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>2017 >these still haven't been topped as the greatest

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Thread replies: 178
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>2017
>these still haven't been topped as the greatest action hack-and-slash games of all time

Will it ever happen /v/?
>>
>>378502739
Ninja Gaiden 3 Razor's Edge is tougher than NGB.
>>
>>378502819
>tougher
This isn't an indicator of quality.
>>
>>378502739
I've only played Sigma, is it really worth it to buy an Xbox just for Black?
>>
>>378502819
>02819▶>>378502943
> >>378502739 (OP)
> Ninja Gaiden 3 Razor's Edge is toughe
Sure as hell doesnt make it better.
>>
>>378502819
>t. Ninja Dog
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But they were
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>>378503021
The fuck did you do to your post?
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>>378503063
>hack and slash
If we were talking about action games the three in this thread already were
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>>378503063
wrong Kamiya game
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>>378503475
What exactly don't you understand about "hack and slash"?
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>>378503825
I dunno m8
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>>378504041
That's not a hack and slash.
That's just Diablo. I call 'em "Diablo-likes" or "Click n' loots"
>>
>>378504041
No one said anything about RPGs. Are you retarded anon? Do you need the genre of discussion spelled out for you?
>>
>>378504124
They're called arpgs tard
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>>378503825
> only games where the sword is the ONLY weapon is allowed by my definition!
Then neither NGB or DMC3 fit cause they have nun-chucks and gauntlets
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>>378503154
God Hand truly does put all other action games to shame.

GOD OR DEMON
>>
>>378504386
That's a brawler though. We're talking about hack and slash.

>>378504347
You're retarded.
>>
>>378503017
Nah, Sigma and Black are pretty even in quality. Sigma 2 and NG2 are the ones where the difficulties vary and NG2 wasn't really as good as black anyway so I'd rather play Sigma 2 with the sexier Ayane
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But Bayo 2 and DMC 4 have objectively better gameplay than DMC 3. You can like 3 better, but that doesn't change the fact that it's gameplay is weaker.
>>
>>378504497
What makes DMC or NG a hack n slash but not Bayo, W101, or God Hand?
>>
>>378504614
You know there's more to gameplay than just your movelist?
>>
>>378504614
>Witch Time required for enemies
>Enemies can break out of combos
>Wicked Weaves nerfed
>Umbran Climax horribly unbalanced
Bayo 2 is garbage.
>>
>Bayo 2 and DMC 4
This is how you spot the newfag.
>>
>>378504651
It's just about the style of the game and how it's played. I never said Bayo wasn't a hack and slash. God Hand doesn't really qualify in my opinion because it's all about hand-to-hand combat with an over the shoulder camera. W101 is just a completely different style of game altogether.
>>
>>378504953
So if DMC had an over the shoulder camera and you only used Ifrit/Beowulf/Gilgamesh it would cease to be a hack n slash? I'm really not grasping the distinction.
>>
>>378504614
I actually liked having to choose a style, it made encounters a little more tactical and unique, plus I'm bad at style switching mid combo.

Im hoping DMC5 has something two equippable styles at once instead of style switching, I missed DMC3s extra sty;es.
>>
>>378505229
>So if DMC had an over the shoulder camera and you only used Ifrit/Beowulf/Gilgamesh it would cease to be a hack n slash

Well yeah pretty much. You do understand what the terms "hack" and "slash" mean right?
>>
>>378505372
So I guess when I use the lunar staff in Ninja Gaiden I'm suddenly playing an entirely new genre of action game called "poke n whacks"?
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>>378503154
Man, the mechanics are amazing, but the content is kind of weak to be honest.
>>
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>>378504212
>>
>>378504532
Word
>>
Yeah DMC3 is great. I love how they took all the enemies from DMC1 that actually had moves and tactics and replaced them with big training dummies that slowly telegraph one move over and over so I can do Sick Stylish Combos for youtube.
>>
>>378505568
No you fucking autist because the general style of gameplay remains the same. God Hand just plain plays differently. It's more of a tactical brawler.

>>378505731
It's a RPG though, which puts it into an entirely different genre

Holy fuck you people are retarded.
>>
>>378505372
>You do understand what the terms "hack" and "slash" mean right?
Not him, but yeah, it's
>character uses melee weapons, particularly bladed weapons
The problem is that is a completely useless distinction telling you absolutely fucking nothing about gameplay.
Imagine saying that Golden Axe and Streets of Rage are not the same genre because in one of them the characters have weapons.
Imagine saying Tekken and Soul Calibur are not the same genre because in one the characters all use weapons.
Imagine saying Shatterhand and Ninja Gaiden (NES) are not the same genre because in one of them the character uses a sword.
This is where we are.
>>
>>378505949
Someone please keep feeding his autism. I wanna see how far the goal post can go
>>
>>378505949
>It's more of a tactical brawler
You're just making up genres now.
>>
>>378505949

No it's not you fucking idiot. God Hand is a fucking duck 'em up.
>>
>>378504614
>gameplay is purely mechanics
>things like pacing, level design, enemy variety and synergy, etc. do not matter
good joke.
>>
>>378506127
I see what you're saying but ultimately it's just about how the game plays. Maybe I don't know how to properly put it into words but it should be fucking obvious that God Hand and W101 are not hack-and-slash games. They play completely differently.
>>
>>378505612
No. The combat and enemies are fun and engaging with maybe 1 or 2 exceptions. If you mean level design or something else than probably yeah
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>>378506380

All of the bosses are terrible on Hard mode. Especially the demon form bosses.
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Step aside amateurs best hack n slash coming through
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>>378505949
>It's a RPG though, which puts it into an entirely different genre
Yeah, the hack and slash genre. Stuff like Diablo was hack and slash back in the day. At some point it ended up becoming the useless "beat 'em up with weapons" that it is now.
>>
>>378506458
Why
>>
>>378506297
>Maybe I don't know how to properly put it into words
Maybe you can't put it into words because they're the same fucking genre
>>
>>378506853

A lot of the bosses just have a move that's not really feasible to consistently dodge, so you just end up having to punch punch dodge over and over again to try and preemptively dodge the move.

>I can dodge it...you're just shit!

Even Mike Kob talks about how the demon bosses are just punch punch dodge shit on hard mode.

The non-demon bosses just have other problems, mainly that none of the fun or interesting move properties/mechanics work on them so they're just boring.
>>
>>378507201
>punch punch dodge
yeah the demon's were pretty shit I agree. Most other bosses/minibosses were good though minus Dr. Ion and the physic dude
>>
>>378507201
Different moves work on non demon bosses though, not all of them, but most of them
It's true that for demon bosses all you can do is punch but there are maybe 4 of them
>>
>>378507527

Yeah I mean, it's definitely not enough to completely sink the game. It's just a game where fighting the chaff is way more fun for me. I'd play it over any other character action game any time except shinobi.
>>
>>378507694
Would I like shinobi if I liked god hand?
>>
>>378507882

It's nothing like it at all. The combat isn't about doing combos since the game only has 2 moves outside of mashing attack and one of those moves doesn't even do damage.

It's more of a 3D platformer with puzzle-y combat. It's really good though except for the last boss.
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>>378506297
>Maybe I don't know how to properly put it into words but it should be fucking obvious that God Hand and W101 are not hack-and-slash games. They play completely differently.
They are distinct within the genre, but they have the same core focus as DMC or Ninja Gaiden or Bayonetta, and share many qualities besides (division into chapters, hidden optional challenge fights, shop with moves, multiple difficulties with actual meaningful changes that make them worth playing, fights against a rival that is very similar to you, etc.), which is why they are the same genre.
Hell, a lot of people would include stuff that's even more distinct, such as Zone of the Enders. Like look at this tier list image I dug out of google images.
>>
played 2 first, didnt care for black and the shitty open world and adventure segments. 2 is all about ball busting gameplay and mind games and dogding and chopping shit up with better graphics and environments. thats all that matters to me, 2 is the king.
>>
>>378508092
>/V/
clearly this list is /reddit/
>>
>>378508034
It's an odd one, for sure, but I wouldn't call it puzzle-y. It has more of a score attack focus with the combat. The goal is to kill everyone quickly without taking too much time between kills.
>>
>>378508092
Well in any case that image reinforces my initial statement.
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>>378508193
>didnt care for black and the shitty open world and adventure segments
I'm not sure we played the same game.
>>
>>378508407

Some of the bosses take a little figuring out to get the most points but yeah I guess puzzle-y doesn't describe the normal combat very well.

I think it emphasizes situational awareness more than other things is maybe a good way to put it.
>>
>>378508193
How was 2 any less "open world" than Black?
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>>378508193
2 has much higher highs and much lower lows than Black, I think. It's hard for me to call a winner.
In any case, fuck Sigma 2.
>>
>>378502819
NG3RE
>they had to put in another difficulty with tweaked numbers to make it difficult
>putting in a recycled boss from previous titles 7 or 9 times in a challenge is their definition of difficult
>>
>>378508574
you have to go back and forth, all the shooting elements. its alright the game but i think its only just redditors and neofags saying how much better black is because its harder to obtain/play and is older. 2 is like...how do i describe it. its like a 3D melee where doing anything feels immensely satisfying and attacking/weight/physics/enemy and player response/sound and so on is meticulously designed for perfect player feedback.

its my favorite game ever right there with melee and nothing has ever come close.
>>
>>378502739
if their so great why havent i ever played them?
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>>378509069
I get what you mean but I wouldn't call it "open world" necessarily. More like 3D metroidvania.
>>
Friendly reminder to never listen to /v/'s opinion on action games, especially NG, most are SSS Rank shitters.
>>
>>378504041
Are you retarded?
>>
>>378509195
metroidvania...thats right. i hate those types of games thats why.
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>>378509247
Are you?
>>378505731
>>
>>378509253
I personally enjoy them, there's something satisfying to me about going back to previously explored areas and unlocking new ones. But I respect your opinion.
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>>378509195
>3D metroidvania
Anon...
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>>378502739
>
ninja gaiden was prime hack and slash... after that it all went downhill
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>>378509361
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>>378502739
>muh Black
>DmC3 baby

Tell us how DaS1 is a master piece next
>>
>>378508193
2 doesn't have the great Fiend Ryu fights which is my biggest complaint after the near non existant QA
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>>378509737
Let's see your superior taste then anon.
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>>378503017
Fuck no, you already played the superior version. Don't get suckered by decade old platform wars garbage.

>>378504532
This nigga knows what's up. I don't like how she looks in Sigma 2 though, she looks perfect in RE. [/spoiler}
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>>378508092

Forgetting the majesty of the Viewtiful Joe games.
>>
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>>378509804
There is no point to keep pretending Sigma does not exist when it's better then Black by virtue of being the same game with better graphics and more content.

Devil May Cry 1 is superior to 3 in almost every single way but moveset variety, and that is not enough to save DmC3. If it weren't for the bosses I'd even go as far as to say that DmC3 is a mediocre game.
>>
>>378509195
Oh so 2/Sigma 2 doesn't have semi-linear levels? That's a shame, it gave the game a comfy adventure feeling.
>>
>>378510143
Not him but yes, the series departed from that unfortunately so the same goes for RE. You get more varied levels but you lose that old school video game comfyness.

NG and DMC mirror each other in how they developed as a series in some ways but DMC lost so much more compared to NG.
>>
>>378510096
If you would include Viewtiful Joe, why not all other 2D beat 'em ups?
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>>378510143
nah. its a more linear game and i prefer that. however, its not totally defunct of anything. there are little carved out areas, underwater areas, side rooms, bonus trial rooms etc to look out for. here you will find some sad little memoirs of dead enemies, weapons, upgrades, money and health etc.

https://www.youtube.com/watch?v=GoFbnmS9e4M

for example, at 1:20 you see a slightly deviating path with more battles and rewards. and again at 7:25. and the levels are quite long and take you to a lot of places, visually and environmentally. it still feels like a complete adventure game even if its linear.
>>
>>378510134
>Devil May Cry 1 is superior to 3 in almost every single way but moveset variety, and that is not enough to save DmC3. If it weren't for the bosses I'd even go as far as to say that DmC3 is a mediocre game.
Going to need some explanation here. Prove you're not just a contrarian.
>>
>>378502739
I personally like Ninja Gaiden more than DMC, I like how enemies are easily killable but still very deadly, and not just sponges that I can juggle in the air for infinity.
>>
>>378510134
DMC1s only strengths are it enemies and its environments, DMC3 has far better combat, story, and replayability.
>>
>>378509737
>>378510134
>muh retarded contrarian opinions
>muh reddit spacing
Tell us how DaS2 is a master piece next
>>
>>378510134
Look, I understand it sucks that uninformed fucks bashed NGS for the wrong reasons and you took it to heart, but if you are going to defend it (which you can because NGS is almost as good as NGB) at least put up some good arguments to not look like the other retards.

I'm not even asking you to play the other games, which you probably won't anyway, just elaborate a bit more when you want to get your point across.
>>
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>>378505941
>the lowest tier enemy on DmC1 has a bigger moveset than the highest tier enemy on DmC3
>>
>>378509747
Fiend Ryu is overrated. He is fun to fight, but he can pull off bullshit any time he feels like it.
>>
>>378510702
>DmC

DMC3 bashers reveal their true colors.
>>
>>378510473
>>378510565

Because DMC people are a lot more shill than these salty faggots >>378510678 i have had this discussion any times before.

Better and varied level design, this is a no brainer. Actual atmosphere, when there's downtime and there is quite a bit it's easy to immerse yourself in the game, downtime is important in action games regardless of what some morons will tell you. Better enemy variety and enemies in general, 1/3d of DmC3's roaster is fucking chess board pieces, FUCKING CHESSBOARD PIECES with their lame animations that have no business being outside of their boss room but are because DmC3 as pushed out the door. The old RE style investigate mechanic adds a lot to the game in my opinion and it has actual attempts at world building with the bestiary which interact in a very original way with actual gameplay, great stuff. Now the most important part. enemies actually have fucking movesets and are not just inflated potato sacks for you to do le ebin cawmbos on. Finally it has an amazing soundtrack with nothing but hit tracks while 3 is a couple of great tracks in a sea of audio diarrhea

>>378510569
Dark Souls 2 is the best game in the franchise, now fuck off.

>>378510678
How about you put some fucking arguments instead of your "No u" shitposting? I gave you some arguments
>>
>>378505941
>>378510702
In DMC3 you fight more than one enemy type at a time, and you often fight enemies in greater numbers than you do in DMC, so those changes are pretty natural and unsurprising.
To put it another way: DMC was the way it was largely just because of technical limitations. If they could have had multiple enemy types at a time, they would not have needed to give enemies such a wide variety of attacks to keep things interesting.
>>
>>378511410
>Dark Souls 2 is the best game in the franchise, now fuck off.

You put a lot of work into that post just to out yourself as a baiter.
>>
>>378511415
You can put the movesets of all those enemies you fight at the same time together and they would not match a single basic as fuck marionette. It's nothing to do with that, it's quite clear that the game switched from being about surviving without resorting to spam to a game based entirely on making long combos.

Most of the enemies in 3 have 1 move, ONE FUCKING MOVE. There is no excuse for that.
>>
>>378511565
I told you to fuck off soulsfag, go shit up your own threads.

>>378511410
>Shill

I've been in this place too long...
>>
>>378510429
It looks at least a bit more open than Bayonetta, am I wrong?
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>>378511741
>I told you to fuck off soulsfag, go shit up your own threads.
Nice argument. I'm not even the guy you were replying to faggot, just calling it like I see it.
>>
>>378511835
Then fuck off with him. No one fucking cares about your SoulsTurds shit flinging wars.

>>378511775
No one said it was a bunch of corridors or something, there is just isn't any going back and forth between areas like 1. Once you get to Tairon you never leave while in 2 and RE each chapter is basically a new location, and that anon is right some of them are pretty long.
>>
>>378502819
Razor's Edge was such a kickass game, with online coop even, and nobody cares...
>>
>>378512043
>Then fuck off with him. No one fucking cares about your SoulsTurds shit flinging wars.

And I'm not trying to talk about Souls games. Just pointing out your shit taste and therefore irrelevant opinion.
>>
>>378511670
>It's nothing to do with that
It's quite a lot to do with that. When you only have 1 enemy type at a time, you necessarily HAVE to give them decent move variety or you'll quickly find ways to cheese the fuck out of them, totally abusing the ways they cannot fight you back.

That said, I do agree with you to a large extent. I don't really give a shit about combos in any of these games, and I prefer when every enemy is a threat to me.
>>
>>378511410
>How about you put some fucking arguments instead of your "No u" shitposting? I gave you some arguments
Alright, I'll try once.

>when it's better then Black by virtue of being the same game with better graphics and more content.
First off this is subjective. More content doesn't mean better, and NGS is a perfect example. The one thing that actually improves the game is the arrow mechanics, the graphics are nice too, everything else varies from "why bother" (certain enemy behaviour, reshuffled and added save points and Muramasas that are mostly pointless since they are so close to each other) to just awful changes like GT is now useless and doesn't come off most of the time, added a backflip that forces you to change the way to evade some attacks if you are coming from NGB, new enemies are awful, timers for almost all the fights changed and doesn't make any sense most of the time to the point some of them are impossible to actually get the time bonus.

The loading times are awful, you get loading times even from opening chests, and they removed the phantom trails because why not, too cool to keep maybe. On top of that for some reason the game has less costumes than NGB.

Rachel is OK but Hayashi should have had the common sense of putting her chapters separately from the main campaing. Took the guy until RE to realize that, and only to a point since there are 2 obligatory chapters with Ayane.

I'm missing more stuff but don't get me wrong, I like both games (although I think NGB is better) it just gets me eveytime someone tries to bash either of them to defend the other yet they hardly know what are they talking about.
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>>378512142
Sigma 2 already has co op but RE is much better by letting you actually solo the missions if you want even though some are basically impossible alone

I fucking love RE. They made all the optional characters on par with Ryu but each with their own special traits. That's not an easy task to do, you only need to look at DMC to see it where the girl characters are a total wash.

I love RE, i like it more than 2. Though i am forever mad that Rachel is not in it and Kasumi and Ayane did not get these costumes.
>>
>>378511670
I think you really overestimate marionettes dude they have at most five of six moves depending on their weapon, Hell Prides have about as many moves; a wide horizontal swing , a faster vertical swing, a jump attack, a longer jump without attacking, and the ability to guard

I'll grant that DMC1 enemies are harder and usually do have more moves but you have to realize DMC3 has near twice as many enemies. So it is a quality or quantity argument.
>>
>>378512536
I didn't bash Black. I literally said that Sigma is better by the simple fact that it's the same game with more content, which it literally is.

There was no reason for some of the costumes to not be in it but that is not comparable content wise to a whole new weapon and character, each with a fully fledged moveset, extended campaign and more songs. My loading times are fine, i have a digital version on a non stock HDD though. Fuck off, GT is not useless, it's borderline OP still. Literally who gives a guck about time bonus ranking autism? You can if you want, but pretending this is any real issue is dumb. Rachel is part of the story, much more than the other girls are in the following games (which i like), putting her playable chapters outside of the campaign makes no sense.

>muh trails

lol are you the guy i had this same discussion with months ago? Have you replayed Black any time since it was released? The effects on Sigma are so much better looking it's not even funny, especially blocks and UTs.

NGB is not a bad game, and Sigma is not a revolution, it h«just has more bang for your buck. If someone is new to the series, telling him to go get a HUEG when Sigma exists and he could play the whole series on PS3 is dumb.
>>
>>378512043
Hmm, right.

There's something comfy about being locked in a single, but big location and making your way back and forth for the entirety of the game, but I guess not all of them need it.
>>
>>378513210
NGB is playable on the 360 you dumbfuck
>>
>>378513210
>he could play the whole series on PS3
Not the correct way to play 2 though.
>>
>>378513210
No, I don't think I am the same guy because I try to avoid these threads and only get into discussion if I'm bored.

You say NGS is better because more content, I told you why I think NGS is not better because that content you speak of is mostly lacking, I don't think we will reach an understanding, especially since you conveniently ignored most of the stuff I said in my previous post that shown NGS in a bad light compared to NGB.

Also GT is, in fact, borderline useless and completely off in NGS. I'm under the assumption you didn't play any Xbox related NG, but if for some reason I'm wrong and you did, then try to do a GT in any of those games and you will notice a huge different when you try to do it consistently in NGS.

Finally things like the trails and the timer don't matter because "lol I don't care about those things", alright then, good work trying to prove something.
>>
>>378513382
It is comfy, and it increases the downtime which is great. The first game also has some great ambience tracks as well.

https://www.youtube.com/watch?v=jW4h5K3ttNY
https://www.youtube.com/watch?v=15a1BKFM8T0

Like i said it has that older video game feeling.
>>
>>378513210
>it's the same game with more content, which it literally is.
>least amount of unlockable extras(costumes, arcade)
>extra content is a "new" weapon that is almost overpowered and a playable character everybody hatesI love Rachel. First vidya boner
Nah.
>>
>>378513594
Right, you need to have the projectile spam, frame drops and 1/4th of the characters to get the full experience.

>>378513736
I'm sorry you can't just mindlessly double tap the two buttons to get your OP throw off and need to actually judge distances and timing anon.

What did i even ignore?
>>
>>378514028
>Right, you need to have the projectile spam, frame drops and 1/4th of the characters to get the full experience.
And you know, blood.
>>
>>378508092
>Darksiders 1 lower than darksiders 2


how?
>>
>>378514028
>1/4th of the characters to get the full experience.
Yes. As opposed to 1/4th as many enemies at a time and no gore.
>>
>>378512596
>Though i am forever mad that Rachel is not in it
My person of dark color.
Can't imagine how she would work in RE.
Her unique dodge move thing she can do with enemies in Sigma 1, 2 is pointless in RE since dodge has a hitbox that can stun enemies.
Would be fun to blast dudes with the machine guns again.
>>
>>378513870
>Costumes

Yes, you get a lot of playability from those... It's unfortunate just like is (but less lol) >>378512596 but like i said it's not comparable.

>Arcade
...

I don't care but alright fine. Can't you get that easily on PC?

>Recovery Frames: The Weapon
>OP in a game where Unlaboured Flawlessness, Dabilahro and ofc Dragon Sword exits

>playable character everybody hates

Correction. Shitters hate. I think she is super fun to play and like her moveset even more than in Sigma 2. Her only flaw is essentially having no ranged weapon.
>>
>>378514028
>projectile spam
git gud.
Only chapter that goes full retard with them is chapter 11 which is still manageable if you had even the modicum of skill to beat the first 3 chapters. And that chapter is still better than dog village in sigma 2.
>>
>>378512596
I've NEVER, EVER found RE on PS3 in pawn shops yet.
>>
>>378514104
Absolutely, I'm not claiming Sigma 2 is the obvious superior choice and the toned down gore is a real blow. But I'd take 3 whole full fledge (but not quite on par with Ryu) characters over the great gore every day.

>>378514158
Oh no, not the extra enemies on the screen spamming projectiles at me 24/7. How will i even deal with this devastating blow? And claw ninjas actually survive to push my shit in instead of getting delimbed in 5 seconds? Wew

If you want to complain at least complain about the actually bad shit, like the ridiculously overtuned throw damage in MNM
>>
>>378514398
XYXY izuna drop and 360 Y alone trivializes the game
>OP in a game where Unlaboured Flawlessness,
need to be in low health to get the damage boost, by default it does as much damage if not less than the Dabi
>Dabilahro
Recovery frames the weapon
>>
>>378502739
What the fuck do you think Nioh is
>>
>>378514924
Mediocre weeb souls.
>>
>>378515069
Yes, bloodborne is.
>>
>>378514565
I bought it digital when it was on sale. First and last time I've ever seen any NG game on sale (they all were). They probably didn't make that many physical copies considering the vanilla 3 fiasco.

>>378514267
I already didn't find it as useful in 2 because she lost her awesome decap move, i think she could do without it, but they could turn it into a "on hit" command, she already twirls with her axe out so that could work for a hit animation instead of the slide. They would have to nerf her aimed machine gun fire though, it was just too good.

Speaking of RE, how are you even supposed to do the "On slide" attacks? You enter that state when you knock an enemy down with a slide but I've literally only done it on accident a couple of times?

Also what the fuck does the "..." and "Drop" mean in the movelist?

WHY THE FUCK DO I HAVE TO DO A 20 QUESTION ROAD SIGN ESSAY JUST TO MAKE A POST?
>>
>>378508092
>no Bujingai
>no Blood Will Tell
>no Chaos Legion
>>
>>378515260
>bloodborne
>weeb

Do some research next time so you at least look like you know what you're talking about.
>>
>>378514924
Pretty much objectively not on the technical level of Ninja Gaiden Black, Bayonetta, Godhand or Devil May Cry, but a great game that is fun as fuck.
>>
NG is good but i just find DMC games to be overcomplicated with all the movesets. I'm pretty sure most action game fans use 1 or two of the styles so it's just fluff

Also i dislike how the ranking is tied into pointless collecting of shit you don't need
>>
>>378508092
>KH2 a.k.a Mash X and Triangle to Win: The Game
>not shit

Shinobi was also hot garbage. God Hand is at least Great Tier.
>>
>>378514723
>2kat is responsible for Izuna Drop being OP now

>360
It does fuck all damage to anything that isn't a boss and even then i only does work against shit piss easy bosses not counting Paa Zuu. And the invincibility frames aren't even half as good as they are in the following games. Did you forget to mention that it has the absolute fucking worst UT in the game? So bad that it does not connect half the time and when it dos it will kill 1 enemy if your lucky and do fuck all to the rest?

>UF

No, with low health it straight up breaks the game, with any sort of health deficit it's already OP

>Dabilahro
>Recovery Frames mattering when it hits in an almost 360 arc and stunlocks or guard breaks the living fuck of anything it touches.
>UT is Ninpo tier
>>
>>378515701
>Shinobi was also hot garbage
Wow, eat shit. The combat is nothing incredible, but it's a fantastic game.
>>
>>378515701
>Shinobi was also hot garbage.


Bad opinion.
>>
>>378514924
The biggest disappointment of the year? And not actually an action game?
>>
>>378515608
I can't bring myself to play in any other style besides Swordmaster.

Locking melee moves behind one style? Dumb
>>
>>378515262
>how are you even supposed to do the "On slide" attacks? You enter that state when you knock an enemy down with a slide but I've literally only done it on accident a couple of times?
If you mean trying to knock dudes of their feets with slide
Most reliable way to do it is against humanoid enemies that are trying to initiate an attack that can be SoB'd

>Also what the fuck does the "..." and "Drop" mean in the movelist?
... means mash square if memory serves.
Drop means you drop to the ground because of that move. Air combo finishers basically.
>>
>>378515873
>And not actually an action game?
Get a load of this guy
>>
>>378515701
I mean, compared to the other games in the "okay" section, like the No More Heroes games and the first ZOE, I'd say KH2 is about on par. Maybe you'd have to qualify it by saying critical mode, but still. It's pretty firmly decent as far as action game depth goes.
>>
>>378516262
>If you mean trying to knock dudes of their feets with slide

Yes

>Most reliable way to do it is against humanoid enemies that are trying to initiate an attack that can be SoB'd

Oh...then why would you do it over SoB then? I'm guessing this is a legacy feature from vanilla 3

>... means mash square if memory serves.

But some move strings are listed as ending with ... and others begin with ...

>Drop means you drop to the ground because of that move. Air combo finishers basically.

Oh thanks, that makes sense i guess. Don't know why they felt the need to list that though.

As much as i love RE the move list display is really shit. The least they could have done was put all the unique moves at the top and the repeated moves from different states at the bottom. I didn't even know the max level single katana had a whole new throw move until several playthrough of the game because there is so much fucking padding to waddle through.
>>
>>378516747
>why would you do it over SoB
Minor safety. You might not time the SoB in time. Looks cool.

>But some move strings are listed as ending with ... and others begin with ...
I forgot how they were listed in RE.
Those that begin with ... often have pre requisites like they are "falling" combos like pressing x mid air or after an XY/->Y that didn't properly continue to an actual sir combo.
>>
>>378504386
How do I get good at God Hand? Last time I tried to play it (admittedly a few years ago), I could just not get a grasp on how to play it properly.

>>378505372
I've never been a fan of the "character action" alternative, but shit like this is why I'm so tired of "hack and slash". It barely denotes anything besides that you attack enemies. If you try to narrow it down into just games where you do, in fact, "hack" and "slash" at enemies, it narrows it down too far without any regard for actual gameplay conventions.
>>
>>378517412
I'm fine with 3D beat 'em up.
>>
Can I get a quick rundown on ninja gaiden? I get that everyone likes black and that it's probably the best but what about the rest of them?
>>
>>378517412
>How do I get good at God Hand?
Step 1: Do you happen to be Mike Kob
If no, you are fucked.

Juggle moves + launch combos for crowd control
Don't map kicks or moves with properties in your square combo.
Square combo is for fast dps moves.
press Triangle immediately after dodge to do a sweep move. Press back + triangle when enemy is around your head height to do a shoryuken. Press forward + triangle to launch kick enemies away.
The shoryuken has some I frames on recovery, the launch kick has none period.
watch mike's tutorial
>>
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>>378517046
I see, thanks.

What do you think of SOB? I love it, getting a counter to grabs is awesome after they have been bullshit for 2 games straight but at the same time i think it's way too good. It shouldn't chain like that every time and especially not to 3 other enemies. The knife guys breaking the chain should have been in all game modes or at the very least in MNM as well. I would also make two different sobs for delimbed grabs and regular grabs, so the delimbed one would just be a regular grab counter and the normal grab would actually chain. That way it would at least mitigate shitters who abuse it by delimbing a basic mook and using him to clear half of the enemy wave. I'd make it so it doesn't have a multiplier to your bloody rage UT as well. The devs would probably deem it necessary to give them different telegraph colors though and i don't want NG to turn into a light show...
>>
>>378517412
use roulette to reorient the camera -- but don't actually do roulette move -- just cancel it with triangle
>>
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>>378517586
Play Black/Sigma, 2/Sigma 2, Razor's Edge.

All great.

My advice is play the Sigma versions and RE. That's it, read the thread if you want details.
>>
>>378517586
Sigma 1 is sideways. Slightly easier due to free health refill stones/shops/save points where there used to be none.
2 is unoptimized and horrendously designed.
Sigma 2 is a toothless experience.
Razor's Edge is alright.

Each game has its brand of rabid autists that hate another.
It is amusing to watch how divised the fanbase is.
>>
>>378515701
Someone's only played on beginner
>>
>>378517718
>What do you think of SOB
No opinion on it. It more or less replaces essense techniques from previous games.
Only thing I dislike about it is that certain enemy types do not do a grab attack that can be sob'd on delimb.(The weird crystal) And certain enemies don't do an SoB attack period (the nosferatu shits from NG2)
>>
>>378516241
Yeah that pretty much nails it, the styles should all be melee heavy except gunslinger, then ideally I'd have Sword for close attack, Guard for defensive timed moves, Gun for range. Trickster is just pointless
>>
>>378517875

I honestly wouldn't recommend the Sigma version of 2. The original was flawed but 2 just adds so many more flaws to the game. I don't think the few fixes like explosive shuriken spam removal make it worth playing if you have to deal with a shit ton more things like every enemy having a highly increased healthpool that makes the delimb system more useless.
>>
>>378517943
>2 is unoptimized and horrendously designed.
It feels more like it's extremely well optimized, but designed with little concern for consistent framerate if it would mean compromising on throwing a ridiculous amount of shit at you.
>>
>>378518298
Oh don't get me wrong, I listed only the negatives, I'm not claiming SOB is bad and changed the game that much. People who abuse SOB are the same people who did nothing but chain UT in the previous games, they do the same thing essentially and you can be "that guy" and play that way but it's entirely inefficient (actually UT chaining isn't) and just plain boring.

>weird crystal

???

>And certain enemies don't do an SoB attack period (the nosferatu shits from NG2)

I never thought i would say this after having to fight through one shotting poise faggots in Sigma 2, but i am glad Van Gelfs cannot be so easily disposed off in RE. I appreciate all enemies that break SOB chains and are immune to it for, even those fucking dogs, for variety sake if anything. They fixed their dumb throw and projectile damage so they are actually kind of fun to fight now,
>>
>>378517586
Black is the only good game. 2 was a rushed buggy mess. 3 was unacceptably bad, only slightly mitigated by Razor's Edge. Z was beyond abysmal. The Sigma versions add some content but remove others, and the content they added wasn't that great to begin with.
>>
>>378514924
Nioh is an ARPG
>>
>>378502739
>DMC3
Nice joke.

Anyway, Ninja Gaiden Black and Ninja Gaiden 2 have yet to been topped as the greatest action hack-and-slash games of all times.
>>
>>378517586
Original Ninja Gaiden series = God tier
Ninja Gaiden (xbox) = pretty good
Ninja Gaiden Black = 10/10
Ninja Gaiden Sigma = Inferior to Black, decent
Ninja Gaiden 2 = 10/10
Ninja Gaidne Sigma 2 = Do not play this
Anything after Itagaki = About as good as the Sigma series (same people)
>>
>>378502943
Yes it is.

>>378503021
Yeah it does.

>>378508950
>tougher than Black
>>
>>378502739
Gaiden 2 is better.
>>
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What happened to this genre, anyway? Where are all the games?
I mean >>378508092 almost everything is from 6th or early 7th gen, and almost everything that isn't is from Platinum, and even Platinum hasn't made a decent game in this genre since Bayo 2 in 2014.
What's the deal?
>>
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>>378518357
I disagree entirely. You are blowing the delimb and health thing out of proportion, its only really noticeable in Claw Ninjas and maybe Red Werewolfs, and i like those changes. Claw Ninjas without the IS spam and no durability would just be another variation of the regular ninja mooks.

Sigma 2's actual flaws are the toned down gore and the ridiculous damage scaling on throws on the highest difficulty (pic related).

Even if regular 2 did not have flaws of it's own to counteract these the extra characters, chapters, music and weapons would be more then enough to make up for it in my opinion. It also removed the two worst bosses in the series and added an actual legit and fun to fight one too
>>
>>378502739
nah Brutal Legend was inherently better through soundtrack and Metal atmosphere alone.
>>
>>378520004
All of the extra stuff in Sigma 2 is terrible.
>wow I played like a quarter of a stage as Ayane
>that sure was worth all of these terrible changes and flaws
>>
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>>378520092
>Metal
>>
>>378520092
You clearly never played Brutal Legend.
>>
>>378520246
Keep telling yourself that until it becomes true
>>
>>378520362
sorry bud but hack and slash is fucking shit and that's all Japan knows how to do. Brutal Legend is a better game than either :/
>>
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>>378520092
>>378520460
I don't even know what's bait and what isn't anymore.
>>
>>378520092
>Jack Black
>No Iron Maiden

It's not even good when judge on it's own merits alone.
>>
devil may

run up on a nigga
>>
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>>378520004
Oh i almost forgot, Sigma 2 has better graphics as well, especially textures on character models. Different graphics engine i think.
>>
I tried really hard but thread is kill :(

Needed more Platinum bait i guess
>>
>>378519990
Too hard for normies, won't sell 10 billion copies, not enough grinding for the souls audience.
>>
>>378504614
dmc3 style switching mod beats both dmc4 and bayonetta
>>
>>378522241
Platinum games is right up normie alley though
>>
>>378522645
The best selling plat trash to normies because they had a konami or square stamp on it.
Thread posts: 178
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