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>>379879015
Go around asking, like anyone else.
>>379878897
[X]Popular scrolls
Yeah, that definitely looks like Morrowshitters that think it's the best game.
Awful combat that has zero depth to it without its already simplistic numbers.
Quests don't have anywhere near the variety in objectives that Oblivion and Skyrim do since Morrowind is so reliant on its stat based abstractions.
Morrowind has more NPCs than Oblivion and Skyrim combined, but they are all generic as fuck with 99% of dialogue options being the exact same. Variety is non-existent. Not having actual NPC schedules like every other TES game doesn't help either.
People praise this game's encouraging of exploring and understanding directions, yet it turns out to be tedious most of the time. I doubt any of you hardcore fans can tell me the names of all Foyadas and exactly where they are without looking it up on the internet first.
Morrowind has the worst dungeons in the series. They aren't the intricate labyrinths of the games before it, while nowhere near as fun to traverse as the modern game dungeons which may have more "straight" path, but each individual bit of a dungeon's far more open than boring/restricted. Also the Tribunal Sewers are the worst dungeons in the series.
The game's most lauded features are its custom magic and its freedom. It's magic system is very hampered by the combination of how clunky the inventory system is with constant pausing/unpausing and how awful the combat is. Both the magic and freedom are also pointless when the game itself has so few systems implemented in it in terms of how the rest of the game interacts with the player as a result of their actions.
Morrowind is among the most overrated games on /v/. Get better taste, people.
>>379879119
YOU BREATHED YOUR LAST! AAAAAAAAAAAAAAAAAAAAAAA
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