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Holy shit this game was forgotten quickly. I guess when you remake

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Thread replies: 487
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Holy shit this game was forgotten quickly. I guess when you remake a 20-year old game without fixing any of its flaws, making the two most boring protagonists in JRPG history and the most simplified plot in JRPG history, wrapped up in dated mechanics and the shittiest maps in the franchise, and overall one of the easiest games in the series with 0 replay value, nobody's going to like it.

I'm glad the honeymoon period over.
>>
Is it good, /v/? Thinking of buying it.

Favourite Fire Emblem games are Path of Radiance and Conquest.
>>
>>379288065
It's good, you just gotta remember it's not a normal FE and plays around with a lot of series conventions. It's like Zelda II, different from the rest but still fun in its own way.
>>
>>379287167
>making the two most boring protagonists in JRPG history
They're pretty well-developed by the standards of the series though. Celica's a stupid bitch and Alm got nerfed from being proto-Ike but still occasionally has emotional reactions to events. That's still more complexity than almost any other lord can take claim to.

This isn't praising them by the way this is just saying that most previous protagonists including /v/'s darlings Ike and Lyn are complete shit.
>>
>>379287167
We had like 3 threads yesterday.
>>
>>379288065
ranges from mediocre to awful.

if your favorite games are PoR and Conquest, then you have excellent taste and won't like this game. Still, FE is FE, and it's worth a playthrough

>>379288761
they're completely undeveloped, are you high? Ike and Lyn at least had personalities. Alm and Celica are the most generic, boring protagonists I've ever seen in a vidya, and JRPGs by nature as riddled with generic, boring protagonists.

Their romance was fucking shit too. "Childhood friends" is what hacks resort to when they can't write believable romance.
>>
>>379288065
I wouldn't say buy but at least a pirate, since you're only going to play through it once. Make sure to pirate all the DLC also, Nintendo and ISIS don't deserve a cent for that bullshit.
>>
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I absolutely hate the "honeymoon period" term

It's become /v/'s basic go-to for "game /v/ actually liked" hate threads

At least use some semblance of creativity if you want to insult a game
>>
>>379289432
My issue isn't so much "childhood friends" but moreso that they knew each other for like a month before Celica moved away forever, and she apparently spent half of that time being a reclusive bitch anyways.

Faye's Alm obsession is shit too but it'd be a better use of childhood friends becoming lovers than Alm and Celica's "I'm still devoted to that friend I had one time for a month seven years ago because back then we promised to be together".
>>
>>379287167
The game gets constant threads on a daily basis on here. Some for the sake of shit-posting while others to express the enjoyment of people experiences playing game along with some of it's flaws.
>>
>>379290069
The honeymoon period is true through.
>>
>>379290083
She was in the village longer than that stop bringing this up reeeeee
>>
Echoes is not only a good game, but the best of the 3DS games.
>>
>>379287167
Announcing a $45 season pass before release killed this game.
>>
>>379290395
every single fucking game gets constant threads in the week after release

it's how frequently it gets talked about in the month AFTER release that determines how memorable it is

Echoes threads dropped off a fucking cliff
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>>379291813
Well, we're coming up on a month. Discussion is still strong, there's even some talk on gachashit general.

I think you're just bitter that IS released an actually good game and people like it.
>>
>>379292048
lmao not even fucking close

Even this thread is slow as shit

it's hilarious that mobileshit FE has more people talking about it than the newest entry into the franchise a month after release
>>
>>379287167
I like it but I went back and played FFSS since I like the sprites over the meh 3d models.

Just personal preference for me.
>>
>>379287167
Wow, it's almost like remakes are supposed to be faithful to the originals.
>>
>>379292276
>People aren't talking about this game
>Must mean that it failed no one bought it and aren't playing it instead of waifu fagging on 4chin

Or you're just another poster who thinks that being a dick about something will get people talking because everyone takes the bait
>>
>>379292649
>Must mean that it failed no one bought it and aren't playing it instead of waifu fagging on 4chin
the delusion is fucking real holy shit
>>
>>379292412
I think a lot of people agree about the spritework, but it's pretty obvious they want to move away from that, and I certainly don't expect to see a return to form for the Switch game.
>>
>>379292709
So do you want to talk about the game anon?
I'll even listen to you screech about how it's the worst FE game ever if you don't have anything useful to say.
>>
>>379287167
It's a no-win situation. Either they keep it the same as it was, and thus get people calling it "too faithful" and "outdated", or they introduce modern commodities, in which case they'll get the backlash of people crying about waifus, self-inserts, and overpowered units with bloated growth rates.
>>
>>379292435

Wow it's almost like "being faithful" is an excuse to leave a shitty game as is to save money.
>>
>>379292859
you first lmao

>>379292802
a man can dream
>>
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>>379287167
>Forgotten
I'm still playing it. This is the only 3DS FE game which actually got me to start a new game after I finished it, stay mad.
>>
>>379287167
>remake did nothing to improve it

did you even play gaiden

Not even counting the small stuff like reworking dungeon encounters to make them optional and supports, the entire game speed being slow as molasses was fixed

Is it a different game like Zero Mission is to Metroid? No. But its not the same exact game either
>>
>>379292936

Or they could have done neither and made a decent game instead.
>>
>>379292936
>>379292435
except they added a lot of other non-faithful shit to it like weapon skills, fatigue, tons of unit/spell rebalance, new characters, etc.

none of which fixed the core, major fucking problems
>>
>>379288065
Overall it's mediocre unless you like playing the same open map rout all game (a common criticism of Awakening) then it's around 8/10.
>>
>>379293003
It probably would have saved money to keep it closer to the new FE games actually because it's using the engine made for the other 3DS FE games so rather than just going in and changing the UI they had to overhaul the weapons system, remove MAG, include dungeons, field supports, and other things.
>>
>>379291813
There has been a thread about the game every damn day.
>>
>>379293157

>muh gayme spid
>muh supports

Holy shit you are 100% correct, these are the revolutionary changes that FE finally needed, going back to the basics of what makes this game great.
>>
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>>379293116
Okay. I know a lot of people disliked the swamp maps but I thought they were significantly better done and more enjoyable than the desert cancer. Clair is best girl but pegs in general were pretty great this game.

The UI, sprites and battle animations were much better than in previous 3DS games. I doubt we'll go back to GBA levels of art quality but ISIS seems to know what they're doing now at least.
>>
>>379290626
Yeah, you know that guy that just moved here 2 years ago?
>>
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>>379293257

>unit/spell rebalance
>>
This really doesn't have fucking weapon triangle?
>>
There was no waifu stuff so I didn't buy it.

Hopefully they learned their lesson that the only reason FE is even still alive is because of the support shit.
>>
>>379287167
I see threads about it every day, what the fuck are you talking about
>>
>>379293434

I wasn't talking about the software
>>
>>379293813
You don't get a single axe user so it'd be pretty troublesome to have the triangle in it
>>
>>379293895
Then what were you talking about when you say save money?
>>
>>379293813
The weapon triangle was only introduced in FE4, Shadow Dragon, Gaiden and Mystery of the Emblem didn't have it.
>>
>>379293813
No, you just have to slam people without needing an advantage on them.
>>
>>379293569
>game speed doesn't matter

okay go play gaiden without your fast forwarding

reply in 1 hour once you beat two maps

Quality of life improvements are real and something FE specializes in. Some games in the series would be a lot less replayable without the ability to skip text so fast.

There's a difference between "they did nothing at all" and "they did nothing to address my overall dislike towards the gameplay". No need to act like an idiot. If you don't value the added story stuff just say so, rather than acting like it doesn't exist.

I even agree that the maps shoulda been addressed.

>>379293813
WT didn't even exist until the fourth game.
>>
>>379293813
>This really doesn't have fucking weapon triangle?

No need to when you can dreadfighterroll the entire game.
>>
>>379293813
Remember when they added the WT into Shadow Dragon and Axe enemies completely dropped off after the early game and all you fought after were Lance users, making your axe wielders worthless?

They probably wanted to avoid that with this game.
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>>379288065
It's different. But very polarising.

The gameplay is on par with Conquest's but the maps are Awakening tier garbage. I really liked the flexible character promoting but classes feel a little to limited to the sheer amount Fates gave.

Characters are league better than Fates' God awful cast. Don't get me wrong this is still Fire Emblem so the characters are still pretty weak but no one is insanely boring or insulting stupid like Peri except maybe Faye. The fully voiced dialogue and supports also help make them a little more memorable but the limited amount of support and strange choices make me question IS' thought process (Genny for example only having a support with Sonya).

If you're looking for a neat FE game that feels a little more like an rpg than a strategy game then give it a shot.
>>
>>379294251
Sword wielders whoops*
>>
>>379294251
anon you meant to say swords at the end
>>
>>379294045

Most of the core gameplay mechanics and map design which obviously had to be revised. This would have taken longer than what they did to remake this game even though another nu emblem clone would have been cheaper.
>>
>>379294289
>The gameplay is on par with Conquest's

wtf does that even mean? On what angle is it on par with Conquest? What aspect of gameplay?
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>>379294289
>The gameplay is on par with Conquest
The AI isn't even on the same level.
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>>379291014
Awakening is best.
>>
>>379294076

>No need to act like an idiot

He said as he purposefully misconstrued my point, but go on and tell me about how a fucking FF button is what makes gaiden a great game.
>>
It has the worst replayability. Just make everyone a dread fighter and whip the floor with the game. In no shame or form is a unit like Baron or Paladin useful when you can use Dread Fighters.

Even Pegasus units are only good for those witches.
>>
>>379294745
>if it doesn't fix everything it doesn't help at all

ok

Even beyond that, making dungeon encounters optional helps. Adjusting growths/exp gains helps. Adding support bonuses/skills to make the hitrates better helps.

>>379294973
>making literally everyone a dread fighter

cavs get more movement faster and you want a ram villager using magic early on.
>>
>>379294076

It doesn't really matter at the end of the day how many features they add to make the game bearable. You spray a can of Lysol on a dung heap and it'll still smell like shit.

Boggles my mind how they littleraly had the right ideas on how to improve everything except the 20 year old game design.
>>
>>379289432
>Lyn
>Personality
Pfffft
>>
>Echoes is bad!
When will reddit leave?
>>
>>379295107
>cavs get more movement faster and you want a ram villager using magic early on.

Who cares about movement? Seriously. Maps are done in more or less the same time due to the extreme power difference of cav vs godtier merc.

you only NEED a mage if you plan on getting dracoshield, otherwise make them a merc.
>>
>>379295271
Reddit loves SoV.
>>
>>379287167
Friendly reminder that Tobin is less than trash and should always be made a merc to compensate for his speed, that Kliff is the best merc in the game because of his base res and should be made one no matter what, that Faye has the best spells in the game as a Cleric, and that Gray makes a passable mage and should be one because of how useful they are for the first half of the game.
>>
>>379295271
It's simply mediocere. Fun for a while but the cons really pile up. It's fun, but I don't think most people even liked Gaiden.
>>
>>379295295
>who cares about movement

movement is always good

Even then, there's only so many swords while lance guys get stuff like Ridersbane to work with.
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I love the dread fighter animations, especially the spinning death one. The circle on their back is ugly though.
>>
>>379295271

>Echoes is good

How many layers of contrarianism are you on right now?
>>
>>379295271
Reddit loves Echoes, though, because they think it makes them "cool oldfags", even though Grandpas dislike Gaiden. Only the numale crowd (i.e. the "Zelda 2 of Fire Emblem, xD!" - The fact that they're into Zelda being the immediate New Male identifier) thinks Gaiden is good. Echoes is "alright", it's a better remake than Shadow Dragon, anyway.
>>
>>379295446
>everyone but Gray a merc

other way around

Tobin for mage as he gets early Excalibur and Physic later

Kliff as Cav to go fast

Gray as Merc
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>>379295271

0.01Â¥ have been deposited to your good gaijin account.
>>
>>379295446
Tobin is quite bad but as an archer, he's the best one we got.
Kliff is great all around, even personality wise.
Faye is great.
>Grey
>mage
really? Isn't he best a Dread fighter?
>>
>>379295521
Nice buzzwords
>>
>>379295483
>movement is always good
Yes, in games with rescue mechanics.

Couldn't give less of a shit about ridersbane. Rather use a merc, that's how retardedly strong they are.
>>
>>379295515
Most people consider it a good game. The only contrarian here is yyou
>>
>>379295615
>>379295446

Stop pretending like mercs aren't the obvious choice for everyone, always.
>>
>>379295751

>No u

NO U
>>
>>379295521
>this post
Jesus Christ, try forming a sentence without a buzzword for once in your life. This is embarrassing.
>>
>>379295295
fucking this. Movement is fucking useless in this game where every map is either 1) enemy bumrush or 2) assault on fortress with a million cantor summons.

Movement is key in other FE titles because of big maps with lots of objectives, neither of which are relevant in Echoes
>>
>>379295673
>not wanting a ridersbane in a game where there's many cavalry enemies

>>379295806
Its not though.

Tobin can either be stuck using the generic sword with his piss poor attack or steal Gray's Thunder Sword or use Excalibur early on and provide ranged healing later.
>>
>>379295446
Kilff is the best anything in the game
>>
>>379295806
This. It really is the only choice.

Hell, you don't even need to make Faye a healer as you get good healers anyway. I would recommend it though, as Silque is iffy.
>>
>>379295668
>>379295935
Spotted the Zeldafans
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>>379296286
Yea, it's quite the surprise, but it does seem that way.
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>>379287167
>jrpg
>weebshit

I honestly dont give these games a second glance on steam
I am the reason anime games arent taking off in the west and i have no problem with that
>>
It's simple but fun enough for what it does.

Just don't go in expecting maps and gameplay as polished as Conquests; it sets out to be a remake of Gaiden and it hits the nail on the head.

Luckily the characters are a breath of fresh air after Fates' shit.
>>
>>379287167
The game keeps on getting threads made about it (ones that aren't like yours, mind you), in fact there were several up yesterday IIRC. By what metric are you even trying to claim it was forgotten, then?
>>
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>>379296485
there's a lot to take in with this post
>>
>>379296485
Grichka?
>>
>>379296282

You already have plenty of stavebots in alms route, at least he can actually do something as a sword user.
>>
>>379287167
You're making a thread about it, that doesn't seem very forgotten to me.
>>
>>379287167
It fixed every single flaws it had except for the maps. Stay mad
>>
>>379296282
>>not wanting a ridersbane in a game where there's many cavalry enemies

Mercs double literally everything every time, crit like fucking crazy, and have hugely high MT. Cavalry dies regardless.
>>
>>379296984
Plot, supports, some characters.
>>
>>379295615
>making anyone a cav ever
The class tree has shit bases and you can just warp people with Silque. Also, Tobin's only strength, being a crit machine, is even more on display as a merc with access to swords.
>>379295657
He gets Sagittae 6 levels earlier than Kliff, has a good hp pool, and high attack so he can spam a 3 range 16 mt spell early and kill a bunch of units in one hit. He falls off a bit in part 4 when he starts leaving most units with 10 health and his low defense growth, speed growth and base res make him very vulnerable, but remains useful because of his attack and range. Its not as good long term as merc, but I think mage competes with archer as his second best option overall because of a very strong early and mid game.
>>
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Do you guys know where Alm is? I'm looking for Alm. Do you know about Alm? Alm is cool. Do you want to talk about Alm? Let's talk about Alm. Alm Alm Alm Alm Alm Alm Alm Alm Alm Alm
>>
>>379297642
>He gets Sagittae 6 levels earlier than Kliff
and this matters why? The entire first half of the game is piss-easy, like Birthright-casual mode easy, I don't think I restarted or rewinded a single time for the first half. Being good early on in Echoes doesn't mean jack shit.
>>
>>379295806
Alm's route is a little short on swords early game so it's optimal to keep it to just two.
>>
>>379297642
>gets Sagittae 6 levels earlier
Wow, didn't know. That's impressive.
>>
>>379297728
Why is she so perfect?
>>
>>379296485
Echoes is a SRPG with a Western-style setting. The art-style is really dull, too. It's only really a little anime.
>>
>>379297728
Why not give her the yandere eyes? Want me to find it for ya?
>>
>>379298036
I'll take a more realistic style after the shitshows that were Fates and Awakening's designs
>>
>>379297873
>The entire first half of the game is piss-easy

This. Is there some secret Lunatic difficulty setting I missed/need to unlock in order for these nuggets of advice to be worth it?
>>
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>>379297728
>>
>>379298157
And the last half is really more annoyance than difficult. It's hard too but it's just... suffering.
>>
>>379294532

Things like Mages using health to cast spells, archers with 1-5 range, terrain bonuses, and weapon skills are all apart of the gameplay broski.

I for one am enjoying myself and its gameplay. The lack of the weapon triangle is no big deal, I don't see why people make it out to be a big thing when the entire battle system has been changed significantly.
>>
>>379298149
I wasn't complaining. I dislike both styles, personally. I actually think Hidari is a good artist, but his character designs are just bad. I don't think "too anime" would be the right phrase, but too anime.
>>
>>379298306
I'd fuck her.
>>
>Gaiden was awful
>It's remake is awful
WOOOOOOOW
>>
>>379295924
He's right though?
>>
>>379298469
This. The problem was with Gaiden. A lot of people will have high hopes for Echoes: Jugral, but Echoes is literally the anti-Conquest. It's mediocre maps and gameplay are carried by its characters and narrative. Gaiden didn't have what FE4 had. FE5 is like 80% "who is this again?" in terms of characters, but it has good map design and gameplay, plus all of those character can come into usefulness because of the fatigue system. Gaiden/Echoes just didn't have the cast OR gameplay to carry it to being a top tier game. It's okay, and the characters are an improvement on Gaidens, but they're mostly flavour of the months that no-one will care about come the next Fire Emblem game.
>>
>>379298352
>Things like:
>Mages using health to cast spells
oh no, my mage lost 2 HP when he 1RKO'd a knight that he'll regain next turn due to rings being overly abundant.
>archers with 1-5 range
Probably the most solid, gamechanging thing it did.
>terrain bonuses
No, although it did give me a reason to use mages.
>weapon skills
I think I only used like three or four weapon skills all game, and they are all on the top tier of weaponry. Maybe if arts stayed with you after upgrading weapons they'd have seen more usage like Wind Slash.
Good idea, horrible execution.
>broski.
no
>>
>>379299025
What few people realize is that FE has very few great games in reality.

The really good ones:
>blazing sword
>sacred stones
>Awakening (waifuism and MU aren't gamekillers)
>radiant dawn


Radiant Dawn is somewhere on the line. I like it but I know it's flawed.
>>
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>>379299025

>Hallway simulator 5
>Good map design
>>
>>379299365
>not including Conquest
>>
>>379299323
>weapon artes
Literally never used in my playthrough. Very rarely used.
I mean, you give shields to mages and clerics but in what situation would you actually put them somewhere where you'd use swap?
>>
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>>379299365

>awakening
>Sacred stones

Did you skip lunch today anon, sure you aren't feeling a bit lightheaded?
>>
>>379299365
awakening has some awful gameplay
>>
>>379299365
>No FE5
>No FE6
>No FE3
>No FE14 Conquest
>But FE7, FE8 and FE13
Bad list.
>>
>>379299474
It's good, not great. But I feel it's a minor difference maybe.

Conquest had great maps but the story is the weakest of the 3 Fates titles. Even worse than Revelations I think. I don't even know if I like the conquest units enough to consider them a strong positive. There's just so much shit that makes no sense.

>Peri is Xander's retainer
>Charlotte is really bizarre
>>
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>>379299025
>A lot of people will have high hopes for Echoes: Jugral
If the maps are such a dealbreaker that they ruin the entire game for this one, then the same deal's going to happen with the FE4 remake because they're not changing those maps either.
>>
>>379299628
Just easy.
>>379299657
Isn't FE3 Mystery of the Emblem? It's good but I wouldn't think it's great. I have bad memories of it
No idea which is FE5. Is it Geneology? if so, that was weak.
>>
>>379299880
>5
Oh its Thraccia. That's Echoes tier. Not GAIDEN tier, Echoes.
>>
>>379299786
Doesn't matter, FE4 will always have a special place in my heart because of the cast. As I said, will, I accidentally said Echoes. I meant to say FE4 is the anti-Conquest. FE4's maps aren't as bad as Gaiden's, not by a longshot, and I love cavalry. I imagine there will be a class split so I can put more units, like Arden, on horses.
>>
>>379299627
Sacred Stones is among the better FE games. Solid gameplay, good units, and I think servicable story.
>>
>>379299880
Being easy isn't the issue

pair up makes the game mindless
>>
>>379299786

Well jugdrals maps weren't all that bad design wise, it was just the slogfest and shitty use of the map itself with reinforcements/unit placement.

Hopefully they learn from echoes and actually give half your army something to do in the new jugdral. [Spoiler]But they won't.[/Spoiler]
>>
>>379287167

>No waifu/eugenics minigame
>Boring Marry Sue characters
>Worst fucking maps in the series
>Shitty dungeon crawling element
>Horrendous level up stat spread, 1 -2 points per level FUCK OFF


People complain about Fates but ooh boy was this shit bad. Easily one of the most boring handheld games I have played in years.
>>
>>379300090
Fates had the real pairup, not Awakening. Awakening had a version of it and I think it was a good idea, it just was done a bit OP.

Actually, I can't imagine how it could have been done better.
>>
>>379300150
Honestly, why do people dislike waifu/eugenics?
It's fucking fun. It's not like the games had good story. I mean, for fucks sake, look at the ending credits to ANY of the Fire Emblem

>They got married and did this

At least in the 3DS titles, you had more variety, massive more supports, and child units felt kinda funny. Total bullshit storylines though but I can overlook it occasionally.
How many dragon storylines have we had? This is at least the 6th.
>>
>>379293813
No it would have been far too difficult to change knights and mercenaries to have axes and swords so IS decided to not bother because that would have required effort
>>
>>379299730
What doesn't make sense about Charlotte?
>>
>>379289432
>conquest
>good
MUH
A
P
S
>>
>>379300493
Not an argument.
>>
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>>379300129
They're really not that much better. They're the same kind of shit just spread out over even more space. They just put more trees and mountains around to make it not look as empty.
>>
>>379290069

>/v/
>Creative
>Not just shrieking, shouting buzzwords and hurling insults at anybody that counters it with actual examples and reasons

/v/ is fucking irrelevant, it needs to realize it and stick to the things it's good at like fanart threads.
>>
>>379300150
>getting mad about bad level ups

scrub detected

would you rather have the shit Awakening had where everyone had growths so high that Lunatic made 90% of the cast unusable due to lacking any base stats whatsoever? Where Chrom being good depended on luck in his speed growth?
>>379300250
>good idea

yes lets make a game where the stat caps are high

also, there's a large minimum EXP so its easy to overlevel guys. And you can reset your level completely. And growths are large. AND PAIR UP MAKES YOUR UNITS STRONGER FOR LIKE NO DOWNSIDES BECAUSE THERE'S NO MAP COMPLEX ENOUGH TO REQUIRE MORE THAN ONE BEEFED UP COMBAT UNIT

THE RESULT IS YOU JUST HAVE ONE VERY LARGE STAT MAN STEAMROLL EVERYTHING

i do not think the awakening pairup was good no

>>379300385
Fates had it shoehorned in so badly. I've never actually seen half the kids. Also some characters have literally one support which is bullshit, and marriage means every male/female supports awkwardly ends the same way even if it makes no sense.

Compare FE4 and FE14, as the former did the whole children and plot thing much better.
>>
>>379291813

Imagine all that quality /v/ discussion I'm missing out on for Fire Emblem Echoes. What a shame
>>
>>379300493
Yes, maps make up a significant part of the gameplay in SRPGs, they're also what separates FE from, say, Final Fantasy Tactics. Not sure why you retards keep making this non-argument.
>>
>>379299786
While I do want a FE4 remake, this is why I believe FE6 would benefit more from a remake. Maps in that game are generally fine, and what bogs it down are a bunch of other stupid reasons that they might potentially change.
>>
>>379300483
She's a slut.
Nah, that anyone can even marry her.
>>
>>379297503
yes, it added much more of all of these
>>
>>379300385

I don't get it either. The eugenics part of the game is one of the biggest draws to the franchise imo. Oldfags might hate it but it is the thing that saved the series.
>>
>>379300867
Not enough supports. Clive and Clair have none.
>>
>>379300080

>solid gameplay

Aside from the map design itself the game is laughably easy even on hard mode. Hell even without grinding or pre promotes it's a breeze.

>Plot

*hands SS to Lyon*

>Good units

That's part of the problem, not all units can be good if you want a decent game. Part of the fun is having your go too die and being forced to use a B lister. Or even just runs with a shitty team, helps with replayability.
>>
>>379300953
>Oldfags hating an FE4 mechanic
>Thinking that eugenics, and not advertisement, saved the series
Here's Reddit!
>>
>>379300731
>would you rather have the shit Awakening had where everyone had growths so high that Lunatic made 90% of the cast unusable due to lacking any base stats whatsoever? Where Chrom being good depended on luck in his speed growth?

As bad as that was, yes. Much better than playing the grindy boring piece of shit that is Echoes. For all its many faults, Awakenings was a huge leap forward from the previous titles.

You Oldfag tears are delicious though. Keep 'em coming.
>>
>>379300985
>Clive and Clair have none
what
Clive can support Mathilda and Claire has the most supports in the game with a whopping 3 with Alm, Grey, and the loli
>>
>>379301178
I agree with all of this. Awakening even had fun characters.
>>
>>379301262
Yea... the brother and sister have no supports together.

>a WHOPPING THREE SUPPORTS

Supports are part of the fun. They flesh out characters. Makes it fun to use them.
That's why I like lot of the later titles.
>>
Just finished BotW so I was going to try this out.
I quit near the end of Awakening and part way through Birthright, I've been hearing it's better than Fates and Awakening though so hopefully I won't put this down.
>>
>>379301531
>Numale
No thanks, just stick to Zelda.
>>
>>379301531
Haha, oh anon, you heard wrong. Best of luck.
>>
>>379301407
For what it's worth, Clair and Clive have a passive support bonus without any effort. Presumably this means that they're already close so they don't need to develop their support.

This isn't very consistent though, considering Mathilda and clive do have a traditional supoprt.
>>
>>379300838
not him but CQ's later maps aren't even good.

>stair map
>wind map
>sakura's "please don't group your units together in the prep screen map"
>fox map
>the final map

too gimmicky based and devolves into cheesing.

If the map quality was like midgame with the defend mission, potmap, and others, CQ would be godly. Unfortunately your most of your units stats don't keep up, forging and capture are locked behind RNG timershit, and there's literally no new characters past Shura except for Izana and Flora, which is absolutely ridiculous. Children exist but besides 3 of them who have flying capabilities they are all useless.

>>379301178
>implying anything is more boring than "give Robin the nosferatu and mash end turn".

Awakening did some stuff right but a lot more wrong, Such as removing the support limit but making having more than one support chain in one playthrough useless due to how pairup worked.

I'm fine with marriage as long as its worked well into the game. Fates suffered due to shit like children and my castle being a goddamn mess. If they're gonna do it, do it right.
>>
>>379300607

Part of what they were trying to create was feeling/scenarios of larger scale and obviously your going to have plenty of empty areas of lesser importance if you go that route. It would definitely have added a hell of a lot more flexibility strategy wise and made your decisions more important that just one/two clear cut way to win gimmick maps. The clusterfuck is because of poor unit placement and even worse reinforcements like I said.

FE4 could have had so much potential and the series would have been drastically different for the better. If only they hadn't been so autistic about placing enemies around like toy soldiers.
>>
Reminder that Celica is a dumb, smelly, stupid and ugly girl
>>
>>379301407
>Yea... the brother and sister have no supports together
My bad I misread. I wasn't the guy you were originally replying to anyway and I agree with you about supports. Echoes's bare bones supports are fucking awful and makes the game feel like all the roster is filled with nothing but Sayri's and Reina's
>>
>>379301921
Shut up Faye
>>
>>379302038
unlike Reina there's stuff like Base convos and other things to flesh em out
>>
>>379301921
Faye pls leave
>>
>>379301714
It's worth nothing. I wanna see the siblings interact. I wanna see Lamb and Saber interact. Hell, besides Jesse, DOES Saber have supports?

I WANT TO SEE MORE.
FUCKING NOWI AND GREGOR WAS CUTE
NAH AND MARIBELLE'S SON
NAH AND MU
KANA AND HER MOM AND DAD
Don't need romance, just talking.
>>
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>>379301091

>brings up FE4
>"everything I don't like is reddit" meme
>implying Oldfags don't sperg out whenever the children system is brought up
>implying Oldfags weren't rejoicing when it was confirmed that it wasn't going to be in FE: Echoes.

Hope you enjoyed Echoes. It will be the last title to not have the child system. They are going to double down hard on eugenics next title. Echoes
>>
>>379301794
>fox map
it annoys me that that's where I've hit a brick wall on both my playthroughs
>>
>>379302140
>parent/child supports

oh boy generic convos
>>
>>379302090
Barely.
>>
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redpill me on the waifus
>>
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>>379301283

>-1dimensional characters
>Fun

I bet you watch anime too
>>
>>379302038
You think? I thought the characters felt decently fleshed out, compared to Fates where everyone talked like they were the same character, and everyone stopped mattering after being recruited
>>
>>379301794
>I'm fine with marriage as long as its worked well into the game. Fates suffered due to shit like children and my castle being a goddamn mess. If they're gonna do it, do it right.

Agree 100%.
>>
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>>379302164
What's this meme? I like the child system, I'm an FE4fag. Did you ever play FE4? I hope they put the Treehouse and MU into an FE4 remake so I can rub Azelle's face.
>>
>>379302236
No, each child has a different conversation. So Nah, Morgan, etc all talk about unique shit.
To the variable parent, it's generic WITH some unique flair depending on the parent. Usually one line difference.
>>
>>379302164
>game literally just launched a week ago
>comparing it to games that have launched years ago

are you stupid?
>>
>>379301921
Celica is pretty hot but god damn she's dumb.
>>
>>379293617
Awful drawing. If I call myself a weeb it means I like art the of pic related.
>>
>>379301794
I don't really get the problem with most of those maps. Stair map, wind map and Sakura's map are a bit gimmicky but don't require you to devolve into cheesing and are very tense. Fox map is one of the worst maps in Nohr though, and Endgame is excessively punishing on Lunatic. You're pretty much up shit creek if you don't have your Warps saved up, which is lame.

I'm kinda surprised you don't mention the kid paralogues though. The Nohr kid paralogues are terrible, and if you don't do them early you're basically walking into a death trap. This especially holds true for someone like Ignatius. While they are optional, they're generally more frustrating than enjoyable and it's the reason that I end up mostly recruiting the neutral children instead.
>>
>>379302254
They aren't 1-dimensional. They're fun and have good supports. Some are trope-tastic but even that alone isn't bad.
>>
>>379302347

I didn't play anything before 7. I know about FE 4 though. If you ever venture into the FE Generals in /vg/ you would know how insufferable oldfags/purists can be.
>>
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Okay i do not like Nintendo that much but Metroid,Wario games and Fire Emblem look interesting.

What is the best Fire Emblem for someone to start off?
Difficulty doesn't matter and romance shit also does not matter.
Platform can be anything.
>>
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>>379302371
Sometimes it makes all the difference!
>>
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>>379301832
I'm sure it'll have its fanbase still but this is /v/ and there's still going to be the Conquestfags who say this game is complete trash and doesn't deserve any success because of its maps and the maps alone.
>>
What. I thought only Genelogy had child units before 12. Which is the other one? I clearly didn't play it.
>>
>>379302524
The GBA one that's just called Fire Emblem
>>
>>379302524
7 or 9
>>
>>379302525
Kek, Henry is just an edgelord but he's fun.

I would replay but I've beaten it more than 7 times.
>>
>>379302512
I do go on /feg/, FE4 is the game that introduced the eugenics mechanic to the series. You should alteast play FE6, it's probably the best Fire Emblem title on the GBA. I just don't understand why people underestimate the power of advertising. The retards at IS also made the stupid decision not to sell FE12 in the West, even though FE11 had more sales in the United States than in Japan.
>>
>>379302525
>Lon'qu too quiet to use exclamation marks
>Virion too posh for contractions
>Gregor using hulk speak
>Donnel talking like a hick
For as much as these semi-generic father conversations felt forced half the time, I appreciate the little touches.
>>
>>379301794
The fox map is the only map there that's actually bad. You can cheese the other maps but that doesn't make them bad, and short of the final map on Lunatic they're balanced and fun enough that unless you're going for LTC why would you cheese them?
>>
>>379302525
Henry is legit only good thanks to 8-4. He and Gregor became great.
>>
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>>379302462

>they aren't 1 dimensional

awakening baby in denial kek
>>
>>379302803
I remember them better than most other characters. They had distinct personalities and goals. Most FE characters just follow their charismatic leader and that's the end.
>>
>>379302674

Japan has always been terrible at localization and advertisement outside of Japan.

I've been meaning to play some of the older titles but have a large backlog of other games atm. I definitely want to give FE4 a try, might as well pick up 6 too.
>>
>>379302731
Nice eye.
>>
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>>379302164
>game that's been out for mere weeks sold less than a game that's been out for 4 years
No shit?
We all know the game isn't going to break half a million anyway because it's not marketed to awakening newbabs
>>
>>379303328
Fuck off.
I can't believe you saved the same picture 3 times by the way.
>>
>>379302090
I much prefer having two different characters interact than having a single character exposition their life story at me

>>379302283
Maybe some of the main characters who get to appear in story cutscenes like grey and tobin
Characters like forsyth, python, genny, kilff, faye, silque, etc only get one support and after you recruit them you're probably never going to see them talk after that aside from supports. Fates and Awakening at least had a bunch of supports for most of the characters so that they'd get fleshed out over the course of the game and they still felt like they had some personality, even if some of the supports were pretty bad.

It would be one thing if these echoes supports were fucking amazing but they are all just as bad if not worse than some of the fates and awakening ones. A lot of people bitched that a lot of those character's personalities were just 1 gimmick but most of the characters in fates are the same way like Python, who's just lazy and Faye who's just "muh Alm"
>>
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>>379302943

You remember them because the writing hammered their one autistic trait and mercilessly drilled it into your brain.
>>
They put it on the 3DS, it had no chance of survival.
>>
Is Fates generally considered to be the best in the series?
>>
>>379303532
They have more than one trait though.
Hell, at least they have ONE trait.
Tobin, Grey, Palla, Sonya: no trait
Tatiana, Mathilda, Faye: I'm in love trait
and so forth.

At LEAST Cordelia was a genius as well, not just Chromsexual. I can probably do this with any FE title.
>>
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>>379303763
Hell fucking no. Only one route had a few good maps and still fucked literally everything else up besides the music not being terrible. You can't win "best in the series" with that kind of scoresheet.
>>
>>379303771
This
I'm probably going to forget completely about Forsyth and remember him as green Lukas in a month

I can't even describe Genny or Silque's personality
>>
>>379303771
>Tobin
Acts boastful, secretly insecure, crush on Clair since you seem to count crushes as trait
>Grey
More confident than Tobin, doesn't take things seriously, feels like he has a greater purpose than being a farmboy
>Palla
She's a pretty boring responsible older sister but she's a FE1 character so what can you do
>Sonya
Actually maybe has the most hidden depth of any character, she gets a lot of backstory from base conversations, she even has lines for Dracoshield Jedah
>>
>>379303771

You are missing the point, the characters in awakening are just as bad as in any other game if not worse. Character development has never been FEs strong suit despite what rose tinted nostalgia goggles say.

Arguing over something like this is akin to getting in a spat over which pile of shit smells worse.
>>
>>379303771
>Tobin
Has a rivalry with Alm, competitive, but a lot more subdued and reasonable. Not too keen on getting into danger, practical
>Grey
Flirty, excitable, he's the foil to Tobin
>Palla
More serious older sister, protective
>Sonya
Agreed. That's why you pick Deen the Hedgehog.
>Tatiana
Tatiana, on top of being in love with Zeke, is a pretty generic anime moeblob. I'd say Nyna was better, but after what she did to Hardin, I can't forgive her.
>Mathilda
Mathilda is a bit bloodthirsty in her supports, I get the idea that she enjoys all the violence.
>Faye
Yeah.
>>
>>379303763
No way. Conquest was enjoyable but still had its flaws, Hoshido is just Awakening 2.0 and Revelation is almost as bad as Awakening in some respects.
>>
>>379303763
No way, overall, worst in the 3DS titles. Conquest has best gameplay but it's dragged down very hard with everything else.
>>
>>379304226
I'm not missing the point, I'm blowing it apart with facts. Get fucked with science.
>>
>>379304096
>>379304229
Yea, you can attempt to characterize them but it's nothing in comparison to Awakening's characterization.

You aren't wrong but it's very very weak details.

>Sonya
Eh, hidden characterization is partially true. Genny is a must support for her though, otherwise she's too weak supportwise.
>>
>>379304016
I totally forgot Forsyth

Genny is just "My older males" which mentioned once
Silque is gossipy with Faye. That's it
Weak weak weak.
>>379304096
>FE1
I give Catria and Est exceptions because Est wanted to stop fighiting and Catria is the rejected love of Marth.
But even then, it's weak.
>>
>>379304624
Don't strain your knees from moving those goalposts so far
>>
>>379304498

Is your opinion really fact?

brb starting a cult in your honor.
>>
>>379304761
No, nothing changes.
>Attempt
You can characterize Corrin and Robin too, despite being inserts. but they have no personality either.
>>
>>379304498

Even if you were right, all your getting at is that awakenings characters were a different type of shit lmao.
>>
>>379304910
No virgins allowed.
>>
>>379305059
They have much more characterization. At least, they are the holiest of shits among FE.
The anon who said all FE had bad characterization is close enough to being right.
>>
>>379305060

We can't bar our own lord and saviour from joining now can we?
>>
>>379304752
Forsyth is quite well developed in his Memory Prism, base convo.

Silque and faye are boring yeah.
>>
>>379305169

Honestly though is it a point to be argued proudly in favour of awakening for?

Do people unironicaly want a waifu simulator instead of fire emblem?
>>
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>>379305568

>behind a paywall

No doesn't count
>>
>>379305834
>Memory Prism
>paywall
>>
>>379305581
Fire Emblem was always a fucking waifu simulator and 80% of the character conversations always revolved around waifus. The only difference is now you can fuck them.
>>
>>379305568
No, he has a background, so he's not terrible, but he's just forgettable.
>>379305581
It gives evidence that Awakening is among the good FEs. It's still FE gameplay wise

Or does Fire emblem games have to have weak characters and story?

Was the gameplay really changed so much in Awakening?
What can't you do in Awakening that you could do in the previous games? It had tactics, it had a need for patience and proper usage of units. It was easy, especially if you decided to grind, but it was good. Most fun I had since Blazing Blade. Though Blazing was my first and I went backwards from there.
>>
>>379305869

Oh thought you were talking about the dlc ones my bad.
>>
>>379305834
Nah, I didn't buy the DLC supports either, I am definitely not defending those. But from his discussions with Python (also in their support, which is not paylocked) you can get a clear idea of what kind of guy he is. He is a dreamer who tries to defy the societal expectations put on him and tries to inspire people, and gets frustrated when it doesn't work.
>>
>>379305951
>it had tactics

nope

Maps were shit, balance was shit, and second seals were uniquely awful
>>
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>>379305951

>It's still FE gameplay wise

Fucking kys yourself
>>
>>379301794
>wind map
>bad
shittiest taste, moving hayato and fuga out of their throne was some of the tightest shit in CQ
>>
>>379305951
>What can't you do in Awakening that you could do in the previous games?
Have infinite levels, mostly.Yes, Gaiden TECHNICALLY had this too but only for Dread Fighterse

Its map design was also pretty bad and balance was overall horrendous. I think Awakening is a solid game, I wouldn't say it's either among the best or the worst Fire Emblem.
>>
>>379305872

No it wasn't awakening baby, stop protecting your shitty taste onto older games.
>>
>>379305568

To be fair to Silque, she tells you why she worships Mother Mila so much because of what happened to her own mother.

And also has a unique convo with Celica by any chance you don't recruit her in Alm's route.
>>
>>379305951
>it had tactics
it had a tactic: "pair up everyone and bumrush"
>>
>>379306358
I like how you can leave Faye (and Kliff) behind and then come pick them up as Celica at the end of Act 2. I believe you can do it with Python too.
>>
>>379305951

DUUUUUUUUDE FLAAAAT MAAAAAPS LMAO

420/420
>>
>>379306172
Maps were better than Echoes. The PROBLEM with Awakening maps was: Kill everyone. That was the only objective. That was the flaw. The variety was fine. Lava maps, sand/desert maps, maps that favored different units, narrow maps, forest maps. It had variety
>>379306215
It's totally a FE/tactics game.
>>379306283
Yea, infinite levels is bizarre but you don't have to do it. As in, you literally don't need to, to beat the game. I didn't even know I could do it till /v/ or gamefags told me.
>>
>>379287167
The only problem with it are some of the maps
It still has some of the best other aspects of the series OUTSIDE of maps. It's my favourite game along with PoR, I honestly forgot I had ordered it until it arrived so it really blew past my expectations.
The DLC was godly but really should have been apart of the base game so I recommend at least pirating the deliverance DLC pack.
>>
>>379306548
>flat
What did he mean by this?
Maribelle's map was full of hills. And it's not the only one.

>has to make a 420 joke
>>
>>379306753
>DLC
Which DLC?
>>379306462
But there's no reason to. It doesn't work for the best.
>>
>>379306930
Yeah I know, I just find it funny.
>Come with me, childhood friends, let's protect our kingdom
>But not you two, you fuckers stay behind
>>
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>>379306667
>awakening had good map des-
>>
>>379307019
Yea, it's kinda sad.
Very sad.
>>
>>379305951
The problem with Awakening is that the game discouraged running a full team more than any game in the series. Yes, I know the series has that flaw where you can turn one unit into an indestructible murder machine, but Awakening takes it to a whole new level. On Lunatic you get punished for trying to run a balanced team because enemies suddenly shoot up in stats. Chapter 17 enemies have 30 speed which can be difficult for a decent number of characters to reach even with pair up. Reinforcements are somewhat telegraphed, but there are moments like chapter 16 where Falcon Knights with 8 move and Spears will kill your healer as soon as they spawn because they attack instantly and the sides of the map are small. There are a couple neat maps like chapter 21 where you're escaping from the castle while unreachable Mire Sorcerers pelt at you, but those are rare.
>>
>>379287167
>this game was forgotten quickly.
There are at least 2-3 threads about it each day.
>>
>>379306462
Celica can meet Python and Forsythe, but she can't recruit them. They both just kinda lament how they're left behind to hold the now abandoned fort.
>>
>>379307243
What's not to like? You can choose to out yourself to acquire a fort, or stay in the woods. With the archer appearing in a non-wood area, you are defenseless.

My complaint is that it's too big. Maybe that's your complaint.
>>
>>379307243
Cmon, that's literally chapter 1. I agree with your point but you could've picked a better example than that.
>>
>>379307259
Wow, I never heard this argument before. If I recall correctly, you can stop a majority of reinforcements by simply covering their spot. That's a tactic.
As for not having a full team as it promotes making a few god tier units, I think I sort of experienced it too. But it was usually 10-15 ish units that were constantly used and only a few others used occasionally.

That was a problem in Fates too but you don't get as much units as quickly.
>>
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>>379307387
Don't you mean: pair up Chrom and Robin, place them on the fort and watch them them kill everything.

>>379307482
>awakening had good map desi-
>>
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>Tfw tried to play Awakening the other day after I got done with Fates
>Tfw Awakening's UI
Holy shit, how did people even play? This is one of the worst UI's i've ever fucking seen in my life
>>
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>>379287167
>game gets talked about every damn day for weeks, basically everything possible to say about it has already been said
>wow i guess this means people forgot about it
>>
>>379287167
>game was forgotten quickly
Its almost as if you don't use /v/.
>>
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>its a "witch that summons witches" level
>>
>>379307674
You could, but I want the archer to get exp and maybe the cavalier too. Also, you usually have to move Lissa down to heal Chrom or Robin because they can get hit hard in fort by RNG. And in that case, she's a target. But yea, it's an early map.

>Pic
You have to rush to save Sayri. She CAN die right? Otherwise you might have a point.
>>
>>379307903
>pair up and bumrush
wow what a strategy
>>
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>>379307903
>giving Sully and Virion exp
>>
>come to realize that when genealogy gets a remake they won't reduce the size of any of the colossal maps
>>
>>379287167
>game was played by pirates way in advance
>everyone who played the paid copy talked about it for a few weeks

We talked about it anon. There was also several threads just yesterday talking about it.
>>
>>379307640
The problem is for the maps you can't cover their spot, and they're always the 8 move Falcon Knight or Dark Fliers that are the most dangerous of them anyways.

I did say the other games had a problem with making god units, but it's still nice to have a bunch of well trained units to handle what one person can't. This doesn't really exist in Awakening, because training other units means that your god unit won't be getting as many gains to curbstomp everything.
>>
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>>379307903
>You have to rush to save Sayri. She CAN die right? Otherwise you might have a point.
Not him, but I once tested this and it's hilarious. If you let her die, she has a death quote, but then she's in the post-battle scene and "joins" anyways as if you actually did save her, only for her to not actually be in your roster since you let her die. There's no difference in dialogue and this is a recurring thing in Awakening with situations like this such as with Maribelle and Cordelia.
>>
>>379302524
Thirding FE7 (the GBA one)
The game was made specifically for newcomers, as it's the first one to release in the west.
>>
>>379308151

>He thinks the map size is the problem
>>
So I finished Echoes and went back to Conquest. After this, all I'll have left is Thracia 776 and Radiant Dawn.

That being said, are the first three FE games or the other Fates routes worth a shot? I tried a bit of Gaiden and it feels too dated, and I've heard horror stories about Revelations.
>>
>>379308364
Ah, but you see? You are motivated to push in. Otherwise, I don't see the problem with map.
>>
>>379308757
They have remakes

>Revelations
It has some interesting maps at the end. Maps that even Conquest doesn't have. It's a weak story and some of the best characters/units come really late game. I can't imagine it being horrible if you survived Birthright/Conquest. Hell, there are some new supports.
It's weak but not that bad.
>>
>>379308757
Birthright is just Awakening but better. FE1+3 have DS remakes that look like garbage but are ok otherwise, but they'll probably also feel dated since they keep the original early game weirdness that Echoes touched up a bit.

Revelations is the worst of Fates
>>
>>379308757
Revelation has a horrendous start and terrible balance, like RD tier balance. By horrible start, I mean that the first 5 or so chapters of Revelation are 30 turn maps where Azura and Felicia suck Corrin's dick while everyone is sidelined because they do pitiful 1-2 damage or so. It gets better later on but it's still not very good.
>>
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>>379308875
I should also mention that Say'ri took a long ass fucking time to die even though I was playing Hard when trying this. I pretty much needed to completely ignore her and she finally died by the time the enemies surrounding her were the only ones left.
>>
>>379308995
I know, I already played the remakes is what I'm saying. Is it worth giving them a shot since I played the improved versions?
>>
>>379309289
I don't even think playing either the original or the remake is worth it. If you played remake, you're fine.
>>379309158
Pretty close to true. It's worth playing for the new team up and maps.
>>
>>379287167
why do people defend this game having the worst maps in the series?
>>
>>379309484
Because there's more to enjoying a game than maps.
>>
>>379308757
>FE1
Incredibly dated, the remakes are better.

>FE2
Also dated, the remake is better.

>FE3
Dated but not as bad as the NES ones. Contains a gutted remake of FE1 that still manages to be better than FE1. The remake of this game has some of the most underrated gameplay in the series.

>Birthright
Awakening 2.0. I'd play it just to get the full Fates experience.

>Revealation
Every single map has a gimmick worse than shit like Fuga's Wild Ride. Play it for the same reason as Birthright.
>>
>>379309484
Some bullshit about being purists
>>379309552
Fag, Fire Emblem is only gameplay. And maps are 65% of the gameplay.
No story, no characters, no atmosphere.
>>
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>>379297728
ALM KUN
>>
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>>379309641
>Fire Emblem is only gameplay
You and I have different opinions on that, and I choose to respect that. You can disagree but others are allowed to agree too.
>>
>>379301086
>That's part of the problem, not all units can be good if you want a decent game. Part of the fun is having your go too die and being forced to use a B lister. Or even just runs with a shitty team, helps with replayability.

What? People play like this? I just reset the whole match if someone dies.
>>
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>>379287167
>Without fixing any of its flaws
Except...they did? And that's one of the biggest reasons this game is praised? Actually play the original before you spew this shit.

>Most simplified plot in JRPG history
Despite the fact that there are so many RPGs that are just "Save princess" or "Get the four treasures of the elements"?

>One of the easiest games in the series, shittiest maps in the franchise
Sounds like someone's only ever played Birthright.

>Two most boring protagonists
Wow. I'm almost kinda jealous of the fact you never played Final Fantasy 7, 8, and 13. Support conversations and side content are there to develop more on characters that already had pretty good development to begin with.

>Nobody's going to like it
Except most threads that don't devolve into shitposting are usually to praise it or discuss its pros and cons when they aren't being made by assblasted autismos like you.
>>
>>379310114
You are probably a majority.
>>
>>379310305
>Support conversations and side content
Next to none

Most threads agree it has serious issues.
>>
>>379310029

>Is an Ike fag
>plays for the story

Every fucking time
>>
>>379287167
There was nothing to bitch about in regards to it. That's why its forgotten so.
>>
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>>379310567
I play for characters, worldbuilding, and gameplay. You just need at least two of these done well for me to enjoy a Fire Emblem.
>>
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>>379310567
> My taste in video games is better than yours
>>
>>379310567
Don't lump all us Ikefags together, I'm an Ikefag and I acknowledge story as a secondary aspect to FE. RD > PoR
>>
>>379311217
PoR > RD storywise.
>>
>>379311217
>>379311287
You people are weird but it's a minor point which is better. Both are good, with RD having some flaws gameplay wise.
>>
>>379310567
Ike is not a noblefag or from a royality like every FE main characters, that's something.
>>
>>379311203

Thanks for elaborating
>>
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Gas all conquest fags. "MUH MAPS"
>>
I want to have sex with Titania
>>
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So are remakes forever to be doomed between the lines of
>They changed too much, not it's not like the original at all. This sucks
and
>Not enough was changed so the game sucks
I personally liked it. It felt way less like a FE game and more closer to a regular RPG, but it's not BAD in my opinion. There are things to be desired but it's a good remake of a NES era game.
>>
>>379311401

>Hating on Patricians
>Liking Ikie Sue
>Having shit taste

It's almost as if these 3 things are somehow correlated
>>
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Left or Right?
>>
>>379311551

Gass all waifu fags

"MUH ADIBE TIBBIES"
>>
>>379311936
I went left but I might be regretting it now, since you get the brave sword anyways. Oh well, it's not like everyone on Celica's route bar Boey isn't an absolute monster.
>>
I still have no idea what Sacred Stones was about
>>
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>>379311762
It's just self proclaimed classicfags reeing that they aren't making games with the same template as 7-10 anymore and that remakes of older games aren't being remolded to be more like 7-10.
>>
>>379312052
>Lyon was possessed by a demon and did bad things
or
>Lyon was a cunt all along and willingly made a deal with a demon to do bad things
>>
>>379312052

Erika collecting stones for her crush Lyon.
>>
I have yet to play it. still stuck on the Camilla Chapter on Birthright. playing on Lunatic
>>
>>379311376
RD is weird, i don't know how it even happened since only few people supported FE:PoR on the gamecube. It was clearly a rushed game and it shows during the part 4. The dawn brigade needed more devellopement. Tbalance is terrible, some of the animations are weird even when a unit has two attacks in a row it still looks like attack-wait-attack again... The support system is ass, the lack of conversation was really weird.
>>
>>379311762

If the game was good to begin with then maybe this dichotomy might make sense, but gaiden is ass cancer.
>>
>>379311936
I unknowingly went with left, and was pleasantly surprised.
Who the fuck would want another mage when you could have MORE DREAD FIGHTERS!
>>
>>379311817
I like when i follow a character that has a great devellopement. He doesn't have that high and mighty attitude that some nobles have. He just started as a lowly mercenary. He also fights for what he believes in and isn't afraid to say anything. He's not soft spoken at all. He tells it like it is and I like that.
>>
>>379311936
Went with right, she's fun to use and I like her tiddies.

Boey turned out shit for me and I skipped Nomah, so more mages is fine.
>>
>>379312401
All true. I'm surprised I can't call it bad. It was kinda fun.
>>
>>379312602
I'm almost at the end of Celica Act 4 and still don't have a Dread Fighter on her side. Mae and Celica were too busy killing everything instead.
>>
>>379312759

>He also fights for what he believes in

Does he, dare I say? Believe in his friends?
>>
>>379313021
>Has a good Celica
Lucky. Mine was shit.
>>
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>>379313349
Her and Mae are basically equal. Mae is a disgusting magic nuke, while Celica has lower magic but better speed. I still don't know why I'm using my mercs.
>>
>>379312401
The maps are god tier though and it's the lengthiest game in the series.
Surprised I don't see more people praising RD what with all the whining about maps going around.
>>
>>379312759

Hector did it better and he was a """noblefag"""
>>
>>379313021
My mage characters suck, Mae is only slightly better than Boey, and Celica is just average, with a slight edge cause I gave her the Blessed Sword.
Meanwhile all my mercenary characters will crit and destroy anything that stands in their way.
>>
>>379313889
because mercs are amazing?
>>
>>379313931
butt-fucked character availability, forced to used some straight-up shitty units for a good portion of the game, the plot being one long game of "pass the idiot ball"
>>
>>379313931
Because only few people played it. It has also a very good OST. Also the game isn't released on the eshop, cost like $100 now and the emulation suffers from frequent freezing.
>>
>>379314056
I think most people have pretty shit mage characters, besides Delthea.

Another flaw with this game is the RNG. I've never seen it this poor. Yes, I know it's the old version, where the best is +1 in 2+ skills, but still.
>>
>>379313939
how?
>>
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Where the F U C K is the Clair fanart
I WANT TO FUCK CLAIR
>>
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>>379314159
Not mine.
>>
>>379287167
One of my favourite games in the series ngl
>>
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Somewhat off topic, but what is the -hardest- FE game? I've been told it's Awakening's Lunatic+ can be mathematically impossible to beat if the enemies spawn with a certain skillset, is that true?
>>
>>379311936
That reminds me: Does Sonya's ending imply that she turned into a witch like her sisters?
>>
>>379314745
I think yes.
>>
>>379314792
Shit, that makes me sad.
>>
>>379314706
Lunatic+, it's definitely close to true at least. On the first chapter, if the Hammer guy has Hawkeye, Frederick dies to him no matter what and your only hope of beating the map is hoping your Robin got enough defense level ups.
>>
>>379314609

Wrong board
>>
>>379314404
I hate myself for not buying RD when I bought PoR off of ebay, they were both like $30 at the time.
But no, I just had to think "I'll buy RD after I finish PoR" and now the price is through the fucking roof for both of them.
>>
>>379314901
What?
>>
>>379314745
It should be impossible to become a witch now with Duma dead. I like to think she's pretending to be a witch to keep people away because she wants to be left alone.
>>
>>379288761
Alm is literally just a typical nice guy who is holier-than-thou.
>>
>>379314706
Thracia SSS rank
>>
>>379312382
Camilla chapter is legitimately well-designed and probably the only good chapter on that route.

It's the only chapter I remember, anyway.
>>
>>379315056
That's what I thought as well but it's clear that she becomes one. I doubt it's pretend. Probably gave her soul to another dragon fag.
>>
>>379290083
I thought they knew each other for about a week.
>>
Do you think they will show FE Switch during the E3 or is it going to be FE Warriors only?
>>
>>379315460
Probably Warriors. I see Switch FE being late 2018, so there'll be another E3 to show it off.
>>
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>>379315460
>mfw they show FE Switch at E3
>mfw they return to sprite-based art
>mfw they advertise it for series veterans
>mfw it's everything we ever dreamed of
>mfw I wake up
>>
>>379315460
Just Warriors.
>>
>>379292649
It at least means people aren't too interested in it.
>>
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>>379315736
>wanting sprite based art
>after we just got this great artist to do shit for us
What is wrong with you?
>>
>>379292936
That's fucking stupid. What you're doing is describing two extremes that are both shit. All they needed to do was add mechanics like supports and improve the map design, NO ONE would have complained. Don't make it seem as though they're stuck between a rock and a hard place when they obviously aren't.
>>
>>379316092
He obviously means the battle animations dumbo, not the portraits.
>>
>>379294289
>Characters are league better than Fates' God awful cast. Don't get me wrong this is still Fire Emblem so the characters are still pretty weak but no one is insanely boring or insulting stupid like Peri except maybe Faye.

I completely agree, but at the same time I feel like this is a misconception. Fire Emblem characters generally come out mediocre because they are only given literally a 1-3 chapters of development.

Awakening/Fates adds a solution to this problem, but at the same time makes the problem worse.
>>
>>379294479
Truth.
>>
>>379294289
Just because a game is harder doesn't make it better. The "conquest has good map design" meme needs to die. The earlier maps were great, but a lot of them after that were just tedious pieces of crap.
>>
>>379316213
Yea, I think it would be quite easy to make Echoes great.
>>
>>379316320
>makes the problem worse
No, even at its max waifuism, none of the 3DS titles were bad in this point.
>>
>>379316443
Most of the later ones are fine, it's only once you get to shit like chapter 25 where you go damn, screw this shit I'm just gonna cheese it. Chapter 19 gets a special mention for being especially bad even though it's midgame.
>>
>>379316315
To be fair, the Dread Fighter animations in this game are GBA sprite tier
>>
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>>379316092
>your face when they remake FE4 and hire Hidari to do the portraits again
>>
>>379316443

> implying open field rout maps are any better.
>>
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>>379287167
>Awakeningfags STILL btfo by the best game since Radiant Dawn

When will they finally cry themselves to sleep?
>>
>>379316443
not even close, later maps are also great. The only bad map is kitsune village

Takumi, Sakura, Hinoka, and Ryoma chapters were all great. Hinoka's chapter is way too fucking hard though
>>
>>379316838

Don't put trash like Echoes any where near Radiant Dawn.
>>
>>379316916
Hinoka in Conquest? If so, yea that's ridiculously hard.
>>379316838
You're fucking out of your mind.
>>
>>379316092
I don't think you understand what FE sprite art is, newfriend
>>
>>379315330
>it's clear
Nothing is clear, the end had a rumor and it didn't even specify who said witch was.

Witches are linked to Duma, no other dragon. Medeus, Lopt, Grima, and Anakos don't have them. Witches disappear of you kill Duma.

There's no way for her to become a witch. I'm going with the interpretation of her pdetneding because it's the only way I can reconcile her ending with established lore.

And I don't want another fucking Canas ending dammit.
>>
>>379316092
Do you like that woman or what
>>
>>379317150
Are you sure only Duma has witches? Witches appear in other games, albeit the non-canon chapters...
Hm, it's hard to say, but you're right. She could truly just be researching and people assume it's a witch up there.
It's better if she's not one. Hell, i originally said here taht it doesn't make much sense if she becomes one. Though it IS dark and kinda interesting if she becomes one.
>>
>>379316813
Where did I imply that? Just because I said something shit doesn't mean the alternative isn't just as bad. It's all about finding a middle ground to have interesting maps that aren't rout fests while also not being tedious to complete because of gimmicks and shit.
>>
>>379316315
Well then he should have said sprite animations.
>>
>>379293994
>Added characters like Faye and Berkut
>They obviously can't add a weapon triangle for some reason
>>
>>379288065
Damn we have the same favorite FE games.

Echoes is pretty solid but nothing special. Gameplay is quite different from previous games so it'll be a new experience but unfortunately it is also rather bland in terms of maps and gameplay so it gets boring fast too. Not much strategy in many parts of the game besides having better stats than your opponent.

Characters and dialogue are pretty nice for the most part, definitely above average as far as FE goes. Story is typical FE. Art design is the best in the series.
>>
but OP I'm replaying the game right now
>>
>>379294251
>Remember when they added the WT into Shadow Dragon and Axe enemies completely dropped off after the early game and all you fought after were Lance users, making your axe wielders worthless?
>
>They probably wanted to avoid that with this game.

Then they should've redesigned the enemy diversity. No excuse for taking the lazy way out.
>>
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>>379308757
>Revelations
i had almost no fucking problem with that route until they made the worst fucking asspull
WHAT WERE THEY THINKING?
THERE WAS LITERALLY NO REASON TO KILL HER

don't bother with revelations if you don't want to get mad
>>
>>379317497
Dude I don't even know what's canon anymore when it comes to Fire Emblem continuity.

How the fuck does Marth recognize all the Shadow Dragon Gaiden recruits like Athena and Etzel in New Mystery when everyone clearly survived Shadow Dragon? Is the unofficial patch that lets you play all the SD Gaiden chapters without killing units off canon?
>>
>>379317823
Don't forget that despite everything her murderer, Gunther remains playable.

Also does that mean you didn't get hit by the shit in BR with Kaze
>>
>>379317497
>>379317948
Huge FE fan here. I think each game is separate, even the sequels seem to be disconnected. DLCs are only part of the problem.
>>
>>379294289
>The gameplay is on par with Conquest's

hahaha. Get the fuck out of here. Conquest had way more going on and still ended being more balanced.

Echoes doesn't even have better gameplay than the GBA games.
>>
>>379316443
>Just because a game is harder doesn't make it better

GBA fags seem to think so when they bash Tellius games and Awakening, even though the GBA games are also quite easy.

Conquest not only had good maps, but they gave enemy units a crap ton of skills to balance out your own units that have a bunch of skills too. It has the best gameplay in the series. It was definitely hard but not unfair. A lot more thought goes into it especially if you're going for a deathless run. I will say though that the endgame for conquest is pretty difficult to get through deathless without rescue chains.
>>
>>379317823
Yea, poor Scarlet. I guess they did it for story.
>>
>>379318413
>replaying FE7
>tfw playing large maps with multiple objectives and varied win conditions

Echoes is fucking babby-mode
>>
>>379318128
>BR shit
I didn't even know it was a thing. I had A support with him normally.

Only BR has that support requirement. No other playthrough has it.
>>
>>379318561
Fuck, don't remind me.

I might literally do a playthrough of it this weekend.
>>
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>>379318831
Oh wow, you might LITERALLY do a playthrough this weekend? Not figuratively? And this weekend of all weekends?
>>
>>379317948
3 is a direct sequel/"remake" of 1, with 2 happening in between 1 and the new stuff of 3, and 13 happens 2000 years later.

5 is an interquel to 4

6 is a sequel to 7

8 stands alone

10 is a sequel to 9

11, 12, and 15 are remakes

and 14 stands alone

that is the continuity, don't worry about anything else
>>
>>379319187
also 3 characters from 13 dimension hop to 14
>>
>>379319032
Yea, some would say "I'll do a playthrough" and not do it on the weekend. They might do it today or next week. Or not mean it at all.
>>
>>379318561
>Mfw on Desaix's RNG castle of fun

Terrain is retarded in this game and centralizes gameplay around magic too much.
>>
>>379319187
But you forgot the mentioned that several of them are in the same universe.
The pegasus sisters exist in multiple timelines. Marth, the legend, exists in multiple games.
There's so much more.
>>
>>379319436
>tfw didn't make any of the kids a mage
I regret everything
>>
>>379319187
4 and 5 also take place in the past of 1, 2, and 3, not that it really matters though.
>>
>>379319187
>>379319297
>>379319532
For example
1, 2, 13, 14 are the same universe technically. And several other universes also.
>>
>>379299323
>oh no, my mage lost 2 HP when he 1RKO'd a knight that he'll regain next turn due to rings being overly abundant.

You don't even need to be holding a ring. Cleric's healing spells, especially Fortify, are broken when properly used to
>>
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>>379317572
>only axe in the original Gaiden is the default Axe Brigands have
>Echoes SoV adds the Splitting Axe, Devil Axe, Rusted Axe, and Splitting Axe, which again, only Brigands have
>re-purposing Mercenary, Cavalier, Soldier promotions or even introducing the Fighter class to have access to a few axe users, which requires either changing a character's base classes from Gaiden or not weapon locking most classes to 1 weapon (only Mages/Clerics, Alm, Celica, and Overclass Pegasus Knights are capable of 2 ~ 3 weapons)
>meanwhile you only get 4 male Villagers to take advantage of it and 1 equipment slot to be kill dual/tetriary weapon mastery
>Alm will be useless in the majority of his route, the Cavaliers (Clive, Mathilda, Zeke, Mycen) and Knights (Lukas, Forsyth) are unaffected, and you get maybe Gray as your only axe user vs. the sheer amount of Cavaliers you face, since you'll need a Mage and Archer early game
>most of Celica's campaign is against Terrors and Mercs (Brigdands early game), which your Dread Fighters are neutral against, your Pegasus Knights have WTA against, and your sole axe user Atlas has WTD versus
>>
>>379295468
Gaiden was never popular.
>>
>>379320354
Except among IS devs themselves.
>>
>>379319851
>have two healers
>never worry about mages and their spells
At no difficulty level do you worry about it, unless you fuck up and isolate your mage. I mean, witches are mage users, so anyone else who uses magic has high M.DEF so you're fine.
>>
>>379319856
Wait, what DOES devil axe do?
>>379320354
>>379320669
Gaiden always sucked. I don't regret buying Echoes but it 's at best okay.
>>
>>379287167
This game is one of the greatest videogame remakes of all time. Up there with Resident Evil on GCN and Metroid Zero Mission on the GBA. (I know that second one's debatable/controversial but fuck you fags it's way better than the original.)

The assertion that it didn't fix any of Gaiden's flaws is absurd. Gaiden's two biggest flaws were its presentation and overall game speed, and Echoes is BY FAR the greatest FE game to date in terms of presentation and is also one of (the?) fastest moving/playing games in the series.

Echoes literally took the two worst things about Gaiden and made them this game's biggest strengths.
>>
>>379319187
No I mean.

Who is Dermott's father? Do Dermott and Nanna even have the same father?

Is Mark canon? If not then how did Lyn defeat Lundgren? If he is, then that opens a bag of worms on it's own, such as why did we never hear about the war Bern, Etruria, and Lycia fought over him? And where the fuck was he in FE6?
>>
>>379320902
Nothing, it's for a sidequest if you don't offer up a Splitting Axe instead.
>>
>>379314701
Same here.

For me, Thracia 776 is the best game in the series, and then somewhere after that is Path of Radiance and this game. The presentation alone...
>>
>>379320960
Well, there's some controversy there; the simplest answer is Dermott is Beowulf's kid with Lachesis, and Nanna is Finn's kid with Lachesis. There's a possibility that they're both Beowulf's kids.

Reason being that Dermott uses the Beo Sword, and very early on, the Thracia website listed Nanna as Beowulf's daughter, but was taken down because of the resultant shitstorm.

Mark is at least canon in Lyn's story, but he doesn't have to appear for Eliwood and Hector's story. Any number of things could've happened to him afterwards.
>>
>>379316813
> implying open field rout maps are inherently bad

They're not.
>>
>>379321135
Decent taste.
>>
>>379321314
they're not, but when every single one of them is the same with enemies just bumrushing you, it is
>>
>>379320959

>Gaiden's two biggest flaws were its presentation and overall game speed
>>
>>379320960
Open to personal taste, but canon is pretty rigid on Delmud being Beowulf's kid, but flip-flops on whether Nanna is Fin's kid or Beowulf's.

Same with FE7's tactician. You're free to interpret if he actually exists for Eli/Hector Mode. But anything FE13 or 14 tries to imply should be completely fucking ignored.
>>
>>379319187
Don't 4 and 5 take place in the same universe as 1, 2, 3, and 13, just on a different continent?
>>
>I couldn't walk-in on my NOT SISTER showering.
>Why the FUCK can't I see my little toys playing house with each other?
>Therefore, this game is fucking trash.

I literally hate all of you.
>>
>>379322936
>the only reason people hate this game is cuz no waifus!

And here we see the archetypical Echoesfag, sweeping all criticism under the rug because he, ironically, is the only one who cannot see beyond waifus
>>
>>379307852
Breath of the Wild is still being talked about. And Zelda games aren't known for their replay value.

>>379307791
What's wrong with the UI again? Haven't played Awakening in years and have no intentions of going back.
>>
>>379322304
Let me guess, you think map design? What a shocker. Haven't heard that bullshit before.

You're a fucking idiot if you actually think that.

For one thing, Gaiden's maps have always been serviceable-good (A couple of it's maps, like the Dozer/Slader map for example, are very intricate even, with great layouts, strategic opportunities, and payoffs.) There is nothing inherently wrong with simple/plain maps, from a strategy perspective. Simple boards/maps are often better in terms of strategy games and over complicating things can be WORSE. We see this all the time in FE games. (Including Gaiden)

So the idea that Gaiden's maps are all "bad" is just overblown bullshit.

Secondly, map design itself is one of the most overrated aspects about the FE series altogether. Intricate maps are just way less important than people make them out to be. Every map could be a 19x19 grid with no obstacles or intricacy what-so-ever and it wouldn't fucking matter. What really matters for strategy is the units stats/abilities/movement options,ect. Gameplay is more important than aesthetics and map design is 90% aesthetics.
>>
>>379322863
Yes, Judgral and Archanea are definitely linked (Naga, Salamander, and that other tribe leader whose name I forgot were all mentioned in FE3). At least according to Awakening, the Holy War took place about 1000 years before the War of Shadow.
>>
>>379323656
I love you.

Now please explain to everyone why FE14's maps don't justify the terrible story that retroactively makes previous games look worse by association.
>>
>>379323872
Dude, how the fuck do you forget Holsety?! HOW?!?!
>>
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>>379323656
someone post the first Berkut map, the one with literally 3 enemies. Please I beg of you
>>
>>379319856
So redesign the maps and add in new classes and characters if needed.

>Gray as your only axe user vs. the sheer amount of Cavaliers you face, since you'll need a Mage and Archer early game

Ridersbane is a thing as well.
>>
>>379324007
Forseti wasn't mentioned in FE3, I thought there was another one mentioned but no, it was just Naga and Salamander
>>
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I'm in love, /v/
>>
>>379324260
Why? She is literally an attentionwhore. Why do people suddenly give it a pass? Especially to an obnoxious cunt like her.
>>
>>379323656
I agree with this a lot. In Echoes, Duma Gate and Last Bastion are similar maps (rotated 90 degrees and expanded/cut down depending on the order you played them) but only one was one of my favorite maps, while one was a slog, and it had less to do about the layout and more to do with Celica'so map being home to the worst class an enemy can have in Echoes.
>>
>>379324339
Because they're pedos.
>>
>>379324110
It's definitely an example of how creative they were, though. In the original Gaiden it's just three nameless paladins for no reason.
>>
>>379323656
Map design is a part of gameplay you nimrod, certain maps encourage certain strategies. I don't know what you don't get about this. Go back to Serenesforest because you're probably that neckbeard who created a topic on there saying Gaiden has good map design.
>>
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420
>>
>>379322936
>He believes people hate Echoes only because it doesn't have waifus and incest.

Kek. Here's some eye-opening information for you bub, Gaiden was never a popular game and Echoes is very faithful to it.
>>
>>379324110
That map was one of my favorites because of how stupid it made them look. They were surrounded; how did they think it was going to go?
>>
>>379324612
There are many QoL changes from Gaiden to Echoes. Stop pretending.
>>
>>379324361
Just curious, but you're referring to the witches, right?
>>
>>379324110
That map is just one example of why Echoes is so great, comparatively, to Gaiden.

They took a joke map that meant nothing in Gaiden and turned it into a key story-based encounter in Echoes. All while being faithful to the original design. That's clever and charming.
>>
>>379325007
REEEEEEE. NO. WHAT ABOUT CLAIR TALKING TO HER BROTHER CLIVE? WHY CAN'T SHE TALK TO CLIVE.
>>
>>379324119
The playable characters that were introduced didn't have much impact,
>Faye is a worse Pegasus Knight than Clair, second better Cleric to make Alm's side easier, with Arumu as her main shtick
>Conrad adds little to Celica's route from a story and gameplay respective; a Paladin right when you clear all the Swamp maps and the Pegasus Sisters can use his Blessed Lance better
More is less, in that more OC characters are written to fulfill small niches equipment or the current classes can't already cover when you can field everyone outside of dungeons.
Redesigning maps, making new weapons (Iron/Steel/Silver/Hammer), changing/creating new characters also detracts from the faithful remake Echoes is meant to be, and the Weapon Triangle was implemented in Shadow Dragon poorly because of it (too many Cavaliers mid game to end game as well).
The Ridersbane doesn't make Alm any less useless with WTD, as Rapier requires too many resources early game to craft. The simple Atk - Def works.
>>
>>379324486
I said 90%, didn't I? The other 10% is gameplay, dipshit.
>>
>>379325152
>wanting to hear more of that nasally faggot.
>>
>>379325152
Dude, replying to the wrong post here.

But yeah, the choice of units that can supports with each other is rather strange and arbitrary. We know that already. Though personally, my biggest disappointment is that Cliff wasn't allowed to get Faye so that he gets something to do and she doesn't feel like the game refusing to let me ever forget that Cordelia exists and people unironicaly like her.
>>
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>>379325406
>playing the dub
>>
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>>379323656
>echoes has good map desi-
>>
>>379325795
What's wrong with that map?
>>
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>>379325795
>simple maps/boards are bad desi-
>>
>>379325007
It's a fucking piece of shit map that offers the worst gameplay in the series

Goddamn you fucking Echoesfags are retarded. Comparing something to a piece of shit doesn't make it good
>>
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>>379325795
Alright anon, I'll bite. What is actually wrong with this, and what would you do to "fix" it?
>>
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>>379326519
this might be the most retarded analogy Echoesfags have ever, EVER made
>>
>>379326682
>It's a fucking piece of shit map that offers the worst gameplay in the series
Why is a piece of shit? How does it have the worst gameplay in the series?
>>
bought the game over the weekend and just got up to act 3 and i'm loving it. sucks that genny has literally no supports so far or any semblance of a character. at least saber had his moments during cutscenes so far.
>>
>>379326853
you can't be serious right now

you can't ACTUALLY be serious right now
>>
>>379324682
All of those changes should be expected and that doesn't mean Echoes isn't very faithful to it.
>>
>>379322863
Yes, this was the case way back in the day from outside developer interviews

https://serenesforest.net/general/designers-notes/holy-war/playing-guide/

In Awakening, Tiki and m!Robin's support all but states Chrom is descended from both Marth and Sigurd, if you want in game confirmation.
>>
>FE1's lack of certain classes promoting despite them existed
>FE2's true miss RN system (and map design)
>FE3's weapon levels and weapon weight system
>FE4's weapon triangle advantage/disadvantage inflation (and map size)
>FE5's hit floor of 1 and ceiling of 99 + healing staves missing
>FE6's weapon hit rates
>FE7's abundance of terrible rout/defend/survive maps + x2 effective damage + weather (and map design)
>FE8's weak monster units bloating maps
>FE9's maniac mode enemy density and map animation length
>FE10's disabling of enemy ranges and every enemy having subtly high resistance/speed
>FE11's death gaidens
>FE12's Untamed wyverns enemies
>FE13's Lunatic/Lunatic+ difficulty
>FE14's Weapon debuffs (and revelation map design)
>FE15's Witches enemies (and map design)
Ladies and Gentleman, the perfect fire emblem game
>>
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>>379326293
No thought or effort is require. Just a big open field and all you have to do is route the enemy. No strategy since all you do is send in Alm and watch him weaken the enemies for your other units because the AI is dumb as fuck. No side objectives either. Compare that to this which requires the player to use all his resources available to him.
>>
>>379326879
>Genny supports
when you have a choice of going north or south, go north
>>
>>379326975
Explain yourself already, instead of just posting baseless assertions without any reasons and then moving on to ad hominem.

Why is that map bad!? Present your fucking argument.
>>
>>379326293
It's basic and boring. There's very little thought put into this. Hell, anyone of us here could've created this map. It has no side objectives like the majority of Echoes' maps and it's a rout fest along with 90% of Echoes' maps.
>>
>>379325476
Ike and Mist don't have a support convo either; weird choices in supports have been a thing. Also, really, the reason for fewer supports is because of them being fully voiced, which is honestly a trade off I'm willing to make.

Hopefully FE Switch, with a longer development time and more budget, will be able to have more supports while still being fully voiced.

Though, we did get memory prisms and base conversations that are also fully voiced.
>>
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>>379327435
>why is the first Berkut map bad

HOLY SHIIIIIIIIIITTTTTTTTTTTT
>>
>>379327320
I always love playing Chapter 8 of Nohr. You can either choose to save the Villages for Gold later on or instead use them for extra experience points for your units. Saving the villages isn't objectively the right choice which is something I like.
>>
>>379327320
>No thought required.
Well, that's just not true. There are things to think about like how to deal with the units in the two side areas. And you always have to be thinking about movement ranges and attack options, ect.

There's not a lot of effort needed on the map because it's literally one of the first maps in the game.

Neither of those things equates to the map being poorly designed.
>>
>>379327517
>Also, really, the reason for fewer supports is because of them being fully voiced, which is honestly a trade off I'm willing to make.

I'm not and I figured it was something like this which is why I hope Fire Emblem doesn't go full voice acting ever again. The amount of supports will suffer for it. It's not worth it, games can be perfectly fine without full voice acting.
>>
>>379327987
Fucking this. Do people actually wait for the full dialogue to finish? I find it to be extremely fucking slow. I read the text so much faster than they can say it, they get like 2-3 words in before I'm already at the next bit of dialogue.
>>
>>379327987
The other 3DS games had too fucking many supports and it really devalued them.

Quality > Quantity
>>
>>379328241
Yes. Why wouldn't I? I like the voice acting, whether its the dub or the original Japanese. For me it makes otherwise mediocre supports more memorable and worthwhile. I imagine it would have done the same for the forgettable supports from previous games that I skimmed through.
>>
Now that the dust has settle we can agree that #FE >>>>> Conquest right
>>
>>379327563
Okay, so you have no argument. Got it. I mean, I already knew that, but now I've demonstrated it successfully.
>>
>>379328443
voice acting is so painfully slow. I actually skip like 90% of voice acting in every game I play

>>379328456
you're actually blind
>>
>>379328451
When we get the port for #FE, the Switch will become the greatest selling console ever, outselling every console past, present, and future.
>>
>>379328451
I guess it depends on if you like Purse Owner or Fire Emblem more
>>
>>379328410
>3DS Fire Emblem games are the only Fire Emblem games

Kek.

And Echoes doesn't have many quality supports in the first place. There were some interesting interactions that could've been created if there were more supports.
>>
>>379328443
The voice acting didn't really add anything to the supports for me. I rarely ever wait for the characters to finish talking before I click a as well.
>>
>>379327402
thanks, literally just got to that part
>>
>>379328410
And Echoes has too few supports. You would've thought that Celica and Alm would have a support.
>>
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>>379327923
I just explain why there's no effort required. Those units are easily dealt with by Alm or a Archer. SoV requires no strategy since unit positioning doesn't matter.

>There's not a lot of effort needed on the map because it's literally one of the first maps in the game.
The first map of Conquest requires more strategy and that's babby tier easy on Lunatic. That map is poorly design since it's a route the enemy snore fest due to the enemies and their AI being weak as fuck.
>>
>>379328905
There are no cross-path supports though.
>>
I've had enough of Echoes so I'm going back to Radiant Dawn.
>>
>>379328241
I'm half and half. Sometimes, I'll let them finish. Others, I just hit the button.
>>
>>379328410
Nah, Echoes had pretty mediocre and short supports.
The only outstanding ones were Luthier/Delthea and Sonya/Genny.
>>
>>379323656
>>
>>379328913
>he first map of Conquest requires more strategy
>implying the prologue maps doesn't require more strategy

That prologue mission (I think it was 3?) where you're with Hans trying to capture the Hoshido fort - that chapter required more though than """"endgame"""" Echoes chapters.

The Hoshido prologue where you're a Dragon also required a lot of thought on Lunatic.

fuck, Fates Prologue had better maps than endgame Echoes.
>>
>>379328913
>SoV requires no strategy since unit positioning doesn't matter.
Another bullshit assertion. Unit position absolutely matters.

Even on that very map you have to keep Silque out of enemy range and position your other units as to stay out of the range of too many enemies at once/the archer in the right side of the fort.
>>
>>379328913
Unit positioning is the only thing that maters in Echoes you retard, since so many of the maps are open and the terrain is retarded it's magnified by a thousand.
>>
>>379329624
It's one of the only games that don't encourage Turtling, actually. It's why I quite liked Echoes gameplay, since it was so different than the rest of the series.
>>
>>379329509
>>379329624
>actually defending one of the easiest games in the series
lmao
>>
>>379324339
Jokes on you, she was one of my favourite units in Gaiden because of how busted she was.
That doesn't change in Echoes, and I don't mind the bratty loli type.
>>
>>379329848
Not an argument.
>>
>>379330170
of course it's an argument. The entire game is so fucking easy that you can bulldoze through it with anything. "Unit positioning is important!" - it might be important if the game wasn't so fucking easy and Invoke wasn't so busted. You keep your clerics out of enemy range, the exact same fucking thing you do in every other FE - amazing, such strategy. Except in Echoes you literally do nothing else, because there's nothing else TO do since the maps are so shit, so repetitive, so lacking in variety and side objectives.
>>
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>>379329509
Keeping a healer out of enemy range isn't unit positioning. None of those archers on hard could kill any of your units. Enemies are too weak to be a threat. You can even turtle all you want in Echoes because the enemy AI is fucking retarded.

>>379329509
>and the terrain is retarded it's magnified by a thousand.
Which is bypassed by magic

>>379329747
Expect Echoes encourages turtling since the AI either just bumrushes you or waits until you reach their movement space. It being rout the enemy means you can turtle with no penalty.
>>
>>379330602
>magic can bypass terrain
Okay? That's like 20% of enemies, though.
>you can turtle without penalty
Have you played this game? More specifically Celica's side?
>>
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>some think IS made SoV for oldfags
>some hope Avatars isn't in FE Switch
>some hope that Hidari is the artist for FE Switch
>>
>>379331078
>Given access to high defense and terrain.
>If someone gets fucked just turnwheel and retry RNG.
>All enemy archers minus a few bosses are slow as fuck so you're never getting doubled ever.

You're pretty shit at the game dude.
Both sides are easily beaten by making walls of people who don't get one shotted and have high speed so they can't get doubled.
>>
>>379330602
>Keeping a healer out of enemy range isn't unit positioning.
Really!? What is it then.

>None of those archers on hard could kill any of your units. Enemies are too weak to be a threat.
That's just untrue. The enemies on that map actually deal decent amounts of damage. (Presumably because the game just gave you your first healer.) I could see a new or bad player losing a unit on that map.

>You can even turtle all you want in Echoes because the enemy AI is fucking retarded.
You can turtle all you want in every FE game. And retarded how? Because they run away when near-death, instead of having no care or concern for their well-being, like in every other FE game?
>>
>>379331440
But then you'll never progress and it's death by attrition because of all of the cantors and archers attacking you from five miles away.
>>
Is the bow knight overclass worth it?
>>
>>379331637
>Any of the overclasses being worth it
Depends on what you mean by "Worth it". Will they be useful for the main game? Absolutely not. By the time you've gotten them your stats will already be so high you'll have trivialized the entire game.

If you mean for breaking the game, then yes just because it gives you +1 more range to bows.
>>
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>>379331078
>Have you played this game? More specifically Celica's side?
Yes, and you can still turtle all you want.
>>379331559
>Really!? What is it then
knowing the enemy's range so you can send in the right man for the job, know how much damage you can deal, what are the odds that you'll dodge? can you double-attack? do you have a high chance of crit? how many enemies can reach that square? will you get attacked by ranged units if you're a melee fighter? You want to take in all these things before you send in a unit. None of this is required in Echoes.

That's just untrue. The enemies on that map actually deal decent amounts of damage. (Presumably because the game just gave you your first healer.) I could see a new or bad player losing a unit on that map
They actually barely deal any damage due to their low stats. Like you said, only a shitty player would lose and even then you can just rewind time.

>You can turtle all you want in every FE game
Yeah, try turtling in a game with a actual objective.

>And retarded how? Because they run away when near-death, instead of having no care or concern for their well-being, like in every other FE game?
>echoes is the only FE game I played.
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