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Post games that were dragged down by the forced romance.

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Post games that were dragged down by the forced romance.
I'll start.
>>
>>378303316
Still waiting for you to start OP.
>>
It wouldn't have felt so pointless and forced if Taro actually included all the things that makes it even slightly interesting.
Dude concerts, stage plays and novels lmaoo
>>
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>>378303316
Fahrenheit/Indigo prophecy
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>>378303316
Why are you posting the one that is instrumental for the story then?
>>
>>378303471
He's a hack but blind /v/ermin and NeoFags can't stop eating up his shit.
>>
>>378303867
More like every David Cage game in general.
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>>378303471
He does all that shit on purpose, and he still has a cult following. Amazing.
>>
>>378303471
To be fair if he included side materials the game would be twice as fucking long.
And there's already enough hints about their feelings to each other. Fuck, all events of C are focused around 9S spiralling into madness after she sacrifices herself for him.
>>
>>378304221
>>378303969
Taro is a guy who is more interested about what players feel like when finishing his games instead of what the games are actually about. Hes said in interviews that he really doesn't even care about gameplay or story, just more about the feeling side of things.

Thats exactly like Ken Levine saying that hes more interested in what goes around in peoples heads when they make choices instead of the actual choices themselves.
Its actually hilarious how many similarities Automata and Bioshock Infinite have

Both are overrated beyond measure, have pseudo-deep storylines with awkward melodrama and mediocre at best gameplay. Both are hailed as "furthering the medium" while both would rather show than have you play the events.

But all this is okay because dude highschool philosophy lmao
>>
>>378304304
Maybe the games length is so long because of blatantly stupid design instead of actual content. The open world and leveling systems have no place existing in their current forms, and a large majority of the sidequests are just plain fucking filler.
Be it the budget or lack of time, thats irrelevant. Whatever the reason may be, that doesn't make the game better.

Dark Souls doesn't get an excuse for garbage level design, lack of cohesion and eye blistering visuals in its second half because they ran out of time, why would Automata get that excuse?
>>
>>378304547
Virtually every side quest has a narrative connected either to the general themes of the game or at relationships of main characters themselves like Wandering Couple.
>Dark Souls
yeah fuck off
>>
>>378304629
>yeah fuck off
Its a simple fucking example, don't get your panties in a bunch because its absolutely the truth.
>>
>>378303316
What romance? 9S tried harder to get 210
>>
>>378304703
>Its a simple fucking example
and yet you've decided to use souls
fuck off soulsfaggot
>>
>>378303316
the romance was the best part
>>
>>378304735
>You will never be this reactionary, childish and inflammatory
Feels good.
>>
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>>378304726
Nah, he only considers her sorta like mother figure.
When it comes to females, there's only one who has all his attention.
>>
>>378304735
>this is the nier fanbase
As if it wasn't already clear how much of a fucking incendiary group of fuckwits you really are.
>>
>>378305014
I remember that after a call he said that he considers 21O pretty
>>
>>378303867

Hell, I'd say it was less the romance forcing itself and more how fucking creepy it was.
>>
>>378305202
Do you think your mom is pretty?
>>
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>>378303471
>>378304221
come on man.. Either you are baiting or you fell for the 2b's butt.
>>
>>378305432
How am I baiting? He acts like a complete wacko and people still like him, they love him for it, that's all I was pointing out. Did you dislike my observation?
>>
>>378305329
Of course, but I don't mumble that to myself after I finished a call with her
>>
>>378305432
>gameplay isn't the most important thing
Yeah no, hes a hack.
>>
>>378305707
He's saying story AND gameplay are not the most important thing.
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>>378305707
You don't make the rules of what a game should be anon.
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>>378305707
He doesn't give a fuck. If you played his previous games, you would know that. Dudebros, like you, bought this game for 2b's butt and now are whining.
>>
>>378304304
>To be fair if he included side materials the game would be twice as fucking long.

That would be a good thing considering how short the game was.
>>
>>378305202
It was a simple flattery. He's quite fucking social, to a point he's known around the Bunker, while 2B is like a NEET shut-in who likes reading given how much books is scattered around her room.
>>
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>>378303316
Heh. Stupid secondary. You just don't get it. This is YOKO. FUCKING. TARO. It doesn't "get" good, thats the point buddy, YOKO TARO. A mind as feeble as yours could never truly appreciate the genius of YOKO FUCKING TARO. The tedious combat represents the tedium in our lives, and being constantly interrupted to go play the hacking minigame symbolizes our desire to escape from the tedium, but only into another form of it. There is no escape, just like there is no escape from BASED YOKO TARO bringing us on his LOONY MAD MAN WILD RIDE yet again! You secondaries will just never get it!
>>
>>378303316
>>
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What even qualifies as forced anymore?

Does it just mean something you don't like? The romance in Nier was obviously important from the start. I don't see how it is forced.
>>
>>378305863
I bought it because supposedly it was a good game. Well no, it wasn't.
>>378305819
>its fucking repetitive bland shit on purpose lmao
When the one thing that makes video games video games is not the most important aspect when designing video games - youre a fucking hack.
He can go on and on about muh feelings and other inane bullshit but that doesn't make his games any better.
>>
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Weapons grade autism has been deployed. Flame war imminent. Abandoning thread.
>>
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>almost entire female cast either loves or wants to help Nines
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>>378306141
>I bought it because supposedly it was a good game
But it was a good game, anon. OST, 2.5d, art style, melancholic atmosphere etc. Of course, game would be even better, if it had 50kk budget, not 5kk.
>>
>>378306280
>OST, 2.5d, art style, melancholic atmosphere etc
Which are all fine and dandy but now what I play games for. Shockingly, I play games for gameplay and their stories. When the gameplay is repetitive and chock full of flaws, and the story feels meaningless and cut down for motherfucking novels, I can't say Automata was a good game. The game peaked in 3 hours for me in the amusement park.
>>
>>378306280
>OST, 2.5d, art style, melancholic atmosphere
How does any of that make it a good game?
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>tfw Drakengard 1 is unironically his best game
>tfw Nier 1 shits all over Automata
>tfw Drakengard 3 is irrelevant
>tfw Kojima was doing everything people dicksuck Taro for now back in 2001, and can actually design a game

MGSV was shit though
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>>378303316
this game has several weak points, but forced romance is not one of them
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>>378306550
define good game characteristics then
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>>378306483
>The game peaked in 3 hours for me in the amusement park.

It really did, after that I mostly found myself wondering when the game would get interesting again. Ending E was just alright.
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This is the first Platinum game that consistently had shit bosses
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>>378306668
Ending E is fine thematically I guess but it kills any and all immersion I had in the story. When a game makes me, the player, a character in the story who can now influence its events, I just lose all interest.
I wanted an ending that would wrap up everything neatly but instead got an incredibly out of place 4th wall break that is more interested in conveying themes and a message more than telling a story.

Thats the whole fucking game actually. Its more interested in its soodeeep philosophy and themes that the story takes a turn for the worse. Taro doesn't care for story and it shows since it has a bunch of inconsistenices
>>
>>378303471
>side content

I just finished the game
no wonder A2 and Emil felt so under developed
>>
Still can't believe Taro pulled the ruse with concert ending and made entire community assblasted for 2 weeks prior to it.
>>
>>378306832
The gams was designed for storyfags and it shows, to the point you wonder why did they even bother making a game and not a VN.

Ironically the best parts of the story are the VN segments.
>>
>>378306832
and you have shit taste in anime women
>>
>>378306904
>incredibly out of place 4th wall break
you can fully explain the events of E ending via in-game events
>>
>>378306650
>define good game characteristics then

Well designed levels
Combat system that doesn't peak in the first hour
Varied enemies
The game doesn't make it necessary to read outside content because a main character wasn't fleshed out (A2).
>>
>>378303867
Nah, female lead fucking a zombie after two conversations was one of the best things in the game if anything
Besides romance is far from being Fahrenheit's only problem
>>
>>378307003
Then why does it even bother with the player being there at all.
Why doesn't it just use the in game explanation for it then
>>
>>378306668
I'm honestly in agreement with this despite actually liking Automata. The amusement park was the best part of the game, with the amusement park boss(can't remember it's name) easily being an AMAZING boss, but the only truly good true boss fight in the entire story.

Adam and Eve boss fights felt laughable and so did the finale vs. 9S/A2. There wasn't any other moment really that was a pseudo-bullet hell character action game that shined like that (outside of the other story boss being the big weird catapiller thing which was alright but had no atmosphere like the amusement park).
>>
>>378306993
you take that back
>>
>>378306650
Gameplay, level design, pacing. The combat in this game is shallower than a Musou, the game world is boring and empty and you are made to run back and forth across it for hours on end, even with fast traveling. The forced 2D movement sections have shit in them like the AI blocking your path or not being able to look around the environment (seeing where each path leads for example) which makes them an annoying gimmick. The side quests are garbage and involve more walking/warping around the same places killing all the momentum in the story. The leveling system adds absolutely nothing to the game: you are playing a game that should rely on skill or optimizing your chips loadout, and suddenly you are faced with enemies that take 5-10 minutes to chip away at their health because you didn't do the quest in the intended order, even though there isn't any indication.
>>
>>378307710
Or you do all the sidequests at once then plough through the game lol

It has horrendous balance, they didnt learn much from the first game in that respect.
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>>378307210
>Why doesn't it just use the in game explanation for it then
It does. 042 launches a suicide attack against his own programming and wins.
He only addresses to the player at the very end, after E ending already.
>>
>>378307710
>The combat in this game is shallower than a Musou
Automata has one of the best combat systems in openworld ARPGs and you have serious brain problems if you actually consider it anything like musou.
>>
>>378307916
But its still a 4th wall break. Using other players saves, getting messages from them, etc etc.
>>
>>378307980
Automatas combat is literal button mash tier, you fool yourself into thinking its good by watching too many donguri videos
>>
>>378307980
Hes wrong in saying its like a musou but the combat seriously isn't that great.
The problem with platinum games combat in general is that they all have infinitely spammable dodging that you can cancel anything into at any time. There's no element of positioning to avoid attacks or timing your attacks to avoid getting punished, so the only difficulty can come from swarming the screen with enough enemies that it's hard to keep track of them all and the only mistake you can make is just not seeing a telegraph happening.
To compare with DMC3, a dodge that you can cancel anything into at any time is available but it's an entire style that you have to give up some powerful offensive options to get, and it has a decently long recovery time. At maximum level you can only chain it 3 times. Meanwhile in automata you get the same kind of dodge, for free, that also lets you counter attack and can be spammed infinitely. Platinum is extremely good at making satisfying combat with great animations and great visuals, but the actual depth has always been lacking in one way or the other. Automata is no different and while it is a spectacle to behold, it is a fairly shallow spectacle. Metal Gear Rising felt very similar, but that game worked beautifully because of its satisfying mechanics and its short length. A combat system this flawed works well in a short game that can be replayed a lot, but Automata lasts well over 30 hours or even more on a first playtrough. Some players clocked in almost 60 before finishing, and the game really doesn't hold interest in its combat for all that time.
The evemy variety in both visuals and movesets alone completely kills it.
>>
>>378308216
>comparing openworld ~40 hours ARPG with multiple characters and different gameplay segments/minigames to 5 hours long character action game
I feel like catering to cuhrayzee drones was a big mistake of Automata because it attracted people like you.
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>>378307980
>Automata has one of the best combat systems in openworld ARPGs

Don't kid yourself, your character has limited movesets from the get go and doesn't learn any new core ones in the game and has a low entry for high skill. Nioh had a far deeper combat system that alloed growth the longer you play the game and actually had multiple playstyles.
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>>378308393
>Nioh
>openworld ARPG
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>>378308216
>The problem with platinum games combat in general is that they all have infinitely spammable dodging that you can cancel anything into at any time.

But Bayo bosses can shut you down for this.
>>
>>378308362
Its not like the focus on story helped the game either

What even got it sales was virginbait charscter design
>>
>>378308468
>Its not like the focus on story helped the game either
Oh no, it did, and no matter how much your small group of /v/ contrarians will try to shitpost about it, people won't stop loving this game.
>>
>>378308451
Nier is hardly open world, the world is smaller than dragons dogma for fuck sake. Yakuza tier.
>>
>>378303316
Every game with romance.
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>>378303316
Agreed. 9S made me pirate it.
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>>378308540
>Nier is hardly open world
It still is.
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>>378308525
Someone has to love it, I just wont pretend its good. The first game was a far more interesting experience.
>>
>>378308451
Its an ACTION RPG made by ACTION devs. These silly semantics you're trying to pull means nothing for defending this shallow shit.
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>>378308362
>open world
Which is unnecessary and completely shit in design
>ARPG
Nier Automata is not an RPG.
Having a leveling system that does nothing does not make a game an RPG.
>different gameplay segments/minigames
Which half of them were repetitive boring shit.

If you want a game that doesn't trigger your muh-cuhrayzee nerves, look at Nioh then.
The comparison to DMC3 wasn't even about the games as a whole either, it was about the mechanics of the combat system.
>>
>>378308456
I said in general. Bayonetta is a wonderful exception to the rule but then is bogged down by other inane garbage like quick time events and the overabundance of really stale story.
>>
>>378308623
>Its an ACTION RPG made by ACTION devs
It's a game made by Yoko Taro first and foremost, it takes place in an open world, has side quests, minigames, multiple routes, shmup and VN segments, your comparison is braindead and asinine.
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>>378308587
How does it being open world make it so it's allowed to have barebones combat?

Heck there is zero reason why A2 has near identical movesets to 2B other than the devs being lazy fucks, which i ain't suprised when they kept rehashing that spider boss at the end, poor fucks.
>>
>>378303969
How many times has a game creator been called a hack on /v/ already? I swear people here use that word when there's no valid criticism to be said.
>>
>when you realize Taro is a light novel author pretending he wants to make games
>>
>>378308631
>Which is unnecessary and completely shit in design
That's like, your opinion.
>Nier Automata is not an RPG.
It is an ARPG by all standards of this sub-genre, from level progression and up to a character customization.
>Which half of them were repetitive boring shit.
That's like, your opinion.
>Nioh
Nioh is a souls clone with massive diablo-esque elements and extremely small and tight levels, not an open-world ARPG.
>>
>>378307980
I don't consider it like a musou, I consider it worse like I said. The fuckhuge selection of weapon types with different movesets and specials in a Dynasty Warriors alone already make them more interesting. In both games you are mashing light attack, finishing with heavy attack and waiting for bars to fill to throw special attacks (pods' programs). In Nier there is a dodge button that you can spam all you want with few if any recovery frames, a counter (that has to be equipped) that you can also spam while attacking, and doing a perfect dodge often ends up with your character floating up in the air slashing at nothing.

I forgot to mention the combat scenarios where the camera pans back and it becomes extremely confusing to tell your character apart. For example, the e-drug quest where you fight several waves of enemies at the desert's entrance, or the fights against the rogue Yorha soldiers.
>>
>>378308525
>literally shoving carrots in your ears and ignoring all criticism
fucking lmao
>>
>>378308710
>it takes place in an open world, has side quests, minigames, multiple routes, shmup and VN segments

>the combat in a ARPG is allowed to be shit because of this

Yeah you drones completely lost it.
>>
>>378304447
And both games are linerar and only played/liked because of fap-bait and waifuism.
>>
>>378308760
>barebones
In its own genre it's actually extremely solid.
>>
>>378308860
NuTaro fanboys are worse than Soulsfags in their heyday, and likely watched every game but Automata on youtube
>>
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>>378308760
Well 2B was directly based on A2 as a fighting model so there's a reason. I do agree that they should have had unique weapons/movesets.
>>
>>378308812
It really doesn't even seem that hes pretending. He frontloads his games with outside information and lore that would not only make the game worthwhile, it would also allow some kind of emotional investment to happen.

A game designer who doesn't give a shit about story and gameplay is a game designer that doesn't understand video games as a whole. All this talk about Automata pushing the storytelling of video games to a new level is completely unwarranted because time and time again he'd rather show us the events rather than have us play those events.

Like 9S death, 2Bs death and so on and so on.
It wasn't a coincidence that the ending to MGS3 worked so well.

>>378308826
>That's like, your opinion.
Oh really, do tell what grand purpose the open world serves in Automata. Why does the player spend a large majority of his/her time running from place to place?
>That's like, your opinion.
I too, love internet-browser tier minigames repeated forever
>Nioh is a souls clone with massive diablo-esque elements and extremely small and tight levels
And yet, it is miles better than Niers combat could ever be.
>>
>>378308880
Yeah, also that
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>>378308760
Bro... They gonna make A2's her own dlc..
>>
>>378308883
>In its own genre it's actually extremely solid.

Name 5 games in its autistic genre you wanna belive it belongs to that Nier is better than.
>>
>>378309146
The only people who say Automata is pushing games forward are kids born in 2000 who havent played MGS2, so they're completely mystified by their first dose of meta wankery.

Nevermind how they completely fail to get what games are about - it sure as fuck isnt a story
>>
>>378308883
But it is not. It looks better than it is because of the fluid animations and responsiveness. Once that initial impression wears off you realize how simplistic and repetitive it is.
>>
>>378309405
>The only people who say Automata is pushing games forward are kids born in 2000 who havent played MGS2, so they're completely mystified by their first dose of meta wankery.
And lots of media and press but thats because media and press follow the hivemind in fear of upsetting their readership.
>>
>>378309219
>for its 1 million sales event all they did was shit out cosmetic garbage and a arena with a rehashed boss fight with the Square CEO

Square don't care enough to actually fund real DLC
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>>378309473
Have a hope anon and aggressive plans

also fuck SE
>>
>>378309421
This is why I sont get why people call Drakengard 1 shit, it plays the exact same as all the other Taro games (run forward and mash buttons) except you get to ride a cool dragon and do tactical insertions.
>>
>>378309473
Theyre too busy trying to figure out what parts of FFXV they want to finish
>>
>>378309597
Because the FPS was dogshit and the game is grindy as fuck.
>>
>>378309207
I'm glad at least one other person has noticed the parallels.
>>
>>378306915
I can give you A2 but you seriously need to hang yourself in Emils case.
>>
>>378308038
While you are right, Pod 042 still does the same thing in Route C without a 4th Wall break and saves 9S and 2B
>>
>>378303316
More like 'games that were dragged down by underage automatafags'.
>>
>>378309754
FPS is just fine in D1 and it's not grindy at all, just obscure.
Will you motherfuckers please stop pretending you know anything about games you've never played?
>>
At what point will mind copying/swapping/transferring (bonus points if it includes constant mentions of the soul) stop being considered "deep" or "challenging" and start being seen as a crutch used by hack writers? I honestly can't wait.
>>
>>378303316
>>>378304726
>Nah, he only considers her sorta like mother figure.
>When it comes to females, there's only one who has all his attention.
Fucking right i mean Adam called the shit.
>>
>>378310614
The same point you'll realize you're not fooling anyone but yourself with posts like this.I mean serously have you read the thread up to this point?
>>
>>378306483
So it's the game's fault you were too dumb to research the gameplay
>>
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reminder that you cannot win against automatafags
>>
>>378306550
>>378306483
Because modern games are able to transcend the gamplay focus the older games necessarily had to have.
Nier is a prime example of incorporating gameplay and mechanics into the narrative. Its still a game with all its kinks and things, so nobody has to like it.

But if you seriously can't wrap your head around why its such a critical success and people love it, then you're just not the kind of person who's able to think about the medium critically.
>>
>>378309405
>who havent played MGS2
Oh look, its babbies first meta experience again.
>>
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>/v/ contrarians seriously think they can change someone's opinion about this game
>>
>>378311724
>easily impressed bandwagoning dickslave calls people contrarian to avoid having to address any actual argument
>>
>>378310459
>FPS is just fine in D1

Below 20fps is not fucking okay, stop accepting garbage because Taro shitted it out and yes the game is grindy as fuck to get all the endings and weapons which are alot more easier in Automata.
>>
>>378311118
>you should have known the gameplay was shit before going in, this means the gameplay is good
>>
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NieR:Automata is a mediocre game that was absolutely fantastic to play through

y/n
>>
>>378311903
Your arguements are fucking retarded and addressing them eventually leads to you calling yourself too smart for the game and then challenging people to disprove that.
I've been in many such threads you are not special in any way.
>>
>>378311960
It's not even below 30, shut the fuck up we both know you've never touched D1 you prick.

>alot more easier
Literal fucking retard ladies and gentlemen.
>>
>>378312067
It was alright, solid 7
>>
>>378312067
no
it was a mediocre game that was fantastic in extremely short bursts but as a whole feels wholly underwhelming and boring
>>
>>378312135
A lot of assumptions made just to try to hide the fact you have no counterpoints and are desperately trying to escape mentioning any specifics. how typical of a nier tard though
>>
>>378311359
People who think about the medium critically know the future is in tightly focused game design with an emphasis on emergent gameplay, not bog standard conveyance of story and an even more janky game struxture with some interesting ideas that arent fully fleshed out. Nevermind how the gsme falls into the same trappings of most ARPGs with poor balance and useless stats.

Yes, Automata is a commerical success, but so is Call of Duty.
>>
>>378312456
Yes I am the desperate one here clearly. Just read the thread fucko, everything there is to be said is there.
But nooo you still gotta prove your intellectual superiority over the xtards whatever that may be on any given day of the week.
You are not a smart person for not liking a video game.
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>>378312067
Yes, the gameplay itself is nothing amazing and the poor balance fucks everything up but the entire package made it really fun for me.
>>
>>378312559
You're not able to think about the medium critically. You're rather limited in your perception of the medium as well. Stop talking about things you can't wrap your head around.
Also
>comparing Automata, an under funded indirect sequel to an under funded niche game that was a financial failure, which sold above expectations to Call of Duty, just to make the generic "being successful doesn't mean its good" point
Yeah, I thought as much. Above still applies. You're not part of this conversation anymore.
>>
>>378303316
More like it was dragged down by the bland gameplay, unengaging combat and tumbl-tier story.
Read a book faggots.
The only reason most of you /v/irgins kept playing is probably because of 2B's ass.
>>
>>378312826
I'll be part of the converstation with people who actually care about games, not glorified anime. Dont ever speak to me about "the medium" if you think story and theme is what makes a game.
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Haven't read the thread but let me guess, it's full of the same copy pasted arguments /v/ throws at every game nowadays
>shit story
>bland and boring open world
>shit gameplay
I'm pretty sure I'm getting a full score here.
>>
>>378312994
MGSV General
>>
>>378305181
>As if it wasn't already clear how much of a fucking incendiary group of fuckwits you really are.

I blame it getting a PC port
>>
>>378312918
First legit example in the entire thread.
I wanted to fucking murder Rinoa.
And that's while Laguna/Raine was fairly good.
>>
>there's a library full of knowledge and history about the androids and the machines
>the game can just info dump all of those into your codex or intel shit
>nope, gotta backtrack and collect all those locked chests scattered all over the open world

I got ending E. I don't have the heart to 100% the game though.

Story doesn't make any sense, but
>gotta watch concerts and read novels to get them xD
>I-I swear, they're all in the side content

Why do people do this? Fragment their work through multiple mediums?

It didn't help that the gameplay became repetitive and a chore to go through after the Amusement Park.
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>>378312994
Absolutely wrong

Today is opposite day
>>
>>378312994
Add the disgruntled platinum people cause the game doesn't have a 5 page list of combos and that's pretty much it.
>>
>>378312387
nice unpopular opinion you have there

this game is easily 7 or 8
>>
>>378313064
The truth is that Taro is a glorified lorefag who forgot how to tell a decent story in one go. And Japanese love that multimedia shit because it gives the illusion of depth.

Drakengard 1 and Nier 1 had their holes, but at least they felt like complete experiences compared to DoD3 and Automata.
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>>378312067
Its the best game of this generation and reminded many people why they got into games in the first place back in the day.
The kind of game that keeps on giving and surprises you.

Once again, Japan shows the west that creativity is the most important part about video games, and that handling standard elements creatively makes for a much better game than vice versa.
>>
>>378313220
>>378312994
>criticism is consistent
>that means its wrong
Fucking retards
>>
Post times /v/ was dragged down by shit taste.
I'll start.

>>378303316
>>
>>378313317
If not for the fact I know some people are completely serious when they say this I'd think it was bait.

Tl;dr if Automata is your game of the gen you either barely play games or just have gutter tier taste, theres so much better out there its not even funny
>>
>>378313064
>Story doesn't make any sense
Why doesn't it? Because it totally makes "sense". Unless you actually wanted to say that you dont like it.
Even without reading novels and watching concerts. Those are just additions.
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>>378313336
>Platinum babies mad they can't dial-a-combo and need to actually invest themselves into the game to make crazy combos
The casuals have no voice
>>
>>378313336
It is the quality of the criticism itself in question here. Retard.
>>
>>378313336
He didn't say its wrong though. He just listed it as missing. Or maybe he's tired of /v/ using the rather standard combat system as means to completely discredit the game in its usual hyperbole. Think before you post.
>>
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>>378313260
here you go, little weeb
>>
>>378313416
>see different opinion that isn't even directed at me
>heart rate goes up
>can't handle different opinion
>gotta post that its shit and/or bait to calm my nerves
Keep your insecurity in check buddy.
>>
>>378313801
You can like the game, but what i said was a fact.
>>
>>378313493
Im more over mad about the fact that there is no incentive for those combos and that the enemy variety is shit.
>>378313564
A standard combat system that peaks in 2 hours and lasts for 40+ hours is a big flaw, yes.
>>378313528
And yet theres a bunch of posts in this same thread that aren't responded seriously to at all by you people
>>
>>378313421
I'll be honest with you. I only pirated the game just to see what all the fuss is about, and partly because of all the ass posting.
It's juvenile, and I never found myself actually stopping just to look under the skirt or use the changing curtain item.

That means I have no idea of the lore going in. Maybe I just don't like the story because I don't know anything about the backstory.
What I do have is a vague idea of what Project Gestalt does, but not why it's implemented.
What was the deal with the two girls in the tower? Are they some kind of merged machine-android consciousness?
What the fuck was the tower even for? What do they achieve by doing what it's intended to do to the moon?
>>
>>378314006
>A standard combat system that peaks in 2 hours and lasts for 40+ hours is a big flaw, yes.
This statement is false.
There I responded seriously to your "serious" criticism. High level discussion here folks.
I actually hope you're baiting. If not please stop posting forever.
>>
>>378314063
If you didnt play the first game you wont really understand shit much less if you dont read all the bonus material.

This is what happens when you write more than what you can actually deliver. Elder Scrolls fell into the same trap.
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>>378313687
>call him a weeb
>in a weeb site
Tell me who are the mods? or sachiko or yotsub, the face 4chin
>>
>>378314282
see>>378308216

You people are fucking children.
>High level discussion here folks.
You have no fucking place saying shit like this and condemning /v/ as a whole when you yourself are the reason why discussion is so shitty.
People like you who dismiss any and all criticism because of brand loyalty or pure fanboyism are a bigger problem than pure shitposters.

If you like a repetitive, shallow, mindnumbingly easy and unbalanced combat system with 1 (one) good boss fight in 40+ hours, go right ahead. But if you're not going to argue for it, you might as well fuck off.
>>
>>378314063
>What I do have is a vague idea of what Project Gestalt does, but not why it's implemented.
That's not really important for the main story. You just need to know that humanity was dying, Project Gestalt was initiated to save it and failed.
>What was the deal with the two girls in the tower? Are they some kind of merged machine-android consciousness?
No, they are basically the commanding lifeform of the machine network.
>What the fuck was the tower even for? What do they achieve by doing what it's intended to do to the moon?
Collect all data accumulated by machine lifeforms and then escape Earth. It isn't pointed at the moon at all.

All of this is explained in the game and needs no additional background material.
>>
>>378314338
>If you didnt play the first game you wont really understand shi
One doesn't need to understand Nier in order to understand Automata
Automata continues the same world and lore but at the end of the day its an isolated story with only minor connections to the original.
>>
>>378314063
>What I do have is a vague idea of what Project Gestalt does, but not why it's implemented.
NieR
>What was the deal with the two girls in the tower? Are they some kind of merged machine-android consciousness?
Jackass report
>What the fuck was the tower even for? What do they achieve by doing what it's intended to do to the moon?
Ending D
>>
>>378314676
You really do thoug, I dont care how much Taro pretends otherwise. The fact it has to spoil Nier 1 for its story to even make sense says alot.

And in any case a newbie is better off starting with Nier 1 so he can get the better story and better characters.
>>
>>378303316
Automata is the best 3 hour game ever made. Literally nothing beyond Beauvoir is engaging enough to want to continue.
>>
>>378314063
>>What was the deal with the two girls in the tower? Are they some kind of merged machine-android consciousness?

They are the true form of the Machine Lifeform Network. Adam and Eve were just another way for those girls to play around with concepts.

>What I do have is a vague idea of what Project Gestalt does, but not why it's implemented.
TL; DR
It was supposed to save mankind from a plague introduced by the Drakengard MC in Ending E. It basically separates the Soul and the Body from each other which helped against the plague.

If you translate the hexadecimal stuff in the Strategy Guide about N2 you will get something along the lines of "For we are many" towards the end.

"My name is legion, for we are many"
>>
>>378314812
Nier is literally irrelevant to Nier:Automata. Project Gestalt is also entirely irrelevant, it only exists to explain what was done before to save humanity when it went extinct. It bears not a single meaning to the actual story aside some fanservice moments.
>>
>>378314561
Oh fuck off outta here you mongoloid. The shit you post is nothing but hyperbole.
If you want to be taken seriously then maybe try to at least seem genuine in your posts before taking the high ground.
The poorly structured wall of text that you point to is nothing but a long winded comparison of 2 games that share nothing except the developer.
That's what you believe to be a compelling arguement correct? What a joke.
>>
>>378314924
>Nier is irrelevant except when concepts it introduced are integral to understanding main plot points of the sequel

Wew
>>
Bioshock Infinite + Nier Automata
>both are hailed as "pushing the medium and storytelling forward"
>both are pseudo-deep highly flawed stories with themes the writers either didn't understand or did a very shallow job of using, on top of the themes being shallow to begin with
>both have mediocre at best gameplay with flashy visuals
>both have absolute garbage level design and mediocre visuals
>both are marketed with waifu appeal and the only lasting discussion of either is about those characters and their "assets"
>both are overrated beyond measure

Except one is western :')
>>
>>378315016
>Nier is irrelevant except when concepts it introduced are integral to understanding main plot points of the sequel
Name a single thing that was integral to understanding the story of Automata that existed in Nier. And don't fucking mention fanservice characters like D&P or Emil.
>>
>>378315156
D&P werent fanservice, they make up a huge chunk of the second half and the story dosent even work without them.

And yes, they literslly have to spoil Nier 1 for you to even understsnd their plight so youre better off starting with the first game.
>>
>>378314947
>That's what you believe to be a compelling arguement correct? What a joke.
And I bet you believe "its just hyperbole" counts for an argument.
>The poorly structured wall of text that you point to is nothing but a long winded comparison of 2 games that share nothing except the developer.
Except it compares how the games approach combat and the differences between them, and what the other ne fails at.

If you think that near-infinite healing items, infinite dodging capabilities, no requirement of positioning or timing, no understanding of enemy movesets and a very shallow movelist make for a good combat system, go right ahead.

But posting shit like you're posting now is just showing what kind of cretin you are. You're not actually arguing against anything I say, you're handwaving it away because you either can't or wont even attempt to argue against actual arguments against the game.

>If you want to be taken seriously then maybe try to at least seem genuine in your posts before taking the high ground.
Holy shit the fucking oriny
>>
>>378315052
>>both are hailed as "pushing the medium and storytelling forward"

this was not said for Automata
>>
>>378315409
Bullshit. Its #1 for the Pseuds Choice Award.
>>
>>378314812
Didn't know jack shit at all about any of the previous games and didn't even know this game was connected to others. Still thought it was an absolutely fantastic game.

Suck to be all the fags in this thread whining, calling it a bad game.
>>
>>378315280
>D&P werent fanservice, they make up a huge chunk of the second half and the story dosent even work without them.
Yes they were fanservice up to the point were they appeared in front of the Tower with fucking Song of the Ancients starting up. You could replace D&P with any Android and nothing would actually change in the game.

>And yes, they literslly have to spoil Nier 1 for you to even understsnd their plight so youre better off starting with the first game.
Project Gestalt is irrelevant, it only explains why Humanity went extinct. The plight of Androids stems from the fact that they went extinct, not mentioning Project Gestalt at all wouldn't have changed anything at all.
>>
>>378315556
You cant replace D&P with other androids because theyre highly specialized and the rest of them are either dead or insane. Try again.

If you want a character you actuslly can cut out without losing much its A2
>>
>>378315479
>Suck to be all the fags in this thread whining, calling it a bad game.
As one of those fags, yes it does. I wasted full price for this game and effectively also wasted 30 hours of my life playing it.
>>
>>378315479
Its not bad but its not great either, just painfully mediocre considering the team they had.
>>
>>378315052
>both are pseudo-deep highly flawed stories with themes the writers either didn't understand or did a very shallow job of using, on top of the themes being shallow to begin with
I'll address this one cause it's the only thing in your post that can be mistaken as an actual arguement.

Nier automata is not a deep, intellectually challenging experience. In fact none of Taro's games are. I have no idea why you people hold this misconception over the fans' heads all the time.
The stories appeal to human emotion, they're not meant to test your fucking intelligence.
You treat them like an IQ test and suddenly you've got all these autists trying to prove they're smarter than the game as if that's some kind of accomplishment. Just stop nigga.
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>>378315052
What? Bioshock Infinite is shit, shallow game. Don't you dare to compare it to Nier:A.
>>
>>378315636
So your argument why D&P are important to the story is because they can do one thing (Healing Androids) and not because of their actual worth to the story. Amazing, anon. Sounds like you could replace D&P by a H-Unit.
>>
>>378315751
He's more or less adressing the people who hype Automata as some big philosophical inquiry wrapped into a game.

Yes they do exist, and are very vocal.
>>
>>378315843
If H units werent virus'd too, sure.

But as it stands the story wnats the players to understand both D&P and makes then essential to moving the story forward, and to do that they have to spoil the first game.
>>
>>378315860
>He's more or less adressing the people who hype Automata as some big philosophical inquiry wrapped into a game.
The only time I ever hear that is when people try to use it as an argument against the game. Did you see anyone in the thread actually post that?
>>
>>378315979
I see you werent here for the early threads then. Its died down by now butit definitely happens.
>>
>>378315780
>is shit, shallow game
So, Nier Automata then?
>>
>>378316053
confirmed for not paying N:A
>>
>>378315356
>And I bet you believe "its just hyperbole" counts for an argument.
Well what do you want me to say? You're spouting bullshit, if you believe that crap that's on you.
As for the rest of your post I'll say something that might just blow your mind but get this:

Revengeance = pure action game
Nier = action RPG

Do not compare the two combat systems as if they're what both games are all about.
Or let's just compare the narrative and writing of the two in order to discredit Revengeance I dunno.
>>
>>378315959
>If H units werent virus'd too, sure.
>But as it stands the story wnats the players to understand both D&P and makes then essential to moving the story forward, and to do that they have to spoil the first game.
So you are basically admitting that D&P can be replaced entirely without the game actually changing storywise. Your point is no argument to why playing Nier is mandatory when their story doesn't matter at all. Drakengard arguably matters more to Automata than Nier actually did considering the Watchers Tattoo and N2 kind of mirroring Manah.
>>
>>378315959
Different Anon here:

>If H units werent virus'd too, sure.
There are enough YoHRa units around that aren't virus'd.
>But as it stands the story wnats the players to understand both D&P and makes then essential to moving the story forward
Same could be argued for A2.
>they have to spoil the first game
Didn't have to, but decided to give some fanservice. But wasn't you argument that you NEED to play the first game to understand Automata? The story is still perfectly understandable without extensive background knowledge on D and P.
>>
>>378316346
Youre fucking up. The gams makes D&P matter and by extension so does Nier 1 since their entire plight stems from it

And all the DoD1 stuff was just glorified visual reference, the game straight up says this
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>>378303316
All this talk of Nier forced romance and no mention of Assassins Creed Syndicate with Evie.

A FUCKING USELESS PAJEET /v/,a FUCKING PAJEET.
>>
>>378316183
>Well what do you want me to say?
A small attempt at even trying to address the points I made. But no, you handwave them all away because you don't actually want to argue. You want everyone to praise the game for things that it didn't do well.
>You're spouting bullshit, if you believe that crap
What part about what I said was a lie?
That the game has near infinite healing items?
Or that the dodging requires no thought process at all and is highly spammable?
That the enemy variety both in visuals and movesets is fucking laughable for a game this long?
That the moveset variety gets old within the first 3 hours?
That the boss fights after Beauvoir are ridiculously less good?
>Do not compare the two combat systems as if they're what both games are all about.
but I'm not.
Im comparing their combat systems alone, I'm not comparing the games as a whole. MGR doesn't have a deep narrative and its characters are pretty simple, but its not trying to have that. It focuses on boss fights and the moment to moment engagements against random fodder enemies.
Nier focuses on story but still has a combat system comparable to other action games. Just because its a slightly different genre doesn't suddenly mean that it can't be compared.

Or are you saying that we can't compare the sword fighting in Dishonored to that of Skyrim? Or that we can't compare the shooting mechanics of Fallout 4 to Battlefield?

I'm not comparing the games as a whole, Im comparing their combat systems - which ARE comparable whether you like it or not.

>>378316104
I know it might come off as a shock to 12 year olds like yourself, but people do have different opinions.
>>
>>378316603

And then she marries a Pajeet.
>>
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>>378316654
>And then she marries a Pajeet.
>>
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>>378314006
>that peaks in 2 hours and lasts for 40+ hours
Thats nonsense. Combat systems don't "peak". I think I get that you're trying to say that the "peak" is when the player gets the combat system and nothing is added anymore in terms of mechanics.

But thats a very superficial way to look at it. Because a combat system always lives off its utilization by the player. It doesn't really "peak". Plus, the game does offer changes in terms of chips. Not just as effects, but also fundamental(the "continue combo after dodging" chip for example)
>>
>>378316630
>I know it might come off as a shock to 12 year olds like yourself, but people do have different opinions.
Says the guy triggered by others opinions to such an extent he writes walls of text to discredit every dissenting opinion he comes around...
>>
>>378316463
>The gams makes D&P matter and by extension so does Nier 1 since their entire plight stems from it
The game doesn't even spoil it for you. If you went into the game all the info get is "That some other D&P fucked up in another settlement" it doesn't even tell you how they fucked up or what resulted in their fuck, it also doesn't make it mandatory to play the first Nier since the Automata D&P are entirely different pairs. The only time they actually went beyond fanservice was the VN Sections.
>>
>>378316183
You do realize every time you have to resort to the "b-but it's an ARPG" you are proving him right, don't you?

The only things making Automata an "rpg" are the leveling system (which adds nothing to the game and is better implemented in basically any action game with unlockable skills), the side quests (most of which are boring fetch quests, coupled with the barren levels they take place in) and the emphasis on lore (which Rising actually had out of the ass: you could sit there for ages listening to optional codec conversations if you wanted to know more about the characters and backstory).
>>
>>378316630
Dude shut the fuck up already, all your replies are basically the same anyway.
Stop skimming my replies too, you wouldn't have to type all that shit again had you realized that I was referring to your previous attempts at arguing (which are laughable whether you admit it or not).
Also I am saying that you cannot compare the games you think are comparable. In fact I think it's laughable that you think so.
I'm sorry but there's no point replying to you if you plan to continue in this pattern.
>>
As many others I think N:A is the best game I've played in quite some time, but trying to say that the combat system really is anything beyond 'sufficient' is stupid.

Pretty much every combat system Platinum made was deeper than this. I'm not saying 'better', because I think many people found N:A's combat just right in its simplicity, but its certainly as basic as it gets for this type of game.
Its okay, it does what it wants and the chips provide some nice gimmicks to enhance it, but its nothing ground breaking. Its nothing you have to think about twice or something that gives you techniques to explore.

I think nothing tells you the limited budget of the game as the combat system does.
>>
>>378317105
>The only things making Automata an "rpg"
>proceeds to list things that are basic rpg elements
I see. So the only things that make Automata an rpg is the fact that its an rpg. Huh...
>>
>>378316827
The game has its best boss fight 2 hours
>webm
Cool combos aren't even encouraged and if anything discouraged because of their impracticality and the high enemy counts. Its only fun when you have one or two enemies right there in front of you but in general there is zero reason to try and combo enemies. In DMC or Bayo thats fixed but in games like Nier and funny enough, MGR, the different combos barely hold any meaning.
The utilization is true sure, you can make it fun a lot of the time but by god does it have problems in pure mechanics alone. The ability to chain 10 moves together and juggle helpless enemies doesn't make for a good combat system, nevermind the braindead dodging or the enemy variety.
>>378316942
>see thread on (game)
>express my opinion about (game) openly
>provide arguments for the way I feel about it and why
>get handwaved away by pure fanboyism or zealous idiots who don't even attempt to give a shit about the discussion
>respond in turn
>suddenly Im the one thats triggered and "discrediting dissenting opinions"
Do you even realize the words you write?
Also, "walls of text" are made in 3 minutes tops. wowee
>>
>>378316784

A fucking head-wobbling street shitter.
>>
>>378317105
Yes we get it, you do not like aRPGs and you seem incapable to comprehend how others might.
Not the game's fault and not my fault.
>>
>>378316603
I'd rather argue with Tarofag brainlets all day than face the fact that people still play Assassin's Creed and there's nothing anyone can do about it. At least N:A has fappable characters.
>>
>>378317402
>Do you even realize the words you write?
Yes and you proved me right in the best way possible.
>handwaved away by pure fanboyism or zealous idiots
>everything against me is stupid and I'm here as long as it takes to make them stop replying to me
**slowclap**
>>
>>378317205
>Dude shut the fuck up already, all your replies are basically the same anyway.
Have you considered the possibility that youre the one whos been dismissive of everything and that has been posting the same shallow excuses for like 4 posts now?
>Stop skimming my replies too,
Again the irony is astounding. Do you forget to breathe sometimes?
>Also I am saying that you cannot compare the games you think are comparable
The games aren't comparable, true. But their mechanics are.
Both Metal Gear Rising and Automata are third person action games, both of them feature similar mechanics and even share similar flaws, like the healing system and the dodging.

I'm not comparing Skyrim to Dishonored or Fallout 4 to Battlefield, I'm comparing their mechanics in a very small subset of their content. You fucking imbecile.
>>
>>378317470
>unironically calling others brainlets
>while admiting he participates in threads solely for "fappable characters"
Tingled muh braincells
>>
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>>378317403
A poo in the loo pajeet is one thing,but a useless to the story frail faggot that he ws is what pisses me off. Ubisoft really thought no one would notice this bullshit

Even more fake was that her brother had no problem with this,really?
>>
>>378317402
>The ability to chain 10 moves together and juggle helpless enemies doesn't make for a good combat system
Thats exactly why its a good combat system. Its simple, its effective, it works in favor of the game flow.
What you criticise is a combat system made simple and direct to accompany a game flow thats based on world design which is set to the player's individual pace.
Think before you post.

Your whole argument is "i dont like this combat system because its not as x as y", failing to understand that there's probably a good reason why its what it is. Because it fits the game's general flow.
>>
>>378303316
>forced romance
>Nier Automata

Someone haven't read side materials right?
>>
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I wanted to fuck Fiona
>>
>>378316630
>I know it might come off as a shock to 12 year olds like yourself

whatever, you way. Only immature people accuse others of being kids.
>>
>>378317527
>>handwaved away by pure fanboyism or zealous idiots
Which actually happened, I kid you not, multiple times. Once or twice even by your hand. We're not having a discussion, we're not arguing, you're saying my arguments are wrong because they're wrong and then you're stopping there. Thats literally the truth of what happened like 10 minutes ago, and you refuse to see the fact that I'm constantly replying to people who - by god - actually put some effort into talking about the subject.

The handwaving of arguments isn't anything new and if you think I'm "making it up", you're delusional.
>>
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>braindead /v/tards spend days arguing in dire hopes to shit up Automata threads
>will never be able to change people's opinion about the game
huehue
>>
>>378317896
it's a Borderlands game, it was already oof the barre and no romance would make it worse
>>
>>378317881
You don't even need to read side materials as desperate love is what moves the story to its conclusion, novels only explain how exactly 2B fell for him and for how long she suffered.
>>
>>378317959
>The handwaving of arguments isn't anything new and if you think I'm "making it up", you're delusional.
Reading comprehension? None. Why am I not surpised?
>>
>>378317959
Yes It did happen and it'll keep happening and you deserve all of it because you are posting really dumb things.
At this point I'm just gonna advise you to stop posting entirely.
Not everything deserves addressing and not many people have the patience to reply back and forth with a person like yourself so much as I have.
>>
>>378318215
>Reading comprehension? None. Why am I not surpised?

because he's just a hater who came into the tread with the sole purpose to shit it up
>>
>>378318041
I mostly laugh when wannabe cuhrayzeefag trying to compare N:A to Bayonetta or MGR.
>>
>>378317794
>Thats exactly why its a good combat system.
When you mash 2-4 buttons to make flashy animations happen and the enemy has no way of defending itself, thats not combat. You're not engaging in "combat", you're punching a fucking bag made of pixels.
>Its simple, its effective
Yes, but it is also repetitive, shallow, extremely simple and not facilitated enough with the sparse enemy variety.
>"i dont like this combat system because its not as x as y",
You can excuse any and all arguments with that kind of retard logic anon. Sure, yes, I like other combat systems better. I think Niers could have been amazing if it was delivered better.
I don't hate the combat because ts not my favorite game, I don't hate it because it doesn't have my favorite weapon from my favorite game, I hate it because its a shallow, mindless, repetitive and ultimately nonchallenging system that doesn't reward its players for using its full potential, and which doesn't take full advantage of the abilities given to the player.

>>378317904
I'm more insulting him of being a retard instead of a child anon.
>>
>>378318327
No this guy actually believes the stuff he says. I thought he was baiting too but now I'm convinced he's just dumb.
>>
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>>378318041
Why would they want to change people's opinions on the game? Its the best game of the decade and one of the most creative games ever made in terms of narrative and gameplay connection.

But its still a game. It has all the things other games have. Meaning that plenty of people dislike it for all the reasons others love. Add to that, that we're on /v/ and people usually use more vitriol or are stubborn in their replies, because otherwise they feel left behind or trampled, and you get the picture.

They don't wanna change opinions. They want to add their opinions, because they feel overwhelmed otherwise. Its exactly the same the other way round.
>>
>>378318376
Mashing buttons to win is OK when Japan does it though.
>>
>>378318548
>Its the best game of the decade and one of the most creative games ever made in terms of narrative and gameplay connection.

it's statements like these that brings shitposts like >>378315052.

it's also statements like that which makes the MGS2 fanabse insufferable
>>
>>378318608
Then don't mash.
>>
>>378318327
The whole thread was made for the purpose of shitting on Automata anon.
>>378318295
Here, I'll post the same list I've posted like 5 times now that no one has still not given a single shit about and just handwaved it away just like you're doing now by saying its just "dumb things"
The combat is hampered by the low enemy variety, both in visuals, types and movesets. For a shorter game it would work but Automata lasts at least 30+ hours on a first run
The dodging mechanics require no thought whatsoever and allow infinite spamming of i-frames
The moveset variety is pretty barebones and isn't fully incentivized for use because of the large enemy numbers and the fact that higher level enemies can't even be juggled a lot of the time.
The healing system doesn't require timing, positioning or careful panning
The games balance is utterly fucked with the leveling system and A2 especially is just a joke, infinite berserk mode with healing item spam is one of the strongest tactics in the game and doesn't even require any thought or skill to do
Those aren't even all of the things I've discussed today and not one reply has actually addressed those. The only things I get from this cancerous fanbase is "confirmed for not playing" or "those are just dumb things" or simply "thats wrong"
When in truth - can you honestly, seriously fucking say that the healing system requires thought? Can you seriously say that the dodging requires precision and actual timing?
>Not everything deserves addressing
He says, while addressing it.
>>
>>378318882
>The whole thread was made for the purpose of shitting on Automata anon.

no, it was made for shitting on games that were dragged down by a bad romance.
>>
>>378318943
Automata is not one of them.
>>
>>378318376
>You're not engaging in "combat", you're punching a fucking bag made of pixels.
Welcome to videogames. Not catering to your personal expectations of what X mechanic has to be, for decades.
>not facilitated enough with the sparse enemy variety.
I disagree. Different approaches are added as the game goes along, utilizing ranged combat and pod programs for example.
>You can excuse any and all arguments with that kind of retard logic anon
>retard
No there's nothing in it that excuses it. I was just laying down the facts that the combat system is like that for a reason. I have no intention of telling you to like something you obviously dont like. But if you can't think why the combat is what it is and this game , then thats on you little buddy. Think before you post.
>>
>>378318882
Man you are something else. I almost admire your dedication.
Seriously though, please stop using the internet.
>>
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>>378318882
>The whole thread was made for the purpose of shitting on Automata anon
Not really,it was made for bad romances.

Too bad autist seem to get stuck on shitting/defending Nier for 95% of this thread instead of naming more shitty forced romances in games.
>>
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Those fucking dating sidequests. Nobody wanted them, not even Suda51 himself. Apparently the romantic subplots were going to be actually decent, but the producer wanted more fanservice than was necessary or wanted by the developers. A prime example of executive meddling getting in the developer's way and dragging down an otherwise awsome game for it
>>
>>378318670
You're right. But you don't even have to state that something is the best, to trigger shitposts like that. Just saying something is good, is already enough.
>>
>>378319175
I named FF8 in this very thread but because OP shitposted with Nier:A in the OP pic the thread attracted shitposters
>>
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>>378319187
I always found it weird that he goes after random whores when he has this autistic cutie living with him already.
>>
>>378319175
>>378318943
>no, it was made for shitting on games that were dragged down by a bad romance.
Yes, which automata has by the simple virtue of having tons of information in novels and fucking concert scripts. The second post in the thread says the same and whadda you know, it didn't get addressed or argued.
>>378319130
Again, not an actual argument.

Honestly right now I'm just waiting for the GOTY awards so this fanbase can trump witcherfags as the most cancerous on /v/
>>
>>378319445
I've been done arguing with you for about 4 posts now buddy.
I suggest re examining our exchange in the hope that you might finally pull your head out of your ass.
>>
>>378318882
>The combat is hampered by the low enemy variety, both in visuals, types and movesets.
No its not. The enemy variety calls for different approaches, visuals(???), types and movesets are there(ranged, melee, cancels, continues, effects through chips etc.)
>The dodging mechanics require no thought whatsoever and allow infinite spamming of i-frames
Dodging is always a thing of timing, never of thought. Get your shit straight. And doging in NA requires timing for perfect dodges.
>The moveset variety is pretty barebones and isn't fully incentivized for use because of the large enemy numbers and the fact that higher level enemies can't even be juggled a lot of the time.
Above you complain about the lack of enemies breaking the flow, here you complain because an enemy is breaking the flow.
>The healing system doesn't require timing, positioning or careful panning
Why would it? Healing is supposed to keep you alive, not to be a challenge.
>The games balance is utterly fucked with the leveling system and A2 especially is just a joke, infinite berserk mode with healing item spam is one of the strongest tactics in the game and doesn't even require any thought or skill to do
The balance is totally fine. Seriously no idea what you even mean here. The game's progress goes smoothly on normal all the way up to route C. And yes, setting up auto-heal with berserk mode requires thought. The execution doesnt.
>Those aren't even all of the things I've discussed today and not one reply has actually addressed those.
Probably they can be summed up by this post >>378312994 and you said absolutely nothing any /v/irgin hasn't heard a million times before. I've seen posts like yours for many games in the past, and will for many games in the future.
What you're trying so hard to lay down as, well, whatever it is you're trying to do, is just another opinion.

Welcome to /v/.
>>
>>378319445
>Honestly right now I'm just waiting for the GOTY awards so this fanbase can trump witcherfags as the most cancerous on /v/
>witcherfags
I kinda begin to see where the bad man touched you.
>>
>>378319445
>Yes, which automata has by the simple virtue of having tons of information in novels and fucking concert scripts
Have you read them? Because there is no forced romance.
>>
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reminder that you cannot win against automatafags
>>
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>Boo hoo hoo, muh Vidya characters aren't losers like me
>>
>>378320016
Reminder that discussion shouldn't be regarded as competition.
As if you care right?
>>
>>378320016
why does it have to be about winning and losing for you faggots all the time?
why can't you just accept that some people like things and others dislike things, all for valid reasons?
why do you always feel the need to """win""" to make yourself feel less insignificant?

just grow up
>>
>>378303316
Ruined the game for me
>>
>>378319732
>just another opinion.
But it is one that is actually argued for

>different approaches,
Not truly at all, the only big approach difference was flying enemies which again you can just spam down with shockwave chips and the pod.
By visuals I mean that the robots who are ugly grey and brown will still be ugly grey and brown 30 hours from now.
>get your shit straight
Fair enough
> timing for perfect dodges.
Which aren't required at all and which a large majority of the enemies aren't even weak to since they can't be juggled. Thats one more unbalanced thing to add by the way, you can spam projectile encounters instead of the melee ones which again for some reason do tons of damage even when they require barely any skill
>an enemy is breaking the flow.
When an enemy makes an entire section of the players moveset absolutely pointless, yes, its a problem. When you can't use any of your aerial abilities it turns into a mashfest on the ground
>Healing is supposed to keep you alive, not to be a challenge.
And thats where it goes wrng. Theres no thought or skill behind the healing, if you get hit, you press down and use, and then you're back to full health. Its similar to skyrims or dragons dogmas healing mechanics and those games get shit on all the time for those things. If you want to do it from the menu, you can do that too. Get hit? Pause the game and just spam healing items
Again, brainless and ridiculously exploitable especially with A2
>Seriously no idea what you even mean here
The fact that you're given extremely good abilities and the enemies never truly grow and evolve to counter that
>The execution doesnt.
Which is the exact fucking problem, you dont even need auto heal or whatever, you can just spam the inventory while you're taking damage. I had a stack of 90+ 100% healing items because there wasn't much else to buy from the stores after the chips
>>
>>378320147
it's not discussion if everyone keeps accusing others of "haven't played the game" or "shit taste, opinion discarded"
>>
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>>378319732
>perfect timing

and the game pretty much expects you to do this, that's why the """perfect"""" evade window is so generous
>>
>>378320878
>people say this garbage requires timing
fucking hilarious
>>
>>378320878
>>378321012
Keep in mind that the dodge is designed with encounters that pit you against tons of enemies firing tons of projectiles at you and that higher difficulties has large enemies instakill you on top of that.
>>
>>378315780
Bioshock Infinite was better than Nier: Automata
>>
>MGR
>has QTEs that require aiming and some sort of timing sometimes
>they work as a full heal in combat, but which requires you to actually partake in that combat
>really quick and satisfying animation

>Nier automata has very few QTEs in its combat
>doesn't work as healing and doesn't give any kind of reward for doing it
>is animated overly flashy and the camera work is epileptic
>healing during combat is just spamming your inventory that has 4 different stacks of healing items when revengeance only had 5 items in total at one time

Where did it all go so wrong
>>
>>378320878
you are not fighting 1 enemy at a time, you are fighting multiple enemies that shoot things at you as well
>>
>>378321269
Please stop posting garbage here
>>
>>378303316
you're and idiot
I also would guess a kissless virgin
>>
>>378320878
To fair you can do the exact same thing in MGR.
>>
>>378321456
It was though. Both were pretty fucking terrible but if you're comparing cat shit to dog shit then cat shit is going to win.
>>
>>378320878
>Transformers Devastation has a similar dodge
>after spamming it 3 times in a row you do a lengthy slide that leaves you fairly open
>they couldn't just include this into Nier

Really, the game is just a mechanical step backwards for Platinum game design, it's fucking disappointing. Bayonetta, MGR, and Transformers are all decently better games.

>>378321239
That's not really good game design though, the dodge goes right into a fast run you can use for repositioning. Basically the intended way to play hard and very hard is to just spam dodge and then occasionally let loose a few attacks, then when the heat cranks up you can spam dodge until you reach a safe distance and then spam enemies with projectiles and pod programs.

It's just not good.
>>
>>378321734
I played on hard and it wasn't like you described at all, with the exception of 2 fights that were complete clusterfucks, namely the flying centipede in the desert and a short part in the boss of end A.
Anyway my point is that standing your ground and timing your dodges makes for a more fun experience and there's nothing forcing you to play it like you described usually.
>>
>>378322097
When medium sized enemies can dish out 1 hit kills and there's no disadvantage to dodge spam and plinking at range then you have a game with issues.

The combat is okay but the difficulty balancing is horrid, and there's 0 penalty for playing as passive as possible.
>>
>>378322316
Yeah there's no penalty but that doesn't mean you should do it you know? Hell you can play DMC without ever striking with your sword and the only penalty there is a lower ranking and slightly less orbs.
>>
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>>378303867
That at least had the tiny benefit of being unintentionally hilarious.
>>
You can't get more of a forced romance than the first Nier for Father Nier with Ending C and D. Doesn't make any god damn sense and was just a holdover from the original.
>>
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>>378317896
You could kind of imply that you liked her in the end.

Sasha was cute though.
>>
>>378321341
>not installing an auto-healing chip so the game does that for you

>>378321364
Herding enemies and positioning yourself should be the meat of the combat in those scenarios. In Automata you can get surrounded by enemies at any point and simply dodge away, which means it requires less planning and thought than Final Fight and less spatial awareness than a Batman game. Regardless of the label you want to put on the game, the combat should be more involved than it is since it's the main part of the game.

Even the fishing in N:A is the laziest minigame you could possibly get. Anything that directly involves gameplay is half-assed.
>>
>>378322657
You most certainly fucking can. Also does it count as romance if none of the characters outright express any such feelings toward each other?
>>
>>378322587
>>378303867
It makes me angry how stupid that game is.
>>
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>>378306267
2B was the only one romantically interested though.

210 wanted to be a paternal figure, and A2 just wanted him to stop trying to get himself killed.
>>
>>378322520
DMC doesn't have a whole lot of enemies 1 shotting you, and it often gives you much smaller crowds to deal with. That and yeah, less orbs and a worse ranking is a penalty.
>>
>>378322928
Yes I know, the comparison is made simply to show that the player's agency can impact his enjoyment of the game substantially without any significant incentive within the game's mechanics.
>>
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>>378322874
N2 has some sort of crazy obsession over him too.
>9S talks to it in person for the first time
>battle afterwards uses instrumental version of A Beautiful Song that is also used by Simone griefing over her futile feelings to Sartre
>constantly tries to "reward" him, not understanding that its gifts make him feel like shit
>Virtuous Grief weapon story
>>
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It felt like a high quality PS2 game.

I won't say it was the best game I've ever played, but it was a good, unique, experience. I paid full price because I'd much rather see something like this than whatever the fuck XV turned out to be.

If you're the kind of person who needs story details and plot points completely fleshed out for you to be immersed, your mileage may vary..
>>
>>378323396
>It felt like a high quality PS2 game.
You know, I absolutely love the game and It felt like that to me too.
>>
>>378322865
It used to make me angry when it was new and journos kept praising it and treating it seriously. Now I can't get enough. No other Western game comes even close to the retardation of that game. And to think that here we are, 12 years later, and not only is the guy responsible still in the business, but being marketed by Sony like some sort of respectable artist.
>>
>>378323396
>It felt like a high quality PS2 game.
That's some of the highest forms of praise i can give to a game.
>>
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>>378323357
>N2 has some sort of crazy obsession over him too.
Yeah, in tearing down everything that he understood about himself one layer at a time and leaving him psychologically broken because he somehow survived their purge.
>>
>>378323814
>Your heart. I long for it.
>Yet it does not return my love in kind.
>All you care for is your cold, dead wife.
>So I must at least take your body.
>>
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>>378323609
To be fair, as cheesy as Heavy Rain could get it was eons ahead of what Omikron was.

So I can't say that Cage hasn't improved in some form.
>>
>>378323153
Difference being with Nier is it actively punishes you on hard for being aggressive by having so many enemies be capable of extremely high damage.
>>
>>378313064
>Why do people do this? Fragment their work through multiple mediums?
Nothing new for Japan. They've been exploiting their audience through moves like this for years.
>>
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>>378313064
I think the first Nier's backstory was a worse offender than Automata in this regard.

Automata tells you everything you need to understand the story and characters at hand at least.
>>
>>378324443
That's not a penalty that's just how the game plays.
>>
I keep seeing people asking "why does Automata have its story split into multiple mediums?" The truth is that Yoko Taro and whatever other writers on the game write the game script and then the side materials are written by a talented lady named Jun Eishima, who has been fleshing out the world of these games since Drakengard 1. When Yoko Taro says that story isn't that important to him in games, it's because he knows this lady will flesh out the details in the end.
>>
>>378325452
Yeah, the game plays poorly.
>>
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>>378325513
>When Yoko Taro says that story isn't that important to him in games
I don't recall him saying that story didn't matter. Just that his stories in particular were poop.
>>
>>378325513
Did she ever publish her works? I'd like to read them in a coherent format for once, not through fragment VNs and "reports."
>>
>>378325595
I liked it.
>>
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>>378325513
>Jun Eishima
Well, I liked Utahime Five.

More than I can say for Shi ni Itaru Aka. Or Drakengard 3 in general.
>>
>>378326037
If you know Japanese, they are usually compiled in big books either associated with one game in particular or the franchise as a whole. Rekka Alexiel's site can show you names of them, and also has the two mangas associated with the series on it, as well as Taro's unassociated manga.
>>
Automata was more DoD 4 than Nier 2
>>
>>378326345
Shame. Guess I'll just have to wait for a proper translation, then.
>>
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>>378326479
>Emile, Devola and Popola make appearances
Would need more Accord and/or Watcher references for it to be Drakengard 4.
>>
combat was actually fun and engaging is when you have to crowd control. gravity and longsword throwing was fucking fun, the escort mission was great even though really frustrating.

other times it's just trying your best to survive which is kind of eh because you can just play it safe.
>>
>>378303969
That's in the past. Taro is a reddit guy now.
>>
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Zero was more fun to play with than any Automata character, what went wrong?
>>
>>378329306
enemies keep jumping away from you
Thread posts: 297
Thread images: 60


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