>characters now equip movesets that change accordingly the weapon you're using, similar to the game God Hand for Sony Playstation 2, you can choose to equip a heavy attack on r1 and a light attack on r2, stimulating creativity and planning
>the game centers around the chalice tombs and has a great focus on procedurally generated dungeons
>smithing "gems" is a big part of the game and will dictate your performance during game play
>stat system has been simplified into Vitality, Strength, Skill, Bloodtinge and Arcane
>12 new weapons
>10 returning weapons
>8 new bosses
>3 returning bosses
>>377773894
>the game centers around the chalice tombs and has a great focus on procedurally generated dungeons
I'm glad you're not a game developer because that sounds like pure dogshit.
>>377773894
Why do people keep posting the fan made Blooooorne logo?
one of the worst posts I've seen on this website
>>377773894
>>the game centers around the chalice tombs and has a great focus on procedurally generated dungeons
>>smithing "gems" is a big part of the game and will dictate your performance during game play
You'd think only /vp/ would have these shit tier EBIN LEAK threads
this thread is shit
your ideas are shit
your bait is shit
there will never be a Bloodborne 2
Does Bloodborne even need a sequel?
With Dark Souls a sequel kind of made sense. But with Bloodborne wouldn't just a new game be preferable?
>>377775036
No it doesn't need a sequel, but Fromcunts are so stupid, they'd rather beat their franchise to stale shit rather than moving on to new games.
cant wait to play bloo(||)orn
>>377775036
A new game would be better for consumers, but a sequel would be better for developers.
>>377775901
How exactly? I am not following you.
You mean a sequel would be better since they could reuse assets or something?
>>377776027
Yes.