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The best games so far this year. >BOTW >Fire Emblem ECHOES

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The best games so far this year.

>BOTW
>Fire Emblem ECHOES

Seriously, why is it so good, bros?
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>>378137526
You forgot someone.
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>>378137526
Echoes isn't really good and I don't understand why it is so liked.
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>>378138106
Why do you think it's not good?
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>>378137526
/v/ is an 18+ board, fucking nintenbro.
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>>378138106
It's good, but GOTY material is definitely stretching it.
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>not P5

Nintenbro spotted.
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>>378137689
2015
>>
>BotW
>Not PREY, Persona 5, Yakuza 0, Nier Automata, Nioh, Hollow Knight, Horizon, or Gravity Rush 2
Shit taste, family.
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>>378140273
Leave Horizon out and you're right.
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>>378140273
Leave horizon and prey out and you are right
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>>378138106
Fuck off DKCuck
>>
>>378140705
PREY is actually surprisingly great, anon-kun

I didn't think I'd like it, but it's really good
>>
Echoes isn't goty but I'm really appreciating it.

I miss low growth rates
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>>378139398
Low difficulty, little replay value, mediocre gameplay that emphasizes stats instead of strategy and weapon choice
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>>378137526
is there a rom for the emu yet
>>
>>378141045
>Villagers can become one of five different classes right at the start of the game
>No replay value
I bet you started with Awakening.
>>
>>378141346
No I started with FE7.

The villagers are the characters that create "little" replay value. Every other character will operate the same way every run, and there aren't too many classes in total.

Not sure how this relates to awakening anyways.
>>
>>378141045
>gameplay that emphasizes stats instead of strategy
You can get through the game and the original Gaiden as well without grinding at all.
>>
>>378141730
this but thant god for the cool dlc classes
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>>378138106

I'd say it's pretty good, not as good as some other FEs but I'll take this over Awakening and Fates any day.
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>>378137526
Enjoyed Echos, but it is only better than 1,2,13,14b, and 14r
>>
Got a question about the pitchfork.

If I change the mages into villagers so they can enter the calvary/fliers class. Do they keep their magic? Really want movement speed on those fools.
>>
Which portal do I take in Duma tower when it says "the true path lies in the divine symbol."
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>>378142985
No. They have to be a mage.
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>>378137526
Fuck off Nintenbro. Echoes is ok but not GOTY material.
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>>378143721
>No. They have to be a mage.

Damn what a shame.
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>>378142573

Not him but at this point I'll take that. I'd say the story and characterization is WAY better than all of 13 and 14.
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>>378144586
The plot is better because Alm isn't a retard but the characterization is pretty bad. The supports are terrible in this game.
>>
>>378137526
>Echoes
Only for you, elitist.
>>
>>378137526
So this is just a remake?

I may try it out I like FE Gaiden as a kid.
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>>378144586
Dont know why IS kept alot of annoying stuff from 12 when they made 13. 11/12 was perfect gameplay-wise, and its gone all of a sudden.
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>>378144586
But the maps are leagues worse than Conquest if you want good strategy.
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>>378142301
Over Conquest? Casual confirmed.
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>>378146089

Conquest's story is fucking awful, yeah it's got better maps and shit but I don't fucking hate all the characters in Echoes like I do in 14.
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>>378146421
Conquest has GREAT maps.
Echoes has GARBAGE maps.

Literally two ends on the spectrum.
>>
>>378139398
>fatigue is pointless with all the food the game throws at you. Doesn't even reduce any of your regular stats
>one of the easiest games in the series
>because of its low difficulty, unit positioning doesn't matter
>none of improvements Fates brought to the series like improved weapon triangle or weapon effects
>no replay value, even when compared to the other games in the series
>overpriced DLC that makes the game easier than it needs to be
>dungeons are linear, boring, and repetitive
>maps are fucking atrocious, they have no thought or effort put into them
>mages and dread fighters are over-powered as fuck
>can't switch weapons unless you go to the convey. Literally no reason this has to happend, just completely pointless
>supports are trash, some of the worst characterization in the series

Copy pasted from another thread.
>>
>>378146751

I'm just saying I like the overall package of Echoes more than Conquest. Sorry it triggered your autism.
>>
I want an FE game with personal skills like 4/5. As unbalanced as it made characters, it added more chracterization and added another variable to a units worth rather than hard templated classes
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>>378146089
Say it with me
M U H
A
P
S
>>
>>378147760
Holy shit, get out if you can't understand that conquest is the pinnacle of fire emblem
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>>378147908
>pinnacle
Nope, that's FE4. Here's your (You)
>>
>>378145298
The characters aren't stellar but the writing is just so much better than Fates it's a breath of fresh air.
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>>378147908
Awakening baby confirmed
3/10 got me to reply
>>
>>378148075
>FE4
mechanically wise it's barebones
Map wise they're way too big with 2-3 of them being a fucking slog to move through.
Balance wise it's a mess
Challenge wise it's barely harder than sacred stones.

How is it a pinnacle of the series?
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>>378137526
>tfw I used the turnwheel when fighting the Necrodragon
I feel so dirty
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>>378148075
FE4 is so overrated. The maps are just as shit as Gaiden's maps, the marriage mechanic is cool but horribly implemented, double attacking is a fucking skill and the only way to save some units from being trash is getting a ring that there's no indication of, and it's poorly blaanced and more about making broken units than strategy since you just face armies of 10+ of the same enemy all at once. Not to mention all the other stupid mechanics like the way the inventories and gold works.
Also ever single map in the second half has an enemy with an infinite bolting standing on a castle. Shit gets old real fast.
>>
>>378148417
I honestly do feel the turn wheel was a great addition to the game. Now I don't rage when a 1% crit hits one of my guys killing him. And since you can't do it to reroll levels it's not broken.
>>
>>378147908
>>378148075
For series peak it has to go to 5 or 12, and 5 is more of a mess with the maps so its goes to 12.
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>>378148417
i used the turnwheel on that cancerous map with the duma screen wipe fag, got to the end when a fucking dread fighter crit boey after like 30 turns. No regrets.
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>>378148624
I agree with FE5 being a step up from 4.

Can't see your opinion with 12 though
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>>378148624
I'm pretty sure 12 is spelled 14
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>>378148342
>adds Weapon Triangle
>adds skill system
>adds supports
>one of the biggest plot twists in the series
>second generation can be customizable through blood inheritance
And here here you are trying to praise Conquest when the answer to literally anything is Xander, Benny, or Effie
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>>378146804
because it's a remake true to the original, which was a shitty game. They did what they could while still being a true remake and it turned out pretty ok.
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>>378148624
12 isn't even better than the original, a lot of maps relied on dismounting and just get raped when you can actually bring paladins. I'll never understand why they fucked that up so bad
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>>378149061
>the answer to literally anything is Xander, Benny, or Effie

you may wanna consider graduating from normal mode
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>>378149061
>Benny
I mean, Xander is good, effie is alright, but Benny? The guy that is literally so bulky that enemies just ignore him? The guy that can't even serve as a wall or baiter due to his bulk?
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>>378149061
>Supports
Random conversations between two units and a terribly implemented marriage system where all you do is make two units stand near each other and suddenly they decide to get married with literally no notification except a change on their status screen are not supports, don't kid yourself. They may have been prototypes for the support system, but FE6 is where supports came into the series.
And just because it added all these mechanics does not mean it was the pinnacle of the series. FE4 has a ton of problems including terrible balance, honestly the worst maps in the series just because of how insanely tedious they were and how much the challenge of the game just relied on mass amounts of the same unit type, bad pacing, and a bunch of other weird mechanics. It helped step the series in the right direction but it's not the pinnacle at all.
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>>378149165
3 benefited more from the most of the changes added into 12 , but removing dismounting, changing the star shards, changing what happened to some characters like Michalis and removing weapon weight were not for the better. 12 also has more chapters, most of which were pretty good.
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>>378149165
Kaga never got dismounting right anyway. It should just be no horse, not no horse AND being forced to use swords.
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>>378149061
>adds Weapon Triangle
Almost every FE has Weapon Triangle
>adds skill system
Locked double attack to a skill, FE5/PoR did it better.
>adds supports
No conversation outside of predestined pairings which amount to nothing except a crit boost
>one of the biggest plot twists in the series
You saw it coming by chapter 3
>second generation can be customizable through blood inheritence
Awakening did this better, Seisen no Kofu was so rigid it boiled down to 2 choices for optimal build, with one of them being to avoid it altogether.

Adding mechanics isn't what made it a pinnacle if other series took it and made improved in it. It also added a bunch of shit that never caught on thankfully like

No trading
Huge fucking maps with lots of shit terrain.
Overpowered weapons that made one man armies even stronger
Fixed weapon levels
Awful fixed arena segments
The worst use of the weapon weight system in the series (12 weight for fire tomes).

I don't think you understand what pinnacle is
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>>378150115
Never mind, you're right. The only difficult FE you've ever played is the best game in the series.
>>
>>378150058
Wasn't there a unit in tear ring saga that could use lances when he unmounted?
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>SPIRITS OF THE EARTH, HEED MY CALL!
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>>378150218
FE4 was never difficult, even compared to FE7
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>>378150413
I never said it was difficult, though. I just said that you started with Awakening, moved on to Fates, encountered actual difficulty and thought it was the best of the series.
>>
echoes is shit its somehow even worse than fates
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What would you like to see from a Switch FE?
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>>378150548
>Resorting to smug anime posting and ad hominem instead of having any counterargument for why FE4 is the series' pinnacle despite its glaring flaws
Sad your overrated game was revealed for the lackluster shit it really is?
Different anon, by the way. I hate Awakening and Fates.
>>
>>378137526
Echoes isn't even top 10. The only good thing about the game is Hidari's art.
>>
>>378150621
Critical animations for bow and tome users

Base conversations ala 9/10

bexp ala 9/10

archers and healers to be as good as they are in echoes

Skills similar to echoes, except balanced so the only usable skills aren't "hits twice" or "hits further".
>>
>>378150792
Also different anon.
If you're not the stupid faggot who thinks Conquest is the best game of the series, why are we even arguing?
>>
Just beat my first run through (hard-classic). It took me 30 hours.
I'm actually frothing over the fact that this has a real honest to god post-game and doesn't just stick you in a pre-final boss time loop.
All in all I think this is the most refreshing Fire Emblem on the 3ds, which makes it the first truly great addition to the series since the gamecube entry.
>>
>>378137526
Hopefully IS learns from this that you don't have to force eugenics and shitty waifu romance in order for them to sell well.

You just need some actual marketing.
>>
Been promoting my chracacters to them overclasses.

>Conquerer learns Bowrange+1
That's pretty damn neetoh
>Rigain learns Aura
My penis
>Harrier learns Fire
I can't contain these feels

So close to getting other t4 classes. What can I expect anons?
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>>378137526
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>>378150983
I just like trashing FE4
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>>378151189
Fuckinh this. FE Switch better fucking have none of these.
>>
>everyone is bitching about how bad the maps are on Celica's side
>beat first beach map, sand is a bit annoying though
>get 2 fliers
>first desert map lets me avoid the center desert and come up the sides while the fliers help out a lot
>suddenly I have 3 mercs now
>3 mercs means 3 myrmidons
>push deen's shit in. Sand hurts the enemy more
>get to grieth's fortress. Map is a fortress map
>get to necroshrek's swamp
>have a saint and a few guys with recovery
>myrmidons plow through the swamp while everyone else ignores the swamp damage because saints live up to their name
>dolth's keep
>3 falcon knights rape the entire map

Am I missing something here? The game gives you all the tools you need to deal with the maps. The only map that was Duma Gate, but that map was shit in Awakening to begin with.
>>
>>378151645
Bad maps as in badly designed, not bullshit.
Most maps are just big open fields with one unit type copy pasted 20 times. Not exactly riveting gameplay
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>>378151645
>Killing Deen
>>
>>378150548
FE4 is also fucking archaic, at least mention the superior binary patch
>>
Fuck the final battle. I knew there was gonna be gay castor shit but my god.
>>
Which game should the Echoes Brand retool next?
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>>378152204
Seems like a lot of people want Genealogy or Thracia, but the head of the team that did Shadows of Valentia really wants to remake Binding Blade.
>>
FE4 with modern mechanics.

Else just do FE5/6
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>>378137526
After playing Conquest and Awakening, this game is boring as fuck so far.
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>>378137526
I'm still waiting for someone to draw Echoes Kamui doing the Kamui thing from Naruto
>>
It's so good going back to the main main character in Alm again.
Robin and Corrin were fucking terrible and added nothing to the story.
>>
>spend like an hour creeping up on Duma
>kill fifty fucking eyeballs
>finally slap Duma with Alms lionheart attack
>he lives with 1 hp
>kills Alm next turn
>can't rewind, just game over
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>>378151645
>I'm winning in this game
>therefore the game has no flaws
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>>378151936
>killing sonya
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>>378153129
>You can't win
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>>378137526
I absolute love Echoes. Back to basics, but also new twists in gameplay.
I like the dungeon crawling and hope it makes a return someday.
Archers are actually useful for once, and VERY useful at that.

Little stuff like Canto and not being able to Rescue units with your Cavs or Pegs is a bit annoying, as well as the fact that most units stick to one weapon type (Baron doesn't get axe/sword as an extra like Generals in other games), but I guess with the weapon triangle out of the way that doesn't matter much.

All in all I've never had this much fun with a FE since Radiant Dawn. The DS and 3DS games were so bad I never even beat them.
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>>378153216
KILLING SONYA!
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>Find the old geezer in some random basement
>"Ah I've come to help you please rub my back!"

Well this doesn't seem suspicious at all.
>>
>>378149061
>FE4: Just use Sigurd, Ced
>FE6: Just use Rutger, Milady, Perceval
>FE7: Just use Hector, Marcus, Raven
>FE8: Just use Seth, Gerik, Dussel
>FE9: Just use Ike, Titania
>FE10: Just use Ike, Titania, Haar
>>
>>378153129
>i'm losing in this game
>therefore the game has flaws
>>
>>378153216
Better than letting her become a Witch.
>>
>>378151189
FE14 literally never forced you to worry about eugenics or romance. Hell FE13 only had you worry about one unit, Lucina
>>
>>378141045
>Stats instead of strats and weapon choice

That's wrong though. Gaiden basically has stats not matter thanks to how promotions work. It's all about using the powerful spells and broken melee weapons to defeat tough enemies. Usage of Arts also helps clear some things.

By having villagers able to be any class with a variety of strengths/weaknesses, you can definitely have a fair amount of replay value. Hell, on my second playthrough I had Alm go lowmanning while I have Celica Faye and Kliff.
>>
>>378140273
>Prey
>NiOh
>Horizon
>Good

the others are spot on though
>>
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Some tips I gleaned from beating Echoes and the postgame dungeon on Hard mode, no grind:

Crit weapons are the best weapons in the game. Because combat is so slow, with inflated HP/DEF relative to ATK, it's very difficult to 1RKO an enemy without crits

Killer Bow is the best bow in the game by a significant margin. Not only is it a crit weapon, its combat art essentially allows Archers to double literally every enemy in the game. Killer Bow turns Archers from mediocre offensive units into absolute murder gods.

Brave Sword is the best sword in the game because it's a crit weapon, for aforementioned reasons.

Mage Ring is the best equip for mages. The +2 range exponentially increases the usefulness of Mages. It allows them to snipe enemies, makes up for their shitty MOV, and renders them safe from counterattacks.

Invoke is the best tank in the game. Because enemy AI targets the weakest units on your team, they'll generally target the Invoke units, which are extremely weak. This is why Genny's Invoke is the best Invoke ability. She summons a horde of cannon fodder soldier units that immediately draw all enemy fire, protecting your entire team.

Dread Fighters, Archers, Mages/Priestess, and Clerics are the best classes in the game. Generals suck because low MOV, vulnerability to magic, and extremely low offense potential. Paladins and Pegasus knights are also subpar because of their mediocre stats and lack of offense because no crit weapons (Lances do not have crit variants).

Postgame dungeon is very difficult but possible with 0 grind. Floors 1-5 are very easy. Starting from floor 6, enemies will have inflated stats with 100+ HP. You NEED to abuse crit weapons in order to kill them, and even then enemies will still stay alive - this is where Invoke tanking comes in. Abuse crit weapons, abuse Invoke tanking, and it's beatable. My composition for the dungeon was Alm + Celica, 2 dread fighters, 2 archers, 2 mages, and 2 clerics.
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>>378140514
The artist has to work on his anatomy. I mean the right pose looks far worse and not right.
>>
I'm nearing the end of Act 4 and I haven't found a single Javalin yet. Are they not in this game?
>>
>he promoted Alm before level 20
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>>378151189
Hopefully IS learns from this that you don't have use bland ass maps that require little to no strategy to make games that sell well- Oh wait...
>>
>>378154712
>tfw i made Kliff a cavalier
JUST
>>
>>378154973
It's fine, he's a good Cav
>>
>>378154886
Did you not recruit Palla? Because she starts with one.
>>
>>378154886
Palla comes with one and I got a second at some point.
>>
>>378141045
>Low difficulty
that's subjective. This game was hard as fuck in my opinion.
>>
>>378154886
One is in Greif's castle
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>>378149140
It's still a bad game.
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Who is /v/'s favourite villager?
>>
>>378155347
Then you're not good in strategizing then.
>>
>Celica gets mad at Alm for wanting to fight back against the Rigelians and not wanting to talk things out even though they invaded first and have no intention to negotiate.

Whatever you say, Celica
>>
>>378155420
I like all of them tbqh
>>
>>378155347
If you think this game is hard don't play 14C or RD.
>>
>>378155347
>that's subjective
yeah, if you suck. I've played every FE from FE6 to Echoes and this is quite easy for an FE. Part of it comes down to the Turnwheel (which is legitimately a great addition that saves a lot of time and frustration), but most of it just comes down to the fact that enemies are generally weak and there's not a lot of them. In most FEs you have 10 units against several dozen enemies.
>>
>>378147760
>people care about gameplay in a strategy game
Fuck them right?
>>
I like both those games, but they (especially Echoes) just seemed to stretch on and on. For all the shitposters on here that deluded themselves into thinking that short games are bad, shorter games (5-15 hours) are the ones I find myself replaying and not feeling like it's a chore after a while. I guess my attention span isn't as strong right now.
>>
>>378155668
Not really considering there's different difficulty levels. Regardless how is "if you suck" an argument? Sorry not everyone is a masterful FE player that got that way from playing since childhood.
>>
>>378156007
Also applies to >>378155470
>>
>>378156007
>different difficult levels
I'm talking about Hard, which is the hardest available. Even on Hard the game is quite easy compared to other FEs.

of course "you suck" is an argument when you talk about game difficulty.
>>
>>378155789
>For all the shitposters on here that deluded themselves into thinking that short games are bad
Who's saying that?
>>
>>378156007
Alm can literally solo Act 1 and his chapters in Act 3 on hard senpai. The game is just really easy.
>>
>>378138106
>I don't understand why it is so liked.

Because some people are too desperate to show how much they are not Awakening/Fates newfags and will praise anything that doesn´t have waifufaging.
>>
>>378156174
>compared to other FE's
I'm judging it by itself
>of course "you suck" is an argument when you talk about game difficulty.
What I mean is it's a subjective argument. People that might be new to the series or not that skilled in these types of games will think it's challenge factor is just fine. No right or wrong really.
>>
>>378138106
Because it's based around an older game, and isn't Awakening and Fates which /v/ has hate boners for. Not saying it's bad or anything but it's definitely not the best game of the year. The gameplay ranges from ok to obnoxious, and while the story is better than Fates it still isn't great (mainly Celica's route).

Honestly the Fates hate inparticular is a little obnoxious. I get that the story is really bad but many act like the game personally raped them. Said people are so starved for anything else that they would have sucked anything's dick. This is why they act like Echoes' story and characters are so fantastic.

Also Hidari is kind of overrated. NOt bad but again, it's not Kozaki so it's the greatest fucking thing ever.
>>
>>378137526
I don't know how anyone besides autists eternally asshurt over Awakening and Fates can find any lasting appeal in a fucking Gaiden remake with 1:1 maps.
>>
>>378155420
Atlas and Tobin were the best as units in my run. They stomped everything that got thrown their way. Grey was amusing, and I liked how Faye was approached with her archetype. Kliff was the least notable, but he was still cool.
>>
>>378156428
I disagree. The later portions of the game get a spike in difficulty, especially with the cantors.
>>
>>378156534
People hate Fates so much because it's what really marked a dramatic shift in the tone of the series. Yes, Awakening is what started it, but Fates cemented that FE would be appealing to the new fans rather than the old. It was a slap in the face for people who have stood by the series. The game become a waifu simulator, the characters are walking fetishes, and the writing is garbage; not only is the story shallow and stupid, but the game also has a very modern style of humor that really clashes with the world which is completely at odds with older titles.
Fuck Fates
>>
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>>378137526
Because it has actual characters and not anime tropes like modern FE
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>>378156875
You say that, but meanwhile Echoes still has the same sort of dialogue at many points. It's just less noticeable because it's based around an older game, so they couldn't change it too much.

Also, you're exactly the kind of person I'm talking about. Like many people I started with FE7, yet while I acknowledge that Fates had plenty of problems I didn't feel like it was a "slap in the face" as you did, especially Conquest. But then I'm aware that people like you don't give a fuck about actually having half-decent maps or anything.

Also I hear this "it has actual characters and not anime tropes" argument, but many said 'actual characters' tend to be somewhat bland instead, having few traits that really separate them. That not getting into characters like Genny who get totally sidelined in the dialogue department. But then I can play FE7 again and recognize that it's cast was pretty bland on top of having their own tropes.
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>meet Saber
>dis nigga look like big boss
>call him Big Boss
>big boss does work like a motherfucker
>act 3
>meet Jesse
>dis nigga look like Kaz Miller
>Kaz Miller is also a workhorse who gets shit done with the brave sword from Deen
>act 4 rolls by
>A support convo
>see this

They knew exactly what they were doing with this, and I love every bit of it.
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>>378138106
>muh story
It's ok when the gameplay is bad as long if the story is good.
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>>378156875
And Conquest's gameplay is supposed to appeal to newer fans? Also how are characters like Ryoma, Takumi, Xander, Leo, Oboro, Flora, Gunter, Shura, Sakura, Elise, Hinoka, Azama, Saizo, and Kaze walking fetishes?
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>>378155110
>>378155196
Where's Palla? I got Est a while ago. Oh shit, are they back at that village?
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>>378157389
>Sakura
>Elise
>Hinoka
It's ironic that the one royal you didn't include actually has more to her than the other female royals.
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>>378157826
Well the thing is her design is fanservicey and part of her character is her obsession with the avatar, so that's why I didn't include her.
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>>378157389
Infinite weapons, the bullshit bow/kunai/magic triangle, shit children mechanic, underwhelming skills, and shit support conversations didn't appeal to me.

Started with FE3 btw
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>>378157595
Did I fuck up getting Palla and Catria? It can't seem to go back to the village after the whole Sage's Hamlet village thing.
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>>378138106
>>378139927

Echoes is a good game, but it's not a great game and is far from GOTY material.

Anyone who thinks otherwise is a troll or blinded by either nostalgia or a FE fanboy. This is nothing more than a glorified port with their battle animations thrown in.
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>>378157351
A somewhat bland cast is better than a cast of anime tropes and fetishes. And yeah, there is some of that dialogue still in Echoes as well; mostly from Gray and Tobin. But the vast majority of the characters don't speak like that. NoA tried so hard to make Fates funny but they really dropped the ball.
Half-decent maps don't make up for everything else, at least in my opinion. I just really disliked everything else about Fates; sure the gameplay was fun but everything else ruined it for me. Some people look for more in a game than just gameplay. Even if previous titles didn't have the most riveting stories or characters, they still had a fairly believable world and tone, which is what's lacking most from Awakening and Fates. And Conquest's story is probably the worst in FE history.
>>378157389
>Hinoka
>Saura
>Elise
>Not walking fetishes
Seriously anon?
The gameplay was fine in Conquest, but everything else was still garbage, and there are plenty of FEs with good gameplay that don't have characters designed for pandering first and an incredibly stupid story.
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>>378156521
There is no difficulty for veterans. Normal and hard are both easy in Echoes, and there's nothing abnormal or wrong with newcomers finding more challenge in these, but there should have been a third tier for experienced players.
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How's Alm's personality in this game? Is he a boring pacifist like Conquest Corrin?

Is the Awakening quote appropriate to his character in Echoes?
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>>378158080
>Shit support conversations
>Gameplay
Anon, are you okay?

Also what was wrong with infinite weapons, new triangle, and children mechanics. And you're bullshiting me that skills like draconic curse, astra, the blow skills, seal skills, breaker skills, and etc weren't GOAT.

>>378158276
Explain how those three are walking fetishes.
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>>378158013
I just think it says something that the 'walking fetish' of the group has better characterization than the rest. Also one could argue that the others have such traits to them. Elise is full-on genki moeblob, for instance. There is more to fanservice than just showing skin.
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>>378137526
>How to Juggernaut: The franchise

No thanks.
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>>378141045
>stats instead of strategy

So, like every FE ever?

>>378141346
There's literally ZERO reason to suggest to someone new to the series to start with an archaic entry, other than "muh evolution".
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>>378156534
I like Kozaki a lot but Hidari way more, their art for Echoes in particular reminds me of Advance Wars in some ways, though I think Kozaki's style is better suited to the CG cutscenes FE uses. As for the 3DS games my personal enjoyment levels were Conquest = Echoes > Awakening > Birthright but I'm a filthy casual with parodoxically fickle tastes at times so what do I know.

>>378156875
There's plenty of dialogue in Echoes that sounds way more "modern" than I think is fitting. Delthea is the worst.
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>>378158379
Alm shits on all 3 of the 3DS lords. He is a boy who has his priorities straight and BTFO everything with 2(two) signature weapons.
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>>378155702
Conquest is actually unbalanced as fuck though so besides its maps its not actually that good since you have so few actual options
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>>378158706
Explain.
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>>378158742
Royals compared to non-royals
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>>378158416
Elise is loli-imouto pandering: the character. She even has the N-NO GUYS I'M THE OLDEST excuse so you don't have to feel bad about wanting to fuck someone who's essentially 12.
Sakura is the shy moe imouto to contrast Elise's upbeat spunky imouto.
Hinoka is the athletic tomboy. She's even got relatively short hair and a flat chest.
This is anime 101, come on anon.
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>>378157389
>Hinoka
>Sakura
>Elise
>not walking fetishes
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>>378158379
He's bland but not offensive. I have no qualms with him but I don't particularly like anything about him either.

Boring is the word I'd use. I think I've seen his awakening quotation but I don't think it applies to him here.
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>>378158379
Alm is a bit more toned down from how he was in Gaiden, not being as aggressive, but is till more 'Nice guy who likes to help people but doesn't shy away from the idea of conflict.'

The "boring pacifist" of Echoes is Celica. She's not quite Corrin tier but she's fairly close, essentially falling on the middle between Corrin and Eirika.
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>>378158379
He's a bit reluctant about becoming leader at first but once he does he takes on the empire since its the only choice they have as of right now. But he's nice in that if you don't fight back he doesn't kill you, but if you put up your arms against him he doesn't care to fight back.
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>>378158794
I didn't know tomboys were fetishes.

>>378158784
See >>378153645
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>>378159028
>other games did it so its okay
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>>378159028
>I didn't know tomboys were fetishes
Have you been living under a rock?
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>>378158794
Elise isn't the oldest
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>>378159132
Oh so girly girls are walking fetishes as well?
What kind of logic is this?

>>378159118
I meant that if you're going to complain about OP characters you better damn well say the same thing for other games that did this.
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>>378158982
So Corrin, right down to not wanting to kill his newly discovered family despite them trying to kill him
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>>378159427
Fates took it to the extreme though
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>>378137526
>that final map
It's been a while since a game last kicked my ass like this, not only you're cockblocked by Jedah with his stupid damage negating gimmick, killing the arcanist and the two witches without having Duma move forward and raping you with his big dragon cock is also a pain in the ass.
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>>378158794
Meanwhile let's look at Echoes' cast.

>Celica
Generic nice girl princess.

>Faye
Even more obsessed than Tharja.

>Silque
I'm not really sure what her personality is actually. I guess she's just kind of a white mage archetype.

>Clair
Oujo.

>Delthea
Genki and overbearing loli.

>Mae
Another genki girl.

And I'd mention more of the guys but I'm even less sure of the difference between many of them.
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>>378159437
Nah he took all of the empire without knowing knowing that.
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>>378159427
Are you into tomboys anon?
You could argue it's more a preference than a fetish, but regardless it's a personality type that is used to pander to waifufags
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>infinite weapons
Infinite brave/killing/silver was a mistake

Also give me personal skills over class skills, it added more depth to a character without having to say anything
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>>378159542
nobody besides Faye can be said to be so blatantly pandering as the Fates cast, they're just your typical FE cast.
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>>378159476
No it didn't, it was just Xander. Ryoma and Hinoka have to rely on dodge tanking as they aren't that tanky, and dodge tanking isn't reliable all the time; Sakura and Elise are stuck as healers so they do jackshit early on, Leo is a good magic user but is slow and isn't as tanky as Xander, Takumi is bow locked, and Camilla is weak to bows.
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>>378159541
>he didn't make Faye a cleric
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Who else here enjoyed the map objectives like rout enemy and
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>>378159542

> Even more obsessed than Tharja.

But it is funny in her case

> A Rank, she declares her love
> Alm doesn't love her back
> She actually LOSES Avoid from the Support
> Canonically never gets over her love
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>>378159553
>get warned berkut is fucking insane by a former traitor who is mortally wounded
>hey berkut we should be friends, come join us
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>>378159542
>Clair
>Oujo.
While Clair is Noble and makes it a fact when you first meet her, she's not Oujo-sama as she doesn't look down on other people that are lower rank than her. Plus she doesn't have the laugh.
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>>378159762
This, they're all cliche and tired.
If you have played any other FE game you already know these characters.
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>>378159803
Because the General guy said you try and reason with him as it was one of the kings dying wish.
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>>378159767
Takumi is bowlocked in a game where archers are great and Takumi's bow makes him stupidly overpowered.

Elise has sky-high magic and easily becomes one of your best mages in addition to being mounted.

Camila has extremely high stats and can use both axes and magic when you get her, and since she's flying its trivial to keep her out of bow range.

Ryoma is just generally insane thanks to Raijinto and completely dicking mages and archers.
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>>378159797
>Canonically never gets over her love
So just like a dozen other females in the series?

Actually, how come this never happens with males aside from antagonists?
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>>378159789
kek

Awakening gets grilled for lack of map objectives yet Echoes gets a free pass
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>>378159872
Better than blatant pandering that the Fates cast is, plus Echoes writing is infinitely better.
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>>378159872
>in a game where archers are great
Not really.
Powerful but not great.
Your standard core of Paladins and Wyverns are still vastly superior.
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>>378159542
>Generic nice girl princess
Which fits the story fine and isn't being used as pandering?
>Faye
That's true, but she's also not dressed like a slut at least
>Silque
Once again, not a pandering character
>Clair
She's a haughty noble. What do you expect? Besides she's not full-on ojou like the anime personality type. She just speaks in a goofy refined manner.
>Delthea and Mae
They could definitely be toned down, but they're not as bad as Elise is.

Echoes isn't perfect obviously, but it's a lot better than Fates is when it comes to writing and avoiding pandering. The characters aren't built to be romanced by the player, so they're more in line with older FE casts. Of course, FE has always had its fair share of anime-trope characters, but the problem with Fates (and Awakening, but not as much) was the characters were literally built from the ground up for pandering for the player. Characters as bad as Tharja and Camilla just didn't exist before.
The characters also weren't written like they were from a medieval fantasy world. I think Arthur is a good example of this because he has a clear contrast in L'Arachel. Arthur is basically a fucking American stereotype who's hot blooded and yells about JUSTICE! It's stupid. America isn't a fucking thing in FE; he's a parody of something that doesn't exist in the world. I know there's more to him than just this, but I'm talking about his "funny quirk."
L'Arachel is also obsessed with justice, but she's written like she actually fits in the world, and people around her acknowledge how strange/ridiculous she is.
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>>378160072
Echoes has better writing so it's ok, because that's the thing the FE fanbase actually cares about. They could remake an FE and it could have the gameplay a 5x worse than Awakening but they'd still suck it's dick if it was better written.

Not that Echoes is particularly better written mind you.
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>>378160113
I couldn't give a shit about Fates or your opinion on it, I also never mentioned the writing.
I only said the characters are what you expect them to be and from that they are tiresome and boring.
>>
So, do people actually enjoy cantors or something? Echoes is a piece of shit and it just proves the elitists are playing off nostalgia and some weird boner for rng-based gameplay.

I'm going to replay Fates to get the bad taste out of my mouth. I mean that unironically too.
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>>378160035
And Takumi has poor enemy phase.

And Elise weak as a noodle and starts off as a healer.

And Camilla has shit for magic, and isn't as tanky as Xander.

And Ryoma's dodgetanking fails when he's fighting an enemy with a lance
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>>378160268
t.assblasted fatesfag
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>>378159476
What a silly argument. Every FE has good and bad units. This is a problem but calling out Conquest for it is silly. All Fates did was hang a signpost on which characters are good "SEE THESE ROYALS? USE THEM"

Unit balance in Conquest is about as good as the rest of FE, if not slightly better since the lategam prepromotes you get aren't total garbage. The only reason Echoes might seem like it has better unit balance is because the entire game is easy, even on Hard mode, and you can beat it with pretty much anyone.
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>>378160245
Show me how Arthur is an American stereotype without using any opinions.
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>>378160268
>Echoes has better writing so it's ok, because that's the thing the FE fanbase actually cares about.
Except it obviously isn't, because most people acknowledge the maps suck? I like the game a lot, but they definitely should have actually redone the maps.
It's just nice to have an FE where the characters and writing actually reads like it fits the world for the most part
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>>378160389
>poor enemy phase

Is there a ranking system in Fates? Otherwise enemy phase doesn't matter unless you're doing a LTC
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>>378160362
you know what we love more than cantors? Desert levels, and even more than desert levels we love swamp levels which are desert levels but your units take damage every turn. You know what's even better than swamp levels? Swamp levels with CANTORS
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>>378160580
>enemy phase doesn't matter
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>>378160461
Because in other games you could use basically every unit if you put in a bit of effort, and the obviously busted characters were limited to one or two a game.

Fates just makes anyone who is a royal super-amazing and gimps you for not wanting to use them. Just look at Camilla and Beruka, who you get together. Camilla is better than Beruka in every single way, and so there's no reason to use Beruka ever.
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>>378160580
Who said anything about LTC here? And besides sometimes you encounter areas where enemies will start to block your path to a point where you need to rely on enemy phase to clear the way.
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>>378160580
Enemy phase matters because that is where you do the most of your fighting.
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>>378160463
His name is Arthur. He's blonde, hot-blooded, loud, and loves justice, which are all typical Japanese portrayals of American ideals.
HIS COLOR SCHEME IS FUCKING RED, WHITE, AND BLUE.
I know everyone has English names and there are loads of blondes but it's the combined factors here. His facial traits are also designed to invoke superheroes and such, with swept back hair, a constant smirk and eyebrow cocking, and a big old cleft chin.
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>>378160362
git gud
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>>378160726
But Beruka is a solid unit as she is a wyvern rider so that point is moot.
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>>378160821
But Camilla is so much better than her that she is instantly made redundant.
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All this Fates vs Gaiden shit.

Before Awakening/Fates, Gaiden was (and still is) the shitty entry of the series. If you're defending Fates (because Awakening fags don't care), why not defend it by comparing against Ellibe/Tellius games?
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>>378160759
>His name is Arthur.
English name also his JP name is Harold, which afain is English.
>HIS COLOR SCHEME IS FUCKING RED, WHITE, AND BLUE.
So France?
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>>378160726
>Because in other games you could use basically every unit if you put in a bit of effort
Again, the only reason this may have been a bigger problem in Conquest is because IT WAS SIGNIFICANTLY HARDER THAN PREVIOUS FES, which isn't a problem at all in my book.
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>>378160245
>Which fits the story fine and isn't being used as pandering?
And how can you say it isn't? You say it fits the story, but in what way? In making her look like a moron?

>That's true, but she's also not dressed like a slut at least
How they are dressed really shouldn't have anything to do with anyone there. For all the hate Tharja and Camilla get, Faye is definitely more one-dimensional than either of them.

>She's a haughty noble. What do you expect? Besides she's not full-on ojou like the anime personality type. She just speaks in a goofy refined manner.
You just said "She's a haughty noble." If you were asked the same of anyone from Fates you'd jump all over how it's all anime.

>They could definitely be toned down, but they're not as bad as Elise is.
Delthea is debatable of being as bad as Elise.

The major difference here is that Fates characters make stronger first impressions with their 'tropes'. That, combined with having far more supports to see such things, make them seem worse. Compare that to Echoes, where while characters can still fit firmly into archetypes, we get less from them and as such it gives you less to find and hate them for.
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>>378160885
No, she is a wyvern rider, the best class in the series.
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>>378160965
>le difficulty meme haha PREPARE TO DIE truly the dark souls of the fire emblem genre so all of its flaws are actually moot
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>>378160726
>>378160885
But Beruka still fulfills the "flying tank role" well enough to pass and can still do things of where Camilla is busy with other thing like helping out in maps where fliers have the advantage like 14, 19, 20, 21, 23, 24.

The more the merrier.
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>>378161054
Not in a game with limited headcount
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>>378160885

Not really. Beruka is still a flying unit with good stats. She isn't Camilla, but she is great backup nonethless, it is not like you have to go out of your way to make her useful.
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>>378160885
>redundant
Wrong. Beruka is a better tank than Camilla, and while Camilla is certainly a better unit, that does not make Beruka redundant or any other unit redundant. I personally used both Beruka and Camilla in my first Conquest run (Hard) and she was useful
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>>378161046
nice strawman
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>>378161125
Who the fuck else are you going to use then? Who'd contribute more than having another decent flier for those maps?
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>>378160940
>So France?
So you're being obtuse on purpose despite the fact that Arthur is clearly designed to look like an American superhero? Good to know.
>>378160987
Did you not read the second half of my post? I acknowledged that FE casts have always had anime-trope characters.
The difference is Fates focuses more on pandering due to the romance aspect of the game and the characters don't gel as well with the setting. The character designs are also way more fanservicey, which fits in more with the pandering.
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>>378161046
Two can play that game.

>le well-written meme haha DEEP AND COMPLEX truly the shakespeare of the fire emblem genre so all of its flaws are actually moot
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>>378160726
Baruka is a crit machine and she saved my ass as a beserker countless times on lunatic. Especially if you get axe breaker as a hero, sword breaker as a wyvern rider, and then change her to a beserker afterwards.

You're right that there's an imbalance but I have a feeling you didn't see utilize a lot of characters. Beruka was always more reliable than Camilla for me. Better defense and skill with as much if not more attack
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>>378161125
That has no effect on her usefulness as a unit.
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>>378161228
it's not a strawman when it's literally what you're saying
The only reason why anyone likes Fates is because its hard, but being hard =/= being good
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>>378160940
nobody portraits france with the characteristics the other anon explained.

Japan often portraits non Asian foreigners (note, not necessarily American) with blonde hair and none Japanese names.

When they revealed his characters, threads are instantly relating him to American regardless of ISIS intention or not
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>>378161265
except good writing is an actual asset, being hard alone doesn't make a game good.
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>>378161245
I'm being obtuse as I asked for no opinions,
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>>378160785
git gud = relying on rng to not fuck you up in a situation that you cannot reverse with the turnwheel
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>>378161318
no it isn't you dumb turd. Fates had excellent map design and gameplay and while difficult, it was the good kind of difficulty that rarely got frustrating and forced you to use your head. It undeniably had bad unit balance, but this is a problem in literally every FE game.
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>>378161456
It's not a fucking opinion, it's completely obvious. You're jsut being a dense asshole on purpose.
Even if you don't buy he's an American stereotype because you have brain damage, he's still portrayed as a modernized foreigner in a fucking medieval fantasy game. Not only that, in the fucking dark kingdom. Arthur does not fit the game world AT ALL.
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>>378161357
But both of his names are from England.
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>>378161245
I guess I just don't give a shit about 'pandering' because I don't find fanservice to be offensive then. I disagree and think they are fine in the setting they are in, though that's partially because Fates' world-building is it's actual worst point. You say 'pandering' like it is some horribly defining aspect, although Echoes is not devoid of pandering in itself (though it arguably panders more to girls when thinking about it, which I know less about).

But I disagree that 'pandering' as you call it automatically makes the characters worse.
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>>378161495
No, because most other FE games had a variety of units who were good in their own way, and only one or two really good units. Fates literally separates the cast into godlike units (royals) and mediocre/bad units (everyone else)

>>378161468
>he can't deal with cantors without relying on babby turnwheel
These are the kind of people who shill for Fates
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>>378161616
He's definitely from western culture but he is far from American.
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>>378161717
Anon he's fucking red white and blue and constantly goes on about JUSTICE

You're being deliberately obtuse here
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>>378161621
Everyone was associating him as American upon reveal
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>>378161703
Not the same guy, but there are situations where Alm can get jumped and you can't reverse it. See that one guy in the final map who can reduce your health to 1, allowing Alm to get killed by a random mook
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>>378161846
So?
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>>378161695
I mean it is a matter of opinion, but to me characters designed to pander so obviously just feel insulting, especially in a series where previous entires they definitely were not.
I'm not saying Fates is as bad as something like Neptunia, but when I look at games like those they just look so stupid and base to the point where it completely turns me off from playing them. I think a lot of people who reactively very negatively to Fates have the similar feelings about this stuff.
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>>378161875
>one-round him and rescue whoever got damaged by his attack
>swarm him with invoke summons to fuck up his targeting
>use a longbow
>use killer bow's double-attack art
>don't put Alm in his range like a fucking retard unless he can instantly kill him with double lion
git gud
>>
>>378161989
Oh shit you're right he's actually Chinese
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>>378161703
>No, because most other FE games had a variety of units who were good in their own way
pfafafafaf you're joking right? There are complete garbage units in every single FE. If you don't realize this, I question if you have actually played any other FEs.
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>>378161842
This is a guy who has a shit life, watches everyone else have a shit life, and wants to do something to help make others have a slightly less shit life. If you're going to complain about Arthur, complain about his retarded luck gimmick rather than his obsession with justice.
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>>378162053
I'd rather just react to the characters as they are as a whole than judge them based on how hard they supposedly pander. But then you're talking to someone who enjoyed many of the characters from Senran Kagura, at least in the first two games.
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>>378162162
People associated Azura with Lucina when they first saw her.
It means nothing.
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>>378162217
Not to a scale as Fates does though
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>>378162062
>actually trying to justify an enemy that can essentially one shot any unit in your team
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>>378155420
Kliff is the cutest!
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>>378162236
Senran Kagura (and everyone who plays it) knows exactly what it is and don't try to pretend otherwise.

Fates presents itself as a serious story when it's literally neptunia-tier.
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>>378161703
The only godlike royals are Ryoma Camilla and Xander though.
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>>378162408
he literally can't one-shot anyone though, again literally git gud.
>rescue exists
>physic exists
>fortify exists
no excuse
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>>378162380
No, FE6 had a lot more useless units than Fates.
Fates Conquest has 2 useless units, Mozu and Benny.
FE6 has more than that joining in the eighth chapter alone.
>>378162487
T O B I N
O
B
I
N
>>
>>378162380
Fates did nothing except hang a signpost on who the best units were
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>>378140514
>sexualising Celica

literally worse than Hitler desu
>>
Which of the 3DS FEs are the best?
>>
>>378162282

Wait, what? Why the fuck did people associate Azura with Lucina? It isn't even the right shade of blue.
>>
>>378162654
>Mozu
>useless

She's the only other Archer you get in that route. Unlike other trainee units who need tons of babying, you get Mozu very early on and you only need to baby Mozu for her join-in chapter, which was specifically designed for her to get kills with hordes of weak Faceless. After that, she's caught up to the rest of your army. I used her for my Lunatic run and she was a fine unit
>>
>>378162536
Tbo Camilla was good but not godlike endgame

I always found Leon always sucked too, his stats were good all around but excelled at nothing so replaced him with something either tankier or more offensive
>>
>>378162732
Echoes by far
>>
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anyone one just throws Jesse into every problem and watch him come out on top? i love this man and i need more fanart of him.
>>
>>378162812
>Weak Faceless.
On Lunatic and hard she does 1-2 damage.
>>
>>378162654
>FE6 had a lot more useless units than Fates
God why did FE6 have so many fucking units.
Raidiant Dawn also had a ton of useless trash units.
>>
>>378162849
yeah Leon's extremely overrated, he's a decent magic user but magic is weak in Fates, and any sort of offensive unit sucks if he can't double, and Leon's shitty SPD prevents him from doing so. Leon, Elise, and Sakura are perfect examples of why people blow the entire Royals argument out of proportion. They're good, but certainly not OP and there are several non-Royal units that are equal or better.
>>
>>378162732
Warriors.
>>
I really like the art for portraits and how it seems to be deviating from the anime style that fates and awakening had
Gameplay itself hasn't been phenomenal but it's good enough to simply do a few battles and put down and then come back to later
>>
>>378162849
Did you reclass her into Wyvern Lord? She falls off some as a Malig Knight but as a WL shes disgusting the entire game. Even as a MK she still trivializes a large portion of the game
>>
>>378162996
attack stance
>>
>>378137526
>Fates had a shitton of characters
>Most have a lot of supports but some of them like Reina and Flora got fucked over and only got 1 support
>Not many characters in Echoes
>Assumed that they would actually have some nice supports this time around since there aren't that many characters and they don't all have to marry each other
>Most of them only have 1 support

Fucking why?
Genny only has 1 support with Sonya so if you got Deen instead then the only dialogue Genny would have in the entire game is when you recruit her. Silque's only support is with Faye and all Faye does is tell her to fuck off.
People bitched at Fates for the characters being fairly shallow but at least most of them had fucking something.

This game feels like it was made solely to test if people liked the dungeon crawling and nothing else.
>>
>>378162930
yeah he's been a crit-machine so far
>>
>>378162996
>reclass her into archer
>have corrin lure them with the dragonstone
>she attacks, corrin joins in and finishes them
Dual strike exists for a reason.
>>
>>378162732
Gameplay wise Conquest
For everything else, Echoes
>>
Is there any use for the endless amounts of wine and ale in my inventory or do I just sell it all?
>>
>>378163004
FE1, 3 and their respective remakes also.
>>
>>378163135
Yes and that is not guaranteed to be effective enough to work.
>>
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this game is pretty comfy honestly, I don't mind that the gameplay is a step down
>>
>>378163185
you can offer it to the mila statue i think but it's better to just sell since you can do the same thing with food items that don't sell as much
>>
>>378163185
Sell or use at Mila Shrines to restore Fatigue and Mila's Turnwheel charges if the dungeon's been giving you a ton of shit.
>>
>>378163125
You're comparing a shit game to another shit game
>>
>>378163270
lmao that pic is great
>>
>>378162380

Fire Emblem 6 has:

> Wolt
> Wade
> Bors
> Wendy
> Barth
> Sofia

Among many others

Conquest has:

> Mozu
> Gunther
> Jakob (Male Corrin only)
> Odin
> Benny

And not only did i have to really stretch which units in Conquest are useless, there is always the option of DLC and using them as pair-up mules. The FE 6 ones are outright garbage below Normal unless they get massively blessed by he RNG.
>>
>>378163263
It worked literally every time I trained mozu in lunatic. I think I'm at 5 times now? It seems pretty consistent. I'm sure if your corrin one hits them somehow with that you can use another character to lure with no problem.
>>
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>>378163465
>D-DLC will fix it
>>
>>378163105
I used her as a malig knight the first play through, but wyvern lord every run after that once I saw that her magic was average. She was always a solid unit but I found the wolves and Beruka could do what she did better, except for her movement range.
>>
>>378163465
Don't forget about the Tellius games, where half the cast sucked ass because Laguz were ass
>>
>>378163465

Above* my bad

>>378163586

I am pointing out the option. Any unit in Conquest can be useful if you use DLC even on Lunatic, which is a lot more than you can say about Wendy.
>>
>>378163484
It's such a waste of time though.
You could spend that seal on Jakob to make him a Paladin and actually one round and tank everything.
>>
>>378162812
Mozu is too much of a risk to invest resources into. Sometimes she is great, other times she gets a long streak of no speed and no attack
>>
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>>378163806
>d-d-d-d-d-DLC WILL FIX IT SO FATES HAS NO FLAAAAWWWS
>>
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>>378163465
>Mozu
>Odin
>Benny
>bad
If anything Conquest's strength is that there's a niche for every character.
>>
>>378163865
Other characters get far less exp from the faceless on the map. Also I play male corrin and I don't really care about Felicia or the pair up bonuses she provides. I just like having mozu for when Niles eventually goes noodle armed and unable to contribute in the manner I want him to.
>>
>>378163987
Hell, I'd add gunther to that list. His personal skill made hitting kotaro and fuga reliably so much easier.
>>
>>378163987

Yeah, as i said, i had to stretch what makes an unit "bad", which is another difference. The bad units in Conquest are salvageable and/or can have some form of niche. Bad units in something like FE6 are outright liabilities.
>>
>>378163987
Honestly Benny is too bulky. Enemy units tend to ignore him and that hurts him pretty bad when his only real use is plugging up choke points and luring.
>>
>>378163884
>RNG growths
that's a risk you face with every unit

Mozu doesn't require much investment. Like I said before, her entry map was designed for her to soak XP and allows her to catch up with the rest of your army. She's not even stealing XP from other units because the Faceless are so weak nobody else gets good XP from them
>>
>>378146804
>Unit positioning doesn't matter
What the fuck, unit positioning is genuinely the most important part of the game, especially keeping weaker units safe from 3 range tomes.
The weapon triangle was never particularly deep, and favoured you far more than the enemy army, removing it is a good handicap
Having both; a shield and steel weapon would be broken as fuck.

>>378150115
Trading would be ovepowered as fuck if you had Shannan, Lakche, and Skaskher sharing the Balmung

>>378153645
You only have Sety for almost half of gen 2
>>
>>378164487
The counterpoint would be that characters with good bases are better than characters with good growths. That's assuming you're going full "muh efficiency, muh low-turn counts" because otherwise you can make anyone usable/good if you put in the time.
>>
>>378164812
Mozu has no competition for the Archer slot besides Nils, who you should be using anyway. She was a fine unit in my and others' Lunatic runs. If she works in Lunatic I consider her a good unit
>>
>>378164376
Which is ironic since if the game had poor AI he'd be top tier.
>>
>>378137526
>Fire Emblem [echos]
>>
>>378138106
Old school babbies desperately trying to prove their dick is bigger.
>>
>>378165458

> Benny is low tier because he is too powerful for the AI to target

Kek
>>
>>378164668
You're talking about being overpowered in a game where just having the weapon trivialize it despite who's using it.

In a game where there's a ranged version of the weapon with the same bonuses that can be obtained on a unit then can mount in a chapter earlier.

Giving Lakche the Balmung will make it easier is like pissing in an ocean of piss.
You can do it already with a glitch.
>>
>>378164487
I suppose, but after playing with the villagers in sacred stones and awakening I was sorely disappointed when my Mozu turned out to be perfectly average. She couldn't pull her weight in hard mode so I didn't risk it again.

I eventually used her again in Revelations lunatic to try something else and she was better, but I found other characters were more reliable and consistent.
>>
>>378165771
Yeah, but having all three of them wield it on the fly, would be far more useful than one charcter having it, and the other having to do with whatever spare hero swords you have
>>
>>378137526
>Seriously, why is it so good, bros?
most likely because you value aesthetics over gameplay

>>378150548
>game lets you save every turn
>actual difficulty
>>
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>mfw the Cantor Witch that summons more Witches

and here I though necrodragons would be the worst thing a cantor would summon in this game
>>
>>378165950

> Revelations

God damn, don't remind me. What the fuck were they thinking?
>>
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My favourite German site gave it a bad score tho.
>>
>>378165992
Only one would be able end their turn with it and enjoy the 20 speed on the enemy phase,which is the reason its as good as it is. As a pure offensive tool, a 100 kill hero sword is just as good and potentially more deadly.
>>
Honestly, this has been one of the better years for gaming.

Persona 5
Breath of the wild
Resident evil 7
Nier automata
A shit load of good indie titles too.

Much better then last year, he'll even the xbox one got a exclusive this year.
>>
>>378166118
I know. I got it a few months ago after replaying conquest, and I will never touch it again.
>>
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On a related note

I heard that Ana from Awakening is a fucking dragon?
>>
>>378167145
>ana from Awakening
triggered
>>
>>378161406
A game cant be good if its easy, because that means it has no depth.
>>
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>>378167568
Says you.
>>
Where is Anna in this game? Is she secretly Delthea? That's my theory anyway.
>>
>>378168213
Anna didn't exist yet.
>>
>>378167786
It can be fun for simulation or kinaesthetic reasons or by having a sense of adventure, but that isnt succeding as a game but as an interactive work.
>>
>>378168420
Anna was in FE1 though.
>>
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>>378168452
And that's what Fire Emblem used to be known for first and foremost. Gameplay was more of a secondary priority to most fans before Conquest started a cult following who think gameplay can hold up a Fire Emblem exclusively by itself.
>>
>They remake Thracia 776
>Warp/Rescue don't have infinite range
>>
>>378168859
t. Awakeningbaby
>>
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>>378169081
Awakening was even weak in that regard, so I'm not sure where you're getting that idea.
>>
>>378168859
>Gameplay was more of a secondary priority
lmao you're fucking stupid. What the fuck did you think people played FE for? For the one-dimensional characters? For the few lines of support dialogue? For the amazing 240p handheld graphics? For the same copy-pasted plots? You reek of being casual as fuck
>>
>>378168859
As opposed to just ok writing holding up a Fire Emblem? Because the series has never been particularly great in that regard.
>>
>>378168859
this is why people used to unironically think that FE4 was the best game in the series
>>
>>378168859
I dunno man I've seen both people into it for worlds/stories and the game play with the former being what I saw on forums but the latter is what my IRL friends actually cared about the games for back in the day and those forums I went to back when never seemed to care about gameplay in anything, even games with minimal story were just fanfic fuel
>>
>>378168859
>MUH STORY
Can you people fuck off? FE has never been about its plot.
>>
>>378161703
The only god-tier royals is Ryoma and Marx. All the other royals in Conquest are just great.
>>
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>>378162654
>>
>>378164668
Unit positioning doesn't matter because all your units are good and the enemy is too weak to be a challenge.
>>
>>378170470
Since when is Clive good, Delthea has such a low hp stat that she needs to be kept back at all costs, and her brother, proto-Etzel, isn't made for combat either
>>
This thread just reminds me that people want a game with Demon's Souls-tier difficulty
>>
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Man I don't even give a shit, using archers in Echoes is fucking SEX
>>
>>378170673
Some units being shit doesn't matter. The enemies have bad AI and low stats. The AI either gets baited like a bunch of retards or they just bum rush you and than can easily be dispatched by placing a strong unit in front and using weaker units to pick off for exp.
>>
>>378171557
>be dispatched by placing a strong unit in front
so what do you class that if not unit positioning?
>>
>>378171065
IS should keep the archer mechanics of Shadows of Valentia for the next games, it actually makes them an unique class instead of just shittier mages.
>>
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>>378171805
Braindead "gameplay"
>>
>>378172152
They should keep the weapon mechanics too IMO
I enjoyed having to use archers' accuracy skills to deal with enemies innawoods
>>
>>378172152
Archers are good in RD and Fates.
>>
>>378138106
Because Nintenbros think they have good games
>>
>>378164668
>Trading would be ovepowered as fuck if you had Shannan, Lakche, and Skaskher sharing the Balmung

pretty to easy to just make it useable by shannan only
>>
>>378172152
I liked the range, but it was also tedious having to pick off enemy archers before moving your softer units towards other groups of enemies in every battle that had them.
>>
>>378172152
god no. Dealing with 5 range enemy archers is a massive fucking pain, it's not fun having to tiptoe around attack ranges and in many cases it's actually impossible. Archers should be like they were in Conquest
>>
>>378155420
Kliff.
They made him into such a fucking edgelord it's comical.
Gray's also pretty great.
>>
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>that moment when faye is swimming in lava fighting necrodragons while healing someone across the map and not even breaking a sweat
>>
if i liked awakening and fates will i like this game? contemplating getting it
>>
>>378137526
What's the quickest way to kill Tatarra without killing Delthea in the process?
>>
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>>378173394
I just had Python and Tobin loosen him up and then pegasus Faye swooped in for the killing blow.
>>
>>378173394
Warp or peg knights. alternatively subdue delthea if she warps in/gets close
>>
>>378173394
bait her with a unit who can't fight back but has serviceable res, then smack her with Subdue
>>
>>378159803
>Alm values family pretty high
>A lot of the base conversations he has with his army is family talk
>Goes nuclear after finding out he killed his own dad
>Legit upset with Mycen because he lied about being family
>Massena told him to show mercy to his cousin since he was being used the whole time, even though his Father absolutely hated doing it
>Berkut is his only remaining family member left and tries his best to save him and talk him out of it but still ends up killing him in the end, effectively killing his entire family and goes nuclear again
I mean, I can't really blame him. Especially since the war was over and their next target was a fucking dragon god, in his mind there was no reason to fight against each other.
>>
What map do I have to play to accidentally lock myself out of getting Est?
>>
>>378173394
Bring Delthea to 1hp and she cant do shit
>>
>>378173394
Excalibur crit or something unreliable like that
>>
>>378172735
>no enemy phase

Nah
>>
>>378175403
?
>>
>>378175403
That's what your other units are for. There's only so much front line anyways.
>>
>>378138106
Metroid fans are the worst.
>>
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>Saber with HP 41 Atk 15 Skill 19 Spd 21 Lck 9 Def 13 Res 6 spread (LV9 Dread Fighter)
>Kamui with HP 39 Atk 17 Skill 20 Spd 23 Lck 11 Def 13 Res 2 spread (LV8 Dread Fighter)
>Jesse with HP 37 Atk 16 Skill 21 Spd 22 Lck 17 Def 14 Res 7 spread (LV8 Dread Fighter)
>Atlas with HP 42 Atk 28 Skill 19 Spd 20 Lck 14 Def 15 Res 4 spread (LV9 Dread Fighter)

I see Jesse being mentioned a lot as the MVP Dread Fighter on Celica's route, but my Atlas's retard strength lets him double and ORKO anything without crits. What about you guys?
>>
>>378176996
i just made him an archer cause i already had enough dread fighters and Leon died in his intro chapter.
>>
>>378172152
Only if archers get stat penalties when you get up in their faces.
>>
Can I infinitely level up Saber?
>>
>>378178395
Yes, as with any merc. You don't need it unless you want to reclass him
>>
>>378173772
>"Especially since the war was over and their next target was a fucking dragon god"
>Grima comes back because (lol Despair incarnate
Alm lost in the end. His final moments were probably him getting the news that it came back and escaped the labyrinth
>>
>in Dums Tower with Celica, like the 4th floor
>enemy bumps into me, which causes the battle to start in closer range, with the enemy moving first
>A Sage with 70% acc attacks Palla, followed by a Gold Knight with 60% acc attacks and kills her
>reset that turn like 10 times, same thing happens over and over
>currently on my way to the revival shrine
How is this allowed? There was literally nothing I could have done to prevented this once the battle started.
>>
>>378179040
There's probably going to be a sequel to this and FE3 since we know that Alm didn't truly seal Grima away. We still don't know who the first exalt is or how the Duma faithful evolved into the Grimleal. All we know now is that Grima is more or less artificial and there is a second falchion.

SoV has raised further questions and FE16 is probably going to address that.
>>
>>378179425
RNG is set in stone, even with turnwheel

the problem is the shitty dungeon-crawling mechanics, what were they thinking
>>
>>378163270
>Comfy
Ah the buzzword that people rely on when they can't think of a better reasoning.
>>
>>378179747
Well, I revived her but how many times can you use that fountain? It's still flowing.
>>
Has there ever been a well designed "rout the enemy" map?
>>
>>378181425
I think chapter 13 of Conquest is pretty good. The only issue I really have with it is the reinforcements that can fuck you over when you aggro Scarlet.
>>
>>378181425
That kinda makes most fire emblem maps bad then. Most of the time you're going to rout the enemy anyway unless it's a survival map.

Advance Wars fanbase called. They said better dead than red.
>>
>>378137526
Is it censored like Fates?
>>
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>Thebes Labyrinth
>building spooky all the way down
>reach the bottom
>it's fucking Grima
>this plays when you fight him https://www.youtube.com/watch?v=BKw0dkJoWHA
Okay that was cool and unexpected.
>>
>>378181673
Yeah that one is pretty good. The outlaw also makes you want to push quickly as possible. You have to be really ballsy to go to Takumi's bridge first though.

>>378181894
Well that's why the terms LTC, and playing efficiently exist. Granted an inceptive like Thracia's stamina, Gaiden chapters or any other optional rewards that can only be unlocked within a certain number of turns, and strong af reinforcements that give little to no exp are better ways to push the player to avoid treating every map as a "Rout the enemy" chapter.
>>
>>378181894
The difference is that rout maps don't give you a choice
>>
>>378150621
An FE4 remake.
>>
>>378182050
no. Ignore the winefags. Drinking wine was taken out of the jap version too, but you can still sell it for a good amount of silver.
>>
>>378155420
Gray and Tobin are Gaius and Aulus level, must have
Kliff is dependable, but weaker than Mae and Boey imo
Faye is buttfuck insane, but a good support unit as a cleric or a Pegasus Chipper
Atlas is either a benched Merc or a Chipping Archer
>>
>>378182110
>Alm at his most poweful could barely defeat a beta form Grima
Am spook
>>
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>>378150621
A healthy balance that's somewhere between Conquest and Birthright without having to settle for extremes. Also writing that's at least as good as Echoes and all the polish that game has, just in a game with non-outdated design.
>>
>>378183230
Why would you want anything from Birthright and not just Conquest? Do you mean the ability to grind? If so just have a toggle option to allow or disable before you start a game.
>>
Remember when we thought that Grima was a chicken?
>>
>>378182398
>>378182626
>beating the map before killing everyone
>wasting such valuable exp and proficiency

The only time you'll ever do the objective instead of routing first is if you're speedrunning. Stop pretending special objectives are different than killing the entjre map.
>>
>>378183565
What about Rudolf's map. Or the theater stage in Birthright?
>>
>>378183565
Didn't you read: Thracia's stamina, gaiden chapters, powerful af reinforcements from my post?
>>
>>378183817
Kill em all like always.
>>
Injustice 2
>>
>>378168859
Nobody gives a shit about FE's story because with the exception of Thracia they're all complete and utter garbage.

Hell, even with Blood Pacts, RD has a better plot than nearly every other FE game.
>>
>>378183408
I guess I want varied objectives and some occasional map gimmicks, just not to the extent that Conquest had it. I can never finish the game because every time I try to play it, I just feel worn out by the game by a certain point and it makes me not even want to bother anymore once I'm at the fox and wind villages. It gets to a point where I haven't touched it for over a month and feel I might as well just start over, but even doing that several times in Conquest has really burned me out on the game. I like its ideas for some difficulty at least, but maybe it could tone down the enemy units just a LITTLE bit. I'm not asking for complete worthless fodder now, just... maybe a little bit of those mixed with some enemies with dangerous setups and formations. Chapter 10 did this pretty well since it didn't get crazy with the enemy stats and skills, and I was just having genuine fun trying to plan the mission itself and not have to overthink so many things that could go wrong because of one overlooked enemy skill or missing something on a gimmick map that fucks me up 10-15 turns in. I can't even just play Birthright or Awakening either though because those games are just too easy and repetitive to get my attention in the first place. I feel like it shouldn't be too much to ask for any kind of middleground in design and difficulty for a new Fire Emblem. Like, if they could at least reserve a lot of Conquest's styles of enemy stats and skills for Hard and Lunatic and leave Normal relatively simple as far as that goes, while retaining the maps and objectives, I'd be totally fine with that even if it means being called a casual.
>>
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>>378182998
>Kliff is dependable, but weaker than Mae and Boey imo
>>
>>378184127
>thracia
>good
>>
>>378184127
Literally just go play advance wars if you don't care about story.

Conquestfags are the worst
>>
>>378183565
playing efficiently can be pretty fun though, and having tons of rout maps makes it less fun.
>>
>>378184247
Thracia's story isn't even good, it's just not hot garbage.

From what I've played of Echoes, it's not that bad yet.
>>
>>378183876
>Killing Garon or a moving Xander pursuing your ass
>On Lunatic without grinding
Kek, good luck.

>>378183817
Speaking of Birthright's theater stage, I feel like that chapter would have been a challenging map on par with Bitter Intrigue if they required you to go to a dragon vein to open the escape exit so then you couldn't just fly cheese to the exit.
>>
>>378184310
>killing every enemy isn't efficient
>not getting the most out of an often finite amount if exp is considered efficient

Speed=/=Efficiency. There is no excuse for finishing the objective before routing the enemy.
>>
>>378184407
I recall there being chests on that map. If someone decides to cheese it, they miss out on those.
>>
>>378184584
>>378183565
This is why we need BEXP to return. You SHOULD get rewarded for finishing a map as fast as possible. Every single map, even boring route ones, instantly become 10x more tactical once you put a time component on it.
>>
>>378184584
you don't actually need all that exp though, 20/20 stats are overkill

you're also wasting weapon uses
>>
>>378184889
Because there's no incentive to do so. You are not graded in your performance in any way in fire emblem and the game only cares if you beat the mission.

Some games count your total turns, but they don't do anything with them but let you brag to your friends who probably don't give 2 shits about your turn count.
>>
>>378185189
hence why I said we need BEXP back
>>
>>378184584
When people refer to efficiency they mean lower turn counts. Most of the times avoiding confronting a lot of enemies benefits this "efficiency."

>>378184889
This

>>378184801
That's only a dracoshield. Sure in Birthright having more defence is really helpful considering you're really low on good physical tanks, but sometimes some units aren't strong enough to face the enemy buffer. There's also outlaws you have to worry about stealing it.

What I did to beat that chapter while still getting the chest was bait Xander to go to the stage instead by flying Hinoka there, flew away once enemies there neared her, and rinse and repeat, while moving my land forces to the chest.
>>
>>378185189
>You are not graded in your performance in any way in fire emblem

many of them literally do that though.
>>
>>378184279
Advance Wars is different from fire emblem style gameplay. It's also dead.
Story has never been important in a FE game, if it was they would get actual writers and all the games but 9 wouldn't be barebones.
>>
>>378140514
All day I'm scrolling through the catalogue and every fucking time I have to stop at the draw thread when I see this.
>>
>>378150621

No world map or grinding. I want a FE7 or FE9 style game.
>>
>>378185314
Absolutely. As it stands now however, routing is still objectively the best way to finish maps. Weapon durability also needs to come back and be cut in half or make maps that you flatout cannot rout or win directly. Make seize maps mean something so rushing the HQ is not only a viable strategy, but also the best option.

Infinite durability only works in Gaiden/Echoes because the game has dungeon crawling with encounters both in the dungeons and in the overworld and many maps later in the game have cantors that summon minions. There is little reason for it to exist in fates.
>>
>just beat the game
>missed Alm's blurb in the credits because I looked away for a second

fuck
>>
>>378185862
Why stop there? You could also have certain enemy reinforcements be really strong and give little to no exp. Or there could be a certain large arc in the game's story where you're escaping from a large and powerful advancing army within multiple chapters and if you waste enough turns within that arc, the army appears and any further chapters of that arc have the army appear to make things more difficult.
>>
>>378186004
Do you really need it to know what happens to him?
>>
>>378186004
He and Celica get murdered by Faye in their sleep, I can't believe ISIS had the balls to do that
>>
>>378186293
I don't think the game need to be designed to force quick clears, since people who care about LTC that are pretty self motivated.
>>
>>378185862
Expect there are objectives and enemies in Fates that prevent you from killing every one, like escape or defend and enemies that give no exp.
>>
>>378186353
No but it being the only one I missed triggers my OCD
>>
>>378155420
FAYE is the best and the cutest. Alm is an idiot for not impregnating her.
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