opinion.
>>
>>379988524
It's on the fucking website man. You need to jump through hoops and meet deadlines if you want to keep working with them. It's pretty much outsourcing, and probably their way of scouting new employees while they're at it.
>>
>>379983804
Horse armor DLC is still mods.
>>
Its likely they are going to give daily login credits or something, fill out a survey or watch a ads. Besides the obvious purchasing the credits.
>>
>>379988524
>[citation-needed]

It's been screencapped and linked in the fucking OP. Go read the website before replying you braindead mongloids.
>>
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>>379988524
>citation needed
its right there on the page anon
https://creationclub.bethesda.net/en
>>
>bethesda will now leave it to modders to create all future dlc that you pay for with beth-coins

What a way to go
>>
>>379989141
It's been pretty well established in the industry at this point that mod content made by, or under the supervision of, the studio and then distributed online is called DLC and is different than a mod.

It's what's replaced expansions in gaming.

If you're going to argue that then I don't know what to say, you're either an idiot or just want to argue.
>>
>>379989838
>This isn't what Valve does with the Dota 2, TF2, and CS:GO workshops
>>
>>379990031
Not to defend valve, but the mod stuff they do was paid from the beginning.
>>
>>379988467
>You cannot charge for your shitty ass mod you made at home

No, but Bethesda will charge you for it. And the only one splitting hairs is you. Stop pretending Bethesda is going to do anything with these mods besides rubber stamp their logo on them.
If you honestly think Bethesda is above this you're delusional or a shill.
>>
>>379990031

You say that like that's any better.
>>
> kind-of paid dlc/mods

Idk whether to be happy or sad
>>
>>379981794
Tell me lies tell me sweet little lies
>>
>>379983289
No, you're just jumping to conclusions because you never take the time to think logically about something dumbass.
>>
>>379990521
>No, but Bethesda will charge you for it. And the only one splitting hairs is you. Stop pretending Bethesda is going to do anything with these mods besides rubber stamp their logo on them.

Holy shit nigger read this picture >>379989568 and stop sperging out. Carefully use your brain and process it.
>>
Paid mods would be a bit more acceptable if they were paid from the beginning.
You can't just slot in paid mods alongside an already free mod database.
>>
>>379991084
That's why they're not letting you reup old content and charge for it.
>>
>>379989859
You don't need to follow the industry rules. DLC is a term created to make shitty dev made mods sound better to consumers.

In case you forgot or aren't old enough to remember, Bethesda released free content for Morrowind in the form of mods and yes, they called them MODS
>>
>>379991084
>You can't just slot in paid mods alongside an already free mod database.
Why not?

Paid mods:
>curated by bethesda
>guaranteed to work
>won't cause clashes or dependency issues
>won't cause crashes
>will be easy to install and use

Free mods:
>no guarantees
>sometimes causes problems
>sometimes difficult to install

I'm still going to use free mods and I almost certainly won't ever buy any but it's a nice feature for retards that cannot into modding.
>>
>>379985558
Use the title button, idiot.
>>
>>379985423
No. Mods will remain free for everyone. Creation Club will be Bethesda working with people from outside to create content. It'll be probably have some modders working under Bethesda supervision, and they said that mod can't be brought into the project.
Can you read?
>>
>actual shills are defending this as though they have any room to defend this
>>
>>379981794
>play skyrim
>sell the golden claw for 120 gold
>go to new vendor and trade gold for credit

wooow
>>
>>379994343
>legitimate defenses of it compared to old steam paid mods scheme which 80% of went to valve
>no arguements against these defenses besides calling people shills.

Bethesda aren't the most consumer friendly company, but this really isn't that bad.
>>
>>379991461
>In case you forgot or aren't old enough to remember, Bethesda released free content for Morrowind in the form of mods and yes, they called them MODS

I am old enough to remember they called them Plug-ins, not mods. I downloaded them from the Beth website when they came out.
>>
>>379994619
The same shit's gonna happen. They're gonna gate old mods to their marketplace and charge for them. And it gives them further excuses to release unfinished games, since the community will always fix the game for them.
>>
>>379981794
It's paid mods that go through proper checks by Bethesda staff. Also probably won't be getting anything that changes a lot of the game, mostly cosmetic bullshit and slightly altered weapons
>>
>>379981794
>Modifications to the game
>You have to pay for them
>Somehow not paid mods
Frankly, I'm insulted they would try to lie so fucking cheaply.
>>
The problem isn't the price. The problem is that Bethesda now has an approval process for mods. In the future this "Creation Club" could be the standard for mod integration into games, which means creative freedom will be censored.

Something too lewd? Too copyright infringing?
Too politically incorrect? Just not something they want in their game? The mods won't see the light of day.

This is a form of control we never needed.
>>
>>379982424
>n-not paid mods
HAHAHAHAHAHAHAHHAHAHAHAHAHAHA
>>
>>379995327
Did they say that all new community content had to be part of that program?
>>
>>379981794
>falling for vague marketing disclaimers

oh goy
>>
>>379995672
For the games out right now they can't really control it. Not sure they can do anything about someone making nude mods in the future either, they just won't have them in their paid mods shop
>>
>>379981794
All this means is something we already fucking know.

That anyone can make mods.
>>
>>379995007
>They're gonna gate old mods to their marketplace and charge for them
Except they very clearly state that any content made for the program has to be new and pitched to them within the program and not merely be finished content you submit
>>
>>379992314
People will pirate the paid mods
>>
>>379994142
How did you not read the post you responded to plus the rest of the thread?
>>379982424
>>
>>379995672
No, but there is no reason for modders not to try and make money by working with bethesda and selling their mods through their service

>but old mods cant be put on there

Who controls that? Whats stopping someone from making a new version of their mod and choosing to not make it free and sell it through Bethesda?
>>
>>379982424

so it's not paid mods because you spend your money on the credits, not the mods

now I get it
>>
>>379996245
I was asking so that the person I responded to would realize something.
>>
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So this means no Uterus Eater in Fallout 5 I take it? What's the over-under on it making it past Bethesda QA
>>
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KEK
E
K
>>
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>>379985834
>>
>>379996289
>Who controls that?
Technically that would be the "Curators" that they mentioned. And Bethesda is the one who allows stuff to get into it, you don't just check a box and get money.
>>
>>379996289
>Whats stopping someone from making a new version of their mod and choosing to not make it free and sell it through Bethesda?
You don't submit finished mods to the program, you pitch a mod idea and if they approve it you're "contracted" to make it for them, then they sell it.
>>
>>379982787
>>
>>379981794

it's not "mods"... it's DLC of mod quality

Still not interested. There's nothing you could possibly add to Skyrim or Fallout 4 to make me want to play it again. Can they drop the old shit already and move on?
>>
>>379996674
The one thing I don't get about the people advocating for this is the fact that you are trusting Bethesda for quality control.
Fucking Bethesda in charge of quality control. You know it'll just be a rubber stamp from these "Curators"
>>
>>379982645
>it's just DLC guys

so my season pass covers this shit?
>>
>>379996461
Ah I get what you mean now. I guess it does more resemble dlc than anything.
>>
>>379981794
>>379982424
Consolefags BTFO
>>
>>379997089
I'm not advocating anything. I'm not defending it.
I'm just stopping people of bashing something through lies.
We can speculate at will as to how well Bethesda will enforce this program. But it is not paid mods as the community will still be able to do what they are doing right now and had forever before. It is not fucking enforced.
After it rolls out and the Curators start letting anything get into the program you can talk shit. I don't trust Bethesda, but until then, you're just lying if it "paid mods".
>>
>>379996538
>So this means no Uterus Eater in Fallout 5 I take it?
Why not?

>What's the over-under on it making it past Bethesda QA
Why would they have to get past bethesda QA?

You won't see anything like that on bethesda's official store but nothing will be stopping people from making those mods.
>>
>>379997130
Yes. It's just second-class DLC. Community DLC. Bethesda saying "we can't create content fast enough to milk this franchise, so do it for us and you'll get a penny or two". We'll have to see how well they'll be paying the modders there.
>>
So, what happens when someone makes a free mod that has all the paid mods in a big package?
>>
>>379997823
huh. I guess they could issue a DMCA on wherever it is hosted if it is well known.
>>
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>using mods at all

I really wish that this thing turn into a trend and then common place.
>>
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>download free Horse Cock mod
>doesn't work
>needs Wild Stallion Creation Club Pack installed to work, only 5 Creation Club Credits ($19.99)
>>
hey shill-san
what is the new elder scrolls? or is that above your pay grade?
>>
>>379995258
You're not paying anything. You subscribe to Creator Club(R) that's payed for by Bethesda Credits.
>>
>>379992314
>Paid mods:
>>curated by bethesda
>>guaranteed to work
>>won't cause clashes or dependency issues
>>won't cause crashes
>>will be easy to install and use

paid steam workshop mods were advertised with the same.
the opposite was true for every point you made.
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I'm super excited.
>>
>>379998687
The paid steam mods were not curated by valve nor were they worked on by valve internally.
>>
>>379992314
>>won't cause clashes or dependency issues
>>won't cause crashes
This will never be true. They are not going to test one new mod with every other mod installed or only some mods installed so there will still be some getting through that can cause issues. Not to mention they can bug shit out
>>
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>>379992314
>>curated by bethesda
>>guaranteed to work
>>
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>>379982645
>Bethesda
>quality assurance
>>
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>>379998886
>A new crab
>Horse armour
>New furniture
>>
>>379981794
Paid or not I don't want new or mod content for a single player game from 2011, I want a proper sequel.
>>
I hate 4chan

Fuck yall shills

I hope you are shitposting

Paid mods is the worst thing has ever happened in my life
>>
>>379981794
I think this system could work if Bethesda is clear and fair about approval process and criteria (which they probably won't be), and if the credit and a majority of the revenue go to the Mod Creator. I don't trust Bethesda to ensure the functionality of mods when they can't release functional full price games. I'm also confident people will successfully sneak in malware through this system.
Also, I hope they allow for free mods, they'll never be mods with copyrighted content ever.
>>
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>t-they're not mods, they're DLC!
>bethesda themselves calls them mods throughout the entire conference
>>
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>>379999364
PAID

MUDCRAB

SKINS
>>
>>379999026
That's basically it. People are bashing this shit for the wrong things. They should've just focused on the weak part of this whole deal:

Will Bethesda REALLY curate stuff well enough?

What do they mean by "worked internally"? Will modders just be supervised or if their idea is good enough they'll work with actual Bethesda devs? Would a dev team initiate a project and try to get some modders into their project?

Bethesda can't even bugfix their own games well enough, will they really hire new people or put someone that is already employed and put it there? Why didn't they hire more people to fix their stuff before?

There is one thing that doesn't hold up very well on the deal itself. Gameplay and World in their FAQ. There are many mods with this for older games, which is probably why they didn't put them into the program. If someone had a mod that changed something in one of those categories in a older game they would probably just have to take the fluff out, and as the game is different they'd have to work from the ground up anyway.
>>
>>379999521
There is never going to be a sequel, Bethesda's done. They've gone full Blizzard, it's only micotransaction card game, MMO, and mobile games from here out. Companies don't come back from a shift like this
>>
>>379981794
>>379982424
Simplified: "We're not charging you to make or submit mods, you're only are being charged to download them."
>>
>>379998886
>reskin
>quality
>dlc
>>
>>380002827
this >>379999364
and this >>379998886
And at last
>implying the nexus doesn't have quality control
Your own fault for being inept at using the search function
>>
Great idea, they help the mod devs and make mods better, give full support and Q&A, paying for quality is not a bad thing, however.
>bathesda
They can't even make their own game work, anyone that thinks this shit will work smoothly is a retard.
>>
>>379982473
It literally says, just a little bit above that, that credits are purchased through PSN, Live, or Steam.
>>
>>379982424
ahahahahaha
>>
It's a way for them to make you pay to get your game updated and fixed - textures, sounds animations, UI and gameplay.
The devs will be incentivzed to release even more awful quality games and content to get you to pay more money to receive a game up to proper standards.
>>
more like cuckclub.bethesda.net
>>
File: IMG_0899.png (1MB, 1334x750px) Image search: [Google]
IMG_0899.png
1MB, 1334x750px
>>379982645
>Bethesda
>quality assurance
>>
>>379981794
Its not paid mods, its mods that you pay for
>>
>>380009002
this. I can't believe people can't tell the difference
>>
>>379981794

MODS ARE FREE YOU BUY THEM WITH CREDITS WHICH YOU BUY WITH REAL MONEY SEE

ITS NOT PAID MODS

SINCE THEY ARE BOUGHT WITH CREDITS SEE

>you'll never be this smart
>>
IT'S NOT MODS FFS! IT'S DLC CREATED BY MODDERS!
Thread posts: 155
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