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Why do you faggots praise this game so much theres so much wrong

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Thread replies: 505
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Why do you faggots praise this game so much theres so much wrong with it

>every map is either a giant square or a giant square with a choke point thats the only way to enter the area with enemies
>said area is full of archers/mages
>random encounters on the world map occur way too often becoming an annoyance
>weapon triangle gone removing more strategy
>every objective is route the enemy
>all the characters dont have supports and the few they do have arent even particularly good

Stop praising this fucking game.
>>
It's a good game. I like it.
>>
Very few people here praise the gameplay.
>>
Don't tell me what to do faggot
>>
I like Echoes. It's comfy and easy to wear.
>>
It's nice to look at, has a decent soundtrack, and it has a traditional RPG feel to the story that I'm enjoying a lot in comparison to the shit fest that was Awakening/Fates. I'm not sure if I'll finish it but I'm having fun playing it right now
>>
>Finish grinding everyone with star orb
>Give Alm a maxed Killer bow for fun
>80% Crit rate when near Celica
>5 Range
>Enough speed to double without Ranger's Volley
Might be better than his special swords
>>
No, I had a lot of fun with it and you can't do anything about it.
>>
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People like Echoes solely because it's not Awakening/Fates, and they gloss over its many, many flaws purely out of spite for waifus, without realizing contrarianism is just as idiotic as fanboyism.
>>
>>379121127
>>379121565
>>379121934
>>379122230
>>379122598
t. Awakeningbabies
>>
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I want to ____ Celicas tits
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>>379124159
fondle
>>
>>379120379
>Why do you faggots praise this game so much

because that's what nintenyeardones do for every nintendo game.
>>
>>379124159
knock some sense
>>
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>tfw forgot to bring Genny to the final dungeon
>tfw fighting Duma without Invoke Tanking
I had to whittle his health down with Saber, since he was the only one who could even take two hits of his Ocular Beam.
Will there ever be a FE final boss that isn't either easy as shit or kills most units in two hits?

>>379123487
I liked it because it had a decent story, and I liked the characters. I also liked Awakening.
>>
did anyone else make there kliff a cav?? he seems amazing as a cav to me hes one of my best units far better than clive and mathilda both
>>
>>379126968
Kliff is good no matter what class you make him.
>>
>>379120379
ugh, I know how you feel OP...

I played for an hour before I rolled my eyes, turned off my 3DS and popped in my Conquest Cartridge for a REAL Fire Emblem experience
>>
>>379120379
This should have made you realize that retards on here only care about characters and story and not gameplay.

Awakening gets a lot of shit for its maps but suddenly Echoes doesn't when it has way worse maps than Awakening.
>>
The praise mostly comes from players who prefer story/characters to gameplay. Yes, the maps suck, even most Echoes fan admit that. But the voice acting is great, the story isn't mindnumbingly retarded, and writing is a drastic improvement over the other 3DS games.
>>
>>379120379
>Most of OP's complain is Muh Maps
>Implying Gaiden ever had weapon triangle

KeK
>>
>>379124159
If that outfit is anything to go by then Celica barely even has tits.
>>
>>379127852
Between Echoes and Conquest, there's something for you to enjoy no matter what aspect of FE you like. That's what makes FE an interesting series.

But mapfags think IS should cater to them and them alone.
>>
Honestly I was loving the game until Celica's swamp levels and Cantor summon spamming killed the game for me
>>
>>379120379
NO CUSTOMISATION

NO REPLAYABLITY

FIXED ENDINGS

IT MEANS THE GAME IS GOOD
>>
>>379129917
It's the massive double standard. Why should Awakening be flamed endlessly but Echoes be immune to the very same criticism, even more valid in Echoes case with even worse maps.
>>
>>379130286
Did you get to the Cantor that summons fucking Necrodragons?

>>379130745
>maps are the only thing that matter
>>
>>379130745
Because Echoes has a shitload more redeeming features than Awakening does?
>>
>>379131040
Like what?
>>
>>379131085
>better story
>better characters
>better villains
>better music
>actual worldbuilding
>unique traditional RPG mechanics
>knows exactly what game it wants to be while Awakening was a messy abomination of every previous FE
>more balanced
>first FE since Shadow Dragon to get the tone of the series down correctly
>>
Snipers/Bow Knights were essentially mandatory late game. Their range and giving them killer bows were perhaps legitimately the only thing keeping me alive against Cantor summons and witches. Bow knights can swoop in and assassinate the cantor which saved me countless times. There's no other unit with that reach.
>>
>>379131484
29th post best post
>>379130586
>game literally starts with 4 blank slate characters that can go in to any class you want
>no customization
yeah ok sweatie
>>
>>379120379
It's not Awakening or Fates. That alone makes it amazing.
>>
>>379131812
see>>379123487
>>
>>379131484
>playing fire emblem for the fucking story
>>
>>379130745

Because Awakening was a mediocre game overall, thus all of its shortcomings become considerably more apparent. In contrast, Echoes is such a well made and cohesive game that map criticism are small in the grand scheme of things.

It's not what you do, it's the execution that counts.
>>
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I honestly never thought I'd see a day where people are riding Gaiden's dick this hard
>>
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>>379132229
I can't speak for other people for I was always one of the five people that actually played and liked the original game, so yeah.
>>
>>379129917
>Between Echoes and Conquest, there's something for you to enjoy no matter what aspect of FE you like. That's what makes FE an interesting series

There's shit and non shit

>But mapfags think IS should cater to them and them alone.

FE gameplay > every other aspect. If you think otherwise then fuck off to reddit or gamefaqs
>>
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>>379120379
it's a glorified 25-year-old nes game with a few updates here and there
a lot of the praise come from people who appreciate the production values for this title, which is surprising since the last 'mainline' FE titles were pretty much all over the place in terms of reception
IS previously did pic related which was horrible, so to say people got surprised as to how much work got put into this remake is an understatement
>>
The only maps I had issue with were the swamp and desert levels, because it was hard to get my whole army involved and my Dread Fighters ended up doing most of the heavy lifting.

Also I ended up grinding a little too much on accident I think, because the difficulty went way down after I had my Characters in their final classes.

30 hours in pretty fun game.
>>
Echoes is a solid game, but gameplay wise it is rather bland.

Also fucking hate the conjuration spam towards the middle/end of the game. Shits not hard, just tedious.
>>
It's not terrible, but it's not great either, very middle of the pack. Some people are just glad it's not complete waifu pandering like Awakening/Fates, and that it doesn't have a pants-on-head retarded story like Fates.
>>
>>379132067
Maps are all Awakening got shat on for. Echoe's maps are even worse.
>>
>>379132027
Why can't it be a fun strategy game with a good story on top of it?

The series is 14 mainline games in now, how else would you differentiate it from eachother besides gameplay changes?
>>
>>379134303
Don't forget characters being overpowered due to pair up despite the fact FE4 was just as bad with divine weapon wielders
>>
>>379130586
Let's not act like Awakening/Fates character endings are that much better. For the most part they're mostly copypasted with different names
>>
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>>379120379

Again? I know people enjoying a game triggers you anon, but come on now.

It's a good game.
>>
>>379134685
>Why can't it be a fun strategy game with a good story on top of it?
>fun strategy game
because thats the part Echoes is missing
>>
Damn, I just started playing the game, but I've had it since launch. I didn't realize people were this split on it.
>>
>>379134303
>absurdly broken pair-up mechanic
>absurdly broken avatar
>waifu bullshit

lurk more if you think maps are all people complain about with awakening
>>
>>379134780
>It's a good game.
There's no such thing as a good fire emblem game since radiant dawn you cuck
>>
>>379134783
Sure it doesn't have too much variation on map design, but alot of the conventions of the series that don't exist in the game really change the feel it has from the others.

>dungeon crawling
>no weapon triangle forces you to think about how to utilize your characters' weapon abilities and class traits
>mages and clerics using HP to cast spells has you choosing when would be a good time to use their abilities
>weapon-based skills has you changing up how your character plays on top of tons of variance in the classes in the game

It's a pretty neat Zelda 2-like version of Fire Emblem.
>>
>>379131737
Wrap and Rescue, every day.
>>
>>379134823
They don't call it the black sheep of the franchise for nothing.
>>
>>379120379
I like celica she's cute.
>>
>>379135176
I knew the original was referred to in that way, but damn I didn't think that it was gonna extend to the remake.
>>
>>379131737
>implying
game itself is piss-easy, I didn't start abusing Killer bows, crit weapons, and Invoke tanking until post-game dungeon, which was the only thing in the game difficult enough to force me to abuse the terrible balance in this game.
>>
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>>379123487
Wrong, I love both Awakening and Echoes as 3DS entries. Fates is the only bad one. I won't be truly satisfied though until IS remakes FE6.
>>
>>379127582
At the very least Awakening's maps were actually enjoyable.

The story and voice acting is good, but this shitshow gameplay has left me with no desire to finish this game.
>>
>>379135303
The remake is nearly 1:1 to the NES games bar some quality of life changes like archers being able to shoot from 1 block away.
>>
>>379135025
>waifu bulshit
I meant actual complaints. Half the games posted in /v/ get criticized for waifu pandering.
>Broken pair up mechanic
>>379134724
>>
>>379131040
>shitload more redeeming features
>no pair ups
>no children
>no map variety
>shitty maps
>Jedah is a shitty gimmick fight
>seriously Jedah is shit
>no my unit
>supports are shit
>characters besides Alm, Celica, and Saber are horseshit and might as well not exist in the story
>muh chosen ones
>muh chosen ones need to fuck
>Mila is useless and could be cut from the story and nothing would change
>duma is a cock dragon and not a character
>>
>>379135369
>referring to Fates as one game
lol
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>>379135415
>The remake is nearly 1:1 to the NES games
Fuck, that doesn't sound good.
>>
>>379135562
Do you not fancy yourself to a classic RPG?

Also, like I said, the QoL changes make the experience much easier for someone whose never picked up the old one to get into.
>>
>>379135535
>more than half those complaints could be boiled down to "it's not awakening/fates"

lol
>>
>>379135075
You don't have to think about the combat at all. It is a pure stat standoff and swarm in combat. The hp cost to use skills and spells is just something that is completely throwaway and doesn't matter.

Most of the maps are complete unfun gimmicks as well. Did you honestly enjoy all those desert maps? Or how about those fun swamp maps? Oh, lets make multiple cantor or witch maps! Why not combine those cantor and swamp maps now!
>>
>>379124007
t. elitist fag
>>
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>>379135535
>no pair ups
>no children
>no my unit
>These are somehow negatives

Children were only good in 4 and that's because time actually passed and you played as them instead of time traveling kids or that bullshit excuse Fates had to shove them in.
>>
>>379135551
Like it or not all three games make up one numbered entry, and the majority of Fates is subpar at best. The only redeeming factor is most of Conquest's maps, and even then the enjoyment is kind of sucked out of those thanks to the balls-to-the-wall retarded plot.
>>
>>379135865
No, it was that this game had more redeeming features than fates and awakening, that is a bag of dicks and lies.

>>379136024
They are when you claim this game has more redeeming features than fates or awakening, it doesn't even have any replayable.
>>
>>379136041
You can skip the plot and still have fun in Fates. You can't skip the plot in Echoes and still have fun.
>>
>>379136041
each route has completely separate maps, completely separate characters, completely separate equipment, complete separate difficulty, and completely varying degrees of quality. We get it, you're too poor/stupid to buy/pirate, but referring them all as one game is ignorant and misleading
>>
>>379136238
Not having those features can be a good thing too ya know.

Not everything needs to be modernized, we should still be able to celebrate classics as how they were when they released.
>>
>>379136041
There are points where I don't want to play with Celica anymore or even give a fuck about her plot. Alm's half was good because his plot was simple and straightforward, Celica's plot was retard and nonsensical and Jedah made it even worse. Unlike Fates, the gameplay can't carry how bad Celica's plot is.
>>
>>379136024
Awakening's children were part of the plot, so I think they're good there.

Fates was just pandering though.
>>
>>379136539
>Fates was just pandering though.
I love how just about everyone saw through it.
>>
>>379136384
I agree but claiming that Echoes has more redeeming features than fates or awakening is bullshit.
>>
>>379136289
Anon I get it if you're too stupid to understand that Nintendo broke up one game into three pieces and assloads of DLC so they could nickle and dime you, but telling people that Fates as a whole is anything but a dumpster fire is ignorant and misleading
>>
>>379136539
Optional pandering that was handled in the worst way possible. Again, all optional and nothing forces you to pick up the kids in either game, Lucina being the only exception.
>>
>>379136629
>Echoes has more redeeming features than fates or awakening is bullshit.
Or, you know, just that anon's opinion.
>>
>>379136707
Just because they're optional doesn't mean people can't criticize how they were implemented.
>>
>>379136539
Lucina was part of the plot, kinda. Everyone else was just a "reward" for getting your units to fuck. Even then about half of them were shit or forgettable.
>>
>>379136721
No, this is not an opinion, the fact is awakening and fates have way more features than echoes. Nothing can be done about that, nothing can be said to make this not a fact.
>>
>>379136643
Conquest is one of the best games in the series, while Birthright is mediocre and Revelations suck. Lumping them all together into one group simply shows you have not actually played them all, which is fine, but in that case just refer to which route you played
>>
>>379136721
The only redeeming features in Echoes is changing how archers work. Generic forgettable story. Characters that barely exist and are still just one note gimmicks, less noticeable since most only have one tiny support and 3 base conversations. Somehow these characters are are better though when the are barely characters in the first place.
>>
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>>379120379

>being this autistic about a remake of a 20 year old game

If you like Awakening and Fates so much, go play Awakening and Fates.
>>
>>379136849
>>379136929
Echoes has more redeeming features than fates or awakening
>>
>>379136707
I like the kids in Fates, but you can't deny that they're shoved in solely because people liked them in Awakening.

They're alright, but they really had no business being there.
>>
>>379136808
They were implemented like I said in the worst possible way, and even though I love some of the kids I would rather not have them implemented like they were. Waves of Fate was pretty good though.
>>
>>379137009
Name em, they have to be gameplay related too.
>>
>>379136998
Pretty much. I'd never thought I'd see the new crowd get so salty about something that wasn't catering to them. Considering how they would throw that back into older fan's faces.
>>
>>379137009
>Echoes has more redeeming features than fates or awakening
nu-FEfags actually think this LMAO
>>
>>379137079
Don't have to, because it's my opinion.
>>
>>379120379

>Weapon triangle is gone

Is it? Or is it just heavily diminished? Arrows still rek fliers and holy still kills necros.

Also how the fuck do I use the devil axe nobody in either of my armies can use axes.
>>
>>379136873
I already said I played all three. I'm "lumping them together" because they all share the same characters, the same setting, and you can't understand the plot without playing all three. For fuck's sake the endings of both Birthright and Conquest are basically an in-game ad to buy Revelations.
>>
>>379126362
>he didn't bring Tatiana
Tatiana is literally the best non-faye cleric in the game. Pegasus invoke, fortify and physic on one character, are you kidding?
>>
>>379137042
Some of my favorite units were the kids, but yeah, they really had no reason to exist. Would be much better if some of them were regular units. Velouria and Flannel joining your team at the same time as father and daughter would be adorable.
>>
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>>379137094
This seems contradictory.
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>>379137195
>same characters
LOL

stopped reading there
>>
>>379132962
>because the difficulty went way down after I had my Characters in their final classes.

This is natural.
>>
>>379137176
Effective bonuses is still in, swords > lances > axes is gone.
Either use it or a Splitting Axe for a sidequest on Celica's side; Echoes has no playable axe users.
>>
>>379130586
>I can't decide what my bland, one-note MC looks like
>I don't get to autistically chart out everyone's best fuckbuddy pairing
>therefore there's no customizatoin

It's a wonder people like you managed to play the games before Awakening came along. Oh, wait, you didn't.

>fixed endings

this one isn't even true
>>
>>379137318
They share a cast you cunt, the playable cast changing depending on route doesn't mean main characters and royals just fucking vanish
>>
>>379136873
>Conquest is one of the best games in the series
Spotted the redditor
>>
>>379136998
I want more games to be remade. I didn't like SoV at all pretty much. I want more be made though so I can play more of the series. I didn't like the generic story, I couldn't become attached to really any of the characters, I hated the gameplay, but that doesn't mean I don't want the old games to be remade. Just because I didn't like the blacksheep of the series doesn't mean I won't like the rest of them.

I just hate that SoV get's away with all the shit people hated in Awakening and people are hardcore triggered if you even mentioned you liked one thing about Fates.
>>
>>379124159
>Celica
>tits
>>
>>379137483
>entire playable cast changes
>"same characters"
fucking lmao

I guess PoR and RD - which actually DID have the same characters - are also one game

god ur fucking dumb

>>379137512
>le reddit boogeyman
>>
>>379137515
>I want more be made though so I can play more of the series

Then play them on emulators or get the carts/discs for the ones released in english you homo.
>>
>>379137094

It lacks the gimmicks of the last couple games but makes up for it with a solid execution and good pacing.

I bet you only offered half-eaten bred to the goddess Mila you heretic
>>
>>379132027
No one plays them for the story unless they're autistic shipperfags, but it's regardless a lot more enjoyable to go through a cliche, down to oearth story that doesn't try to be ebin multidimensional hyper god slaying garbage like awakening and fates. Instead of being the special snowflake offspring of a super powerful evil dragon, you're playing as two nobles rising up against an invading empire that isn't even all that evil, and putting a stop to two mid-level divine dragons gone cuckoo.
>>
>>379137691
no you silly faggot, it introduced a whole new slew of gimmicks that were frankly fucking tedious
>>
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anyone who doesn't save Delthea is a sick bitch!
>>
>>379137581
PoR and RD are actually seperate games which had seperate dev cycles. You can't sit down and buy RD from an in-game menu in PoR. They take place years apart in both game setting and irl release. Not like the butchered abomination of Fates that exists solely to jew people.
>>
>>379137803
You should git gud awakeningbabby.
>>
I finished chapter 1, and honestly have no motivation to pick it up again. Sucks, cause it was $40 wasted. Is it worth picking back up?
>>
>>379138039
Yeah, it's not long and it's a pretty fun romp aside from Celica being frustrating sometimes
>>
>>379137916
Say all you want about the games being connected. But they actually made a ton of seperate maps, combined with different gameplay elements in all three games. All three games play differently as well on the few shared maps they do have. Sorry you were triggered so much you failed to play the games.
>>
>>379137872
how do I save her?
>>
>>379138039
the maps / gameplay never gets any better and the dungeons are as monotonous and dull as they are in the beginning
>>
>>379138039
the game is like 20 hours long and short as fuck just play it
>>
>>379137691
Each have gimmicks. Fates and Awakening just had different ones that weren't, poison swamp, desert everywhere, cantor gimmicks. All of the gimmicks for Echoes were unfun. Not hard, just not fun to play around.
>>
>>379138108
Anon you can repeat yourself as much as you want, but you only need one cart to play all three routes. The two routes you don't buy initially are glorified DLC.
>>
>>379137872
>subdue with alm
>she retreats to a corner
>pushing units up
>invoke to tank ranged
>they swarm her and kill her

ooops
>>
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>>379120379

Old school things I liked about Echoes:

Manual stat distribution via fountains

Being able to choose your base team members classes

Upgrading your weapons according to branching weapon paths and naming them.

Certain plot events are irreversible and you have to stick by your decisions

Tl;dr
Modern weebs hate being responsible for team building and want the game to either make decisions for them or have every decision easily reversible.
>>
>>379131737
I fucking love how bow knights cover the entire map, how magic units are mid-range nukers that have to sacrifice HP to attack anyone, and how clerics are swiss army knifes with huge utility limited only by your ability to keep them healthy. They're legitimately fun mechanics and one of the main reasons I loved this game, and I'm sad they probably won't make a comeback in a game that gets some fine-tuned balancing and TLC.

>witches being an issue
Maybe if you're too dumb to bench the units you don't use. They're only spooky because they can warp and thus might sneak up on your flank where you're carrying the weak guys; otherwise they're hilariously weak
>cantor summons being an issue
lmao my dude do you even expel
>>
>>379120379
Because its the new hottest Fire Emblem game.
And people always hype up the newest thing, like history has proven itself over and over again.
>>
>>379138264
So, you didn't play the games? You might not be happy with it but that doesn't change the fact that they are all three separate games. They actually didn't pull a pokemon here even though I thought they would.

Echoes fags are the worst fucking addition to the already horrible FE fanbase.
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>>379137803

Yeah dude you sound like a fucking casual baby. Have some self respect.
>>
>>379138108
so you acknowledge that the """"""DLC"""""" play completely differently, glad we agree
>>
>>379138532
Motherfucker why do you keep saying I didn't play the games when I explicitly said I did. I can have gripes with a game I fucking played. Is every game you ever played a 10/10? Do you suck corporate dick for a hobby? Fuck outta here.
>>
>>379138604
for >>379137916
>>
>>379132853
I still don't really understand why SD get shit on so hard, it took everything from FE1 and just updated it with a few new things added in, which is exactly what a remake is supposed to do, and its what Echoes did as well, but Echoes is being much more well received.
The only conclusion I can come to is that people hate SD because there are no support conversations.
>>
>>379138351
>Expel
Literally never fucking works, fuck this spell.
>>
>>379138339
What team building? You can deploy everyone on either side. That is the opposite of team buildings.

The modern FE's have each character with several class options, you could build a team and pick stats and growths and skills that way.

You could forge weapons in Fates, not branching, but the sheer verity and different things they did was great.

What decisions are irreversible? Upgrading your units? Other than Awakenings broken as fuck system, you were stuck in an upgraded unit as well.

TL:DR
Do you even know what team building is?
>>
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As an Awakening babby, seeing these SoV threads on /v/ makes me understand how the series oldfags felt when Awakening came out
>>
>>379138532
Is Sacred Stones two separate games now?
>>
>>379138668
the only other explanation for your retardation is that somehow you don't realize how incredibly different each route was, which frankly is even more stupid. If I were you, I'd just pretend I never played the games in favor of being seen as actually brain-damaged

>>379138717
It's completely random. Sometimes it wipes out a ton of enemies, sometimes it only kills one or zero. People say "it kills everything but leaves 2 alive!" which is blatantly untrue.

The random factor is another reason Echoes sucked. Expel is random as fuck, the amount of units Cantors summon is random as fuck (from 3-6, it's fucking ludicrous the variability), witch AI is completely random. In a game already rife with RNG, you'd think IS would make the game less RNG-heavy, not more.
>>
>>379138668
Fates has tons of problems. Not every game I play is 10/10, I am simply arguing that all three routes in Fates each count as different games.

Why would you assume every game I played, from my comment, is a 10/10?
>>
>>379120379

>Mfw I made everyone that I could into archers and sniped the fuck out of all the witches and warlocks
>>
>>379124159
organize a search spanning the world, nay, the entire galaxy, forever refusing to relent in my quest until I've located
>>
>>379138986
>>379139030
Have either of you ever read a VN or played any long game with branching plots? Routes being radically different doesn't change the fact that they're part of one piece of media.
>>
>>379138972
and before those "oldfags", it was the GBA oldfags complaining about Ike's games. And before that, it was SNES oldfags complaining about the GBA games.
>>
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>>379138981
sacred stones had 6 different chapters out of 20 fucking lmao

Conquest/Birthright had 21 different chapters out of 27

holy shit you are grasping at fucking straws
>>
>>379138139
>level python to bow knight
>place weak mage at the back with cleric
>draw her toward supplies while long range killing arcanist
>>
>>379124007
How? Echoes is nothing like awakening
>>
>>379139196
literally the only thing different about VN routes is plot

Between conquest/birthright the entire gameplay changes. Saying they're the same game is like saying FE6 and FE7 are the same game

which is actually a more apt comparison than the Fates routes lmao. FE6 and FE7 have multiple recurring characters, identical mechanics, and reused sprites
>>
>>379139349
the maps most certainly are
>>
>>379139227
Not him but are you just gonna conveniently forget that each route shares all DLC and several paralogues?
>>
>>379124007
What? If anything, the people that hate Echoes are probably the ones who refuse to play any FE pre-Awakening.
>>
>>379138237
I remember two whole desert maps, like, total, but even then you're being very disingenuous about the "gimmicks" echoes offers.

>Mages that have a lot higher risk/reward involved in their use, with their increased range, HP loss mechanic and high magic damage in a game where most enemies have no res
>clerics with high-tier stave spells you can actually use without fretting over durability, leading to fun warp shenanigans, tactics based around summons, and plentiful healing with fortify
>archers are a lot more dangerous for both you and the enemy, and they can actually shoot at a range longer than a literal stone's throw
>villager units letting you decide how you want your party to develop, without there being any cheap reclassing that makes it pointless
>fountains which let you stat up in a very traditional RPG manner
>one item mechanic which makes you think a lot harder about what each person gets to hold

And that's all on top of it finally pulling the series out of the aesthetic rut it's been stuck in since awakening.
>>
>>379138981
Are you baiting? Or are you retarded. Of course SS isn't two seperate games.

Fates is seperate due to having three different stories, two of the games giving you all different units and classes, all different maps, only sharing a few locations, with completely different map objectives on them. They are not the same game.

I am not even arguing that they are good here! I am just saying they are all different games for fucks sake.
>>
>>379139413
oh shit I forgot about paralogues

there's like 8 separate paralogues for each route also

thanks for reinforcing my point

>DLC
holy shit who gives a fuck

>>379139386
awakening maps make Echoes maps look like Conquest maps
>>
>>379131484
>first FE since Shadow Dragon to get the tone of the series down correctly
What are you talking about?
>>
>>379139531
>DLC
>holy shit who gives a fuck
So you don't give a fuck about the two routes you didn't start with? Cool, got it.
>>
>>379139415
I think Echoes is mediocre as shit and the only FEs I haven't played are 1, Gaiden and 3 (played SD and new mystery though). Actually I started Thracia after finishing Echoes because I didn't like it but still wanted to play FE.
>>
>>379130745
Because awakening didn't have a single original concept to call its own.

It even stole shit-tier maps from Gaiden.
>>
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>>379139531
>awakening maps make Echoes maps look like Conquest maps
whatever you say lad
>>
>>379139613
in terms of content, each route is more like an expansion than DLC, which is an analogy I'm actually fine with. Calling them the same game is just fucking stupid
>>
>>379138828
classic FE
>choose which characters you think will best work as a team, based on their stats and classes, and focus on developing them
echoes
>choose your starting party's classes, FF1 style; you can deploy everyone all, but you're better off focusing on a few to really develop
nu-FE
>choose which class you think has the coolest animations for easily killing half the map lmao
>>
>>379139698
I'll settle for expansion. Seperate games is taking it too far though.
>>
>>379138685
SD gets shit because FE1 is already a bad game and the things they did add (weapon triangle to a game not balanced around it, and those shitty gaiden chapters that require you to kill most of your army to get) only make it worse. Also it's not a major thing, but those animations were shit even compared to PoR and RD ones. Not everything needs to be as over the top as the GBA ones but goddamn.
>>
>>379139415
>>379139349
>dumb down mechanics so players who entered with awakening dont feel overwhelmed
>same map design and quest objectives
>>
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>>379139697
someone post the first Berkut map, the one with 3 enemies, please I'm begging you
>>
>>379139874
I'd rather have shitty maps with a little bit of enemies than shitty maps with clutters of enemies and same turn reinfocements.

Echoes shitty maps > Awakening shitty maps. Deal with it.
>>
>>379139725
If you switch nu and classic that would make a lot more sense.
>>
>>379139748
in which case games like WC3: RoC and FT are often considered separately, and WoW expansions also referred to separately, meaning it'll be more accurate to refer to each Fate route separately.
>>
>>379139874
That shit's fucking hilarious. Doubly so if you're not aware of random encounters yet and there's a Paladin squad hanging out on the map when you get there.
>kill like twenty guys
>"I can't believe we had some much trouble with just three enemies!"
>>
>>379138685
People hated SD because:
>Hueg maps with seize objective, every chapter lasted an eternity waiting for that fucking cripple of a marth to walk the objective
>While weapon triangle was introduced, other things were simply ignored for no fucking reason, like rescue and support
>Extra chapters requirements are stupid as hell. Some of them require you to literally fucking kill your own characters
>Highest difficoulty settings aren't hard, but outright fucking impossible. I refuse to believe that anyone could play 5 stars without extreme losses
>Game wasn't really rebalanced around the triangle, making some sections really easy and others really hard
>Battle animations were a clunky CG mess
>>
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>merchant at Grieth's Citadel Interior wants 5 fucking steel lances
>no way to have that many by that point in the game
>get close to endgame, still no extra lances anywhere
>beat game
>finally have both parties inventory together to make 5 steel lances
>go back to merchant
>"Well my buyer was pissed and doesn't want them anymore. I'm going into hiding."

What the fuck??
>>
>>379139962
Animations didn't even get good until FE6 though.
>>
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>tfw a mobile gatcha cashgrab has maps with more thought put into them than echoes
>>
>>379140135
a lot of subquests are predicated on you grinding. There are literally several subquests that are just "go to this dungeon and kill 20 of this enemy."
>>
>>379140237
Echoes was made as a faithful remake, they didn't want to change too much even though Gaiden has always been "that game" in the series. Good shit will start coming with later remakes.
>>
>>379138685
They made a lot of mind boggling decisions.
>Art style that had neither the charming simplicity of the GBA titles nor the animation/aesthetic prowess of the Tellius games
>gaiden maps that required you to literally kill units to access them
>busted reclassing system
>marth sucks shit and always lags behind so you have to spend like 10 turns after the map is beat dragging him to the throne
And that's on top of the fact that 1 was not a very good game, which shadow dragon only half-assedly updated, while leaving in the boring story and complete lack of characterization.

FE3 book 1 is unironically a better way to experience the first game.
>>
>>379140135
The time limit of that Alessio quest is before Alm finishes "The Last Bastion", and you had to talk to the peddlers at Nuibaba's Abode (3) and some other place (Mountain/Forest Village?) and trade them over. It's only 50 Silver Marks and 300 Renown, which you can easily make in Thabes Labyrinth B9F.
>>
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MILA HOW COULD YOU!?!
>>
>>379139725
>nu-FE
>>choose which class you think has the coolest animations for easily killing half the map lmao
That's the entire fucking series, are you kidding right now? The only games that fit your "Classic FE" definition is shit like FE6/10 HM, SD H5 and such.
>>
>>379140237
>Make a FE Gaiden Remake
>Keep it 1:1 but add improvements upon it to make gameplay more enjoyable
>LMAOOOO EMPTY MAPS GAME IS FUCKING GARBAGE WOOOOOOW

>Make a FE Gaiden Remake
>Take the general theme of the game and plot but make the gameplay be based around Fates/Awakening's mechanics
>WOOOOOOOOOOOW THEY BUTCHERED THE REMAKE, IntSys IS MILKING THE SERIES EVEN MORE AND FUCKING THE CLASSIC FIRE EMBLEM FEEL

You faggots will never EVER be happy about anything. Kill yourselves.
>>
>>379140135
You can upgrade iron lances into steel lances.
>>
>>379140237
Lets not say anything we'll regret here
>>
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>>379120379
music is pretty good like pic related
>>
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>>379140139
I disagree. Only game with truly bad animations are 1, 9, and 13.
>>
>>379140237
>shitposters have such an erection for trashing (newest game) they're unironically praising fucking heroes

pull the trigger piglet
>>
>>379140514
>add improvements upon it to make gameplay more enjoyable

maybe they should have tried a teensy bit harder considering how much of a tedious slog through the mud echoes is
>>
>>379138685
They didn't have a good enough art style and the animations in battle felt clunky and looked awful. Also Echoes having voice acting really helps sell the experience and makes it several times better. Shadow Dragon felt like a slog had no charm and was boring.
>>
>>379139762
Oh right, I always forget about the gaiden chapters because I never bothered doing them except for my first playthrough where I did just about every single one by accident.
Also what's so bad about the animations? I've seen people complain about the 3D sprites (which personally I like a lot) but I've never seen anyone complain about the animations, they're just as good as PoR animations.
>>
>>379140736
The truth hurts.
>>
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>meet Clair
>like her
>she loves Alm for no reason
>hate her

The endless dick sucking of the boring no personality MC is retarded.
>>
>>379133013
I like that it makes knights feel more worthwhile since I just tank while taking a few steps forward every turn till I can get in range of conjurators. Finally a Fire Emblem where horse units aren't the best because mobility really doesn't matter.
>>
>>379140514
No played the original Gaiden expect for like 7 people. I doubt people would care that much
>>
>>379140807
>crowding in the corner:the game
>any good maps

think again cakeboy
>>
>>379140827
Alm stands up to her pretentious bullshit at first so she grows to like him.
>>
I'm on Act 3. How many Acts are there? The story is garbage. I like the art and music. Gameplay is mediocre, will never play this a second time.
>>
>>379140075
Wait, does that map not always have a bunch of enemies? I thought it was just dialogue stupidity when they talked about 3 units
>>
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>>379140857
>mobility really doesn't matter

this isn't a good thing

especially not with Echoes' unit balance being the worst in the series by far
>>
>>379120379
>every objective is route the enemy
damn, glad I didn't get this game
>>
>>379136041
I loved all of Revelation's maps though. Even the snow map, I thought it was a lot of fun inching my way and not knowing how many enemies I would uncover. One of the few maps that took me a few hours to beat and felt rewarding. My only complaint about the game is that getting all the children takes forever and I have to use so many shitty characters I hate.
>>
>>379140996
Five acts and a post-game, no story sixth act. Act 5 is just one dungeon and Act 6 is a few battles, then a long dungeon. Connects to Awakening.
>>
>>379140615
agreed
https://www.youtube.com/watch?v=RPPF4hNPHSs&list=PLmai4tR__ZfQ_J4KaaXAfJVpEs5BAbvGR&index=12
>>
>>379141014
Yeah you got fucked by the Paladin squad that likes to show up while you're headed up that way. Usually it's just Berkut, Fernand, and Mr. Generic.
>>
>>379140996
6

5 is just one dungeon
the 6th one is a post game dungeon

game is ~20 hours
>>
>>379141014
haha no, there's literally only supposed to be 3 enemies on that map: Berkut, Fernand, and a random cavalier

If you have a ton of enemies on that map, it's because one of the roaming paladin squads coincided with the level node. This actually seems to be a very common thing people experience. I actually experienced this myself and retried the mission like 8 times before giving up and realizing no, it's not supposed to be that hard
>>
>>379141063
Says you. As someone who was sick to death of the cavalier shilling in the earlier games , I am all for them getting bullied in literally every game starting with RD.
>>
>>379141082
>Connects to Awakening.
more proof nu-FE fags will love this game
>>
>>379141159
>20 hours

come on now, give it some credit. Echoes took me 30 hours to beat and then a few extra for postgame
>>
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>>379127920
>Implying Gaiden was ever good
>>
>>379141228
The dungeon is particularly difficult compared to the rest of the game, so I doubt many players will even reach the last floor, let alone defeat Baby Grima.
>>
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>>379140682
But 9's are literally 4 and 5's.
>>
>>379140886
it takes some semblance of strategy to maneuver in tight spaces and the maps can be approached in many different ways but open maps play the exact same way, replaying echoes would be a chore and I usually like replaying FE games even the bad ones.
>>
>>379141352
>The dungeon is particularly difficult compared to the rest of the game
you're ignoring the fact that the majority of the playerbase are going to grind the fuck out their units before doing postgame

which is a shame, because postgame with no grind is actually the most challenging part of the game
>>
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>>379141063
>3 mercenaries on Celica's side (4 if you make Atlas one, 5 if you go with Deen instead of Sonya)
>4 cavaliers on Alm's route (more if you made any of the villagers one, but Clive sucks so he shouldn't be counted)
>No axe users at all
>>
>>379141068
My biggest complaint about revelation (excluding how absolutely insultingly retarded the story was) was the fact that each and every map was a dumb gimmick that took longer than it needed too to beat. Maybe that's why I didn't really mind echoes' open, relatively empty maps; when compared to the overdesigned garbage of Revelation, it's so much easier to play, even if I'd prefer a reasonably complex, well designed map like from Thracia or RD.
>>
>>379137223
>Not knowing the difference between Tatiana and Titania
I hate all the newfags that came with Awakening, most haven't played pre-13 games
>>
>>379135562
IS has a bunch of Gaiden lovers; they really like Gaiden and wanted to remake it because of it. I respect their passion, even if the game might suffer for it.
>>
>>379141151
>>379141171
Well damn. Can a similar thing happen on Desaix's last map? That and Berkut's map seemed like pretty big difficulty spikes, but Berkut's makes sense now.
>>
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>>379141602
What
>>
>>379141701
It can happen on every single map in the game
>>
>>379138139
Send Silque to fight her. She'll waste all her HP casting Aura at a RES wall.
>>
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>>379141354
You need to go back and play 9 again. At least 4 and 5 were sprites.
>>
>>379137775
The Tellius games had actually good stories, and actually had interesting aspects like racism, the separation between royals and commoners, class warfare/uprisings (literally the last line of PoR is Sephiran mentioning how Ike's victories will cause social upheaval), and how the powerful/wealthy were above rules, particularly slavery
>>
>>379138139
have alm subdue her to 1hp with his nifty sword skills, and have 4 of your less needed party members crowd her to keep her from moving to heal on a fort

Alternatively, rush the boss
>>
I miss RD's "defend against laguz" missions
>>
>>379138139
have silque warp a couple strong units and take out the boss.
>>
>playing as Celica
>get new party member
>it's another mercenary/mage
what fun?
>>
>>379141849
PoR was pretty good because it was the story of a dumb kid manning up, learning to lead and pushing the invaders out of his country, with the more adult themes like racism and classism on the side. All the token dark god shit was saved for the sequel, and the story was better off for it, and boy did RD deliver in all the wrong ways.

>fe10
>mary sue MC hint: I'm not talking about micaiah
>dumb idiot characters who make dumb idiot decisions to kick off the dumb idiot plot in part 3
>bizarre ancient conspiracies
>boring convoluted plot
>>
>>379139874
That Berkut map was so hard for me because there was a paladin sitting there with him my first playthrough and I thought killing all those enemies was just required. Felt disappointed when I learned that I just got lucky and the map was super boring my second playthrough.
>>
>>379142536
You didn't just give Forsycth the beastkiller or whatever they call it spear and call it a day? It was easy and I had the extra units on that map.
>>
>>379142763
>using shitty store brand vaguely homosexual lukas
>>
>>379138139
SUBDUE
>>
>>379141548
I honestly love all styles of Fire Emblem maps. I don't mind flat plains with a few forests and a route objective, I love gimmicks that punish certain play styles, I love fog of war. I just like Fire Emblem gameplay no matter the map design. I like deserts that cripple your movment to 1 even, and the super big map of Genealogy were amazing.
>>
>>379142536
what are you retarded? that map was easy as fuck.
>>
>>379120379
Lashback from Awakening/Fates. People who hate what FE has become will latch onto any piece of shit as long as it stays away from waifus.
>>
>>379142093
I don't mind, Dread Fighters are OP.
>>
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>>379141817
It was playing 9 with the fixed battle camera that made me realize it in the first place.
>>
>>379143026
In fact, make Atlas a Mercenary, recruit Deen and use the Pitchfork on Conrad to make him a Mercenary while you're at it.
>>
>>379143161
>Conrad
>Not Nomah
>>
>>379142371
blood pacts
>>
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>>379143161
>>379143286
>>
>>379142093
>get 3 fliers
>get a cleric at the very beginning, and an archer and a knight early on
>get plenty of mages and mercenaries, both great units in this game

The only thing Celica's army is lacking is cavaliers (she gets conrad in the late game, as well as atlas and (if you really want) Faye if you send them that way, but cavaliers suck ass in this game anyway) and archers, because you sure don't need another knight on Celica's maps, and by the time you need multiple healers you'll have promoted celica at the least, if not one of her mages.
>>
WHY ARE MOGALLS SO FUCKING FAST, IT'S JUST A FLOATING EYEBALL.
>>
>>379140514
>Keep Gaiden the same = a bad game
>Make Echoes like Fates = a bad game
>Make Echoes like 7, PoR, or RD = a great game
>>
>>379142371
>dumb idiot characters who make dumb idiot decisions to kick off the dumb idiot plot in part 3
>bizarre ancient conspiracies

>boring convoluted plot
Nigga what, those first two points are the exact opposite of boring. RD's plot had a lot of stuff going on, too much in fact, but I'd hardly call it boring.
>>
>>379143403
Can you fork two characters?
>>
>>379143368
We already covered dumb idiot characters making dumb idiot decisions to kick off the dumb idiot plot anon.

Fucking pelleas. "yeah I'll sign this random document without reading it! who gives a shit about being a non-retarded leader!"

what a shitter
>>
>>379143453
Then people would say they are just selling mods of older games as new games and bitch about it anyways.
>>
>>379143485
Are you unironically defending blood pacts?
>>
>>379143492
You get 3 Forks via SpotPass, iirc.
https://serenesforest.net/fire-emblem-echoes-shadows-valentia/miscellaneous/downloadable-content/
One for Boey, one for Conrad, one for Nomah.
>>
>>379143492
The free DLC will give I think 3 Forks total, not all is out yet. There is no way to farm them currently.
>>
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>liked Awakening
>playing both Binding Blade and Fates Birthright and enjoying them both
>wanted to see if Echoes was a hit here
>mfw this thread
>>
>>379143574
>Tfw not enough for Valbar and Leon too
>>
>>379143453
Why even bother remaking gaiden at that point, if you're only going to change it to pander to bindingbabbies and telliuskids? It's not like that would even make it more profitable, unlike pandering to the awakening crowd. 10 is what almost killed the series.
>>
>>379143567
I'm not saying the whole blood pact shenanigans was well written, because it wasn't. It just wasn't boring like you described the plot to be.
>>
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>>379143403
>tfw I posted SIX DREAD FIGHTERS

Thanks for reminding me about this. Someone needs to take Gray, Tobin, forked Zeke, and forked Conrad, then beat Thabes with 10 dread fighters.
>>
>>379143453
You forgot Sacred Stones.

Also nobody would bitch about copying those games, they were all fantastic (except for RD's massive balance issues)
>>
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>>379143453
What the hell makes you think they would make a Fire Emblem like those again?
>>
>>379143805
>SS was good
>>
>>379142371
>implying soth is the MC of RD
>>
>>379143763
>Tfw forked Baron Lukas into Dread for fun
>GRAY, SABER, KAMUI AND THE OTHERS HAVE 13-15 DEFENCE AS DREAD FIGHERS
>LUKAS HAS 35 DEFENCE
>>
>>379143650
Also...
>finishing up Awakening endgame content (DLC/Spotpass)
>found out you don't have to be in battle to use the second/master seals or stat boosters
How retarded am I?
>>
>>379143805
Thats some good taste you got there anon. But I actually liked RD despite its issues. It might even be my favorite one desu. Not sure why thoug
>>
>>379143736
I disagree. One of the things that made it the most boring was the fact that the whole reason for the conflict was rooted in a bullshit plot device like blood magic. instead of something that would give the plot some sort of grounding (even "evil empire invades suddenly" is more compelling), some reason to care, it's "magical bullshit now go fight". That's not helped by the Real True Reason(tm) for all the bullshit being the angst of some 1000 year old girlyboy angel.
>>
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>Open up gate to other continent
>No more random encounters pop up on the Zofia side of the map

FINALLY HOLY FUCKING SHIT I CAN VIST PLACES IN PEACE
>>
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>>379144061
>Watching my sister play PoR
>She uses Master Seal at Level 11
>MFW
>>
>>379143560
There is truth to this statement. Maybe Gaiden shouldve just been forgotten
>>
>>379144010
I don't care how bland the maps are. Shit like this is making the game too much fun.

And you'll need all the broken shit you can get to clear Thabes. Good job on IS for taking the initiative to finally make postgame content that's not DLC
>>
>>379144126
Min-max friendly gameplay.
>>
>>379143906
I wasn't talking about sothe.

Hint: their name starts with I

It's Ike. RD Ike is the biggest, boringest, most disgusting mary sue the series has every fucking seen. I'm glad the gooks hate him and thus we won't get a lord like him.
>>
>>379126362
>he didn't one shot Duma with bow knight atlas and killer bow

What game r u even playin famalamalam
>>
>>379144294
More like max-max. Basically everyone hits their fucking stat caps in RD. What was IS thinking?
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>>379143856
Because theyre good games anon
>>
>>379144307
I'm suprised there are others that feel the same. I'm an Ikefag myself, but RD Ike is just as big a mary sue as some of the other main characters in the series.
>>
I don't know how I beat Duma. All of my attacks were being blocked and then randomly Alm and Celica got dialogue when I put them together and Alm dealt the final blow. How does he work?
>>
>>379144428
You need a Dragonslaying sword to kill him, anon. Did you skip the story or something?
>>
>>379120379
Echoes is the sit back and relax game, Conquest is the fuck me up the anus game. Echoes is a nice break.
>>
I'm enjoying Echoes way more than I enjoyed Awakening or Fates. It feels like I'm playing the GBA games where it was about the plot rather than about the marriage supports.
>>
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>>379144307
>>
>>379144516
>It's an I used up all my rescue staves before Garon on Hard Classic Conquest episode
>>
>>379144428
Oculus prevents attacks from everything except Deicide weapons, which slay gods. Alm's Falchion, Marth amiib'so Exalted Falchion, Roy amiibo's Binding Blade, and Nosferatu can bypass it.
>>
>>379144126
RD is great, especially in Map Design and the addition of a (sane) Skill Sytem, but units come in three tiers

>Absolutely useless dumpster-tier (Leonardo, Meg, Fiona, Astrid
>Mediocre tier (60% of the cast); Kieran, Nolan, Mia, Oscar
>God-tier who could solo practically any FE game: Ike, Tibarn, Haar, Caenighis, Nephenee, Naesala, Nailah, Elincia
(Elincia is kind of an exception, but she's a ridiculously good healer on a Pegasus who has an unbreakable brave sword with 6 more damage [and only 3 more Wt, practically guarenteeing four strikes) and gives +3 to both Def and Res. Put her in a game with a Filli Shield and non of the equipping-staves shit and she'd stomp. She even has the option to equip Mercy, which leaves enemies at 1hp, perfect for leveling weaker characters.) She's arguably the best unit in the series in terms of versatility.
>>
>>379144572
Im still pissed conquest was the best of the 3 and had the worst story
>>
>>379126362
>tfw completely forgot about the guy in the village who said you could damage jedah on the fourth hit
>spent the entire last level trying to work my way around him, smuggling my entire crew past his line of sight, weathering his eyeballs, working out the timing so I could rush the witch fucksquad below duma on one of his aoe turns between eyeball spawns so I could actually get in position to kill the boss without getting gibbed
>actually having a really fun time trying to handle it all, beat the game without killing him
>tfw realizing I'm an absolute retard reading the threads where people talk about killing him
>>
>>379144726
Worst story goes to Revelation imo.
>>
These modern FE games spoil me. Skipping all of the enemies turn is so good.
>>
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>>379144571
>I have no counter for my precious golden child lord being criticized so I'll call them autistic
>>
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>>379144726
ITT: We fix Conquest's story

>Garon is no longer Goo; he has to invade Hoshido because his people are under a famine and Hoshido won't trade with him
>Azura doesn't exist, nor does Anankos
>Takumi isn't brainwashed, Iago is just lowering his inhibitions
>>
>>379144686
Jesus I fucking love Ike, Haar, and Nephenee. Seriously those would just completely obliterate EVERTHING. Also idk if the RNG gods just blessed me but i had a pretty kickass Edward by the end. Nothing could touch the squirly fuck
>>
>>379144807
At least revelation Corn is actively doing something, even if the ebin twists are stupid as hell. Conquest is literally "I'll be complicit in a horrendous spree of crimes against humanity while my siblings do literally everything for me before killing my goo dad anyway because I'm too spineless to do it any other way"
>>
I don't understand the forsyth is bad meme, either I must've been RNG blessed or everyone sucks because he has 16 speed and his offense and defense are better than my lukas right now, also 43 hp.
>>
>>379144985
do some fucking world building instead of rushing the cutscenes
>>
>>379145023
He was good for me on everything but speed, so I gave him the speed ring.
>>
>>379144985
Have Corrin not be a whiny bitch the whole time, let you fuck your mom, give the continent a fucking name.
>>
I want to remove Delthea's fang
>>
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>>379144395
Well surely Intelligent Systems agrees with this and are making the newer games just like them as we speak.
>>
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>mfw warping powerhouses over to units I don't like, killing them, and rescuing them back
>mfw summoning waves upon waves of soldiers and having large scale battles with cantors summoning an equally large army
>mfw infinite range bow knights that delete whatever the fuck they want with hunter's volley crits
>mfw Alm's signature weapon isn't falchion and it's the royal sword of double fucking lion
>mfw Celica is an in game demigod capable of dealing heavy physical damage, nuking with magic, doubling fucking everything, and even healing teammates
>mfw healing the entire team with Titiana's fortify
>mfw wiping out scores of terrors with expel
>mfw delthea nukes shit from 5 spaces away with mage ring
>mfw gold knights look so fucking cool in this game
>mfw Zeke and his pals turns on the enemy. In fact, mfw Zeke in general
>mfw dread fighters don't take shit from magic while dodging physical hits like a motherfucker
>mfw SIX FUCKING DREAD FIGHTERS on Celica's route
>mfw both my barons, Lukas and Forsyth, are equipped with Gradivus
>mfw Faye is the best dancer in the entire series because dance+incredible support magic
>mfw clerics aren't just boring healsluts
>mfw when even when nerfed, falcon knights take a huge dump on gargoyles and shrek's swamp

I love games that become busted late game.
>>
>>379144807
Ugh Revelations was just a god damn piece of shit. Those maps were absolute dog shit. Like seriously who thought the map fucking with people every other turn was a good idea? Its not strategy its just fucking annoying. And also it makes it a point that you have to grind characters to a ridiculous lv if you dont want them to die. Like honestly the only viable units are the MC and the family. Every other unit cant even make fucking scratch and just gets one shot. Who the fuck balanced this game. Who played this and thought this was FE strategy and not just making a select few character OP as shit through grinding. God fuck this game. That person who designed those maps needs to be fired. This game is an abomination
>>
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>Plays Conquest
>Just have to press Start for every cutscenes
>Spends all of my time in its fun maps, albeit there are a few questionable ones.
>Plays SoV
>If I press Start during cutscenes I am drowned in a sea of shit maps and dungeons for most of my timr.
>If I watch all the cutscenes and talk to everyone I get to enjoy a nicely-presented story, albeit with some flaws here and there, but most of my time will still be spent traversing its shit-tier maps and dungeons.

I prefer Conquest honestly. SoV has incredible presentation and production values in terms of visuals (bar that shitty unit preview, battle forecast UI, and lack of a small visual map) but that alone cannot make a game. A game is defined by its gameplay. If I wanted to enjoy SoV's lore, story, and character interactions I'd much rather watch an anime or something.
>>
That map where Zeke defects and takes out the corrupt army was hype as fuck.
>>
>>379144985
It'd be pretty hard to do that without either completely gutting fate's premise, or without a 2 post long autistic greentext wall. I'd just have loved for it to be about the dutiful prince/ess uniting a series of smaller, warring tribes and kingdoms under a single imperial banner proudly, without the token slaughterings and massacres because it's ~le evil route ecks dee~. Maybe Garon is trying to gear up to go to war with Valla and anankos for fueling all these wars if you think the evil dragon is an absolute necessity.
>>
>>379144794
Wanna know something funny? Jedah never attacks. All he does is summon eyes every two turns. Eyes should be easy as fuck at that point so you can potentially grind everyone up while Alm and your legion of invoke summons take on duma and his pals.
>>
>>379144869
Dont have the time or energy for your autism anon, its almost 2 in the morning
>>
>>379145793
>takes out

easy mode player spotted, zeke's wonder crew jobbed spectacularly on hard mode
>>
>>379145914
So then why even bother responding in the first place? Go to bed, you're out of your depth kiddo.
>>
>>379145901
Will the enemy ALWAYS target invokes first?
>>
>>379145989
Not him, but Zeke definitely gets his ass kicked on Normal, too. At least his army.
>>
>>379146067
Usually, yea. But then you can't hit Duma if the summons clog up Duma
>>
>>379145901
He certainly killed my conrad on enemy phase, forcing me to pop a wheel use.

>>379146067
They target the weakest thing they can, that just so happens to be invokes most of the time.
>>
>>379145989
>Not having Titania and Faye on permanent Physic duty while Silque warps your niggas to close range

I played Hard Mode too, only lost one Cav. I might try for a no-death next time with Sage Tobin since that means I would have 3 Physic users.
>>
Do the echoes CGI cutscenes look weird as fuck to anyone else? It has this stiff/kinda uncanny valleyish movement to it and it looks weird to me. Like some parts are good but then others have this 90s straight to DVD CGI movie feel. Awakening/Fates look way better
>>
did i mess up making kliff a cav? will he still be good during the postgame dungeon?
>>
>>379146258
Yeah they likely cheaped out on the cgs or didn't have enough time
>>
>>379146202
Is the game really that much harder on hard mode? I hear it's not much harder except the casual filters like Grieth's Fortress and Duma Tower.
>>
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>>379146063
>Go to bed, you're out of your depth kiddo.
Wow anon you;re so badass
>>
>>379146258
Yes it was so weird seeing people on here saying the cutscenes looked better than Awakening when the game first got revealed

Looked stiff to me then too
>>
>>379146371
It just has more enemies.
>>
>>379146136
Pathetic. Have there ever been worthwhile greens in any game in this series?

>>379146202
>wasting titty's turn on physic when she could be spamming fortify on half the map with one of your idle mages topping her health off
I did have silque warp when she had a free chance but she was usually busy taking care of stray eyes
>>
>>379146271
Kliff works as anything. Gold Knights, Falcon Knights, and Barons don't really have good lances compared to swords (Brave Sword) or bows (Killer Bow) when you need to ORKO things with 50 ~ 100 HP and 20 ~ 30 Def.
>>
>>379146371
The main difference is that Archers don't have Bows so they don't do effective damage on your fliers. Some larger maps have a few less enemies too. Honestly, Hard is more fun because the added enemies are placed in good locations to screw you, but god damn is endgame tedious with the tiny dungeon maps and the inflated stats of endgame enemies.
>>
>>379146547
There's no way you grinded Titty to Fortify, this is Zeke's map, literally after recruiting her.
>>
>>379146557
ahhhh thats a lil dissapointing but ill still use him in the post game when i get there, what would be the better/best lance in the game?
>>
>>379146683
I actually thought you were talking about the final battle, not zeke's map, and got mixed up
although I had to wade through 2 random encounters to get to zeke; tatiana actually did know fortify at that point, but that's irrelevant
>>
>>379146981
I don't believe you.
>>
Would Lukas be better as a Baron or Gold Knight?
>>
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>>379146557
Lances may not hold up later game, but having a strong lance user wielding the glue factory is invaluable in Alm's route.
>>379147027
ok
>>
>>379146258
They're animated like the Berserk movies. Which is alright, I think it fits. At least it's not fucking Berserk 2016 quality.

Also they're way better utilized than in the previous 3DS games. They're used during important or hype as fuck moments? What does Fates waste its anime cutscenes on? A fucking pointless scene of Camilla walking towards you. Fucking retarded.
>>
Am I the only one who enjoyed the dungeons? That shit was mad fun exploring for shit with brief fights in between with the rare boss enemy thrown in. I lost my shit when I encountered my first titan.

Something just felt so fuckin right with Fire Emblem with RPG encounters. This shit needs to come back but with more map designs inside the dungeons. Only Fear mountain really did this with the last room unless Thabes does it too.
>>
I liked it more than Awakening, but not more than Fates. I really loved all 3 routes of Fates desu.
>>
>>379147261
glue factory?
>>
>>379146947
If you can't ORKO, have your Saints Invoke so they'll tank hits on Enemy Phase, while you clear them out on Player Phase.
Mages also have utility with the Mage Ring (+2 Black Magic Rng) to bypass the 1 ~ 3 Rng Dragons have with a magical, Res bypassing 30 ~ 35 HP attack.
Frankly, I don't know.
>Silver Lance has good Mt but weak skills
>Gradivus for 1 ~ 2 Rng but a Spd penalty, no Arts, and only 5 HP Recovery
>Sol is too rare a drop
>Emperor's Lance for a high Crit Art on your phys tanks (reduces Avo) is DLC
>Rhomphaia's Armor/Cavalry Arts won't have much use, and you'll need high Spd to take advantage of the 3rd Art, if it's less damage than you doubling normally
Since Kliff's Spd Growth is 60%, probably Rhomphaia/Gradivus? Blessed Lance can help vs. all the Terrors as well.
>>
>>379141602
He was talking about Tatiana you fucking idiot
>>
*sob*
>>
>>379147378
ridersbane
>>
So, since we may eventually get a Genealogy remake (Binding Blade is obviously next tho) who would you guys cast for the characters?
>>
>>379147414
man thats really disappointing, but ill make it work since kliff is one of my fav units, ill prolly end up getting gravidus on him
>>
Is fighting Grima worth it?
>>
>>379123487
What's with all the crying about "waifus" anyway? Are they oblivious to how many people are into characters and social aspects like that?
>>
>>379147341
Needs some improvements but I enjoyed Duma's Tower and Temple. Haven't tried the grima one yet out of laziness. Boxes need to break in one hit, camera needs work. Provisions should be more useful as I found myself just eating them for no reason only to make more room for more provisions. Dungeons earlier than Duma's are way to easy. A boss fight at the end of the mid game dungeons would've been great addition like the boss in the thieve's shrine.
>>
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>>379147539
I've always imagined Eldigan as Liam O'Brien, but hearing Greg Chun as him in Heroes sounds alright. And he was already pretty good as Lukas in this game.
>>
>>379148086
I always imagined the guy who voices Griffith in Berserk as the voice of Alvis. That, or Gabranth's VA from FFXII.
>>
>>379147952
You get
>to read the lore about Grima you can look up online
>the last Memory Prism you can look up online
>a Medal on your Profile Card to show you did itto yourself and everyone (no one) you StreetPass

Meanwhile, it's the only place to farm Sol, Luna, Astra and Gold Marks as F2P, but enemies have bulk of 20 ~ 30 Def and 50 ~ 100 HP, and you'll face Dragons with 1 ~ 3 Rng magical attacks that bypass Def/Res and deal 30 ~ 35 damage.
It's Awakening Apotheosis challenging from B6F ~ B10F with/out some grinding (Invoke spam, relying on Brave Sword/Killer Bow crits and Mage Ring nukes), but I managed with 2 loop maxed Dread Fighters (Gray, Atlas), steroids Alm and Celica, Tobin and Python as Bow Knights, Kliff and Delthea as mages, and Silque and Faye as Saints my first time.
>>
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>>379148402
You'll get Matthew Mercer and you'll like it.
>>
>>379148743
Matt Mercer has a pretty variable voice tho. I mean he voices Leon in Resident Evil, and Leon and Chrom's voices are hardly similar
>>
>>379148532
So, not worth it. Don't you get a ring too?
>>
>>379120379
>weapon triangle
>strategy
LOLOL 100 HIT SWORDMASTER VS 0 HIT BERSERKER LOL XDDD
>>
Is it worth it to start the game with all Mercenaries and then loop them to other classes later on?
>>
>>379148906
The Demon Ring shuffles around growth rates that aren't Res, to my understanding. The Star Sphere (DLC) is better and available much earlier if you plan to grind.
>>
>>379148987
are you okay anon?
>>
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>>379149043
>loop them to other classes

Why would you loop them into something other than Dread Fighters?
>>
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>its a swamp level
>>
>>379147982

Complaining about Waifus are a scapegoat. Note alot the people claiming they replace strategy with waifus are story fags.

Pretty much all of Fates changes added more depth to the series mechanics and rebalance the game that it's easily arguable Intelligent Systems is more focused on refining the gameplay than ever in the series.So people bitter about the series direction go for low hanging fruit (Even then the whole support mechanic and Attack/Guard Stances actually complements the gameplay more than the previous incarnations)to try and tar the whole game with same brush.
>>
>>379123487
>gloss over many flaws
Sure maps are fucking trash and by trash I mean bottom of the barrel trash. The class system is bad. The stat gains are so random it hurts but the game is easy enough. However there are many good points to the game though.
>ost
>full voice acting that's pretty good
>solid 3d animation though models are somewhat shit
>overall art direction
>dungeon crawling is decent
>memory prisms are better than support conversations
>supports are short and not super forced dialogue
Overall gameplay takes a back seat for a better storytelling experience, something that awakening and fates really lacked. I have high hopes for the next project. Especially since it's likely for the switch and the 3d models will hopefully look really good since FE now has a sizeable fanbase.
>>
>>379149182
Please tell me youre not defending Revelations. That game was a piece of dogshit
>>
It was unique in where I actually used every single person in my army which was amazing. Supports were also super easy to grind too and compared to awakening and fates, felt less like a chore and more natural due to the quick conversations and natural progression. Not only that I could visibly see and feel the difference supports made. Seeing Faye at 100% hit rate and 50% crit for being near alm was cool. Seeing alm gain mad bonuses during duma for having 4+ supports nearby showing up on the upper left screen was cool. Sadly the game lacks replay value from this. Villagers being what you want is cool but that's more of a chore than replay value.
>>
Is it worth forking Atlas now that I've regretted making him a Baron because of my Knight fetish?
>>
>>379149182
>defending fates
Man I enjoyed awakening even with it's flaws. I did a lunatic+ run no grind and multiple playthroughs. However fates is utter trash. Sure the maps were great in conquest but lets get birthright and revelations out the way.
>revelations is gimmick city trash and gives so many fucking units yet doesn't utilize this fact properly.
>birthright is super easy shit
>all three paths have bad characters and plot but that's story shit
>conquest had very interesting maps and the limitations in resources was challenging
>however with units like XANDER and CAMILLA I found them to be more mandatory for my lunatic playthrough
Above all else I don't like the fact that fates had essentially a bunch of powerful lords in where not using them would severely gimp you. Sure MU was broken in awakening but every unit was easily broken too.
>>
>>379149180
Swamps are fine. Deserts can go to hell though. 1 movement. 1 fucking movement. Bows everywhere. Great fucking design.
>>
>>379150657
>revelations is gimmick city trash and gives so many fucking units yet doesn't utilize this fact properly.

Daily reminder that Odin joins 8 chapters after hayato with his base conquest stats, completely unchanged, which are inferior in every way to hayato's revelation stats
>>
>>379151771
Wrong
>>
Awakening had shit writing and shit maps and shit gameplay (pairing was op)

Fates has the worst writing in almost all of vidya, great maps and good gameplay

Echoes gas good writing bad maps and good gameplay.


Fates would be the best if the writing was not the worst thing ever and was just decent. Also all the pandering is nauseating. Skipping all the cutscenes/writing in cq made me go from hateing the game to loving it.
>>
>>379144726
The story is not the only thing that was bad.
The narrative in cq atleast never played birthright or revelations, the world building and the characters were fucking awful. Why is Xander's retainer female joker? It makes no sense for his character to allow her even near him. That's just one character.
>>
Some one tl Dr me birthright and revelations story and how they are different from conquest.
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>final battle
>chip away at all the sub-bosses leaving only Duma
>fucker starts moving by himself even without any units in range
I also wish I knew that I could harm him with other characters besides Alm because warp/rescue cheese was getting tense with all the eyeballs floating around.
>>
>>379153946
My Saber dealt twice the damage Alm did
>>
>>379140857
>Finally a Fire Emblem where horse units aren't the best because mobility really doesn't matter.

Clive is one of the best earlygame units because of mobility- in an efficient run he's the most vital unit you have alongside Clair and Mage Tobin.

Mathilda is a god, the Pegasi are all godly, and the only reason Dread Fighters are as good as they are is because they essentially get horse movement. Archers and their range essentially make them capable of not being outrun by the mobile units, and then they promote into Bow Knights.

Mobility is just as godly as always, if not moreso.

Celica for example suffers a lot from both having low mobility and no ability to be deployed in a better position.
>>
>>379153946
Duma probably has one of the best final boss fights in the entire series. I'm impressed how well the remade version was after the piles of shit the final bosses were in awakening and fates.
>>
>>379154168
https://www.youtube.com/watch?v=FYcqbcsBwL8

I really love the endgame quotes; they're such an absolute blast to have. I missed them from the old games.
>>
>>379154607
But they were in both Awakening and Fates.
Hell, someone like Odin even had one for Birthright even though he is unrecruitable,
>>
>>379153531
All I know about revelations' story is that Azura's a dumb bitch the whole time, Gunter is a traitor in a completely unsubtle way, and the Yato's final form is the chainsaw thing it is in smash.
Birthright's story is pretty pointless until you actually invade Nohr, and even then the highlights are
>Azura gives Leo the magic "reveal Garon's form" ball after you beat him
>You meet Elise in the sewers under Nohr's capital, she want to try to convince Xander and Garon with you
>You beat Camilla a second time in those sewers, she decides you're right and stays out of your way
>You fight Hans, Lilith dies a completely anticlimactic death here
>You fight Iago, Leo kills him
>You meet Xander, he accidentally kills Elise, you kill him after he puts up almost no fight
>You beat Garon, then he turns into a dragon and you beat him again
>Azura disappears and then everyone is happy in Hoshido
>>
>>379140827
>meet Clair
>dislike her
>she hates the nigger
>love her

Glad no one is getting BLACKED on my watch
>>
>>379154841
That doesn't seem so bad aside from when Xander goes full REEEEE, kills Elise, then REEEEEEEES again while ignoring her dying wish like the worst brother ever.

Seriously, fuck Xander
>>
>>379144686
>>Mediocre tier (60% of the cast); Nolan, Mia, Oscar
>>God-tier who could solo practically any FE game: Nephenee

Do you even know how to play RD?

Nolan is one of thest units in the game, and Mia and Oscar are behind Titania the best GreilMercs, while Nephenee is only passable at any point in RD until she starts capping and becomes the best Wishblade wielder.

Nephenee isn't a god in RD, nowhere near it. She doesn't particularly impress in either Part 2 or 3, and in Part 4 you should be oneturning the tower with Royals anyway, so her being good there isn't helping her case much.
>>
>>379154897
A-anon

>(If Gray is alive)
"As a knight of the One Kingdom, Clair worked hard on behalf of the continent. In time, Gray's tenacity won her over, and she became his wife and then a mother. But Clair never stayed grounded—she and her pegasus continued to race across the sky, gawkers be damned."

>(If Gray is dead)
"Gray's death left Clair feeling betrayed and alone, but she joined the knights of the One Kingdom and contributed greatly to their growth. The people were enamored with her melancholy beauty, which was a splash of color amidst the mostly dour men of the Brotherhood."
>>
>>379154960
Finally someone who actually knows what RD is all about.
The amount of times I hear "b-but 34 speed Nephenee" annoys me to no end.
There are more chapters than in the final act and Nephenee isn't great in any of them.
>>
>>379155116
I never played PoR or RD because the games are too fuckin expensive. What is the 34 speed Nephenee shit?
>>
>>379155189
just fucking emulate, dude
>>
>>379155189
Units with 34 speed can double the auras with a buff from Nasir.
>>
>>379154993
Clair really likes that BBC
>>
>>379155458
Mae also likes it
To save them we need to kill Boey and Gray

>(If Boey is alive)
"Mae returned to Novis and resumed her work at the priory with Boey. The two bickered endlessly before—and after—their wedding, while managing to raise many children during the pauses between barbs. Both of them often remarked that they couldn't possibly be happier."

>(If Boey is dead)
"After the loss of her verbal sparring partner, Boey, Mae fell into a deep depression—but the encouragement of her friends eventually helped light return to her life. She spent her days helping others at the priory, where she was beloved for her kindness and wicked humor."
>>
>>379154946
The worst is when you fight Xander for the first time after the route split.

>Corrin, how could you side with filthy kidnappers that have spent years trying to kidnap you from Garon
>>
>>379154782
Actually, almost all the Conquest units have Birthright endgame quotes and Conquest units have Birthright quotes
>>
>>379157393
Shut up anon.
>>
>>379147207
Dread fighter. He's even the edgy colors.
>>
>>379154163
>Tfw immediately redeem the Boots free DLC and give it to Celica

Normally I don't use DLC, but FUCK a 4-mov Lord.
>>
>>379153946
>Mfw Celica's Dread Meme Fighter Team Supreme swarmed Duma and fucked him up for Alm to finish

I can't wait to use the Forks so I can do silly shit like DF Conrad.
>>
>>379139560
He's right, this is the first game that really feels like Fire Emblem again.
>>
>>379141652
>IS has a bunch of Gaiden lovers
this explains modern fe
>>
>>379158421
Is thinks the shift starting in FE4 was a mistake and what lead the series to inaccessibility and ruin with FE9, 10, being the culminating failures of the franchise that appealed to no one. They believe they corrected course with FE13 by infusing FE2 back into the series which resulted in great sales and success.

Tell them they're wrong though, the sales speak for themselves. The series was on a downward trajectory ever since the SNES in terms of sales and the Tellius nearly killed it for good. The only shocking success was FE7 being released in the west but even that died out quickly.
>>
>>379159757
Echoes was more of a labor of love from the Gaidenshitters in IS rather than anything else, it's a side project while the bulk of the team is probably working on FE Switch.
>>
>>379150207
Make him into a merc so he becomes a tanky dread fighter
>>
>>379154168
Takumi and Anankos were good final battles though.
>>
>>379140857
>mobility really doesn't matter.

You obviously haven't completed Celica's Route. From Chapter 3 and onwards characters like Boey, Mae, Valbar, and etc. will have a harder time keeping up due to terrain sapping their movement. Especially Valbar due to his attack range.
>>
>>379135350
>which was the only thing in the game difficult enough to force me to abuse the terrible balance in this game.

Thabes isn't even difficult. It's just stat inflation up the ass on an occasionally small or big map. The deeper you get the less it becomes about "strategy."
>>
>>379137176
It's gone. Hope you like terrain bonuses up the ass.
>>
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>>379138351
>Maybe if you're too dumb to bench the units you don't use. They're only spooky because they can warp and thus might sneak up on your flank where you're carrying the weak guys; otherwise they're hilariously weak

>I have to bench a unit because there's an enemy out there that can't really be predicted or there's no surefire strategy to deal with them

Do people not realize how much of bad game design this is or something? The conception of Witches and being able teleport where ever you want are inherently bad in a TRPG/SRPG.
>>
>>379142536
>Give Ridersbane to Clair
>Let Clair sit in a pile of forrest

Congratulations, you've just completed about 90% of this map.
>>
Echoes has better gameplay than Revelations, Birthright and Awakening because the maps are bottom of the barrel garbage routefests (Or gimmicks) in all of those games, but at least Echoes has Arts + a unique magic system and some semblance of balance and challenge instead of MU/Freddy/Lobster soloing the entire game or Pair Up breaking the balance of the game over it's back.
>>
>>379141442
Of course it is, it's obviously built around grinding.
>>
>>379144375
It's not like a lot of enemies don't hit caps either.
>>
>>379155541
>Boey
>black
Worst meme ever. Get out.
>>
>>379145527
Echoes is one of those games that gets easier as you progress.
>>
>>379150774
>Swamps are fine
>Even though they centralize the gameplay around high movement units like Dread Fighters and Pegasus Knights and practically leave everyone else in the dust making them harder to raise and keep up with the rest of the team
>>
>>379159757
>Is thinks the shift starting in FE4 was a mistake and what lead the series to inaccessibility and ruin with FE9, 10, being the culminating failures of the franchise that appealed to no one. They believe they corrected course with FE13 by infusing FE2 back into the series which resulted in great sales and success.

Source?
>>
>>379162620
>some semblance of balance

You obviously don't know how to play the game.
>>
>>379162620
>Arts

Did you really think Arts were well done in this game...?
>>
>>379162620
>some semblance of balance and challenge
That's a funny joke.
>>
>>379146258
The whole game just feels incredibly cheap too be honest.
>those cropped character portraits of your characters/NPCs when you're in a village
fucking unacceptable
>>
>>379151771

You know that 5 second of Google Search can prove you wrong right ?
>>
>>379120379
Hey faggot maybe it's because it's a remake to Gaiden, you know an RPG? Or maybe you're too young to remember that?
>>
>>379165259
>to remember
Not that hard with it never leaving nipland.
>>
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>Game's super easy on hard/classic
>Doing Celica's Act 3 stuff
>The fight with Deen
>Get continuously fucked by brave sword
>>
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>Only growth rate advantage Clive has over Mathilda is in HP
>There are people out there who seriously believe Echoes has good balance

I guess the only reason I should even be using Clive now is because of the support bonuse he gives to Lukas.
>>
>>379167614
It's even dumber because of the way promotion bonuses work. Mathilda just shoots straight up to 40 HP, gaining over 10 points of HP, when she becomes a Gold Knight so her one weak stat isn't even a thing just because of the way that works. And it's not like she has a problem anyway since her defense is perfectly serviceable. And her Resistance is superb.

Clive is shit.
>>
>>379167614
>>Only growth rate advantage Clive has over Mathilda is in HP
>>There are people out there who seriously believe Echoes has good balance

Clive also joins earlier, and in an efficient run will be getting a ton of experience (as beingso mobile is vital) and might be nearing Gold Knight when Mathilda arrives.

Clive is actually really good simply due to where in the game he drops.

He's the Marcus/Jerrot to Mathilda's Perceval... only he isn't immediately outclassed because Gold knight Clive is still a force to be reckoned with in efficient play. His biggest actual problem is the turn cost of getting him 1 level before leaving Deliverance HQ so he can Paladin it up.

Not saying Echoes is balanced, but Clive is nowhere near as bad as people like to claim, and in efficient play(essentially, Blitzkrieg/LTC) he's one of the best characters in the game.
>>
>>379168621
>but Clive is nowhere near as bad as people like to claim

No he really is. Wells, stat-boosting items, and getting RNG blessed have blinded people into thinking he isn't. On average without any of those he is mediocre and Mathilda's existence just makes it worse.

https://docs.google.com/spreadsheets/d/1Xw5yCdSGShXxYaf6TDRSv5acbR6H4PrkHLhzpoR1v-E/edit#gid=136357746
>>
>>379168621
Nigga, Clive is shit right outta the gate. I love Clive and all, but he is without a doubt the worst unit in the game.
>>
>>379157814
It doesn't what you feel. Every game after Shadow Dragon is still a FE game.
>>
>>379168621
>>379169989

No. If you even played LTC/Blitz, you'd know how vital he is for that.

His bad averages mean jack in those, because Promotion gains carry him most of the way.

No wells, no items spent on him, and he's still great simply because being mounted does that much to help and because he gets Paladin promotion so early.

In LTC, he'll hit Gold Knight way before Mathilda.

>>379169989
>but he is without a doubt the worst unit in the game.

He joins mounted with better stats outright than Forsyth. In an efficient run, he's actually worth getting a level and making a paladin, while getting 3 full levels on Forsyth is not worth it(and loses you way too many turns) because Knights are too immobile to save you the turns.

Forsyth is a complete joke compared to Clive.
>>
>>379171175

> Braided Twintails
> 10/10 character design
> Will kill armies in your name with Nosferatu and Seraphim
> Learns Rescue, Physic, and Anew
> Is completely devoted to you
> Low maintenance

Alm is a fool for turning this down.
>>
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>>379169989
>>379169629

He definitely has lower growth rates than his waifu Mathilda but you're supposed to use them in tandem anyway.

He's the Tails to her Sonic. He can tank physical damage slightly more than she can for most of the game - so you have him atrack first then sweep with Mathilda. Or simply use him to block one of her flanks so she gets the support bonus and doesn't get surrounded.
>>
>>379171175
>LTC/Blitz

We're not talking about your made-up rules or way of playing the game.
>>
>>379171175

I tried to make Forsyth good but his mobility is trash. He and his buddy Python are rarely close enough to benefit from each other.
>>
>>379172649
>He's the Tails to her Sonic. He can tank physical damage slightly more than she can for most of the game - so you have him atrack first then sweep with Mathilda. Or simply use him to block one of her flanks so she gets the support bonus and doesn't get surrounded.

You could easily fix her defense with wells and stat boosting items. Yes Mathilda will likely have lower defense than Clive when you recruit her but her defense growth rate is 10 percent higher than Clive's so it's likely she'll catch up to him.
>>
Just started the game and I can already see the issues people are pointing out with the map design; it sucks balls so far.
But I do appreciate the music, design and tone of the game. It's the first FE game in 3 entries that really feels like what the games SHOULD be in terms of story, characterization, etc. Obviously because it's a remake of a classic FE, but still. Everything is simple but effective and I really appreciate it. It's just a shame that they for some reason decided to keep the worst aspects of Gaiden intact.
>>
>>379172779
I usually set the pace of my main army to the slower units since I'm not too fussed about LTC. It is a shame that Boots are a DLC item in this game so that you can't bring about 7 Mov Generals or 10 Mov pegasis riders.
>>
>>379172779
Alm's route is the best route for Barons. Celica's route is easily the worst due to back to back desert and swamp maps. It's like they didn't consider Valbar's existence at all when creating those maps.
>>
While I certainly agree that a lot of Gaiden maps aren't particularly fantastic, I find it a bit harsh that people claim that every map is terrible without exception. I think a good no. of the Castle maps in the game are really good, especially Assault on Zofia Castle.
>>
>>379172681
>Only my way of playing the game matters
Eliteismfags everyone.
>>
>>379173925
LTC is a fanmade way of playing. I shouldn't have to gimp myself and play LTC for Clive to be good and not invalidated by Mathilda on average.
>>
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>>379140387
>Kenta Nakanishi (center left)

>Part of Nintendo. Director of this game (Echoes). In charge of FE0 (Cipher0.

>Nakanishi: My father died when I was really young. I remember, though, that he loved Fire Emblem. He is the one who got me interested in playing the series, and taught me how to play. When my father passed away, the latest game in the series was Mystery of the Emblem. I included a copy of it as part of other memorabilia with his coffin. After that, when sorting through the things he left behind, I came across his copy of Dark Dragon and the Blade of Light, as well as Gaiden. Needless to say, I reminisced about the times with my deceased father as I played through them. As such, I have an incredibly strong emotional attachment to these two games.

>Q: Was his save data still on it?

>Nakanishi: Yes, it was.
>>
>>379174197
If Low turns were a fanmade way of playing rankings wouldn't exist.
But FE4, 5, 6, 7 I think 8, and 15 all have something that rewards you for finishing fast,
I guess seeing Samus unarmoured was fanmade also.
>>
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With all the shit this game gets I wonder what the sales will look like.
>>
Most people don't play LTC anyways.

>>379174636

Japanese sales met expectations, which were low. They weren't expecting this game to sell much at all which is no surprise.
>>
>>379174747
Most people don't play hard mode, still doesn't mean the game isn't balanced around it.
https://serenesforest.net/fire-emblem-echoes-shadows-valentia/miscellaneous/medals/
>>
LTC, like speedrunning, is full autism mode, played about by maybe .1% of the playerbase, and should never be the basis on which to judge anything.

For the same reason nobody says Super Mario is a short game because you can speedrun it in <5mins, nobody should say "X is good for LTC."

The same applies to Ironman runs.

>>379174954
Significantly more people play on Hard than LTC.
>>
Is Tobin supposed to be shit or did I just make a mistake turning him into an Archer? I don't think he's ever surpassed maybe a 60% hit rate.
>>
>>379176285
He's the best Cavalier around in my game, so maybe Archer just isn't his calling.
>>
>>379176285
Tobin's best stat is skill, so he works best as either an Archer (To make the most out of his skill providing hit) or a Mage (for Excalibur crits). He's a solid unit for the vast majority of the game, so maybe you got unlucky. Try forging a Killer Bow for him when you get the chance. In the meanwhile use the Iron Bow Art that gives +30 hit.
>>
>>379176745
>Tobin's best stat is skill
Nigga you serious he's still at 3
>>
>>379176837
I'm afraid so. His growths:

Growth Rates
HP Atk Skl Spd Lck Def Res
40% 30% 50% 25% 30% 30% 0%
>>
>>379176285
Sounds like your Tobin just got RNG screwed. Hitting shouldn't be a problem for him; as an archer he has 60% skill growth

Archers in general are really RNG dependant. Their bases suck, so promotion gains can't carry them, and the -10% speed growth means they're worthless with anything that isn't a killer bow. However, when you get a good archer going, they'll make up a massive portion of your offense.
>>
>>379177021
>>379177065
Maybe I just need to keep working with him and maybe he'll work things out
On another note, was it a good idea to promote the villagers ASAP or should I have waited to draw out a few more levels?
>>
>>379177218
As soon as possible otherwise you would've missed out on free stats.
>>
>>379163404
Fucking Christ the he wants me to have dread fighters at this point? All my mercenaries are barely myrmidons

Do I have to grind?
>>
>>379177218
If they gain lots of stats from promotion (like merc), do it immediately, but if they are already in excess of the bases (like archer), may as well let them gain a few more easy levels.
>>
>>379177547
This is only worth considering for Villagers since they can sometimes lose 10% to certain growths. Otherwise the EXP gain coefficient is so low in the higher levels you'll end up spending more time gaining a single level unpromoted than you will 3 promoted.
>>
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As a save-scumming fucker who hates himself for accidentally getting units killed in stuff like Birthright and Sacred Stones, Mila's Turnwheel is a good mechanic.
>>
Can someone fucking expalin me how does motherfucking teleport work? Sometimes those bitches decide to teleport literally from one side the the other of the map, sometimes they just don't and walk in front of me to get easily killed. I don't get it, how do you even play around it besides "lol let's hope they don't teleport and oneshot my clive :^)"
>>
>>379178898
Its literally random

One one map they literally walked up to me but on another they teleported to my low res unit and on another they just went to the shadow soldiers i added to the battlefield using Genny's spell

This game is fucking dumb
>>
>>379178898
They target front or back of your army
>>
>>379178898
It's literally random

some retards will tell you "witches will never TP to kill anyone"

this is blatantly false

Ironically, Fates did Witches better in a single DLC map than Echoes/Gaiden did in the entire game
>>
>>379177882
The idea behind it is solid, but the execution is broken, 12 rewinds per battle is ridiculous, if the concept comes back they need to nerf the shit out of it, a good start would be by making it 3 rewinds max, and having the rewinds recharge 1 use per battle without using it.
>>
>>379179282
They would have made them act like Fates Witches but they decided to make the enemy AI like Gaiden's instead for faithfulness. Introduce you nuEmblem fucks to some NES difficultly for once in your lives.
>>
>>379178898
100% random, on one map they teleported to Clive and one-shot him on the first turn, after I reset, on that very same map, they instead teleported to Silque and did shit all on the first turn.
>>
>>379179384
Yeah I do think a recharge mechanic wouldn't be a terrible idea, but for some of the earlier fights where you might have one of the roaming groups hit you before you hit them and then you have like Silque and a bunch of Paladins surrounding her being able to unfuck time so maybe she lives or something like that can certainly help in some of those earlier levels.
>>
>>379179589
>one of the easiest FE games in the series
>"NES difficulty"
LOL
>>
>>379179384
It helps with some of the fucking bullshit in this game that would probably never occur in any other FE game

>My 85% chance to hit misses both times
>The enemies 54% chance hits

And some levels are completely fucking "oh god i hope this hits tier"

On greith's citadel his whole interior is full of tiles and other shit. I literally had to use the turnwheel 4 times in hopes that my 47% chance of landing an attack would work or I would be fucked other wise
>>
>>379179835
>one of the easiest FE games in the series
bullshit

Act 4 and onwards is RNG bullshit
>>
>>379173475
They want it to be as faithful as possible so I respect them and the game. Alot more then fates. Even though fates has great map design and good gameplay. (Pair up still needs more tuning) but everything else is awful.
>>
>>379180142
>he actually thought Echoes was hard

I don't know what to tell you
>>
>>379180559
>b-but gameplay is all that matters
While it is the most important part of a video game it's not the only part. Last chapter of cq would have felt alot better if I gave a dam about anyone of my units or was enthralled by the story rather then just wanting to finish it since I bought it. Music was dope though but the writing make me care very little. Which is a shame.
>>
how about those crit rates though
>>
>>379177498
It would make things less frustrating considering the amount of Arcanists on the first swamp level.
>>
>>379123487
I'm pretty sure it's not bait which makes you more idiotic. It may has flaws but way less than Awakening and Fates. Nice try tho.
>>
>>379177498
You usually have them around Grieth already, just how much did you underuse your mercenaries?
>>
>>379179256
Sometimes they target the side. There's really no way to predict them.
>>
>>379136246
>60% of the game is basicly text
>just skip it
Autism
>>
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>>379120379
Make me faggot.
>>
>>379179589
Gaiden was always easy and Echoes only made it easier.

>>379180142
>RNG bullshit

Let's say that were true. Are you implying that RNG bullshit is healthy difficulty? You must love Awakening's Lunatic+ then.
>>
>>379182917
low res in the middle, high res at all corners

That should be good enough to take care of all the possibilities
>>
>>379180559
>They want it to be as faithful as possible so I respect them and the game.

You don't respect a game just for being faithful. Especially when the source material is known for being one of the worst games in the series.
>>
If Gaiden's/Echoes' map design ever became the norm then Fire Emblem would be on the verge of dying again.
>>
>>379183541
>You don't respect a game just for being faithful.
But I just did faggot. Its a labour of love so I will respect them on that.

>>379183605
But awakening saved the franchise anon :^)
>>
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>barely into the first dungeon and already soft-resetting every time I get a bad level up
autism is one hell of a drug
>>
>>379183992
Bad level ups are the name of the game in this, if you're going to reset for each one then... God, it'll probably take years before you finish the game.
>>
>>379184349
So I should be expecting more of them?
I just genuinely triggers me so hard to get a level up and only hear a single "ding!"
>>
>>379183992
the growths in this game are literally shit, accept it and move on
>>
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I thought classic FE fans hated Gaiden and sucked off the GBA games. Why is everyone calling them Awakeningfags now?
>>
>>379183992
There is no such thing as a good level up in Echoes unless you are Delthea
>>
>>379120379

>STOP LIKING THINGS WAAAAAAAAAAAAAAAAAAAAH! FUCK YOU WAAAAAAAAAAAAAAAAAAAAAAAAH!

/v/ literally so inert, so irrelevant and so hopeless and bitter it's just kind of given up on anything other than whining and practically begging people to hate more things for stupid reasons.
>>
>>379184967
>stupid reasons.
He literally gave reasons on why he thought the game was flawed and doesnt deserve the praise it gets are you fucking retarded?
>>
Bitter petty perpetually angry /v/ is really back with a vengeance this week.
>>
>act 3
>Celica
>go to fort in desert
>it's full of archers
>can only move 1 space
>just send in knight equipped with blessed ring and snipe with leon

FUCKING BORING MAP
>>
>>379184831
Mathilda.
>>
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>design incredibly adorable girl
>give her a shit personality
they can't keep getting away with this
>>
>>379184967
>stupid reasons
>point out legitimate flaws in the games design
>stupid reasons
I knew /v/ was retarded but goddamn
>>
>>379185225
The desert fortress is an infamous map. Can you believe that the director for Echoes thought the maps were charming?
>>
>>379124007
Awakening babies didn't even buy Echoes in the first place.
>>
>>379185297
she's still better than celica
>>
>>379185139
I was thinking the same thing. Some maps are utter shit, but the game is still pretty fun. And Celica is a cutie, dumb as bricks though.
>>
>>379126968
Like the other anon said, Kliff will be good no matter what, but you really wasted his potential because Cavalier is dogshit, and Alm's route is already way oversaturated with cavs. He's better than cav!Tobin, which is the mistake I made.
>>
Mercenary or Archer for Tobin?
I already made Grey a Mercenary so I wanna go Archer for some variety, but he also gets some sick SKL/SPD buffs from going Merc.
>>
>>379187041
Mage
>>
>>379187195
But I already made Kliff a Mage
>>
>>379187263
then archer
>>
>>379187325
Then get a Killer Bow when you can. Shit's ridiculous with a still thta always attacks twice with bonus hit%.
>>
I honestly don't believe there's a single good map in Echoes.
>>
>>379135926
>Complete unfun gimmicks

I like this, reminds me of Conquest
>>
>>379159757
I feel the shift after Kaga left was worse, I like the newer FE6+ games, but for whatever reason I love tearing saga a lot more
>>
>Can summon soldiers
>Doesn't allow Invokers to give them specific commands or commands at all

Talk about a missed opportunity. Why is Echoes so uninspired and shallow?
>>
>>379188817
I though the swamp levels were simple, surround your Saint with other units and the regen will offset the damage. Desert levels can go to hell, though. 1 Movement, ONE??
>>
So how many of those sacred spring things are in the game?
>>
>>379189514
Are you high? swamp movement also lowers move to 1. They're literally identical to deserts
>>
>>379189514
Yeah swamp wasn't so bad since by that time the pegi sisters start to become good due to falcon reclass if you put the effort into them. That 10 defense from classing and banish is amazing. The desert maps are utter shit. Why would you throw so many archers after introducing pegasus knights.
>>
>>379189809
I had most of my team promoted by then, they get 2 mov, but desert levels are too early in the game.
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