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Performance issues and bugs aside, what does /v/ think of

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Performance issues and bugs aside, what does /v/ think of Space Engineers?
>>
minecrap
>>
>>377892672
>graphics aren't pixelated and square
>circles and other rounded shapes exist
>has physics other than falling blocks
>is more complex
Play the game before talking shit.
>>
>>377893051
>i-its not minecrap because theirs different shapes

wow its like you're actually retarded, no wonder you play minecrap
>>
>>377893168
The only similarity between it and Minecraft is the fact that you build things and dig to find resources. Just about everything else is unique.
>>
>>377893578
yea whats so unique about building bullshit out of blocks. nothing its minecrap
>>
>>377893665
Okay, I'll stop biting, Mr. fisherman.
>>
>>377892603
>no NPCs, AI, or factions
>no story
>no economy
>no progression
>not as deep as gmod
>not as entertaining as kerbal
>only exists to let you be an autist in SPAAAACE

aeiou
>>
>>377894134
>no NPCs, AI, or factions
It has wolves and alien spiders, though I know that's nothing. It also has enemy AI drones. There is a small chance we could get NPCs in the future, though that's only because they're in Medieval Engineers.
>no story
There is a short story mode, and KSH said they might expand on it because of the positive feedback.
>no economy
True, although it could happen in the future. ME has money.
>no progression
This is a problem.
>not as deep as gmod
Gmod is a "Jack of all trades" game, yes, but it does have engine limitations, which is why spacebuild maps aren't very realistic. SE is like Spacebuild 2.0.
>not as entertaining as kerbal
I wouldn't know, I sadly haven't played Kerbal.
>only exists to let you be an autist in SPAAAACE
You're thinking of Moonbase Alpha.
>>
>>377894750
As it is, it's a big empty sandbox you fill with your autism. When it becomes something resembling a game, maybe it'll be worth a play.

I wouldn't hold out hope for any of it. When devs try to knead features into old prototypes instead of refactoring or starting anew to fit the scope of said features, it will languish and inevitably putter out as it becomes a mass of compromises that fails to accommodate both the old and new designs.
>>
Can be fun with friends

if only performance and bugs Werent an issue. and I had friends
>>
>>377895213
Reasonable.
I'll stick with it, just because I have the autism to do so.
>>377895349
They're actually slowing down the MUH FEATURES shit and are trying to iron out the performance issues and the bugs.
>>
>>377895614
yeah they've been saying we'll fix it for aeons now. I was one of they early supporters on early access and been waiting since
>>
>>377895812
They're showing progress in their update videos. They've only released minor updates recently, but are working on major performance enhancements that they'll release sooner or later in a major update. Just look at the WIP footage of the fleet of large ships in this video, running on a budget PC.
https://youtu.be/xILFve4izEw
>>
>>377892603
>performance issues and bugs aside
You're kidding right?
Its not possible to put
>10 gb memory leaks
>exploding dogs
>multiplayer just not working for a bit and server owners who wanted an explaination told to fix it themselves
>CLANG and everything that comes with having a mechanoeldritch chaos god running rampant in your physics
>that time they literally forgot to bundle the physics engine with the game
>the fact that sometimes shit can exist locally only and create a quantum fug situation
>wheels, rotors, and pistons
>"beta" was just a reskin in time for the steam awards
etc. etc.

How the fuck can you just put all that aside?
It's a decent enough game but fuck, you can't just put the myriad of issues it has aside.
Thread posts: 15
Thread images: 1


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