>The Insane difficulty has no checkpoints, meaning that if the player dies, they will lose all of their progress and be forced to start from the beginning of the game.
Can somebody explain how this is done?
by not dying
>meme difficulty
>>377986961
>my first console was a PS2
Dont bother replying. OP doesnt care about discussion. Just his autism.
https://boards.fireden.net/v/search/image/o_RQA4wMVTifZpzath6iqw/
>>377986961
I think the real question is why
Whenever that kind of shit is in a horror game my anger and frustration will almost always outweigh the suspense.
through extreme frustration and/or skill
dead space 2 has it (although it lets you save three times)
DOOM '16 has it
>>377986961
>insane dificulty doesnt deletes the save, forcing the player to start over and unlock insane dificulty so they can try again
Casual
Is this a meme or are the same autist starting these threads everytime? What are you trying to accomplish?
>>377986961
Autism.
>>377987135
Wew that's a lot of autism
>>377987294
My theories are
>Trying to slide something off the board. Why you would do that on /v/ I have no idea.
>Someone with extreme autism, possibly from fools or rpgcodex (lots of the threads have to do with rpgs)
>It is a built in bot of sorts that triggers when PPH hits a specific amount in order to make /v/ seem more active than it actually is, to try to attract more traffic.
>>377986961
stop making this shit thread