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>living, breathing, fully 3D world of Nocturne >refined

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Thread replies: 66
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>living, breathing, fully 3D world of Nocturne
>refined gameplay of SMT IV:A
>gorgeous art like Persona 5
face it lads, the GOAT is coming
>>
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>>378021557
>implying SMT will ever get the budget or support that P5 did instead of just a shit ton of recycled assets
>>
>>378021804
>implying it matters
P5 churns out the assets and SMT V uses them for the true masterwork.
>>
one can dream
>>
Wonder if there'll be more console SMT spin offs like the ps2 games considering they already got a lot of new demon models because of P5.
>>
I hope they reskin the models to remove the cel-shaded exteriors.

they worked in P5 but think SMT needs unstylised models
>>
>>378021557

COMPLETE
>>
>>378021557
>>gorgeous art like Persona 5
What?
>>
>>378021557
>Mobile garbage
lol
SMT is a joke
>>
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>>378024468
Why would they do that considering that the PS2 Megaten games were celshaded?
>>
>>378026345

Its on PS4 now anon.
>>
Yep, it'll come once it releases in about 3 to 4 years.
>>
>>378026141
GLOBAL
L
O
B
A
L
>>
>>378022032
Nocturne was supposed to be Atlus' huge killer game, and it sold like shit. SMT has been cheap handheld games ever since.
>>
>>378026481
Is it? Nevermind then. GOTY confirmed, never ever pCucks
>>
>>378026649
Nocturne did churn out assets for the PS2 games though (DDS, Raidou, P3-4)
>>
>>378026649
>Nocturne was supposed to be Atlus' huge killer game
That was NINE, you complete fucking retard.
>>
>>378026667
>>378026481
It's a Switch exclusive though :^)
>>
>>378021557
Sadly, we're all faggots, so we can't even get excited about Shin Megami Tensei finally entering the HD era without arguing which box it's going to be on.
>>
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>>378026913
I don't want to buy a switch for one game
>>
>>378026795
Is the namecalling necessary? u mad .. ?
>>
>>378026795
I thought it was Imagine?
>>
>>378026814
http://personacentral.com/rumor-atlus-job-listing-sequel-to-4-ps4/

:^)
>>
I wish they would release more info because what OP described would be the one reason I would go out and buy a switch
>>
>>378027196
>However, as sokuho@hokanko writes, it is possible that this is a mistake or outdated text from a third-party responsible for the description of this job application, and that the “sequel” referred to would have been Persona 5 for the PS4, following Persona 4.

:^)
>>
>>378021557
Dude what the fuck happened to your dungeons??
>>
>>378027196
>reading comprehension
it's talking about P5 you absolute dolt
>>
>>378026913
That's why every single game should be on PC
>>
>>378026913
entering the 720p hd era lmao
>>
>>378021557
After the last two and considering what they're doing to Strange Journey I have no hope or this. It's just gonna be post-apocalypse Persona. Shit the new Odin design even looks like a Persona.
>>
I have very little hope for the console SMT honestly.

After SMTIV and Apocalypse, I don't think they can do something as special as SMT2/Strange Journey/Nocturne again.

Maybe I'm just a Kaneko fag that wants something that he'll never get again.
>>
>>378026542

S A L V A T I O N
>>
>>378021557
Did they get a new director or something, why are the recent SMT games so shit compared to the older ones? You can tell that people only really force themselves to like SMT4/4A because of the title
>>
>>378026795
Speaking of NINE, who thought it would be a good idea to make it Xbox exclusive and a Japan only title to boot?
>>
>>378027897
>my opinion is everyone's opinion
>>
>>378027897
it was a result of being directed by literal who's and the new staff massively outweighing the old one
>>
>>378021557
odin looks fucking awful.
>>
>>378027196
never EVER
>>
>refined gameplay of SMTIV: A

REMOVE SMIRK

fucking useless edging redundant stupid-ass mechanic
>>
>>378028286
Same head of the Maniax team.
>>
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>>378027604
You wish, pc cuck
>>
>>378028416
Nah I like Smile Charge and Magaon. Add a lot of strategy considering you can counter Smile Charge with ailments

Gaining Smirk passively is shit however
>>
>>378028416
Eh. In Apocalypse Smirk is actually pretty fun and fairly balanced too. I am worried about any other changes to the combat however considering how shitty their first attempt in 4 was.
>>
>>378028832
>>378028880
they should stop adding useless redundant shit and instead focus on perfecting the almost perfect system of 3

I NEED more good press turn games
>>
>>378029163
Nocturne's gameplay get really damn boring at around mid-late game that almost no bosses are fun aside from the gimmicky ones. It's nowhere perfect
>>
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>>378021557

>switch
>not ps4
>>
>>378029450
that's why they should focus on perfecting it instead of needlessly changing the core

boring bosses are a problem with implementation, not with the core system
>>
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I hope so, but i have my doubts. I liked IV:a, but I just don't know that I have faith in the team to make something unique. I just hope it can stand on its own two feet instead of its most notable quality being that it's the first SMT game in a while that isn't being held back by its platform. I'm sure it'll be at least decent, and P5 was great so that helped with my MegaTen scratch anyway.
>>
>>378029480
LOL
>>
>>378021557
>>gorgeous art like Persona 5
>>
>>378028478
SMTIV was the only SMT game directed by Yamai, though. Before that he did the Maniax additions to Nocturne and the Raidou games. Then Apocalypse was directed by an actual literal who.
>>
aren't these games just pokemon except you can't use common sense or intuition to figure out the weaknesses so you just do trial and error and hope you get lucky?
>>
Where do I go after beating Merkabah? Burroughs says it's a place with a lot of demons but I checked Lucifer's cafe and Lilith's weird hippy temple and I'm out of ideas.
>>
>>378032461
Considering Apoc's only improvements over IV are obvious tweaks (like how Smirk is not a guaranteed miss anymore and more bosses have situational Pierce) artstyle (from Doi's) that's kinda obvious actually

The atmosphere somehow feel a bit worse in Apoc. Maybe it's because Fallout with demons don't really work well with a JRPG party
>>
Press Turn, affinities, and all those Cathedral of Shadows functions from Apocalypse. Phys skills costing HP, ailments, technical damage, sacrifice fusion, and demon itemization from Persona 5. That's the recipe for perfect SMT gameplay.
>>
>>378032939
Any mechanics from Apocalypse that's not Partners and Smirk should return imo
>>
>>378033368
Yeah, I guess I just meant Apocalpyse but with those things from P5
>>
>>378027398
>possible
>>
purseowner 5 was shitty to medicore and a mess in most aspects but I don't have much hope for smt v either
>>
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>>378021557
For /v/, the game will not live up to the hype and people will bitch about it like every other big title.
For normalfags, it will be brushed over as not as appealing/too hard/a "weird spin off" or Persona 5.
>>
>>378027604
>atlus
>pc

atlus are cucks
>>
>>378021557
>A main line smt game that's not for fucking handhelds
Can't wait
>>
>>378035098
You're the cuck here.
>>
>>378035314
It is on a handheld, though.
>>
>>378035314
>Switch
>Not a glorified handheld
Dont kid yourself dude. At least the specs are not 3DS shit tier so that's good.
>>
>>378021557
>edgy teens: the game.
i am 40yo so i will not play your game.
Thread posts: 66
Thread images: 8


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