>loot system
>compass instead of minimap
>chain takedowns
>hovering eagle drone
>hippos
>crocs
>jackals (or were they hyenas?)
>desert and canyons confirmed
>Thebes and Alexandria
>shields, swords, spears, bow and arrow, axes and maces (GI article)
>horse archery
>remote controlled arrow that looks weak as fuck
>combat animations don't blend well together despite being a standard in all AC games to date, parkour looks alright
>some animations seem recycled from WD2
>engine in general is the same as WD2 I think, AnvilNext
>slowdown on all attacks
>sandstorm
>pic related
What else did I miss?
>>379927313
>What else did I miss?
Your med, sperg. Nobody cares about your blog.
we
>>379927690
>STOP TALKING ABOUT GAMES ON /v/