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Overwatch enforces a 50/50 win rate. This is a fact that

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Overwatch enforces a 50/50 win rate. This is a fact that you cannot deny.
>>
>>379423239
almost every game with match making tries to enforce a 50/50 win rate
>>
>>379423372
That doesn't make it okay.
>>
Post overbuff, bronzecuck. The real elo hell is high diamond.
>>
>>379425230
Yup.

Good thing complaining on 4chan gets so much done.
>>
I don't remember the exact quote or who it is from but paraphrasing some Chess super-GM's answer to a reporter: "If you aren't losing half of your games, you are playing the wrong people"

Unless you are among the absolute best or absolute worst, your skill level is changing very rapidly or you're on a (un)lucky streak with low total number of games played, any game in which ratings are used should eventually start putting you against evenly matched opposition (resulting in ~50% win rates). This is how it should be.

If the matchmaking puts a player with 2400 ELO in a team with 1200 ELO players against a team in which everyone has 1800 ELO then it probably doesn't result in satisfying matches for anyone and it's bad matchmaking, but that's not the same problem as "enforced 50/50 win rate". I don't play Overwatch so I wouldn't know about that, though.
>>
If you were as good as you think youd do better than 50/50, faggot.

It doesnt "enforce" shit, you just lose.
>>
>>379423239
>Play pharah

>68% winrate

Sounds like you're just bad OP
>>
>>379423239
>Not wanting to play against people of the same skill level
Haha yeah it's so much fun when I win because I played more. Christ, there are too many casual fucks on /v/ these days.
>>
>>379425426
>literally 90-45 w/l on pharah in quickplay
>still get matched with fresh accounts

I think QP hidden mmr just freezes once you do placements even once.
>>
>>379425230
No, but it actually is okay. Name a matchmaking system that does not have a goal to make all players tend towards a 50% win rate.
>>
If I join every match and just purposefully dick around, will I still end up with a 50% win rate
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>>379425716
Your winrate will always eventually trend to 50% because you'll get placed with people who are either also dicking around or simply bad, so even though you're dicking around you'll beat people half the time regardless.
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>buy Overwatch
>play 1 game
>win
>100% win rate
>NEVER play it again

I am a master Overwatch player!
>>
>>379423239
I agree. How is a team of 4 or 5 stars vs a team of 1 and 2 stars balanced?
>>
>>379426252
Because their SR is the same. Yes, there are people out there with 5 stars who are still at the skill level of a new player.
>>
>>379426119
Every game you refuse to play counts as a loss.
>>
Someone explain this to me.
>3900 rating last season
>Win 8/10 placements
>Get put in silver
>>
>>379426339
Then why do i get matched with people clearly many sr ranks higher than me? I dont want to play against autism
>>
>>379426381
you are not the reason your team won
simple as that
>>
I had a 80% win rate until I made it to masters where it feel down to 50% probably because that's where I belonged so yeah no shit it's 50% because you faggots belong in low rank
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>>379426343
not that guy, but who is saving that information? :^)
>>
>>379426381
Cause they found out you're a tripfagging scumbucket
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>>379426468
>3900 rating
>you are not the reason your team won
What did you mean by this
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mfw i play for fun and just to see weird and funny shit happen while collecting random gatchapon boxes
tryhards get out stay salty and rage while im having funzies
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Fuck man, I'd be stoked if I actually had a 50% chance of winning.

It feels like more than anything, whether I win or not depends on the time of day/week. Weekdays and at night I seem to get consistently grouped with retards and lose. Conversely, I always have great luck on Sunday afternoons.
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>>379423239
>matchmaking system that puts up people of equal skill level against each other to get a balanced match
>suprised when you end up at 50/50 w/l
If anything a 50/50 winrate shows that the matchmaking system works.
>>
>>379423239
That false tho
I got 4W/18L/1D last season playing only healers
on the seasons before I was around 75% winrate playing only dps
>>
>>379426619
You got carried FAGGOT
>>
>>379423239
Isn't this the case with most pvp games?
I've dealt with the rubber band effect a lot, if I ever get like a dozen wins in a row in any team based game, I fully expect to be teamed up with a bunch of morons for the next dozen matches and have to deal with a losing streak.
It pisses me off to no end, but it's the case in any competitive game with auto matchmaking and team balancing.
>>
>>379426381
Post your tag so people can check your season ratings.
>>
Comp doesn't
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>>379426839
I've only ever solo queued. You can't be carried to 3900 by luck.
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>>379423239
Unless you're playing Arcade, then it's more like 20/80.
Blizzard rigs its matchmmaking so that you get loot boxes as slowly as possible to coax you into buying them.
>>
If you have a winrate way above 50%, it puts you against more skilled opponents to try to match your skill.
>>
>>379423239

>Play Mercy
>Win 8out of 10 placement matches
>always Gold at Healingand sometimes Obj time
>1900 rating

Should I stop playing healer in ranked? Il'll never get out of that baby gold league solo.
>>
>>379425230
And tell me what's wrong with it?
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>>379427034
>I've only ever solo queued

Of course you did sweetie
>>
>>379423239
Yes.

If you do extremely well your next match should be against better players, but no. This game gives you much worse teammates instead, and this is what is broken.
>>
>>379426664
>caring about placement matches
>>
>>379426962
>let people on /v/ report my tag
no
>>379427273
100% true
>>
>>379425295
This. The amount of fags who lucked out of plat and go "well end of the line time to main dps with 30 accuracy lol"
>>
I hate matchmaking. I like chaotic games better. Overwatch should have a matchmaking-free mode. I haven't played in a while so I'm not sure if the server browsers are in yet to satisfy that.
>>
>>379426381
Nice bait. Post proof or somehow you got carried to 3900 and are trash
>>
>>379423239
Only if you live in a one-variable world.
>>
>>379426664
I won two of mine and placed literally 200 sr below where I left
>>
>>379427336
I'm level 180 and had not played for around 2 months. When I tried to play the 1v1 for the loot box it matched me with a silver 450 (1450 I think). I got 3 wins and he stomped me the rest of the time.
After that did 3v3 and I got 300 and 400 on my team the other team got a 60 200 and silver.
I don't even know how they manage to balance arcade when it will just hand out free wins to teams.
>>
>>379427227
Have top tiet gamesense lad. Track enemy ults, listen for flankers trying to get at you. Know when to pop a key rez and pls dont br one of those >everyone die so I can get my 5man lol
>>
>>379427470

Filtered (^_^)
>>
>>379427647
i regularly host a shrek 2 rp that is just a 500% everything match anytime im on. Shits far more enjoyable and is oddly more balanced than the vanilla matches.
>>
>>379427783
Give me 7 minutes for my game to end and I'll blow you the fuck out
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>>379427783
Send money to my paypal and I'll tell you how to git gud
>>
If the matchmaking pairs you up with people equal to your skill level, wouldn't that mean you'd win around 50% of the time? Doesn't that mean it's working?
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>>379428949
How the hell did yoy drop neatly 1000 sr lad? Did you throw alotta games?
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>>379429251
I moved house, didn't have internet for over two weeks, rating depreciated. That's why it's exactly 3000 and not 2981 or 3024
>>
>>379427034
>You can't be carried to 3900 by luck.

You absolutely can,
>>
>crush enemy
Game pairs you with higher skill players
>get crushed
Game pairs you with lower skill players
>solo que
Game balances your SR with your teams against the enemy

Yeah 50/50 win rate sounds about right. Unless you're master level and que with a group it's sort of unlikely to get above like 70% winrate. It'll stick around 50% in general because the game is trying to keep it balanced and fair by pairing you against opponents who are on the same spectrum of autism as you are. That's what good matchmaking is scrublord, sorry you can't just stomp fucking bronzies all day, eventually you're gonna have to face those pro-silver players.
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>>379429591
It's completely untrue. There's no serious, competitive multiplayer game alive where you can reach the top 4% of players through solo-queue based on pure luck.
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>>379426381
Mercy mains.
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>>379426381
Still dont see the proof that you are in silver now
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>>379430653
I can't prove that. I got put in silver, played 10 or so games, and now I'm 3.2k.

The placement match system is just fucked. It correlates to nothing.
>>
>>379430791
>I can't prove that.
because it didn't happen :^)
>>
>top 500 streamers that solo and duo queue and win games consistently

How do they do it bros
>>
>wins some games with people at a lower skill level than him
>gets bumped up to the next skill level.
>loses a few
>etc.

Sounds like you just plateaued OP.
>>
>>379423239
Yet another thing they stole from valve, like all the dota characters
>>
>>379427261
Not him, but in a game like CSGO, despite being an RNG shitfest with hax, r/4chan community, and piss poor servers, you can still carry if you are good enough. This is where 50/50 makes sense.

While in OW, you are completely dependant on your team. Being able to play multiple characters doesn't stop the shitty Hanzo or Widow from missing their shots. Or the shitty battle Mercy from attacking instead of healing. Or the Rein who charges in any time he gets close to dying.

The best explanation I ever heard for why OW's MM is shit said, "It's not the team with the best players that is going to win. Rather, it's the team with the worst player is going to lose." Not to mention the game literally forces you to play with objectively garbage players who are 20/134.
>>
>>379430918
Game sense. Pros who play off meta heros like chro have mad game sense
>>
>>379430918
Because playing solo queue gives you less SR loss when you lose because you're not playing with a group. You either have a full team of six that you're playing with to coordinate, or you're going solo and hoping to Christ you win more than lose.
>>
>>379426423

>i dont want to play against autism
>playing an online multiplayer game in 2017

>i dont want to play against autism
>playing a blizzard online game ever

Dude. You are playing against autism, in any mode and in any rank. Always.
>>
I'm getting real sick of these fucking retards picking DPS and not dealing with the fucking Winston that keeps hopping behind and killing supports.
Stop playing your faggot Genji bullshit and actually do something near the objective
>>
wtf does "enforce" mean?

If you place at a ranking that represents your skill accurately, then you are going to be queued with people who are your equal in skill. If you are queued with people who are your equal in skill, then statistically you will win half the time. It doesn't ENFORCE it. It's the whole POINT of your ranking to end up winning half the time. If you got any other winrate, then you're either constantly changing rank significantly or you're chilling at either extreme.
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>>379426527
God.
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>>379432591
The good thing about higher ranks is that every win feels earned and every loss feels justified because you're always matched with good players.

There's rarely a guy trolling or some idiot who can't play. Everyone has the fundamentals down and your own skill can carry your team forward. However, when you're playing with Top 500s there's always a fucking twitch streamer in every game so all your fuck ups are played back live to an audience of thousands
>>
>>379423239
And HotS enforces an 80% loss rate. What's your point?
>>
>>379432486
poor support cucks, unless youre not a support main.
>>
>>379423239
Every fucking game "forces" a 50/50 win/kill rate.
One team wins, one team loses. One guy gets a kill, the other guy fucking dies.
The average across all players will ALWAYS BE 1:1. Select few individuals will be able to maintain a higher rate of wins and really shitty/unlucky fucks will be losing most of the time.
If you are winning half of your games, you're at your limit of skill. You're winning against people below you and losing against people better than you.
>>
>50/50 Win Rate
>Literally Eternal Losses once i hit High Diamond

There is no whay
>>
That's why I like call of duty. Throws you in random matches with no proper skill-based matchmaking whatsoever. If you're good, you'll shitstomp 99% of people.
>>
>>379433563
>what is a matchmaking algorithm

hmmm, really batters the ol' braincage
>>
>>379433563
What if my K/D ratio is over 100.
This can't just be pure luck.
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>sombra's melee attack instantly kills from behind; can hack people through shields
Does this fix the game?
>>
>one trick Torbjorn, have 64% win rate
>try to teamplay with anyone else and lose constantly
>>
Placements don't matter

I was GM on my main account and calibrated at 3983, and on my alt it was 3k and calibrated at 3700 when it was gold the entire season except the last week.
>>
>>379433137
I usually play Rein.
I can't protect them from AoE lasers
>>
>>379434028
No, that's stupid. Dive comps are already on the rise and Sombra's already useful both as part of and as a counter to them.
>>
>>379427227

>Play Mercy

You don't deserve a high SR, and I'm sick of your kind infesting my GM matches
>>
>>379434472
What does this mean?
>>
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Mobas are torture most of the time because of this retarded matchmaking. You will lose 3 games out of 10 because your team consists of braindead noobs who started playing yesterday. Then you will win 3 games with absolutely no challenge, stomping them in a matter of minutes.. Another game will be won because someone was lagging or disconnected, then one lost for the same reason. Only 2 out of 10 games are really enjoyable, fair and challenging, where you either outplay everyone like a pro, or lose to someone who's really that good.

80% of the time you spend on your average Moba is lost thanks to jewish tricks which turned the genre into Skinner box.
>>
>>379431138
But there's heaps of evidence out there that you can carry. Good players will consistently end up high ranked across multiple accounts and hard carry their way through lower ranks on deranked accounts. If you want to win more, get better.
>>
>>379435337
This does not match my experience
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>>379423239
>game has a win or loss state, meaning that you have a 50% chance to get either depending on circumstantial factors
>WTF WHY IS THERE A 50/50 WINRATE FUCKING BLIZZARD
>>
>>379435472
https://www.youtube.com/watch?v=_b00ihTGgjc

>0% win rate
>Your advice to all those he played with is "git gud"

Not an argument
>>
>>379435337
fucking this so much
>>
So what's wrong with matchmaking for a 50% win rate exactly. I don't get it, what would the alternative be?
>>
>>379435689
That's not how it works retard.
Once you win too often, the game with put you with people who are losing a lot to balance it out, basically lowering your chances to win artificially.
>>
>>379436070
it's frustrating when you're on a winstreak and you either get matched waaaaaaay above your skill level, or the system purposely places two low skill retatds on your team to make up for it
>>
>>379436168
>I don't know what ELO is or what it does but I'm going to vomit words anyway
>>
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>>379435472
The best of the best can carry with an extremely limited selection of heroes, treating the game as a job, not relying on anyone and having to babysit others the entire time. It's impossible to get any fun when you stand up from your chair with red eyes and sore asshole, with body temperature 10% above normal, because you just had to be 300% better than everyone else, biting your tongue and shitting in the sock just to get that victory which is gonna be taken for granted by a bunch of complete pieces of trash in your team, who didn't bother at all.

And when you get that MVP for 10th time in a row, and will be lying on the floor from the lack of hydration, the worst player in the entire game, the ultimate shitter who was dying from minute one, ending up with a 0\20 score, he will write "ez" in the chat, at which point your soul will ascend to heaven.
>>
>>379436308
Not an argument.
>>
>>379423239
Source me chief
>>
>>379423239
If you play ranked your going to have a 50/50 win rate because you're supposedly with people as good as yourself.
>>
>>379436168
>That's not how it works retard.
HAHAHAHAHAHAHAHAHA
>>
>>379425426
Hero win rate doesn't mean anything.

They calculate win rate by time played winning or losing, not individual games. 4 quick losses as Pharah are evened out by one long win.

It is also possible that you just switch off Pharah when you feel like it is a tough game (a loss). So Pharah only gets a small portion of the loss, which inflates your win rate on her.
>>
>win game
>play another
>lead the team, convince them who to play, get them to group up, make callouts
>win
>literally beat the system

D E V I L IS H
>>
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>>379435689
50% chance to win or lose a single match is not the same thing as a 50% winrate trend over a set of matches
>>
>>379436381
>"but being good at games is HARD"
You don't even have to be that good. If you're in diamond and you start a new account, you're pretty much always going to end up in diamond again. The ranking isn't anywhere as random as people think and if you think all your teammates in comp are garbage, then the solution really is to git gud.

By the way, one of the biggest distinctions between good players and shitters in this game is knowing who is and isn't performing. Accusing your team every game is typical bronze shit.
>>
>>379436918
>Get Torb/Hanzo/Widow on a team
>Ask them nicely to change
>ignored
>lose

Every time
>>
>>379426664
Wanna know how I know you're a rein main?
>>
>>379436168
Wouldn't the enemy team also be filled with people who were winning and matched with losers, thus balancing both teams?
>>
>Was 2700+ every single season (original one with the different ranking aside)
>Now stuck in 2050-2200 for the first time ever

Fuck placement matches, fuck Blizzard, fuck Overwatch
>>
>>379437140
Not always, which is where luck comes into play.
Also they may get a player who is on a losing streak due to his shitter teammates and not because of himself, while you get people who are on losing streaks because they are shit
>>
>>379437046
I feel repulsed that when one guy was left, and our team had Genji and a Widowmaker on our team, I correctly guessed he was going to choose Hanzo.

And someone in 3v3 chose Genji, Hanzo and Sombra in that order. Why the fuck.
>>
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>>379436979
> If you're in diamond and you start a new account, you're pretty much always going to end up in diamond again
>>
>>379436168
Flawless logic

People who lose get put into games where they have a lower chance of winning, thus forcing them to a 50% win rate!
>>
What do all these percentiles mean for overbuff?

Is that for the entire player base or just people in my rank because I dont feel like im good enough to be 99th percentile.
>>
>>379437328
Learn to read.
>Losing streak = Put on a team with winners to increase your chance of winning
>Winning Streak = the opposite
>>
>>379425337
The BIG difference is, that guy meant you should lose about half of yozur matches, but those should all be close matches, otherwise you're either playing too easy or too hard opponents. You should play opponents who are on your level, where it's a challenge to win, but the possibility of a loss exists as well (at, as said, aboit a 50% chance).

This is in nowhere comparable to the FORCED 50/50 chance in games like overwatch. You don't get to choose your opponent, so you can't choose an adequate one. But to still give you the 50% lose rate they simply force it. That's why you can get games where you completely steam roll the enemy team for 5 matches, and the next 5 matches you get team mates who barely know how to move their character and it's your turn to get completely steamrolled.

The most fun matches in OW for me where the really close ones, no matter if I won or lost them. Unfortunately, those games occured rare as fuck.
>>
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>>379423239
B-but i main Pharah in this season and i currently have a 82% winrate after 39 games
>>
>>379436381
hearty kek, anon.

screencapping for future use
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>tfw forced to pick Winston or Symmetra every game because I can't aim
>i have a sub-45% winrate with any hero that requires precise aim

How do I improve my aim? I'm using low sensitivity, it doesn't help that much
>>
>>379436938
There are only two outcomes to a game, you either win or you lose. The matchmaker isn't conspiring to shit on you 24/7, it only makes games fair with near equal MMR ratings. If both teams have an equal chance to win then you're likely to get a 50% trend, yes.

I swear, entitled overbabies think they have to have the best team in the universe while the enemy team has to be full of shitters.
>>
>>379437718
Some people will tell you high sensitivity
Some will tell you low

Sometimes lowering your FOV helps since it makes everything larger.

Depends on you
>>
>>379437718
Play some singleplayer shooting games where being precise is key. Like those set in the Wild West for example. Call of Juarez and simple indies like Mad Bullets come to mind.
>>
>>379423372
The difference with OW is that you can't hardcarry a team. If 3 people instist on dps then you're fucked.
>>
>watching chinese cartoons
>phone rings
>"Hi anon, it's Jeff from the Overwatch team. We have a serious issue on our hands. Someone has a win streak, so we need you to instalock Torb on attack and ignore team chat"
>sigh

It's a tough job but someone's gotta do it.
>>
>>379437420
Oh I read your comment correctly. Lets say you are on a winning streak. You claim the system puts you on a team with losers to balance it out, thus giving you a lower chance overall to win the next game.

From the point of view of your teammates, they are on a losing streak but still get matched into a game where they have a lower chance to win? How do your teammates keep their 50%?
>>
>>379438059
You have a lower chance
They have a higher chance

Are you fucking retarded?
>>
>>379437561
Because pharah is fucking OP you cheap fuck
>>
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>>379437765
Having near equal MMR ratings on both teams does not mean both teams have a 50% to win, at all. This is one of my many gripes with their matchmaking algorithm. Also no, the game is not out to get me - not even sure where you got that from? Games where my team is stacked are boring as hell and not enjoyable too

Extreme example:
Team A - 3000 MMR
Player 1 - 2000. Player 2 - 500. Player 3 500.

Team B - 3000 MMR
Player 1 - 1200. Player 2 - 1200. Player 3 - 600.

Who wins? According to your logic they both have a 50% chance
>>
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>>379438806
u play in a group?
>>
I have a 58% win rate with Mei in comp but no one ever heals so I often have to switch off. Should I just auto pick Mei from now on and fuck the team?
>>
>>379437412
Whole game. There are a shitload of outliers that never get rectified though, for example a torb that shot three rounds and missed, never put up a turret and lost, now multiply that by a hundred thousand and average it with all the mediocre to decent torbs and then the top 1% and it still makes anyone that can hit a shot look valuable. For example I'm a top 1% tracer according to the stat aggregator but I'm actually a shitter, especially now with all the autoaimers.
>>
Not going into blizzdrone mode, but blizz games somehow have a nice matchmaking system that enforces 50% chance for win
HOWEVER
You can modify it in game, by picking proper heroes for teamplay/counterplay. If you dick around, it goes down. If you put much more effort, it rises. Also your team behaviour chances it. Just by this every game is won by simple better team. No luck or lolrandom. Droping dva ult in right place, just in time when rein shield breaks, killing 5 players from enemy team is not a luck. Its an effect of you decision. basing on situation you made a move that paid off in basically teamwipe

For example, look at World of tanks. The try to orce 50% winrate not for match, but for a player. So its normal to see "cheta battles" where enemy steamrolls you with tanks you can't penetrate. MM could balance it out by switching 4 players but no - you sometimes got 30% win chance game in a bottom tier tank versus your hard counter in same tier.
Even if you shoot, its random about how your shoot lands or random about penetrating enemy. Sometimes you get 3 penetrations only to fail to deal damage with next 3 shoots in same spot. Also cheat gold ammo that just destroy tank with heavy armor, making them useless.
>>
>>379439081
yes. mei is broken as fuck and any half decent player can crush the enemy team with her

fyi, you're a bad player
>>
https://www.youtube.com/watch?v=xnL2T_Mj5fU&

Reminder that team game rankings will NEVER accurately represent a player.
The only reason these shit systems are allowed to exist because of the people who get lucky and will defend it to the death in order to feel good about themselves.

No honest person with actual critical thinking skills will ever defend it.
>>
>>379438963
Source is SteveO. Symm main. That's all soloQ
>>
>>379437561
I hope so, all she has to do is direct rockets to the general vacinity of her enemies from far away. Then she forces a switch because 76 can't pump enough damage into her before she evades, McCree's falloff is absurd, leaving Widow for the only real option, who is in fact inherently worthless against anyone else 95% of the time.
>>
>>379439295
>Mei is broken
>Basically confirmed for buffs along with Junkrat and Torb

HMMM
>>
>>379433054
I assume you're talking about Master because I got all the way to Diamond and people still troll like crazy.
>>
>>379439353
Or you know, have a pharah on your team and leave both to duke it out until the superior pharah reigns victorious
>>
>>379438059
It doesn't necessarily aggregate like that but rather, and if you pay attention, you will find every other match pits you against a group of higher skill. There are exceptions, naturally to whether you will win or not, but as a whole this greatly biases your odds of success.
>>
>>379439381

can't wait because Mei isn't broken at all. I hope they decrease time to freeze by 15%+. That would be legit.
>>
>>379437046
What is it about those characters that just attracts shitters? It's not like they're particularly easy. If they wanted to get POTG or whatever why not just go something broken?
>>
>>379439734

because sniping is fun, so is being a cool ninja that can 1 shot people which is why people choose genji. This is why people pick them. Then because these are also the hardest characters to actually be useful with they end up dragging the team down and are asked to switch.
>>
I don't care, I just play Torbjorn on attack just to laugh at my team rage over on voice chat.
>>
>>379440201
and then what?
>>
Hiding the scoreboard was the biggest mistake.

The only thing you have to gain from obfuscating information is that bad players will have something else to blame other than themselves when they lose.

It makes sense when you want a video game to have the broadest appeal possible, but not for anyone that wants to take it seriously.
>>
>It's another

>Your Team
>Refuses to Flank
>Doesn't immediately pounce a jumping winston
>Doesn't bother changing their comp

>Their Team
>Has a Tracer/Genji+Winston and basically their entire team focusing your healer at once
>Supports their winston with Discord + Zarya bubble
>After being countered and losing 2 matches, is able to change their comp and counter your team (who refuses to change out of spite or belief that they can win)

>Episode

I'm fucking tired of re-runs
>>
>>379440301
I wish it was as subtle as people just playing bad as opposed to having 4 defense heroes and instantly know its a lost game.
>>
>>379438228
>You are on a winning streak, the game forces you into a game you are supposed to lose.

>Your team is on a losing streak, the game forces them into a game they are supposed to win.

You don't see the problem with this system? If you lose to keep your 50% then your team also loses and they are further away from 50%. You have made up a system that is much more complex than a simple ELO system.
>>
>>379440821
I don't know whats wrong with you anon, I don't understand how you fail to grasp this.

Player A has a 10% chance to win the game

Player B has a 90% chance to win the game

Because they're on a team, they affect each other's win rate, A's win chance will increase due to high quality teammates, while B's chance to win will decrease due to low quality teammates. Giving their team a total of 50% chance to win. (Don't get hung up on the numbers its just examples)
>>
>>379439381
Source on buffs?
>>
>>379441065
If your team's chance to win the game is 50%, there is a 50% chance as an individual that you are going to finish with a win.

So the systems way of trying to end your win streak is to put you into a game that you have a 50% chance of winning?
>>
>>379440821
Ever wondered why it takes so long to match when there are supposed to be 17,000,000+ active players?
>>
>>379441381
Yes because that team win percentage is lower than your player win percentage.
The game is giving you the job of carrying shitters.
>>
>>379441530
So the correct way would be for the system to use your player win percentage for matches? As in if you have a 75% win rate, you should be put into games where you have a 75% chance to win? (in other words, against people worse than you)
>>
>>379441381
It's a biased system, see:
>>379439596
It will almost always attempt to pit you against a superior team, and as also previously indicated, there is the factor of individual SR averaging into the team and a huge number of other variables like sub-optimal initial picks and players playing outside of their preferred roles. What they need to do is advance the system so you can pick a preferred role and matchmake accounting for that instead of forcing Mercy mains to pick DPS because your team rolled 3 other healer mains. They should also use two different metrics, individual skill and team skill rather than one.
>>
>>379441763
No, it just shouldn't purposely put you with people on a losing streak to try and make you carry them.
>>
>>379436890
>Pharah only gets a small portion of the loss, which inflates your win rate on her

lmao what? are you literally retarded?
>>
>>379430791
I don't think it's possible to go from silver to 3.2k in just 10 games. You probably mistook plat for silver, since the icons look pretty similar.
>>
>>379442439
The stats on hero win percent are based on time played. Let me dumb it down for you. You play two games, both 10 minutes, one is a win and one is a loss. You play Pharah the entire 10 minute win. After the first minute of the loss, you notice that you are not doing much on Pharah and switch characters. Your win rate on Pharah is now 90%.

This is why everyone's Sym win rate was inflated... because they would only play Sym on the first point of an assault map. A victory means 4 minutes worth of points for your win rate, a loss (and a character switch) would always be less than 4 minutes worth of points.
>>
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dooble XP weekend starting tomorrow!

its aboot time they did this shit, better not be a 1 time thing
>>
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>>379439381
If you can aim your icicle shots, you are guaranteed to get most kills, someone will eventually get asshurt and switch to Hanzo or Widowmaker, which lets you get more icicle headshots because they can't fucking aim.

>Usually get most kills, objective time and defensive assists
>If we lose a match, get blamed for picking Mei
>If we win, get called a massive faggot

I learned it's surprisingly hard to play Mei because you are targeted like 90% of the fucking time. Your death takes priority over other Tanks for fucks sake.
>>
>>379443384
>using in game stats to track your %s

lmao so you are retarded
>>
>more skilled opponents
>it's literally just some fag and a group of his friends
>playing alone so i wind up losing most of the time

this shit needs to stop.
>>
Did anyone ever figure out about Pharah's rockets doing 120 damage instead of 100 after losing a couple of games?
>>
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>play mercy
>suck tons of imaginary cock
>make it to diamond
>>
>>379439092
autoaimers?
>>
>>379423239
and this is wrong because.....?
>>
>>379438787
That's not how you calculate average MMR in a team
>>
>>379438806
>95% win rate
>still not even diamond

lmao
>>
>>379438806
More proof that Blizzard matchmaking rewards time investment, not skill.
>>
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>went to go do placements earlier today
>get paired with a group of 5 silvers
>got steamrolled both rounds

I honestly can believe OP. OW's matchmaking is probably one of the worst.
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