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How did kojima go from this, quite possibly the strongest trilogy

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How did kojima go from this, quite possibly the strongest trilogy of games ever, to heavily flawed games like MGS4 and peace walker?
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>>378055221
Fanbase wouldnt fuck off and let him end it.

Plus the series printed $$$$ so he was definitely coerced into making more.
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>>378055221
you are either underage or got into the mgs very late. basically, before 4 came out the fans begged kojimbo to answer all the shit that was left unanswered in 1-3. they wanted kojimbo to make more mgs even though he himself said 3 would be the last one. so dont blame kojimbo blame the rabid fans
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>>378055221
Fatigue.
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>>378055221
>How did kojima go from this, quite possibly the strongest trilogy of games ever
Deluded. MGS2 was the game that killed the franchise.
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3 is my favorite
4 is great
V was enjoyable but not as a properly ridiculous metalgear game
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>>378055579
>mgs2 ends in cliffhanger
>expect people not to want a resolution
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>>378055579
> before 4 came out the fans begged kojimbo to answer all the shit that was left unanswered in 1-3.
Like what?

>so dont blame kojimbo blame the rabid fans
fuck that. kojima could've easily said no if it was really a big deal, but he wanted easy money. it's not like he was the one working overtime programming the game, instead he was jerking it to the models they hired for the bosses
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>>378055221
there's a ps2 version of mgs1?!
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>>378055850
>things cant end with a vague ending?
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>>378055850
MGS2 only ends on a cliffhanger if you're a moron. The actual story of MGS2 (raiden dealing with his past and moving on) is completely resolved.

intentionally leaving things unexplained =/= cliffhanger, and kojima having to somehow make sense of stuff that's intentionally designed to not fully make sense lead to a clusterfuck of shit in MGS4
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To subvert expectations. Death Stranding will be the real MGS4.
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>>378055767
Only real answer. Even though MGS2 was still pretty good, it took the story to such an absurd direction that made MGS3 a prequel just because they couldn't figure out how to continue the story from there.
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>>378055871
Oh, I don't know....maybe.......
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>>378055994
I don't understand what you're getting at.
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>heavily flawed
>MGS4 and Peace Walker

off yourself my man. Don't mention these while excusing TPP.
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>>378055221
He doesn´t have any Co-writers that keep him from going full-retard anymore
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>>378055767
yeah 2 really did fuck a lot of things up
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>>378055871
everything left open by mgs2

how was it that ocelot was being control by liquid snakes?

who was lalilulelo?

what happened to olga child?

who were the patriots?

and so on later game started to answer these question and give out newers ones.
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>MGS3 a prequel just because they couldn't figure out how to continue the story from there.
That's not the case at all. MGS2 is a conclusive ending that's intentionally open ended in some parts because raiden managed to break from the cycle that ruined all the snakes. MGS3 was always going to be a prequel
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>>378056113
We didn't know who the Patriots were. MGS2 or 3 would have been really sorry ways to end the series no matter how good they might on their own desu.
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These 3 games are great.
I bought this edition because it had reprints of MGS1 and was cheaper on ebay than loose copies of the original print run. Nice ps2 case as well.

Now I have 7 copies of MGS3 over ps2,ps3, and vita

And 3 copies of 4, I liked 4.


5 would be best if it had multiple areas with sizes of about ground zeroes and was more linear, course it needed to be finished as well but where it stands lets just stay I at least replayed MGS4 a few times.
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>>378056245
not at the time it wasn't you dumb nigger you have to be there to really get why fans at the time went wtf

unless you got into the series later on you would not understand why people wanted sequel to answer shit left open by mgs2
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>>378055994
aiueo is just the vowels, it's a word twist pun, just like basu gasu baku hatsu.
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>>378055221
do you agree with this question: in terms of gameplay & game mechanics, Kojima is an unparalleled genius, but as a writer and storyteller, he's trash
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>>378055221
The only MGS game I've played is the HD remake of 2. I rented it, played it up until the point when the vampire guy showed up, then sent it back because I just couldn't get into it. Having to sit through 5 minutes of hammy exposition for every one minute of gameplay wore me down.

Would I have enjoyed the game more had I played it as a kid when it came out like everyone else did, or should I have started off with the first one to wean myself into it?
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>>378055947
there's a post credits conversation that creates a new loose end and is basically the definition of a cliffhanger. You can say that MGS2 resolved everything important and doesn't need a follow up, but it's false to claim it doesn't have a cliffhanger ending
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>>378056537
kojima working by himself he's pretty trash have someone on the side helping him and he's good

kinda like george lucas when he had people capable of telling lucas well that might not be a good idea

same thing with kojima

though kojima was already tired of the franchise by number 3 he did 4 out of fans and konami forcing him to do it

also fan death threats as well that 2
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>>378055994
>>378056113
I doubt that was originally intended to be a clue to the Patriots' identity. Most likely it was just a throwaway reference to MGS2.
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>>378056229
>how was it that ocelot was being control by liquid snakes?
ghost arm. which was then set up by MGS3 showing that ocelots dad was a guy that talked to ghosts.

>who was lalilulelo?
a concept that makes sense to japanese people but can't really be translated in a way that makes complete sense

>what happened to olga child?
who gives a shit?

>who were the patriots?
AI stand in for the fake news problem we're facing in our modern day. then MGS3 has some vauge hints that zero and pals and/or the wisemans committee set that up. What exactly the patriots are doesn't matter to the actual plot and is intentionally ambiguous.

MGS2 literally ends with snake talking to the player about how he should look past the words and the pictures and focus on the real meaning, the only way it could be more obvious that some parts of it were just thematic and not stuff you're supposed to take literally is if kojima himself had a voice over at the end.

>>378056319
MGS2 and 3 are both perfect endings. MGS2 has someone finally breaking free of the cycles of war that dominate basically every other character in the series and the graveyard/eva monologue perfectly set up big boss as becoming who he is in later games without a bunch of retarded prequels to rub it in.

>>378056492
>you have to be there to really get why fans at the time went wtf
because people are fucking stupid, yes. Something that doesn't do MGS2 any favors is that it was literally ahead of it's time with all it's talks about internet news and censorship when majority of people in america didn't even consider such things back in 2002 the way they do today.

>>378056731
"they all died over 100 years ago" is just setup for MGS3 and the wisemans committee. It's like saying MGS1 ends on a cliffhanger because of the phone call over the credits even though snake and meryl driving into the sunset while talking about how they're going to enjoy life is a super conclusive ending
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Does V carry the micro management element from Peace Walker? Cuz I didn't like that shit.
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>>378055221
It was Kojima's fault completely.
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>>378055384
>>378055579
>>378055701
Daily reminder that NONE of this was true. Kojima has always stated he enjoyed making MGS games.
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>>378055221
mgs3 was shit, mgs4 was better

mgs1 was the best though, of course
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>>378056947
The fact that MGS3 lets you know Sigint joined ARPA (or was it founded?) is a dead giveaway that he already had the Patriots' identity set in stone by then.
>>378057430
>mgs3 was shit
worst post
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>>378058136
Actually, no. Even the intentional killing of the DARPA Chief in MGS in addition to Campbell mentioning "them" suggests it too. And if you're wondering, no I do not believe he had every last plot point mapped out in advance.
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>>378057195
>main antagonist is a frail old man whose name is Hot Coldman

jej'd
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>>378057293
>"Metal Gear Solid 3 is the final chapter in the Metal Gear Solid series" - Hideo Kojima
>Hideo: (Laugh) I want to do something totally different, but I've been saying this forever! I said that right after MGS, too.
>"I really think that Metal Gear has to live on in some form," [Kojima] confesses. "But as I said at the end of Metal Gear Solid, I really think it is time for me to hand the director role over to someone else. I might do the initial planning for the next game but not much more than that."
>"This fourth [Metal Gear Solid] is going to be the final one for me and Shinkawa," stated Kojima, revealing that the series' art designer, Youji Shinkawa, will be exiting with him. "There are other things that [we] want to create."
>That's why as a game, and as a saga, MGS4 is the complete wrap up.PR-wise, I really don't want to say that this the final game or this is the wrap up, but if I don't say it, people will make me create MGS again! (laughs) So I have to say, 'Die, Snake,' and really end it so I can move on to something else! (laughs) Actually, it's a game, so even if Snake dies, the game can live on. We have to kill him at a certain point.
hmmmm
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>>378057195
Seeing his "Reveal" in the Playstation E3 last year and being so damn smug about it without having any actual game to show pissed me off the most.

I doubt he has good games left in him, yet everyone else still praises him as a god, even though MGS4 , PW and V were all pretty shit.
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>>378055221
4 and PW were great.

Kojima had misses before those two. Like Ac!d
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>>378058647
and yet he forced himself into peace walker when he was initially going to be hands off approach and not really do anything

kojima is either full of shit or has some major ego issues and refuses to let anyone but him make mgs
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>>378058136
>The fact that MGS3 lets you know Sigint joined ARPA (or was it founded?) is a dead giveaway that he already had the Patriots' identity set in stone by then.
But MGS3 also contradicts MGS4 by establishing at the end that the Philosophers was founded by the U.S. branch of the Patriots. They event went as far as to make that a plot point in Portable Ops when Ocelot murders Not-McCone.

>>378058647
>"Metal Gear Solid 3 is the final chapter in the Metal Gear Solid series" - Hideo Kojima
He said the same thing about MGS1 and 2 too.
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>>378058869
>kojima is either full of shit or has some major ego issues and refuses to let anyone but him make MGS
sounds about right. He was probably attached to it, so unless he was the one working on it, he wanted no one to touch the series
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>>378058851
Acid wasn't him
Acid 2 was amazing fuck you
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>>378059202
Yeah, but who gives a shit about Portable Ops? It's virtually non-canon. Also I have no recollection of them saying " the Philosophers was founded by the U.S. branch of the Patriots." More like the opposite, really.
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>>378059505
>Yeah, but who gives a shit about Portable Ops? It's virtually non-canon
because kojima got mad someone made metal gear that wasn't him, yes.

it's a better game than peace walker in every way besides production values and anime horseshit
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>>378059505
>Yeah, but who gives a shit about Portable Ops? It's virtually non-canon.
It's basically the FOXHOUND origin story and shows how Big Boss met Campbell and Frank.

>Also I have no recollection of them saying " the Philosophers was founded by the U.S. branch of the Patriots." More like the opposite, really.
It's in the ending timeline
https://youtu.be/Kp0uDRZI_pg?t=397
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>>378059505
portable ops is weird, i dont think kojima ever outright say it wasnt canon. some of it is and some of it isnt, i guess in a way its "semi canon" if that makes any sense.
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>>378060069
The script was written by some novelist
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>>378059941
>It's basically the FOXHOUND origin story and shows how Big Boss met Campbell and Frank.
This is true, but I still barely remember a thing about it.
>It's in the ending timeline
"The United States accumulates the remainder of the Legacy. The U.S. branch of the 'Philosophers' changes its name to the 'Patriots'." Nothing looks out of place here.
>>378060069
I know it's canon, but said "virtually" because it's just barely referenced anywhere else in the following entries.
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>>378060252
And it was better than anything Kojima ever wrote.
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>>378060528
>"The United States accumulates the remainder of the Legacy. The U.S. branch of the 'Philosophers' changes its name to the 'Patriots'." Nothing looks out of place here.
Whoops! Didn't realize my typo. But yeah, I meant the other way around.
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>>378055850
>People are too fucking stupid to come to their own conclusions about the ending
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>>378060661
Soooo is this still a retcon then...?
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>>378061241
Well it is, since Zero was never part of the U.S. Philosopher.
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>>378061360
Hoo boy, speaking Japanese would be awfully useful right about now... Doesn't Portable Ops also feature the last Philosophers getting killed off and a huge finger pointed at both Ocelot and Zero? Can't remember, haven't gone through it in like 8 years.
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>>378055221
MGS 1-3 is basically perfect as far as game trilogies go. Each game is very distinct from eachother in mechanics, setting and story/themes to the point that all of them have arguments for being "the best one"

the fact that you can play them in basically any order and not feel like you're missing something is quite impressive
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>>378061623
>Doesn't Portable Ops also feature the last Philosophers getting killed off and a huge finger pointed at both Ocelot and Zero?
The person who gets killed off at the end of MPO was the DCI, the person Snake refuses to shake hands with at the end of MGS3.

Gene makes reference to a "brilliant strategist" being the one who manipulate the events of Operation Snake Eater. A lot of people think it's a reference to Zero (or even Hot Coldman), but when Gene mentions him it shows a close-up of Ocelot from a later cutscene. It's all pretty ambiguous, since Kojima pretty much ignores it in his later games.
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>>378055221
>Meme gear solid
>perfect trilogy

18+ kiddo
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OH SHIT /v/ WE GOT OURSELVES A BADASS HERE >>378060484
>>378062287
>The person who gets killed off at the end of MPO was the DCI
Yes, precisely what I meant about "Philosophers getting killed off".
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>>378063687
Neck yourself. It'll raise the global IQ just a tiny bit.
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>>378063687
I agree, but any one who is under 18 is too young to have played them when they came out, and you would have had to have played them as a kid when they were new, then never played them again since, to consider them perfect. They haven't aged well.
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>>378056696
2 only makes sense in the context of 1 and I'm not sure anyone who hasn't played the first one could enjoy it beyond some of the gameplay. Even among fans it's very divisive, so it's not a game that's going to get you into the series

MGS1 is an excellent game that holds up today and you'll probably enjoy it if you can stand the handful of exposition dumps Kojima throws in. It avoids 2's worst excesses and has a very grounded story by MGS standards
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>>378056696
The fact that 70% of the plot is MGS1 references is an actual plot point, so the game is boring line impossible to "get" without playing mgs1
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>>378064189
I might give the first one a try some day. I started with 2 because I only had an Xbox 360 at the time, and for god knows what reason they didn't want to remake MGS1 when they remade the others.
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>>378055221
Kojima isn't a programmer, you underage faggot.
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>>378055384
>let him end it
>with that hideous, plot-hole ridden ending of MGS2 that answered absolutely ZERO questions tied nothing up
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>>378065067
But Kunio Takabe was the lead programmer in all the mainline MGS games.
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>>378065353
I don't even fully agree, but this anon gets it.
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>>378065353
it's not like he had anything in mind to fill those plot-holes with.
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>>378061805
Is this a meme?
MGS2 is amazing, but ONLY with the context of having played MGS1 first, if not MG1 and 2 as well.
Otherwise it comes off as a disjointed confusing mess.
1 and 3 work standalone, sure.
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>>378068108
>>378064189
MGS2 was designed to be standalone. All the MGS1 throwbacks are enhanced by playing other games, but not mandatory.

The actual story of MGS2 is raiden dealing with his past, everything else is just a way for kojima to talk about themes and have some fun. There's a reason you can skip tanker entirely, because kojima knew lots of people were going to start with MGS2 because it was the first PS2 release and thus made a new main character.
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>>378059202
>>378059505
>>378060069

I'm in the middle of my first Portable Ops run, and yeah, besides production values and some design traits I find PO a pretty solid game. In fact I tought I wouldn't like it as much a AC!D (it was a take of fresh air and pretty much a fan letter love to the saga) but yeah, I'm loving it. I think the plot is really good and the FOX unit is FOXHOUND tier troupe of crazy bosses in terms of characterization. I still don't get the hate towards the game.
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>>378055221
>why did it get bad after 3
The yakuza killed Fukushima.
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I SUMMON CARAMEL BACK FROM POSTING ON /GIF/ PORN THREADS REPLYING TO PEOPLE POSTING WEBMS WHERE THE PORNSTAR HAS 'KOJIMA STYLE' GLASSES
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>>378068571
portable ops is better than peace walker because you actually have a reason to recruit other soliders instead of shoving them in a box and forgetting about them for money
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>I'm no hero. Never was, never will be
>that guitar riff
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>>378068478
are you retarded? it's very obvious you didn't play them in the correct order, because if you had you'd understand
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>>378069074
No, I did. If you don't play MGS1 MGS2 plant chapter still works just fine. Can you point out something that doesn't?
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>>378055221
>quite possibly the strongest trilogy of games ever

It isn't there have been better trilogies.
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>>378069074
>>378069193
Only the JP and PAL versions of MGS2 allowed you to skip the Tanker chapter. That option wasn't in the U.S. version.
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>>378069321
you can skip it in substance too
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>>378055221
MGS3 was supposed to be a PS3 launch title, but they were confident they could get it made early. Once MGS4 began production Sony invested a ton of money into it and demanded it be a launch title, causing the finished product to be rushed.

MGS5 was made during the years where Konami's upper management went full retard.
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>>378055221
The opinions on MGS2 on the internet made me realize why most developers usually play it safe with their sequels even if they change a lot of gameplay elements in their games.
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>>378055850
Literally everything is resolved in MGS2's ending.

Raider becomes his own man and Snake goes off to stop Ocelot and save Olga's child.

What happens to Snake is irrelevant because it's no longer in the player's hands.
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>>378069193
literally the entire fucking game, you autist. the game plays with people's expectations of playing as snake. the entire plant chapter is basically a retread of what happened at shadow moses, and the player is left feeling very confused and angry. Solid Snake Simulation and all that, which then evolves into the Selection for Societal Sanity and how much of a bitch the player is for believing kojima's ruse- he's taught not to trust hype, the media, etc.

do you simply not understand 'meta', anon?
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>>378055924
>ocelot is possessed by liquid
>makes sense since he's the son of a spiritual medium
>lol nope he was just crazy all along

What were they thinking with MSG4?
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>>378069453
Until 2015 that upper management included Kojima.
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>>378069453
>MGS3 was supposed to be a PS3 launch title, but they were confident they could get it made early.
It was more like the PS3 was still a few years off in 2001 and they couldn't afford to dally around doing nothing. I doubt Sony even had PS3 SDKs made yet.

>Once MGS4 began production Sony invested a ton of money into it and demanded it be a launch title, causing the finished product to be rushed.
Except MGS4 wasn't even released until two years after the PS3 was launched.
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>>378069894
Kojima barely had that much of an influence in the company outside what his own Kojima Productions division did.
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>>378069702
Except all of this is secondary to the ACTUAL plot of MGS2 (raiden coming to grips with his child soldier past and deciding to fight for himself instead of doing what he's told his whole life, then fucking his annoying girlfriend as someone that's broken from the cycle of warfare all 4 snakes got trapped in)

If you don't play MGS1 first then you won't get all the references to it in the plant chapter because, get this, you didn't fucking play MGS1. It still works on in-universe level because solidus and ocelot explain the concept to raiden/the player. You'll get less/something different from it, but the only thing that makes MGS2 incoherant is it's kind of shitty english translation and the fact that a lot of the subtext/messages about media and the internet weren't really things people thought about back in 2002.

Again, if SSS was the KEY point of mgs2 and not just a side idea he came up with, it would've A: been mandatory and tanker wouldn't be skipable and B: it would've been mentioned in the MGS grand game plan
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>>378068878
I still have to play PW, but from I heard I'm just play it as a animu Che Guevara simulator and I wont care too much about the recruiting stuff.(I love to play as random soldiers/officials/key characters, and watch how some codec calls change, immersive as fuck)
to this day PO is still the ultimate recruiting soldier experience any MG has, at least to me.
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>>378070197
Getting full control of one of the company's biggest divisions is a duck load of power

Save this post for when kojima still works at konami
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>>378069702
>>378070238
you both get the point guys.
The game is made with the meta commentary on mind, of course, but it also work as an individual piece of media by it's own.Both of you are right
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>>378068835
no fucking way
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>>378070238
>ACTUAL plot
> It still works on in-universe level
>if SSS was the KEY point
see, you're an idiot. the META plot goes beyond the canon explanation of the events, which is a huge reason people hate MGS4. kojima wanted mgs2 to be the last one. raiden's past is part of the in-game plot, sure, but that's not what makes MGS2 stand out artistically.

>then fucking his annoying girlfriend
is she really his girlfriend? how real is she? take away all of the boring explanations of MGS4, and just think about rose. She was, after all, given the task to get together with Raiden. Her saying she's pregnant, how honest is that? Her appearing at the end, who is that? It makes no sense for her to be there. In the end, all women are interested only in themselves, so how can you know what Raiden really means to her?

Just like MGS1 tells the player "You enjoy the killing", so does MGS2, by making Raiden the only one from the child soldiers who completely blocked out his past and wasn't tormented by it. Because it's fun for the player to kill bad guys. It was fun to be Snake. You saw the fucking amazing trailers, you wanted to be Snake again, but with better graphics, better tech, a new interesting story, a new adventure. The game gave you that in Tanker, and then took it all away in Plant, a big 'fuck you' as part of Kojima's typical "pacifist" message.

You cannot experience MGS2 by paying attention only to the in-universe plot, for that would be an insult to the game itself, to Kojima and to art in general. Vidya is low-brow anyway, but so is your brain. fuck off
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>>378071385
Wow, I didn't know you types still existed.

Rose is real, 100%. She was part of the mission staff but gets switched out with the AI rose right before arsenal gear. There's multiple codec calls that clarify this. You'll probably respond with some horseshit about how I can't believe everything I read but at that point one of the key points of MGS2 is that nobody actually directly lies to raiden, they just don't tell him all the info.

The ending meeting with rose feels surreal because 9/11 required them to change some stuff around at the last minute so people didn't get triggered.
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>>378070912
yeah fucking way dude. thread is still live too
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>>378071385
> It was fun to be Snake. You saw the fucking amazing trailers, you wanted to be Snake again, but with better graphics, better tech, a new interesting story, a new adventure. The game gave you that in Tanker, and then took it all away in Plant, a big 'fuck you' as part of Kojima's typical "pacifist" message.

Except you can skip tanker entirely in every version of MGS2 besides the original US release. The entire reason for the character switch was because kojima realized lots of people would start the series here due to the console shift and made a new main character so they wouldn't feel locked out of the loop by constant references to the first game (that actually matter to the plot, like the original idea for a game about philantrophy taking down the third world metal gears that happened because rex data was leaked).

Large amounts of staff interviews and the MGS2 grand game plan spell this out very clearly. The commentary about sequels and shit was something kojima came up with after he decided on making a new main character, not the goal all along. I understand you've built up this headcanon on snakesoup or whatever other pseudo-intellectual bunker you spawned from, but it's not quite how you thought it was
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>>378055221
peace walker is good though desu

and 4 gets alot of flak but the gameplay was solid
>>
>>378055221

Fanbase had a stroke after MGS2 came out and bitched about Raiden.

Then time passed and MGS3 came out. MGS3 was a fucking masterpiece. Stopped the bitching.

MGS2 got love years after release.

MGS4 came out. Ending for Solid blows ass.

Kojima makes some bullshit mobile games in between MGS3 and MGS4 but falls in love with their format.

We fucking get Ground Zeroes and Phantom Pain based on the mobile games.

Kojima gets fired. End of Metal Gear.
>>
>>378072137
What you said makes a lot of sense actually. I'm absolutely positive that if they made Raiden look masculine and sound masculine most of the criticism for MGS2 would be nonexistent.

Haters like to pretend otherwise but it is true.
>>
>>378072925
raiden DOES sound masculine in the japanese version. he still looks girly and acts unconfident until the end game though, since those were both on purpose
>>
>>378072925
His original voice is pretty masculine. I don't know why Zimmerman cast Quinton for the english release.
>>
>>378072245
Be like this anon here, anons.
>>378072925
tfw you already knew about the controversy with Raiden going in and didn't give a shit, except that Rose is the dumbest, most annoying bitch in the world
>>
>>378072137
>Ignores the fact that MGS2 advertising never ever mentioned Raiden.

Yeah totally just to comform to mgs newcomers yup.
>>
>>378055947
>The actual story of MGS2 (raiden dealing with his past and moving on) is completely resolved.

but then it also introduces the plot thread known as the Patriots that required MGS4 to explain it.
>>
>>378072016
holy shit this is so fucking funny
>>
>>378073169
Sure, he played with the idea eventually (especially with the western advertising, although who knows how much of that was just konami stepping in) but the character switch and reasons for it are outlined pretty clearly in interviews in document of MGS2 and the grand game plan.

>>378073305
What about the patriots needed to be explained?
>>
>>378072491

>Kojima makes some bullshit mobile games in between MGS3 and MGS4 but falls in love with their format.

>We fucking get Ground Zeroes and Phantom Pain based on the mobile games.

The latest and biggest entry on the saga (GZ and TPP) is only a thing because some guys took Kojima toys and created Portable Ops. Everything started here. The base management. The recruiting soldier mechanics. The adition of playing as random dudes besides Snake. Even the fucking storytelling, not relying on the MGS-2-3-4 formula anymore.
How the fuck Portable Ops was this influencial to Kojima? Why he never acknlowledge this?
And I'm not talking about the canonicity of PO (who the fuck cares at this point)
Im talking about why he never point the obvious and talk about PO influencing his take on the saga.
>>
>>378071778
the Rose that's 'part of the mission staff' is there to influence Raiden. She was tasked with becoming close to him, the day they met in New York wasn't an accident.
>they just don't tell him all the info
That is still dishonest behavior, ie not "the truth, the whole truth, and nothing but the truth"

>The ending meeting with rose feels surreal because 9/11
the entire game is surreal. Vamp and Fortune are surreal, the game being a shitty MGS1 remake is surreal, the cutscenes are surreal and have this motion blur effect as ethereal music plays, Snake and the game imply that what happened in Tanker was just Raiden playing VR.

>>378072137
You can skip it because it's meant to be Raiden playing VR and would be confusing for new players. Tanker has an integral part of the story. If you start with Plant, the game becomes even more similar to MGS1. The full experience is of course the one where you played MGS1 and Tanker, but you can be a pleb just the same and just play Plant.

>Large amounts of staff interviews and the MGS2 grand game plan spell this out very clearly
I've seen a bunch of MGS2 dev related stuff, and obviously, they were actually making a fucking GAME, not just an artistic message. What you're taking into account is just the GAME, without the message. Pleb.
>>
>>378073137
David Hayter didn't sound much like Akio Ohtsuka, either.
>>
>>378057135
It's not as bad
>>
>>378073820
>Snake and the game imply that what happened in Tanker was just Raiden playing VR.
I didn't even bother reading the rest of this shit because you're so deep down the snakesoup rabbit hole you can't see the sun anymore.

Raiden's VR training was VR missions on the ps1. This is why all the tutorial promts AI campbell gives raiden for the mechanics that are new in MGS2 have "this is different from your VR training" at the end, because raiden/the player was "trained" using PS1 mechanics and the PS2 stuff is new to him. The only way to reconcile this is if you say "the player played tanker in PS2 mechanics but raiden didn't" which means you're just making shit up.

The most interesting thing about MGS2 and it's theme of memes is that the game has built up all kinds of memes about the totally real totally deep meanings behind it that are literally not true, kojima is either some kind of genius or the universe has a real funny sense of humor.
>>
>>378073417
>What about the patriots needed to be explained?

Who the fuck were they and why did they create an AI to manipulate information. Which MGS4 answered

>>378071385
>You cannot experience MGS2 by paying attention only to the in-universe plot
because there was no out of universe plot to speak of in MGS2.
>>
>>378074709
>Who the fuck were they and why did they create an AI to manipulate information.
The ai literally explains in extremely long detail why it manipulates information, and it can be assumed that the founders have the same ideals. I get that the translation in MGS2 is clunky but that doesn't require MGS4 to come and take a steaming shit on everything in response.
>>
>>378074675
snake running from the water scene that was cut is what actually happened to him from his perspective though, the AI's were already fucking with him via false information.
>>
>>378073557
They acknowledge influence on the "Truth" retrospective.
>以前、同じPSP向けに開発された『メタルギア ソリッド ポータブルオプス』から採用された部隊を運営するというシステムをベースに、部隊が屯する基地を運営するという側面を加えた「オペレーション」の要素と、従来の『メタルギア』シリーズでおなじみの敵基地に潜入して作戦活動をこなす「ミッション」の要素を融合させた。
Adopting the army management system previously used in Metal Gear Solid: Portable Ops, (Peace Walker) combines the familiar enemy base infiltration "mission" component familiar to the Metal Gear series with an added "operation" component in which one manages a base occupied by an army.
>>
>MGS2 was Hideo Kojima's swan song
>MGS3 was Hideo Kojima being forced back
>MGS4 was Hideo Kojima being so tired of MGS he made it the plot of the entire game
>MGS5 was Hideo Kojima telling the Konami and MGS Fans to go fuck themselves
>>
>>378074812
See, this is the kind of shit I'm talking about. It's impossible to actually talk about MGS2 because you have WORST GAME EVER folks on one side and lunatics like this on the other that make everyone hate it just so they dont get associated with it.

The scene was cut for time because "it wasn't very fun" and mgs2 had a bit of a troubled release. It still happened inbetween ray escaping and snake appearing to drown.
>>
>>378074803
>The AI

it was not trustworthy at all. It only told you want it wanted you to know. Regardless if it was the truth or pure horseshit.

And seriously? blaming a bad translation? Last time I saw that on /v/ someone was using that to defend the mess known as Other M's story
>>
>>378074675
>Raiden's VR training was VR missions on the ps1.
I always assumed VR training was Ghost Babel. In fact, I love how that soft-retconed GB into canon in a very comfy way.
>>
>>378075371
ghost babel says jack is doing the VR missions if you beat them all, and the mechanics in that game are ALMOST exactly like MGS1, so I guess it could be both/either

I always just felt like ghost babel was an alternate universe personally but I agree any way that game gets brought up again is a good one
>>
>>378055384
fpbp
>>
>>378074803
Agness Kaku is a fantastic translator, and has gone on the record to say any issues with the localization was purely on Kojima's stance about not changing the script. Not to mention, they gave her almost nothing to work with besides (YOU KNOW, LIKE FROM THIS FILM)

Jeremy Blaustein got fired for his localization.
>>
>>378075867
>Jeremy Blaustein got fired for his localization.
Because he changed kojimas dialogue into something that actually sounded natural when humans speak it, something kaku couldn't do either, and he threw an autism fit about MY PERFECTLY 1-1 CREATIVE VISION even though japanese to english translations are impossible to do literally without sounding like shit and he didn't complain about MGS2 fucking up the voice cast by making raiden sound like a homo and giving solidus a different voice from snake
>>
>>378074836
thanks for the source, I never saw anything near it.
Still, I kind of see that as a very prosaic way of acknowledge what PO did to his vision.
If you think about it PO is to the MGS saga what games like Symphony of the Night or Resident Evil 4 did for their franchises.
even tematically Kojima circlejerked around PO. MGS1 was a biotech drama on the snow with super enginereed soldiers, MGS2 was a cyberpunk story with ninjas and vampires and meta-commentaries on big data, MGS3 was a james bond meets rambo bla bla bla... and then PO is about Big Boss being the spiritual leader of an army and somehow explaining why he is evil at the end...and then every fucking game just circlejerk around the same fucking setting, protagonist and idea.
>>
>>378074985
im sorry you can't follow the purposely fucky obfuscated story of how snake didn't die like you saw.

> It still happened inbetween ray escaping and snake appearing to drown
you have no idea what your talking about
>>
>>378074836
has anyone translated that Truth retrospective?
sauce on that, please
>>
>>378076097
>tfw I'm so high IQ I imagined the real MGS2 story, unlike those plebs that do things like "read" or "look at a screen" or "draw conclusions based on stuff that happened"
>>
>>378076168
http://www.konami.jp/mg25th/truth/mgspw.html

http://www.konami.jp/mg25th/truth/
>>
>>378055221
nigger fuck off
mgs4 was sick

V and peace walker are aidscancer
>>
>>378076017
I'll always get a kick that a Mr. Scott Dolph was the man who prompted Kojima to fire Jeremy due to miscommunication, and then Scott Dolph is the fudgepacker in MGS2.
>>
>>378055221
No Fukushima to write the actual writing.
>>
>>378076249
oh sorry mate, I didn't explain myself well.
I found that link too, so I was asking about a link with an english translated version
>>
>>378076208
https://www.youtube.com/watch?v=T-2YuPGYabw
this made me appreciate the story a lot more
>>
>>378076423
man, that video was a load of horseshit.
>>
>>378056990
This guy gets it.

For all its worth I think there are some pretty cool stuff in MGS4, mainly because of all the over the top shit happening, and the cutscenes are actually really well made. Only thing that sucks is that it tries way too hard to tie any loose ends from the previous games, which not only wasn't necessary at all, but creates a clusterfuck of information, forcing people from MG3 into all of this.

Peace Walker is utter trash in any way or form.

Ground Zero was a step in the right way, solid gameplay, narrative, and level design.

TPP was a fucking marathon in the wrong way, but still manages to be fun to play, it's more of a spin off than an actual MGS to me anyway.
>>
>>378076514
shut the heck up
>>
>>378076618
it was
>>
>>378076524
MGS4 was full of horrible melodrama too. I mean, I dig Raiden being the way he is, but then hearing Snake go, YOU WERE THE LIGHTNING IN THE RAIN is fucking terrible.

Who localized MGS4 anyway? The script in it was such a goddamn mess.
>>
>>378074675
if you play tanker, the colonel talks about your VR training. if you play plant without tanker, the colonel says this is your first mission.

>The most interesting thing about MGS2 and it's theme of memes is that the game has built up all kinds of memes about the totally real totally deep meanings behind it that are literally not true
well?

>>378074709
>because there was no out of universe plot to speak of in MGS2.
seriously tho, you have been posting on /v/ for a long time
>>
>>378076208
>imagined
nigga its metal gear, just admit you didn't get it and stop resorting to baby tier arguments against me personally.
>>
>>378077521
>seriously tho, you have been posting on /v/ for a long time

yes I have. What does that have to do with MGS2 having an "out of universe plot"? If ti even has one to begin with.
>>
>>378077643
confirmed for not having played the fucking game
>>
>>378077521
>if you play tanker, the colonel talks about your VR training. if you play plant without tanker, the colonel says this is your first mission.

I am aware of this, but it doesn't make any fucking sense given that every time raiden talks about his VR training it flashes to VR missions (including him name dropping specific levels) and the tanker is in MGS2 controls and thus it doesn't make sense for campbel to explain the MGS2 controls as different from his training in plant if he just did the tanker in those controls.

The only way it makes sense is if you say raiden somehow did a version of tanker that wasn't what the player saw but a downgrade, and at that point you're in the realm where you can say anything because you're assuming the game is just outright lying to you with no proof at all.
>>
>>378077771
I beat MGS2.

I just stopped caring near the end because it was a sub-par game with a shitty main character
>>
>>378057195
I think Tomokazu just helped develop the story into something better. shame that happened.
>>
>>378076731
you did not watch it
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>>378077873
it's a neat allusion to how the player is playing a VIDEO GAME and raiden was playing the tanker VR (which he did anyway), now the question is- was the tanker that we played VR? probably, because the game alludes to it. not just with that, but also with snake's dialogue, and 'flashbacks' to tanker events that didn't actually happen when we played tanker.
also even the fact that the game brings up the controls and how to play through codec calls
is proof of existence of a 'meta'

>>378077961
>seriously tho, you have been playing for a long time
>TURN THE CONSOLE OFF
>infinite ammo snake
>raiden throws your dogtags away
so how 'in-universe' is this exactly?
>>
>>378078561
because I watched it before and didn't give a fuck back then

>>378078586
>so how 'in-universe' is this exactly?
and how is any of that silly 4th wall breaking stuff relevant to MGS2?
>>
>>378078710
watch it again or i will be mad at you
and order george socks
>>
>>378056163
This. Fukushima kept his crazy ass in check.
>>
>>378075867
>Jeremy Blaustein got fired for his localization.
He's also a cunt.
>>
>>378079148
His localization still made MGS a better product at the end of the day.
>>
>>378055579
2 posts in and we're at a level of stupidity I didn't think was possible. This is gonna be fun.
>>
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>>378078821
>watch it again
>>
>>378078710
>how is the game having a meta relevant to the game having a meta?
are you genuinely retarded?
>>
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>MGS3
>Essential
>>
>>378079498
alright one last chance or i else i wont love you anymore
>>
>>378076910
It even rained the day I was boorn
>>
>>378076910
some of it was pretty tacky but i like most of it
>>
>>378079527
MGS2 doesn't have a fucking meta
>>
>>378079614
>most complex gameplay wise, with tons of non-linearity, replayability, gameplay elements, codec calls, great boss fights
>great story and atmosphere- 60's spy stuff mixed with jungle survivalism. story is very tongue-in-cheek and fun and exaggerated, but also has heavy-hitting emotional moments
>one of the best games ever made
pretty essential, i'd say
>>
>>378068835
Kek
>>
>>378058869
>kojima is either full of shit or has some major ego issues and refuses to let anyone but him make mgs
he doesn't have that problem anymore, konami made sure of that.
>>
>>378080559
I found mgs4 more complex gameplay wise
>>
>>378080486
i see that you're a simple man
>>
>>378080729
I do enjoy the butthurt he got from Survive.

>GUHHH ZOMBIES IN METAL GEAR? THAT'S RIDICULOUS, THAT'S TOO CRAZY
>meanwhile nanomachine vampires, vocalcord parasites, THE SKULLS PERIOD, The Sorrow, Psycho Mantis
>>
>>378081279
MGS2 was a simple game with a shitty main character until the end of the game

and then it went to shit
>>
>>378081504
those are unique characters in boss fights and are more creative than zombies
they aren't the entire game

skulls suck though
everything about mgsv sucks literally doing genetic damage to me causing my cells to multiply uncontrollably, ultimately killing me
>>
>>378080559
>most complex gameplay wise,
This depends on what you mean. MGS3 has more Mechanics but MGS2 has the strongest/smartest guards in the series and a ton of gimmicky situational stuff that they programmed to show off the new ps2 hardware but never really comes up in gameplay, like solider seeing your shadow around a corner
>>
>>378080559
>Tactical Menu Operations
>MGSV has non-linearity, may as well replay that, right?
>Codecs are not exclusive to MGS3, and MGS3's cast is as boring as MGR's. MGS3 has one of the dumbest codecs involving Ocelot being revealed to have been born on D-Day, on the beaches of Normandy
>Story is not even remotely good, even from a technical standpoint. Relies on coincidences and revolves around a horrible character that the story actively rewrites itself for. Cobra Unit is the worst FOXHOUND, every character is a either parody/homage to shitty Bond films that had Fleming spinning in his grave or a nonsensical moron (Naked Snake)

I mean I guess it's essential, if you love poorly written filler shit.
>>
>>378055221
>heavily flawed games
>MGS4 and peace walker
pick one faggot.
>>
>>378082451
peace walker
>>
>>378055221
>and peace walker
and go kill yourself, PW is fine
>>
>>378055221
>mgs
>good
It's fucking trash in gameplay and story.
>>
>>378055917
no, mgs is PS the others are PS2. i have the collection
>>
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>>378079614
>>378082869
>>
>>378079393
Then why did he rail on Kojima for how much he hated the "Can love bloom on the battlefield line?"
>>
>>378083180
Because it's a stupid line.
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>>378083180
Same thing as Lucas butchering his own films later on: the authors don't always know what's good for their own products.
>>
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>>378057195
>Meryl falls in love with the easter egg joke character who shits himself in every game

I will never not be mad about this one.
>>
>>378083310
>>378083340
Yeah, no kidding. And he could have worked around it to not sound idiotic.
>>
>>378082230
>MGS2 has the strongest/smartest guards
guards in MGS3 are way more reactive. you can fuck with them in many ways, interrogate them, and they have WAAAAAY better sight and can actually hear your footsteps unlike MGS2

>>378082395
the menus are great and provide a great amount of interactivity that is linked to the game- camo & stealth, hunting & food, cure & encouraging players to be careful. it's meant to be a slow paced game that conveys that feeling of subsistence

MGSV is very replayable as well. instead of abusing the game mechanics and just tranquing everyone in the head and fultoning the target, you should have been fucking around and listening to guard conversations. the subsistence mod is essential for this. you crippled your own experience

codecs in mgs3 are great. plenty of good story codecs, but the fun is in the situational ones that increase atmosphere such as the paramedic talks about old movies, about food, talking about your gear, etc. the more you talk to someone, the more background info you reveal about them as the game goes on.

story is great. it's not meant to be taken super seriously, it's meant to be over the top and campy.
>shitty Bond films
if you don't like the fun of the 60's, too bad
>>
>>378076168
>>378076249
>>378076378
I intend to make a translated version for a secret project I'm working on. Half of the content from that site was repurposed from MGSnaked, which was a book published back in early 2004 that served as a retrospective of the series.
>>
>>378063687
THIS. Silent Hill 1-3 is GOAT. MGS is shit
>>
>>378083452
ya that part sucked
>>
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>>378084234
>>
>>378083903
have you played big boss extreme on mgs4? guards hear lots of stuff from you, follow footsteps and one time they saw smoke from my cigarette
that only happened to me in the prologue, im sure id find lots more cool stuff if i did a full run
>>
>>378083903
>guards in MGS3 are way more reactive.
MGS2 guards will counter attempts to grab them from the front and often the sides, while in MGS3 you can just CQC chokeslam anyone to instantly knock them out. They're also a lot harder to shoot because the alert soldiers have riot shields and you don't have easy mode guns like the shotgun. They do way more damage than MGS3 too.

They have to make status reports every now and then, and if they're dead/sleeping then a team of the previously mentioned strong guards is going to rush in. MGS2 areas are a lot more compact, which means it's a lot easier to get caught (especially since MGS2 guards are programmed to patrol rooms in ways that make it hard to sneak past them instead of MGS3 where they just kinda run around near where they last saw you) and MGS2 level design encourages you to return to the same areas over and over (and alert carries between areas a lot more effectively than MGS3), meaning it's possible for a guard that you put to sleep 15 minutes ago to have HQ wonder why their status report is late and lock you in with reinforcements when you come back to that room a second time.

MGS3 guards can hear footsteps but MGS2 guards have the best vision in the series. euro extreme in this game is the one time MGS guards have realistic vision cones in the sense that instead of being nearsighted and having their vision fall off it's a very simple case of "if you stand in front of them they can see you" from any distance and on lower difficulties the more compact areas of MGS2 and lack of bushes to hide in with camo mean their vision is generally better at finding you.
>>
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In the first half of MGS2 Snake implies that he know Vamp from somewhere, but then cuts himself saying it's impossible.

Was this ever answered?
>>
>>378085010
Vamp recognizes Solid immediately since his scent is similar to Solidus'. It's simply a foreshadowing to Pliskin's true identity.
>>
>>378055221
>heavily flawed games like MGS4
>>
>>378085340
But where do they know each other from?
>>
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>>378056515
>>
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>Implying that PW isn't the best handheld game of all time

>Implying 4's gameplay isn't god tier
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>>378058712
>mfw death stranding turns out to be complete shit
>>
I definitely think that the overall tone of the series took a bit of a dip with MGSV. MG 1 and 2 were both pretty fucking dumb in their own ways but my memory of them is poor. Except for that one boss with roller blades and machine guns. MGS1 is very clearly supposed to be a play on the American Badass secret agent coupled with Japanese zaniness. I suppose I could be wrong but looking at the bosses and overall plot of the game(using a fucking robot to launch nukes is fucking retarded) you can definitely argue that its not that serious. MGS2 gets lauded for being deep and thought provoking and while its not as easy to understand as your typical spy film its hardly as poignant as people say. Its like the people who hype it don't read books or watch movies. MGS3 had probably the best blend of camp and gameplay. It had some serious flaws but the TECHNOLOGY and the themes were great. Not to mention the theme itself which is legendary. MGS4 feels like the odd duck to me due to adding a shop(fine) and having the BnBs. I didn't mind them as antagonists but I didn't find them as fun as FOXHOUND, Dead Cell or Cobra.
>>
>>378085778
They never met before that scene. Raiden assumed he did and Pliskin refused to answer since he didn't want to reveal his true identity yet.
>>
>>378057195
>a plethora of technology thats more advanced than the tech in any of the other games
this shit pisses me off the most
rex and ray are supposed to be the best metal gears, yet in 1984 they have a full bipedal metal gear with a ridiculous whip that can fuck up tanks and vehicles like they were toys and deploy unmanned explosive surveillance drones. what the fuck
>>
>>378086258
He knew about Vamp by reputation, at least.
>>
>>378070408
i remember jonathan more than pretty much every character in pw and v
rip ;_;7
>>
"According to Solid Snake, his name is not a reference to his vampire-like behavior, but to the fact that he was bisexual."
Ah, back in the days when a guy making such a claim was considered ludicrous by everyone.

>>378085945
That post was directed at me, and I just noticed it now. No damn clue what they mean.
>>
>>378076423
>>378076514
Snake Soup's video is better
>>
>>378084857
oh man the first time i got a group of riot guards to search a room i was in was the best shit ever
it got super intense
>>
>>378076423
>>378086598
They're both pretty pretentious. Kinda like the fanbase.
>>
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"I dunno guys, maybe this Kojima fellow isn't as smart as we all thought. He says a lot of stuff that doesn't make any sense."
>>
>16 years later faggots still don't get MGS2
Must suck, being a brainlet.
>>
>>378084857
Another thing is that MGS2 guards will peek into lockers that you've hidden in unless you intentionally crouch down, while in MGS3 they never check them and you're just untouchable

there's also lots of dumb little ways that MGS2 guards can find you that MGS3 didn't carry over for whatever reason, like seeing your shadow or hearing you bonk your head on the inside of a locker because you moved too fast when trying to peep out the shutter
>>
>>378087227
>Patriot AI

kills any credibility the speech had
>>
>>378087351
why?
>>
>>378087447
https://www.youtube.com/watch?v=ul8j9I90ueM
>>
>>378087653
You've got to be fucking kidding me. Was I seriously smarter than you at 15 when I first played it? Cause that's what it's looking like.
>>
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>>378058712
MGSV easily has the best third person controls and movement of all time

You people are fucking retarded if you think Death Stranding isn't going to have stellar gameplay

The dude allegedlyseperated from the company that hes been working for for over 30 years, considered retiring and then announced his next project and assembled a studio in about a year. You fucking faggots are complaining about releasing a teaser with no gameplay and literally expect a Red Band Trailer-tier reveal of a brand new game that was conceptualized in less than a year. MGSV had 3 years of work done on it by a multi-million dollar company before it was even fucking teased.

Faggots
>>
>>378087863
All I saw was the same AI as before and I left the room to pee, came back, and hit the fast forward button (which I learned thanks to Rose not shutting up about their "relationship")
>>
>>378088014
I refer you to. >>378087230 And no, this isn't something I posted. Hope you realise he's talking to YOU, the player.
>>
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>>378087953
>>
>>378088170
>he plays the "he doesn't get it card"

typical MGS2 faboy

>Hope you realise he's talking to YOU, the player.
Like I said, I skipped what crazy "Roy" was saying due to >>378087653
>>
>>378088292
Then fix that. https://www.youtube.com/watch?v=eKl6WjfDqYA
>>
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>>378089460
With what I know about the MGS series now, why bother?
>>
>>378089589
Because it's Kojima laying out the inevitable path of the digital age with downright scary accuracy.
>>
>>378089965
he just copied other materials at the time
>>
>>378084451
>have you played big boss extreme on mgs4?
i tried. it's cancer because every time you're alerted, you have to die, quit, reload. i know that mgs4 has a lot of neat stuff, it's just that the levels suck.

>>378084857
true, a lot of the things you described happened to me, like HQ sending reinforcements when i was backtracking to a room. however, i think there is a clear trade-off between 2 and 3 in terms of CQC, because guards will turn around and see you in 3 unless you're sneaking (which is VERY slow) compared to just running in 2. the guards in 2 don't have good vision. again, i think it's a trade-off, where the tense moments in 2 are like "will he be alerted as i run through this area?", as opposed to 3 where you're crawling and wondering "is this camo index enough for this distance i have from the guard?". 3 is slow paced. 2 is fast. both games are great, but imo 3 is a more complete package and has more satisfying stealth
>>
>>378090172
yeah, i didn't get through much before using invisibility + double health camo pretty much defeating the purpose of it but i still really appreciated the details

would be nice if levels were less linear
>>
>>378055221
I think most people actually enjoyed MGS4.
Peace Walker was pretty different though, I played the shit out of it still. (I miss the PSP days.)
>>
>>378086356
Everyone worth a shit who worked on the animal AI and original bipedal weapons is dead by 1995 and with them, their knowledge. It's not surprising that they got set back considerably by this.
>>
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>>378090110
Did you actually open or not?
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>>378090880
I knew what it was.

it was >>378087227 in video format
>>
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>>378090662
I discovered hentai on my psp
This was the pic but it was captioned with some stuff about a site called crusangs den
>>
>>378091239
also this was around the time i started getting really painful migraines when i was masturbating and i would keep going anyways and it happened every time but I didn't ccare
>>
>>378087953
MGSV was a shit game

literally all style no substance

game mechanics are great but the story is shit, the bosses are shit, motherbase is shit and a pain in the ass to get around on, managing soldiers is shit as it was in PW and PO, grinding for guns is boring

did I mention the story was shit and didnt even have a proper ending not to mention mounds of cut content, oh also HAVE FUN PLAYING THE SAME MISSION AGAIN AND AGAIN
>>
>>378092545
>bosses
where? C:

and ya quit on main mission 14 was soooooo bored
>>
>>378068769
Nah, he went to work for Sony.
>>
>>378072245
>peace walker is good though desu
Yes but when you played co-op. It was a grindfest in SP.
>>
>>378083452
We all have our hidden kinks and fetishes. Meryl's is a scat fetish.
>>
>>378089460
god everytime I see this scene I find it uncanny how on the money kojima and co. were able to forsee the inevitable future we came to
>>
>>378086356
>>378090724
Explained in MGS2&4 that the patriots harbored and hid away all the technology that Zero and Big Boss made cause they felt humanity was not completely ready for those advancement
>>
>>378055221
The games weren't supposed to be taken literally, MGS2 has various cutscenes where it literally tells you that the story itself isn't that important.
With MGS4, he just gave up and started pandering to the absolutely retarded fanbase that spent 10 years shitting on MGS2 because
>haha raiden is a fag xd
>>
>>378093431
>:((( i wanted 2 play as snek u tricked me this entire game is worthless
>>
>>378086356
>yet in 1984 they have a full bipedal metal gear with a ridiculous whip that can fuck up tanks and vehicles like they were toys and deploy unmanned explosive surveillance drones
You forget that it works literally because of magic, and that REX and RAY were supposed to be mass produced, while Sahelanthropus took 10 years to make and it took a fuckload of the Soviet Union's money, so they didn't care about the costs.
>>
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>>378093431
>literally tells you that the story itself isn't that important.
Wew boy
>>378092875
no he didn predic nuffin cause it da dumb lyin compoota tellin you fake ting
>>
>>378093861
>Wew boy

>"Listen, don't obsess over words so much, find the meaning behind the words, then decide."
That's literally Kojima telling you that the important part of the story was the message, not about whether the gay vampire immune to bullets is dead or not.
>>
>>378055579
t. Kojima
>>
>>378092545
>managing soldiers is shit as it was in PW and PO
Why?
You literally just have to press one button to auto-assign them.
>>
>>378056731
That post-credits scene is to make you think even more than what happened just wasn't that real.
>>
>>378074709
>Who the fuck were they and why did they create an AI to manipulate information
They are a representation of the net created by military industrial complex and intelligence agencies.
You know, the true rulers of USA.

MGS4 makes no sense because destroying those would requiere destroying the USA.
The magic
>stripped Patriots from the USA
is just retarded.
>>
>>378093941
Ok, "don't get caught up in the details." Fine. But in the hell is he gonna so much time and effort writing a convoluted script for something where "the story doesn't really matter"?
>>
>>378072245
I agree.
>>
>>378094414
That's the thing, one of the messages of the game is that what's happening is not real at all, so he starts throwing absolutely fucking retarded stuff to you one after another.
>LOOK, SOLID SNAKE IS BACK WITH YOU IN ARSENAL GEAR, BANDANA AND ALL, JUST HOW YOU REMEMBER HIM, WHOO HOO
>the illuminati
>Solidus is somehow Raiden's father
>the Colonel was actually an AI all the time
>Colonel AI going full retard, breaking the 4th wall and referencing previous games, levels and secondary stuff like VR missions, and even non-canon MGS games
>btw Solid didn't actually want the 30 billion dollars, he wanted the names of the Patriots
>btw Ocelot was one of the Patriots, and the entire thing was actually a recreation of Shadow Moses to create perfect soldiers
>btw Liquid now possesed Ocelot through his arm and his out to hunt the Patriots too
>btw the Patriots lied to Ocelot, it was actually a test to see if they could handle and control extreme situations, and thus, be capable of controlling anything

All that retarded stuff pilling up was supposed to make you wonder if what happened was real, of course it wasn't, because it's a videogame, it all builds up to Solid Snake telling you that the story itself is not important, that what mattered in here was the message, and then, in case you missed it, he makes a brief summary of the message of the game in the post-credits scene.
Plus a last scene afterwards that tells you
>btw, the Patriots are not real either
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